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    Skyss Billett

    Skyss Billett

    Travel

    (0 Ratings) Rate It

    App

    Skyss Billett is the easiest way to purchase public transportation tickets in zone Bergen. The...

    Phonics Genius

    Phonics Genius

    Education and Games

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    App

    "WOW... over 6,000 words grouped by phonics sounds. This app is awesome to teach phonic awareness!"...

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Akward (448 KP) rated Coup in Tabletop Games

May 25, 2018  
Coup
Coup
2012 | Bluff, Card Game, Deduction, Party Game, Political
Inexpensive (2 more)
Easy to teach new players
Quick
You'll figure out who in your group of friends is good at lieing. (0 more)
Fun, Quick, Easy to Learn
Coup is one of my favorite games to teach non-boardgamers. It is quick to learn, and people can beat veteran players within their first few games. Not to mention that a game can be played in less than 15 minutes, so even if players get a bad set of cards, they can start over quickly.

The classes are balanced incredibly well. The only class that is a little weak (the Ambassador), gets fixed by the expansion (Reformation).

Overall, this game has a lot of replayability, and I would highly recommend it for players both new and experienced in social deduction. You will not find a better game for the price (since it usually runs less than $10).

I would also highly recommend purchasing the expansion, Coup: Reformation, which can also be picked up for less than $10. It improves upon the base game in every way, allows for 10 players (up from 6), and allows for teams, which are very fun.
  
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Jim LeBaron (69 KP) rated Keyforge: Call of the Archons in Tabletop Games

Mar 14, 2019 (Updated Mar 14, 2019)  
Keyforge: Call of the Archons
Keyforge: Call of the Archons
2018 | Card Game, Fantasy
Unique Decks (1 more)
Decks can be registered and tracked online
Potential for duds (0 more)
Gloranta, the "Arsonist" of Jealousy
Great idea for a game. Each deck is unique and procedurally generated. Decks are 'balanced' but there are definitely decks that have better synergy than others. Each deck is made up out of 3 of the 7 factions and has the name of the deck written on the back so no mixing and matching between decks. Each turn you have to decide which faction you will "activate" and only those cards can be used, including those in play. The first one to activate their 3 keys with enough Aember is the winner.
There is a base game that comes with two fixed starter decks but it also comes with two randomized decks. The base game includes all of the tokens and counters that you need to play. Individual decks can be purchased separately.
I enjoyed the games that I played and never had a match that I felt was unbalanced enough to not be winnable. This isn't the first one I will grab to hit the table but I have a couple of decks at the office to break out over lunch.
  
Betrayal at House on the Hill
Betrayal at House on the Hill
2004 | Adventure, Exploration, Horror, Miniatures
Randomized board layout. (2 more)
50+ scenarios each with it's own set of rules.
Great teamwork and strategy.
Awesome co-op game
You start the game as an unlikely group of explorers who venture inside a creepy haunted house only to have the door shut and lock behind you, now you must find a way out. As you explore the various rooms you begin to find items like weapons, ritualistic artifacts and other "useful" things. If it's not an item or an empty room its an endless barrage of haunting, psychological events and hallucinations that keep the game thrilling and entertaining. When enough hauntings have occurredone of the explorers fall victim to the evil within the house and turns traitor. At this point you desipher what scenario you will be playing based on what cards/character initiated the haunt. After this each team (explorers vs traitor) takes their designated guide book and discovers their new goal. The game includes 50 scenarios with an addition 50 in the Widows Walk expansion. Every game is like you've never played it since the board layout, items, events, and even win goals are random every time. Just don't get trapped in the basement!?
  
Ticket to Ride
Ticket to Ride
2004 | Transportation, Travel
Feel good / involves all players at the same time (0 more)
Too many expansions now (0 more)
Excellent game
Wonderful game. Collect rail truck cards of the colours you require, but don't leave it too long, there are only a very limited number of tracks available to link your cities. If someone beats you to a track, you will need to try to find another (usually longer) route to fulfil your quest. This game keeps you on your toes, as you will need to keep a tight eye on your opponents in case they can scupper you. Points make prizes. A great stand alone game with many expansions available. My advice? Stick to the base game and maybe a couple of expansions later. Don't get too carried away. The base game is great as is. Plays nicely 2-4 players. No excess concentration needed, so a good social game to chat and eat snacks over! Once you have played this a couple of times instead of going out, it has paid for itself and you have it forever more! Well worth the price. Good quality, good value for money. Enjoy! Nige
  
Terraforming Mars
Terraforming Mars
2016 | Business / Industrial, Economic, Environmental, Science Fiction, Territory Building
Massively replayable (0 more)
Quite simply, my favourite game. Being able to play from solo, to five players, with hundreds of different technologies and businesses, means you will never have the same game twice. If I go away with work, I pack this before my clothes.


While the game can be a little difficult to play in the first game, the second, third etc games will be played much quicker, easier, and more enjoyable. Every one will be different, too. It typically takes about 90mins to 2h to play, in our experience, but there have been longer games - there is an element of luck with both the cards drawn, and what everyone else does! Holding on to a card because it needs the Temperature below -8 degrees, then seeing everyone else pumping the temperature from -12 to -6 means the card is (probably) worthless.

The science is obviously science-fiction but is based heavily in reality, albeit simplified, and very interesting on it's own right.

Expansions do add further flavours and variations, but the base game is absolutely able to stand on it's own two feet.
  
Codenames: Deep Undercover
Codenames: Deep Undercover
2016 | Card Game, Deduction, Adult, Party Game, Spies / Espionage
Cheap (1 more)
Easy To Pickup
For Your Eyes Only.
Codenames: Deep Undercover is the NSFW Adult Only team game.

This game is simple, Split into teams, and try to guess the words.

Your Spymasters role is to give you a single word and a number (ie. Ball 4)
As the agents your team must try to work out the 4 cards on the table that link to the word 'Ball', without picking any of the other teams words, or god forbid, The Assassin.

This game is simple to pick up and easy to play, however this game does require some aspect of thought. It's just as fun while drunk however it does make this game considerably more difficult.

Honestly, no game room is complete without some variation of this game. It's easy to set up, and games take from between 10-30 minutes.

A good way to start a night in (or even pre drinks for a night out).

The print quality is high, and game pieces are substantial enough to last a long time.

TL;DR
-Quick Games
-Easy to Learn
-Easiest sober, but possible drunk
-A must have