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JT (287 KP) rated RoboCop (2014) in Movies

Mar 17, 2020  
RoboCop (2014)
RoboCop (2014)
2014 | Action, Sci-Fi
Absolutely nothing (0 more)
Not violent enough to pay homage to the original (0 more)
Reboot taints the original's good name
If you’re going to remake one of the 80s most iconic action films you’ve got to do it with some balls. Sadly José Padilha dropped this particular ball, pretty spectacularly in fact, to give us a sorry remake and leave fans of the original baying for blood (something which was missing in this).

It’s a story that was disjointed, rushed and ill-conceived in every possible way, with a leading actor who was miscast and non-believable in the role he was trusted to uphold. Kinnaman is Alex Murphy a Detroit Detective whose ill-fated sting operation ends badly after his cover is blown leaving him high on the villains most wanted list.

In the background is OmniCorp a leading company in robot technology priding itself on making the world a safer place with drones and the all too familiar ED-209 looking to serve and protect. Lead by CEO Raymond Sellars (Michael Keaton) the initiative has not reached American soil due to Government legislation and a bill that prohibits the use of robots on the streets.

Needing a new way to reach the public, Sellars turns to Murphy as a part-man part machine creation to reach out and grab justice by the throat and give America the hope it longs for, and a hero to put their faith in. The PG-13 rating and lack of graphic violence is stark contrast to the original, while the action scenes might be slick and bolstered with nifty CGI it does little to hide the fact that there isn’t a drop of claret anywhere to be seen.

While not completely adhering to the original it nods in its direction a few times, but only because it has to appease the die-hard fan. Once Robocop is up and about after being resurrected under the watchful eye of Dr Dennett Norton (Gary Oldman) he goes on a quick hunt to bring the perpetrators who tried to have him killed to justice.

Unlike Clarence J. Boddicker, Antoine Vallon (Patrick Garrow) is only a bit part villain, hopelessly moving illegal guns around the city he’s duly finished off in one of the film’s more colourful action shoot outs. The film is comical but not in a good way when Murphy demands to see what is behind the suit you almost laugh and then hang your head that Padilha could have included and thought up such a ridiculous scene.

Supporting cast do little to add much either, Samuel L. Jackson waves his arms and shouts a lot like a current affairs news anchor that in some way pays homage to the cut to’s of the Casey Wong era. Abbie Cornish is shockingly bad, and Jackie Earle Haley as much so, all in all, a pity. Only Oldman provides any shinning light in something that was slumping before it had even made it halfway through.

Robocop continues his quest back into the Detroit Police department, where corruption is rife and all trailing back to OmniCorps big cheese in charge, culminating in a finale that does little to finish on a high note. Paul Verhoeven will be able to rest easy at night knowing that his 1987 classic will continue to live long in the memory of true Robocop fans, while its 2014 compatriot should be cast aside into the recycle bin.
  
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Movie Metropolis (309 KP) rated Thor: Ragnarok (2017) in Movies

Jun 10, 2019 (Updated Jun 10, 2019)  
Thor: Ragnarok (2017)
Thor: Ragnarok (2017)
2017 | Action, Adventure, Fantasy
Utterly preposterous
Thor is arguably one of Marvel’s strongest characters. Played by the superb Chris Hemsworth since 2011, the God of thunder is one of the MCUs most popular assets.

It’s unfortunate then that he’s been lambasted with the weakest solo films of the entire series, the son of Odin really has deserved much better.

Thor’s inception in the first of his three solo outings was a competent if unremarkable origins story and the less said about Thor: The Dark World, which remains the poorest film of the entire MCU, the better. Now, just in time for Infinity War,Thor: Ragnarok rolls into cinemas. But does it do its leading man justice?Imprisoned on the other side of the universe, the mighty Thor (Hemsworth) finds himself in a deadly gladiatorial contest that pits him against the Hulk (Bruce Banner), his former ally and fellow Avenger. Thor’s quest for survival leads him in a race against time to prevent the all-powerful goddess of death, Hela, (Cate Blanchett) from destroying his home world and the Asgardian civilisation.

This third film for our mighty Avenger is really something. A film more akin to Guardians of the Galaxy than its overly stuffy predecessors. Director Taika Waititi in his first big-budget feature has managed what many had thought was impossible, he’s given Thor a rather brilliant movie.

But how? Well, he’s realised what no-one else has. The premise surrounding our titular hero is utterly ridiculous. Rather than shy away from that and create something serious, he’s embraced it with humour, music and my goodness, a lot of colour.

If you thought Guardians of the Galaxy used every colour on the spectrum, you ain’t seen nothing yet. Thor: Ragnarok is quite something to watch. From the gold-tipped spears of Asgard that glisten like never before, to the trash-topped planet of Sakaar, everything is dripping in colour.

“Casting Goldblum in the role of an immortal game-player really is an inspired choice.”
Speaking of Sakaar, it contains one of the MCUs best new additions: Jeff Goldbum. Sorry, I mean the Grandmaster. Casting Goldblum in the role of an immortal game-player really is an inspired choice. The 65-year-old legend has made a career on playing himself and it works exceptionally well here. His improvisation is absolutely spot on.

Ragnarok throws up a few other surprises too. One being that Chris Hemsworth is absolutely hilarious. He and Tom Hiddleston bounce off each other incredibly well and we see real chemistry – the chemistry that should have been evident from the start. Cate Blanchett also turns the cheese up to 11 as the latest throwaway Marvel villain, Hela.

She fares better than the majority of Marvel villains and is certainly more interesting than Christopher Eccelston’s, Malekith, but they never quite make the impact that the scriptwriters were clearly looking for. Nevertheless, Blanchett is excellent.

Thankfully, Thor: Ragnarok doesn’t suffer from the absence of Natalie Portman’s dull Jane Foster, and though she is referenced early on, newcomer Tessa Thompson as Valkyrie provides a fitting replacement and possible future love-interest for our intrepid hero.

Unfortunately, it’s not all good news. Surprisingly the first 30 minutes feel incredibly rushed as numerous loose storylines are brought together and the improvised nature of the script lends itself to a little too much humour. Yes, we get it, Marvel films are funny, but this should not be at the expense of the more emotional sequences that the movie tries to put across.

Nevertheless, Thor: Ragnarok is a resounding success, created by a man who clearly has a passion for this corner of the MCU. He manages to make an absolutely preposterous film – and that’s exactly how Thor should be. Take a bow Mr. Waititi.

A little tip – there are two end credit sequences waiting for you. You’re welcome.

https://moviemetropolis.net/2017/10/26/thor-ragnarok-review/
  
Shatter Me
Shatter Me
Tahereh Mafi | 2011 | Fiction & Poetry
4
8.4 (23 Ratings)
Book Rating
Lupe and I made a random, out of the blue deal where I read <i>Shatter Me</i> (the entire series), and she finally gets her act together to read the amazingness called <i>Harry Potter</i> (the entire series). <b>She's trekking her way merrily - I've made a fan out of her yet. #SophiaIsProud</b>

<b>Let’s be honest here: she gets the better deal.</b> This trilogy and I will have a strong love/hate relationship that knows no bounds because all I wanted to do was:
<ul>
  <li>Throw my iPad at Lupe if she shows herself (not literally)</li>
  <li>Hug the book</li>
  <li>Die of laughter</li>
  <li>Stop torturing myself</li>
  <li>Repeat</li>
</ul>
<i>Shatter Me</i> is straight up the alley of everything I will read because a character who kills anything they touch is a golden novel. It’s like King Midas’s curse gone completely wrong.

But unfortunately, it’s my cup of tea with way too much sugar and other weird flavors.
<b>
</b> <b>There is a massive amount of numbers.</b> The first 5-6 chapters had my eyes crying because 1) I really hate numbers, 2) numbers just remind me of math, 3) I don’t like math, 4) it reminds me of Calculus, which went POORLY (AKA failed the final with a giant fish flop) and 5) I think I’m allergic to numbers.
<b>
</b> <b>There is also a lot of strikeouts.</b> Honestly, I can’t complain, because I use strikeouts on my own blog and if I say I hated them I would be contradicting myself. I’ve basically learned that strikeouts take up space and are sometimes unnecessary, which is the case with <i>Shatter Me</i>.

There are fewer numbers and strikeouts as the book progresses, but they remain. My eyes cry less, and I <span style="text-decoration: line-through;">whine</span> complain less about the massive use of numbers to Lupe. Poor Anelise had to witness this (as it is the tragedy of being a coblogger and dealing with two beans who actually know each other personally and outside blogging).
<b>
</b> <b>I don’t care about Adam or Warner.</b> I think Adam is a shallow cheese ball (it might be his romance with Juliette because I cringed every time they’re doing romance things) and Warner is a creepy pervert, so I don’t understand why Lupe swoons over Warner. If he’s still a creepy pervert by book three, I might have to <span style="text-decoration: line-through;">interrogate</span> question Lupe on her fictional boy choices.
<b>
</b> <b>But thanks to Adam, I know about Juliette as a person, so that’s a plus.</b> <b>Does this mean I care about Juliette? No...</b>

If there’s one thing I’ll agree with Lupe on this series, it’s Kenji. He is a precious little bean who deserves so much more page time than he got.

There are a lot of birds. So many birds and no explanation (not even a little). I like metaphors and all, but I still don’t get the concept of a million birds mentioned throughout the book, and Lupe isn’t too helpful. I have to go wallow in misery and torture myself some more.

I’ll be reading the rest of the series for the following reasons:
<ul>
  <li>It’s Lupe’s fault</li>
  <li>Kenji the precious bean</li>
  <li>Why are there so many birds</li>
  <li>Mainly it’s just for the sake of Lupe</li>
  <li>It brought my reviewing soul back I think</li>
</ul>

<a href="https://bookwyrmingthoughts.com/shatter-me-by-tahereh-mafi-review/"; target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
  
GI
Ghosts in the Mirror
6
6.0 (1 Ratings)
Book Rating
Ghosts in the Mirror pretty much lands on my list of most unique ghost (okay, related to ghosts) reads of all time.

The particular uniqueness of the story? The main character, Jeremy, goes into a coma every time a ghost possesses him due to unfinished business. The only way to "see" the ghost is to use a mirror. To see how a ghost feels depends on the color of Jeremy's vomit. I know, it's really gross, but it's pretty cool.

Except... Jeremy keeps going in and out of sleep. Interesting? Um... no. Not after awhile. Apparently when you're asleep way too much, you don't really accomplish much. Add that to Jeremy as a character, and how this ghost possession thingamajig works. The ghost possession is all very confusing – I don't get this "spirit hand" or "phantom hand." Does Jeremy have a third hand? Is it still his right hand but the ghost possessing him can only "access" his right hand and that's why he calls it a phantom/spirit hand? Is it basically as though he and the ghost are like one spirit? I have some ideas on what it may all mean, but I'm not 100% sure. It all feels very much as though Mangola knows what she's talking about and explains it as much as she can, but has a bit of a hard time getting her point across and clarifying how it all works.
<img src="http://4.bp.blogspot.com/-NBKk2YUdg_o/U-PQlt7nnrI/AAAAAAAADtc/Z8jqVhV4-uk/s1600/Very+Unclear.gif"; border="0">
Jeremy as a character. He has quite a few moments in the book where I'm wondering if he's 6 years old or 16 years old. I don't really mind it as much since when you're in a coma a lot and suddenly realize you're growing up, you're going to want to retain your kid years as much as possible before having to officially grow up. And time goes by really fast – OMG, I'm almost 17. NOOO.

But he eats soooooo much junk food – candy and lollipops and donuts, oh my! – I pretty much started wondering what would get to him first: the Strigoi, or a heart attack? If it were the latter, I would have been extremely furious because then I would assume the book's point is to tell us not to eat so much junk food or we would all get a heart attack one day (or we'll be in a Wall-E world). I do hate one too many sugar, thank you very much (moi can't handle too much vanilla frosting).

Which pretty much makes me bring up a point about him getting car sick so easily. Cannoli and Lattes? They have dairy products. Cannoli have cream and cheese, lattes have cream – it's the perfect one way trip to Vomit Wonderland (at least one of the ways). Getting a car ride after eating what looks like a gallon of milk and dairy products? Of course the guy's going to throw up all over the place. And if anyone's going to make a point about Jeremy's condition in defense, I get car sick just as easily and I'm technically normal.

Of course, after Jeremy's millions of trips to Vomit Wonderland throughout the book, I'm pretty grossed out. The book doesn't sound as cool as it did in the beginning, but I believe Mangola has not just the bones of a really good book, but the tissues. Or muscles. *sigh* I may have prolonged my trip to the Medical world, but I probably won't get the anatomy of myself – or anyone really – right anytime soon. Certainly no future doctors are going to be impressed by my pitiful attempts.
----------------------
Review copy provided by the author for review
original review posted at <a href="http://bookwyrming-thoughts.blogspot.com/2014/08/review-ghosts-in-the-mirror-by-joyce-mangola.html">Bookwyrming Thoughts</a>
<a href="http://bookwyrming-thoughts.blogspot.com/"><img src="http://3.bp.blogspot.com/-cG5gfBqJVzk/VA5BIojjZ9I/AAAAAAAAD1g/7srLUfpAGEU/s1600/banner.png"; /></a>
  
Army of Thieves (2021)
Army of Thieves (2021)
2021 | Action, Comedy, Crime, Horror, Thriller
8
6.3 (6 Ratings)
Movie Rating
“Did He Just Say Gulp?”
I have Covid-19, and am confined to quarters. So time to catch up on some streaming films. New on Netflix is “Army of Thieves”, a quirky prequel, of sorts, to Zac Snyder’s “Army of the Dead“.

Plot Summary:
Sebastian Schlencht-Wöhnert (Matthias Schweighöfer) is a geek obsessed with the work of legendary safe-manufacturer Hans Wagner whose magnum opus was a series of four intricate safes named after the four parts of his namesake’s Ring cycle: The Rhinegold, The Valkyrie, Siegfried and Götterdämmerung.

Seeking more the glory of cracking the legendary safes (rather than the riches within), high-class jewel-thief Gwendoline (Nathalie Emmanuel) teams with Sebastian to crack the three known safes (in Paris, Prague and St Moritz) before they are officially ‘retired’. Together with Korina (Ruby O. Fee), muscle-man Brad (Stuart Martin) and getaway driver Rolph (Guz Khan) the gang try to stay one step ahead of obsessed Interpol agent Delacroix (Jonathan Cohen).

Certification:
US: TV-MA. UK: 15.

Talent:
Starring: Matthias Schweighöfer, Nathalie Emmanuel, Ruby O. Fee, Stuart Martin, Guz Khan, Jonathan Cohen.

Directed by: Matthias Schweighöfer.

Written by: Shay Hatten (from a story by Shay Hatten and Zack Snyder).

“Army of Thieves” Review: Positives:
I really wasn’t expecting much from this offering. For me, the character of Dieter in “Army of the Dead” was an annoyingly quirky comedy character in a zombie-actioner that you just wanted to punch in the face…. repeatedly. But in contrast, this Dieter-centric film is deliberately quirky throughout and it just all worked for me. Under his own direction, Schweighöfer’s Sebastian/Dieter becomes a genuinely quirky, lovelorn and loveable loser that you want to root for.
The look and feel of the film is utterly glorious. The wonderful cinematography by Bernhard Jasper makes the introduction to the European locations feel Bond-like and the combination of Production Design and Special Effects make the safe-cracking scenes tense, dynamic and beautiful to watch. It’s all nicely rounded off by a quirky Steve Mazzaro / Hans Zimmer score.
Shay Hatten’s script delivers a nice balance of action and exposition. It actually – shock horror – takes time to flesh out some character behind the generic heist-movie stereotypes. Setting the movie in the same timeline as the emerging Nevada zombie-apocalypse as “Army of the Dead” is neat: (although those expecting extensive zombie-action will feel short-changed). And having the Las Vegas safe as the mythical Götterdämmerung is a nice touch. Above all – “SURPRISE!!!” – the script surpassed the essential six-laughs test.
The acting is above par, with Schweighöfer putting in a fabulous turn and the stunningly beautiful Nathalie Emmanuel (best known for being Ramsey in the Fast and Furious series) gets to be a lot more than mere window-dressing here. Stuart Martin is notable here for looking astonishingly like Hugh Jackman…. I mean, really, they could be twins.

Negatives:
I mean, honestly, there are more holes in this story than a St Moritz swiss-cheese. Why would all of the safes, owned by different private institutions, be being “decommissioned” due to a Zombie outbreak on the other side of the world? Can the Interpol team really be that incompetent? And however clever he is, I don’t buy that you can open safes like that!
Although I liked the balance of the script overall, the story is pretty simplistic and linear.


Summary Thoughts on “Army of Thieves”
Sometimes a little movie appears that surprises and delights you, and this was one of those for me. It’s not big and it’s not clever. But it is very nicely made, thoroughly entertained me and was – for me – way better than its source movie. A recommended watch on Netflix.
  
Maleficent: Mistress of Evil (2019)
Maleficent: Mistress of Evil (2019)
2019 | Adventure, Family, Fantasy
Impressive Cast & Visuals Are Not Enough When Compared To The First Film's Magical Story
Contains spoilers, click to show
The beginning started off strong for this movie and it immediately reminded me of what i liked about the first one. Angelina Jolie is just magnificent as Maleficent and you can tell she really enjoys acting the part. I didn't really understand why the people feared her is she wasn't a bad guy (which was the point of the first one I thought, showing the story from her side), but apparently the Queen was spreading rumors or stories to make people frightened. At the dinner scene it was quite believable from Maleficent's outburst that she might have done something to the King but to me it was too out of character that Aurora would believe her to do something like that. Also it was too Deus Ex Machina for another Fey, Connall to have been around close enough for him to save Maleficent when she is shot by an iron bullet. I really liked the scene where they fly around the underground caverns where the other Fey live and show the different biomes and talk about her unknown heritage. It bothered me that the Queen had that little fairy guy that was doing the experiments for her on his own people and how that stuff could kill him too, but what bothered me more was that it never showed his motivations when he released the little creatures in the dungeon. It just showed him do it and never said why or what changed his mind, I feel like there might have been a scene cut there or something. And then there was a couple of ridiculous scenes for me that almost killed this movie for me. One was that all the fairy creatures were invited to the wedding, which was obviously a trap with the red powder already being hinted at, but the fact that the people didn't make as much a deal about it like they did when Maleficent came to dinner surprised me. I mean they had guards holding back the citizens but when Maleficent appeared they ran away, wouldn't they have acted similarly if there were monsters coming to their kingdom. The attack by the Dark Fey on the castle was also one of those parts that made me wonder what the hell was going on. They are massacred on a big scale by the red powder which earlier in the film, it said that it was hard to make or took a long time, but they had butt loads of it in this battle. They had so much that when the Dark Fey retreat and change where they attack the humans even had traps setup in those areas as well. I mean it made for an interesting intense battle scene but Maleficent was the only one of her kind the humans had ever seen and only the Queen's servant said she saw one similar to her save her from the water. How did they know an army was coming and attacking by air. Good planning, smart Queen I guess. I was greatly disappointed that Maleficent didn't turn into a dragon like the cartoon. I love seeing a good dragon on screen but I guess the Phoenix was a good change and fit more with the story especially with her sacrifice. Phoenix's are reborn from their ashes as it says. The last part I found to be laughable was that when the battle is over Aurora is like, "Weddings back on". Her and the Prince are like, we will live in peace from now on with the Moors. Ok, you were just killing each other a couple of minutes ago, and so many Dark Fey died it wasn't even funny. Oh yeah, this movie also did quite a great job of hiding any blood whatsoever in a lot of scenes where there probably should have been some maybe a little. I mean Maleficent gets shot, Connall gets shot up like swiss-cheese, and the soldiers are shooting in the final battle and everyone has weapons like axes, swords, etc..

The beginning started off strong for this movie and it immediately reminded me of what i liked about the first one. Angelina Jolie is just magnificent as Maleficent and you can tell she really enjoys acting the part. I didn't really understand why the people feared her is she wasn't a bad guy (which was the point of the first one I thought, showing the story from her side), but apparently the Queen was spreading rumors or stories to make people frightened. At the dinner scene it was quite believable from Maleficent's outburst that she might have done something to the King but to me it was too out of character that Aurora would believe her to do something like that. Also it was too Deus Ex Machina for another Fey, Connall to have been around close enough for him to save Maleficent when she is shot by an iron bullet. I really liked the scene where they fly around the underground caverns where the other Fey live and show the different biomes and talk about her unkown heritage. It bothered me that the Queen had that little fairy guy that was doing the experiments for her on his own people and how that stuff could kill him too, but what bothered me more was that it never showed his motivations when he released the little creatures in the dungeon. It just showed him do it and never said why or what changed his mind, I feel like there might have been a scene cut there or something. And then there was a couple of ridiculous scenes for me that almost killed this movie for me. One was that all the fairy creatures were invited to the wedding, which was obviously a trap with the red powder already being hinted at, but the fact that the people didn't make as much a deal about it like they did when Maleficent came to dinner surprised me. I mean they had guards holding back the citizens but when Maleficent appeared they ran away, wouldn't they have acted similarly if there were monsters coming to their kingdom. The attack by the Dark Fey on the castle was also one of those parts that made me wonder what the hell was going on. They are massacred on a big scale by the red powder which earlier in the film, it said that it was hard to make or took a long time, but they had butt loads of it in this battle. They had so much that when the Dark Fey retreat and change where they attack the humans even had traps setup in those areas as well. I mean it made for an interesting intense battle scene but Maleficent was the only one of her kind the humans had ever seen and only the Queen's servant said she saw one similar to her save her from the water. How did they know an army was coming and attacking by air. Good planning, smart Queen I guess. I was greatly disappointed that Maleficent didn't turn into a dragon like the cartoon. I love seeing a good dragon on screen but I guess the Phoenix was a good change and fit more with the story especially with her sacrifice. Phoenix's are reborn from their ashes as it says. The last part I found to be laughable was that when the battle is over Aurora is like, "Weddings back on". Her and the Prince are like, we will live in peace from now on with the Moors. Ok, you were just killing each other a couple of minutes ago, and so many Dark Fey died it wasn't even funny. Oh yeah, this movie also did quite a great job of hiding any blood whatsoever in a lot of scenes where there probably should have been some maybe a little. I mean Maleficent gets shot, Connall gets shot up like swiss-cheese, and the soldiers are shooting in the final battle and everyone has weapons like axes, swords, etc.. I really wanted to give this movie a 7 but I have to give it a 6/10.
  
Cubitos
Cubitos
2021 | Dice Game, Racing
Let me tell you a story about how I came to own Cubitos. My FLGS, which since moving to Tennessee is an hour away in Knoxville (Sci-Fi City), had great stock of this game a couple months ago. I would step in, browse around, and pass on picking up a copy since they seemed to have so many. Forward in time to a month ago, when I was ready to grab my own copy, they are sold out. WHAT. Well, I had to order a copy online from somewhere I don’t normally shop because my favorite online sellers were also out of stock. Then Christmas came and my brother gifted me a copy of Cubitos. So then I had two. Long story now short – I have a copy and that’s all that matters because Cubitos is amazing.

Cubitos is a push-your-luck, dice building, racing game for two to four players. In it, players have runners that will be moving around a crazy race track, and another runner who keeps track of fans (the manager maybe?), and the first player’s runner to cross the finish line will be the winner! Now, managing movement and special abilities is where the game REALLY is, and it all boils down to which special dice are purchased and used, and whether Lady Luck will find favor or not. It’s a wild ride, so prepare your runner and let’s go!


To setup, place out one of the double-sided Racetrack boards, along with the Fan Track board. Runners for each player are placed at the Starting Line on the Racetrack board, and the other on the bleachers of the Fan Track. Each player receives a color-coded Player Board and nine gray starting dice. They receive a Phase Token to keep track of each phase in a round, and the starting player receives the Start Player Die. Each dice box is placed around the boards with the dice on top. All corresponding cards for each die type is placed by the dice box, and the game may now begin!
DISCLAIMER: We have adopted an unofficial variant/house rule that differs from the rules because we find it works better for us. During the phases where all players may play simultaneously we instead just have each player take a turn individually. -T

A turn in Cubitos is divided into two main phases with several sub-phases for each. During the main Roll Phase, players will first Draw dice from their personal Draw Zone (on the Player Board) and place them into the Roll Zone. Initially, players will have a hand size of nine, but that may be adjusted as the game progresses. Once the dice have been drawn the player then Rolls their dice. Every die face showing an icon is counted as a Hit, and every die showing a blank face is considered a Miss. All dice showing Hits are moved to the Active Zone of the board, and the player then decides if they wish to Push (their luck) and re-roll all the Misses in hopes of more Hits, or if they are done rolling. Once a player re-rolls their Misses, if the result is all Misses, the player Busts and must move ALL rolled dice to the Discard Zone on their board. However, players may continue to roll all Misses until they Bust or are content and stop.

The Run Phase then begins with players resolving their red die icons (crossed swords for attacks), and determining their other icons rolled for coins and movement. Feet icons (and certain dice special abilities) provide players with movement along the Racetrack board, and coins provide the player with purchasing power to buy new dice. Once a player’s Runner has landed on a reward spot on the board, the player receives the benefit and moves all dice used this turn to the Discard Zone on the Player board.


Every time a player Busts, or lands on a Fan icon on the Racetrack, the other matching Runner on the Fan Track board will move one spot along the track, and the player receives the benefits of the new space. These benefits are either an increase in hand limit of dice drawn, or more purchasing power in the form of credits. Reward spaces on the board could give players extra dice for free, allow players to remove dice from their collection, or even gain credits to be used at any time. The game continues in this fashion of each player taking their turns until one player crosses the finish line and wins!
Components. This box is chock full of tasty components that we all just adore. The boards and cards are all good quality and feature some fantastic art, and the custom dice are just so fun to handle. A truly ingenious use of folding arts is used when setting up all the dice boxes. Not only are they used in-game to remind players what icons are on each die face, but they also hold the dice during play, and store the dice in the box. I mean, triple duty dice boxes are where it’s at! Everything is super colorful and just a joy to play with each time. My one quibble is the very offensive block of cheese on the box cover. I am a big Chicago Bears fan, and seeing something so proudly displayed that even remotely resembles an homage to the Packers is such a shame to me. I really hope that wasn’t intentional, but I am also joking. Mostly.

The absolute best part about this game is the selection of action cards associated with each special set of dice. For example, the purple dinosaur dice could be paired with seven different cards, each with different abilities when the icon is rolled. Each color has a seven card deck, from which a card could randomly be used each game. The rulebook also offers 10 suggested combinations of cards, and also invites players to choose their own combos. This reminds me of a similar mechanic I first saw with the Dice Masters system, where each die’s faces could mean something completely different depending on the card associated with it. I loved that mechanic back then, and I do now as well.

I cannot believe I passed on this game for as long as I did. I mean, I like AEG-published games. We have reviewed John D. Clair games positively: Mystic Vale, with Custom Heroes and Space Base coming soon. Was it a subconscious dislike for the dumb cheese man on the cover? I am not too sure, but I am clearly glad to have it now. The cool dice. The interesting theme. The multi-use dice/card components. The fact they included both orange and purple dice. Am I into racing games now? The reasons are plentiful, and I just cannot wait for my next play of Cubitos. Maybe I can get my wife into it and it can be a staple in our rotation.

There are several other little rules that I did not mention here, but all in all I have had a blast every time I play Cubitos. I was certainly correct in wanting to add it to my collection, and having Josh teach Laura and me originally just adds a unique personal touch to the game for me. Creating lasting memories is a big reason I am so into board games in the first place, and I think Cubitos will hold a special place in my heart simply because I was able to play it with my best friends. They agree with me that this is a special game, and Purple Phoenix Games gives this a nonsquare 16 / 18. If you see this at your LFGS I highly recommend you pick up a copy. Don’t wait, like I did, because when you do get around to it, they just may be out of stock. And a suggestion: because the cheeseperson is wearing lederhosen, just refer to them as a great German friend. AND THAT’S IT. Go Bears.
  
American Gods
American Gods
Neil Gaiman | 2005 | Fiction & Poetry, Science Fiction/Fantasy
I have only ever read one other adult book ( I don't count Coraline) by Gaiman, which was vastly different from this book in both style and mood - Stardust. A friend recommended I read this book many years ago since I like mythology. I found this book really had not much to do with mythology in the classic sense. Instead the characters that were pulled from mythology, such as Odin, Anansi, Horus, Bast, and Ganesha, among others, behaved like has-been D-list celebrities that struggle to survive in a country that is repeatedly described as "...a bad land for gods." The powers they rarely put on display were minimal and amounted to the same kind of "magic" as a skilled pick-pocket, con-artist, or amateur magician. The few times any real power is observed is once during the sexual scene of a re-invented Queen of Sheba (I'll spare you the R-rated details) and when the gods travel "behind the scenes," a state of existence that only the gods can enter.
While the names of classical mythology fit into the category of the Old Gods, there are New Gods that have taken root in America, born from cultural obsessions that have evolved and devolved over the years, such as railroads - a man dressed as a railroad conductor, television - a voice talking through Lucille Ball on a rerun of I Love Lucy, vehicles - stocky men that seemed to resemble vehicles themselves, and internet - a short, nerdy, nervous kid, among other American fixations and stereotypes.
In addition, one of the scenic devices used throughout the plot is what Gaiman's characters describe as places of power - side-of-the-road dives that road-trippers visit for no apparent reason, such as a place boasting the largest doll collection in America or the biggest wheel of cheese. And no, Disneyworld is not one of them.
One of the things I found interesting about this Gaiman-born world is that the Old Gods only exist in the New World when regular people travel from other countries and bring their memories and practices with them, even when they don't intend to stay themselves. The gods are "born" from these average people, and even though they can be killed by others, they don't die otherwise, but instead alternately starve or thrive based on the behavior of the people who live and die in the New World. They all have counterpart manifestations of themselves in the countries they are pulled from, but one's existence does not affect the other - though they do seem to be aware of each other.
All of this is merely the background of the main plot, which centers around the activities and travels of a seemingly mortal man with a single name, Shadow. I never did "get" the one-name thing, but whatever. Through Shadow's narration, the reader learns of an impending storm - a battle between the Old Gods and New Gods, the former fighting for survival and the latter fighting for dominance. Shadow works for a mysterious "Mr. Wednesday" and is randomly haunted by his dead wife, Laura, but otherwise seems to have little drive of his own for most of the book. In fitting irony, he has his own brand of "magic" - an obsession for coin tricks to pass the time from his days spent in prison - which I could never really follow the descriptions of.
To be completely honest, I truly did enjoy this book, though I am struggling to say exactly why. Perhaps I was fascinated by the "shadowy" way that Gaiman told the story, or how he developed this over-the-hill world of gods and goddesses that better resembled America's middle and poor classes' struggles for survival, money, and influence. Some of the personal touches that Shadow's character added to the plot made him at times surprisingly endearing. In addition, the way that Shadow seemed to address the reader at the very end of the book was so satisfying that I laughed out loud and had to read it again several times. Something about that just brought the book to life for me and help me to fully appreciate the versatile style of Gaiman. This is one of those books you don't have to fully understand to fully appreciate.
  
Resident Evil: Revelations
Resident Evil: Revelations
Action/Adventure
Following the disappointing fan response to Resident Evil 6 and Resident Evil: Operation Raccoon City, Capcom has taken a page from the past to present one of the more enjoyable Resident Evil games in recent memory. Resident Evil: Revelations first saw life as a Nintendo 3 DS game which now has been polished up and released it for the PlayStation 3, Xbox 360, and Wii U gaming systems.The game does not acquire any previous experience with the resident evil series although the story is set approximately between Resident Evil 4 and 5.

Playing as Jill Valentine to start players must navigate and explore various locales as they attempt to locate Jill’s missing partner Chris. The game is broken down into chapters and in some chapters players will play as Chris when aspects of the storyline are told in a nonlinear fashion.
Although this sounds confusing it’s a very clever way of advancing the story without giving too much away. Players are given a scenario and then in a future mission, there given the opportunity to fill in the blanks and discover how the later or past events transpired.

The game uses an over the shoulder perspective which although a third person survival horror shooter, the game effectively mixes various styles of play as players may go to a first-person mode should they feel the need.

This is not a straight run and gun game; instead players have to use a device known as Genesis in order to scan rooms to find clues as well as much-needed objects such as keys and ammunition. Of course scanning enemies is always a good idea I just suggest that players do that only after dispatching them.

The game does have its share of puzzles that must be solved as players have to do things such as hack electrical boxes in order to gain access to various locales. Although this at times slows down the flow of the game it does provide a break from the action at times when it is most needed.

Keep in mind this was originally designed for handheld control system of the game is very streamlined and effective. Players can change weapons easily and I was able to navigate the map without any real problems aside from the fact that most of the game occurs within a very dark setting and occasionally requires you to hug the wall in order to find your way around obstacles.

Combat is very simple where you simply raise the weapon and fire your shots or toss a grenade or exploding decoy at your intended victims. While very creepy most of the enemies I encountered move very slowly and tended to have a very linear and predictable attack path. I found that firing my weapon and back stepping and using object such as table between us while reloading usually was more than sufficient to dispatch them with little to no threat.

The only times I really was challenged were moments when I was forced to be stationary or encounter enemies with no weapon available to me. The game does offer three gameplay settings so you can find one that works best for you. I left it on Normal during my review sessions.

The game’s graphics are dated and while enhanced for consoles they are coming from a handheld environment so players expecting state-of-the-art graphics are going to be out of luck.

That being said the storytelling was very enjoyable and I found myself being quickly immersed into the game more so than I had at any point in the previous two Resident Evil games.

There is also an online Raid mode for two players team up to take on waves of incoming bad guys which adds an enjoyable new dimension to the game as well as an extra level of replayability.

The voice acting game is solid and really helps propel the characters although some of the lines are stuff that B-movie cheese has made legendary.
That being said, the game definitely has a lot going for it as a must own for fans of the series or for anybody looking for a return to the basics that made the franchise what it is today.

http://sknr.net/2013/05/31/resident-evil-revelations/
  
Doom (2005)
Doom (2005)
2005 | Action, Horror, Sci-Fi
6
6.2 (22 Ratings)
Movie Rating
In a remote section of Mars, something has gone horribly wrong for the scientists of the Union Aerospace Corporation’s research facility. Scientists run screaming for their lives from a deadly threat. Trapped on a barren world against forces unknown, the call goes out for an elite team of specialists to contain the situation, and neutralize the threat at any cost.

In the new game to film adaptation Doom which is based on the phenomenally popular game series of the same name, International Action Star The Rock stars as Sarge, a by the book, no nonsense leader Of a rapid response team who have been tasked with quelling the situation on Mars. His #2 is John (Reaper) Grimm (Karl Urban), the son of two scientists who were killed years earlier in a move that drove John from the Red Planet and into the corps.

Unsure about where his head is Sarge suggests John take leave and skip the mission less he provide an unstable factor. Driven by his concern for his sister on the planet, and his devotion to duty, John accompanies his team to Mars via a teleportation device know as the Arc.
In no time the team has arrived and begun sweeping the affected areas of the base, and working to ensure that nothing can return to Earth without permission. As the team surveys the dark and isolated lab areas, John is also reunited with his sister Sam (Rosamund Pike), which brings up the memories of their dead parents and repressed hostility over his departure and emotional distance.
Of course this is a movie based on monsters and violence, so in no time, there are some strange things lurking in the darkened corridors of the lab and the team finds themselves locked in a series of deadly confrontations against enemies of unimaginable horror.

In short order the team is picked off by the deadly opposition which causes strain amongst the survivors, as it becomes clear that the work being conducted at the base was far from the simple excavations that they had been claiming for years. The truth is far more dangerous and soon has the very safety of Earth in the balance.

The changing dynamic soon divides Sarge and John and they find themselves at odds with not only the creatures but themselves as they battle for survival and the safety of the Earth.

As a fan of the game series I had followed the long development of the film with interest. As production began there were reports that the film would deviate from the game in not being set on Mars and following Zombies more than demons from hell. While the film is set on Mars there is some deviation that may upset fans of the game. Hell does not serve as the source of the enemies; rather it is something that is not present in any of the games. Another deviation is that the film unlike the game is not nonstop action.

Doom moves at a very deliberate pace and when the action comes, it tends to be against a solitary foe. Only for a brief segment near the conclusion of the film do we get a battle against a large mass, and then it is very short. The novel first person perspective shown late in the film was great fun as the audience howled with delight during this segment.

The Rock shows once again that he is a rising Star as his charisma and commanding presence propels the film even though he is a supporting character. No matter the cheese factor, or stiff lines, The Rock is such a compelling presence, he makes the film viewable. Urban is good in the lead role, though he is overshadowed by The Rock, as his strong soft spoken mannerisms seem out of place in a macho action setting.

All of this said, while it is by no means a landmark piece of cinema, Doom is fun, and is easily the best game adaptation to film yet.
  
40x40

Lee KM Pallatina (951 KP) Feb 24, 2020

The new one is definitely closer to the source material and yet is very similar to to the first one?