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Pixels (2015)
Pixels (2015)
2015 | Animation, Comedy, Drama
Where's the off switch
When was the last time you went to the cinema to see something original? It’s probably a question a lot of film fans ask themselves and in the last few years, perhaps proved rather difficult to answer.

However, with 2015 being the year of the reboot and the sequel, it’s nice to see a film like Pixels showcasing something completely different. But is it worth a go?

Directed by Chris Columbus of Mrs. Doubtfire and Harry Potter fame, Pixels stars Adam Sandler, Josh Gad, Peter Dinklage and a woefully miscast Kevin James in a film that doesn’t do enough with its fascinating premise, descending into painfully unfunny slapstick instead.

Sandler stars as Sam Brenner, a video game lover who, after a brief scene showing his history, is tasked with saving the world as aliens infiltrate Earth and begin to attack using some of our most-loved classic arcade games.

Alongside him for the ride are fellow video-game champs Josh Gad (Frozen), Peter Dinklage (X:Men – Days of Future Past) and Kevin James (Paul Blart: Mall Cop). The latter also happens to play the US President.

Unfortunately, none of the cast are particularly likeable with the usually on-point James playing one of the worst Presidential roles ever put to film. He is simply unbelievable as the leader of the United States and provides Pixels with some of its more cringe-worthy moments.

Once the film gets going, there are a few standout moments including a Pac-Man rampage through New York City but this has been so heavily marketed in the trailers that there is practically no suspense or joy in watching it unfold.

The finale is also very good, with a Donkey Kong showdown rendered in some stunning CGI and ridiculously clever set building and it’s great fun seeing so many classic arcade games being brought to life on the big screen.

Pac-Man, Q*Bert , Centipede and Donkey Kong are just a few to appear and look glorious with their 21st Century upgrades. Q*Bert in particular is a little cutie and is a major character throughout the last third of the film.

It’s unfortunate then that Chris Columbus’ usually reliable direction takes such a knock here. There’s none of the clever generation-bending humour of Mrs. Doubtfire or the laugh-out-loud slapstick of Home Alone, and the visual style he brought to Harry Potter is nowhere to be seen. In the end, Pixels just comes across as a brilliant concept that seems wasted.

Perhaps this can be blamed somewhat on poor casting choices. Adam Sandler hasn’t been hot property for a while after numerous box-office bombs and Peter Dinklage is still establishing himself as a major movie star. With Kevin James also proving a disappointment, it’s only Josh Gad who comes out on top – just.

Ultimately, Pixels is fun while it lasts and has some absolutely brilliant set pieces but once the credits roll, it’s apparent that it won’t be memorable like the wonderful arcade games it parodies.

https://moviemetropolis.net/2015/08/16/wheres-the-start-button-pixels-review/
  
Pet Sematary (2019)
Pet Sematary (2019)
2019 | Horror
Spoiler free section: Pet Sematary starring Jason Clarke, Amy Seimetz and John Lithgow wasn’t badly cast, it felt perfect actually, even the child actor Jete Laurence was above average. There wasn’t anything wrong with their performance either, each actor performed their role really well and their characters were believable. But the movie just left me needing so much more.

Pet Sematary is a movie about a family who moves from Boston to escape big city life and spend more quality family time in the country side. Little do they know that their new property contains a pet cemetery! Horror ensues… well kinda, a little bit does at least.

The movie moves at a slow creeping pace, which is fine for a horror movie to start but there needs to be payoff. The build up to payoff ratio is about 90-10. It’s all build up with a few aspects of the movie never having any sort of payoff whatsoever. Even the movie as a whole ended without solid resolution.

The atmosphere in the movie was average for a main stream horror movie but if you are a hardcore horror movie fan you will be disappointed. The movie drew a lot of unintentional laughter from the audience at times when the movie should have been building tension. There was the occasion where the movie was doing it intentionally and that’s really when the movie was at its best. I use the term “best” loosely as the movie sets the bar pretty low.

If you were expecting this reboot of the Stephen King classic to be on the same level as IT, you will be greatly disappointed.

Spoiler section: The unresolved stories in this movie really bugged me.

There is a character played by Obssa Ahmed, who is a car accident victim who kinda haunts the family but says it’s because the main character tried to help him before he died. He seems like he’s eventually going to play a saving role but never does, he just exists, for no reason.
The actual Pet Sematary is meaningless. It’s actually not haunted, and nothing exceptional happens there. It’s just a passing through point to the actual haunted place a mile away. Boring.
Kids with the masks and the funeral procession that looked really cool in the preview meant nothing…
Supernatural things kept happening in the house. Was the house haunted? I couldn’t tell if it was the family, the house or just the area a mile behind the house that was haunted. The only thing I was sure about was that the titular pet cemetery was the only thing not haunted at all.
This movie is not for hard core horror fans, its more for your mom who likes scary movies occasionally. I can’t recommend this movie. It’s very forgettable and not worth the price of admission. Super vanilla, pointless characters and plot points, and only a few jump scares make this movie a hard pass. 1.5 out 5 stars. That Ramones song during the end credits is catchy as hell though J
  
Deep Blue
Deep Blue
2019 | Nautical
A couple of months ago, Travis was in town, so he and I went over to Josh’s place to get a day of gaming in. It was an awesome time to play together, and to get to experience some new games for each of us. While we were there, we got to talking about some of the games in Josh’s collection, and he pulled out Deep Blue. He’d had it for a while, but had since gotten another game that he felt did the same things but better. So he asked if either of us wanted to take it off his hands. I said sure, as I’d never played the game before. Now that it’s a part of my collection, is it going to stay there? Or will my feelings mirror Josh’s with regards to the gameplay?

Deep Blue is a nautical game for 2-5 players of deck building, hand management, and a bit of push your luck. In it, players take on the roles ship Captains who are racing to collect treasures from undersea wrecks. Players will be hiring Crew members, sailing across the sea, and sending divers down to wrecks to salvage any valuables. The race is on, though, because you are not the only Captain on this treasure hunt… Throughout the game, players will stumble across 4 Wrecks that make up a Sunken City. Once all 4 areas of the Sunken City have been discovered and searched, the game ends. The player who earns the most VP from their collected treasures by the end of the game is declared the winner!


To setup for a game, follow the instructions in the rulebook – there are simply too many to detail here. The basic gist of setup is to create a market of Crew cards, shuffle and randomly distribute Wreck tiles across the board, and create a Gem pool. Each player will receive a player mat and starting cards in their chosen color, as well as 2 ships to be placed on the starting space of the board. Players will also get a treasure chest, in which they will keep their VP throughout the game. Set the Dive Site board, Gem bag, and VP tokens off to the side. Select a starting player, deal out starting tokens accordingly, and the game is ready to begin! Pictured below is the setup for a 3-player game.
On your turn, you will take one of four possible actions: Recruit a Crew Member, Sail, Rest, or Dive. Throughout the game you will be building your personal deck by Recruiting Crew Members. These new Crew offer unique abilities and scoring powers to be used during Dives. In order to recruit a Crew Member, you must pay the corresponding cost listed by its location in the market. To do so, you will play cards from your hand with $ symbols that equal the required cost. Once you play a card from your hand, it goes facedown onto the Rest area of your player mat. Take the Crew Member you just hired directly into your hand, and move the Market cards down to fill in the empty space, drawing a new card for the final slot. If you choose to Sail, you will play a number of cards from your hand with the Propeller icon. The number of icons dictates how many spaces you may sail. You can use all of your movement on one of your ships, or you can break movement across both ships. If you end a move on a face-up Wreck tile, you will ‘anchor’ your boat to one of the open scouting spots. These scouting spots offer special scoring benefits during the Dive on this tile. If you end movement on a face-down Wreck tile, first you will flip it face-up, and then anchor your boat. When landing on a buoy or an empty dive site, nothing happens.

On any turn, you may instead choose to Rest. To perform this action, you will shuffle all cards that reside on the Rest area of your player mat, and then draw only the 3 topmost cards into your hand. This is the action that allows you to refresh your hand, as you play more cards and your hand starts to dwindle. The final action choice is to Dive. This action is the crux of the game. When you have a boat on a Wreck tile, you may choose to start a Dive. The first step is to declare your Dive – decide which Wreck to Dive if your boats are on different Wreck tiles. Before the Dive begins, any opponents who have boats on adjacent Wreck tiles may move their boats to your Wreck in hopes of also profiting from the Dive. When all eligible boats have been moved to the Wreck, you will then officially begin the Dive. Take the Gem bag and Dive Site board. You will then draw Gems out of the bag, one-by-one, resolving them as necessary. Red, Gold, Silver, Green, and Purple gems are treasures, and can earn you VP. Blue and Black gems are Hazards that must be defended against in order to continue the Dive.


After a Gem is drawn and placed on the Dive Site board, players may choose to play a Crew Member to increase their VP earned. For example, one card allows you to earn 8 VP for a Green gem, instead of 0. To defend against hazards, players may play Crew from their hands who have the ability to negate the hazard, or may use the special ability of their scouting spot on the Wreck tile. If you are unable to defend against a hazard, you are forced to resurface and leave the Dive. The Dive continues in this fashion, until either the active player decides to end the Dive, or when they no longer have the ability to defend against hazards. Any players who still have boats at the Dive Site will collect VP from Crew cards they played, as well as a base amount of VP for the different Gems that were drawn. Once a Dive has been performed at a Wreck, that tile is removed from the game, leaving an empty dive site behind. If players have performed a Dive at one of the 4 Sunken City tiles, it is removed from the board, but placed on its corresponding space in the corner of the board. After all 4 Sunken City tiles have been moved to the corner of the board, the game immediately ends. Players will count up all the VP collected throughout the game, and the player with the highest score is declared the winner!
So how do I feel about Deep Blue overall? I would have to say that it’s fine. Just fine. There are some elements that I really enjoy, but others that kind of frustrate me. What I enjoy – the bits of strategy involved, and the awesome components. What I don’t enjoy – the pacing of the game and the imbalance of actions. To touch on the pros first, this game does require some strategy. You have to decide where to Sail, which Crew to recruit, which Crew to play and when to play them, etc. VP are earned by participating in Dives, so you want to make sure you can be at as many Dives as possible. That means keeping ships close to opponents to profit from any dives they may choose to initiate. Another interesting strategic element is the Rest action. You shuffle your discard pile, but then only draw the 3 topmost cards into your hand. You might not always draw what you were wanting, but you are always allowed to take a Rest action, regardless of how many cards are in your discard. There is no hand limit in this game, so do you rest every other turn to ensure you have almost all cards in your hand? Or do you dwindle your hand down in order to perform other actions instead? It’s all about your strategy, and you never quite know what your opponents are trying to do.

Now for the cons. The pacing of the gameplay feels really slow to me. You are only allowed to perform 1 action per turn, so it seems like the game takes a while to really get going. At first, everyone is going to be wanting to Sail, as all players start in the same starting area of the board. You want to get your ships out there ASAP. But then you run out of cards, so you have to take a turn to Rest and get those cards back. You’re taking a bunch of little turns to accomplish any one bigger thing, and that bogs down the gameplay for me. If you were able to perform 2 actions per turn, that would probably alleviate some of this frustration, as it would allow you to progress more quickly than by taking only a single action. Another aspect I mentioned is the imbalance of actions. The Recruit, Sail, and Rest actions all feel to me like they are on the same level, but the Dive action is different. Which in and of itself isn’t necessarily a bad thing. But the process of the Dive action is vastly different than any of the other actions, to the point that it kind of feels like a different game to me. For half of the game, you’re playing this game of strategy, deck building, and optimizing placement across the board. But for the other half, it turns into a push-your-luck frenzy that seems disjointed from the rest of the game to me. No matter how strategic and careful you are with your actions, it ultimately comes down to the luck of the draw.

To touch on components for a minute – the production quality of this game is awesome. The board, Dive Site board, and VP tokens are nice chunky cardboard. The cards are colorful, have cool artwork, and are sturdy. And the treasure chests are awesome little plastic chests that definitely are holding up well. The Wreck tiles are big and thick, the Gems are cute, and the ships are fun to play with. So overall, this game is made very well.

You can probably tell by now that I have mixed feelings about Deep Blue. There are aspects that I like, but other aspects that negate some of those positive attributes. I was psyched for a cool nautical deck builder where I could really flex my strategy, but got more push-your-luck than I was anticipating. Deep Blue will probably stick around in my collection for the time being. But, like Josh, I will probably find something that gives me the same vibes but done better. It’s a game that I’ll pull out from time to time, but definitely not one that’s going to break into my Top 10. With that said, Purple Phoenix Games gives it a sunken 4 / 6.
  
Welcome To...
Welcome To...
2018 | City Building
Are there still city planners? They go by a different name nowadays right? Civil engineers? Am I thinking of the wrong thing? In any case, you get to be one of those people in Welcome To…, which has one of the strangest titles for a game, especially when you look at that box cover. Are you gonna go all in on pools? Parks? Bisses (ooh I’m not too sure about this one)? Plan out your best three-street neighborhood in this light and fun roll cardflip-and-write game.

Here is a quick overview of game play without going through the whole rule book. Divide the shuffled card deck into three equal piles. Flip over the top card of each pile. You now have setup the game and revealed the first three combinations of cards you can use on your turn (see play pic at end of this post). Do you like that 3 and Pool combo? Cool. Write a 3 on the roof of a house on any of the streets on your sheet and mark a pool there too. FLIP all the cards again. Wanna take that 9 and Park? Okay. Mark a 9 on a house, Graffitimaster, and beautify your hood with an upgraded park. FLIP. Repeat. There are other cards that will be revealed as the game goes on, but I am simplifying two turns for you.

That’s the game. Everyone takes turns at the same time using the three card combinations presented to try to get the most points for having the best barrio. There are bonus goal cards that can be achieved too, but they are completely optional (akin to building the Wonders in 7 Wonders). Have I won this game yet in all my plays? Yes, once. But it’s not really about winning or losing. You are essentially playing against yourself and just trying to get the best score you can. It’s just that the other players are doing the same thing and you have to compare scores at the end.

Okay, the good and bad. Bad first – the pencils. The game comes with several golf pencils that just don’t cut it on the papers provided. Grab a good pen or marker to see your marks. The other components in the game are great. The game play is quick, as long as you don’t suffer from AP and have to carefully plan out every possibility for every possible combination presented. That can really slow the game down. Luckily, I don’t suffer from that and most of the time I probably need to do a more thorough job thinking through my turns, but that’s my burden to bear.

Aside from those items, the game is really good. I don’t own a large number of roll-and-writes somehow (and I WAS alive during 2018), so this was a great pickup for me as a variation in the genre. Okay fine, I also Kickstarted the expansion with the different themed pages, so I’m also looking forward to that fulfillment. All in all the game is very solid, and different enough to all my other games that I will be keeping it and trying to outscore my last play every time. We at Purple Phoenix Games give this a well-planned 19 / 24.

https://purplephoenixgames.wordpress.com/2019/02/04/welcome-to-review/
  
The Girl You Left Behind
The Girl You Left Behind
Jojo Moyes | 2012 | Fiction & Poetry
10
9.0 (4 Ratings)
Book Rating
This review can also be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.co.uk">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>.

I won this book through the first reads Goodreads program. It's not normally the type of book that would catch my attention attention based on the synopsis, but I'm always willing to read something out of my comfort zone. I'm more than glad that I read this book as I loved it!!

Sophie is a French woman in German occupied France during World War I. She and the Kommandent become close only because Sophie will do whatever it takes to see her husband who has been sent to a German work camp. Fast forward almost a century later...Liv is a woman that has a portrait that was painted by Sophie's husband years ago. The relatives of Sophie's husband want that painting back simply because they know how much it's worth. However, for Liv, the painting means so much more. This is the story of a painting and how two women from different centuries are so much alike.

I loved the character of Sophie. She was definitely a strong and brave character. I felt what she was feeling a majority of the time. She went through so much to get what she loved. I also loved Liv, who, like Sophie was willing to lose it all to get what she loved. Mo was another one of my favourite characters. She brought in the comic timing. Her humour was fantastic, and it wasn't over the top. It was just right for the mood of the story. I loved Paul. He was such a sweetheart! I wish my husband was as kind and romantic as Paul! It was lovely to see him grow as a character.

The title definitely suits the book as The Girl You Left Behind is what they painting is called, and much of the story centres around this painting. I don't think there could've been a better title for this book.

The cover is very beautiful, and while it does relate to the story somewhat, I just wish the cover could've been the painting of Sophie that was talked about so much throughout the book. I would've loved to see what the painting actually looked like.

The setting and world building were fab as well! I loved how a lot of this book was set in a little hotel in a French city. The author made the hotel sound so warm and welcoming. It was obvious that the author did a lot of research about World War I when it came to the Germans occupy French cities. The descriptions of every place mentioned in the book were well written.

The pacing was absolutely fantastic! Each page kept me enthralled. I did not want to put down this book for anything!

I also loved the ending of the book. It was well written and didn't feel rushed like a lot of books do when they end. I thought it was a fantastic ending to a well written book.

I would definitely recommend this book to everyone 16 and over. It's a little gem of a book, and it really took me by surprise.
  
Slender Man (2018)
Slender Man (2018)
2018 | Horror
Director: Sylvain White
Writer: David Birke, Victor Surge (Screenplay)
Starring: Joey King, Julia Goldani Telles, Jaz Sinclair, Annalise Basso, Alex Fitzalan, Taylor Richardson, Javier Botet
 
Plot: In a small town in Massachusetts, a group of friends, fascinated by the internet lore of the Slender Man, attempt to prove that he doesn't actually exist - until one of them mysteriously goes missing.
 
Runtime: 1 Hour 33 Minutes
 
There may be spoilers in the rest of the review
 
Verdict: The Worst Horror Film of 2018
 
Story: Slender Man starts with four high school friends Wren (King), Hallie (Telles), Chloe (Sinclair) and Katie (Basso) decide to learn about Slender Man on the internet, they watch a video to summon him and the next morning the girls have had nightmares, before Katie vanishes.
The three remaining girls start searching for answers after the police come up with nothing and soon find themselves the latest target for the Slender Man.
 
Thoughts on Slender Man
 
Characters – Usually I would start to describe the characters here, but this film could well be the worst character development film I have ever seen, we have Wren and Hallie who are the longest surviving members of the group, who mostly just scream and think they are better than everyone else. Chloe is here too, she doesn’t listen to instructions and Katie is the one that goes missing. This is how little we learn about the characters in this film.
Performances – With terrible characters, comes no chance for the poor actresses in the main roles of the film to get anything memorable in, it is hard to give any of them any praise for their performance, mostly because it was hard to tell Joey King and Julia Goldani Telles apart too.
Story – The story follows four girls that play along with a Slender Man mystery that leaves them being terrorised by the mythical monster. The problem with this story is that we are force to follow four boring high characters that are given nothing to make them standout in a crowd, we have a internet video starting the nightmare which doesn’t create any sort of rules behind the mysterious figure. We have one person literally vanish, another one getting chased which just makes it hard to believe just what is happening with the characters will be going through. It is the most lacklustre pointless story we have seen that almost feels like everything is complete list of what not to do when making a movie.
Horror/Mystery – The horror in the film could be high tension moment, only for it to come back flat on its face not building the tension just, this is a scary moment, over. We even have a mystery which should be interesting but soon turns into nothing important.
Settings – The film is set in a city, didn’t notice which one, but it is surround by woodlands which only get to add what could be the mystery about the Slender Man who could use this area for hiding places.
Special Effects – The effects are just complete the weak attempt to make a movie here, with the Slender Man never getting anything remotely looking scary which he should be if he is literally kidnapping children.

Scene of the Movie – Ummmmmmm, the credits were good.
That Moment That Annoyed Me – The kids have nothing that makes them look different.
Final Thoughts – This is one of the weakest horror films you will ever see, it is just a terrible mess, with no scares and doesn’t give the talent a chance to shine in.
 
Overall: Bad is being nice.
Rating
  
New Year&#039;s Eve (2011)
New Year's Eve (2011)
2011 | Comedy, Romance
8
7.0 (4 Ratings)
Movie Rating
If you ask me, holiday movies have lost their way over the past few years. Not that there haven’t been any good holiday movies recently, but let’s face it… “A Very Harold & Kumar 3D Christmas” is no “It’s a Wonderful Life.” I think that New Year’s Eve brings us back to the feel good holiday movies that the film industry has been missing.

The cast in this is huge. Michelle Pfeiffer, Zac Efron, Robert De Niro, Halle Berry, Jessica Biel, Seth Meyers, Carla Gugino, Katherine Heigl, Jon Bon Jovi, Sofia Vergara, Ashton Kutcher, Lea Michele, Sarah Jessica Parker, Abigail Breslin, Hilary Swank and Josh Duhamel are all players in this film. This is only the tip of the ice berg too as there are many smaller roles with cameos from big names.

New Year’s Eve follows several different story lines that are all connected in some way, whether small or big, the stories do intertwine. Michelle Pfieffer plays a meek, timid office worker who finally has had it with her miserable job. She enlists the help of bike messenger Zac Efron to help her complete all the tasks on her “bucket list” type resolution list. Robert De Niro plays a dying cancer patient whose wish is to see the ball drop one last time, and Halle Berry is the nurse that is attending him. Seth Meyers and Jessica Biel play an expectant couple who are in a race with another couple to have the first baby of the New Year in order to win the Hospital’s contest and receive $25,000.

Katherine Heigl plays a chef for a catering company that has landed a huge gig at one of the largest parties in New York. Sofia Vergara is her sous chef who is humorously fanatic over Jon Bon Jovi. Jon Bon Jovi plays a version of himself (a musician) who happens to be Katherine Heigl’s ex-boyfriend. Ashton Kutcher is very anti-New Year’s and during his protest of the holiday ends up becoming stuck in an elevator with Lea Michele, a new tenant in his building who is on her way to a new job as a backup singer.

Sarah Jessica Parker is a single mother who gets to spend the New Year with her daughter, played by Abigail Breslin. But Abigail has her sights set on spending New Year’s Eve in Times Square. Hilary Swank plays the newly appointed Vice President of the Times Square Alliance, which for the intents of this movie means that she’s in charge of the Times Square ball dropping and runs into a few problems along the way. Josh Duhamel is desperately trying to make it from his cousin’s wedding to New York City in time to give an important speech at his company’s party, as well as make another very important meeting.

I found this movie to be a great date movie. It’s cute and funny, but without being overly obnoxious as some holiday movies try to be. It is very clever in its story telling, and makes great use of the stellar cast. Though I personally could have done without the Robert De Niro story line, I really enjoyed the film overall. It is great to see a wholesome Holiday movie that does not have to rely on gags and clichés (not too much anyway).