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Space Kraken
Space Kraken
2021 | Adventure, Book, Dice Game, Exploration, Horror
The overall story is not unfamiliar. Scientists create a genetically-modified creature to help solve a global problem, creature is somehow mutated through radioactive exposure, creature poses a threat to mankind, mankind must eliminate the creature. Now take that monster to space and BAM – we’ve got the origins on Space Kraken. Humanity has been forced to space in search of a new inhabitable planet. But alien races await you in the vast unknown, and the Space Kraken is always lurking…

Disclaimer: We were provided with a demo version of Space Kraken. The gameplay is that of the full version, just with a shorter storyline and fewer variations. What you see pictured below may not be identical to what will be received in the finalized version. Also, the game can be played solo or with multiple players – this preview will be covering the solo-only mode of play. I do not intend to cover the entire rulebook, but rather provide an overview of the mechanics and gameplay. -L

Space Kraken is a sci-fi dungeon crawler encompassed in a spiral-bound book. The only additional components you need are 2d6, 1d20, and a pencil with a decent eraser. To start a new game, you will first get set up for the campaign. There are 6 Flights (game modes) to choose from and you select one with which to play. Different Flights affect the start of game conditions, which will affect the overall gameplay. For example, one Flight might offer bonuses to your ability scores, while another could give you stronger weapons right from the start. Once you’ve selected your Flight, you will then set up your Story Lines. These will help dictate the story of your overall campaign, and will be influenced by your strategies and decisions along the way. From crucial plot points to opportunities for ‘side quests,’ the Story Lines work to drive the narrative. The next step is to create your crew. You choose 3 heroes to start with, and will ‘build’ them by giving them attributes, equipment, and skills. The specific parameters are detailed in the rules. After the crew is created, the game is officially ready to begin!

A game of Space Kraken is played over a series of turns, broken down into 5 phases. The first phase of a turn is to Activate Story Lines. These are tracked across a series of 4 tables of coordinates. Find the coordinate on the appropriate table for your Story Line, and proceed as necessary. Some coordinates link to Events that require you to make decisions, roll dice, execute commands, while other coordinates will just link to a new coordinate to be used next turn. Once you have Activated and resolved all your Story Lines for the turn, the game moves to the Ship Construction phase. At the start of the game, you will most likely skip this phase, but as the game progresses and you earn funds, you will be able to upgrade and modify your spaceship during this part of the turn.


The third phase of a turn is to Perform Your Own Action. You can choose to either: Initiate Space Flight, Land at an Already-Discovered Location, or Activate a Story Line Again. Initiating space flight gives you the opportunity to explore different regions of space, discover/explore new locations, and sometimes even engage in space combat. You could choose to land at an already-discovered location, which allows you to visit many of the ‘dungeons’. Or you can activate a story line again, which lets you advance one of your story lines forward. After you perform your own action, phase 4 begins – Quick Visit a Shop, Ammo Dealer, or Quest Master. This one is pretty self-explanatory. You can trade or purchase goods from locations you have visited, or you could visit the Quest Master for ‘side quests.’ And then finally the last turn phase is Quest Timer. Any quests you have that were not advanced in this turn get a mark for Lost Time – after 5 marks they are erased! So prioritize wisely when it comes to your quest completion. A new turn now begins, following the same phase structure as detailed above. The game continues until either you have defeated the Space Kraken, or your entire crew and/or ship has perished.
At first glance, Space Kraken is kind of daunting and intimidating. There’s a bit of a learning curve as you figure out this gameplay system before you can really dive in to play. That being said, once you understand how the different aspects work – Space Flight, Combat, Story Lines, Dungeon Exploration, etc. – it will all click together. This isn’t a game you just pick up and decide to play on a whim, it’s one that takes focus and dedication to complete a play-through. Just something to keep in mind! As with most campaign-style games, the question of replayability is always in the forefront, and I think that Space Kraken really handles it very well. The Story Lines alone offer a range of variability that ensures no two games will be the same. How you build your crew and ship could influence decisions made with regards to Story Lines, which in turn leads you down a unique path with a plethora of opportunities. The mechanic for generating new locations to explore (the dungeon crawling element) also provides a variety of places to explore, alien races to interact with, and physical elements like atmosphere. The chances for generating the exact same location more than once are pretty slim, I would say. All of these elements just add to the replayability of Space Kraken and keep it fresh and unique for each play-through.

Guiding the overall gameplay are your dice. Some Story Lines offer 2 solutions, and you will roll the dice to see with which one you end up. To generate a new location, you roll the dice a number of times, looking at the corresponding tables in order to build the map for your current foray into space. Obviously, combat, either in ships or on the ground, will use dice to help dictate the flow of battle and the outcomes of said fights. That is how you can get so much replayability from this game – dice rolling. The range of Story Lines and locations coupled with dice rolls really create a one-of-a-kind gameplay experience, no matter how many times you play through. You’ll never play the same game twice….well, unless your dice results are the exact same for every roll as they were the previous game.


Let’s touch on components for a minute. As stated above, this is only a demo version of the game. That being said, the game is encompassed in a spiral-bound book, and that is what the complete game will be like too. The only things you need to play besides the book are a couple of d6, a d20, and a pencil! I think it’s neat that so much gameplay can be packed into a single book. Between sessions if you’re not able to leave the book on your table, simply mark your page, fold everything back into the book, and you’re good to go! What do I mean by fold everything back into the book? Several of the pages in this game have fold-outs of additional materials to be pulled out when necessary. I really like that if you don’t currently need a page, it doesn’t need to be showing. It helps keep the game a little more focused, visually, in my opinion. My only complaint is that a couple of times, a fold-out section may overlap another fold-out section, meaning that you have to end up flipping pages anyway. A small price to pay for an all-in-one game book! My other qualm is that as you play, you will write in the book. After you complete a play-through, you can go back and play again – just erase everything and start over. My concern is that with repeated erasing on the pages, the quality will wear down and could be unusable after a certain number of plays. Maybe that’s not a problem for other gamers, but that is something that jumped into my head when playing this.
Overall thoughts? Space Kraken is pretty cool. There is a bit of a learning curve as you delve into the new system, but once you’ve got the general mechanics/gameplay down, the rest is pretty straight-forward. The fact that the entire game is encompassed in one book is a neat element too. It allows you to ‘save’ your progress and come back to it without the hassle of setting up a million components. Having only played the solo version of the game, I’m curious to see how the multiplayer side works, so that may just be my next play-through! If you’re in the market for a campaign-style game, without requiring tons of table space and eons of time to play through, consider checking out Space Kraken. It successfully funded on Kickstarter and the late pledges are now open!
  
Star Trek Bridge Crew VR
Star Trek Bridge Crew VR
Simulation
Star Trek fans finally get the chance to take command in the new Star Trek: Bridge Crew by Ubisoft. The Virtual Reality game is cross-platform so Playstation VR, Oculus Rift, and HTC Vive owners can all play with one another which greatly enhance the play experience and options.

Matchmaking was easy as once I completed the training sessions, I was ready to go. I had played the game last summer at PAX West on the Oculus and playing on our Playstation VR was very easy to setup and go. I opted to use the Move controllers vs the Gamepad and in no time I was on the bridge of the USS Ageis.

The game is set in the JJ Abrams Universe and tasks players with finding a new home for the Vulcans in a previously unexplored area of space known as “The Trench”

Players can play as Captain, Helm, Tactical, or Engineering and each has their own tasks essential to mission success and survival. Helm has to pilot the ship, Tactical handles the weapons, Engineering keeps things running and distributes power and repairs, as well as the Transporters, and the Captain calls the shots. Naturally there are navigation maps and other flourishes which help with the immersion as well as being part of the fun.

Players who expect run and gun action will be disappointed as this is a game that works more on tactics than twitch as combat and exploration move at a slower and more deliberate pace than action gamers may be expecting. Encountering hostiles is often a delicate dance of exchanging fire, maneuvering, and damage control, while balancing the decision to fight or flee. Players also have to keep an eye on the energy levels as should a retreat be needed, then power has to be moved from one system to the engines to warp to safety unless you want to try to last on Impulse Power.

The game is challenging and graphics are very solid for a VR game. Players looking for even more nostalgic immersion can play on the Enterprise from the Classic Series but this is suggested for experience crews so it helps to play with others that you know or who have completed multiple missions.

The game does allow players more opened ended options than I expected and it is great fun to have a total stranger who you have just been matched with call you “Captain” and await your orders. The game did have a few glitches at launch but they have been quickly fixed via updates, and I have had mostly smooth sailing aside from an occasional dropped connection or a controller going out of range of the camera.

For pure immersive fun and solid co-op play, Star Trek Bridge Crew offers one of the best Star Trek experiences to date and is a must own for anyone who owns a VR system.

http://sknr.net/2017/06/12/star-trek-bridge-crew/
  
Rambo: Last Blood (2019)
Rambo: Last Blood (2019)
2019 | Action, Adventure, Drama
The film is an incredibly short 90 minutes long, not just for the fact it's 90 minutes but it ramps up the action so fast that you get to the end in what seems like record speed. Don't expect to be here for the storyline, while it has the makings of an excellent base it's clear that they really wanted a blood spurting mess of action... and in that respect this was a massive success.

Had I not see any of the other films before this I think I would still get a sense of the character but I wouldn't have been able to appreciate the trauma behind it all. You can tell he's got some kind of combat background and from the fact he's built himself a warren of tunnels and makes his own weapons you know there's something major in the backstory.

It could be a stand alone movie as it is but it probably would have been a better one with some more character work.

Everyone plays to their character well and the sheer volume of violence they all manage to bring to the screen with mostly fitting reactions is incredible. The amount of extra characters is something to behold and I particularly liked the way the gang comes together when Rambo goes hunting for them.

We're introduced to Carmen who is on her own hunt like Rambo, sadly she is a little underused and is mainly a way to get Rambo out of trouble so he can get to the next part of the film. Her story is summed up pretty quickly and this could easily have been developed into a bigger part.

Stallone... What do you want me to say? He's here to kick ass in the only way Stallone can. He does the crazed thing really well and I liked the way his parental instincts kicked, but there isn't a whole lot of acting to deal with in this really.

I want to avoid spoilers but there are a couple of emotional scenes that are done quite well and make a nice contrast with the "all hell breaks loose" action.

Let's just get to that action, shall we? Rambo basically Home Alones the shit out of his property. I'm honestly surprised that there wasn't the inclusion of some Wile E. Coyote traps to get a bit of everything in there. I enjoyed the montage of him kitting the place out, it really worked and built the anticipation of what was to come.


If there's one thing I knew before seeing this film it's that nothing was going to be subtle and the way he gets the gangs attention for the finale really threw subtle out the window. Sometimes you just need ridiculous violence, this was pretty ridiculous.

Full review originally posted on: https://emmaatthemovies.blogspot.com/2019/11/rambo-last-blood-movie-review.html
  
The Dark Knight Rises (2012)
The Dark Knight Rises (2012)
2012 | Action, Drama, Mystery
Christian Bale reprises his role as Bruce Wayne/Batman in the final installment of Christopher Nolan’s Batman trilogy, The Dark Knight Rises,and is forced to come face to face with new villains once again. This time it is the terrorist leader Bane (Tom Hardy) and cat burglar, Selina Kyle (Anne Hathaway).

In the previous movie Batman had to combat the famed Joker who caused havoc in the city of Gotham. Joker convinced Harvey Dent to seek revenge against Batman and those responsible for the death of his lover, Rachel Dawes. Dent decides to use his lucky coin to decide the fate of those he assumes are responsible, Commissioner Gordon (Gary Oldman) and his family being just a few of the people captured within Dent’s grip of revenge. While Batman saved the life of Gordon’s young son, many still die. Batman decided to let the public think that he was the one responsible for all the deaths to keep Dent’s name in good standing with the public. Gordan on the other hand knows the truth.

The Dark Knight Rises is set eight years after the extensive damage the Joker brought upon the city and its residents. During this time, Batman isolated himself within the walls of Wayne Manor as Gotham rebuilt itself with the help of Gordon and John Blake (Joseph Gordon Leavitt).

During a celebration of Dent’s life and his successes, Gordan is tempted to tell the people of Gotham the truth behind the murders eight years ago but finds that it may not be the right time to do so. Terrorist leader Bane arrives and takes over the celebration and wounds Gordon forcing his subordinate Blake to take over. After Wayne learns that one of his projects he had been investing in over the years was actually being used for nuclear devices, Wayne decides to shut down the project. One of Wayne’s business rivals is suspected to have employed terrorist leader Bane to takeover the company and use its nuclear devices against the city.

After finding out the truth Bruce Wayne decides to return to the streets of Gotham as Batman, though the decision is met with great resistance by his trusty butler Alfred (Michael Caine). Bane has taken the lead in bringing Wayne Enterprises down and an intense confrontation leaves Batman hurt and condemned to an inescapable prison. Bane is left free to wreak uncontested havoc on Gotham, once again bringing a violent storm of perilous destruction upon its people. While Batman is stuck in Bane’s prison, we learn the sordid history of Bane.

To say much more would give a lot of the story away. Suffice it to say, The Dark Knight Rises is this year’s best comic book movie so far. The graphics, action, soundtrack and opening sequence are amazing. The storyline leaves you wanting more. Christopher Nolan has does an excellent job in all the installments of Batman but is remarkably exceptional in the third and final installment of the series.
  
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X-Force, Volume 1: Angels And Demons
X-Force, Volume 1: Angels And Demons
Craig Kyle | 2008 | Comics & Graphic Novels
8
8.5 (4 Ratings)
Book Rating
When X-FORCE relaunched in 2009, I was on board for the first couple issues. Clayton Crain's sombre-hued, v art was perfectly suited to the new incarnation of the team: essentially, they were being re-crafted as a mutant Black Ops team. This was the book that got me into the character of Laura Kinney/X-23, and since that time, I have gobbled everything related to her backstory (both the well-written stuff and the not-so-well-written stuff).

Unfortunately, I was trying to read X-FORCE at a darker point (no pun intended) in my life. Long story short, I dropped the series after the third issue.

Fast forward to now.. I am at a better place mentally/emotionally (for the most part. Some days are better/worse than others). In I went, gobbling it up at a brisker pace than I could have imagined, bearing witness to a hitherto unheard of trail of carnage in an X-related book!

Craig Kyle and Christopher Yost were responsible for the creation of the character of X-23, where she first appeared in the animated series X-MEN: EVOLUTION back in the early 2000's, so I had an inkling of what to expect. However, the animated series was tame as heck compared what went down. If you have had the opportunity to see the movie LOGAN, it was that kind of intensity that was going on in these pages!

From the start, it was a team that Logan did not believe in, and he told Cyclops that in so many words (and a punch to the jaw!). However, as Cyclops told him, these are dark times, and to combat what is about to come, a "no rules" team, one that would be off-the-books is necessary! Logan does not agree with the team as whole, but he goes along with their first mission, as he feels the need to keep an eye on them, as well as watching out for Laura (Cyclops' assigning her to the team earns him the sock on the jaw!).

A lot of blood, a boatload of hurt, and a whole lot of things you mostly likely will not be able to unseen. All in the name of making it safe to be a mutant!

Kyle and Yost's characterizations are spot on, never wavering or disappointing. The characterization for Logan is particularly good, as are that of the Purifiers, the series', and mutantkind's, Big Bad. From the art to the writing, everything about this book, and clearly the series as a whole, is one hundred percent!

I won't lie, this is probably one of the darkest X-books you will ever read! The only one darker that I can think of is OLD MAN LOGAN. However, if you can handle angst-heavy, zero happy endings, then this is definitely for you! I can't recommend it enough!
  
Spider-Man: Homecoming (2017)
Spider-Man: Homecoming (2017)
2017 | Action, Adventure
New Vibes, New Dopeness
When I first saw that Sony was playing nice with Disney/Marvel, I almost lost it when I saw that Spider-Man would make an appearance in Captain America: Civil War. Nerd Moment: I’ve always thought that all of the Marvel properties belonged together and this was a step in the right direction. It’s been amazing what’s happened since. In this third reboot since the new century, Spider-Man: Homecoming is the story of a young Peter Parker handling his role as a teenager and a webslinging superhero.

Acting: 10

Beginning: 7

Characters: 7
Peter (Tom Holland) is a lovable kid surrounded by a fun cast of friends and foes. They took a different and, in my opinion, smarter route by making Aunt May (Marisa Tomei) younger and more relatable. Not only did it pay off but it helped contribute to side jokes in the story involving Happy (Jon Favreau) and Tony Stark (Robert Downey Jr.). Yes, there are so many characters to love here, both familiar and new…that is until we get to the villain played by one of my favorite actors Michael Keaton. Don’t get me wrong, he wasn’t horrible, I just couldn’t buy his motivation which made it hard at times to connect to the overall story and conflict.

Cinematography/Visuals: 10
Watching some of these scenes play out seriously made me wish I was Spider-Man. The aerial combat and clever use of webs is such a treat to watch and experience, both at home. and in the theater. Marvel hit another home run here with cinematic perfection that stretches all over the great city of New York.

Conflict: 10
The conflict isn’t just about Spider-Man fighting bad guys. Rather it’s about having to do all of this and be a kid at the same time…and impress Tony Stark…and get used to his new suit…and keep all of this a secret from his caretaker. So many things wrapped into one makes this such a fun ride. Yes, there is plenty of spider fights to enjoy, but there is so much more to love about the movie as a whole.

Entertainment Value: 9

Memorability: 8

Pace: 10

Plot: 9
Really enjoyed the story and how it plays into the Marvel universe as a whole. A few twists here and there keep things interesting. Again there is so much driving conflict here and character growth that it’s easy to miss the complexities of everything involved in the story. Again, not in love with Vulture’s motivation, but it doesn’t diminish things too badly.

Resolution: 10

Overall: 90
The difficulty of Peter trying to get used to his new suit alone was enough to keep me beaming watching this movie. Marvel movies are known for packing a mega punch and Spider-Man: Homecoming definitely stands up there as one of the stronger ones. Great movie.
  
Atomic Blonde  (2017)
Atomic Blonde (2017)
2017 | Action, Mystery, Thriller
The beginning of the end of the Cold War,1989. East and West Germany still separated by more than just a wall. An MI6 agent sent to retrieve a knock list two weeks prior has been killed and the list is missing. It contains information on every agent for each agency who have representation in Berlin. MI6 sends in Lorraine Broughton (Charlize Theron), specialist in intelligence collection and hand to hand combat. She would have to work with the section chief David Percival (James McAvoy) to retrieve the list before it falls into the hands of the competition.

Lorraine’s fight scenes, carefully choreographed to deliver efficiency in movement where not one strike is wasted. The action sequences truly drives the pace of the storyline. one would think that this is just the average action film but it’s not. This film’s storyline has very good pacing although there are points of slight foreshadowing, but it keeps one guessing about peoples loyalties even after it is established…or is it?

Charlize plays Lorraine with the coolness on par with 007, but with a realistic enemy. McAvoy’s Percival is the agent that has spent so much time in Berlin where he has become entrenched in the role of a black-market trader so familiar with the east/west that he believes he knows how to run the game. He toggles back and forth from East to West like an eel slithering through the hands of fishermen.

We also see a few familiar faces playing key appointments in the spy game. Toby Jones as Eric Gray, Lorraine’s boss and John Goodman as Emmet Kurzfeld, the CIA attaché to this mission with MI6. Sofia Boutella, who we have seen in Kingsman and The Mummy plays Delphine Lasalle, the fledgling agent from France documenting Lorraine’s every move.

The film is set to the steady rhythm of 80’s electronic New Wave. The soundtrack in this movie does not function solely as accompaniment. Each scene is accentuated by songs carefully curated to enhance each moment as a supporting character.

Based on Antony Johnston’s 2012 Graphic Novel “The Coldest City” Director David Leitch (John Wick & Deadpool 2 ) gives us an ass kicking female protagonist that is clever, darkly witty and can take on pretty much anything that comes her way. The stunts are filmed with an experienced fluidity and the movements are crisp, definitely a benefit from Leitch’s stunt expertise.

So far, the summer blockbuster season can be named the point where female action heroes can hold the attention of the viewer, no longer seen as the frail victim or second fiddle to the man. She can take care of business and put the hurt on anyone that comes at her as well as share with the audience that she has emotional depth.

My attention was captured from the first shot to the ending credits.