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Gareth von Kallenbach (971 KP) rated the PC version of Mortal Shell in Video Games

Oct 8, 2020  
Mortal Shell
Mortal Shell
2020 | Action, Role-Playing
Beautiful Scenery (1 more)
Hardening Skill can save you when you screw up
No real direction on where to start (0 more)
Back in 2009 Demon’s Soul, a PlayStation 3 exclusive, made its way into the hands of players around the world. The game was punishingly difficult, and was revered for its no handholding, brutally steep learning curve. A game that harkened back to the days of old, when video games were more about a player spending hour upon hour of mastering its nuances then relying on a never-ending supply of save games. This game, and the even more popular successor Dark Souls, gave way to its own genre defining style, the “souls-like” game. Since those genre defining years, several companies have tried to take inspiration from the originals and craft them into their own unique experiences. Whether that be futuristic takes such as Surge 2, or sticking to a familiar fantasy setting, with mixed results. Enter the latest in this genre, a game developed by the fine folks at Cold Symetry, released on Windows, Xbox and PlayStation.

Mortal Shell is an “souls-like” action role playing game, where you are a creature whose unique ability is to inhabit the bodies of fallen warriors scattered across the realm of Fallgrim. Much like its inspiration, Fallgrim is a land that is bleak and unforgiving. Whether you are traipsing across murky swamps, filled with bear tramps and poisonous frogs, snowy fields or fiery plains, there are always an unending supply of enemies that you must contend with. Each “shell” you inhabit offers up a distinct playstyle and upgrade tree that should appeal to every unique player.

The first shell you inhabit, is what I refer to as the Jack-of-All trades shell, Harros. Harros is a traditional knight like character that has a balance of health, stamina, and resolve (the statistic that allows you to use your special upgrades applied to your weapon of choice). As you progress through the story, you will come across three other shells for you to inhabit, that you can switch between as you wish. This allows you to vary your play style between Eredrim, a tank-architype with lots of health but low stamina, Tiel, the acolyte with less health but is more agile and able to dodge and roll out of the way, or Solomon, who has the most resolve. Each character upgrade requires Tar (the gold of Fallgrim) and Glimpses. These are acquired by defeating enemies, and through gathering various plants throughout your journey.

In addition to the four shells, there are also four upgradable weapons that can be found along your journey. You begin with the Hollow Sword but will come across others to aid you on your quest. There is the Hammer and Chisel, a dual wield, fast attack, but lower damage weapon. The Martyr’s Blade, a heavy two-handed sword that does massive damage but is slow to attack. Lastly, The Smoldering Mace. All of these can be upgrades with special attacks that are initiated by your characters resolve, that can do an incredible amount of damage when initiated.

Combat occurs by locking onto your opponent and then utilizing fast and heavy attacks to defeat them. Experimenting with executing fast and heavy in specific sequences will result in numerous combos that do additional damage and stagger your foes. Mortal Shells unique blocking ability is what the game refers to as Hardening. Hardening, does exactly as the name suggests, turning yourself into stone and blocking most incoming attacks. It can be initiated at practically any time, even during the middle of your attack, allowing you to brush off an incoming attack and finish up with an epic strike. Learning the best time and place to use your hardening skill, is the key to overcoming your most difficult opponents, and ultimately slaying them in the process. There is also a parry aspect, which you obtain at the beginning of your quest, that allows you to parry incoming blows, and respond with devastating effect. Be aware that not all attacks can be parried, and your Tarnished Seal Emblem (which enables your skill) will glow red to warn you of this.

During combat, if your health reaches zero, you will be pushed out of your shell (which reminded me of playing a mech game where your mech is destroyed and you are automatically ejected). You are given the chance to climb back into your shell, but if you are hit while outside of your shell you will almost always die quickly. If your health reaches zero again, you die and you return back to Sester Genessa, a shadowy figure who acts like a bonfire from the souls’ games. As with the games before it, dying forces you to drop your tar and re-spawns all enemies that you have killed previously. Returning to your body allows you to retrieve your tar and restores all your health.

One of the more interesting aspects of the game is in the use of items you discover during your adventure. Most items effects will be unknown until you use the item, which forces you to experiment with everything you find. As you use the item more frequently you become more familiar with the item, and as that familiarity grows, the effects grow as well. Some will damage you in the beginning, only to benefit you as you grow more familiar with them, others you will utilize at the wrong time, and not benefit from the effect, but you will still learn from the experience. In this way Mortal Shell rewards you for experimentation, and forces those who like to hoard their findings for “when the right time arrives to use it” to utilize it and learn from it.

Much like the Souls-like games that inspired it, Mortal Shell could almost be mistaken for one of the games it garnered inspiration from. The setting, the characters, even the fonts used, could easily have been taken directly from a Dark Souls game. You’d be forgiven if someone came up to you and asked you which of the Dark Souls games you are playing. That’s not to say that Mortal Shell doesn’t distinguish itself in other ways, but on the surface, it would be easy to mistake it for another clone. The sound design, the graphic design, is all very well done, so at least the inspiration is put to good use in Mortal Shell

While Mortal Shell generally plays fast and well, there are a couple of instances where death seemed to come due to little I had control over. There are various cut scenes where you are crawling through tunnels, and you come out on the other side. Occasionally your character will be attacked immediately follow the cut scene, which gives you little time to react. There are ways to time your crawl, as to not emerge immediately into a group of baddies, but nothing frustrated me more, when I came across these areas. The difficulty and learning curve are about as difficult as one would expect from such a game.

If you are a fan of Dark Souls or Souls-like games, there is a lot to like in Mortal Shell. Most of the gameplay and style will feel immediately familiar, and there is just enough uniqueness in the game to satisfy veterans of the soul’s type games. If you have been put off by the difficulty of souls-like games in the past, Mortal Shell doesn’t differ enough from the formula to likely change your mind. While it’s not as long as the games that inspire it, it’s hard to beat the price ($29.99 on the Epic Store), and it’s refreshing enough to act as a place holder until the Demon’s Soul remake becomes available

What I liked: Beautiful Scenery, Hardening Skill can save you when you screw up

What I liked less: No real direction on where to start
  
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Daniel Boyd (1066 KP) rated NieR: Automata in Video Games

Oct 2, 2017 (Updated Oct 25, 2017)  
NieR: Automata
NieR: Automata
2017 | Role-Playing
Well developed characters, with a good amount of depth. (3 more)
Character motivations are clear and logical.
A visual feast.
A stunningly effective score.
A Genre Bending Masterclass In Game Design
There have been a good number of excellent games this year and before I played Nier it was difficult to choose my favourite game of the year so far. It is now extremely obvious.
This is one of the best games I have ever had the pleasure of playing through and it has pushed the boundaries of what I thought action RPG's could do. I had heard a lot of amazing things about this game before picking it up and I was sceptical that it was going to meet my expectations. I am happy to report that not only did it meet my expectations, but it greatly exceeded them.


The characters in this game are so well crafted. You will form an immediate opinion on each of the characters when you are first introduced to them, but be prepared to have your opinion changed multiple times. Initially likeable characters will commit despicable acts and the character you thought was a cold machine, will do something genuinely heart-warming. Even though these characters are prone to committing acts that don't necessarily match their character type, character motivations are always understandable, which is a mark of great writing.


The visuals in this game are incredible, not only in the graphical sense. The way that certain shots are framed, the way that lighting is implemented in certain environments, the fluid animations, the vast, lush natural environment; all of it is utterly stunning. Combat looks incredible, cutscenes are well timed and effective, character design is fantastic, all of this adds to the impressive visual flair of the game overall.


The audio is also significant during your playthrough, the soundtrack is so effective and well implemented. The tone is complimented by a different piece of music in each area of the game to the point that the music alone could tell you what area of the game that you are in without having to look at the screen.


The only negative feeling I have towards the game after finally completing it, was the exhaustion I felt towards the game's ending. Without spoiling anything, this game ends multiple times, each of them emotionally draining and leading to another even more complex layer of the game's overall story, to the point that finishing the entire thing feels like an endurance test and I'm not even anywhere near earning the platinum trophy! I didn't know exactly what I was getting into when I started the game and that is how I would recommend most players go into this game because you will truly be blown away, but you should know how much of your life this game is going to demand from you. If you don't have between 60-100 hours to spend, (depending on what completion rate you are aiming for,) then this will probably be too vast of an experience for you. And after finally completing the game in it's entirety, I feel exhausted and I'm not in any hurry right now to go back to the game to tackle the remaining sidequests. I feel that I have earned some time away from the game, at least for a few weeks. Normally I relish an epically long adventure, but even this pushed my limits of what a lengthy saga should be. This is the only thing that keeps me from scoring the game a perfect 10.


There is no denying that this game is very close to being a masterpiece and for those that do regard the game to be a perfect 10, I can see your point. There aren't any flaws within the game itself, mine is more of a personal problem and is proof to me at least, that you can have too much of a good thing. However, this doesn't disregard what I said previously in any way, this game does so many unique things and it does all of them impressively well. This is definitely Platinum's best game and I am glad that this fantastic experience is receiving the high level of praise that it deserves.
  
Stand by Me (1986)
Stand by Me (1986)
1986 | Drama
A Modern Classic
Remember the days of your youth, when Summer was just one long vacation - where you and your buddies would take off and let the day unfold as it presents itself - no schedules, no meetings and the only clock was the rising and setting of the sun?

Such, nostalgic, feelings and remembrances is at the heart of the 1986 Rob Reiner film, STAND BY ME, a "coming of age" tale of boys on the cusp of leaving boyhood behind.

Based on a Stephen King novella, STAND BY ME follows the adventures of Gordie LaChance and his pals Vern, Teddy and Chris as they set off to find the body of a young man who has been missing - and presumed dead.

But it is not the destination that is at the heart of this story, it is the journey - and what a journey, filled with heart, it is. We join in with these 4 boys as the walk towards the unknown - both physically and (more importantly) metaphorically, growing and developing in front of our eyes.

Credit for this film has to start with Director Rob Reiner - mainly known before this film as "Meathead" on the classic TV Series ALL IN THE FAMILY. This was Reiner's 5th film as a Director and, I believe, announced his "arrival" as a signature Director. Look at the run Reiner had. In order, he directed THIS IS SPINAL TAP, THE SURE THING, STAND BY ME, THE PRINCESS BRIDE, WHEN HARRY MET SALLY, MISERY and A FEW GOOD MEN. I would also include THE AMERICAN PRESIDENT and GHOSTS OF MISSISSIPPI in this list, but they come after the misfire NORTH. But, 9 out of 10 good films is quite the track record.

What struck me in this showing of the film (seen on the big screen for the first time by me since 1986) is the contrast between intimacy and enormity. When the boys are on their trek, Reiner shoots a good deal of these scenes from a distance - showing how small these boys are in comparison to the world around them. But, when the scene is an intimate, dialogue, character-driven scene, he tightens his shots right into the faces of the 4 leads, creating an intimacy that draws us into these characters.

The other credit has to go to whomever cast this film - for the 4 unknown boys that were cast in the leads were well cast, indeed.

Start with Wil Wheaton as Gordie. Gordie has spent his whole life in the shadow of his over-achieving "All American" brother, trying to be noticed for who - and what - he is, an author, not an athlete. Wheaton brings the right combination of determination, intelligence and vulnerability to Gordie, giving us a protagonist we can root for. Jerry O'Connell was funnier than I remembered as the "fat kid", Vern, who just wants to play by the rules, but always goes along with his friends, despite his better judgement. Corey Feldman has never been better than he is here as Teddy Duchamp - a young boy with a troubled home life - and a troubled life - that is trying to control, and understand, the rage inside of him.

But it is the work of the late River Phoenix as Chris Chambers, the "leader" of this group that really shines. He is the glue that keeps this foursome together, strong but showing a vulnerability and a "realistic" view of what it is to be a misunderstood youth - the hurt that comes with that and the walls that one puts up to combat that. Phoenix commands the screen in every scene that he is in and when the scene is just Phoenix and Wheaton, you are drawn into a real friendship.
I was surprised, at this viewing, at how serious this film is - and the topics that this film addresses - but those moments are wisely balanced by scenes of action/adventure (like the train tressel scene), comedy (like the the "lard-ass" pie eating scene) and "other" moments (the leaches!).

This is one of those films that is getting better with time - it is aging well - and, rightfully, fits in the category of "Modern Classic".

Letter Grade: A
  
Circe
Circe
Madeline Miller | 2018 | Science Fiction/Fantasy
10
8.9 (17 Ratings)
Book Rating
WHEN I WAS BORN, the name for what I was did not exist.


I was waiting for two whole months to get this book from the library. And I finally had a chance to read Circe from Madeline Miller. A book that everyone was talking about. The only thing you were gonna see on Instagram. Well, here I am – sitting with the cool kids now, I’ve read this book.

The reason I wanted to read this book wasn’t because I wanted to be part of the cool kids. Actually, it was because Greek Mythology has a special place in my heart. See, I was born in Macedonia, a country full of history, and so very close to Greece, where histories and cultures and traditions match and mix.

When I was in school, our teachers focused hard on history. Especially Roman and Greek Mythology. So yes, I grew up with Homer’s Iliad and Odyssey and yes, I know all the gods out there, what they do, who they married, who their children are.

I have read about Circe, but I have never given her any meaning, as she is not mentioned a lot in Homer’s works, as you might already know. And then suddenly, there is a book about her life. I had to read it!

AND I ABSOLUTELY LOVED IT! FROM THE BOTTOM OF MY HEART!

This might be my favorite book of 2018!


I enjoyed Madeline’s writing style. It was so explanatory and calm, and soothing, like swimming in nice calm waters. You would just gulp her words as you read, and before you know it, you have read 200 pages.

Circe, oh Circe! Her character was so well described – such a strong powerful woman. We start with her childhood, to her growing up, and we follow the process of how she learned things the hard way, how she is naive, and then suddenly isn’t, how she discovers the power she holds within, despite everyone else mocking her and saying otherwise. We see how she decides to say no, how she is not afraid to be a rebel, and how she suffers, and loves, and protects, and cares, and survives, and lives!

You will read a story about the love a mother has toward her child, the love a woman has toward her man, the love a son has towards her mother, the love for freedom, the love for glory…

If you love Greek Mythology, you will get the chance to say hi to some of your favourite gods, nymphs, titans, monsters – Zeus, Athena, Poseidon, Prometheus, Odysseus and many more which I will fail to reveal.

I hardly believe that this is a great book for introducing Greek Mythology to new young readers. I also hardly believe that this book will change the thoughts of many people, the way they see things, the way they live, the way they think.

It was one of my favorite things about him: how he always fought for his chance.

There are a lot of side characters that give their own meaning to the story as well, and there is also Odysseus, and at times it feels as this is his story, but in the end you realized that this story belongs to Circe only.

Do not listen to your enemy, Odysseus had once told me. Look at them. It will tell you everything.

I looked. Armed and armored, she was (Athena), from head to foot, helmet, spear, aegis, greaves. A terrifying vision: the goddess of war, ready for battle. But why had she assembled such a panoply against me, who knew nothing of combat? Unless there was something else she feared, something that made her feel somehow stripped and weak.

Instinct carried me forward, the thousand hours I had spent in my father’s halls, and with Odysseus polymetis, man of so many wiles.

To all of you out there – please take your time to read this book! It will leave you breathless, inspired, motivated and it will change your life forever. It changed my life – that’s for certain!
1 like
  
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lally (11 KP) Feb 4, 2019

Beautiful looking book

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Ivana A. | Diary of Difference (1171 KP) Feb 9, 2019

I completely agree!

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Gareth von Kallenbach (971 KP) rated the PlayStation 4 version of LEGO Marvel's Avengers in Video Games

Jun 19, 2019  
LEGO Marvel's Avengers
LEGO Marvel's Avengers
Action/Adventure
In case you have not been paying attention, superhero movies have become all the rage at the box office the last several years in an unprecedented run of success. While the gaming based exploits of superhero franchises have not fared as well as their celluloid brethren there is still have been plenty of great offerings for fans to enjoy. Warner Bros. and Lego have created Lego Marvel Avengers which allows fans to not only re-create some of the best moments of the two avengers films, but explore beyond the films with over 100 Marevl based characters.

 

The game opens where “The Avengers: Age of Ultron”, began with the heroic forces attacking the evil Hydra in the snow-covered locales of a Hydra base. Hawkeye, Black Widow, The Hulk, Iron Man, Thor, and Captain America all came and play early in the game with players having the ability to move between characters based on their situational needs. For example, should you need to fly over an object a flight based character is definitely your way to go whereas the Hulk would be ideal for brute strength and whatever tactics would require a battering ram against the enemy.

 

It can take a little bit to get used to each character’s abilities as while the controls are for the most part universal; figuring out which combination can unleash which functions from the various characters may take a bit of patience. That is why I highly recommend if at all possible playing the game with a partner as a co-op mode does make the game much more enjoyable.

 

If you are not familiar with the Lego game, you will want to make sure to have a bit of patience as often figuring out the correct way to manipulate or destroy an object is key to being able to advance and only certain characters are functional in various situations. Iron Man’s lasers do a much better job sealing a control panel then would Hawkeye’s arrows or Black Widow’s pistols. It is discovering which character is needed when and which ability to use that really makes for a fun challenge.

 

No should players not want to take the campaign on; there is a free roam ability that allows players to have a great time going through several iconic locales. The real joy here is that you can unlock new characters as you go and according to an interview we did with the game designers at San Diego Comic Con, more characters will be made available in the future via DLC.

 

The game has solid graphics and for the most part smooth gameplay although there have been reports of some freeze ups occurring with the PS3 and other versions of the game. I played the game on the PS4 and aside from some frustrations with some puzzles and learning character controls; we had a very smooth and enjoyable experience throughout.

 

The combat system is much better than just repetitive button pressing although as I mentioned earlier you do need to get accustomed to what buttons to use for which characters and their abilities as with 100+ options patience is going to be required.

 

For those thinking the game is just a rehash of the two Avenger movies, your behalf you know that there are locales from other Marvel films including the two prior Captain America films and the trademark humor that is been the staple of the Lego series of games.

 

What I find most appealing about the game is that it works so well for gamers of all ages and abilities as well as those who want something they can play with their children and still be actively engaged in the game.

 

As such Lego Marvel Avengers is a solid effort that should appease fans both new and old of Marvel by giving them a fun, action-packed, and diverse gaming experience with a new level of immersion in the Marvel Universe.

http://sknr.net/2016/02/17/lego-marvel-avengers/
  
Knack
Knack
2013 | Action/Adventure
Launch titles are often subject to some very harsh scrutiny by gamers and the new Playstation 4 game Knack is just one such example. The game was created by Sony’s Japan Studio to be a launch title for the new system and in an ironic twist, is not schedule to release in Japan until late Feb 2014.

Players play as Knack, a shape changing creation that was created by a professor using powerful and ancient relics. The relics are used as power in the societies of the world and when the Goblin race breaks a longstanding truce with new and powerful weapons of war, humanity finds itself needed to answer the threat.

A wealthy industrialist named Victor wants to use his army of robots to answer the Goblin threat but the Doctor who created Knack convinces the leaders that his creation is a more capable solution to the problem and as such is assigned to investigate and resolve the Goblin threat.

The game is divided into chapters and sub chapters and playing as Knack players must travel through caves, temples, fortresses, and other locales in missions which combine platform jumping, fighting, and puzzle solving. Players can locate hidden objects that when combined offer power ups such a relic finder and many other options that will help with the completion of the game.

Knack grows and regains health when relics are found and in time will learn how to add rocks, ice, and other substances to his matrix which in turn will allow him to be gigantic in nature for some of the games bigger battles. I will admit to taking some fiendish delight in swatting aside smaller enemies like gnats when I was able to bulk Knack up to a massive size. The game limits when Knack can reach gargantuan size as it keeps his scale in check with what the level requirements are.

There are also sun crystals that Knack can obtain which will allow him to unleash some super moves. Players can store up to three such power ups and once used, several crystals are needed to replenish what was used.

While the gameplay is fairly basic in that jumping, fighting, climbing, and avoiding enemy attacks there is some frustration with the at times repetitive nature of the levels and in game combat. While fun, it at times became boring as the game went along and it was also hampered by some of the camera angles in games that often made me resort to trial and error. This is frustrating as the game uses a checkpoint save and respawn system as once I was able to get through a tricky part of the game, I went over a cliff and had to replay a large portion of the game. This was frustrating as the camera only gave me an over the shoulder view and I could not see how much space was ahead of me. Other chapters cut to a cut scene in a similar situation but this one required me to inch forwards carefully to trigger the cutscene.

While the game does allow you to continue if you quit, I find myself having to re-watch tons of animation and replay several early stages of a level to get back to where I left off.

While the voice acting and story are nothing special the game is fun to play for what it is and I did enjoy several parts of the game despite the frustrations I mentioned earlier. The graphics are solid and while not showcases for the power of the system provide an interesting and engaging setting for the game and the numerous enemies and traps players will face.

The game has received some negative press to date which I think is highly unfair. Many people in my opinion are judging the game for what it was not rather than what it was. While it could have been a better game, it is a fun and enjoyable game for those who have more moderate expectations and would be ideal for younger players who are looking for something to play on the Playstation 4 that is age appropriate.

http://sknr.net/2014/01/26/knack/
  
Resident Evil: Revelations
Resident Evil: Revelations
Action/Adventure
Following the disappointing fan response to Resident Evil 6 and Resident Evil: Operation Raccoon City, Capcom has taken a page from the past to present one of the more enjoyable Resident Evil games in recent memory. Resident Evil: Revelations first saw life as a Nintendo 3 DS game which now has been polished up and released it for the PlayStation 3, Xbox 360, and Wii U gaming systems.The game does not acquire any previous experience with the resident evil series although the story is set approximately between Resident Evil 4 and 5.

Playing as Jill Valentine to start players must navigate and explore various locales as they attempt to locate Jill’s missing partner Chris. The game is broken down into chapters and in some chapters players will play as Chris when aspects of the storyline are told in a nonlinear fashion.
Although this sounds confusing it’s a very clever way of advancing the story without giving too much away. Players are given a scenario and then in a future mission, there given the opportunity to fill in the blanks and discover how the later or past events transpired.

The game uses an over the shoulder perspective which although a third person survival horror shooter, the game effectively mixes various styles of play as players may go to a first-person mode should they feel the need.

This is not a straight run and gun game; instead players have to use a device known as Genesis in order to scan rooms to find clues as well as much-needed objects such as keys and ammunition. Of course scanning enemies is always a good idea I just suggest that players do that only after dispatching them.

The game does have its share of puzzles that must be solved as players have to do things such as hack electrical boxes in order to gain access to various locales. Although this at times slows down the flow of the game it does provide a break from the action at times when it is most needed.

Keep in mind this was originally designed for handheld control system of the game is very streamlined and effective. Players can change weapons easily and I was able to navigate the map without any real problems aside from the fact that most of the game occurs within a very dark setting and occasionally requires you to hug the wall in order to find your way around obstacles.

Combat is very simple where you simply raise the weapon and fire your shots or toss a grenade or exploding decoy at your intended victims. While very creepy most of the enemies I encountered move very slowly and tended to have a very linear and predictable attack path. I found that firing my weapon and back stepping and using object such as table between us while reloading usually was more than sufficient to dispatch them with little to no threat.

The only times I really was challenged were moments when I was forced to be stationary or encounter enemies with no weapon available to me. The game does offer three gameplay settings so you can find one that works best for you. I left it on Normal during my review sessions.

The game’s graphics are dated and while enhanced for consoles they are coming from a handheld environment so players expecting state-of-the-art graphics are going to be out of luck.

That being said the storytelling was very enjoyable and I found myself being quickly immersed into the game more so than I had at any point in the previous two Resident Evil games.

There is also an online Raid mode for two players team up to take on waves of incoming bad guys which adds an enjoyable new dimension to the game as well as an extra level of replayability.

The voice acting game is solid and really helps propel the characters although some of the lines are stuff that B-movie cheese has made legendary.
That being said, the game definitely has a lot going for it as a must own for fans of the series or for anybody looking for a return to the basics that made the franchise what it is today.

http://sknr.net/2013/05/31/resident-evil-revelations/
  
The Raid 2 (2014)
The Raid 2 (2014)
2014 | Action, Adventure
In 2011, and independent action film from Indonesia arrived with little to no fanfare and soon became an international sensation. From writer-director Gareth Evans, and featuring a cast of unknown performers, “The Raid” set new standards for cop dramas. From the dark and dangerous criminal underworld in which the film takes place to the brutal and jaw-dropping highly choreographed fight scenes the film was hard to ignore.

 

Thanks in large part to DVD, the film gained a larger audience thanks to word-of-mouth and now the second in a planned trilogy has been released which ups the action to new levels of hyper connectivity and ultraviolent action.

The Raid 2: Berendal” takes place shortly after the events the first film where officer Rama (Iko Uwais), learns that his exploits in surviving the first film have only increased the danger facing him and his family as the corruption he exposed has made him a target with much more dangerous criminals higher up the food chain. Although he barely survived the events of the first film, Rama agrees to go undercover in a brutal prison in order to keep his family safe and get close to a key individual whose father is one of the biggest crime lords in the region.

 

His amazing combat skills are tested early and often in prison yet Rama is able to achieve this objective and becomes trusted associate in the crime syndicate following his release thanks to the contacts he made during his incarceration.

Unfortunately for Rama a power struggle is enfolding between son and father as the ambitious son is eager to take a larger slice of his father’s empire even if it means declaring war on the rival families. The film spends a good part of its first hour introducing the characters and setting the tables for the final hour as it intersperses a few fast and brutal fight sequences between.

 

The final 45 min. the film are essentially one extended fight scene after another that is utterly captivating to watch and despite it’s at times graphic brutality, impossible to look away from. Like the previous film, the speed, precision, originality, and choreography of the fight sequences are truly unique and have set new standards for martial arts films to follow.

 

While the film is presented in the native Indonesian language with English subtitles, it is very easy to get drawn into the dark and deadly world in which the characters find themselves. Uwais proves that he’s more than just a skilled screen fighter as he infuses Rama with the complexity of the man driven by duty yet utterly devoted to keeping his wife and newborn son safe even when the cost puts him in constant danger and forces him to be away from them for long periods of time.

 

Evans keeps the action flowing and time and time again aside from the clever way that he introduces what would only be disposal characters by giving them unique and at times charming quirks and characteristics, produces action sequences that leave you wondering how they were able to film them and what kind of person would think up such sequences. My wife commented to me that her blood pressure my surely have been rising from the relentless pacing and nonstop action and tension of the film and the constant barrage of action scenes that while brutal never become repetitive or gratuitous.

The film will not be for everyone as the action is quite brutal and times graphic however the free-form choreography that made the original so memorable has been taken to new levels in the sequel which keeps the action fresh as much as the story and characters keep you riveted during the non-action segments of the film .

 

All I could say the film is not one for the masses I can easily say this is one of the more enjoyable and better films of the year to date and is one that should not be missed especially if you’re a fan of police dramas or action films.

http://sknr.net/2014/04/11/the-raid-2-berendal/
  
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Andy K (10821 KP) Jul 29, 2019

One of the best action films ever made!

300: Rise of an Empire (2014)
300: Rise of an Empire (2014)
2014 | Action, Drama
Story: 300: Rise of an Empire starts by right where the previous one finished with Xerxes (Santoro) taking the head of Leonidas. Queen Gorgo (Headey) is leading the next onslaught on the Persians.

I think we go prequel with Themistokles (Stapleton) leading the Greek army back against the Persians before they can take any of the Greek cities. The battle leads to the death of King Darius (Naor) leads to Artemisia (Green) and Xerxes son of Darius go on the revenge mission with Xerxes entering into the world of the Gods becoming a God King.

Themistokles goes to Sparta to build a united Greece while Xerxes is waiting for word from the messenger sent. We learn of Artemisia is Greek by descent and is out for revenge on any Greek person she finds after they raped and murdered her whole family. Themistokles builds his navy army for a battle on the sea against the Persian fleet leading to epic battles on the ocean. What follows is a string of battles each one with the other trying to get the upper hand.

Suffering a defeat Themistokles uses his defeat and the Spartans defeat as fuel to unite Greece once and for all as they take the battle to a conclusion once and for all.

300: Rise of an Empire does play the idea of following another side of the battle really well, mixing between the prequel elements and sequel elements. The main problem is that the scenes of the battles come off very confusing which is the main reason for the story. It does show the new historical legends even though they are lesser known names. It really ends up feeling like a forced sequel that has come too late after the first one. I feel this focuses too much on its action sequences and the story falls into the background after a while. (5/10)

 

Actor Review

 

Sullivan Stapleton: Themistokles Greek warrior who leads the navy fleet into battles on the sea against the Persians after he kills their King Darrius. Sullivan does give a good performance and looks the part. (7/10)

 themstokles

Eva Green: Artemisia leader of the Persian naval unit who also plays Xerxes to go into combat the way she wants to win the war. Eva gives a good performance and makes for a great villainous role. (7/10)

 green

Rodrigo Santoro: Xerxes God King of Persia who is at battle with the Spartans and the Greeks. Rodrigo gives a solid performance and has to get praised for the look he ends up having after the makeup. (7/10)

erxes

Support Cast: 300: Rise of an Empire has a huge support cast that are all warriors in either side of the battle.

 

Director Review: Noam Murro – Noam does a solid job directing making the action look very good but doesn’t pull the story through as much as he should be. (6/10)

 

Action: 300: Rise of an Empire can’t be denied about how good the action is even if the naval moments come off confusing at times. (8/10)

War: 300: Rise of an Empire really is one of the war films that really do end up putting the fantasy into legend. (7/10)

Settings: 300: Rise of an Empire creates settings that look the part for the time of the battles. (7/10)
Special Effects: 300: Rise of an Empire has great effects at time but slowly start to feel over used. (7/10)

Suggestion: 300: Rise of an Empire is one to be watched if you enjoyed the first one but not the most interesting for the first time viewer. (Fans Watch)

 

Best Part: Final battle looks good.

Worst Part: A Horse on a boat, really?

Action Scene Of The Film: Final Battle.

 

Believability: No (0/10)

Chances of Tears: No (0/10)

Chances of Sequel: Left open for another sequel.

Post Credits Scene: No

 

Oscar Chances: No

Box Office: $337 Million

Budget: $110 Million

Runtime: 1 Hour 42 Minutes

Tagline: Seize your glory

Trivia: The original script featured King Leonidas from 300 (2006), but he was ultimately cut out. This was due to Gerard Butler, who turned down to reprise his role as Leonidas, since it “wasn’t really [his] thing”.

 

Overall: Sequel we didn’t really need

https://moviesreview101.com/2015/05/17/300-rise-of-an-empire-2014/
  
Iron Man 2 (2010)
Iron Man 2 (2010)
2010 | Action, Sci-Fi
Characters – Tony Stark revealed his identity at the end of the last movie, he has become even more famous as the man that ended conflict in the world, the government want control over the suit and worry that other parts of the world could develop their own version of the suit. He must deal with his own mortality when the one thing keeping him alive, is making him sick. He will also need to fight for his father’s mistakes, pushing his closest friends away. Pepper Potts has been given a promotion by Tony, to CEO, she already runs his affairs, she is now running his company, while trying to control him during his self-destruction. Rhodey is still in his role in the military, he is still challenging Tony, but gets to use his own suit the correct way, for guiding the military. Natasha goes undercover in Stark’s company, she is a member of SHIELD where she uses her skills in combat to keep Tony out of trouble. Justin Hammer is a rival inventor still trying to get ahead of Tony in the weapons business, he has been working on his own Iron Man suit, without much success, he hires Ivan to build him a suit. Ivan Vanko has built his own weaponised suit, he is the son of a rival of Tony’ father, which sees him want to take revenge on Tony for his father’s action, becoming whiplash, the one man that has created a suit that could rival Iron Man.

Performances – Robert Downey Jr is still great to watch, he keeps the charisma required for his role, while bringing an emotional factor which is needed for where his character goes in this film. Gwyneth Paltrow does have a bigger role here and brings us a much stronger performance with her character. Don Cheadle is an improvement on Terrence Howard, bringing Rhodey to life more. Scarlett Johansson has the perfect look for this character which is only first jumping into the franchise. Sam Rockwell as another inventor arms dealer who is filled with the swagger required. Mickey Rourke as the villain has good motives he does everything he can even if he character does grumble a lot.

Story – The story follows up the beginning of Iron Man dealing with the idea that the military would want control of the equipment and the rest of the world will be playing catch up, with their own versions of the Iron Man suit. This is a strong world building exercise to the Iron Man universe, we get to see how SHIELD are operating in the shadows watching over the potential threats. We have a villain that is competition and another one that is out for personal revenge. We up the stakes in this one, Tony does have to deal with his own problems by needing to improve the suit and we get to set up the position of who is one the good side with teases of the eventual Avengers team up.

Action/Sci-Fi – The action in this film relies on a couple of big scenes, we have the racing introduction, the mid-life crisis sequence and the showdown, each has their own way to make an impact. The sci-fi side of the film continues to show the technology advances that Tony is dealing with.

Settings – The film uses the settings more for the action with one of the most iconic action sequences in the franchise, we continue to see Tony’s lab which tends to get destroyed a lot too.

Special Effects – The special effects in the film make each fight, drone or Iron Man suit look realistic through the film which is what needed for the film.


Scene of the Movie – Monte Carlo entrance.

That Moment That Annoyed Me – There is a small pacing issue.

Final Thoughts – This is a fun sequel that continues to build the universe we know now, Tony still needs to learn about his place and how to handle the suit which is important and shows the past could come back to haunt you.

 

Overall: Fun sequel.