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Whirlwind (Southern Spirits #8)
Whirlwind (Southern Spirits #8)
Bailey Bradford | 2015 | LGBTQ+, Paranormal, Romance
8
8.0 (1 Ratings)
Book Rating
Stefan suffered before he died, in more ways than one, and it took him time to realise that he was 'different' as a spirit than he was alive. Sometimes he still forgets. He is also lonely. He has seen those that he cares about pair up as the years have gone by, and now Connor has too. He realises that it is possible but just hasn't found anyone who sparks his interest.

Jordan and Gideon were best friends, in the Forces, and haven't done anything together to further their friendship. When their time on earth is cut short, they stay together but are still unable to admit how they feel for each other. They make their way to McKinton where Jordan's mother lives. Gideon spots Stefan close to Jordan's mum. Stefan is actually trying to console the heartbroken mother, but Gideon thinks he is trying to hurt her so attacks.

This book starts off quite sad as Stefan is alone, and Jordan and Gideon have to die. However, it couldn't move on if it wasn't for this fact so stick with it. Stefan's mischievous side comes through, as well as Connor's protective side towards Stefan. Connor also seems to be packing some amazing powers, which I loved reading about.

Lack of communication, misunderstandings, personal inhibitions - they're all here and need to be solved before these three brilliant guys can sort themselves out.

Well-written once again, and fast-paced, I don't know if I'm ready to say goodbye to the Southern Spirits! Loved the book and the series.

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
Nov 23, 2015
  
Royal (Foster Bros #2)
Royal (Foster Bros #2)
Jodie Harper | 2026 | Contemporary, LGBTQ+, Romance
6
6.0 (1 Ratings)
Book Rating
ROYAL is the second book in the Foster Bros series, and you don't need to have read book one to understand this one. What you do need is a whole lot of patience, as these two drove me crazy.

Royal is the Daddy Dom, who says he is more into the caretaking side of things. Memphis is the little who left home at the first opportunity, as he had feelings for Royal. One of the parents knew about this, but didn't say anything. Fast forward a few years, and Memphis' sperm donor dies, so he returns for the funeral, and to see if he and Royal might finally have a future together.

If mis- or non-communication is your thing, then you are going to LOVE this story. If it's not, then you might struggle, as I did. Saying that, there were a lot of things here that I did enjoy, so I will be continuing with the series. The writing and the pacing are well done, and I did enjoy all the interactions in this story. It's Drake's story next, and I can't wait to find out more about the quiet, enigmatic brother.

** Same worded review will appear elsewhere. **

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
Jan 23, 2026





<spoiler>I love a good Daddy Dom, especially one heavy on caretaking, so I was thoroughly looking forward to this. I've also never read a book where the 'little' disappears, so I was also looking forward to seeing how that worked out. In a word, it didn't. The Daddy / little part became almost non-existent.</spoiler>
  
Tiny Epic Defenders
Tiny Epic Defenders
2015 | Fantasy, Medieval
The Tiny Epic series. Where do we begin? They’re tiny and they’re epic – need I say more? Oh, I do have to say more? Ok then, here I go. Tiny Epic Defenders was the first of these games that I ever played, so I think it’s appropriate that it is the first one we review!

DISCLAIMER!! This review is for vanilla Tiny Epic Defenders, first edition. We have since added the second edition and The Dark War expansions, so we will revisit this game again including those additions for a nice contrast. -T

A kingdom at peace, finally, after years of war. All is calm across the lands, but the quiet never lasts. Reports start to come in of monsters spotted in the surrounding regions. If they manage to take over the Capital City, all will be lost. But there is still hope! A group of mighty warriors bands together to defend their kingdom at all costs! Only by working together can this group (the only line of defense between peace and destruction) defeat the monsters and save the realm!

In Tiny Epic Defenders, you play as one of the heroes trying to defend the kingdom. You and your comrades must travel between the outer regions of the kingdom and fend off the advancing monsters! Communication and cooperation are key – one small misstep could be the difference between victory and defeat. All of the heroes have unique special abilities, and all of the regions of the kingdom offer either a bonus or penalty for the heroes defending them. On your turn, you get 3 actions to either move, defend, or use a special ability. Once per round, there will be a group turn, where you must collectively decide how to best use the 3 actions between all players. New monsters surface every round, and eventually the Epic Foe will begin its final assault on the realm! If you manage to slay the Epic Foe before the Capital City falls, you win! But if you are overrun with monsters, unfortunately it’s game over for your kingdom.

The thing about Tiny Epic Defenders is that it starts off seemingly super easy, but then suddenly everything is on fire and you lose. I think that disparity comes from the turn order. The turn deck is shuffled anew every round, so the hero turns are not always evenly spaced throughout the deck. Sometimes all of the hero turns occur early in the round, which allow monsters who emerge later to attack undefended regions (players can move only on their turn), and overwhelm the heroes. The same happens if all the hero turns occur too late in the round – the monsters have already done their worst and the heroes must scramble to rectify the situation. And on top of that, a more menacing monster is added to the deck every round as well, so that just creates more of an imbalance between player turns and monster turns.

Even though the game can get a little overwhelming, I do really like the cooperative aspect of it! Everyone is working towards the same goal and all communication is open and free. Need advice for what to do on your turn? Just ask! Have an idea about how to deal with a certain monster? Tell the group! No single player bears all of the pressure because it really is a group effort!

Someday soon we will get the Second Edition to the table. And get that expansion added in too. But for the time being, our thoughts based solely on the original base game, Purple Phoenix Games give Tiny Epic Defenders a 16 / 24.

https://purplephoenixgames.wordpress.com/2018/12/05/tiny-epic-defenders-review/