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Sarah (7798 KP) rated WandaVision in TV

Mar 7, 2021  
WandaVision
WandaVision
2021 | Action, Adventure, Mystery
A welcome return to the MCU
WandaVision is the latest Marvel series to hit the small screen, arriving in a flood of hype as the first official series to tie in with the rest of the MCU. Initially I hadn’t been interested in this after struggling to enjoy previous series, however after discovering that everyone I know was watching this, FOMO and the fact that we haven’t had a new MCU release since Phase 3 wrapped up with 2019’s Spider-Man: Far From Home, has prompted me to give this a go. And I’m rather glad I did.

WandaVision is set not long after the events of Endgame, and follows Wanda Maximoff (Elizabeth Olsen) and Vision (Paul Bettany) as they live an idyllic suburban life in the small town of Westview. However all is not as it seems; Wanda and Vision appear to be starring in their own 1950s style sitcom, as a odd couple with superpowers trying to blend in with the neighbours, including nosy Agnes (Kathryn Hahn) and committee leader Dotty (Emma Caulfield). Strange things soon start happening, and as Wanda and Vision become increasingly confused and suspicious about their new life, outside of Westfield agent Jimmy Woo (Randall Park), Dr Darcy Lewis (Kat Dennings) and Captain Monica Rambeau (Teyonah Parris) are also trying to figure out what’s going on.

Setting WandaVision in the style of various popular sitcoms from the 1950s onwards is a genius move. BeWitched, I Love Lucy, Malcolm in the Middle and Modern Family to name but a few of the obvious influences on show here, and this changing sitcom style really works and blends very well with the super powered action we know and love from the MCU. I’ll admit that I’m not a massive fan of sitcoms in general and my knowledge of older ones pre-1990 is limited at best, however even I could appreciate the love and care that has gone in to crafting this. It looks amazing and feels so authentic, from everything to the set design, costumes and change in aspect ratio.

It is of course helped by the stellar performances by Elizabeth Olsen. In the MCU so far Wanda has been rather sidelined and Olsen has been given little chance to shine. However she is undoubtedly the star of WandaVision and has been given ample opportunity to show off her versatility and talents, and she certainly does. We see a side of Wanda we’ve never seen before and Olsen’s ability to transform into each decade’s sitcom character is brilliant to watch. It’s a shame then that Bettany’s Vision doesn’t quite match up. No matter the decade, Vision never really seems to change much and while he is funny on occasion, I’m not entirely convinced that seeing more of Vision is a good thing. He’s always been the aloof synthezoid and this may have made him a little too ‘human’. However that said, it was still nice to see a lot more of Bettany than we have done in a while.

Once you get over the sitcom styling, the first couple of episodes are quite slow and had it continued in this vein I may have struggling to keep interested. However in typical Marvel style, it soon picks up and immerses us into the full MCU experience I was expecting. While I don’t want to say much about the plot, from episode 3 onwards I was hooked and the story never felt drawn out, and this wasn’t just due to the short half hour episodes. Unravelling the world of WandaVision was hugely enjoyable and one particular character reappearance in episode 5 had me almost squealing in geeky happiness. The only thing WandaVision is really lacking is the humour and camaraderie that have made the rest of the MCU films into what we love best. Yes there is humour and fun, but this mostly comes from Woo and Darcy, and I think it’s noticeable that the funnier Avengers are missing.

For me, WandaVision isn’t perfect however it was still hugely enjoyable and has definitely given me a new found appreciation for Wanda as a character. And mor important of all, it’s filled a rather large Marvel shaped hole brought on by coronavirus. Bring on The Falcon and the Winter Soldier.
  
The Elder Scrolls Online Tamriel Unlimited
The Elder Scrolls Online Tamriel Unlimited
2015 | Massively Multiplayer
Many of my friends kept telling me I should play Elder Scrolls Online because it was a lot of fun and set before the events of Skyrim. I told them I didn't have it yet, but eventually I would check it out. I liked that they followed in the steps of Guild Wars 2 by not having a monthly subscription, once you buy the game it's yours to play to your heart's content. I waited until it went on sale on Steam and got the collector's edition which included three DLCs and a horse mount. I was excited to create a new character and explore the world of Elder Scrolls Online. I actually made two characters both in the Nightblade job class a Dark Elf and a Wood Elf. You can have 8 character slots which is pretty nice. I may go and try out a Khajiit character later.


One of the many Khajit characters in the game.

The character creation is very user friendly with a variety of options. However, I once again wondered why there so many different variations of bald for the female characters. I suppose that just gives you a lot of options if that's your thing. I did like that there were plenty of longer hair options for the characters. Once my character creation was complete, I could not wait to start my adventure. I also had to pick which server to play on North American or European. I went with North American as the time difference doesn't really let me play with my European friends. Depending on which character you pick: Dark Elf, Wood Elf, High Elf, Khajit, Argonian, Nord, Breton, Redguard, or Orc you start the game that gives you a tutorial introduction for the game controls and then you have racial origin quests you can play. I play the game on PC so my controls were for the PC, but you can also play the game on PS4 and XboxOne. Once I finished the tutorial quest I was able to really begin exploring the world of Tamriel.



My Dark Elf ready for adventure!

One great thing that stands out is how easy the controls are to map and use. The user menu for items and quest logs is incredibly user friendly making the game feel nicely streamlined. There is literally tons to see and do in Elder Scrolls Online ranging from a myriad of side quests to origin story quests as well as the main story quests. Another thing I like is the dungeon system. While I like Final Fantasy 14, the one thing I really do not like is how many forced dungeon crawls there are. Elder Scrolls Online has made it so that if you want to do a dungeon you can or you can just skip it if it's not your thing.

There are actually seven different types of dungeons. You have the public dungeons which if you have the right character build, you can solo very easily. This dungeon is open to everyone so solo players can come in and explore and team up with people who are in there if they wish. Public dungeons are a bit more challenging than the other dungeons so in general a group definitely helps. Delves are solo dungeons pertinent to whichever quest you're on. Non-Veteran group dungeons are instanced dungeons that require a group of four and are normal mode and scale to the level of the group leader. Veteran dungeons are instanced as well, but they don't unlock until you're level 50 and they are a higher difficulty than the other dungeons. Trials are 12 person instances that are mainly for endgame content and require a solid group and teamwork. Craglorn delves are instanced dungeons that have you kill a specific bosses inside. Finally, there is the Dragonstar Arena which is a 4 person instance PVE (Player versus event) arena. This has 10 different levels where you work together to fight 5 waves of monsters in each level and a final boss at the end. This is a difficult level dungeon for experienced players.


Battling in a Delve.



There is chat of course and for the most part it's alright in the fact that you can learn about events or people looking for groups so you can team up for quests and dungeons. This also lets you know what guilds are out there recruiting. Other times I tend to turn off zone chat because there's only so many sexual innuendo and dick jokes I can take. For the most part I run around by myself doing quests and I always have fun doing them and I have done a few group dungeons which are fun as well. The community in Elder Scrolls Online is quite friendly from what I've experienced and there are a lot of players who are willing to help if you need it and give advice about the game and class builds. I've even had a few players trade gear with me to help my Nightblade characters be even better which was so nice of them. That alone has made my experience with Elder Scrolls Online even more enjoyable.

The different areas that I've explored so far are beautiful. Just exploring is a lot of fun in itself because each area is completely different so it's a lot of fun to just look around at everything. The music in the game is fantastic as well and sets a great atmosphere for the story and quests. The battles are fun and easy to navigate. Leveling doesn't feel like a chore and unlocking skills is simple to do and with enough skill points you can even morph your skills into more powerful abilities. Traveling is great too because once you unlock a way shrine you can fast travel to those spots that you have unlocked. It does cost some gold when you fast travel however, but with all the quests you get under your belt it's not that big a deal. Traveling on a mount is easy, you can just use a command that has your character whistle and your mount will appear so you can head to where you need to go.


My Wood Elf admiring the beautiful scenery.

There is PVP (player versus player) in the game. You can fight in Cyrodiil from level 10 and above. You can also challenge other players to a duel anywhere in Tamriel. If the person accepts your duel challenge, a flag appears and you fight in the designated area marked by the flag, if you leave that area it results in a forfeit. I tried it out once just to see what it was like (PVP is not my thing) and it was alright. For those who love PVP it is one more fun adventure thing you can do in the game.

You can do crafting in the game as well. There is an introductory quest to crafting that you get so you can learn about the craft you choose. There are six crafts to choose from: Blacksmith, Clothier, Alchemy, Enchanting, Provisioning, and Woodworking. The tutorial on how to do the crafts is easy to follow and once you get started it's easy to do. This is also a terrific way to make a bit of extra coin in the game for all the things you need such as gear and healing potions.

The one issue I have with Elder Scrolls Online is that there is no cross platform gaming. This means if you play on the PC, but your friends play on the PS4 or XboxOne consoles you can't play together. This means that PC players are on their own server and the console players are on their own separate server. I can understand a bit why they did it that way, but it kind of sucks that I can't play with my friends who are on the console platforms. In that regard, Final Fantasy 14 is winning because you can play with your friends across all platforms. Perhaps that may change in the future, but for now that's not the case.

Lack of cross platform gaming aside, Elder Scrolls Online is a great game. It's a fun adventure with a ton of content to explore and plenty of things to see and do. I'm glad I was able to check it out and I'm enjoying playing by myself and with other people. It's an MMORPG that offers a lot of great things in its game and gives a huge amount of freedom to the different play styles that people have allowing everyone to enjoy the game the way they wish. Now, I'm off to do some more adventuring in Tamriel!
  
The End (The Stained Duet #2)
The End (The Stained Duet #2)
Charlotte E Hart | 2017 | Erotica, Romance
10
10.0 (1 Ratings)
Book Rating
What the hell did I just read and how did Blaine Jacobs make me fall hook line and sinker for his cruelly sadistic Arse when in real-time I would be running screaming for the hills.
Five Stars and more if I could give more, sooo fantastically addictive reading was this.
Charlotte Hart has achieved the impossible, actually crafting a story that shows this unapologetic sadist in an actual sympathetic warm light, don't ask me how she has achieved this I just know my feelings towards Blaine were akin to puppies and rainbows approaching the end of this story. I really wanted him to get his HEA with his little Dove like so so badly.
So this is the second part in The stained duet it is ironically and appropriately named "The End"

my review for the first novel "Once Upon A" is here
https://www.goodreads.com/review/show...

I'm assuming that you've read Part 1 and as such should have a fairly good idea of the kind of content to expect from this as Despite me previously mentioning puppies and rainbows, well let's just say I wouldn't bank on anything remotely fluffy in this tale.
its More akin to whips, Blood and Pain with a side order of degradation and humiliation thrown in just for shit and giggles.
So "The End" begins where "Once Upon A" left off with Alana thinking she is ready to handle a relationship with Blaine, That she can provide what he needs while still not realising that it is something that she herself also finds necessary to quiet the noise inside.
So the next chapter for Blaine and Alana's unique love story begins and for every step forward Alana takes Blaine seems to take ten backward, so scared of the feelings emerging from the barren expanse that is his usually cold heart and his past heavily impacting on there future, Blaine desperately tries to lock down his emotions scared of the past repeating itself when this time around he has something of importance and value to lose, an irreplaceable, breakable and vulnerable Toy, irresistible to his monster
We are also introduced to Blaine's inner psyche's, he sees each mask as a separate persona all functioning as individuals, all identities performing a purpose he needs in what he explains as his madness and self-diagnosed insanity.
The Professor, The Magician and The monster.
one to adore and teach, one to manipulate and manoeuvre/Blaine's puppet master if you will and one to annihilate, play and devastate, unapologetic in its savagery and mercilessness
Can Alana his little Dove accept all of these faces leaving Blaine grounded in Alana's love and acceptance of his true nature.
Alana herself grows so much also, accepting her inner masochistic nature seems to give her a strength and also a peace she has struggled to find in her busy demanding life, surrendering to Blaine silences the noise if just for a little while.
It was interesting to see the dynamics between these two evolve as both slowly realise that they had found there soul in each other.
"The end" was such a deeply intense and emotional tale, exploring and dissecting the dynamics of the unconventional.
Though this was a hot read, for me it was more the emotion and obvious adoration here that drew me in, captivating and hooking me completely, there was a scene towards the end of the book where Blaine openly shows his love for Alana and to me, it was stunning in its intention and brutality, showcasing Blaine's commitment and intentions and cementing their relationship.
Oh, I could just go on and on exploring the blurred grey lines of this very unique love story it's just such delicious reading.
but all good things must come to an end sigh. So just to conclude this is a very dark love story with a sadist that only follows his own rules, Please do avoid if the darkness is a trigger for you, myself I love that Alana and Blaine stay true to there natures even in love, Sadist and Masachist a match made in heaven or maybe hell, there's no childhood trauma or rhyme or reason to this it just is what it is. Alana and Blaine laid bare. I raced through this in record time and loved every second of the experience. I adored "Once Upon A" but "The End" is in a league all of its own beguiling and thought-provoking in its originality.
Thank you so much, Charlotte E Hart for providing me with an arc of The End (The Stained Duet #2) This is my own honest unbiased opinion


Arc Reviewed By Beckie Bookworm
https://www.beckiebookworm.com/
https://www.facebook.com/beckiebookworm/
https://www.goodreads.com/user/show/9460945-bex-beckie-bookworm
  
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Lee (2222 KP) rated Toy Story 4 (2019) in Movies

Jun 24, 2019 (Updated Jun 24, 2019)  
Toy Story 4 (2019)
Toy Story 4 (2019)
2019 | Animation, Comedy, Sci-Fi
I really can't believe it's been 9 years since Toy Story 3! It's even more unbelievable to think that the first Toy Story came out in 1995, meaning these beloved characters have now been with us for nearly a quarter of a century! I don't think anybody really expected, or even thought we needed, yet another sequel to these movies, as Toy Story 3 seemed to give us a natural, and highly emotional conclusion to the series. And yet here we are with number 4. Interestingly, I felt the trailers for this Toy Story didn't really highlight anything new and exciting for the series, possibly only existing as a bit of a cash grab. Thankfully, there's a lot here that's new and exciting, and I'm sure it will make a tonne of money too!

Toy Story 4 begins by taking us back 9 years, to a scene which helps to explain the absence of Bo Peep from the last movie, before bringing us back to present day. The gang are all right where we left them, living with Bonnie and being played with regularly. Although, worryingly for Woody, he seems to be getting left behind in Bonnie's wardrobe on a more regular basis during the play sessions. Overlooked in favour of the other toys and, worse still, even having his sheriff badge removed and placed on Jessie!

Woody still feels a duty of care towards Bonnie though, so when a taster day at kindergarten arrives, Woody decides to accompany a very nervous Bonnie for the day, stowing away in her backpack. We then get to relive what all of us have been through at some point during our younger years - going somewhere new and feeling very alone, scared, out of your comfort zone and thinking that everyone dislikes you. Woody does his best to try and make the day more bearable for Bonnie, without being seen of course, throwing discarded craft items from the bin so that she has something to work with during craft time.

Back in Bonnie's room later on, Woody reveals to the rest of the toys the result of Bonnie's crafting session - a spork with googly eyes, pipe-cleaner arms and a broken ice lolly stick for feet. His name is Forky and, having effectively just been 'born', Forky struggles to understand who he is, what he is or why he is. He's also constantly drawn to trash bins, as that's where he came from. As Bonnie's new favourite toy, Woody takes on the role of guardian, repeatedly removing Forky from the bins and ensuring that he's never out of Bonnie's sight in what is a very funny 15 minutes or so. So when Bonnie and her parents head out on a road trip with all the toys, and Forky leaps from the back of the RV, it's up to Woody to go find him and bring him back to Bonnie before she notices.

The journey back to Bonnie isn't quite that straightforward though. Side plots involving an antique store and a fairground provide lots of opportunities for drama and humour and also introduce us to some great new characters. But, Toy Story 4 is primarily about Woody and his journey of self discovery. He learns about what it means to be a toy and his experiences throughout the movie give him an insight into the very different lives that the toys he encounters have all experienced. What it's like to be without a child, whether you desperately want to be with one or aren't really bothered. The only downside of all of this is that the rest of our core team of characters from the original movies are pretty much sidelined, serving only to remain together back in Bonnie's room or the RV while they wait for word back on whether or not Woody is OK. Buzz does get a bit more involved in things than the others do, but seems to have reverted to being slightly dumb in a way that we haven't seen since the first movie.

But these are all very minor negatives. Toy Story 4 is very funny, with much of that humour stemming from the new characters, particularly stunt-rider Duke Caboom and fairground fluffy toys Ducky and Bunny. It's definitely not as sad as Toy Story 3 was, but it does manage to be pretty emotional at times as it tugs at the heartstrings and makes you think a little bit deeper about life, death and creation. After nearly 25 years though, it's incredible that these characters still manage to deliver such satisfyingly enjoyable movies. And if this really is the end of Toy Story movies, it's a great way to end the series.
  
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LeftSideCut (3778 KP) Jun 24, 2019

I'm seeing this today, can't wait!

Star Wars: Episode VIII - The Last Jedi (2017)
Star Wars: Episode VIII - The Last Jedi (2017)
2017 | Action, Sci-Fi
The Galaxy like you've never seen it before
Crafting sequels is never easy, but creating a fitting sequel to 2015’s biggest movie and one of the world’s biggest franchises is no easy feat. Not only do you have to make a film that moves the game on from The Force Awakens, but one that also meets the incredibly high expectations of fans across the globe.

Who took on this ridiculous job I hear you cry? Well Looper’s Rian Johnson takes over directorial duties from J.J. Abrams and the result is The Last Jedi. But is this a fitting sequel or a lacklustre affair?

Following on from the events of 2015’s The Force Awakens, Rey (Daisy Ridley) develops her newly discovered abilities with the guidance of Luke Skywalker (Mark Hamill), who is unsettled by the strength of her powers. Meanwhile, the Resistance, led by General Leia Organa (Carrie Fisher) prepares to do battle with not only the First Order, but Supreme Leader Snoke (Andy Serkis) and Kylo Ren (Adam Driver) too.

The Last Jedi opens with a beautifully choreographed battle between good and evil as Resistance pilot Poe Dameron (Oscar Issac), assisted by the adorable BB-8, tries to take on the evil First Order. This stunningly directed sequence sets up The Last Jedi perfectly – this is one hell of a good-looking film.

Practical effects are the order of the day here, something some other franchises seem to have forgotten about, and the movie is all the better for having them there. From large scale model ships to the more intricate fauna, The Last Jedi seeps with attention to detail – no stone has been left unturned in creating a living, breathing world. So, it’s all the more disappointing to be sucked out of the spectacle with some occasionally very shoddy CGI.

Apart from a couple of lapses that are geared more towards the film’s finale, The Last Jedi is probably the best-looking Star Wars film out there. From the blood-red lair of Supreme Leader Snoke to the salt-encrusted planet of the film’s gorgeous finale, every frame gives you something to look at. Rian Johnson carefully focusses the cameras on our main characters, using intense close-ups to bleed every single drop of emotion from them. Speaking of which, the entire cast is absolutely mesmerising.

Daisy Ridley deserves recognition for being utterly brilliant in this instalment. I had my reservations about her ability to cope with the toll this franchise would take on the actress but she has proved me wrong, and then some. John Boyega is excellent and Laura Dern’s addition to the galaxy is wonderful. The problem is the cast is just so huge, it’s impossible to mention everyone. Oh, Adam Driver’s performance really has to be seen to be believed and Kylo Ren is definitely moving up the ranks of the Star Wars villain hierarchy. His take on the character in The Last Jedi is exceptional.

If The Force Awakens was J.J. Abrams love letter to the franchise, then The Last Jedi is the break-up song
Special mention must go however, to Carrie Fisher. Rian Johnson has stated that none of Fisher’s scenes were changed or moved after the actresses’ untimely death last year, but her time on screen really does take on new, and emotional, meaning here. Princess Leia is as much a Star Wars staple as Chewie, Luke or Han and the galaxy certainly won’t shine brighter without her presence. Nevertheless, this was a fitting tribute to the actress and a wonderful body of work to have her name attached to.

The script is like nothing Star Wars has ever seen before. Riddled with more twists and turns than spaghetti junction, it’s almost entirely unpredictable and that’s something you really don’t see come around very often. In any other franchise it would be exhausting, but here it’s exhilarating and incredibly well written.

At 152 minutes, The Last Jedi is a long film, the longest in the franchise in fact and there’s no getting away from that. The middle act in which some of our heroes traverse a vast casino planet are a little off pace and it does have a whiff of George Lucas’ less than stellar prequels about it, but the rest of the film moves at breakneck speed.

Overall, Rian Johnson has taken risks here and the majority of them pay off with fantastic results; Star Wars: The Last Jedi is a worthy sequel to an ever-growing brand and one that outdoes its predecessor by some margin. If The Force Awakens was J.J. Abrams love letter to the franchise, then The Last Jedi is the break-up song because while still feeling like a Star Wars movie in many ways, it’s so different it’ll have you picking your jaw up off the floor more than once. My only question is: why isn’t Rian Johnson directing Episode IX?

https://moviemetropolis.net/2017/12/14/star-wars-the-last-jedi-review-the-galaxy-like-youve-never-seen-it-before/
  
Mystic Vale
Mystic Vale
2016 | Card Game, Fantasy
The Land needs you, Druid! It is plagued, barren, in need of revitalization and only your Circle can cure it and bring vivacity back to our home. Earn as many VP crystal shards as you can to defeat the other Druids and re-beautify us!

DISCLAIMER: This review focuses on vanilla Mystic Vale. We have most of the expansions in our collections, and we may do reviews on them and how they change the experience. If we do, we will either update this review or link to the expansion reviews here. -T

Okay, so the last part of my intro doesn’t quite make thematic sense, but this is a competitive game. A really good competitive game where there really isn’t a ton of direct player interaction, so if you enjoy merely messing with your opponents’ plans and just seeming like an annoying bee sting, read on.

I will also get this out of the way early: this is my first Card Crafting Game and the first of its type (that I know of, anyway). The concept is explained in the next paragraph. There are now others, but this is the grand-daddy. I was skeptical at first and was late to hop on the bandwagon here, but when I did I was really blown away. You have your own deck of cards that is exactly the same as your opponents’ decks, with a different colored back. Throw those cards into the provided clear sleeves, set up the other decks from which you will be purchasing upgrade cards, and you are setup.

The game mechanics are familiar, where you are pushing your luck to flip over cards from your deck to create a hand of cards… or bust and do nothing. Using the symbols on these cards allows you purchase cards from the current offering grid. Once you have purchased your new card(s) you must put them in the sleeves along with your starting cards to improve those starting cards! How can we do this, you ask? THE CARDS ARE SEE-THROUGH PLASTIC CARDS. Some starting cards are completely blank, and so adding to them drastically increases their value. This is a twist on the old deck building mechanic where you are no longer adding cards to make your deck more plentiful, but you are improving the sleeved cards you already have.

The art on the cards you are purchasing from the offer are printed in a way where information is split into three areas – top, middle, and bottom. So, you may have a starting card that gives you one icon worth of purchasing power with art on the top section. You grab a card to add to that another purchasing icon, with art on the bottom section. Now the next time this card comes up in your hand it is worth two icons to spend on further cards. Simple, right? Well, there are several types of purchasing icons (stars, leaves, paws, etc), not just one general icon. Some cards will furnish you with the other icons that you can use to purchase Vale cards (see photo below). These are powerful cards that can provide VPs and other actions to propel you to victory.

There’s so much in this game, even with just the vanilla base cards, that I just cannot explain everything here. So I won’t. If you have questions, do let me know. Speaking of the base game, here’s what you get.

A box. The box is decent size and will accommodate an expansion. I believe it is supposed to handle more than one, but in my experience, I wasn’t able to fit a whole lot in there with the provided insert. So I made my own. The VP tokens are great. The plastic cards are really great, but they have a strange (or familiar if you have played games like Gloom) smell to them that takes a bit to get used to smelling. Also, the cards come with a protective cling-film layer that will eventually start peeling off. These are used to facilitate printing on the plastic, and can be kept on or taken off – your preference. I’ll tell you what though. The art on this game is absolutely stellar. I really haven’t seen much better on a game, so I definitely am keeping my protective film on mine. The sleeves are decent, but I have had a few blowouts from usage. The game comes with more sleeves than is necessary, so I am hoping I never run out.

This review is long enough, but I wanted the reader to know that I hold this game in VERY high regard. It is well entrenched in my Top 10 list, and I don’t see it moving downward any time soon. The expansions definitely add a ton of replayability to it, but even as is, Purple Phoenix Games gives this one a revivified 21 / 24.

https://purplephoenixgames.wordpress.com/2019/03/15/mystic-vale-review/
  
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Onearmedcookie (6 KP) rated the PlayStation 4 version of Assassin's Creed: Origins in Video Games

Feb 10, 2018  
Assassin's Creed: Origins
Assassin's Creed: Origins
2017 | Action/Adventure
Beautifully created world, great story, well developed characters (0 more)
Irritating combat (0 more)
Assassin's Creed is back... With a bang!
So for the last few months I have been spending quite a lot of my free time exploring ancient Egypt. Getting to grips with the latest installment in the Assassin’s Creed series. A series that has had me hooked with its historical references since the beginning. Admittedly the first got rather repetitive and I found myself wishing Ubisoft had taken things into a different direction.
Yet since the second game appeared, and introduced us to the charming Ezio, I have been hooked. The latest installment – entitled Origins has seen Ubisoft go back to the drawing board redesigning some of the games mechanics. Hoping to breathe new life into the series, whilst spinning another tale in history. I have to confess for the most part it has proved to be rather successful.
I have rather enjoyed this series, playing through all of the different historical places. The last in the series though, Syndicate was superb. Instantly my favourite so far so for me Origins – had a lot to live up to! I was worried initially when, Ubisoft had decided to delay the next instalment for a year whilst they looked at redesigning elements that for me had previously worked fine.
With this in mind, I loaded the game into my trusty PS4 and began my journey! Origins takes place in ancient Egypt just as Cleopatra is fighting for the throne. The game centres around a Medjay named Bayek and his wife Aya who find themselves thrust into the fight for Egypt between Cleopatra and the new Pharaoh – her brother - Ptolemy XIII. This is the birthplace of the assasins guild and the beginning of their fight against the knights of the templar!
The story is captivating, well thought out and the characters soon jump from the screen making you want to push forward to see what happens to them. In fact the characters are some of the best in the series, they have been developed well with real character development making them seem even more real. You can’t help but feel immersed in this new word as you discover more of Egypt. I also want to point out how well the characters are voiced, the voice acting in Origins is top notch. Fuelled with emotion and true grit, this only opens them up more. Making the game feel deeper than any before in the series. This is tory telling at its best.
I mentioned that Ubisoft went back to the drawing board on this one, changing some of the formula that we’ve all become used to. This is a bigger world to explore than any before it, Egypt is epic in scale and lovingly recreated. The world is brimming with life and it certainly feels like a more open world adventure than the previous instalments in the series. You can backtrack revisiting other areas or totally bypass them – the choice is yours.
There also seems to be a bigger range of side quests, helping you level up the character – unlocking handy upgrades as you go. Crafting is even present albeit in a simpler format than in most RPG’s. Similar to the Farcry series you can now hunt the wildlife in the area to help craft better equipment.
One of the biggest changes for me though, was the Eagle vision! Gone is the yellow vision highlighting heat signatures in red, with targets in gold allowing you to see through walls. Now you get to fly a real Eagle above you in the sky – tracking enemies and other areas of interest. It adds a whole new dimension to the game, casing an enemies camp from the sky – tracking their movements from up above really adds to the feel of the game. As you level up you can also have the Eagle attack and distract enemies allowing you to sneak past areas unseen. I love this idea and could quite happily fly Sensu around the environment for hours on end.
Combat has also been overhauled. Alas, for me this is probably the weakest part of the game. You can now block with your shield by pressing the L1 shoulder button. Heavy and medium attacks are found on the R1 & R2 buttons. For ranged attacks you press L2 to equip your bow! Sounds okay, but in practice I have found this new layout a trifle irritating. Imagine three guards are rushing you, you hit one and then go to block a blow with your shield – darn it you accidently hit L2 instead and suddenly you have your bow in your hand, getting cut up by two other guards! Frustrating isn’t the word. Especially when you get to some of the higher level guards with better AI.
Other than the combat though this is a solid game, with a very in depth strong story and well developed characters. If you got a little bored with the series, then this is the game to get you back in. It’s bold, with a beautifully crafted world to explore. Assassin’s Creed is back and it’s about time!
  
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Lee (2222 KP) rated Aquaman (2018) in Movies

Dec 14, 2018  
Aquaman (2018)
Aquaman (2018)
2018 | Action, Sci-Fi
Outstanding action (0 more)
The usual CGI overload at the end (0 more)
A very enjoyable DCEU movie!
Before I begin, I just wanted to describe my feelings on the state of the DCEU up until now and hopefully this will be a good indication as to whether or not you're going to agree with me when it comes to Aquaman. So, as I'm sure most people will agree, so far the whole thing has been a bit of a disaster. A rush to try and bottle what Marvel have spent the last 10 years crafting and achieving, with just a handful of below average and inconsistently toned movies. I liked Man of Steel, and I didn't mind Batman V Superman, although I do understand why many people were disappointed. I really enjoyed Wonder Woman, and I found a lot to like within Justice League too. But as for Suicide Squad, well that one was just a ridiculous mess. And with all the uncertainty around the future of Henry Cavill and Ben Affleck in their roles as Superman and Batman, it seems DC still have a long way to go in terms of laying solid foundations for some decent universe building to rival Marvel.

So that brings us to Aquaman, probably the only other character of interest from Justice League who has yet to get his own origin/standalone movie. We got glimpses in Justice League, tastes of the underwater water world, and brief appearances from Amber Heards character Mera, so it's good to be able to expand on what has the potential to be a really strong, interesting character. And under the direction of James Wan, hopefully another welcome deviation from the dark, dull earlier DC movies that received so much criticism.

As far as origin stories go, things get off to a strong start. Lighthouse keeper Thomas Curry finds Atlantean queen Atlanna (Nicole Kidman) washed up on the rocks one day and takes her in to care for her. They fall in love, eventually giving birth to Arthur. A few years later and it's clear that Atlanna cannot stay. She returns to Atlantis, promising that she'll return to him one day, leaving Thomas to raise Arthur. When we join Arthur again, it's one year following the events of the Justice League and the defeat of Steppenwolf. Taking care of a bunch of hi-tech pirates who have boarded a submarine, but still finding time to return home to dad for a few beers and a laugh with the locals. He's left the world of Atlantis behind him, having been banished for being a half breed, and feeling anger at the treatment his mother received for giving birth to him. It's not long though before things all start kicking off and he had to return to life under the sea. Half brother Orm (Patrick Wilson) is looking to wage war on the surface world in retaliation for all the destruction and pollution within the seas, and begins trying to gain support from the seven kingdoms. Meanwhile, one of the pirates Aquaman encountered earlier has got his hands on some Atlantean technology, becoming Black Manta and vowing to get his revenge. During an undersea meeting with Vulko, aid to Atlanna and the man responsible for training Arthur as a child, Arthur is urged to find the lost Trident of Atlan, a magic artifact that once belonged to Atlantis’ first ruler. By wielding the trident, Arthur can reclaim his rightful place as king, hopefully uniting the worlds of land and sea.

There is a LOT going on here, and luckily for the most part, it all works relatively well. The quest for the trident is a bit like an Indiana Jones quest - Arthur and Mera have to undertake a trek across, and below, the Sahara desert, a trip to Sicily, a perilous boat trip and a journey to a hidden world deep within the ocean. The Black Manta storyline seems a bit unnecessary and annoying at times, although does provide some great action (and a setup for a sequel). The underwater scenes involving Atlantis and the other kingdoms are absolutely beautiful to look at, very detailed and imaginative, but these are the areas that unfortunately begin to let the movie down. Culminating in an epic underwater battle involving thousands of different creatures and weapons, the movie ends up as just another DCEU CGI overload.

Despite that, I actually had a lot of fun with this movie, and I particularly loved the action. Fluid, balletic fight scenes, with the viewpoint flowing above and around those involved, we follow a character as he powers through walls and roofs, pulling out to reveal and follow other characters in action, the direction of these scenes is extremely effective. Overall, this is definitely a strong step up for the DCEU and a worthy standalone movie. I just hope they can now keep this momentum going.
  
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Rache (174 KP) Dec 15, 2018

I can hardly wait to go see this. Their choice of lead actor was inspired. Even when he looks serious, he has that little tilt to one eyebrow that shows you he's not taking himself too seriously. Oh, and there should be a law against that man wearing too many clothes ?

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Lee (2222 KP) Dec 15, 2018

Don't worry, he doesn't wear many clothes throughout ?. I actually thought he was great in this though, even though most of my attention was directed towards Amber Heard ?