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    Canon PRINT Inkjet/SELPHY

    Canon PRINT Inkjet/SELPHY

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    Canon PRINT Inkjet/SELPHY is the print and scan app for PIXMA, MAXIFY and SELPHY from your iPad,...

    Eastern Empires

    Eastern Empires

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    Tabletop Game

    Eastern Empires is a board game for 3 to 9 players and covers the development of ancient...

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    Inkling

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    As featured in the New York Times, Wall Street Journal, and Techcrunch. Inkling's interactive...

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    YouTube Kids

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    The official YouTube Kids app is designed for curious little minds to dive into a world of...

No Time to Die (2021)
No Time to Die (2021)
2021 | Action, Adventure, Thriller
Works well enough - despite a weak villain
The Daniel Craig James Bond films are a different breed of Bond films. Instead of each one being a “one-off, fun romp” filled with Gadgets, Villains, Beautiful Ladies and Wild Stunts, the 5 films of the “Daniel Craig era” of Bond films was something else…gritty, serious and serialized, each film standing on it’s own but also building on the previous one to tell one long story.

It will be up to the individual to decide whether this type of storytelling works for Bond.

For me, it does.

Picking up where SPECTRE left off, NO TIME TO DIE follows Bond and his lady love from that film, Madeliene (Lea Seydoux) as they are followed and threatened by agents from SPECTRE. After an action-packed opening, Bond heads into retirement only to be drawn back in.

Director Cary Fukunaga (BEASTS OF NO NATION) crafts a satisfying, if somewhat too long and dragged out, finale for Craig as Bond battles villains joined by old friends (and fiends) along the way (as a bit of a final Curtain Call for them all), meets some new allies (and adversaries) all while dealing with his own feelings.

And it is this part of the film that “Bond purists” will be the most annoyed about. JAMES BOND HAS FEELINGS! He isn’t just a “Super-Spy” with a quip and a gadget, Fukunaga and perennial Bond writers Neal Purvis & Robert Wade (along with Fukunaga and Phoebe Waller-Bridge) craft a Bond that has cracks in his veneer that show doubts and fears underneath.

This rounding out of the character works for me in this film, especially if you put this film in the context of all 5 Craig Bond films. It is a natural growth for the character and one that Craig handles well.

As for the performances, regular Bond players Ralph Fiennes (M), Naomi Harris (Moneypenny), Ben Whishaw (Q), Rory Kinnear (Tanner) and Jeffrey Wright (CIA Agent Felix Leiter) all have a moment (or 2) to shine and they show up on the screen like old friends showing up at a going away party. Christoph Walz also reprises his role of Blofeld from SPECTRE (it’s not a spoiler, it’s in the trailers) and it was good to see Blofeld and Bond play chess one last time and Seydoux’s performance as Bond’s “lady love” is “good enough”.

But it is the newcomers to this story that stand out to me - with one strong exception. Lashana Lynch (as a fellow 00 agent) and Billy Magnussen both shine in this film as do Ana de Armas as another femme that Bond encounters - this is the 3rd strong performance I’ve seen from the former model (following strong turns in BLADE RUNNER 2049 and opposite Craig in KNIVES OUT) and am eagerly awaiting what she will do next.

Only Rami Malek as villain Safin fails to be interesting and that’s where this film falls down. Safin’s encounters with Bond bring the energy and excitement down, thanks to Malek’s “underplaying” of a role that should have been overplayed. His performance just doesn’t work.

But, this is a Bond film, so the acting and plot always take a backseat to the action - and the action in this film is better than average, but not A-M-A-Z-I-N-G as one expects from Bond films. Couple that with Malek’s underwhelming performance and this Bond film will leave audiences with an unfulfilled feeling.

Unless, you are invested in the journey that Craig has taken Bond on - and the culmination of that journey to conclude this film. If you are invested in that, this film work. If you are not, it will not.

It worked for me.

Letter Grade: B+

7 1/2 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
Arctic (2019)
Arctic (2019)
2019 | Adventure, Drama
This week has been one of the coldest on record across much of the United States. The “polar vortex” has brought with it sub-zero temps complete with snow and ice. It seems only fitting that Arctic a survival movie co-written and directed by YouTube star Joe Penna would be releasing the very same week. In his first feature film directorial debut Penna brings both the beauty and the dangers of the Arctic (Iceland in this case) to the big screen.

A lone man identified only as Overgård (Mads Mikkelsen) has crashed his cargo plane somewhere in the arctic. We don’t know how long he has been stranded there, but long enough for him to have carved out a giant S.O.S in the snow. He has converted his downed plane into his new home and goes about the same routine every day. He sets his watch alarm to keep his schedule, which involves catching fish through the ice, and setting out in a different direction each day to manually wind his transponder in the hopes that a rescue will finally come.

One day, a day like countless days before it, Overgård’s transponder turns from red to green and in the distance a helicopter appears. His lucky day soon turns into tragedy as the harsh winds of the Arctic toss the helicopter around like a kite in a hurricane, crashing it to the ground. Overgård quickly runs to the crash site only to find that one of the pilots has died in the crash, and the other (Maria Thelma Smáradôttir) is barely conscious and has a gaping wound in her side. In a scene that could almost be described as humorous (if it wasn’t for the dire situation itself), Overgård crafts a sled out of the helicopter’s sliding door to carry the woman back to the safety of his plane, only to find out the next day that inside the helicopter was an actual rescue sled.

Sadly, it isn’t long before the young pilot’s wound begins to fester that Overgård must make a choice. Stay in the little slice of heaven that he has carved up for himself or risk the forces of nature in an effort to save the woman’s life. With a map he recovered from the downed helicopter, Overgård is able to identify an outpost and carefully plots out the journey that will take them there. The journey he plans for will take several days and has numerous obstacles to overcome. Yet, with a heart that clearly is as large as the vastness of the arctic itself, he realizes he has no choice.

Arctic is a movie with very little dialog, other than an occasional comment to himself or an attempt to rouse his unconscious guest. For a movie that says so little it’s the atmosphere that says so much. The film attempts to capture the harsh conditions that Overgård faces along his journey and does it so brilliantly that you can almost feel the icy weight as it bears down. The audience struggles with every wintery step as if they are not only spectators, but active participants in the journey. The scenery is as awe inspiring as it is deadly. The music seamlessly blends into the environment to a point where you are aware it’s there but doesn’t break the immersion.

Arctic could almost be mistaken as a documentary, a film about one mans survival in one of the most inhospitable places on the planet. Its pacing is deliberate, even if it is a bit slow at times. There is little need to add extra flair or danger into the mix, because nature alone provides it in spades. Arctic is not a movie that will appeal to those looking for non-stop action. At its heart it is really a movie about man vs nature, and nature can be a beast all its own. Arctic is certainly a movie for those looking for something a bit different. For those who are looking for a survival movie that doesn’t take place on a deserted isle, then this is right up your alley. Arctic shows that sometimes realism is far more interesting than fiction.
  
The Elder Scrolls Online Tamriel Unlimited
The Elder Scrolls Online Tamriel Unlimited
2015 | Massively Multiplayer
Many of my friends kept telling me I should play Elder Scrolls Online because it was a lot of fun and set before the events of Skyrim. I told them I didn't have it yet, but eventually I would check it out. I liked that they followed in the steps of Guild Wars 2 by not having a monthly subscription, once you buy the game it's yours to play to your heart's content. I waited until it went on sale on Steam and got the collector's edition which included three DLCs and a horse mount. I was excited to create a new character and explore the world of Elder Scrolls Online. I actually made two characters both in the Nightblade job class a Dark Elf and a Wood Elf. You can have 8 character slots which is pretty nice. I may go and try out a Khajiit character later.


One of the many Khajit characters in the game.

The character creation is very user friendly with a variety of options. However, I once again wondered why there so many different variations of bald for the female characters. I suppose that just gives you a lot of options if that's your thing. I did like that there were plenty of longer hair options for the characters. Once my character creation was complete, I could not wait to start my adventure. I also had to pick which server to play on North American or European. I went with North American as the time difference doesn't really let me play with my European friends. Depending on which character you pick: Dark Elf, Wood Elf, High Elf, Khajit, Argonian, Nord, Breton, Redguard, or Orc you start the game that gives you a tutorial introduction for the game controls and then you have racial origin quests you can play. I play the game on PC so my controls were for the PC, but you can also play the game on PS4 and XboxOne. Once I finished the tutorial quest I was able to really begin exploring the world of Tamriel.



My Dark Elf ready for adventure!

One great thing that stands out is how easy the controls are to map and use. The user menu for items and quest logs is incredibly user friendly making the game feel nicely streamlined. There is literally tons to see and do in Elder Scrolls Online ranging from a myriad of side quests to origin story quests as well as the main story quests. Another thing I like is the dungeon system. While I like Final Fantasy 14, the one thing I really do not like is how many forced dungeon crawls there are. Elder Scrolls Online has made it so that if you want to do a dungeon you can or you can just skip it if it's not your thing.

There are actually seven different types of dungeons. You have the public dungeons which if you have the right character build, you can solo very easily. This dungeon is open to everyone so solo players can come in and explore and team up with people who are in there if they wish. Public dungeons are a bit more challenging than the other dungeons so in general a group definitely helps. Delves are solo dungeons pertinent to whichever quest you're on. Non-Veteran group dungeons are instanced dungeons that require a group of four and are normal mode and scale to the level of the group leader. Veteran dungeons are instanced as well, but they don't unlock until you're level 50 and they are a higher difficulty than the other dungeons. Trials are 12 person instances that are mainly for endgame content and require a solid group and teamwork. Craglorn delves are instanced dungeons that have you kill a specific bosses inside. Finally, there is the Dragonstar Arena which is a 4 person instance PVE (Player versus event) arena. This has 10 different levels where you work together to fight 5 waves of monsters in each level and a final boss at the end. This is a difficult level dungeon for experienced players.


Battling in a Delve.



There is chat of course and for the most part it's alright in the fact that you can learn about events or people looking for groups so you can team up for quests and dungeons. This also lets you know what guilds are out there recruiting. Other times I tend to turn off zone chat because there's only so many sexual innuendo and dick jokes I can take. For the most part I run around by myself doing quests and I always have fun doing them and I have done a few group dungeons which are fun as well. The community in Elder Scrolls Online is quite friendly from what I've experienced and there are a lot of players who are willing to help if you need it and give advice about the game and class builds. I've even had a few players trade gear with me to help my Nightblade characters be even better which was so nice of them. That alone has made my experience with Elder Scrolls Online even more enjoyable.

The different areas that I've explored so far are beautiful. Just exploring is a lot of fun in itself because each area is completely different so it's a lot of fun to just look around at everything. The music in the game is fantastic as well and sets a great atmosphere for the story and quests. The battles are fun and easy to navigate. Leveling doesn't feel like a chore and unlocking skills is simple to do and with enough skill points you can even morph your skills into more powerful abilities. Traveling is great too because once you unlock a way shrine you can fast travel to those spots that you have unlocked. It does cost some gold when you fast travel however, but with all the quests you get under your belt it's not that big a deal. Traveling on a mount is easy, you can just use a command that has your character whistle and your mount will appear so you can head to where you need to go.


My Wood Elf admiring the beautiful scenery.

There is PVP (player versus player) in the game. You can fight in Cyrodiil from level 10 and above. You can also challenge other players to a duel anywhere in Tamriel. If the person accepts your duel challenge, a flag appears and you fight in the designated area marked by the flag, if you leave that area it results in a forfeit. I tried it out once just to see what it was like (PVP is not my thing) and it was alright. For those who love PVP it is one more fun adventure thing you can do in the game.

You can do crafting in the game as well. There is an introductory quest to crafting that you get so you can learn about the craft you choose. There are six crafts to choose from: Blacksmith, Clothier, Alchemy, Enchanting, Provisioning, and Woodworking. The tutorial on how to do the crafts is easy to follow and once you get started it's easy to do. This is also a terrific way to make a bit of extra coin in the game for all the things you need such as gear and healing potions.

The one issue I have with Elder Scrolls Online is that there is no cross platform gaming. This means if you play on the PC, but your friends play on the PS4 or XboxOne consoles you can't play together. This means that PC players are on their own server and the console players are on their own separate server. I can understand a bit why they did it that way, but it kind of sucks that I can't play with my friends who are on the console platforms. In that regard, Final Fantasy 14 is winning because you can play with your friends across all platforms. Perhaps that may change in the future, but for now that's not the case.

Lack of cross platform gaming aside, Elder Scrolls Online is a great game. It's a fun adventure with a ton of content to explore and plenty of things to see and do. I'm glad I was able to check it out and I'm enjoying playing by myself and with other people. It's an MMORPG that offers a lot of great things in its game and gives a huge amount of freedom to the different play styles that people have allowing everyone to enjoy the game the way they wish. Now, I'm off to do some more adventuring in Tamriel!