Search
Search results
Movie Metropolis (309 KP) rated Godzilla: King of the Monsters (2019) in Movies
Jun 10, 2019 (Updated Jun 10, 2019)
All hail the Titans
2014’s Godzilla was a thrilling and somewhat underrated return to form for the king of the kaiju. Directed by visionary film-maker Gareth Edwards, Godzilla’s return to the big screen was beautifully filmed with some of the best set pieces ever seen on celluloid. It certainly made up for the Roland Emmerich monstrosity that shall remain nameless here.
Little did we know 5 years ago that Edwards’ mega movie would be the start of a franchise culminating in a battle of the ages: Godzilla vs Kong. Follow-up film Kong: Skull Island was again, beautifully filmed, feeling like a movie from a completely different era. Now the follow-up to the follow-up is here. Still with us? Good.
Members of the crypto-zoological agency Monarch face off against a battery of god-sized monsters, including the mighty Godzilla, who collides with Mothra, Rodan, and his ultimate nemesis, the three-headed King Ghidorah. When these ancient super-species-thought to be mere myths-rise again, they all vie for supremacy, leaving humanity’s very existence hanging in the balance.
Taking over from Gareth Edwards after he chose not to return to the franchise is director Michael Dougherty. If the name rings a bell, it’s because he co-wrote X2 and directed the fantastic horror comedy, Krampus. Used to much-lower budgets than this $200million behemoth, Dougherty crafts a film that throws everything including the kitchen sink at the audience, but lacks the lightness of touch that made its predecessors such popcorn-munching fun.
With a cast that includes Stranger Things’ Millie Bobby Brown, Vera Farmiga, Sally Hawkins, Ken Watanabe, Charles Dance and Kyle Chandler, you’d be forgiven that everything from a characterisation point of view would be spot on. Unfortunately, that just isn’t the case. The story and screenplay, penned by Dougherty himself is really lacklustre with poor, cringeworthy dialogue and some wooden performances by actors who should really know better. The attempts at Marvel-esque humour fall completely flat and this is a real shame.
Making her feature film debut, Mille Bobby Brown salvages what she can from the script and performs very well but when the screenplay doesn’t know what to do with individual characters, they’re tossed aside as Ghidorah fodder and completely forgotten about. Not only is this frustrating for the audience, but it certainly isn’t script-writing best practice.
Thankfully, things start to turn around when it comes to the cinematography. Lawrence Sher, who has worked on Paul, The Hangover and the upcoming Joker movie picks some outstanding shots that make you feel very much part of this almost apocalyptic universe the Titans are roaming. While stopping short of beautiful, many of the sequences are too messy for that, Godzilla: King of the Monsters is a very attractive film indeed and the colours used are ethereal in their nature and require the biggest screen possible to get the most from them.
Godzilla is beautifully rendered and while the look is less successful on King Ghidorah, it’s not enough to detract from the exceptional visual effects work
The special effects too make a lasting impression. This was not a cheap film to make and thankfully this shows on screen. Whilst naturally heavy on CGI, Dougherty has stated that practical effects had been used wherever possible. Perhaps the biggest compliment here is that it’s impossible to tell where practical meets CG.
Godzilla is beautifully rendered and while the look is less successful on King Ghidorah, it’s not enough to detract from the exceptional visual effects work that has gone into making Godzilla 2. Mothra in particular is a sight to behold.
Bear McCreary’s score too is very good. After working on relatively low-budget films until now, his orchestral and vocal compositions work beautifully with what’s being shown on screen and the music has an operatic vibe that feels truly fitting of a film of this magnitude.
Nevertheless, Godzilla: King of the Monster’s downfall is in that shoddy script. None of the actors bring their a-game here and moments that should have emotional poignancy don’t hit home because they’re not allowed to. Within 10 minutes of the film’s opening, we’re smack bang in the middle of an action sequence with it rarely letting up until the thrilling finale 2 hours later.
Overall, Godzilla: King of the Monsters is a perfectly adequate outing for the king of the kaiju but one that comes with a dash of disappointment. The bar was set incredibly high by Gareth Edwards and while the special effects and action scenes are impressive, that’s not enough to mask poor storytelling and thinly drawn characters.
https://moviemetropolis.net/2019/05/29/godzilla-king-of-the-monsters-review-all-hail-the-titans/
Little did we know 5 years ago that Edwards’ mega movie would be the start of a franchise culminating in a battle of the ages: Godzilla vs Kong. Follow-up film Kong: Skull Island was again, beautifully filmed, feeling like a movie from a completely different era. Now the follow-up to the follow-up is here. Still with us? Good.
Members of the crypto-zoological agency Monarch face off against a battery of god-sized monsters, including the mighty Godzilla, who collides with Mothra, Rodan, and his ultimate nemesis, the three-headed King Ghidorah. When these ancient super-species-thought to be mere myths-rise again, they all vie for supremacy, leaving humanity’s very existence hanging in the balance.
Taking over from Gareth Edwards after he chose not to return to the franchise is director Michael Dougherty. If the name rings a bell, it’s because he co-wrote X2 and directed the fantastic horror comedy, Krampus. Used to much-lower budgets than this $200million behemoth, Dougherty crafts a film that throws everything including the kitchen sink at the audience, but lacks the lightness of touch that made its predecessors such popcorn-munching fun.
With a cast that includes Stranger Things’ Millie Bobby Brown, Vera Farmiga, Sally Hawkins, Ken Watanabe, Charles Dance and Kyle Chandler, you’d be forgiven that everything from a characterisation point of view would be spot on. Unfortunately, that just isn’t the case. The story and screenplay, penned by Dougherty himself is really lacklustre with poor, cringeworthy dialogue and some wooden performances by actors who should really know better. The attempts at Marvel-esque humour fall completely flat and this is a real shame.
Making her feature film debut, Mille Bobby Brown salvages what she can from the script and performs very well but when the screenplay doesn’t know what to do with individual characters, they’re tossed aside as Ghidorah fodder and completely forgotten about. Not only is this frustrating for the audience, but it certainly isn’t script-writing best practice.
Thankfully, things start to turn around when it comes to the cinematography. Lawrence Sher, who has worked on Paul, The Hangover and the upcoming Joker movie picks some outstanding shots that make you feel very much part of this almost apocalyptic universe the Titans are roaming. While stopping short of beautiful, many of the sequences are too messy for that, Godzilla: King of the Monsters is a very attractive film indeed and the colours used are ethereal in their nature and require the biggest screen possible to get the most from them.
Godzilla is beautifully rendered and while the look is less successful on King Ghidorah, it’s not enough to detract from the exceptional visual effects work
The special effects too make a lasting impression. This was not a cheap film to make and thankfully this shows on screen. Whilst naturally heavy on CGI, Dougherty has stated that practical effects had been used wherever possible. Perhaps the biggest compliment here is that it’s impossible to tell where practical meets CG.
Godzilla is beautifully rendered and while the look is less successful on King Ghidorah, it’s not enough to detract from the exceptional visual effects work that has gone into making Godzilla 2. Mothra in particular is a sight to behold.
Bear McCreary’s score too is very good. After working on relatively low-budget films until now, his orchestral and vocal compositions work beautifully with what’s being shown on screen and the music has an operatic vibe that feels truly fitting of a film of this magnitude.
Nevertheless, Godzilla: King of the Monster’s downfall is in that shoddy script. None of the actors bring their a-game here and moments that should have emotional poignancy don’t hit home because they’re not allowed to. Within 10 minutes of the film’s opening, we’re smack bang in the middle of an action sequence with it rarely letting up until the thrilling finale 2 hours later.
Overall, Godzilla: King of the Monsters is a perfectly adequate outing for the king of the kaiju but one that comes with a dash of disappointment. The bar was set incredibly high by Gareth Edwards and while the special effects and action scenes are impressive, that’s not enough to mask poor storytelling and thinly drawn characters.
https://moviemetropolis.net/2019/05/29/godzilla-king-of-the-monsters-review-all-hail-the-titans/
Ryan Hill (152 KP) rated The Last Samurai (2003) in Movies
Jun 23, 2019
" I will tell you, how he lived"
The honour and code of the samurai has always been enticing to a Western civilisation that is far removed from such customs, which perhaps makes The Last Samurai such an enticing, enigmatic film. Edward Zwick crafts quite an epic adventure rich in mythology & thematic resonance that while traditionally Hollywood in its construction still manages to exist a cut above many such movies of its ilk, a touch of class surrounding how the story of Captain Nathan Algren is put together, based as it is on several real life legendary American figures who played key roles in the Satsuma Rebellion in Japan during the late 19th century. This isn't a direct re-telling of those events but serves as a leaping off point to construct a tale about a stranger in a strange land, of a man haunted by fighting an unjust war who rediscovers his honour & place in the world through a dying culture. Zwick's film is slick, sweeping, beautifully shot and frequently involving, backed up by a strong performance by Tom Cruise in one of those roles that remind you just what a good actor he can be.
In the role of Algren, Cruise begins a dejected man living out of a bottle, bereft of purpose & suffering post-Civil War nightmares of a man touted as a hero despite feeling the guilt of slaughtering Indians crushed under the might of a military machine; in that sense, The Last Samurai is very anti-war in its message, John Logan's story painting the Americans and specifically the Imperialist Japanese not in the greatest light. Cruise takes Algren on a traditional voyage of discovery, first pitted against the samurai code & eventually becoming consumed by it, consumed by the similarity of the way of the warrior between both cultures - and Ken Watanabe's dignified samurai 'rebel' Katsumoto learns from him, as well as the other way around, with Cruise remaining stoic & only getting flashes of a chance to display the usual Cruise charm, but that's OK - Algren isn't the kind of character to benefit from that, Cruise's natural magnetism is enough here. Wit is provided thankfully through, albeit briefly, Billy Connolly as a tough old Irish veteran & chiefly Timothy Spall as our portly 'narrator' of sorts, who serves to help mythologise Algren & the legend itself. Zwick is most concerned with that, you see, the idea of legends and how men become them, exploring that concept alongside digging into the cultural rituals and practises of a changing Japan.
Algren's story is placed at a time when the old ways of Japan were shifting, under the pressures of global politics & business; the Emperor here is a naive young man, sitting on an empty throne, looking to Watanabe for validation as his advisor's push to quash a rebellion fighting to preserve the old ways, preserve Japanese interests as America knocks on the door. That's why Cruise's role here is so interesting, his character learning of the samurai code & helping those around him remember their history, and Zwick explores well the concept of national identity alongside personal ideas of myth, legend & destiny. It all boils together in a careful script, never overblown, which neatly develops the relationships involved & helps you fully believe Algren's transformation into the eponymous 'last samurai'. Along the way, Zwick doesn't forget theatrics - staging plenty of well staged & intense fight scenes which utilise the strong Japanese production design, before building to a quite epic war climax with army pitted against army, with personal stakes cutting through it, backed up indeed by another superlative score by Hans Zimmer. It becomes more than just a historical swords & armour film, reaching deeper on several levels.
What could have been a slow paced, potentially ponderous movie is avoided well by Edward Zwick, who with The Last Samurai delivers one of the stronger historical adventure epics of recent years. Beautifully shot in many places, with some excellent cinematography & production standards, not to mention an impressive script well acted in particular by Tom Cruise & Ken Watanabe, Zwick creates a recognisably Hollywood picture but for once a movie that doesn't dumb down, doesn't pander and ultimately serves as an often involving, often damn well made story. Especially one to check out if you love the way of the samurai.
In the role of Algren, Cruise begins a dejected man living out of a bottle, bereft of purpose & suffering post-Civil War nightmares of a man touted as a hero despite feeling the guilt of slaughtering Indians crushed under the might of a military machine; in that sense, The Last Samurai is very anti-war in its message, John Logan's story painting the Americans and specifically the Imperialist Japanese not in the greatest light. Cruise takes Algren on a traditional voyage of discovery, first pitted against the samurai code & eventually becoming consumed by it, consumed by the similarity of the way of the warrior between both cultures - and Ken Watanabe's dignified samurai 'rebel' Katsumoto learns from him, as well as the other way around, with Cruise remaining stoic & only getting flashes of a chance to display the usual Cruise charm, but that's OK - Algren isn't the kind of character to benefit from that, Cruise's natural magnetism is enough here. Wit is provided thankfully through, albeit briefly, Billy Connolly as a tough old Irish veteran & chiefly Timothy Spall as our portly 'narrator' of sorts, who serves to help mythologise Algren & the legend itself. Zwick is most concerned with that, you see, the idea of legends and how men become them, exploring that concept alongside digging into the cultural rituals and practises of a changing Japan.
Algren's story is placed at a time when the old ways of Japan were shifting, under the pressures of global politics & business; the Emperor here is a naive young man, sitting on an empty throne, looking to Watanabe for validation as his advisor's push to quash a rebellion fighting to preserve the old ways, preserve Japanese interests as America knocks on the door. That's why Cruise's role here is so interesting, his character learning of the samurai code & helping those around him remember their history, and Zwick explores well the concept of national identity alongside personal ideas of myth, legend & destiny. It all boils together in a careful script, never overblown, which neatly develops the relationships involved & helps you fully believe Algren's transformation into the eponymous 'last samurai'. Along the way, Zwick doesn't forget theatrics - staging plenty of well staged & intense fight scenes which utilise the strong Japanese production design, before building to a quite epic war climax with army pitted against army, with personal stakes cutting through it, backed up indeed by another superlative score by Hans Zimmer. It becomes more than just a historical swords & armour film, reaching deeper on several levels.
What could have been a slow paced, potentially ponderous movie is avoided well by Edward Zwick, who with The Last Samurai delivers one of the stronger historical adventure epics of recent years. Beautifully shot in many places, with some excellent cinematography & production standards, not to mention an impressive script well acted in particular by Tom Cruise & Ken Watanabe, Zwick creates a recognisably Hollywood picture but for once a movie that doesn't dumb down, doesn't pander and ultimately serves as an often involving, often damn well made story. Especially one to check out if you love the way of the samurai.
Gareth von Kallenbach (980 KP) rated The Lady In The Van (2015) in Movies
Aug 6, 2019
In the last two decades America has seen an almost literal ‘invasion’ of British film and television programming. Like the British ‘music invasion’ some 60 years ago we just can’t seem to get enough of it. Today’s film for your consideration is the 2015 British dramatic comedy ‘The Lady In The Van’. Based upon the 1999 West End play of the same name written by Alan Bennett and starring famed British actress Maggie Smith, who also portrayed the lead in the original stage production at Queens Theater in London and again in a 2009 BBC 4 radio adaption, ‘The Lady In The Van’ follows the true story of Maggie Shepherd. An elderly lady who lived in a rundown van in Bennett’s driveway for 15 years.
Directed by Nicholas Hytner, who also directed the stage play, the film stars legendary British actress Maggie Smith as Maggie Shepherd, Alex Jennings as Alan Bennett, Jim Broadbent as Underwood, Deborah Findlay as Pauline, Roger Allam as Rufus, Gwen Taylor as Mam, Cecillia Noble as Miss Brisco, Nicholas Burns as Giles Perry, Pandora Colin as Mrs Perry, and Frances de la Tour As Ursula Vaughan Williams.
‘The Lady In The Van’ follows the true story of playwright Alan Bennett’s strained and tested relationship with Miss Maggie Shepherd. An eccentric and frightened homeless woman whom he befriended in the 1970s shortly after he moved into London’s Camden neighborhood. Originally, Bennett invites Shepherd to park her aging Bedford van in his driveway so she can list it as an address in order to collect benefits and eventually move on. Instead, Shepherd ends up living in the van in Bennett’s driveway for 15 years. Just before her death in 1989, Alan learns that Maggie Shepherd is actually Margaret Fairchild. A gifted piano player who was a pupil of pianist Alfred Cortot and had a fondness for Chopin. So much so that when she tried to become a nun, she was kicked out of her religious order twice for wanting to play music. Bennett also learns that the reason Shepherd was homeless was that she was on the run for leaving the scene of a crime she didn’t commit after escaping an institution where she’d been committed by her own brother.
I found this movie to be a prime example of the concept ‘Everyone Has A Story To Tell’. Whether the person wants to tell the story or not is a whole other idea entirely. The strange friendship between Bennett and Shepherd is certainly an unusual one to be sure. While Bennett’s neighbors would be happy to see they as they describe ‘the crazy old lady leave the neighborhood, Bennett seems to follow his writer’s instincts and also his humanity. Maggie Smith’s and Alex Jennings’s performances as the oddly paired friends go far in helping to comprehend what went on between the two. Shepherd and Bennett both excelled as artists in their own way. One as a writer one as a musician. Both kinds of artists tell stories thorough their respective crafts. In this case though, the writer (Bennett) had the ‘responsibility’ of telling Shepherd’s story after debating with himself more than once whether he had the right to do so and whether it was moral or not. On top of that, it took over a decade to find the answers Bennett was looking for. In the end, it seems Bennett did what writers do. They use what’s around them in their lives to write about. And perhaps, by doing so, he helped give Shepherd some sort of closure and perhaps peace as well just before her death.
I’m going to give this film 4 out of 5 stars. The movie clocks in at 104 minutes so it is a long movie but honestly, how can you say ‘no’ to a movie with Maggie Smith? Honestly, explain that one to me. She definitely ‘carries the film’ with her performance as Miss Mary Shepherd but the combination of her performance and that of Alex Jennings as the writer Alan Bennett that really make the film. I think another one of the reasons this film was good was because you had so many of the people that were involved in the original play that worked on the film itself. I personally find some British films, comedies in particular, to be a bit quirky sometimes. As funny as British humor is its sometimes difficult to grasp at first and there’s a bit of that in this film. Don’t let that discourage you though. If you can find an awesome art house movie theater, I’d certainly recommend going to catch it there. If you can’t, watch it online.
This is your friendly neighborhood freelance photographer and movie fanatic ‘The CameraMan’ and on behalf of my fellows at Skewed & Reviewed I’d like to say ‘Thanks For Reading’ and we’ll see you at the movies.
Directed by Nicholas Hytner, who also directed the stage play, the film stars legendary British actress Maggie Smith as Maggie Shepherd, Alex Jennings as Alan Bennett, Jim Broadbent as Underwood, Deborah Findlay as Pauline, Roger Allam as Rufus, Gwen Taylor as Mam, Cecillia Noble as Miss Brisco, Nicholas Burns as Giles Perry, Pandora Colin as Mrs Perry, and Frances de la Tour As Ursula Vaughan Williams.
‘The Lady In The Van’ follows the true story of playwright Alan Bennett’s strained and tested relationship with Miss Maggie Shepherd. An eccentric and frightened homeless woman whom he befriended in the 1970s shortly after he moved into London’s Camden neighborhood. Originally, Bennett invites Shepherd to park her aging Bedford van in his driveway so she can list it as an address in order to collect benefits and eventually move on. Instead, Shepherd ends up living in the van in Bennett’s driveway for 15 years. Just before her death in 1989, Alan learns that Maggie Shepherd is actually Margaret Fairchild. A gifted piano player who was a pupil of pianist Alfred Cortot and had a fondness for Chopin. So much so that when she tried to become a nun, she was kicked out of her religious order twice for wanting to play music. Bennett also learns that the reason Shepherd was homeless was that she was on the run for leaving the scene of a crime she didn’t commit after escaping an institution where she’d been committed by her own brother.
I found this movie to be a prime example of the concept ‘Everyone Has A Story To Tell’. Whether the person wants to tell the story or not is a whole other idea entirely. The strange friendship between Bennett and Shepherd is certainly an unusual one to be sure. While Bennett’s neighbors would be happy to see they as they describe ‘the crazy old lady leave the neighborhood, Bennett seems to follow his writer’s instincts and also his humanity. Maggie Smith’s and Alex Jennings’s performances as the oddly paired friends go far in helping to comprehend what went on between the two. Shepherd and Bennett both excelled as artists in their own way. One as a writer one as a musician. Both kinds of artists tell stories thorough their respective crafts. In this case though, the writer (Bennett) had the ‘responsibility’ of telling Shepherd’s story after debating with himself more than once whether he had the right to do so and whether it was moral or not. On top of that, it took over a decade to find the answers Bennett was looking for. In the end, it seems Bennett did what writers do. They use what’s around them in their lives to write about. And perhaps, by doing so, he helped give Shepherd some sort of closure and perhaps peace as well just before her death.
I’m going to give this film 4 out of 5 stars. The movie clocks in at 104 minutes so it is a long movie but honestly, how can you say ‘no’ to a movie with Maggie Smith? Honestly, explain that one to me. She definitely ‘carries the film’ with her performance as Miss Mary Shepherd but the combination of her performance and that of Alex Jennings as the writer Alan Bennett that really make the film. I think another one of the reasons this film was good was because you had so many of the people that were involved in the original play that worked on the film itself. I personally find some British films, comedies in particular, to be a bit quirky sometimes. As funny as British humor is its sometimes difficult to grasp at first and there’s a bit of that in this film. Don’t let that discourage you though. If you can find an awesome art house movie theater, I’d certainly recommend going to catch it there. If you can’t, watch it online.
This is your friendly neighborhood freelance photographer and movie fanatic ‘The CameraMan’ and on behalf of my fellows at Skewed & Reviewed I’d like to say ‘Thanks For Reading’ and we’ll see you at the movies.
Purple Phoenix Games (2266 KP) rated Vendarla in Tabletop Games
Oct 6, 2020
The kobolds and dragons have taken over the mountain that once belonged to the noble dwarves in this land. The Queen has decided it’s time to take it back. She needs as many fine-crafted armory items as possible using the materials found in the mountain, but she will be pleased with the first craftsperson to finish three of them for her army. Are you prepared to brave the mountain’s dangers in order to secure the materials needed to craft her required items, or will the dragons and kobolds prove too difficult for you to overcome? This is Vendarla.
Vendarla is a press-your-luck, hand management, set collection card game where players are working against one another to collect the proper materials to craft three Queen’s Armory items while avoiding kobold warriors and thieves, as well as several dragons guarding the mountain.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components may be different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to back the game through the upcoming Kickstarter campaign, order from your FLGS, or purchase through any retailers stocking it after fulfillment. -T
To setup, follow the rulebook advice for your number of players, but generally Vendarla will be setup on the table in different areas: the Market, the Mountain, the Queen’s Armory, and the gold stash. Each player will receive five gold, and their choice of either two or three (depending on play count) Queen’s Armory items to begin working on during the game. Determine first player by giving the dragon token, shown below, to the player who most recently watched a dragon movie and the game is ready to begin!
On their turn a player will choose whether to visit the Market or the Mountain. When a player visits the Market, they may choose to purchase any previously sold materials, sell their own materials, purchase items for use in mountain runs, or exchange Queen’s Armory item cards.
Should the player instead wish to visit the Mountain, they will flip over a mountain card from the giant stack of mountain cards and decide how to continue. If a material card was flipped, the player may choose to take that card or continue flipping cards. This action can be replicated until up to 10 cards have been flipped. The active player will then need to choose a card (or two if they have a Backpack equipped) to place face-up in their play area. Each other player at the table, in player order, will then be allowed to take a material or gold card from the flipped offering by paying the active player one gold.
Should the active player flip over a second kobold warrior for the turn, they must stop flipping unless they had previously purchased from the market a kobold repellent or Ironsides (dwarven warrior) to combat it. If the kobold warrior, or the kobold thief for that matter, is overcome by ANY player then the active player may continue flipping cards from the mountain. Should the player flip a dragon card over, they may use a previously purchased Dragon Charm to charm the dragon back to sleep or taking the dragon card into their play area and suffering a negative 10 points at game end.
Play continues in this fashion of active player visiting the Market to take actions for themselves only, or visiting the Mountain to excavate materials to be used to craft their Queen’s Armory items and opponents also being able to follow the action using their flipped materials. Once a player has the proper materials to craft their Queen’s Armory items on their turn, they may, and the player who crafts their third item will trigger the end of the game. Players will finish the turn, count up their points and a winner will be declared!
Components. Again, this is a prototype copy of the game, so what we were provided may or may not be the same as the final version of the game. That said, this game is a ton of cards, and some gold coins. The card are fine quality, but I would probably want to sleeve them, as they are handled a bit and are a little thin. The gold coins are thick cardboard and look great. Speaking of looking great, the art in Vendarla is really really good. I love the art style used and the colors are vibrant and lovely. Though I had no problems with the iconography, my wife did a few times. Luckily, handy reference cards are included and that solved any questions we had with iconography. All in all the components are good, and the game looks great.
The “flip cards until you have to stop, choose to stop, or flip over something bad” is a mechanic that is used in many games, and in Vendarla I truly enjoy it because for every “bad” card another card may be able to neutralize it. And the best part about that is the neutralizing card can come from ANY player. Why would someone want to lull the dragon back to sleep on someone else’s turn? Well perhaps a material was flipped that they need to complete an item craft and they want to make sure they have a chance to get it for one measly coin. I love that. I also love games that include ways for other players to be involved in each turn taken. This isn’t a “multiplayer solitaire” game. Yeah you could go to the restroom during other players’ turns, but you may miss out on that elusive gem you need for your items.
I found that playing this I had to find a good balance between keeping my Market items stocked and going to the Mountain to grab materials. There may be several turns in a row, especially in the beginning of the game, where your turns are just flipping over a kobold warrior for which you are unprepared to handle and forfeiting your turn, but as the game progresses you will be hopefully be outfitting yourself appropriately.
While this game seems very involved and you may think there are many tiny rules when reading the rulebook, it plays really quickly. In my two-player games with my wife the games were 30 minutes or less, INCLUDING the teach the first time.
So even though I have a prototype copy of the game, I will certainly be holding onto this one and pulling it out quite a bit. When you can get a great play experience out of 30 minutes and feel like you did something interesting, I feel that’s a sign of a great game. If you are looking for a game that fills a hole in your collection (or even want to replace Port Royal, as I did), please check out the Kickstarter campaign for Vendarla launching October 27, 2020. If you like fantasy themed card games with press your luck and set collection, this one is for you!
Vendarla is a press-your-luck, hand management, set collection card game where players are working against one another to collect the proper materials to craft three Queen’s Armory items while avoiding kobold warriors and thieves, as well as several dragons guarding the mountain.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components may be different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to back the game through the upcoming Kickstarter campaign, order from your FLGS, or purchase through any retailers stocking it after fulfillment. -T
To setup, follow the rulebook advice for your number of players, but generally Vendarla will be setup on the table in different areas: the Market, the Mountain, the Queen’s Armory, and the gold stash. Each player will receive five gold, and their choice of either two or three (depending on play count) Queen’s Armory items to begin working on during the game. Determine first player by giving the dragon token, shown below, to the player who most recently watched a dragon movie and the game is ready to begin!
On their turn a player will choose whether to visit the Market or the Mountain. When a player visits the Market, they may choose to purchase any previously sold materials, sell their own materials, purchase items for use in mountain runs, or exchange Queen’s Armory item cards.
Should the player instead wish to visit the Mountain, they will flip over a mountain card from the giant stack of mountain cards and decide how to continue. If a material card was flipped, the player may choose to take that card or continue flipping cards. This action can be replicated until up to 10 cards have been flipped. The active player will then need to choose a card (or two if they have a Backpack equipped) to place face-up in their play area. Each other player at the table, in player order, will then be allowed to take a material or gold card from the flipped offering by paying the active player one gold.
Should the active player flip over a second kobold warrior for the turn, they must stop flipping unless they had previously purchased from the market a kobold repellent or Ironsides (dwarven warrior) to combat it. If the kobold warrior, or the kobold thief for that matter, is overcome by ANY player then the active player may continue flipping cards from the mountain. Should the player flip a dragon card over, they may use a previously purchased Dragon Charm to charm the dragon back to sleep or taking the dragon card into their play area and suffering a negative 10 points at game end.
Play continues in this fashion of active player visiting the Market to take actions for themselves only, or visiting the Mountain to excavate materials to be used to craft their Queen’s Armory items and opponents also being able to follow the action using their flipped materials. Once a player has the proper materials to craft their Queen’s Armory items on their turn, they may, and the player who crafts their third item will trigger the end of the game. Players will finish the turn, count up their points and a winner will be declared!
Components. Again, this is a prototype copy of the game, so what we were provided may or may not be the same as the final version of the game. That said, this game is a ton of cards, and some gold coins. The card are fine quality, but I would probably want to sleeve them, as they are handled a bit and are a little thin. The gold coins are thick cardboard and look great. Speaking of looking great, the art in Vendarla is really really good. I love the art style used and the colors are vibrant and lovely. Though I had no problems with the iconography, my wife did a few times. Luckily, handy reference cards are included and that solved any questions we had with iconography. All in all the components are good, and the game looks great.
The “flip cards until you have to stop, choose to stop, or flip over something bad” is a mechanic that is used in many games, and in Vendarla I truly enjoy it because for every “bad” card another card may be able to neutralize it. And the best part about that is the neutralizing card can come from ANY player. Why would someone want to lull the dragon back to sleep on someone else’s turn? Well perhaps a material was flipped that they need to complete an item craft and they want to make sure they have a chance to get it for one measly coin. I love that. I also love games that include ways for other players to be involved in each turn taken. This isn’t a “multiplayer solitaire” game. Yeah you could go to the restroom during other players’ turns, but you may miss out on that elusive gem you need for your items.
I found that playing this I had to find a good balance between keeping my Market items stocked and going to the Mountain to grab materials. There may be several turns in a row, especially in the beginning of the game, where your turns are just flipping over a kobold warrior for which you are unprepared to handle and forfeiting your turn, but as the game progresses you will be hopefully be outfitting yourself appropriately.
While this game seems very involved and you may think there are many tiny rules when reading the rulebook, it plays really quickly. In my two-player games with my wife the games were 30 minutes or less, INCLUDING the teach the first time.
So even though I have a prototype copy of the game, I will certainly be holding onto this one and pulling it out quite a bit. When you can get a great play experience out of 30 minutes and feel like you did something interesting, I feel that’s a sign of a great game. If you are looking for a game that fills a hole in your collection (or even want to replace Port Royal, as I did), please check out the Kickstarter campaign for Vendarla launching October 27, 2020. If you like fantasy themed card games with press your luck and set collection, this one is for you!