Search
Search results
Bob Mann (459 KP) rated A Beautiful Day in the Neighborhood (2019) in Movies
Dec 13, 2019
"Anything mentionable is manageable"
Tom Hanks' new movie is a film I personally struggled to fully engage with. But some I suspect will truly LOVE it's gentle and feel-good nature.
Who WAS Fred Rogers? Based on a true story this movie very quickly makes you realise that Fred Rogers, who died in 2003, was an American legend. This is supported by the GLOWING reviews here on IMDB by US viewers. Rogers was a children's TV presenter that used puppets and song to help children work through their fears and psychological issues. I suspect, like me, most Brits would say "WHO?" (Just as if a 60's born Brit like me saying "Let's look through the arched window" will similarly get a "WHAT?" from nearly all Americans!)
Here the story revolves not around Fred (Tom Hanks) helping a child with issues, but with Fred's fixation with 'Esquire' journo Lloyd Vogel (Matthew Rhys), who is fighting his own demons of anger, resentment and pain. For Lloyd is struggling not only with his feelings about fatherhood, with the normal strains that is placing on the relationship with wife and mother Andrea (Susan Kelechi Watson), but also with the reemergence on the scene of his estranged and hard-drinking father Jerry (Chris Cooper).
The movie starts (and continues) with model sets reminiscent of the brilliantly barmy "Welcome to Marwen" and (the rather more subtle) "Game Night". Fun is had with matchbox-car freeways and planes flying off and clunking down on model runways.
We join Mr Rogers on set filming his series: and the movie sloooooows to match Rogers' leisurely pace. This was a movie I went into completely blind (which is unusual for me): I knew precisely zip about it. No knowledge of Rogers. No knowledge of the story. No sight of the trailer. Nothing. So these opening scenes were a real "WTF" moment as my brain struggled to work out what the story was all about.
There was undeniably something creepy about seeing the saintly Fred Rogers engaging with sick and vulnerable children. And I realised just what damage the likes of the convicted-paedophiles Jimmy Saville, Stuart Hall and Rolf Harris have done to my suspicions against all such entertainers. I feared - without any background knowledge on Rogers - that the story would take a darker turn. But no! That's not the story....
For as mentioned earlier, this is the story of Lloyd. And it's a relatively simple and linear story of familial stress that we've seen in movies throughout the decades. Whether you will buy into this story-within-the-story, or not, will flavour your overall enjoyment of the film.
Many who are into analysis and 'talking treatments' will - I think - appreciate the script. But I personally didn't really warm to any of the players - other than Rogers - so this was a negative for me. And I found the pace so slow that I ended up a bit fidgety and bored moving into the second reel of the film. Two women got up and walked out at that point - - it was clearly not for them (this was a Cineworld "Unlimited" pre-release screening).
The third reel rather pulled it together again, and established an "It's a Wonderful Life" style of feelgood that I warmed to much more.
This is a movie I predict the Academy will love. And everyone loves Hanks already. Read the tea-leaves. It's a brilliant performance from Hanks in its stillness and quietness.
No more so than in one particular scene....
This is the follow up movie from Marielle Heller to the impressive "Can You Ever Forgive Me?". And this particular scene - let's call it the "Anti-When-Harry-Met-Sally" moment - is a massively brave and striking piece of cinema.
It's truly extraordinary and worth the price of a ticket alone.
In summary, I enjoyed this movie, primarily for watching the master Hanks at work. The pacing for me was somewhat off though. But I can't be overly critical of such a warm-hearted movie. I predict you will see this and go home with a big dose of the warm-fuzzies.
See here for the full graphical review - https://bob-the-movie-man.com/2019/12/12/one-manns-movies-film-review-a-beautiful-day-in-the-neighborhood-2019/
Who WAS Fred Rogers? Based on a true story this movie very quickly makes you realise that Fred Rogers, who died in 2003, was an American legend. This is supported by the GLOWING reviews here on IMDB by US viewers. Rogers was a children's TV presenter that used puppets and song to help children work through their fears and psychological issues. I suspect, like me, most Brits would say "WHO?" (Just as if a 60's born Brit like me saying "Let's look through the arched window" will similarly get a "WHAT?" from nearly all Americans!)
Here the story revolves not around Fred (Tom Hanks) helping a child with issues, but with Fred's fixation with 'Esquire' journo Lloyd Vogel (Matthew Rhys), who is fighting his own demons of anger, resentment and pain. For Lloyd is struggling not only with his feelings about fatherhood, with the normal strains that is placing on the relationship with wife and mother Andrea (Susan Kelechi Watson), but also with the reemergence on the scene of his estranged and hard-drinking father Jerry (Chris Cooper).
The movie starts (and continues) with model sets reminiscent of the brilliantly barmy "Welcome to Marwen" and (the rather more subtle) "Game Night". Fun is had with matchbox-car freeways and planes flying off and clunking down on model runways.
We join Mr Rogers on set filming his series: and the movie sloooooows to match Rogers' leisurely pace. This was a movie I went into completely blind (which is unusual for me): I knew precisely zip about it. No knowledge of Rogers. No knowledge of the story. No sight of the trailer. Nothing. So these opening scenes were a real "WTF" moment as my brain struggled to work out what the story was all about.
There was undeniably something creepy about seeing the saintly Fred Rogers engaging with sick and vulnerable children. And I realised just what damage the likes of the convicted-paedophiles Jimmy Saville, Stuart Hall and Rolf Harris have done to my suspicions against all such entertainers. I feared - without any background knowledge on Rogers - that the story would take a darker turn. But no! That's not the story....
For as mentioned earlier, this is the story of Lloyd. And it's a relatively simple and linear story of familial stress that we've seen in movies throughout the decades. Whether you will buy into this story-within-the-story, or not, will flavour your overall enjoyment of the film.
Many who are into analysis and 'talking treatments' will - I think - appreciate the script. But I personally didn't really warm to any of the players - other than Rogers - so this was a negative for me. And I found the pace so slow that I ended up a bit fidgety and bored moving into the second reel of the film. Two women got up and walked out at that point - - it was clearly not for them (this was a Cineworld "Unlimited" pre-release screening).
The third reel rather pulled it together again, and established an "It's a Wonderful Life" style of feelgood that I warmed to much more.
This is a movie I predict the Academy will love. And everyone loves Hanks already. Read the tea-leaves. It's a brilliant performance from Hanks in its stillness and quietness.
No more so than in one particular scene....
This is the follow up movie from Marielle Heller to the impressive "Can You Ever Forgive Me?". And this particular scene - let's call it the "Anti-When-Harry-Met-Sally" moment - is a massively brave and striking piece of cinema.
It's truly extraordinary and worth the price of a ticket alone.
In summary, I enjoyed this movie, primarily for watching the master Hanks at work. The pacing for me was somewhat off though. But I can't be overly critical of such a warm-hearted movie. I predict you will see this and go home with a big dose of the warm-fuzzies.
See here for the full graphical review - https://bob-the-movie-man.com/2019/12/12/one-manns-movies-film-review-a-beautiful-day-in-the-neighborhood-2019/
Great Villain (1 more)
Great Crime Story
Too many characters (1 more)
Some characters not needed
An ex-child soldier, a violent, hairless man, and a drug lord make up the cast of characters in the Thomas Harris novel, 'Cari Mora.' Mora, our title character, is the ex-child soldier that now lives in Miami, Flordia, where she watches over a deceased drug lord's mansion. This drug lord is the real-life Pablo Escobar.
Written in Harris' crime fiction style, 'Cari Mora' quickly starts with men competing to get to the rumored millions of dollars in gold that is suppose to be at the Escobar mansion. One of these men is a very memorable German character named Hans-Peter Schneider, who readers come to know as someone that is hired to kill/deliver people to rich customers, as well as selling organs on the black market: " He [Schneider] could see his reflection in the glass side of his liquid cremation machine where he was dissolving Karla, a girl who hadn't worked out for business." When Schneider meets Mora, he immediately wants to sell her to a high paying customer.
The novel's main subject is Escobar's hidden gold, but readers also get a glimpse into the underworld of human trafficking and hired thugs. Most interestingly, the story surrounds the dark past of certain characters - - - mostly Mora and Schneider- - - who also happen to be the most put-together characters in all of the novel. All other characters seem to be filler, where most of their stories either don't end or aren't explained. Such as the character Benito, when the reader gets to follow him home, there is a mere snippet about his family life that leaves us wanting more: " Lupe was waiting at Benito's house, in spirit, in the small garden she had made behind Benito's house. He felt her presence warm and close to him as fireflies winked over the white blossoms, luminous under the moon. Benito poured a glass of Flor de Cana for himself and one for her. He drank both of them sitting in the garden with Lupe, and being there together was enough. "
While the treasure hunt is going on, a man named Jesus Villarreal becomes an important character that used to be Escobar's captain- - - and who knows exactly where the gold is hidden; he has not only made a deal with Schneider, but also another drug lord named Don Ernesto- - - if he tells exactly how to get the gold, safely, his wife, son and sister-in-law must be taken care of when he is gone.
This story has twist and turns known in every great crime fiction novel: a woman who is more than what she seems, thugs with guns, dark backstories, and fast-reading action. Yet, the story contains so many characters,even new ones coming in on almost every chapter, that it could be hard for readers to keep in mind who is who, especially with not enough description to tell them apart. Another disappointment is the character named Detective Terry Robles, who had such an amazing story to tell - - - from he and his wife being shot up by druggies to Robles seeking revenge when his wife can't exactly remember who she is,let alone who he is, because of her injury - - - but his story never comes to fruition, and we never get to experience the end of it.
As great as a character Mora is, I personally believe that Schneider would have been a much more interesting view point to read from. The story would have taken on a completely different appeal if the focus had been on strictly him. For instance, one of the most intriguing parts was reading about Schneider's past which may hold the key to why he is who he is : "His parents were in the freezer and he could hear their voices through the door. They could not get out because the freezer door was secured with a chain Hans had tied in an excellent chain knot, the way his father had taught him to tie a chain, shaking the knot until the links jammed tight. "
Although I wish for a different view point, I will say again that Mora is a well-written character - - - her character just becomes flat in certain places- - - but she still makes the story worth reading. Harris did a wonderful job in showing the darker side of life, as he has always done with his Hannibal series. If anyone is a fan of the Netflix show 'Narcos,' or crime fiction surrounding drug lords, they will certainly enjoy this book from beginning to end.
Written in Harris' crime fiction style, 'Cari Mora' quickly starts with men competing to get to the rumored millions of dollars in gold that is suppose to be at the Escobar mansion. One of these men is a very memorable German character named Hans-Peter Schneider, who readers come to know as someone that is hired to kill/deliver people to rich customers, as well as selling organs on the black market: " He [Schneider] could see his reflection in the glass side of his liquid cremation machine where he was dissolving Karla, a girl who hadn't worked out for business." When Schneider meets Mora, he immediately wants to sell her to a high paying customer.
The novel's main subject is Escobar's hidden gold, but readers also get a glimpse into the underworld of human trafficking and hired thugs. Most interestingly, the story surrounds the dark past of certain characters - - - mostly Mora and Schneider- - - who also happen to be the most put-together characters in all of the novel. All other characters seem to be filler, where most of their stories either don't end or aren't explained. Such as the character Benito, when the reader gets to follow him home, there is a mere snippet about his family life that leaves us wanting more: " Lupe was waiting at Benito's house, in spirit, in the small garden she had made behind Benito's house. He felt her presence warm and close to him as fireflies winked over the white blossoms, luminous under the moon. Benito poured a glass of Flor de Cana for himself and one for her. He drank both of them sitting in the garden with Lupe, and being there together was enough. "
While the treasure hunt is going on, a man named Jesus Villarreal becomes an important character that used to be Escobar's captain- - - and who knows exactly where the gold is hidden; he has not only made a deal with Schneider, but also another drug lord named Don Ernesto- - - if he tells exactly how to get the gold, safely, his wife, son and sister-in-law must be taken care of when he is gone.
This story has twist and turns known in every great crime fiction novel: a woman who is more than what she seems, thugs with guns, dark backstories, and fast-reading action. Yet, the story contains so many characters,even new ones coming in on almost every chapter, that it could be hard for readers to keep in mind who is who, especially with not enough description to tell them apart. Another disappointment is the character named Detective Terry Robles, who had such an amazing story to tell - - - from he and his wife being shot up by druggies to Robles seeking revenge when his wife can't exactly remember who she is,let alone who he is, because of her injury - - - but his story never comes to fruition, and we never get to experience the end of it.
As great as a character Mora is, I personally believe that Schneider would have been a much more interesting view point to read from. The story would have taken on a completely different appeal if the focus had been on strictly him. For instance, one of the most intriguing parts was reading about Schneider's past which may hold the key to why he is who he is : "His parents were in the freezer and he could hear their voices through the door. They could not get out because the freezer door was secured with a chain Hans had tied in an excellent chain knot, the way his father had taught him to tie a chain, shaking the knot until the links jammed tight. "
Although I wish for a different view point, I will say again that Mora is a well-written character - - - her character just becomes flat in certain places- - - but she still makes the story worth reading. Harris did a wonderful job in showing the darker side of life, as he has always done with his Hannibal series. If anyone is a fan of the Netflix show 'Narcos,' or crime fiction surrounding drug lords, they will certainly enjoy this book from beginning to end.
Kara Skinner (332 KP) rated Hart Broken (Cale & Mickey #1) in Books
Sep 10, 2019
Genre: Contemporary
Goodreads Rating: 4.75/5 stars
My rating: 4/5 stars
Mickey Hart doesn’t do one-night stands. Until she wakes up in a luxury penthouse. With nothing but a t-shirt. And no idea who it belongs to.
Enter Cale Windermere. Driven. Ambitious. Successful. And so gorgeous he could’ve walked straight out of a romance novel…
Except he can’t walk. Not that it ever stops him from getting what he wants. And he wants Mickey. Even if she’s keeping secrets from him.
This book…
Where do I even begin? It has a strong start and it stays strong. Mickey is awkward and funny. She starts out at the perfect chick lit character.
“Cale Windermere,” he said, sticking out his hand.
“C-Cale?”
“Yeah. Like the leafy green, just take off the K and replace with a C.”
Oh. My. God.
“And you are?”
“Uh…”
Cale raised an eyebrow, chuckling lightly.
Say something, Mickey.
“I-l’m, uh…”
Something intelligent. And preferably English.
With the help of a mental slap, Mickey willed herself to take his hand and shake it, a bit too eagerly. “I-I’m Mickey.”
It’s difficult not to like her. I like even more that she doesn’t really care Cale’s in a wheelchair and she doesn’t do anything stupid and awkward like kneel down so they’re eye level or act as if he’s an invalid. Even though she does notice the wheelchair, she is easily distracted by how attractive he is.
Carefully taking a sip, Mickey did a once over of the man sitting in front of her. Cale’s shirt was just fitted enough to show off the remarkably solid build of his upper torso. She jotted down a mental list of all his attractive attributes thus far.
Thick, unruly chocolate locks. Gorgeous emerald eyes. Award-winning smile.
And he had a long list of greats.
Great back. Great shoulders. Great chest. Great arms.
Really great arms.
She ran her nails over the hot ceramic.
You’d never think that something was wrong with him.
She wondered if he had great abs too.
So I love Mickey. And the farther I got into the book, the more complex she became. I found myself really wanting to know why she was so commitment shy and found it difficult to sleep in the same bed as someone.
I love Cale a lot too, although not as much as Mickey. He’s charismatic, sexy, and very much in love with Mickey. He’s everything you’d expect in a love interest. So much so, he’s a bit of a cliche. Just because he can’t walk doesn’t mean he’s not a stereotypical billionaire love interest.
Cale gets self-conscious about his disability at times, and he has a lot of emotional baggage from that and his ex wife. But he’s pretty easy to get, and I don’t feel the same complexity with him I do with Mickey. That being said, he does have flaws, and I love that. He gets mad at Mickey and fed up with her unwillingness to share.
“Essentially, you’re more than happy to fuck my brains out but you won’t stay by my side. How am I doing so far, Mickey?”
“Cale…”
“So I understand, okay? Well, I wouldn’t exactly call it understanding,” he corrected himself wryly. “But I get it. I get that you need your space. It didn’t take a fucking genius to figure that one out. And I’ve tried my best to respect that…”
True.
“And be patient…”
True.
“And understanding.”
All painfully true.
He suddenly looked exhausted. And he suddenly sounded exhausted, “But Jesus, Mickey.” Shaking his head slowly, Cale blew the hair out of his eyes and sighed, “You need to throw a guy a bone eventually.”
Gotta love that he’s human and isn’t an eternal patience machine. So Cale’s all right. However, the chapters from his point of view are really weird.
They’re short, in first person, and melodramatic. A lot of the time the reader doesn’t get to see where he is or what he’s doing. Instead, they just hear his internal thoughts about Mickey. That’s it. And they’re melodramatic and repetitive, especially in the beginning of the book. The farther into the book, the more fleshed out the chapters get. But a full star is knocked off for those earlier chapters.
Despite that, I definitely recommend reading this book. It’s darker than most contemporary romances, which is very refreshing, but it has plenty of light and hilarious moments. Definitely worth the read.
If you liked this review, or know someone who might like Hart Broken, then I’d definitely appreciate it if you shared this post with your friends. Thank you, and have a great day!
Goodreads Rating: 4.75/5 stars
My rating: 4/5 stars
Mickey Hart doesn’t do one-night stands. Until she wakes up in a luxury penthouse. With nothing but a t-shirt. And no idea who it belongs to.
Enter Cale Windermere. Driven. Ambitious. Successful. And so gorgeous he could’ve walked straight out of a romance novel…
Except he can’t walk. Not that it ever stops him from getting what he wants. And he wants Mickey. Even if she’s keeping secrets from him.
This book…
Where do I even begin? It has a strong start and it stays strong. Mickey is awkward and funny. She starts out at the perfect chick lit character.
“Cale Windermere,” he said, sticking out his hand.
“C-Cale?”
“Yeah. Like the leafy green, just take off the K and replace with a C.”
Oh. My. God.
“And you are?”
“Uh…”
Cale raised an eyebrow, chuckling lightly.
Say something, Mickey.
“I-l’m, uh…”
Something intelligent. And preferably English.
With the help of a mental slap, Mickey willed herself to take his hand and shake it, a bit too eagerly. “I-I’m Mickey.”
It’s difficult not to like her. I like even more that she doesn’t really care Cale’s in a wheelchair and she doesn’t do anything stupid and awkward like kneel down so they’re eye level or act as if he’s an invalid. Even though she does notice the wheelchair, she is easily distracted by how attractive he is.
Carefully taking a sip, Mickey did a once over of the man sitting in front of her. Cale’s shirt was just fitted enough to show off the remarkably solid build of his upper torso. She jotted down a mental list of all his attractive attributes thus far.
Thick, unruly chocolate locks. Gorgeous emerald eyes. Award-winning smile.
And he had a long list of greats.
Great back. Great shoulders. Great chest. Great arms.
Really great arms.
She ran her nails over the hot ceramic.
You’d never think that something was wrong with him.
She wondered if he had great abs too.
So I love Mickey. And the farther I got into the book, the more complex she became. I found myself really wanting to know why she was so commitment shy and found it difficult to sleep in the same bed as someone.
I love Cale a lot too, although not as much as Mickey. He’s charismatic, sexy, and very much in love with Mickey. He’s everything you’d expect in a love interest. So much so, he’s a bit of a cliche. Just because he can’t walk doesn’t mean he’s not a stereotypical billionaire love interest.
Cale gets self-conscious about his disability at times, and he has a lot of emotional baggage from that and his ex wife. But he’s pretty easy to get, and I don’t feel the same complexity with him I do with Mickey. That being said, he does have flaws, and I love that. He gets mad at Mickey and fed up with her unwillingness to share.
“Essentially, you’re more than happy to fuck my brains out but you won’t stay by my side. How am I doing so far, Mickey?”
“Cale…”
“So I understand, okay? Well, I wouldn’t exactly call it understanding,” he corrected himself wryly. “But I get it. I get that you need your space. It didn’t take a fucking genius to figure that one out. And I’ve tried my best to respect that…”
True.
“And be patient…”
True.
“And understanding.”
All painfully true.
He suddenly looked exhausted. And he suddenly sounded exhausted, “But Jesus, Mickey.” Shaking his head slowly, Cale blew the hair out of his eyes and sighed, “You need to throw a guy a bone eventually.”
Gotta love that he’s human and isn’t an eternal patience machine. So Cale’s all right. However, the chapters from his point of view are really weird.
They’re short, in first person, and melodramatic. A lot of the time the reader doesn’t get to see where he is or what he’s doing. Instead, they just hear his internal thoughts about Mickey. That’s it. And they’re melodramatic and repetitive, especially in the beginning of the book. The farther into the book, the more fleshed out the chapters get. But a full star is knocked off for those earlier chapters.
Despite that, I definitely recommend reading this book. It’s darker than most contemporary romances, which is very refreshing, but it has plenty of light and hilarious moments. Definitely worth the read.
If you liked this review, or know someone who might like Hart Broken, then I’d definitely appreciate it if you shared this post with your friends. Thank you, and have a great day!
Bob Mann (459 KP) rated Can You Ever Forgive Me? (2018) in Movies
Sep 28, 2021
McCarthy and Grant in a memorable double act.
I have a big apology to make to Melissa McCarthy. A few months ago, at the excellent Picturehouse Harbour Lights film trivia quiz (every 2nd Tuesday of the month in Southampton… “be there and be… well… a bit of a film geek”!) there was a fun round of suggesting New Year’s resolutions for movie stars. Mine was the rather spiteful and cutting “Melissa McCarthy…. to retire”. In my defence, I did have the truly dreadful “Happytime Murders” fixed in my memory, and McCarthy’s track record since “Bridesmaids” has not exactly been stellar. As the quiz’s host – Stephen ‘Grand Moff’ Sambrook – justly admonished me for at the time “McCarthy is about to come out with a very different role which is supposed to be pretty good”. This film is that role…. and I take it all back.
For McCarthy is a revelation in a dramatic role which, whilst having moments of levity, is largely downbeat and very moving.
The Plot.
Based on a true story, McCarthy plays Lee Israel; a cat-loving bestselling biography writer who has seen better days. Her work is now so poor that her publisher (“3rd Rock”‘s Jane Curtin) no longer returns her call. She doesn’t help herself by having an alcohol problem and an ability to get on with other people that borders on the sociopathic.
Stumbling by accident on a letter from a famous author, she sells it for a decent sum to a dealer in such documents and is asked if she has any similar documents. What follows is a criminal trail of counterfeiting and grand larceny, into which she introduces her only friend: the gay and itinerant Jack Hock (Richard E. Grant).
With newfound success can Lee find criminally-induced happiness? Or will the authorities eventually catch up with her and Jack.
A great double-act.
The reason to see this film is the tremendous double-act between McCarthy and Grant which is just magic. Both have been lauded with nominations during awards season, and both are richly deserved.
Without aspersions against the excellent Shakespearean actress Brenda Fricker, this film could have turned into a 2 hour downer featuring a literary-equivalent of the bird-woman from “Home Alone 2”. The fact it doesn’t – notwithstanding a Central Park scene that just about re-films the final scene of HA/2! – is wholly down to McCarthy’s stunning performance. Although having some scenes of darker comedy, the majority of her performance is dramatically convincing as the conflicted and depressed victim of chronic writer’s block.
Grant as well is just superbly entertaining, all teeth and over-confidence in the face of all odds. If he wasn’t up for an Oscar nomination at one point in the process, then his final scene in the film absolutely nailed it. If you are not moved by this scene, you have a very hard heart indeed.
Ephron-esque.
The script is by the relatively unknown Nicole Holofcener and the debut writer Jeff Whitty, who are nominated for best adapted screenplay for both BAFTA and Oscar award: not bad going! It’s ironic that the late Nora Ephron is (comically) referenced by the screenplay, since there is a strong whiff of Ephron-esque about the film. (This is further enforced through reference to struggling book shops, that harked me back to “You’ve Got Mail”). The movie’s directed by the up and coming Marielle Heller, who’s debut was the well-regarded “Diary of a Teenage Girl”.
Cheer on the anti-hero.
Once again, like last year’s disappointing “Ocean’s 8“, for the film to work we have to emotionally support the actions of a criminal woman and, in this case, her damaged man-friend. This movie almost gets away with it, in that a) the ‘victims’ are unseen wealthy ‘collectors’ who ‘probably have too much money to burn’ anyway and b) Lee expresses such a wondrous delight in the quality of her work; delight that pulls her out of her destructive downward spiral of depression. It’s hard not to get behind her to at least some degree.
Given the movie dives into subjects including animal – or at least animal owner – cruelty, death, depression, homelessness and terminal illness, will you enjoy it? My bell-weather here is my wife Sue, who was unwillingly dragged along to see this, but ended up enjoying it mightily.
For McCarthy is a revelation in a dramatic role which, whilst having moments of levity, is largely downbeat and very moving.
The Plot.
Based on a true story, McCarthy plays Lee Israel; a cat-loving bestselling biography writer who has seen better days. Her work is now so poor that her publisher (“3rd Rock”‘s Jane Curtin) no longer returns her call. She doesn’t help herself by having an alcohol problem and an ability to get on with other people that borders on the sociopathic.
Stumbling by accident on a letter from a famous author, she sells it for a decent sum to a dealer in such documents and is asked if she has any similar documents. What follows is a criminal trail of counterfeiting and grand larceny, into which she introduces her only friend: the gay and itinerant Jack Hock (Richard E. Grant).
With newfound success can Lee find criminally-induced happiness? Or will the authorities eventually catch up with her and Jack.
A great double-act.
The reason to see this film is the tremendous double-act between McCarthy and Grant which is just magic. Both have been lauded with nominations during awards season, and both are richly deserved.
Without aspersions against the excellent Shakespearean actress Brenda Fricker, this film could have turned into a 2 hour downer featuring a literary-equivalent of the bird-woman from “Home Alone 2”. The fact it doesn’t – notwithstanding a Central Park scene that just about re-films the final scene of HA/2! – is wholly down to McCarthy’s stunning performance. Although having some scenes of darker comedy, the majority of her performance is dramatically convincing as the conflicted and depressed victim of chronic writer’s block.
Grant as well is just superbly entertaining, all teeth and over-confidence in the face of all odds. If he wasn’t up for an Oscar nomination at one point in the process, then his final scene in the film absolutely nailed it. If you are not moved by this scene, you have a very hard heart indeed.
Ephron-esque.
The script is by the relatively unknown Nicole Holofcener and the debut writer Jeff Whitty, who are nominated for best adapted screenplay for both BAFTA and Oscar award: not bad going! It’s ironic that the late Nora Ephron is (comically) referenced by the screenplay, since there is a strong whiff of Ephron-esque about the film. (This is further enforced through reference to struggling book shops, that harked me back to “You’ve Got Mail”). The movie’s directed by the up and coming Marielle Heller, who’s debut was the well-regarded “Diary of a Teenage Girl”.
Cheer on the anti-hero.
Once again, like last year’s disappointing “Ocean’s 8“, for the film to work we have to emotionally support the actions of a criminal woman and, in this case, her damaged man-friend. This movie almost gets away with it, in that a) the ‘victims’ are unseen wealthy ‘collectors’ who ‘probably have too much money to burn’ anyway and b) Lee expresses such a wondrous delight in the quality of her work; delight that pulls her out of her destructive downward spiral of depression. It’s hard not to get behind her to at least some degree.
Given the movie dives into subjects including animal – or at least animal owner – cruelty, death, depression, homelessness and terminal illness, will you enjoy it? My bell-weather here is my wife Sue, who was unwillingly dragged along to see this, but ended up enjoying it mightily.
Bob Mann (459 KP) rated King of Thieves (2018) in Movies
Sep 28, 2021
No f-ing honour among f-ing thieves.
What a cast! Micheal Caine; Jim Broadbent; Tom Courtenay; Michael Gambon; Ray Winstone; Paul Whitehouse…. Just one look at the poster and you think yes, Yes, YES! But would this be a case where my expectations would be dashed?
Having seen the film at a preview showing last night, I’m pleased to say no, it’s not. I was very much entertained.
The film tells the ridiculous true story of the “over the hill gang” – the bunch of largely pensioner-age criminals who successfully extracted what was definitely £14 million – and could have been up to £200 million – of goodies from a vault in London’s Hatton Gardens jewellery district over the Easter Bank Holiday weekend in 2015. The gang is led by the “king of thieves” – Brian (Michael Caine) – highly regarded as an ‘elder statesman’ among the London criminal scene.
Did you see Mark Kermode‘s excellent “Secrets of Cinema” series on the BBC? (If not, seek it out on a catch-up service!) The first of the series deconstructs the “Heist” movie, showing how such movies track the preparation, the execution and the progressive unravelling of the wicked scheme, typically through internal strife among the gang itself. (Pretty much as you would assume happens most of the time in real life!) Kermode points out that such movies play with our emotion in secretly wishing the bad ‘uns to succeed in doing something we would never have the bottle to ‘step out of line’ to do. “King of Thieves” nicely follows this well trodden story-arc, but – for me – does it with significantly greater style than the norm.
Yes, it’s very much a “Brit-flick”, and I’m not sure how it will play outside of the UK. But the film’s script, penned by Joe Penhall (“The Road”, “Enduring Love”), plays beautifully to the extreme age of its cast – the average age of the actors playing the gang is over 67… and that includes the 35-year old Charlie “Stardust” Cox (who is actually very good as the young foil for the older blades)! There is lots of laugh-out-loud dialogue relating to bodily deficiencies and ailments and the tendencies of old-folk to nod off at inconvenient times! However, its not very deep stuff, giving little background to the characters. And if you are of a sensitive disposition, the language used in the film is pretty extreme: F-bombs and C-bombs are dropped in every other sentence.
The film is delivered with visual style by “The Theory of Everything” director James Marsh. He cleverly reflects that all of the older leads have past records: the film nicely interweaving tiny snippets of past British crime movies to illustrate the career exploits of the now-creaky old folks. (If in the epilepsy-inducing opening titles you thought you caught a subliminal shot of the gold from “The Italian Job” – the superior 1969 version – then you were right!) As well as “The Italian Job”, the snippets also includes “The Lavender Hill Mob” and (if I’m not mistaken) the late George Sewell in “Robbery”.
It’s all delivered to a deafeningly intrusive – but in a good way – jazz-style soundtrack by the continually up-and-coming Benjamin Wallfisch.
As in the recent “The Children Act”, it is the acting of the senior leads that makes the film fly for me. Caine is just MAGNIFICENT, at the age of 85 with the same screen presence he had (as featured) stepping out of that prison in “The Italian Job”; Winstone is as good as ever in playing a menacing thug, and even gets to do a Michael Caine impression!; Gambon is hilarious as the weak-bladdered “Billy the Fish”. But it is Broadbent that really impresses: he generally appears in films as a genial but slightly ditzy old gent in films like the “Potter” series; “Paddington” and “Bridget Jones“. While he has played borderline darker roles (“The Lady in the Van” for example), he rarely goes full “Sexy Beast” evil…. but here he is borderline psycho and displays blistering form. A head-to-head unblinking confrontation between Broadbent and Caine is a high-point in the whole film… just electrifying. I’d love to see BAFTA nominations for them both in Acting/Supporting Acting categories.
In summary, it’s a sweary but stylishly-executed heist movie that has enough humour to thoroughly entertain this cinema-goer. The film is on general release in the UK from September 14th and comes with my recommendation.
Having seen the film at a preview showing last night, I’m pleased to say no, it’s not. I was very much entertained.
The film tells the ridiculous true story of the “over the hill gang” – the bunch of largely pensioner-age criminals who successfully extracted what was definitely £14 million – and could have been up to £200 million – of goodies from a vault in London’s Hatton Gardens jewellery district over the Easter Bank Holiday weekend in 2015. The gang is led by the “king of thieves” – Brian (Michael Caine) – highly regarded as an ‘elder statesman’ among the London criminal scene.
Did you see Mark Kermode‘s excellent “Secrets of Cinema” series on the BBC? (If not, seek it out on a catch-up service!) The first of the series deconstructs the “Heist” movie, showing how such movies track the preparation, the execution and the progressive unravelling of the wicked scheme, typically through internal strife among the gang itself. (Pretty much as you would assume happens most of the time in real life!) Kermode points out that such movies play with our emotion in secretly wishing the bad ‘uns to succeed in doing something we would never have the bottle to ‘step out of line’ to do. “King of Thieves” nicely follows this well trodden story-arc, but – for me – does it with significantly greater style than the norm.
Yes, it’s very much a “Brit-flick”, and I’m not sure how it will play outside of the UK. But the film’s script, penned by Joe Penhall (“The Road”, “Enduring Love”), plays beautifully to the extreme age of its cast – the average age of the actors playing the gang is over 67… and that includes the 35-year old Charlie “Stardust” Cox (who is actually very good as the young foil for the older blades)! There is lots of laugh-out-loud dialogue relating to bodily deficiencies and ailments and the tendencies of old-folk to nod off at inconvenient times! However, its not very deep stuff, giving little background to the characters. And if you are of a sensitive disposition, the language used in the film is pretty extreme: F-bombs and C-bombs are dropped in every other sentence.
The film is delivered with visual style by “The Theory of Everything” director James Marsh. He cleverly reflects that all of the older leads have past records: the film nicely interweaving tiny snippets of past British crime movies to illustrate the career exploits of the now-creaky old folks. (If in the epilepsy-inducing opening titles you thought you caught a subliminal shot of the gold from “The Italian Job” – the superior 1969 version – then you were right!) As well as “The Italian Job”, the snippets also includes “The Lavender Hill Mob” and (if I’m not mistaken) the late George Sewell in “Robbery”.
It’s all delivered to a deafeningly intrusive – but in a good way – jazz-style soundtrack by the continually up-and-coming Benjamin Wallfisch.
As in the recent “The Children Act”, it is the acting of the senior leads that makes the film fly for me. Caine is just MAGNIFICENT, at the age of 85 with the same screen presence he had (as featured) stepping out of that prison in “The Italian Job”; Winstone is as good as ever in playing a menacing thug, and even gets to do a Michael Caine impression!; Gambon is hilarious as the weak-bladdered “Billy the Fish”. But it is Broadbent that really impresses: he generally appears in films as a genial but slightly ditzy old gent in films like the “Potter” series; “Paddington” and “Bridget Jones“. While he has played borderline darker roles (“The Lady in the Van” for example), he rarely goes full “Sexy Beast” evil…. but here he is borderline psycho and displays blistering form. A head-to-head unblinking confrontation between Broadbent and Caine is a high-point in the whole film… just electrifying. I’d love to see BAFTA nominations for them both in Acting/Supporting Acting categories.
In summary, it’s a sweary but stylishly-executed heist movie that has enough humour to thoroughly entertain this cinema-goer. The film is on general release in the UK from September 14th and comes with my recommendation.
Charlie Cobra Reviews (1840 KP) rated Zack Snyder's Justice League (2021) in Movies
Mar 26, 2021 (Updated Mar 26, 2021)
The movie as a whole is better than the original. (2 more)
The darker tone, R rating and additional scenes of violence and bloodshed.
The additional scenes for Cyborg's and Flash's story arc were welcome and did their characters justice.
4 hour length was way too long. (2 more)
The aspect ratio being in 4:3 instead of widescreen.
I didn't like certain things about the addition of Darkseid.
This Version Far Surpasses The Original Released
This movie was way better than the one that was released in theaters. I have to say it is a super long movie but honestly the time just flew by while I was watching it. I also broke it up into 2x two hour halves but another way would be to break it into 6 parts like it has been segmented into in the movie already with 5 chapters/parts and an epilogue. I think it helped that I didn't watch the original one right before I saw this one too. I didn't because I didn't want to be too "Justice Leagued" out and because I knew that it was going to be a 4 hour movie already. There were definitely some parts that felt like they needed to be included in the original for the story to make more sense and be more cohesive story-wise but there were more than a couple that were unnecessary and could have still been left on the cutting floor in my opinion. Now people that are expecting this to be a whole new movie will probably feel disappointed and that this movie is very much the same but fans of DC or the DCEU will more than likely enjoy this film over the original. I really like the way that they included more story and scenes for characters like Cyborg and Flash. I feel that they definitely helped in fleshing out their characters who got the short end of the stick the first time around and since their characters didn't have their own stand alone movies. I also feel they fixed the way Wonder Woman was portrayed and the tension between her and Batman in the movie. I know I could bring up more points here in this part of the review and although the movie was released in 2017 and most people have seen it already, I don't want to spoil it for those who might not have seen it and their first time is going to be this version. So with that being said I'll save the rest for the spoiler review section. And now for my score/rating, I'd have to say that this movie still had a lot of issues like unnecessary scenes and a long run time and some of them stick out like a sore thumb but I really liked it and say that this was a great movie, I'm probably a little bias because I generally enjoy comic book movies and like DC as well but I give it a 8/10. And this movie gets my "Must See Seal of Approval" but only if you are a fan of DC, the DC movies or film in general and have what it takes to sit through a 4 hour movie. Also I think it's worth getting a subscription to HBOMax, if only for 1 month at the price of $15 a month because if you sign up now you'll also be able to enjoy all the other content; plus you'll be able to see Godzilla vs Kong when it's released on March 31st and Mortal Kombat on April 16th.
-------------------------------------------------------
Spoiler Section Review:
So I really enjoyed this movie and thought it was great. At 4 hours it was a monster of a film to get through but I'm definitely glad I watched it because it was way better than the first one that came out in theaters. One of the biggest reasons I think I liked it too was that it was rated R instead of PG-13 which is why we hear Batman and Cyborg drop F-bombs in the movie and why there is significantly more violence and bloodshed shown. The beginning was also different and had a different feel to it right away because in the original it had the memorial for Superman and in this one it doesn't. One thing that I didn't care for and thought was really annoying was how the movie wasn't widescreen but the 4:3 ratio but luckily I have a setting on my tv to change it to widescreen and I think that helped a lot. I know the composer was also changed from the original which I think was better but hard to say but the music definitely fit better. A big change was how the movie felt like it had less humor and really felt darker in tone. I think that at 4 hours long though they really added back or too many additional scenes that didn't need to be there and were completely unnecessary. The part after Bruce Wayne tries to recruit Aquaman and the Swedish or Norwegian girls sing that song was pretty unnecessary and could have been taken out as well as when Wonder Woman goes to the fire arrow place of the Amazons and walks down the stairs to look at the ancient murals. I liked how Bruce Wayne/Batman had more scenes with Alfred Pennyworth. The greatest addition to this movie in my opinion were the additional scenes for Cyborg's story arc and for Flash. These really helped flesh out their characters and do them justice especially for them not having had their own individual movies before this movie of forming the Justice League. I like how Flash saved Iris in that one scene in front of the pet shop. The flashbacks for Cyborg were really cool too and how they showed more of his Mom that we never got to see humanized him a lot more. One of my favorite things that they changed was black suit Superman, that was awesome that they added that, straight out of the comics. I liked how they showed more action scenes of Wonder Woman especially the extended version of her fighting off the terrorists in the museum or wherever it was they went to blow up the kids. I also liked how they changed the scenes of Batman and her and instead made it more about the team and them together. Another thing I really liked was how they showed Willem Dafoe's character Vulko and how he talked to Aquaman. That was one thing that really bothered me about the original was how Mera and Aquaman acted like they knew each other already but in Aquaman they barely met for the first time so it just really threw me off. That and how did he know to go to Atlantis right when Steppenwolf was about to attack. It also bothered me how the Amazons had such an epic battle against Steppenwolf to defend him taking the mother box and the Atlanteans didn't even put up a fight. With this correction they added the dialogue that Aquaman's brother Orm (Ocean Master) was already starting to make moves to take over the other kingdoms that he needed all his soldiers and wouldn't spare any to protect the mother box. I had mixed feelings about Steppenwolf's redesign but I think ultimately it was a good thing and you were able to see his motivations better and think he came out more of a badass and better bad guy. It was cool to see him communicate using the mother boxes and talk to Darkseid's other henchmen Desaad. One thing I really didn't like was how they did Darkseid dirty and showed him lose in the past instead of how it was Steppenwolf who lost in the original to the combined armies of Amazons, Greek Gods, humans and a Green Lantern. They didn't even show him use his Omega beams against them but he did use it against the Atlanteans in a vision of the future that Cyborg sees and it was awesome. I felt they watered down Darkseid from how hardcore he's supposed to be in the comics and cartoons, etc... I liked how in the end they showed how he had Desaad with him and Granny Goodness with him on the other side of the boom tube. I really didn't like how they had this whole thing about Darkseid not remembering which planet the mother boxes were on or where he had seen the "anti-life equation". It doesn't make sense to me that he would forget the planet where he got his ass kicked and almost died or at least was defeated. I heard a theory that maybe he didn't forget he just didn't want his followers to know he suffered a defeat and didn't let them know or killed everyone who knew but then it also didn't make sense that Steppenwolf remembered. It also never explained in this version how or why Steppenwolf fell out of favor with Darkseid and why he was trying so desperately to please him and his whole debt of having to conquer 100,000 worlds. I think this movie could have been cut down to 3 hours and been just as good, and think that 4 hours was a bit too much and that's considering 10% is in slow motion scenes (that's 24 minutes give or take). To me it looks like the success of this version of the movie could possibly generate enough buzz to get a sequel but Zack Snyder has already stated that he more than likely wouldn't come back to make it. As I said above I really dug this version and probably am a little biased and should maybe give it a point lower than what I scored/rated it but I give it a 8/10 and it get's my "Must See Seal of Approval".
https://youtu.be/EvpnLXHBYZU
-------------------------------------------------------
Spoiler Section Review:
So I really enjoyed this movie and thought it was great. At 4 hours it was a monster of a film to get through but I'm definitely glad I watched it because it was way better than the first one that came out in theaters. One of the biggest reasons I think I liked it too was that it was rated R instead of PG-13 which is why we hear Batman and Cyborg drop F-bombs in the movie and why there is significantly more violence and bloodshed shown. The beginning was also different and had a different feel to it right away because in the original it had the memorial for Superman and in this one it doesn't. One thing that I didn't care for and thought was really annoying was how the movie wasn't widescreen but the 4:3 ratio but luckily I have a setting on my tv to change it to widescreen and I think that helped a lot. I know the composer was also changed from the original which I think was better but hard to say but the music definitely fit better. A big change was how the movie felt like it had less humor and really felt darker in tone. I think that at 4 hours long though they really added back or too many additional scenes that didn't need to be there and were completely unnecessary. The part after Bruce Wayne tries to recruit Aquaman and the Swedish or Norwegian girls sing that song was pretty unnecessary and could have been taken out as well as when Wonder Woman goes to the fire arrow place of the Amazons and walks down the stairs to look at the ancient murals. I liked how Bruce Wayne/Batman had more scenes with Alfred Pennyworth. The greatest addition to this movie in my opinion were the additional scenes for Cyborg's story arc and for Flash. These really helped flesh out their characters and do them justice especially for them not having had their own individual movies before this movie of forming the Justice League. I like how Flash saved Iris in that one scene in front of the pet shop. The flashbacks for Cyborg were really cool too and how they showed more of his Mom that we never got to see humanized him a lot more. One of my favorite things that they changed was black suit Superman, that was awesome that they added that, straight out of the comics. I liked how they showed more action scenes of Wonder Woman especially the extended version of her fighting off the terrorists in the museum or wherever it was they went to blow up the kids. I also liked how they changed the scenes of Batman and her and instead made it more about the team and them together. Another thing I really liked was how they showed Willem Dafoe's character Vulko and how he talked to Aquaman. That was one thing that really bothered me about the original was how Mera and Aquaman acted like they knew each other already but in Aquaman they barely met for the first time so it just really threw me off. That and how did he know to go to Atlantis right when Steppenwolf was about to attack. It also bothered me how the Amazons had such an epic battle against Steppenwolf to defend him taking the mother box and the Atlanteans didn't even put up a fight. With this correction they added the dialogue that Aquaman's brother Orm (Ocean Master) was already starting to make moves to take over the other kingdoms that he needed all his soldiers and wouldn't spare any to protect the mother box. I had mixed feelings about Steppenwolf's redesign but I think ultimately it was a good thing and you were able to see his motivations better and think he came out more of a badass and better bad guy. It was cool to see him communicate using the mother boxes and talk to Darkseid's other henchmen Desaad. One thing I really didn't like was how they did Darkseid dirty and showed him lose in the past instead of how it was Steppenwolf who lost in the original to the combined armies of Amazons, Greek Gods, humans and a Green Lantern. They didn't even show him use his Omega beams against them but he did use it against the Atlanteans in a vision of the future that Cyborg sees and it was awesome. I felt they watered down Darkseid from how hardcore he's supposed to be in the comics and cartoons, etc... I liked how in the end they showed how he had Desaad with him and Granny Goodness with him on the other side of the boom tube. I really didn't like how they had this whole thing about Darkseid not remembering which planet the mother boxes were on or where he had seen the "anti-life equation". It doesn't make sense to me that he would forget the planet where he got his ass kicked and almost died or at least was defeated. I heard a theory that maybe he didn't forget he just didn't want his followers to know he suffered a defeat and didn't let them know or killed everyone who knew but then it also didn't make sense that Steppenwolf remembered. It also never explained in this version how or why Steppenwolf fell out of favor with Darkseid and why he was trying so desperately to please him and his whole debt of having to conquer 100,000 worlds. I think this movie could have been cut down to 3 hours and been just as good, and think that 4 hours was a bit too much and that's considering 10% is in slow motion scenes (that's 24 minutes give or take). To me it looks like the success of this version of the movie could possibly generate enough buzz to get a sequel but Zack Snyder has already stated that he more than likely wouldn't come back to make it. As I said above I really dug this version and probably am a little biased and should maybe give it a point lower than what I scored/rated it but I give it a 8/10 and it get's my "Must See Seal of Approval".
https://youtu.be/EvpnLXHBYZU
Purple Phoenix Games (2266 KP) rated The Grimm Forest in Tabletop Games
Apr 9, 2021
I am so psyched to be reviewing another board game based on fairytale lore. The Brothers Grimm material is such an enchanting (eh? eh?) theme and games can be taken in so many wonderful directions. Though I have never actually read any of the Grimm’s Fairy Tales (I know, I know), I have seen most of the movies based on the stories. I also know that the source material happens to be way darker than what Disney puts out, so when I heard we would be receiving The Grimm Forest to review, and not having really researched it much beforehand, I had a feeling it would be darker fare. But how dark does it go? Let’s find out.
The Grimm Forest is a simultaneous action selection, set collection, take that game for four family members of the infamous Three Little Pigs. As fantasy contractors players are tasked with constructing three houses as sturdy and quickly as they can. However, these contractors will have competition for limited resources, as well as the occasional interference from scary creatures and buddies of opponents. Like the baseball movie says, “If you build it, you will win the contract to build more stuff.” Or something like that.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, place the Location boards on the table for the Fields, Forest, and Brickyard (for a three-player game, as below). The First Builder Bonus tokens are placed below the matching Locations as well as the resources that can be harvested. One of each Mega Resource (5 Straw, 4 Wood, 3 Brick) are placed on the matching Location at the beginning of each round. The Friend and Fable decks are shuffled and placed nearby, as are the House sections (Floors, Walls, Roofs – Rooves?), and the Monster minis. Each player chooses a color and collects the Player board, Pig mini, and Gather cards matching that color. The first player is given the Starting Player tome token and the game may now begin!
The Grimm Forest is played over a series of rounds with each pig having a multi-step turn. Initially, however, the pigs will be deciding from which Location they would like to harvest resources by laying the corresponding Gather card from their hand to the table face-down. Once all pigs have laid their card, the Gather cards are flipped and revealed simultaneously. If any pig had chosen to also play one Fable card it would have been revealed and possibly resolved prior to this step. Players will place their Pig mini on the Location board they chose and then harvesting of resources may begin, unless a player has a Fable card that resolves at this point in the turn. If a Pig is alone in a Location they receive all resources currently found there. If Pigs share a Location then the shared minis will share the resources equally, keeping any remaining resources on the Location for the next round. If any player used a Fable card that activates at the end of the Gather phase, it is resolved now.
After the Gather phase, the Pigs will be able to take actions. On their turn, in turn order, each Pig may choose to perform two of the following actions in any order they wish (actions may be repeated except for Friend Special Actions): Draw a Fable card, Gain 1 Resource, Build, Special Actions. Drawing a Fable card is self-explanatory and players will keep their Fable cards secret from the other players. They may choose to play one of these Fable cards during the choosing of Gather cards portion of the beginning phase of a turn. A Pig may instead wish to gain one resource of their choosing and add it to their collection. As mentioned earlier, a Pig may also use their active Friend card’s (which is earned by building a Wall section) Special Action once per turn, should they have collected one earlier.
The true hero of The Grimm Forest is the Build action as this is what propels players to victory. Pigs may Build any house type they wish, as long as that type is not currently under construction elsewhere on their board. Also note that houses must be built from the ground up so Floors must be present before Walls can be built and Walls need to be constructed in order to hold up a Roof. Pigs may build these sections of houses by discarding the appropriate number and type of resources they have gathered previously: two resources for a Floor, four resources for Walls, and six resources for a Roof. Once a Pig completes construction of the first house of a type they will grab the matching First Builder Bonus token and reap its rewards.
The game continues in this fashion until one player has built three houses of any type, or multiple players have completed their three houses by the end of the round. Those tied players then check for sturdiness to break their tie: brick houses are sturdier than wood, which are sturdier than straw. The winner is the player with the sturdiest collection of houses, and then all players are invited to share a plate of bacon in celebration of the win (not in the rules, but I added that for… flavor).
Components. This game is chocked full of killer components. I do not oftentimes compliment boxes and inserts, but when a game comes with GameTrayz already, you know that the publisher cared a ton about the game. Everything sets up and tears down so much nicer and quicker with a GameTrayz insert that I wish every game would come with them. Yeah, I know, $$$. Outside of the insert (or inside?) the other components in the game are simply stellar. Everything from the card backs resembling book covers, the incredible plastic house pieces, and amazing minis, just makes this one sing when on the table. The art is done by the incredible Mr. Cuddington, and they are quickly becoming some of my favorite board game artists.
Wait, there are monster minis? But I didn’t talk about that in my overview. Well, yes, that’s correct. These monsters come into play from certain Fable cards, and when they are played it instructs the player to introduce the appropriate monster mini on the playing area. This can be done with such dramatic flair that you truly get a sense of dread that little piggies may feel. If you have seen Stranger Things (not a sponsor) and remember the part when the Demogorgon mini hits the table, then you understand how I introduce my monster minis. These monsters wreak havoc on the players and sometimes deny them resources, and other chaos to mess with pigs.
Overall, I am so enamored with this game. It has nearly everything I love about games. It has amazing theme and art. That is always big with me. The components are super high quality, as all Druid City Games/Skybound Games usually are, and the game is so smooth once it is learned. All phases and turn components work together well, and there are plenty of choices each player makes every round. The game comes with advanced rules and components as well once all players are comfortable with the base game, and I love when games come with that added complexity and difficulty.
I have nothing bad to say about this game at all, which makes me sad, because I can usually find something to improve with every game I play. Okay wait, I just thought of one: I appreciate that the player colors include both orange and purple, but then the others are blue and green. I think the player colors could have come with some different choices as I feel blue, green, and purple are within similar color bands. Maybe pink and aqua would be better choices for my taste? I don’t know, and I am sure research was done to decide on the player colors, but like I said, I needed to find SOMETHING to complain about.
So it is certainly no surprise that I love this game and rated so highly. I doubt it will ever truly break into my Top 10, but I feel it ticks all of my boxes for a great game and a 6 from me. Purple Phoenix Games as a whole gives this one a porky 15 / 18. If you are looking for a great game that is admittedly lighter, but gives great gameplay throughout, features incredible art and components, and offers opportunities for role-play then you definitely need to grab a copy of The Grimm Forest. I will be recommending this to so many gamers in the future, and I will be pushing the floor of the age suggestion on the box once my son decides he wants to learn to read. I think I am going to go try out the Advanced rules now, and remember: don’t eat an apple that a scary person gave you at the door.
The Grimm Forest is a simultaneous action selection, set collection, take that game for four family members of the infamous Three Little Pigs. As fantasy contractors players are tasked with constructing three houses as sturdy and quickly as they can. However, these contractors will have competition for limited resources, as well as the occasional interference from scary creatures and buddies of opponents. Like the baseball movie says, “If you build it, you will win the contract to build more stuff.” Or something like that.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, place the Location boards on the table for the Fields, Forest, and Brickyard (for a three-player game, as below). The First Builder Bonus tokens are placed below the matching Locations as well as the resources that can be harvested. One of each Mega Resource (5 Straw, 4 Wood, 3 Brick) are placed on the matching Location at the beginning of each round. The Friend and Fable decks are shuffled and placed nearby, as are the House sections (Floors, Walls, Roofs – Rooves?), and the Monster minis. Each player chooses a color and collects the Player board, Pig mini, and Gather cards matching that color. The first player is given the Starting Player tome token and the game may now begin!
The Grimm Forest is played over a series of rounds with each pig having a multi-step turn. Initially, however, the pigs will be deciding from which Location they would like to harvest resources by laying the corresponding Gather card from their hand to the table face-down. Once all pigs have laid their card, the Gather cards are flipped and revealed simultaneously. If any pig had chosen to also play one Fable card it would have been revealed and possibly resolved prior to this step. Players will place their Pig mini on the Location board they chose and then harvesting of resources may begin, unless a player has a Fable card that resolves at this point in the turn. If a Pig is alone in a Location they receive all resources currently found there. If Pigs share a Location then the shared minis will share the resources equally, keeping any remaining resources on the Location for the next round. If any player used a Fable card that activates at the end of the Gather phase, it is resolved now.
After the Gather phase, the Pigs will be able to take actions. On their turn, in turn order, each Pig may choose to perform two of the following actions in any order they wish (actions may be repeated except for Friend Special Actions): Draw a Fable card, Gain 1 Resource, Build, Special Actions. Drawing a Fable card is self-explanatory and players will keep their Fable cards secret from the other players. They may choose to play one of these Fable cards during the choosing of Gather cards portion of the beginning phase of a turn. A Pig may instead wish to gain one resource of their choosing and add it to their collection. As mentioned earlier, a Pig may also use their active Friend card’s (which is earned by building a Wall section) Special Action once per turn, should they have collected one earlier.
The true hero of The Grimm Forest is the Build action as this is what propels players to victory. Pigs may Build any house type they wish, as long as that type is not currently under construction elsewhere on their board. Also note that houses must be built from the ground up so Floors must be present before Walls can be built and Walls need to be constructed in order to hold up a Roof. Pigs may build these sections of houses by discarding the appropriate number and type of resources they have gathered previously: two resources for a Floor, four resources for Walls, and six resources for a Roof. Once a Pig completes construction of the first house of a type they will grab the matching First Builder Bonus token and reap its rewards.
The game continues in this fashion until one player has built three houses of any type, or multiple players have completed their three houses by the end of the round. Those tied players then check for sturdiness to break their tie: brick houses are sturdier than wood, which are sturdier than straw. The winner is the player with the sturdiest collection of houses, and then all players are invited to share a plate of bacon in celebration of the win (not in the rules, but I added that for… flavor).
Components. This game is chocked full of killer components. I do not oftentimes compliment boxes and inserts, but when a game comes with GameTrayz already, you know that the publisher cared a ton about the game. Everything sets up and tears down so much nicer and quicker with a GameTrayz insert that I wish every game would come with them. Yeah, I know, $$$. Outside of the insert (or inside?) the other components in the game are simply stellar. Everything from the card backs resembling book covers, the incredible plastic house pieces, and amazing minis, just makes this one sing when on the table. The art is done by the incredible Mr. Cuddington, and they are quickly becoming some of my favorite board game artists.
Wait, there are monster minis? But I didn’t talk about that in my overview. Well, yes, that’s correct. These monsters come into play from certain Fable cards, and when they are played it instructs the player to introduce the appropriate monster mini on the playing area. This can be done with such dramatic flair that you truly get a sense of dread that little piggies may feel. If you have seen Stranger Things (not a sponsor) and remember the part when the Demogorgon mini hits the table, then you understand how I introduce my monster minis. These monsters wreak havoc on the players and sometimes deny them resources, and other chaos to mess with pigs.
Overall, I am so enamored with this game. It has nearly everything I love about games. It has amazing theme and art. That is always big with me. The components are super high quality, as all Druid City Games/Skybound Games usually are, and the game is so smooth once it is learned. All phases and turn components work together well, and there are plenty of choices each player makes every round. The game comes with advanced rules and components as well once all players are comfortable with the base game, and I love when games come with that added complexity and difficulty.
I have nothing bad to say about this game at all, which makes me sad, because I can usually find something to improve with every game I play. Okay wait, I just thought of one: I appreciate that the player colors include both orange and purple, but then the others are blue and green. I think the player colors could have come with some different choices as I feel blue, green, and purple are within similar color bands. Maybe pink and aqua would be better choices for my taste? I don’t know, and I am sure research was done to decide on the player colors, but like I said, I needed to find SOMETHING to complain about.
So it is certainly no surprise that I love this game and rated so highly. I doubt it will ever truly break into my Top 10, but I feel it ticks all of my boxes for a great game and a 6 from me. Purple Phoenix Games as a whole gives this one a porky 15 / 18. If you are looking for a great game that is admittedly lighter, but gives great gameplay throughout, features incredible art and components, and offers opportunities for role-play then you definitely need to grab a copy of The Grimm Forest. I will be recommending this to so many gamers in the future, and I will be pushing the floor of the age suggestion on the box once my son decides he wants to learn to read. I think I am going to go try out the Advanced rules now, and remember: don’t eat an apple that a scary person gave you at the door.
RəX Regent (349 KP) rated Transformers: Dark of the Moon (2011) in Movies
Feb 25, 2019
Underrated
Contains spoilers, click to show
This is the third and final installment of the iconoclastic Transformers franchise. By the law of diminishing returns, this should have fallen well below the par from the excellent first outing; well, has it? The answer is a definite no. First off, it's not as good as good as Transformers, lacking much of the comedy and puerile action, but it would be on par with the Revenge Of The Fallen, which is not up to much in many critic's opinions, which was overly smashy, confused and missed some of the pacing of the first.
Dark Of the Moon carries on the tradition of complex back stories, tying in to U.S. Space Race history, this time, right back to 1962 and the inception of the Apollo programme. Here, they postulate that NASA's moon race was purely conceived to get to the Moon first to recover a massive Cybertron based space craft, which had crashed in the Moon after the final battle on the doomed Transformer planet.
At the crash site, Sentinel Prime is discovered and years later, Optimus Prime recovers him, as he was the true leader of the Autobots in their war with the Decepticons. Also, there are a collection of what are referred to as Pillars, very 3D friendly, yet still plausibly so, floating metallic rod styled devices which would play a pivotal role later. Meanwhile, Sam, Shia LaBeouf, has moved on from his Megan Fox girlfriend and has now, somewhat inexplicably, moved in with Victoria Secrets model, though in the film, she's supposed to be some form a P.A., played by the inept Rosie Huntington-Whiteley, which is simply ridiculous. This point is also brought up in the script as his own mother warns him that he would not get so lucky a third time!
The world is has now been invaded by Decepticons and Sam, along with his collection of mis-matched allies and seven remaining Autobots are all that stands between them and total destruction. Sounds like a good setup but with a typical running time 157 minutes, the plot was simply too thin to sustain itself, leading to patchy pacing and moments that begin to plod. I didn't find this to be all that bad but others felt that the word boring would more than a little apt.
You see for me, the pay off of robots beating the hell out of each other and taking the world down with them is worth the wait and the flaws in the narrative, but for others, this will not be the case. Leonard Nimoy's voice portrayal of Sentinel Prime was fine, but the constant need to remind us that it was Mr. Spock wasn't. This culminated in a completely unnecessary piece of dialogue where Sentinel reprises Spock's line from Star Trek II, "...The needs of the many, out way the needs of the few". This was a quote to far in my opinion, certainly when justifying some questionable and immoral acts...
Then there was the 3D, and what 3D it was! This finally proved that a blockbuster can be produced in 3D without sacrificing the cinematography for cynical dimensional gestures. The film looked as I would expect any 2D blockbustering actioner to look, with sweeping aerial action and objects flying towards the audience but the 3D effect only amplified this, and didn't make it. This was well conceived and I take my hats of to them. This is what 3D should look like and it was visually arresting.
Overall, the film provided all the thrills and spills that you would expect from Transformers, with acceptable acting for a film of this genre, with the gross exception of Rosie Huntington-Whiteley, who should stick to modeling and as acting or even speaking would seem to be light years beyond her. John Malkovich and Frances McDormand, deliver great cameos and bring some of the only really decent acting to the film, with the further exceptions of the returning John Turturro and the addition of Alan Tudyk, who both deliver most of the belly laughs in this outing.
It was fun but not as much fun as the previous films. DOTM was clearly trying to shift the tone and in doing so it succeeded at moving the film into a slightly darker, more action film place. This felt more like a straight forward 12 rated actioner such as Bay's other efforts, The Rock and Armageddon and a little less of the lighter more child friendly overtones of the previous two. Still, I enjoyed this and feel very strongly that the naysayers who would rate this film so lowly that you'd have to look for it in the gutter, have allowed themselves to take this way too seriously.
Is this the end of for Transformers? I hope so, but the door is still open and with the vast profits that it's already made, Transformers 4 could be just around the next corner. If that's the case, it is not what i would prefer, feeling that they've gone as far as they came but I would certainly run out to watch it!
Dark Of the Moon carries on the tradition of complex back stories, tying in to U.S. Space Race history, this time, right back to 1962 and the inception of the Apollo programme. Here, they postulate that NASA's moon race was purely conceived to get to the Moon first to recover a massive Cybertron based space craft, which had crashed in the Moon after the final battle on the doomed Transformer planet.
At the crash site, Sentinel Prime is discovered and years later, Optimus Prime recovers him, as he was the true leader of the Autobots in their war with the Decepticons. Also, there are a collection of what are referred to as Pillars, very 3D friendly, yet still plausibly so, floating metallic rod styled devices which would play a pivotal role later. Meanwhile, Sam, Shia LaBeouf, has moved on from his Megan Fox girlfriend and has now, somewhat inexplicably, moved in with Victoria Secrets model, though in the film, she's supposed to be some form a P.A., played by the inept Rosie Huntington-Whiteley, which is simply ridiculous. This point is also brought up in the script as his own mother warns him that he would not get so lucky a third time!
The world is has now been invaded by Decepticons and Sam, along with his collection of mis-matched allies and seven remaining Autobots are all that stands between them and total destruction. Sounds like a good setup but with a typical running time 157 minutes, the plot was simply too thin to sustain itself, leading to patchy pacing and moments that begin to plod. I didn't find this to be all that bad but others felt that the word boring would more than a little apt.
You see for me, the pay off of robots beating the hell out of each other and taking the world down with them is worth the wait and the flaws in the narrative, but for others, this will not be the case. Leonard Nimoy's voice portrayal of Sentinel Prime was fine, but the constant need to remind us that it was Mr. Spock wasn't. This culminated in a completely unnecessary piece of dialogue where Sentinel reprises Spock's line from Star Trek II, "...The needs of the many, out way the needs of the few". This was a quote to far in my opinion, certainly when justifying some questionable and immoral acts...
Then there was the 3D, and what 3D it was! This finally proved that a blockbuster can be produced in 3D without sacrificing the cinematography for cynical dimensional gestures. The film looked as I would expect any 2D blockbustering actioner to look, with sweeping aerial action and objects flying towards the audience but the 3D effect only amplified this, and didn't make it. This was well conceived and I take my hats of to them. This is what 3D should look like and it was visually arresting.
Overall, the film provided all the thrills and spills that you would expect from Transformers, with acceptable acting for a film of this genre, with the gross exception of Rosie Huntington-Whiteley, who should stick to modeling and as acting or even speaking would seem to be light years beyond her. John Malkovich and Frances McDormand, deliver great cameos and bring some of the only really decent acting to the film, with the further exceptions of the returning John Turturro and the addition of Alan Tudyk, who both deliver most of the belly laughs in this outing.
It was fun but not as much fun as the previous films. DOTM was clearly trying to shift the tone and in doing so it succeeded at moving the film into a slightly darker, more action film place. This felt more like a straight forward 12 rated actioner such as Bay's other efforts, The Rock and Armageddon and a little less of the lighter more child friendly overtones of the previous two. Still, I enjoyed this and feel very strongly that the naysayers who would rate this film so lowly that you'd have to look for it in the gutter, have allowed themselves to take this way too seriously.
Is this the end of for Transformers? I hope so, but the door is still open and with the vast profits that it's already made, Transformers 4 could be just around the next corner. If that's the case, it is not what i would prefer, feeling that they've gone as far as they came but I would certainly run out to watch it!
Gareth von Kallenbach (980 KP) rated the PC version of Wolfenstein: The New Order in Video Games
Jun 19, 2019
Although I’m undoubtedly dating myself by admitting this, I can finally remember playing Castle Wolfenstein and Return to Castle Wolfenstein in the 80s on an Apple IIe computer. Highly innovative for its time the game helped spawn the rise of the first-person shooter when it reemerged in the 90s and has had successful returns approximately every few years since. Machine Games working with the Id Tech 5 engine via Bethesda/Zenimax has given gamers a very graphically impressive new entry into the series called Wolfenstein: The New Order.
Once again playing as BJ Blazkowicz, players will take on the darkest forces that the Nazi’s can unleash and in a very interesting new twist, the game starts in World War II and then ventures to 1960 where BJ is recovering from an injury and awakens from a coma to a world where the Nazis have unleashed atomic weapons on the United States and have won the war.
BJ must gather up his strength and locate the few remaining resistance fighters left alive to mount a counter attack to save the day. While this sounds simple enough, it is anything but as the legions of adversaries in your way are daunting and challenging.
Not only are there the standard Nazi goons, but there are mechanized units that are clad in armor and do huge amounts of damage with their weapons as well as plenty of nasty characters along the way for you to deal with.
Thankfully to go with your hate of the Nazis you have an impressive arsenal including knives, pistols, shotguns, machine guns, energy weapons, Tesla grenades, and a sniper rifle, many of which can be dual wielded to get that extra ounce of carnage.
There are also gun emplacements which can be manned to mow down the hordes or can be detached to serve as a heavy hitter even though your mobility is greatly reduced.
The game is very hardcore in its content as sex, language, and graphic violence are the norm but when you consider locales ranging from concentration camps to battlefield strongholds are the norm, this is not a tea and cookies type of game.
There is plenty to like about the game from the great looking graphics to the characters and storyline and I really enjoyed the moon level of the game complete with my space suit and walk in reduced gravity with muffled sound.
That being said, there are a few things that became frustrating to me from time to time. First off, the game does have a few timed jumps and puzzles including one early in the game. Playing on a PC, it was a pain to set the keys the way that was best to do said jumps yet maintain the settings I wanted for the rest of the game.
If I wanted timed jumps to and from platforms, I would fire up the Wii U and load up something in the Donkey Kong or Mario line, as in a game of this type, want the action to flow without having to make a leap in order to advance the story.
I could also see the influence of Call of Duty on games of this type as there were the levels of wave after wave coming at you as well as the stealth missions and checkpoint save system. All of which have become all too standard in this era of consoles. I miss the day when I could save my progress at any point in a game.
This would have been nice as the game does have some very tough challenges but thankfully players can adjust their skill level as they go so if they become overly frustrated they can lower the difficulty and play on.
The game has a great energy weapon with a dual use cutting tool which allowed me to cut through vents and chains, and the use of metal scraps to increase your armor was a nice throwback to the earlier games in the series.
I really admired how the designers took the best parts of the series yet improved the graphics and told a story that was darker and more engaging than ever before.
The game does not have a multiplay feature which is a disappointment as I had hoped to get online with the amazing maps and weapons of the game, but who knows what the future will hold.
With over 20 hours of gameplay, there is much that I liked about the game and upon completion I was able to overlook many of the frustrations I had in game.
The ending is open to interpretations so who knows what the future of the series will be, but I think that we have not seen the last of the series, and I look forward to more in a few years.
http://sknr.net/2014/06/23/wolfenstein-new-order/
Once again playing as BJ Blazkowicz, players will take on the darkest forces that the Nazi’s can unleash and in a very interesting new twist, the game starts in World War II and then ventures to 1960 where BJ is recovering from an injury and awakens from a coma to a world where the Nazis have unleashed atomic weapons on the United States and have won the war.
BJ must gather up his strength and locate the few remaining resistance fighters left alive to mount a counter attack to save the day. While this sounds simple enough, it is anything but as the legions of adversaries in your way are daunting and challenging.
Not only are there the standard Nazi goons, but there are mechanized units that are clad in armor and do huge amounts of damage with their weapons as well as plenty of nasty characters along the way for you to deal with.
Thankfully to go with your hate of the Nazis you have an impressive arsenal including knives, pistols, shotguns, machine guns, energy weapons, Tesla grenades, and a sniper rifle, many of which can be dual wielded to get that extra ounce of carnage.
There are also gun emplacements which can be manned to mow down the hordes or can be detached to serve as a heavy hitter even though your mobility is greatly reduced.
The game is very hardcore in its content as sex, language, and graphic violence are the norm but when you consider locales ranging from concentration camps to battlefield strongholds are the norm, this is not a tea and cookies type of game.
There is plenty to like about the game from the great looking graphics to the characters and storyline and I really enjoyed the moon level of the game complete with my space suit and walk in reduced gravity with muffled sound.
That being said, there are a few things that became frustrating to me from time to time. First off, the game does have a few timed jumps and puzzles including one early in the game. Playing on a PC, it was a pain to set the keys the way that was best to do said jumps yet maintain the settings I wanted for the rest of the game.
If I wanted timed jumps to and from platforms, I would fire up the Wii U and load up something in the Donkey Kong or Mario line, as in a game of this type, want the action to flow without having to make a leap in order to advance the story.
I could also see the influence of Call of Duty on games of this type as there were the levels of wave after wave coming at you as well as the stealth missions and checkpoint save system. All of which have become all too standard in this era of consoles. I miss the day when I could save my progress at any point in a game.
This would have been nice as the game does have some very tough challenges but thankfully players can adjust their skill level as they go so if they become overly frustrated they can lower the difficulty and play on.
The game has a great energy weapon with a dual use cutting tool which allowed me to cut through vents and chains, and the use of metal scraps to increase your armor was a nice throwback to the earlier games in the series.
I really admired how the designers took the best parts of the series yet improved the graphics and told a story that was darker and more engaging than ever before.
The game does not have a multiplay feature which is a disappointment as I had hoped to get online with the amazing maps and weapons of the game, but who knows what the future will hold.
With over 20 hours of gameplay, there is much that I liked about the game and upon completion I was able to overlook many of the frustrations I had in game.
The ending is open to interpretations so who knows what the future of the series will be, but I think that we have not seen the last of the series, and I look forward to more in a few years.
http://sknr.net/2014/06/23/wolfenstein-new-order/
Lottie disney bookworm (1056 KP) rated Fairest of All: A Tale of the Wicked Queen (Villains #1) in Books
Aug 16, 2019
Review by Disney Bookworm
This is my first foray into the villain’s series so I thought I should read them in order. The collection has been on my “to read” list forever but the twisted tales series kept multiplying and skipping the queue! As I am a good girl and never break the rules, I started with book one: Fairest of All.
I will say that this series of books are quite thin and are an easy read. This may be due to them falling into the Young Adult category but I can safely add them into the “busy working mum” category too. (P.S. Booksirens, NetGalley and Goodreads: this should definitely become a category!)
Personally, I didn’t have high hopes for these books due to some of the reviews that I read beforehand, particularly those that refer to the series as “fan fiction”. However, in these cases, I believe the reviewers in question have missed the point of these novels: these are not to be compared with twisted tales as they are not retellings. These novels provide a backstory to our villains: a different perspective that explores the circumstances around their evil actions.
Fairest of All tells the tale of the Wicked Queen from Snow White before she became wicked. The reader is introduced to a new bride who loves her husband, the king, and adores her new stepdaughter Snow White. Snow returns her stepmother’s love, referring to her as “momma”, and the little family are perfectly happy and content, attending celebrations in the kingdom and having cosy dinners in the castle. Their life truly is idyllic, that is, until the call of battle draws the king away.
Initially little is said of the Queen’s life before she met the king. We know her father was a renowned mirror maker and her mother was considered extraordinarily beautiful before her untimely death.
However, the Queen’s former life is slowly revealed: a heartbreaking tale that exposes the vulnerability of the monarch and endears her to the reader. Suddenly, it seems almost natural that a person so deprived of love could possess such vanity and unthinkable that this character could descend into madness: committing the evil deeds that we know lie in the upcoming pages.
Despite her flaws, I found I never identified with the Queen fully as a human character. I suspect this is because the Queen is only referred to by her title throughout the novel; a curious method by Valentino. Is Valentino keeping us focused on her fate as the Wicked Queen? Perhaps she is suggesting that the Queen has never been her own woman: merely a tortured mirror maker’s daughter who became a figurehead and a mother in one fell swoop?
The Queen is such a complex character that all the other characters in the book seem quite flat in comparison. Again, I suspect this is intentional: the tale is from the Queen’s perspective after all. Nevertheless, the reader is reunited with old characters such as Snow, the huntsman and the mirror as well as being introduced to new characters, the most notable of which are the three cousins of the King.
The Odd Sisters are described as such from the beginning: a titbit I greatly enjoyed as their novel has recently been released. They are fascinating characters, always keeping the reader on their toes and causing us to never quite know whether they are pure evil or simply insane. Their transparent disappointment that the Queen is not an evil stepmother and their candid conversations about magic cause worry for characters and readers alike: it is clear that they have more than a passing impact on the Queen’s demise.
The names of the characters within this novel possess a clear imagery of light and darkness. Snow and Verona (Latin for a true/honest image) bring out a side to the Queen that is the polar opposite of that of the odd sisters and the magic mirror; who is often referred to as “the Slave”. I’m sure this is how the Queen sees the relationship but the reader sees this from an entirely different perspective. Although the face appears to do her bidding, it becomes more apparent that the power within the relationship does not lie with the Queen.
Overall, I really enjoyed this novel. In my opinion it stayed true to the fairytale without purely repeating the story. Valentino humanised the Queen for the reader before promptly showing how hiding your vulnerabilities and not accepting help can lead you down a dangerous path. The Queen is not evil from the beginning: in fact, she shows her capacity for love throughout, but her depression, grief and madness gradually consume her.
For me, the twist in the final few pages make this book a must read. I still can’t decide whether Valentino has made the docile, simple character of Snow into a strong heroine or whether she has upturned all of our childhoods and is hinting at a darker side. Needless to say, I can’t wait to see what comes next.
I will say that this series of books are quite thin and are an easy read. This may be due to them falling into the Young Adult category but I can safely add them into the “busy working mum” category too. (P.S. Booksirens, NetGalley and Goodreads: this should definitely become a category!)
Personally, I didn’t have high hopes for these books due to some of the reviews that I read beforehand, particularly those that refer to the series as “fan fiction”. However, in these cases, I believe the reviewers in question have missed the point of these novels: these are not to be compared with twisted tales as they are not retellings. These novels provide a backstory to our villains: a different perspective that explores the circumstances around their evil actions.
Fairest of All tells the tale of the Wicked Queen from Snow White before she became wicked. The reader is introduced to a new bride who loves her husband, the king, and adores her new stepdaughter Snow White. Snow returns her stepmother’s love, referring to her as “momma”, and the little family are perfectly happy and content, attending celebrations in the kingdom and having cosy dinners in the castle. Their life truly is idyllic, that is, until the call of battle draws the king away.
Initially little is said of the Queen’s life before she met the king. We know her father was a renowned mirror maker and her mother was considered extraordinarily beautiful before her untimely death.
However, the Queen’s former life is slowly revealed: a heartbreaking tale that exposes the vulnerability of the monarch and endears her to the reader. Suddenly, it seems almost natural that a person so deprived of love could possess such vanity and unthinkable that this character could descend into madness: committing the evil deeds that we know lie in the upcoming pages.
Despite her flaws, I found I never identified with the Queen fully as a human character. I suspect this is because the Queen is only referred to by her title throughout the novel; a curious method by Valentino. Is Valentino keeping us focused on her fate as the Wicked Queen? Perhaps she is suggesting that the Queen has never been her own woman: merely a tortured mirror maker’s daughter who became a figurehead and a mother in one fell swoop?
The Queen is such a complex character that all the other characters in the book seem quite flat in comparison. Again, I suspect this is intentional: the tale is from the Queen’s perspective after all. Nevertheless, the reader is reunited with old characters such as Snow, the huntsman and the mirror as well as being introduced to new characters, the most notable of which are the three cousins of the King.
The Odd Sisters are described as such from the beginning: a titbit I greatly enjoyed as their novel has recently been released. They are fascinating characters, always keeping the reader on their toes and causing us to never quite know whether they are pure evil or simply insane. Their transparent disappointment that the Queen is not an evil stepmother and their candid conversations about magic cause worry for characters and readers alike: it is clear that they have more than a passing impact on the Queen’s demise.
The names of the characters within this novel possess a clear imagery of light and darkness. Snow and Verona (Latin for a true/honest image) bring out a side to the Queen that is the polar opposite of that of the odd sisters and the magic mirror; who is often referred to as “the Slave”. I’m sure this is how the Queen sees the relationship but the reader sees this from an entirely different perspective. Although the face appears to do her bidding, it becomes more apparent that the power within the relationship does not lie with the Queen.
Overall, I really enjoyed this novel. In my opinion it stayed true to the fairytale without purely repeating the story. Valentino humanised the Queen for the reader before promptly showing how hiding your vulnerabilities and not accepting help can lead you down a dangerous path. The Queen is not evil from the beginning: in fact, she shows her capacity for love throughout, but her depression, grief and madness gradually consume her.
For me, the twist in the final few pages make this book a must read. I still can’t decide whether Valentino has made the docile, simple character of Snow into a strong heroine or whether she has upturned all of our childhoods and is hinting at a darker side. Needless to say, I can’t wait to see what comes next.