Search

Search only in certain items:

Kwaan
Kwaan
Platform
This game reminds me an awful lot of proteus. Very little is told to you. Wandering around a pixelated island trying to sort things out. The point and click mechanics might make you nostalgic. A peppy atmosphere and creative out lets might have you coming back to see what the community has done to the trees and chalk boards.

The game is in early access and it does show. Platforming is going to take a long while to get used to. You get around by shooting a string and pulling yourself up to a point where he can swing to get to the platform sometimes this can be very frustrating. This could be fixed by letting you slide down on the string but that has yet to be seen.

Appearance I genuinely liked the sprite animation, seems like something you might see in say a late Nintendo to early super Nintendo. Intricate works of player art can be found here and there. The over world if bright and colorful during the day.

Quest systems and leveling are something I didn’t quite get here. The story is told in the back ground and you have to go hunting for it. I got caught up in the bright atmosphere and exploring that I really did not get around to that part of the game. There is quite a bit to explore if you have the time and patience.

Ambient music is here and it does suite the mood. I do feel like it’s on an endless loop. Not to mention in the version I’m playing on there is no option menu at all. So either mute all sounds or mute it in the volume mixer. Small problem I know but several small issues can culminate into a bit one.

Velocity is another challenge, you can find yourself making a gap sometimes. Other times you will not be so lucky. Getting your string to attach to a flock of seagulls or a school of fish can feel almost impossible. Spikes and death traps are abound. When you overcome these obstacles for say a treasure chest it can be a bit underwhelming.

The mystery to it all feels very cryptic. I for the life of me could not find anything out. Admittedly I’m terrible at these kind of puzzles. Some clues would be much appreciated. End of the world is coming is about the only thing I could figure out.

The intention of the game feels good. I can see a lot of love and time went into crafting this world. Even with all its color, ambiance and charm I can see the flaws. Early accesses is a phrase I think is more than apt here. However this could be something very special with just a few tweaks.

In the end I could only recommend this game to those willing to support a modern point and click platformer. If you grew up with platformers like Mario and castlevania this might just be a bit to different. Unless you’re willing to look past the controls and or love retro sprites.

http://sknr.net/2015/04/10/kwaan-a-point-and-click-adventure/
  
Teenage mutant ninja turtles mutant mayhem (2023)
Teenage mutant ninja turtles mutant mayhem (2023)
2023 | Animation
8
7.8 (4 Ratings)
Movie Rating
The popular Teenage Mutant Ninja Turtle Franchise has taken a break from the recent live-action updates and has returned to animation to reboot and modernize the franchise.

“Teenage Mutant Ninja Turtles: Mutant Mayhem” is a loving and updated look at the story as Seth Rogen and his creative team have shaken up the franchise but remained true to the core characters and universe.

The film follows the four Turtles Leonardo (Nicolas Cantu), Raphael (Brady Noon), Donatello (Micah Abbey), and Michelangelo (Shamon Brown Jr.), who are looking to find acceptance in the world despite their father Splinter (Jackie Chan), warning them not to trust humans and that they will never be accepted.

As typical teens do, the boys frequently rebel to sneak out and use their Ninja skills to travel New York to do tasks ranging from shopping to watching outdoor movies which only fuels their desires to be accepted and
have normal experiences such as High School.

At the same time as a crimewave is happening attributed to a menace known as Superfly (Ice Cube), who is gathering all kinds of high-end gear for his nefarious scheme.

When the brothers become aware of this while helping a human named April (Ago Edebiri), they become obsessed with her and desire to help her get to the bottom of the thefts and hope to win her approval as well as human acceptance in the process.

What follows is a madcap adventure with plenty of action and humor and
several celebrity voices which adds a new level of fun to the expanded
cast of supporting characters.

The animation style is at times a bit rough to watch over an extended
period but as the film progressed I became used to it and it did much like the two recent Spider-man animated films grow on me even if it can be distracting at times.

The cast is solid and the film seemed to play well to viewers of all ages
as there were jokes and references for all ages and the storyline was engaging even if it did at times seem to drag in places.

In the end the film is a loving and solid entry into the franchise and one that I am sure we will be seeing more animated entries from in the near future and is a must watch for fans of all ages.

4 stars out of 5
  
    West Ham Official Programme

    West Ham Official Programme

    Sports and Magazines & Newspapers

    (0 Ratings) Rate It

    App

    The highly collectable West Ham United matchday programme App ensures you will never miss out on any...

Jurassic World: Fallen Kingdom (2018)
Jurassic World: Fallen Kingdom (2018)
2018 | Action, Adventure, Sci-Fi
A bold new era
“We’re not on an island anymore” barks Chris Pratt’s Owen Grady towards the finale of Jurassic World: Fallen Kingdom. And he’s not wrong, the fifth film in the Jurassic franchise says goodbye to Isla Nublar in rip-roaring fashion, transforming itself into a a family friendly gothic horror film in its last hour.

Ok, ok, let’s start from the beginning. The Jurassic franchise has often been criticised for relying too heavily on the same story points to make a film. 2015’s Jurassic World, whilst becoming one of the highest-grossing films of all time, was lambasted for being a modern-day reimagining of 1993’s classic, Jurassic Park. And while some of that criticism was justified, it was still pure sugary, popcorn entertainment.

Now, three years later, director J.A. Bayona (The Impossible, A Monster Calls) takes over from Colin Trevorrow to bring us a film that starts out like we expect, but ends on a note that will transform the series beyond recognition. The question is, does it actually work?

Three years after the destruction of the Jurassic World theme park, Owen Grady (Pratt) and Claire Dearing (Bryce Dallas Howard) return to the island of Isla Nublar to save the remaining dinosaurs from a volcano that’s about to erupt. They soon encounter terrifying new breeds of gigantic dinos while uncovering a conspiracy that threatens the entire planet and our own existence.

Fallen Kingdom begins with a pre-title card sequence situated in the lagoon of Isla Nublar that is up there with the best in the series. J.A. Bayona masterfully uses light and shadow to create a really compelling opening that is sure to be one of the summer’s best action scenes. And that is a trait that is brought to the rest of the film. Fallen Kingdom is absolutely beautiful.

The cinematography is exquisite and much better than the staid filming style of Bayona’s predecessor. There are scenes throughout this film that feel like they could be pulled straight from the screen and hung in your living room: it’s gorgeous.

Despite Bayona’s inexperience at creating a juggernaut film like this, his previous films are felt throughout. There’s a deep, earthy colour palatte that is the polar opposite of what we saw in Jurassic World. Where that was clinical and far too blue, Bayona’s colourings feel real, raw and grounded in reality.

The cast is also an incredibly strong part of the film. Pratt and Bryce Dallas Howard both sizzle with on-screen chemistry and there’s a cheeky nod to the backlash Howard faced after wearing high-heels for much of Jurassic World’s runtime. Newcomers Justice Smith and Daniella Pineda are terrific as a jumpy IT wiz and veterinary surgeon respectively. James Cromwell is nicely ret-conned into the story as John Hammond’s business partner, Benjamin, and adds a touch of class to proceedings.

Rafe Spall is excellent as the slimy assistant of Benjami, Eli and Toby Jones hams up the screen as an auctioneer. So far, so good then?

The first half of the film, situated on Isla Nublar as it pops into life is astounding and features some of the best destruction ever put to film. The CGI is leaps and bounds ahead of its predecessor and the dinosaurs feel absolutely real throughout. What I didn’t expect however, is poignancy. There are moments in Fallen Kingdom that have real emotional whack, especially as the rescue operation leaves the island. A lone Brachiosaur standing at the dock is heart-breaking and beautifully done.

J.A. Bayona utilises his horror roots beautifully and there is no denying it is the best-looking film in the series
Unfortunately, Fallen Kingdom’s biggest selling point is also its biggest downfall. In trying to do something new, the film stalls as we head to a gothic-esque mansion for the final hour. The confines of the house slow the pacing right down and despite the constant onslaught of action, it really does lag. The special effects and animatronics remain flawless and the action is thrilling, but the script lets them down.

Speaking of the script, this was Jurassic World’s biggest weakness and the same can be said here. Colin Trevorrow and Derek Connelly should be applauded for bringing this franchise back from the edge of extinction, but my god, they cannot write dialogue to save their lives. The characters often converse in what feels like speech bubbles and this can really bring you out of the moment.

There’s also a laughably poor plot twist that feels like it was written by a five-year-old to add some wow factor to the film’s final third. It fails miserably. Then there’s the film’s ‘villain’, the Indoraptor. This genetically modified beast is a sorely underdeveloped entity throughout the film. Sure, she’s menacing enough, but it feels shoehorned in. Trevorrow has stated that Fallen Kingdom will be the last Jurassic movie to feature hybrid dinosaurs: this is absolutely the right decision.

Trevorrow has said that his Jurassic vision is a new trilogy, but the ending of Fallen Kingdom feels like it simply can’t be fixed in one more film. It’s Planet of the Apes-esque in scale.

When we take a look at the score, it’s a story of two halves. Michael Giacchino is one of the greatest composers working today and his music for Jurassic World was absolutely sublime. Here, however, the music is unrecognisable as Jurassic in its construction. John Williams’ iconic theme is rendered to a few bars here and there and that’s a real shame. It’s a good score most definitely, but it could have been so much better.

Finally, we have to circle back around to the cast and the elephant in the room: Jeff Goldblum. His return as Dr Ian Malcolm in this film adds a nice bookend, beginning and end, but you have seen all but two or three lines of his dialogue in the trailer. A horrifically underused presence, but a nice cameo nonetheless.

Overall, Jurassic World: Fallen Kingdom is a solid addition to the ever-expanding series. J.A. Bayona utilises his horror roots beautifully and there is no denying it is the best-looking film in the series with superb set pieces, well-choreographed action and gorgeous cinematography. However, once again the film is let down by poor scriptwriting from Trevorrow and Connelly and a second half that struggles to keep pace with the stunning first.

Is it better than Jurassic World? Well that’s for you to decide, but comparing them is almost impossible.


https://moviemetropolis.net/2018/06/07/jurassic-world-fallen-kingdom-review-a-bold-new-era/
  
Michael is a 14-year-old who gets bullied in school, and just so happens to have electrical powers? The tale seems familiar until the exciting addition of having these special abilities is introduced. One of my favourite superpowers or forms of magic is one that is based on the elements, so I was very curious to see how electricity would be represented here. It was fascinating to see how it could manifest itself differently and be used in a variety of situations.

The overall idea of this story was very intriguing, although I found the writing to be lacking at times. One of the biggest elements that drew me out of the story was the author's inability to choose a word other than <i>said</i> to describe when a person was speaking. It became frustrating to listen to the characters talk when the entire page just repeated, "he said... she said... then they said... he said again." By that point, I was pretty over the word said. It definitely detracted from the story, which I found enjoyable overall.

It was definitely very trope-y, but that's not necessarily a bad thing - it completely depends upon your reading preference. I personally enjoy some tropes but when they're overused you tend to connect with the characters less because they're no longer unique. The biggest one for me in this book was the characterization of our three leads and how one dimensional it made them. I don't want to spoil the story, but once you read the book you will understand my issues with the characterization. I would love to see more character development over the next few novels.

As there are six other books in the series, I expect that the character development and world building will be improved upon. It wasn't until the end of the book that I started to feel more of a connection to the characters and curiosity about the world. The author definitely writes for a younger audience; the writing style was not as developed or mature as I would expect for a young adult reader.

I would recommend it to middle-grade readers, as well as young adult/teen readers who enjoy their fantasy books in a familiar setting. Don't expect flowery writing or deep characterization, just let the story take you on a fun, easy journey.