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graveyardgremlin (7194 KP) rated Tempest Rising (Jane True, #1) in Books
Feb 15, 2019
Horror, Romance, Mystery, Urban Fantasy? None of those really, though it falls under the UF genre.
I'm not quite sure why TEMPEST RISING is categorized as horror (fantasy - yes, horror - no), as there is nothing horrific at all about the book, except maybe a little bit of violence. The book was slow to start and, sadly, it never really got very far, and ended up more boring than not. The world building was good, and learning about the different species was interesting, but most of it was, at best, just okay.
The character development was next to nil. Jane starts off decent enough, could be fairly witty, but as the book progressed she became less likeable and her inner monologue started to grate on my nerves. Even though she's had some tough experiences, overall she came across as rather juvenile and I wasn't very impressed with her. And how many 'duh' moments could one person possibly have? Yes, she's new to the 'supe' world, yes, she doesn't know all there is to it, but c'mon, use some smarts girl, it's not that hard to put two and two together. So now it comes to Ryu. Oh, Ryu, ye of no personality. You may be hot, but that's all you have going for you. Talk about a flat character, he was pretty darn boring, which was unfortunate because he took up a big part of the book, and I just plain didn't like him. I got pretty sick of Jane and Ryu going at it like rabbits all the time, which would have been better used by giving him some much needed personality. Along with that, maybe an explanation of how Ryu's Japanese (I'm guessing because of his first name and almond eyes) and who also just happens to be a baobhan sith, which is a type of female vampire, from Scotland at that. The most interesting characters were Anyan, and the town pariah's (that's Jane) many friends, both human and non. How a social outcast has so many friends is beyond me, but you know Jane is despised by her woe-is-me attitude and the two people who hate her. Despite what she thinks, I highly doubt the town revolves around her.
Some of the author's descriptions are confusing and I had to reread them to 'get' it. How can something be both squat and tall (pg. 216), pray tell? I'm still pondering that one. Also, the descriptions and analogies could be really odd, and not in a good way, more in a 'where in the world did that come from?' and 'what the heck?' sorta ways. Like what was up with Ryu's laugh? Barking like a seal, giggling like a choking Pomeranian, and whatever other weird ways he laughed. I'm sorry, but that's not very attractive, but I guess it was supposed to be funny and endearing. Editing problems arose when I couldn't figure out if a certain creature was a goblin or gremlin (there is a difference). I finally figured it out when goblin edged out gremlin for the lead. A mistake dealing with the Porsche's trunk was another minor detail that I picked up on, but most people would probably miss it. I only noticed because I've wanted a Porsche since I was ten. :P
The end does show some promise that Jane might actually get some grit, being a half-selkie is a nice change from the supernatural usual after all, and Ryu just might not be featured as much. So, even with all the problems I had with the book, which did unfortunately top what I did like about the book, I probably will check out the next book in the series.
I'm not quite sure why TEMPEST RISING is categorized as horror (fantasy - yes, horror - no), as there is nothing horrific at all about the book, except maybe a little bit of violence. The book was slow to start and, sadly, it never really got very far, and ended up more boring than not. The world building was good, and learning about the different species was interesting, but most of it was, at best, just okay.
The character development was next to nil. Jane starts off decent enough, could be fairly witty, but as the book progressed she became less likeable and her inner monologue started to grate on my nerves. Even though she's had some tough experiences, overall she came across as rather juvenile and I wasn't very impressed with her. And how many 'duh' moments could one person possibly have? Yes, she's new to the 'supe' world, yes, she doesn't know all there is to it, but c'mon, use some smarts girl, it's not that hard to put two and two together. So now it comes to Ryu. Oh, Ryu, ye of no personality. You may be hot, but that's all you have going for you. Talk about a flat character, he was pretty darn boring, which was unfortunate because he took up a big part of the book, and I just plain didn't like him. I got pretty sick of Jane and Ryu going at it like rabbits all the time, which would have been better used by giving him some much needed personality. Along with that, maybe an explanation of how Ryu's Japanese (I'm guessing because of his first name and almond eyes) and who also just happens to be a baobhan sith, which is a type of female vampire, from Scotland at that. The most interesting characters were Anyan, and the town pariah's (that's Jane) many friends, both human and non. How a social outcast has so many friends is beyond me, but you know Jane is despised by her woe-is-me attitude and the two people who hate her. Despite what she thinks, I highly doubt the town revolves around her.
Some of the author's descriptions are confusing and I had to reread them to 'get' it. How can something be both squat and tall (pg. 216), pray tell? I'm still pondering that one. Also, the descriptions and analogies could be really odd, and not in a good way, more in a 'where in the world did that come from?' and 'what the heck?' sorta ways. Like what was up with Ryu's laugh? Barking like a seal, giggling like a choking Pomeranian, and whatever other weird ways he laughed. I'm sorry, but that's not very attractive, but I guess it was supposed to be funny and endearing. Editing problems arose when I couldn't figure out if a certain creature was a goblin or gremlin (there is a difference). I finally figured it out when goblin edged out gremlin for the lead. A mistake dealing with the Porsche's trunk was another minor detail that I picked up on, but most people would probably miss it. I only noticed because I've wanted a Porsche since I was ten. :P
The end does show some promise that Jane might actually get some grit, being a half-selkie is a nice change from the supernatural usual after all, and Ryu just might not be featured as much. So, even with all the problems I had with the book, which did unfortunately top what I did like about the book, I probably will check out the next book in the series.

Purple Phoenix Games (2266 KP) rated Fantasy Ranch in Tabletop Games
Jun 12, 2019 (Updated Jun 12, 2019)
Little known fact: my family used to be involved with local harness racing and horse training. Not much actually rubbed off on me, personally, but I do remember going to the stables to visit with the horses, and I was even allowed to ride the stable goat since I wasn’t yet big enough to get on the horses. Ahh, memories. So when I heard that a game existed with a horse ranching theme, I just HAD to get it to the table. Is it a good game though? Let’s find out! (spoilers: IT’S EXCELLENT!)
DISCLAIMER: The game comes with three modes of difficulty AND an included children’s game that also can be played on three modes of difficulty. For this review we are concentrating only on adult mode two. We felt mode one was too introductory, but we did not want to go all in right away on mode three. -T
As with most board games, you are trying to amass trophies (VP) and the winner at the end of five rounds is the rancher with the most trophies. On your turn you can take one Limited (standard) Action and as many Free Actions as you would like. Limited Actions include: buy a horse, buy a location on your ranch board, or farm your ranch for goods. Free Actions include: sell a horse, move horses to/from your home area to/from a different area on your ranch board, or trade goods at a 2:1 ratio. Once every player has taken their turn, you enter a show using the horses you have collected.
Buying a horse requires different amounts of food (in carrots) that you gain from different actions (farming your ranch, selling a horse). Luckily, spending food is a one-time action and you don’t have to feed your horses every turn. A great improvement over other “feed your villagers” games, in my opinion – yeah, I said it. Buying a location on your ranch board/playmat requires “tack,” which is symbolized by boot tokens (as seen below). You can always get more food and tack by farming your ranch, and you receive six goods of any combination, but that’s a Limited Action and prevents you from doing the other actions.
Selling a horse is easy, yet the separation anxiety is real, as you simply discard the horse for the amount of food it costs to purchase. Moving horses is easy too – your Home area of your ranch/playmat can only hold so many horses, so you will need to move horses of certain types to unlocked (purchased) matching areas on your ranch. This is important, as you cannot keep buying red horses or you will certainly run out of room for them, even if you unlock the red area on your ranch board. Plus unlocking sections of your ranch provides you with trophies at game end. The last free action is trading goods, which you do at a 2:1 ratio. So trade in two food for a tack or vice versa.
At shows you use horses for their specific specialty skills plus a die roll. Each horse has specialty in one area, and some skill in other areas. The number associated with a skill icon indicates the starting skill “strength” that you will add to your die roll. You roll all three dice of your color, take the highest result from the roll, and add the skill strength of the horse skill. That’s your score for the show. The highest number is awarded 1st place and the rewards printed, and so on and so forth for the other placing horses. This could result in more food or tack, or even your choice of horses for free from the sales barn.
On the very last turn of the game you will compete in three shows (instead of the normal two shows at the end of each turn) and can only use World Class horses, or buy your way into the show with food. The show process is the same, but it is the final push to earn as many trophies as possible before game end. And that’s it!
Components: This game is FULL of components. It’s a pretty stocked and heavy box, but still only the size of a Ticket to Ride box. The playmats, game boards, and cardboard chits are all of really great quality. The cards are great quality as well with photos of real existing horses (as well as the photos of real existing ranches on the giant ranch cards that are essentially beautiful player reference cards and resource holders). The best components of the game are the super cute little horeeples (oh no, that can’t possibly be correct). Horse-meeples. They come in different colors to match the areas on your ranch that you need to unlock and move them into so you don’t overcrowd your Home area. Even though my copy came with a green horse who lost his front legs, we know that he competes hard and lives his best life. The art is really really great and, though busy on the board at times, the game looks really good on the table. No qualms with the components on this one at all.
Here’s what I really like about this one. It’s a euro through and through, but it’s a euro that is actually exciting, with a unique theme, and one that I genuinely cannot wait to play again. I want to try mode three as soon as I can, and I really want to introduce my son to the game as soon as he is able to handle it. I am finding it really really hard to think of a game that comes ready to play three ways for adults, has components included to play the game three ways with children, and is actually super fun. I can’t think of any. This game is truly in a class by itself.
I love that no matter how tactical you play or how strategic you want to make it, sometimes the dice love/hate you and it could make all the difference. As you can see in the scores, we all love it (with the exception of my cousin Tony who rated it a three because of the dice – WHICH is odd because it is his father that was the harness racing jockey of the family). This review would have been live a week ago, but immediately after playing last weekend Josh said he would like to bring it home to play with his family. His wife is from Kentucky, and they kinda like horses and horse racing there. Well, his wife and son also rated this game out of 6. His wife gave Fantasy Ranch a 15 and his son rated it a 16. As that completely throws off my rating scale I did not add them, but as you can see we at Purple Phoenix Games give this one a very boot-kickin’ 19 / 24. If only we hadn’t invited Tony over to destroy the scores… We highly recommend you check this winner out. Seriously, it’s great.
https://purplephoenixgames.wordpress.com/2019/06/04/fantasy-ranch-review/
DISCLAIMER: The game comes with three modes of difficulty AND an included children’s game that also can be played on three modes of difficulty. For this review we are concentrating only on adult mode two. We felt mode one was too introductory, but we did not want to go all in right away on mode three. -T
As with most board games, you are trying to amass trophies (VP) and the winner at the end of five rounds is the rancher with the most trophies. On your turn you can take one Limited (standard) Action and as many Free Actions as you would like. Limited Actions include: buy a horse, buy a location on your ranch board, or farm your ranch for goods. Free Actions include: sell a horse, move horses to/from your home area to/from a different area on your ranch board, or trade goods at a 2:1 ratio. Once every player has taken their turn, you enter a show using the horses you have collected.
Buying a horse requires different amounts of food (in carrots) that you gain from different actions (farming your ranch, selling a horse). Luckily, spending food is a one-time action and you don’t have to feed your horses every turn. A great improvement over other “feed your villagers” games, in my opinion – yeah, I said it. Buying a location on your ranch board/playmat requires “tack,” which is symbolized by boot tokens (as seen below). You can always get more food and tack by farming your ranch, and you receive six goods of any combination, but that’s a Limited Action and prevents you from doing the other actions.
Selling a horse is easy, yet the separation anxiety is real, as you simply discard the horse for the amount of food it costs to purchase. Moving horses is easy too – your Home area of your ranch/playmat can only hold so many horses, so you will need to move horses of certain types to unlocked (purchased) matching areas on your ranch. This is important, as you cannot keep buying red horses or you will certainly run out of room for them, even if you unlock the red area on your ranch board. Plus unlocking sections of your ranch provides you with trophies at game end. The last free action is trading goods, which you do at a 2:1 ratio. So trade in two food for a tack or vice versa.
At shows you use horses for their specific specialty skills plus a die roll. Each horse has specialty in one area, and some skill in other areas. The number associated with a skill icon indicates the starting skill “strength” that you will add to your die roll. You roll all three dice of your color, take the highest result from the roll, and add the skill strength of the horse skill. That’s your score for the show. The highest number is awarded 1st place and the rewards printed, and so on and so forth for the other placing horses. This could result in more food or tack, or even your choice of horses for free from the sales barn.
On the very last turn of the game you will compete in three shows (instead of the normal two shows at the end of each turn) and can only use World Class horses, or buy your way into the show with food. The show process is the same, but it is the final push to earn as many trophies as possible before game end. And that’s it!
Components: This game is FULL of components. It’s a pretty stocked and heavy box, but still only the size of a Ticket to Ride box. The playmats, game boards, and cardboard chits are all of really great quality. The cards are great quality as well with photos of real existing horses (as well as the photos of real existing ranches on the giant ranch cards that are essentially beautiful player reference cards and resource holders). The best components of the game are the super cute little horeeples (oh no, that can’t possibly be correct). Horse-meeples. They come in different colors to match the areas on your ranch that you need to unlock and move them into so you don’t overcrowd your Home area. Even though my copy came with a green horse who lost his front legs, we know that he competes hard and lives his best life. The art is really really great and, though busy on the board at times, the game looks really good on the table. No qualms with the components on this one at all.
Here’s what I really like about this one. It’s a euro through and through, but it’s a euro that is actually exciting, with a unique theme, and one that I genuinely cannot wait to play again. I want to try mode three as soon as I can, and I really want to introduce my son to the game as soon as he is able to handle it. I am finding it really really hard to think of a game that comes ready to play three ways for adults, has components included to play the game three ways with children, and is actually super fun. I can’t think of any. This game is truly in a class by itself.
I love that no matter how tactical you play or how strategic you want to make it, sometimes the dice love/hate you and it could make all the difference. As you can see in the scores, we all love it (with the exception of my cousin Tony who rated it a three because of the dice – WHICH is odd because it is his father that was the harness racing jockey of the family). This review would have been live a week ago, but immediately after playing last weekend Josh said he would like to bring it home to play with his family. His wife is from Kentucky, and they kinda like horses and horse racing there. Well, his wife and son also rated this game out of 6. His wife gave Fantasy Ranch a 15 and his son rated it a 16. As that completely throws off my rating scale I did not add them, but as you can see we at Purple Phoenix Games give this one a very boot-kickin’ 19 / 24. If only we hadn’t invited Tony over to destroy the scores… We highly recommend you check this winner out. Seriously, it’s great.
https://purplephoenixgames.wordpress.com/2019/06/04/fantasy-ranch-review/

Chris Sawin (602 KP) rated Hotel Transylvania 4 (2021) in Movies
Jan 22, 2022
The transformation sequences. (1 more)
The 2D animated end credits
Genndy Tartakovsky not directing (2 more)
Humor exchanged for annoying behavior
Feels almost like a soft reboot for a final film.
A Monstrous Monstrosity
Hotel Transylvania: Tranformania is the final film in the Hotel Transylvania franchise. With Genndy Tartakavsky no longer directing (he co-writes and executive produces this time around) and Adam Sandler and Kevin James not returning (Brian Hull and Brad Abrell now voice Dracula and Frankenstein), Transformania takes an awkward step back from the previous three films.
Despite some character designs (Bela in the second film, the Kraken in the third) and some tremendous end credit animations that are done in a very recognizable Tartakavsky style (think Dexter’s Lab or Powerpuff Girls), the films are mediocre at best and yet became a billion dollar franchise.
Hull and Abrell do a decent job matching their voices to the Drac and Frank characters. You may not have noticed the characters were voiced by someone else if you hadn’t known beforehand. However, the animation looks noticeably different. Maybe new directors Jennifer Kluska and Derek Drymon are to credit for that. Kluska was a storyboard artist on Hotel Transylvania 2 and 3 while Drymon was an executive producer of Adventure Time and was a storyboard artist on The Spongebob Squarepants Movie.
The film was also moved around several times thanks to COVID and the pandemic. Sony Pictures Releasing eventually nixed the film’s theatrical run and sold distribution rights to Amazon Studios. This is the only Hotel Transylvania film to be released directly to a streaming platform.
Considering that this is the fourth film, Transformania basically rewrites several characters to an extent that it ignores key details from other films. Johnny is now akin to Homer Simpson since he is dumber than he has ever been here. He had a stoner or frat boy with a heart of gold kind of vibe about him originally. He was very mellow by nature, but had seen a good chunk of the world and knew more than his behavior let on. He had stories even though he was young and he was likeable. Transformania turns him into a dumb and unfunny dork that is borderline offensive due to how annoying he is.
Dracula has lost whatever made him somewhat charming in the previous three films, as well. In Transformania, he’s looking to settle down with Ericka and retire from running the hotel. The intention is to give the hotel to Mavis and Johnny, but all of a sudden Dracula hates Johnny. The first three films are built around how close Johnny and Dracula become. Now Dracula just finds Johnny unbearable.
After establishing in the second film that Dennis is part vampire and has powers, that concept is totally erased in Transformania. Dracula hypnotizes Dennis in the beginning of the film and he remains that way for the bulk of the film without ever utilizing any sort of power or doing anything remotely relevant.
Instead of downright telling Johnny that he can’t stand him, Dracula lies and says that he can’t leave the hotel in the hands of a human; it can only be inherited by monsters. Johnny then discusses the matter with Abraham Van Helsing who uses his Monsterfication Ray to turn Johnny into a giant lizard-like monster. But the ray can also turn monsters into humans. Once Dracula discovers what Johnny has done, he attempts to turn Johnny back before Mavis finds out. The plan backfires and Dracula gets hit with the ray and is turned human. His friends Wayne, Griffin, Murray, and Frankenstein are also turned human. If a cure isn’t found, the results may be permanent.
The highlight of the film is the transformation sequences since they are noticeably inspired by the horror film genre; specifically An American Werewolf in London. The end credits sequence is also done in a similar style to the first three films, so that sequence is fairly entertaining as well.
Transformania otherwise feels like a downgrade all around and the bar wasn’t all the high to begin with. As expected, there is a dancing sequence that may or may not be something you look forward to. None of the gags come off as humorous as every character mostly seems to be aiming to be more obnoxious than the other. The “fun” lies within seeing the monster characters as humans. The most notable is Griffin who has been totally invisible until now.
Hotel Transylvania: Transformania had a lot of obstacles relating to its release and after viewing the film you can understand why. It’s a lukewarm sendoff that mostly feels like a lethargic attempt to recapture its former glory. It’s built around an entertaining concept that it doesn’t fully capitalize on. It ultimately obliterates character traits for trite gags and cliché punch lines.
Despite some character designs (Bela in the second film, the Kraken in the third) and some tremendous end credit animations that are done in a very recognizable Tartakavsky style (think Dexter’s Lab or Powerpuff Girls), the films are mediocre at best and yet became a billion dollar franchise.
Hull and Abrell do a decent job matching their voices to the Drac and Frank characters. You may not have noticed the characters were voiced by someone else if you hadn’t known beforehand. However, the animation looks noticeably different. Maybe new directors Jennifer Kluska and Derek Drymon are to credit for that. Kluska was a storyboard artist on Hotel Transylvania 2 and 3 while Drymon was an executive producer of Adventure Time and was a storyboard artist on The Spongebob Squarepants Movie.
The film was also moved around several times thanks to COVID and the pandemic. Sony Pictures Releasing eventually nixed the film’s theatrical run and sold distribution rights to Amazon Studios. This is the only Hotel Transylvania film to be released directly to a streaming platform.
Considering that this is the fourth film, Transformania basically rewrites several characters to an extent that it ignores key details from other films. Johnny is now akin to Homer Simpson since he is dumber than he has ever been here. He had a stoner or frat boy with a heart of gold kind of vibe about him originally. He was very mellow by nature, but had seen a good chunk of the world and knew more than his behavior let on. He had stories even though he was young and he was likeable. Transformania turns him into a dumb and unfunny dork that is borderline offensive due to how annoying he is.
Dracula has lost whatever made him somewhat charming in the previous three films, as well. In Transformania, he’s looking to settle down with Ericka and retire from running the hotel. The intention is to give the hotel to Mavis and Johnny, but all of a sudden Dracula hates Johnny. The first three films are built around how close Johnny and Dracula become. Now Dracula just finds Johnny unbearable.
After establishing in the second film that Dennis is part vampire and has powers, that concept is totally erased in Transformania. Dracula hypnotizes Dennis in the beginning of the film and he remains that way for the bulk of the film without ever utilizing any sort of power or doing anything remotely relevant.
Instead of downright telling Johnny that he can’t stand him, Dracula lies and says that he can’t leave the hotel in the hands of a human; it can only be inherited by monsters. Johnny then discusses the matter with Abraham Van Helsing who uses his Monsterfication Ray to turn Johnny into a giant lizard-like monster. But the ray can also turn monsters into humans. Once Dracula discovers what Johnny has done, he attempts to turn Johnny back before Mavis finds out. The plan backfires and Dracula gets hit with the ray and is turned human. His friends Wayne, Griffin, Murray, and Frankenstein are also turned human. If a cure isn’t found, the results may be permanent.
The highlight of the film is the transformation sequences since they are noticeably inspired by the horror film genre; specifically An American Werewolf in London. The end credits sequence is also done in a similar style to the first three films, so that sequence is fairly entertaining as well.
Transformania otherwise feels like a downgrade all around and the bar wasn’t all the high to begin with. As expected, there is a dancing sequence that may or may not be something you look forward to. None of the gags come off as humorous as every character mostly seems to be aiming to be more obnoxious than the other. The “fun” lies within seeing the monster characters as humans. The most notable is Griffin who has been totally invisible until now.
Hotel Transylvania: Transformania had a lot of obstacles relating to its release and after viewing the film you can understand why. It’s a lukewarm sendoff that mostly feels like a lethargic attempt to recapture its former glory. It’s built around an entertaining concept that it doesn’t fully capitalize on. It ultimately obliterates character traits for trite gags and cliché punch lines.

graveyardgremlin (7194 KP) rated Night Pleasures (Dark-Hunter, #1) in Books
Feb 15, 2019
Okay, before I start my review, I have a little pet peeve about Sherrilyn Kenyon's writing: She'll switch from one character to another without warning. There I am, happily reading along from Amanda's viewpoint, when all of a sudden it's Kyrian. Ugh! I know I've read other authors who do the same thing, but somehow it flows better and isn't like - what just happened?! Okay, end rant.
Overall, I enjoyed this book, but I did like Fantasy Lover more than this one. While I don't always think Ms. Kenyon is the best writer (it sometimes feels disjointed to me) her world is very imaginative and interesting. The creatures/characters are intriguing, and the story was just plain fun to read. Hey, there's a tortured hero, what more do you need? I was really into it close to 200 pages in, then I had to put it down. The next day I picked it up and it didn't grab me as much as the day before. Though towards the end it started to pick up for me, and of course I'm a big sap for happy endings. That's why I read romances more than anything else. I don't know about other romance readers, but I've had a hard life and I need a little lightness in it. That's where romances help. Now that I've bared my soul (no pun intended - hopefully you'll get it if you've read the book), I think I'll get back to the review. Now where was I? I know that Talon will be in the next book in the series, but I can't wait to read about Acheron. If he doesn't have a book out now, Ms. Kenyon needs to start writing his story. Well, as I said before (I think), it was a fast and fun read!
Please excuse me if my review is a little disjointed (haha), I can't quite put into words how to explain how I felt about the book. Ah, oh well; can't win them all!
Overall, I enjoyed this book, but I did like Fantasy Lover more than this one. While I don't always think Ms. Kenyon is the best writer (it sometimes feels disjointed to me) her world is very imaginative and interesting. The creatures/characters are intriguing, and the story was just plain fun to read. Hey, there's a tortured hero, what more do you need? I was really into it close to 200 pages in, then I had to put it down. The next day I picked it up and it didn't grab me as much as the day before. Though towards the end it started to pick up for me, and of course I'm a big sap for happy endings. That's why I read romances more than anything else. I don't know about other romance readers, but I've had a hard life and I need a little lightness in it. That's where romances help. Now that I've bared my soul (no pun intended - hopefully you'll get it if you've read the book), I think I'll get back to the review. Now where was I? I know that Talon will be in the next book in the series, but I can't wait to read about Acheron. If he doesn't have a book out now, Ms. Kenyon needs to start writing his story. Well, as I said before (I think), it was a fast and fun read!
Please excuse me if my review is a little disjointed (haha), I can't quite put into words how to explain how I felt about the book. Ah, oh well; can't win them all!

Louise (64 KP) rated I'll Give You the Sun in Books
Jul 2, 2018
I'll give you the sun follows twins Noah and Jude that are aspiring artists. They are both working on their portfolios to get into a prestigious art school in the local area when a tragedy pulls them apart and they start to live two separate lives.
I loved this book the writing was so poetic and beautiful. The story is written from two perspectives and at different times. Noah's perspective is written when he is 13. 5 years old and before 'said' tragedy struck and Jude's when she is 16 - two years later. At 13 years old the pair were close with sibling rivalries, respecting each others art and dividing the world up.
“I gave up practically the whole world for you,” I tell him, walking through the front door of my own love story. “The sun, stars, ocean, trees, everything, I gave it all up for you.”
At 16 the pair couldn't be further apart, they constantly avoid each other and barely talk. When lies start to unravel and they discover the truth, can they become two once more.
Noah is a painter, he's such a cute young boy, with his confusion of being gay and what it means to come out is so cleverly portrayed through this character. The frustration and tension is palpable between him and Brian. The want of your heart desires and the reality of doing and facing the backlash from the people around you is what stops him. Noah has never been perceived as 'normal' to his class mates and being bullied is a daily problem until he meets the new kid Brian who is a baseball player for his local school, with Brian by his side he becomes socially accepted, even though he knows that Brian is a bit of geek like himself with his meteorite collections.
Jude an ambitious sculptor is a young impressionable girl at the age of 14, however as she is telling her POV at the age of 16 she has had a lot of time to develop but also grieve at the same time. Jude is struggling at school, she hasn't made any good artwork for the past 2 years and believes there is someone out to destroy her pieces. She has one last chance to make it right and is sent to work with a local but famous sculptor. The sculptor has problems of his own and between the both of them they start to overcome their grief through the process of sculpting.
Oscar is not the typical cool guy, who has everything going for him with his distinguishable features, his past and present he is also on the road to self discovery. When we first meet Oscar in Noah's perspective he is a drunk, with ambitions to be a model. 2 years later in Jude's perspective he is a recovering alcoholic/drug user, going to college for photography and has a cocky side to him which covers up the true Oscar.
“It occurs to me that Jude does this too, changes who she is depending on who she’s with. They’re like toads changing their skin color. How come I’m always just me?”
There were only two things that stopped me from giving this book 5 stars and it's not much but I had to factor them in. I found the book a bit predictable in some parts. You could tell how it was going to pan out. Also the ending felt a bit rushed for me towards the end, I think it could have been a bit longer to make the ending a bit more bulkier. The thing I liked with Nelson's writing is your reading away and then BAM! She just lets you have this incredible fact like it's nothing major and I had to reread to make sure I hadn't read it wrong. The grandma's bible that Jude follows got a bit tiresome in the end.
I went in to this book blind, not knowing too much about the premise and I recommend it, I like going in to books not knowing much it is more surprising and enjoyable to read. There are references in the book to famous people and quotes such as Winston Churchill and E.E Cummings. This book deals with love, bullying, grief, growing up, self discovery and all the challenges of being a teenager.
I recommend this book to anyone that likes to read Young Adult and Contemporary novels.
Overall I rated this book 4.5 stars out of 5.
I loved this book the writing was so poetic and beautiful. The story is written from two perspectives and at different times. Noah's perspective is written when he is 13. 5 years old and before 'said' tragedy struck and Jude's when she is 16 - two years later. At 13 years old the pair were close with sibling rivalries, respecting each others art and dividing the world up.
“I gave up practically the whole world for you,” I tell him, walking through the front door of my own love story. “The sun, stars, ocean, trees, everything, I gave it all up for you.”
At 16 the pair couldn't be further apart, they constantly avoid each other and barely talk. When lies start to unravel and they discover the truth, can they become two once more.
Noah is a painter, he's such a cute young boy, with his confusion of being gay and what it means to come out is so cleverly portrayed through this character. The frustration and tension is palpable between him and Brian. The want of your heart desires and the reality of doing and facing the backlash from the people around you is what stops him. Noah has never been perceived as 'normal' to his class mates and being bullied is a daily problem until he meets the new kid Brian who is a baseball player for his local school, with Brian by his side he becomes socially accepted, even though he knows that Brian is a bit of geek like himself with his meteorite collections.
Jude an ambitious sculptor is a young impressionable girl at the age of 14, however as she is telling her POV at the age of 16 she has had a lot of time to develop but also grieve at the same time. Jude is struggling at school, she hasn't made any good artwork for the past 2 years and believes there is someone out to destroy her pieces. She has one last chance to make it right and is sent to work with a local but famous sculptor. The sculptor has problems of his own and between the both of them they start to overcome their grief through the process of sculpting.
Oscar is not the typical cool guy, who has everything going for him with his distinguishable features, his past and present he is also on the road to self discovery. When we first meet Oscar in Noah's perspective he is a drunk, with ambitions to be a model. 2 years later in Jude's perspective he is a recovering alcoholic/drug user, going to college for photography and has a cocky side to him which covers up the true Oscar.
“It occurs to me that Jude does this too, changes who she is depending on who she’s with. They’re like toads changing their skin color. How come I’m always just me?”
There were only two things that stopped me from giving this book 5 stars and it's not much but I had to factor them in. I found the book a bit predictable in some parts. You could tell how it was going to pan out. Also the ending felt a bit rushed for me towards the end, I think it could have been a bit longer to make the ending a bit more bulkier. The thing I liked with Nelson's writing is your reading away and then BAM! She just lets you have this incredible fact like it's nothing major and I had to reread to make sure I hadn't read it wrong. The grandma's bible that Jude follows got a bit tiresome in the end.
I went in to this book blind, not knowing too much about the premise and I recommend it, I like going in to books not knowing much it is more surprising and enjoyable to read. There are references in the book to famous people and quotes such as Winston Churchill and E.E Cummings. This book deals with love, bullying, grief, growing up, self discovery and all the challenges of being a teenager.
I recommend this book to anyone that likes to read Young Adult and Contemporary novels.
Overall I rated this book 4.5 stars out of 5.

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Whatchareadin (174 KP) rated G.O.A.T. in Books
Oct 31, 2019 (Updated Oct 31, 2019)
Tessa and Nash met when they both had just finished high school. She was off to Harvard and he was off to the military. In that one night, they lost their virginity to each other. She gave him her number, but he never called. For Nash, that was the best night of his life and for the past few years, he hasn't been able to get Tessa out of his head, no one can compare. So when she comes back into his life, will they be able to pick up where they left off, or is all hope lost?
Thank you to Frankie and Chantel for the opportunity to read and review this book.
I am loving this new Get Some series from the Quickie Queens. These novellas will grab you from the start and you won't be able to put them down until the very end.
What would you do if you met a guy and he rocked your world and then you never heard from him again? Is there something wrong with him or with you? Then all of a sudden, you're out one night with your friends, and there he is. Will you ever find out what happened all those years ago, or will it remain a mystery.
Nash and Tessa, Tessa and Nash. These two were made for each other, but will old hurts and new wounds be able to heal in order for them to be together.
Thank you to Frankie and Chantel for the opportunity to read and review this book.
I am loving this new Get Some series from the Quickie Queens. These novellas will grab you from the start and you won't be able to put them down until the very end.
What would you do if you met a guy and he rocked your world and then you never heard from him again? Is there something wrong with him or with you? Then all of a sudden, you're out one night with your friends, and there he is. Will you ever find out what happened all those years ago, or will it remain a mystery.
Nash and Tessa, Tessa and Nash. These two were made for each other, but will old hurts and new wounds be able to heal in order for them to be together.

Behind Her Eyes
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Don't Trust This Book Don't Trust These People Don't Trust Yourself And whatever you do, DON'T give...
