Charlie Cobra Reviews (1840 KP) rated the PlayStation 4 version of Kingdom Hearts III in Video Games
Jul 7, 2020
Set after the events of Kingdom Hearts 3D: Dream Drop Distance and a sequel to Kingdom Hearts II; it's a conclusion to the "Dark Seeker Saga" and finds Sora and friends trying to prevent a second Keyblade War. Their search for the seven guardians of light has them visit worlds and cross paths with many different Disney and Pixar characters. Sora, nearly taken over by Xehanort, discovers he has lost his strength as a result. He resumes his travels accompanied by Donald and Goofy, in order to regain his "power of waking'. Traversing the realm of darkness, King Mickey and Riku search for Aqua while Kairi and Lea train to with their new Keyblades.
This game is a lot of fun. I never got to play the other Kingdom Hearts games so this was my first introduction to the series. I really liked the gameplay although sometimes the enemies are nothing more than canon fodder. But it was awesome with interacting with all the Disney and Pixar characters and seeing some of their worlds. I was very confused with the story but it goes by pretty well and there are lots of videos and pages on the internet if you want to catch up or dont remember what's going on or who's who. I didn't include some of the gameplay that showed boss fights because I didn't want to give anything away but the boss fights are a lot of fun. I just had the game on normal so I haven't found it very hard but I dont know if that stays the same if you increase the difficulty. You do have the options of changing gear for your allies and having the group eat meals for buffs as well as upgrade your keyblades but I generally stay away from that unless I have difficulty on a stage or boss. One thing I really didn't like so much was the spaceship battles that you get when traveling from world to world, I found them a bit tedious and annoying. But I'm sure some people liked them. All in all I'd give this game a 7/10. Below is a link to a video showcasing gameplay that I posted to YouTube.
Peter Shephard (2822 KP) rated Star Saga in Tabletop Games
Feb 22, 2021
I opened the box and was blown away by the quality and quantity of the miniatures as well as the accessories. We are talking dozens of characters with great sculpts, as well as the doors and consoles etc which look fantastic (and to get these alone is a significant cost). Additionally, you get a couple of dozen deck tiles, which are perfect for many sci fi miniatures games, and can be used separately to the in-box missions, if you wanted to go it alone/freestyle for other players.
I watched one of the Play Through videos on YouTube, and decided to try it myself. The rules are pretty clear and easy to follow, and it does help that the first 2-3 suggested moves are spelled out in the rulebook.
The first mission is a 1-2 player mission; you can literally play the game on your own, and there is enough flex in the Nexus (read- GM) cards to give an unknown quality to the game. Controlling one Character only, it is fully meant to get you used to the game.
First time I played, I rolled poorly (with 4 dice, usually failing to hit, or having my hits blocked by armour/scenery) and eventually got swamped by lesser minions. The second time I tried it, I managed to get through to the objective and complete it; having said that, the first loss was still useful as it meant I could see what impact damage and wounds had on the character.
The second mission is a larger mission, controlling several characters with different rules, with locked doors and more enemies - the rulebook also suggest if you have 2 copies of the game, to play the 1st and 2nd missions at the same time - although I actually think there is enough pieces to play the 2 together from the one box with minimal adjustment (maybe a slightly shorter corridor, for example).
In short, although it doesn't have the same "freeflow" as something like the old gem Warhammer Quest, it is close, and is a great sci fi dungeon crawler. There are also lots of expansions, but I need to defeat these bad guys first...
Darren (1599 KP) rated Scooby Doo: Return to Zombie Island (2019) in Movies
Sep 16, 2019
Story – The story here follows the mystery inc gang who get invited back to an old location to solve the mystery from their past, only to find themselves needing to fight cat people once again. The story tries to be self-aware of many of the previous films, which has worked before, but for some reason doesn’t quite click this time. The fact we have seen the evolution of Velma and not the rest of the characters disappoints, which also seems to play along the idea of being a film within a film, that just again puts too much wink, wink, nudge, nudge to the audience. If you are a Scooby Doo fan, this story is everything you need, even if it does have a couple of flaws along the way.
Adventure/Comedy – The adventure does see the gang return to one of their most famous locations, which is different to much of what we have seen before, while the comedy does land in a couple of places very well.
Settings – The film does take the gang back to Moonscar island to face a new host of enemies in one of the most famous locations.
Animation – This does have the typical animation you are used to seeing for the Scooby Doo movies, it never lets down and works for the slapstick side of things.
Scene of the Movie – The big jump.
That Moment That Annoyed Me – Daphne is almost just painted background character.
Final Thoughts – This isn’t the best Scooby Doo animated movie, it disappoints in a lot of places with how it handles certain decisions in the story and too many wink wink nudge nudge moments.
Overall: Basic Scooby Doo.
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