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Beckie Shelton (40 KP) rated The Shimmering in Books
May 28, 2017
Sci-Fi Romance
The shimmering By Susan Kearney was a sci-fi romance that was very reminiscent of the stories I have read in my younger days and I was such a sucker for these, So this book had me feeling rather nostalgic, wanting to experience this all over again.
This was my main reason for wanting to read this novel and I have to admit I was also looking for something light, fluffy and just easy to read, a bit of romantic instalove to warm the old heart, sigh.
And The Shimmering does all that, you get exactly what it says on the tin.
This was an ok read, not amazing, but it passed a few hours and was enjoyable in an easy non-brain taxing way.
Basically, you have our intrepid heroine journalist Sandra Lowell testing out an astral projecting machine for a story.
This device manages to, with a little help from an ancient Totem the Zorash, to send Sandra across the universe and into the body of a woman about to be married to Daveck. Daveck is intent on marrying his enemies daughter to force her to reveal the location of the same object that has helped propel Sandra here to his planet from across the stars.
So what worked for me and what didn't.
well, I felt that the storyline here is so imaginative that much more could have been done to expand on this, I would have liked to see this more of this new world, to explore and meet its alien people properly.
Sandra also seemed a lot more fleshed out than Daveck, who I really struggled to get a fully dimensional picture of and to connect with, also I'm all for instalove but I felt that Sandra after lamenting all through earlier chapters why she didn't have a man and how important her career was gave up that job unbelievably fast.
Now that is out of the way, why should you read The Shimmering?
Well, This is a charming uncomplicated tale of instalove across the stars, it's very imaginative and though it's a simple angst-free story it does kind of give you a warm nostalgic glow, This wasn't quite a three for me but a two seemed too low so I've rated this 2 1/2 on the Goodreads rating I would have rated it slightly higher if I was able to connect more with the book's characters, for me this was an ok read that pleasantly passed the time.
Thank you to the publisher and NetGalley for providing me with a free readers copy of the Shimmering. This is my own unbiased opinion.
Arc Reviewed By BeckieBookworm
https://www.beckiebookworm.com/
https://www.facebook.com/beckiebookworm/
https://www.goodreads.com/user/show/9460945-bex-beckie-bookworm
This was my main reason for wanting to read this novel and I have to admit I was also looking for something light, fluffy and just easy to read, a bit of romantic instalove to warm the old heart, sigh.
And The Shimmering does all that, you get exactly what it says on the tin.
This was an ok read, not amazing, but it passed a few hours and was enjoyable in an easy non-brain taxing way.
Basically, you have our intrepid heroine journalist Sandra Lowell testing out an astral projecting machine for a story.
This device manages to, with a little help from an ancient Totem the Zorash, to send Sandra across the universe and into the body of a woman about to be married to Daveck. Daveck is intent on marrying his enemies daughter to force her to reveal the location of the same object that has helped propel Sandra here to his planet from across the stars.
So what worked for me and what didn't.
well, I felt that the storyline here is so imaginative that much more could have been done to expand on this, I would have liked to see this more of this new world, to explore and meet its alien people properly.
Sandra also seemed a lot more fleshed out than Daveck, who I really struggled to get a fully dimensional picture of and to connect with, also I'm all for instalove but I felt that Sandra after lamenting all through earlier chapters why she didn't have a man and how important her career was gave up that job unbelievably fast.
Now that is out of the way, why should you read The Shimmering?
Well, This is a charming uncomplicated tale of instalove across the stars, it's very imaginative and though it's a simple angst-free story it does kind of give you a warm nostalgic glow, This wasn't quite a three for me but a two seemed too low so I've rated this 2 1/2 on the Goodreads rating I would have rated it slightly higher if I was able to connect more with the book's characters, for me this was an ok read that pleasantly passed the time.
Thank you to the publisher and NetGalley for providing me with a free readers copy of the Shimmering. This is my own unbiased opinion.
Arc Reviewed By BeckieBookworm
https://www.beckiebookworm.com/
https://www.facebook.com/beckiebookworm/
https://www.goodreads.com/user/show/9460945-bex-beckie-bookworm

MaryAnn (14 KP) rated Secrets (Beauties from Ashes, #1) in Books
Mar 5, 2019
Every girl has a secret she hopes the light will never find–but the demons already have.
Four girls. Four sets of secrets. Four searching for answers.
Mackenzie is the shy, awkward new girl at school, depressed and desperate for a real friend. When she stumbles upon the deepest secret of a sarcastic, angry-at-the-world track star, Krystal, they become instant enemies-especially about the flirtatious baseball player, Bryce.
Tammi, a gloomy singer/musician who couldn’t care less about what others think of her, meets Sadie, a dancer and a people-pleaser with a cotton candy disposition. They have nothing in common until their lives begin to collide in more ways than one.
As the girls’ worlds begin to converge, their secrets rather than their similarities draw them together. Meanwhile, all that’s kept hidden has left them vulnerable to a battle in an invisible realm where demonic creatures fight to keep the girls chained to their pasts while angels of light work to free them.
Can good ever come from evil? Can beauty ever arise from ashes?
My Thoughts: This is an amazing story of how 4 teenage girls deal not only with every day teenage issues, but with a war with demons. There is a war waging around us that we can not see and this book illustrates this extremely well. Do we think of where our bad moods and thoughts come from? This is an intense and creative novel that truly illustrates what goes on in a realm that we cannot see. This novel teaches us that with God, we can be set free from our past and win the battle against evil.
In this story-line, not only did the girls had to deal with some issues from their past, from abuse, arents dealing with depression and alcoholism; they had their usual teenage issues to deal with as well. We as readers learn how they all came together to face these demons controlling them and winning the war.
While reading this book, it made me think what is happening around me when I have a bad thought or a bad mood; those demons in this book will come to my mind to remind me that all I need to do is turn to God in prayer.
The unbelievers are given the gospel and learn how to trust in God and learn how prayer works in their lives.
This was an amazing book, those who enjoy reading about the spiritual realm around us will certainly enjoy this book as much as I did. I am looking forward to her next book in the Beauty from the Ashes series "The Uninvited".
Four girls. Four sets of secrets. Four searching for answers.
Mackenzie is the shy, awkward new girl at school, depressed and desperate for a real friend. When she stumbles upon the deepest secret of a sarcastic, angry-at-the-world track star, Krystal, they become instant enemies-especially about the flirtatious baseball player, Bryce.
Tammi, a gloomy singer/musician who couldn’t care less about what others think of her, meets Sadie, a dancer and a people-pleaser with a cotton candy disposition. They have nothing in common until their lives begin to collide in more ways than one.
As the girls’ worlds begin to converge, their secrets rather than their similarities draw them together. Meanwhile, all that’s kept hidden has left them vulnerable to a battle in an invisible realm where demonic creatures fight to keep the girls chained to their pasts while angels of light work to free them.
Can good ever come from evil? Can beauty ever arise from ashes?
My Thoughts: This is an amazing story of how 4 teenage girls deal not only with every day teenage issues, but with a war with demons. There is a war waging around us that we can not see and this book illustrates this extremely well. Do we think of where our bad moods and thoughts come from? This is an intense and creative novel that truly illustrates what goes on in a realm that we cannot see. This novel teaches us that with God, we can be set free from our past and win the battle against evil.
In this story-line, not only did the girls had to deal with some issues from their past, from abuse, arents dealing with depression and alcoholism; they had their usual teenage issues to deal with as well. We as readers learn how they all came together to face these demons controlling them and winning the war.
While reading this book, it made me think what is happening around me when I have a bad thought or a bad mood; those demons in this book will come to my mind to remind me that all I need to do is turn to God in prayer.
The unbelievers are given the gospel and learn how to trust in God and learn how prayer works in their lives.
This was an amazing book, those who enjoy reading about the spiritual realm around us will certainly enjoy this book as much as I did. I am looking forward to her next book in the Beauty from the Ashes series "The Uninvited".

Connor Sheffield (293 KP) rated Yoshi's Crafted World in Video Games
Apr 17, 2019
Simple mechanics (3 more)
Beautiful Art style
Yoshi (all of them)
Some level of difficulty in some areas
Tons of adorable fun for all ages!
So Yoshi's crafted world was one of the two games I recieved as part of a bundle deal when I bought my Nintendo Switch Console. I was looking forward to playing the game as I hadn't played a Yoshi based game for some time and Yoshi is one of my all time fave characters. I didn't get chance to play wooly world as I haven't owned a new Nintendo console since DS Lite and the Wii. (I know it sucks, I just never had the money for them and by the time I did the next gen console was out and I was torn)
Anyways, as I began playing Yoshi's Crafted world and working my through the many incredibly awesome looking levels which not only have collectibles but has a flip side to each level in which you go through the level from the back which adds to the awesome game design as a whole, I realised that whilst it all looked new and had a new interesting yet simple plot to play through, the gameplay was the same mechanics that we've been playing for years in almost all the Mario Themed 2D platformers/side scrollers. You run across, bounce on enemies heads, throw eggs to smash things, collect coins and move on to the next level, then repeat. It works as a mechanic but at the same time I felt like there wasn't much of a change. However, they did add some more directions to this game, as you no longer just side scroll (although that is the majority of the game) but on the levels there will be certain areas where you can turn and head either towards the screen or away from it, in order to reach secrets or to simply continue through the level. So they mixed it up a little bit, but not much in my opinion.
One aspect I enjoyed was the outfits you could buy which worked as armour in a way. The designs are all made to look as though they are crafted out of cardboard boxes and other household items (hence the name 'crafted world') and this gives the game and adorable and very clever asthetic.
However if you're a fan of sidescrollers, the Mario world or just Yoshi in general then I would recommend giving it a go because it is fun, especially if you get a friend to join you and you can choose which outfits you want to wear and more importantly which colour Yoshi you want to be.
Anyways, as I began playing Yoshi's Crafted world and working my through the many incredibly awesome looking levels which not only have collectibles but has a flip side to each level in which you go through the level from the back which adds to the awesome game design as a whole, I realised that whilst it all looked new and had a new interesting yet simple plot to play through, the gameplay was the same mechanics that we've been playing for years in almost all the Mario Themed 2D platformers/side scrollers. You run across, bounce on enemies heads, throw eggs to smash things, collect coins and move on to the next level, then repeat. It works as a mechanic but at the same time I felt like there wasn't much of a change. However, they did add some more directions to this game, as you no longer just side scroll (although that is the majority of the game) but on the levels there will be certain areas where you can turn and head either towards the screen or away from it, in order to reach secrets or to simply continue through the level. So they mixed it up a little bit, but not much in my opinion.
One aspect I enjoyed was the outfits you could buy which worked as armour in a way. The designs are all made to look as though they are crafted out of cardboard boxes and other household items (hence the name 'crafted world') and this gives the game and adorable and very clever asthetic.
However if you're a fan of sidescrollers, the Mario world or just Yoshi in general then I would recommend giving it a go because it is fun, especially if you get a friend to join you and you can choose which outfits you want to wear and more importantly which colour Yoshi you want to be.

Paul Kellett (118 KP) rated Legends Untold: The Weeping Caves Novice Set in Tabletop Games
May 1, 2019
Small box, big on content (3 more)
Short playtime
Well written, easy to follow rules
Good replayability
A Deep, Strategic Exploration Adventure
Played my first game of Legends Untold, a superb RPG card game with a focus on skill checks and exploration rather than combat.
There are two different games in this series - The Weeping Caves and The Great Sewers. Both play the same but come with different characters, events and locations.
The promise is simple - choose a single scenario (8 available in each set) or play the story campaign (one 8 episode campaign in each set) and set off exploring. You control 1-4 characters who are normal villagers that have taken up arms and gone adventuring (the campaign has you leading the rest of your village to a new place of safety).
As you make your way through the caves (or sewers), you have to decide which path to take and whether you will be stealthy. Different paths have different levels of light which can affect whether you spot traps or gain surprise on enemies or they see you first. When you enter a new location you roll 3d6 and check your awareness against the light level on the new location. If you pass, you are aware and gain bonuses but if you fail you will get negative modifiers to some tests and could trigger traps.
The location cards have great artwork and can be laid out in any position (lining up exits) which makes the map look great and very different from the regimented layout of other games.
Once you've dealt with any goes, you can explore your surroundings and hopefully gain some loot to help you deal with things.
Everything is resolved with skill tests, rolling 3d6 and adding your characters attribute in a relevant skill plus any modifiers (pluses for being aware, minuses for being careless, etc) from equipment or talents.
There are 4 characters to choose from and an array of weapons, items and talents. The rules give you recommended setups for each character or you can create your own. As you play through, you will level up, gaining upgraded weapons and more talents to help you along. This makes for a great deal of replayability.
The mechanisms while seem daunting at first are intuitive and mesh together really well. The rule book is fantastic and written in such a way that you can start setting up the game and start aging while reading along. Everything is clearly laid out with an index and glossary as well as some handy refer me cards so checking a rule is quick and easy.
If you want a great, quick adventure game, Legends Untold is well worth a look.
There are two different games in this series - The Weeping Caves and The Great Sewers. Both play the same but come with different characters, events and locations.
The promise is simple - choose a single scenario (8 available in each set) or play the story campaign (one 8 episode campaign in each set) and set off exploring. You control 1-4 characters who are normal villagers that have taken up arms and gone adventuring (the campaign has you leading the rest of your village to a new place of safety).
As you make your way through the caves (or sewers), you have to decide which path to take and whether you will be stealthy. Different paths have different levels of light which can affect whether you spot traps or gain surprise on enemies or they see you first. When you enter a new location you roll 3d6 and check your awareness against the light level on the new location. If you pass, you are aware and gain bonuses but if you fail you will get negative modifiers to some tests and could trigger traps.
The location cards have great artwork and can be laid out in any position (lining up exits) which makes the map look great and very different from the regimented layout of other games.
Once you've dealt with any goes, you can explore your surroundings and hopefully gain some loot to help you deal with things.
Everything is resolved with skill tests, rolling 3d6 and adding your characters attribute in a relevant skill plus any modifiers (pluses for being aware, minuses for being careless, etc) from equipment or talents.
There are 4 characters to choose from and an array of weapons, items and talents. The rules give you recommended setups for each character or you can create your own. As you play through, you will level up, gaining upgraded weapons and more talents to help you along. This makes for a great deal of replayability.
The mechanisms while seem daunting at first are intuitive and mesh together really well. The rule book is fantastic and written in such a way that you can start setting up the game and start aging while reading along. Everything is clearly laid out with an index and glossary as well as some handy refer me cards so checking a rule is quick and easy.
If you want a great, quick adventure game, Legends Untold is well worth a look.

Ryan Hill (152 KP) rated Ant-Man and the Wasp (2018) in Movies
May 11, 2019
'Hold on, you gave her wings?!'
A much welcome breather after the heavyweight that was Avengers: Infinity War, the 20th instalment in the Marvel Cinematic Universe is another lighthearted ride unfolding on the same minuscule scale as Ant-Man, and though not as impressive as Marvel's best works, it still delivers a fine dose of fun, amusing & action-packed entertainment.
Set in the aftermath of Captain America: Civil War, the story of Ant-Man and the Wasp finds Scott Lang under house arrest and Dr. Hank Pym & Hope van Dyne in hiding until an urgent mission brings them together once again as the trio attempt to unlock the secrets of quantum realm before it's too late, while being pursued by both cops & new enemies.
Directed by Peyton Reed, the sequel offers him more freedom & bigger canvas to showcase his vision & creativity yet he fails to makes the most of the opportunity and delivers a story that's pretty much on same level as its predecessor. Its action scenes do get an upgrade but the plot is quite simple and is missing the character complexity that drives most sequels.
On the plus side, the film retains the humour of the original while the continuous banter & brisk pacing make sure that its 118 mins runtime never becomes a chore. The swift, kinetic operation of camera infuses an energy to its moments of action on both macro & micro levels while the bright colour tones add a rich texture that makes the images pop out. And Christophe Beck's splendid score adds energy of its own into the mix.
Coming to the performances, Ant-Man and the Wasp benefits from Paul Rudd's natural charisma but it's Evangeline Lilly who steals the show this time in the role of Hope/Wasp. The chemistry between the two still carries a spark but purely on individual inputs, Lilly outshines Rudd by a significant margin. Both Michael Peña & Michael Douglas are more fun in their respective roles this time around but the new characters are no good.
On an overall scale, Ant-Man and the Wasp makes for a sufficiently entertaining action-adventure and is at its best when it isn't trying too hard. A standalone entry for the most part that eventually connects with the heavy conclusion of Infinity War in a shocking mid-credits sequence, Ant-Man and the Wasp does enough to allow the viewers to settle down before things got hot & heavy once again in Avengers Endgame
Set in the aftermath of Captain America: Civil War, the story of Ant-Man and the Wasp finds Scott Lang under house arrest and Dr. Hank Pym & Hope van Dyne in hiding until an urgent mission brings them together once again as the trio attempt to unlock the secrets of quantum realm before it's too late, while being pursued by both cops & new enemies.
Directed by Peyton Reed, the sequel offers him more freedom & bigger canvas to showcase his vision & creativity yet he fails to makes the most of the opportunity and delivers a story that's pretty much on same level as its predecessor. Its action scenes do get an upgrade but the plot is quite simple and is missing the character complexity that drives most sequels.
On the plus side, the film retains the humour of the original while the continuous banter & brisk pacing make sure that its 118 mins runtime never becomes a chore. The swift, kinetic operation of camera infuses an energy to its moments of action on both macro & micro levels while the bright colour tones add a rich texture that makes the images pop out. And Christophe Beck's splendid score adds energy of its own into the mix.
Coming to the performances, Ant-Man and the Wasp benefits from Paul Rudd's natural charisma but it's Evangeline Lilly who steals the show this time in the role of Hope/Wasp. The chemistry between the two still carries a spark but purely on individual inputs, Lilly outshines Rudd by a significant margin. Both Michael Peña & Michael Douglas are more fun in their respective roles this time around but the new characters are no good.
On an overall scale, Ant-Man and the Wasp makes for a sufficiently entertaining action-adventure and is at its best when it isn't trying too hard. A standalone entry for the most part that eventually connects with the heavy conclusion of Infinity War in a shocking mid-credits sequence, Ant-Man and the Wasp does enough to allow the viewers to settle down before things got hot & heavy once again in Avengers Endgame

Movie Metropolis (309 KP) rated Gods Of Egypt (2016) in Movies
Jun 10, 2019
God Awful
Those of you who keep up to date with the goings on in the film world may be thinking Gods of Egypt was released way back in February; and you’d be right for thinking that.
The film, directed by Alex Proyas (I, Robot, Knowing) performed so poorly in America at the start of the year that its UK release was scrapped, until now. But is the resulting film as bad as its figures would suggest? Or are we looking at a future cult classic?
Good god no. From shocking dialogue to laughable special effects; Gods of Egypt is a dreadful dirge of a movie with practically no saving graces. It’s just that bad.
The survival of mankind hangs in the balance when Set (Gerard Butler), the merciless god of darkness, usurps Egypt’s throne and plunges the empire into chaos. Hoping to save the world and rescue his true love, a defiant mortal named Bek (Brenton Thwaites) forms an alliance with the powerful god Horus (Nikolaj Coster-Waldau) to stop Set before he destroys everything.
Thankfully, the plot itself isn’t too bad and has a vaguely interesting premise. The problem is how it is executed. Alex Proyas takes our protagonists on a rollercoaster ride of bland set pieces, populated by cardboard enemies and special effects that manage to look expensive and awful at the same time.
Gold, blood red, sparkling granite and deep, rich blacks all combine for a nauseating colour palate, only worsened by the cinematography. No shot is lingered on for any great amount of time – it’s like Alex Proyas was too terrified of allowing his audience to see the mess up close, shifting from frame to frame every few seconds.
Elsewhere, the acting is fairly inconsistent. Gerard Butler yet again channels his character from 300, while newcomer Brenton Thwaites looks po-faced as he spouts complete and utter drivel, a departure from his promising turn in 2013’s The Giver. The painful attempts at comedy fall flat on every single occasion and ensure no cast member leaves with their dignity intact.
2016 has thrown up some pretty bad films. London Has Fallen, Through the Looking Glass and Zoolander 2 spring immediately to mind, but this manages to outdo them by a country mile.
Overall, Gods of Egypt leaves you with more questions than it answers. Why is the Egyptian god of darkness Scottish? Why is it over two hours long? What on earth was Summit Entertainment thinking pouring $140million into this thing?
There is some good news at the end of this rather murky rainbow however. Your question as to whether you should go and see it may well be the only question that can be answered.
https://moviemetropolis.net/2016/06/18/god-awful-gods-of-egypt-review/
The film, directed by Alex Proyas (I, Robot, Knowing) performed so poorly in America at the start of the year that its UK release was scrapped, until now. But is the resulting film as bad as its figures would suggest? Or are we looking at a future cult classic?
Good god no. From shocking dialogue to laughable special effects; Gods of Egypt is a dreadful dirge of a movie with practically no saving graces. It’s just that bad.
The survival of mankind hangs in the balance when Set (Gerard Butler), the merciless god of darkness, usurps Egypt’s throne and plunges the empire into chaos. Hoping to save the world and rescue his true love, a defiant mortal named Bek (Brenton Thwaites) forms an alliance with the powerful god Horus (Nikolaj Coster-Waldau) to stop Set before he destroys everything.
Thankfully, the plot itself isn’t too bad and has a vaguely interesting premise. The problem is how it is executed. Alex Proyas takes our protagonists on a rollercoaster ride of bland set pieces, populated by cardboard enemies and special effects that manage to look expensive and awful at the same time.
Gold, blood red, sparkling granite and deep, rich blacks all combine for a nauseating colour palate, only worsened by the cinematography. No shot is lingered on for any great amount of time – it’s like Alex Proyas was too terrified of allowing his audience to see the mess up close, shifting from frame to frame every few seconds.
Elsewhere, the acting is fairly inconsistent. Gerard Butler yet again channels his character from 300, while newcomer Brenton Thwaites looks po-faced as he spouts complete and utter drivel, a departure from his promising turn in 2013’s The Giver. The painful attempts at comedy fall flat on every single occasion and ensure no cast member leaves with their dignity intact.
2016 has thrown up some pretty bad films. London Has Fallen, Through the Looking Glass and Zoolander 2 spring immediately to mind, but this manages to outdo them by a country mile.
Overall, Gods of Egypt leaves you with more questions than it answers. Why is the Egyptian god of darkness Scottish? Why is it over two hours long? What on earth was Summit Entertainment thinking pouring $140million into this thing?
There is some good news at the end of this rather murky rainbow however. Your question as to whether you should go and see it may well be the only question that can be answered.
https://moviemetropolis.net/2016/06/18/god-awful-gods-of-egypt-review/

Gareth von Kallenbach (980 KP) rated Dick Wilde 2 in Video Games
Jun 19, 2019
When I hear people talk about V.R. being just a fad and saying that they do not see the reason for it, I often tell them while it is not for everyone; there are some very good games and experiences out there and the technology continues to improve and become more and more affordable.
For those who own a PSVR gaming system; there are numerous quality V.R. games available as the system has a number of great exclusives as well as some that are available for other V.R. platforms as well.
Dick Wilde 2 is a fun, challenging, and action filled adventure that casts players as the title character as you travel on your raft down rivers and waterways. Of course the areas are inhabited by all sorts of debris and mutated creatures so players have to shoot first and fast in order to survive.
Should a player make it to the end of the level; then they can by health, armor, new weapons, and more to help them better survive the challenges ahead. Using the Playstation Move Controller in a guns akimbo style; players start with dual pistols and can add shotguns, machine guns, and other weapons to the mix to use in pairs or to alternate. The shotguns for example do great damage; but are slow to fire. The machine guns spew bullets at an amazing rate but are not the most accurate of choices which for moving targets and incoming projectiles makes things a challenge.
The country themed humor and abundance of enemies and locales makes the game lots of fun and it is great to look around your V.R. raft and see the detailed amount of decorations that are along for the ride.
Players will also get the option to select which path to take during levels and can also opt to play the game in a multiplayer setting with another player.
One of the best endorsements I can give for the game is that my wife took a turn playing it and played through several sessions of the game. This is unique in while she does play games; she had not played a V.R. game since doing a demo before the PSVR was released at PAX as she found it gave her a headache. The new system updates have alleviated that and she played several other titles as well that evening.
The cartoon style graphics work well within the setting of the game and it is tons of fun to play as well as a real challenge at times.
If you own a V.R. system, I highly suggest Dick Wilde 2 as it is great shooter and lots of fun.
http://sknr.net/2019/03/17/dick-wilde-2-psvr/
For those who own a PSVR gaming system; there are numerous quality V.R. games available as the system has a number of great exclusives as well as some that are available for other V.R. platforms as well.
Dick Wilde 2 is a fun, challenging, and action filled adventure that casts players as the title character as you travel on your raft down rivers and waterways. Of course the areas are inhabited by all sorts of debris and mutated creatures so players have to shoot first and fast in order to survive.
Should a player make it to the end of the level; then they can by health, armor, new weapons, and more to help them better survive the challenges ahead. Using the Playstation Move Controller in a guns akimbo style; players start with dual pistols and can add shotguns, machine guns, and other weapons to the mix to use in pairs or to alternate. The shotguns for example do great damage; but are slow to fire. The machine guns spew bullets at an amazing rate but are not the most accurate of choices which for moving targets and incoming projectiles makes things a challenge.
The country themed humor and abundance of enemies and locales makes the game lots of fun and it is great to look around your V.R. raft and see the detailed amount of decorations that are along for the ride.
Players will also get the option to select which path to take during levels and can also opt to play the game in a multiplayer setting with another player.
One of the best endorsements I can give for the game is that my wife took a turn playing it and played through several sessions of the game. This is unique in while she does play games; she had not played a V.R. game since doing a demo before the PSVR was released at PAX as she found it gave her a headache. The new system updates have alleviated that and she played several other titles as well that evening.
The cartoon style graphics work well within the setting of the game and it is tons of fun to play as well as a real challenge at times.
If you own a V.R. system, I highly suggest Dick Wilde 2 as it is great shooter and lots of fun.
http://sknr.net/2019/03/17/dick-wilde-2-psvr/

Gareth von Kallenbach (980 KP) rated Mario + Rabbids Kingdom Battle in Video Games
Jun 19, 2019
Nintendo Switch owners will likely be thrilled with the amazing new title for the system which for me has been the best reason for owning the system.
Mario vs. Rabbids: Kingdom Battle blends the iconic Nintendo characters with the Ubisoft Rabbids in a new turn based adventure that fans will love.
Mario, Yoshi, Luigi, and others blend with the mischievous Rabbids after a hysterical accident combines the two franchises.
Using a guide, players will move across a map, collecting coins as they go which can be used to upgrade your gear at various times.
When players enter certain arenas, the game becomes a turn based tactical combat game. Think X-Com but more family friendly and you begin to understand the fun and challenges that await them.
A typical round involves players moving to a point on the field, taking cover, and firing an attack shot at an enemy. Players may also opt to use a defensive skill when available or charge in for a close-quarters attack.
Should players complete the round with at least one of their three players still standing, they can move onto a new area and fight a new set of challenges.
I was doing very well until the first Mid-Boss who along with his minions presented a large challenge. The game gave me the option to play in an easier mode, but that did not seem to matter much as the enemies used travel tubes, exploding boxes, and other tactics to dominate.
Being able to upgrade your weapons is a big help as often the extra amount of damage you can deal an enemy is the key to winning a battle or failing miserably.
The game offers a co-op mode for players looking to play with another player and it is an easy game to play, but one that is very difficult to master.
The Game did very well at E3 when it was announced and won several awards which are well-deserved as after several days of playing the game, I am not bored with it at all and still keep coming back to it again and again.
This is a big deal for me as I often become bored with Nintendo games after a few days as I often find the dated graphics and gameplay difficult to hold my attention for long compared to other options that are out there. This time, I found a game that I love and enjoy the challenge and whimsical blend of styles which makes this one the first real reason to own a Nintendo Switch as I have found it far more enjoyable than any other title currently available for the system, Zelda included.
http://sknr.net/2017/08/28/mario-vs-rabbids-kingdom-battle/
Mario vs. Rabbids: Kingdom Battle blends the iconic Nintendo characters with the Ubisoft Rabbids in a new turn based adventure that fans will love.
Mario, Yoshi, Luigi, and others blend with the mischievous Rabbids after a hysterical accident combines the two franchises.
Using a guide, players will move across a map, collecting coins as they go which can be used to upgrade your gear at various times.
When players enter certain arenas, the game becomes a turn based tactical combat game. Think X-Com but more family friendly and you begin to understand the fun and challenges that await them.
A typical round involves players moving to a point on the field, taking cover, and firing an attack shot at an enemy. Players may also opt to use a defensive skill when available or charge in for a close-quarters attack.
Should players complete the round with at least one of their three players still standing, they can move onto a new area and fight a new set of challenges.
I was doing very well until the first Mid-Boss who along with his minions presented a large challenge. The game gave me the option to play in an easier mode, but that did not seem to matter much as the enemies used travel tubes, exploding boxes, and other tactics to dominate.
Being able to upgrade your weapons is a big help as often the extra amount of damage you can deal an enemy is the key to winning a battle or failing miserably.
The game offers a co-op mode for players looking to play with another player and it is an easy game to play, but one that is very difficult to master.
The Game did very well at E3 when it was announced and won several awards which are well-deserved as after several days of playing the game, I am not bored with it at all and still keep coming back to it again and again.
This is a big deal for me as I often become bored with Nintendo games after a few days as I often find the dated graphics and gameplay difficult to hold my attention for long compared to other options that are out there. This time, I found a game that I love and enjoy the challenge and whimsical blend of styles which makes this one the first real reason to own a Nintendo Switch as I have found it far more enjoyable than any other title currently available for the system, Zelda included.
http://sknr.net/2017/08/28/mario-vs-rabbids-kingdom-battle/

Gareth von Kallenbach (980 KP) rated Justice League: War (2014) in Movies
Aug 16, 2019
February 4th saw the release of another Warner Bros. Animation film in the
Justice League franchise titled ‘War.’ DC Comics is continuing to bolster
its brand with regular animated releases, and they are doing a great job.
The film opens as an obvious origin story. Fans of the previous animated
films or TV series will notice some overt departures from the standard fare
of the last few years.
Green Lantern (Hal Jordan) and Batman lead off the film with their first
meeting in Gotham City, working quickly to solve a strange spree of
criminal abductions. As the two broker a tenuous peace and learn to work
together, they realize the Mother Box they found is linked to others like
it, and they head to Metropolis.
Wonder Woman, on her way to meet the President of the United States,
encounters winged beasts similar to ones fought by Green Lantern, Batman,
and Superman. What’s unusual is that this time she uses a sword to
dispatch her enemies. It’s something I’ve rarely seen in previous comics
or animated works.
The Flash, Shazam, and Cyborg all make appearances, and the team’s
structure gradually comes together. Meanwhile, the villain reveals himself:
Darkseid (who is one of my favorite DC villains).
This story is told wonderfully, with great action sequences and voice
acting (Sean Astin and Alan Tudyk – notable names). Overall, I was pleased
and entertained.
That said, there are a few major oddities within the film that stuck out as
strong deviations from the norm.
First, Superman kills someone. Despite the circumstances, I was still
shocked to see his character taken in that direction.
Second, somebody drops the S-bomb. I’ve never seen swearing in a “young
adult” film before, and though it was only used once, I was still taken
aback.
Third, the portrayal of Darkseid. He’s a great villain because of his
physical prowess, omega beams, and intellect. The first two were
represented in fine fashion, but the last was woefully lacking. Nothing
about this film showcased his intellect at all.
Fourth, Shazam seems to favor his lightening powers over his physical
assaults, which again, is in contradiction to most other comics and
animations.
While I found all of these examples strange and uncharacteristic with
respect to the usual formula, none of them were significant enough to be
considered a problem. I’m curious to see where this new trend goes. Will
DC use this as a platform to start a new chain of films or TV shows? Will
the language and body count continue to escalate? These are questions for
the ages.
Bottom line: if you are a fan of the genre, please watch it. You won’t be
disappointed.
Justice League franchise titled ‘War.’ DC Comics is continuing to bolster
its brand with regular animated releases, and they are doing a great job.
The film opens as an obvious origin story. Fans of the previous animated
films or TV series will notice some overt departures from the standard fare
of the last few years.
Green Lantern (Hal Jordan) and Batman lead off the film with their first
meeting in Gotham City, working quickly to solve a strange spree of
criminal abductions. As the two broker a tenuous peace and learn to work
together, they realize the Mother Box they found is linked to others like
it, and they head to Metropolis.
Wonder Woman, on her way to meet the President of the United States,
encounters winged beasts similar to ones fought by Green Lantern, Batman,
and Superman. What’s unusual is that this time she uses a sword to
dispatch her enemies. It’s something I’ve rarely seen in previous comics
or animated works.
The Flash, Shazam, and Cyborg all make appearances, and the team’s
structure gradually comes together. Meanwhile, the villain reveals himself:
Darkseid (who is one of my favorite DC villains).
This story is told wonderfully, with great action sequences and voice
acting (Sean Astin and Alan Tudyk – notable names). Overall, I was pleased
and entertained.
That said, there are a few major oddities within the film that stuck out as
strong deviations from the norm.
First, Superman kills someone. Despite the circumstances, I was still
shocked to see his character taken in that direction.
Second, somebody drops the S-bomb. I’ve never seen swearing in a “young
adult” film before, and though it was only used once, I was still taken
aback.
Third, the portrayal of Darkseid. He’s a great villain because of his
physical prowess, omega beams, and intellect. The first two were
represented in fine fashion, but the last was woefully lacking. Nothing
about this film showcased his intellect at all.
Fourth, Shazam seems to favor his lightening powers over his physical
assaults, which again, is in contradiction to most other comics and
animations.
While I found all of these examples strange and uncharacteristic with
respect to the usual formula, none of them were significant enough to be
considered a problem. I’m curious to see where this new trend goes. Will
DC use this as a platform to start a new chain of films or TV shows? Will
the language and body count continue to escalate? These are questions for
the ages.
Bottom line: if you are a fan of the genre, please watch it. You won’t be
disappointed.

Matthew Krueger (10051 KP) rated the Xbox 360 version of BioShock in Video Games
Oct 21, 2019
Would You Kindly
Contains spoilers, click to show
Bioshock- is a horrorfying game, it has adventure, chills, thrills, twist, turns and so much more. It is a fantasic game to play. If you havent not played it, than i would highly reccordmend it. Lets talk about it...
The Plot: BioShock is set in 1960. The player guides the protagonist, Jack, after his airplane crashes in the ocean near the bathysphere terminus that leads to the underwater city of Rapture. Built by the business magnate Andrew Ryan, the city was intended to be an isolated utopia, but the discovery of ADAM, a genetic material which can be used to grant superhuman powers, initiated the city's turbulent decline. Jack tries to find a way to escape, fighting through hordes of ADAM-obsessed enemies, and the iconic, deadly Big Daddies, while engaging with the few sane humans that remain and eventually learning of Rapture's past.
The player, as Jack, can defeat foes in several ways by using weapons, utilizing plasmids that give unique powers, and by turning Rapture's defenses against them.
The twist is unexpected and once you find out, it is so unexpected. It's revealed that Atlas is actually the gangster Frank Fontaine, who'd smuggled Jack to the surface several years earlier with the intention of bringing him back as a weapon, as "your" DNA can operate a lot of Rapture's systems that only Ryan would otherwise have access to. Jack has been abused, hypnotized to carry fabricated memories and respond to a key phrase: "Would you kindly." Fontaine has been, to this point in the game, using it to control Jack's progression through Rapture.
Bioshock aslo has two different ends: The ending depends on how the player interacted with the Little Sisters:
1. If the player rescues all of the Little Sisters (or harvests only one of them), Jack takes them back to the surface with him and adopts five of them as his daughters, and Tenenbaum happily narrates how they go on to live full lives under his care, eventually surrounding him on his deathbed. This ending is consideredc anon in BioShock Infinite: Burial at Sea.
2. If the player harvests more than one Little Sister, Jack turns on the Little Sisters to harvest their ADAM. Tenenbaum sadly narrates what occurred, condemning Jack and his actions. A US Navy submarine then comes across the wreckage of the plane and finds itself suddenly surrounded by bathyspheres containing Splicers who attack the crew and take control of it. The submarine is revealed to be carrying nuclear missiles, with Tenenbaum claiming that Jack has now "stolen the terrible secrets of the world": the more Little Sisters are harvested, the harsher and more furious Tenenbaum's narrative becomes.
Dont forget about the big daddy.
I love this game, it is a classic. I wouls highly reccordmend playing this game.
The Plot: BioShock is set in 1960. The player guides the protagonist, Jack, after his airplane crashes in the ocean near the bathysphere terminus that leads to the underwater city of Rapture. Built by the business magnate Andrew Ryan, the city was intended to be an isolated utopia, but the discovery of ADAM, a genetic material which can be used to grant superhuman powers, initiated the city's turbulent decline. Jack tries to find a way to escape, fighting through hordes of ADAM-obsessed enemies, and the iconic, deadly Big Daddies, while engaging with the few sane humans that remain and eventually learning of Rapture's past.
The player, as Jack, can defeat foes in several ways by using weapons, utilizing plasmids that give unique powers, and by turning Rapture's defenses against them.
The twist is unexpected and once you find out, it is so unexpected. It's revealed that Atlas is actually the gangster Frank Fontaine, who'd smuggled Jack to the surface several years earlier with the intention of bringing him back as a weapon, as "your" DNA can operate a lot of Rapture's systems that only Ryan would otherwise have access to. Jack has been abused, hypnotized to carry fabricated memories and respond to a key phrase: "Would you kindly." Fontaine has been, to this point in the game, using it to control Jack's progression through Rapture.
Bioshock aslo has two different ends: The ending depends on how the player interacted with the Little Sisters:
1. If the player rescues all of the Little Sisters (or harvests only one of them), Jack takes them back to the surface with him and adopts five of them as his daughters, and Tenenbaum happily narrates how they go on to live full lives under his care, eventually surrounding him on his deathbed. This ending is consideredc anon in BioShock Infinite: Burial at Sea.
2. If the player harvests more than one Little Sister, Jack turns on the Little Sisters to harvest their ADAM. Tenenbaum sadly narrates what occurred, condemning Jack and his actions. A US Navy submarine then comes across the wreckage of the plane and finds itself suddenly surrounded by bathyspheres containing Splicers who attack the crew and take control of it. The submarine is revealed to be carrying nuclear missiles, with Tenenbaum claiming that Jack has now "stolen the terrible secrets of the world": the more Little Sisters are harvested, the harsher and more furious Tenenbaum's narrative becomes.
Dont forget about the big daddy.
I love this game, it is a classic. I wouls highly reccordmend playing this game.