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Tomb Raider (2018)
Tomb Raider (2018)
2018 | Action, Adventure
Lara Croft, the fiercely independent daughter of a missing adventurer, must push herself beyond her limits when she finds herself on the island where her father disappeared.



3D screening of this one... yes I never learn! You know what I'm going to say... 3D ain't for me. Again, nothing particularly stood out in this one for me with the effects. There felt like very little point in doing it in 3D apart from gouging some more money out of cinema goers.

Being that this preview was only the day before general release I really wasn't surprised that there were so few people there. I really wish I'd waited for the 2D showing.

Here's where we take a swift turn from where I thought my waffle would go for this one... It's an action film with a strong female character, and a lot of us were sold after the first outing of our tomb raiding totty. This one however felt like I'd just found a treasure chest full of Fool's Gold.

I'm not entirely sure that I liked much in it at all. There seemed to be several bits that were surplus to requirements, and honestly didn't even vaguely add anything to the production. And even if you suspend belief, as you would expect to do in this kind of film, you're still left with several bits that just make you stop and say "no".

You heard me talk above about people leaving the secret screening before even five minutes of the movie were done with... two people left this screening half way through. Admittedly I don't know why, but when you couple that with the fact I've never seen so many people going in and out of the screen during a film... well, I get the feeling everyone was a little bit bored. A lot of what was happening wasn't really engaging enough to hook you in until that "big bad" reveal. If it hadn't been for the fact I knew it would bug people who were sitting up and across the aisle from me, I'd have had my phone out like I was sitting at home on my sofa watching a movie on Movies 24.

I want to say I was extremely disappointed in this, but to be honest it doesn't really make me want to express any feelings that strong about it.
  
40x40

Ross (3284 KP) rated A Little Hatred in Books

Oct 1, 2019  
A Little Hatred
A Little Hatred
Joe Abercrombie | 2019 | Science Fiction/Fantasy
8
8.0 (1 Ratings)
Book Rating
The latest instalment in the world of the First Law is the start of Abercrombie's new series - The Age of Madness. The story take place some 30 years after the events of the First Law trilogy, and we are deep into that world's industrial revolution. Across the Union, tradesmen are being rendered obsolete by technological advancement. Savine dan Glokta, the daughter of the shining, shitty star of the First Law trilogy, has made her fortune by investing in such innovations and mercilessly milking their genius inventors for every mark of profit. Half of the story follows her on a trip to oversee the running of one of her investments, a trip which soon descends into riot, hostage-taking and a general shit-storm.
The rest of the story takes place in the North, where those Northmen are, once more, kicking up a fuss and trying to reclaim their land from the Union. These chapters focus on Rikke, the dogman's daughter, and Leo dan Brock, the Young Lion, as they fight against Black Calder and his crew.
Yes, this really is "First Law: The Next Generation". With very few exceptions, the main characters here are all the descendants of characters from the previous trilogy. What I couldn't quite come to terms with was the fact that Caul Shivers and Bremer dan Gorst seemed to have aged significantly less than I might have expected (based purely on my impression of their ages in the earlier books and other characters now).
The battle with the Northmen was pretty much a boiled-down version of the Heroes, and not all that enjoyable. Rikke was a new feature which just about saved this from utter tedium.
There was one exceptional scene revolving around the riot that Savine found herself in. This scene changed from one perspective to another seamlessly, truly like a scene from a film. This long chapter was so engaging and immersive I couldn't leave it unfinished.
Abercrombie's writing and dialogue once again shine through as top of the class.
However, what held the book back for me were the pace of the opening third (so much character introduction and yet so much of it is left to the reader based on the previous books), and the bulk of the chapters in the North. The rest of the book really felt new and exciting and thrilling, those sections really just felt like old hat.
  
Lost and Found
Lost and Found
Orson Scott Card | 2019 | Contemporary, Crime, Science Fiction/Fantasy
8
7.5 (2 Ratings)
Book Rating
Plot (4 more)
World-Building
Characters
Dialogue
Concept
Small focus (1 more)
Plot coincidences
A smaller-scale story by the master of epic sci-fi
"Lost and Found" is a story about micropowers - small, seemingly useless powers that are almost the opposite of superpowers.

The main character, Ezekiel, can touch something that is lost and sense who and where the owner is. A lost toy on the ground might call out to him, asking to be returned to its five-year-old owner. Or a lost shoe might give him the impulse to track down a businessman. The power sounds useful, but since everyone assumes he is a thief (how else would he know where these items belong?), it is more of a burden than a blessing.

Everything changes when a police officer asks Ezekiel to help find a missing child. Could his "power" actually be useful? Or is it impossible to find a person who is "lost?" That's the main story of the book, and it is an intriguing concept, especially when Ezekiel meets other people with odd micropowers.

After saying all of that, how is the book? It's good! It isn't quite as engaging as some of Card's other books, but only because it is smaller in scale and scope. The Ender saga (which is up to approximately 12 books by now) feels important. The themes, moral dilemmas, and human interactions all have weight to them because of how epic the story is.

"Lost and Found" has a bit of adventure and danger, but it is much more grounded. It is focused on (almost) regular humans living their lives in contemporary times. So it is a touch lighter, a touch simpler than some of Card's other books.

Having said that, I thoroughly enjoyed the book from beginning to end and would love to find out more about micropowers and just how inane they might be. The world-building is good enough to make me crave more.

One last note: the micropowers discussed actually *do* relate to the Ender saga, because they seem to be based (intentionally or not) on philotic rays. The main character can "feel" a connection between lost items and their owners. Another character can "feel" where spiders are. And one can "feel" other peoples' navels. It instantly reminded me of the ansible, the hive queen, and philotic webs. So that's something.
  
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