Bethr1986 (305 KP) rated Elemental Claim (War of the Myth #1) in Books
Mar 13, 2022
I love Miranda's writing she is so imaginative and her stories just tend to flow. There are always seems to be the right amount of drama, love, action, fighting and dialogue between all of the characters involved.
This book seems to have a lot of sexual content but it's not crude it's written in a protective way almost.
If you love vampires, magic, gods/goddesses, and fighting for your life I would recommend reading this book it's fantastic!
Star Wars, volume 4: Crimson Reign
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Luke Skywalker’s quest for answers takes a dangerous turn! As the Rebellion tries to pull itself...
Stellarlune
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In this stunning ninth book in the New York Times and USA TODAY bestselling Keeper of the Lost...
The Blessing Way (Leaphorn & Chee, #1)
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From New York Times bestselling author Tony Hillerman, the first novel in his series featuring...
A Death in Berlin (CI Schenke #3)
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SPRING 1940. GERMANY IS AT WAR. HITLER IS PREPARING TO UNLEASH THE BLITZKRIEG. IN BERLIN, WHERE EVIL...
The Legend of Deathwalker (Drenai #7)
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Druss the Legend, the dark axman known as the Deathwalker, must join the warrior Talisman on a...
365Flicks (235 KP) rated Bornless Ones (2016) in Movies
Nov 20, 2019
Now that’s not to say that this movie lacks originality in any way because it really does not. Ok we may have seen the creepy house in the middle of nowhere that scares the crap out of its occupants before, but can we really ever get too much of that. The difference I found was that Bornless Ones is in many ways a spiritual cousin to movies like Evil Dead and in many ways actually betters what has come before in its Genre. One of those ways is the performance our cast put in.
Emily (Margaret Judson – The Newsroom) has decided that she cant look after her Cerebal Palsy suffering brother Zach (Micheal Johnston – MTV’s Teen Wolf) anymore, she is going to move him to an institution. However fearing he is going to be too far away from her, Emily and her boyfriend Jesse (Devin Goodsell) buy a house nearby, the house has a past. Emily and Jesse are accompanied by there friends Woodrow (Mark Furze – Home and Away, Underbelly) and Michelle (Bobby T) to help them move in. That’s when the movie cranks it up to 11 and everything goes nuts as our core characters are taken hold of by a paranormal force one by one and must fight for survival.
My horror kick has absolutely continued into 2017 and Bornless Ones was a fantastic place to start. Its a hell of a lot more Evil Dead than the Evil Dead Remake which sucked and this movie really had me in from the start. It does help that it wastes no time at all, no sooner had they all moved in and the shenanigans began.
Alexander Babaev has done a great job on Directing and Writing with this movie and while it falls into the Indie bracket of movies it deserves to be seen by a wider audience. The acting from our core cast is better than you might expect, infact they all smash it out of the park. The acting once possession has taken hold is creepy as shit and utterly compelling.
Bornless Ones is definitely worth a watch if you are a fan of this genre, it is a lot better than most of the possession movies coming out these days. Give it a try…
Purple Phoenix Games (2266 KP) rated Tales of Evil in Tabletop Games
Oct 1, 2020
Tales of Evil is a cooperative, horror, storytelling, adventure game that uses a unique new “Fusion System” throughout the game. Players will be taking on personas of kids from the 1980s who belong to a club named “Pizza & Investigation.” I do not wish to reveal too much in this review, so I will be covering this as a Solo Chronicles using one character going through the introductory tutorial mission.
DISCLAIMER: We are using the Kickstarter Deluxe version of the game. We do have the expansions from the KS campaign, but will not be using those for this review. Also, we do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
To setup, well, just follow the setup instructions in the rulebook. There’s too much for me to explain here. For one character playing the tutorial scenario, the game setup should look similar to what is pictured below. Maybe. The rulebook does not specifically state WHERE each item should be placed, so players will have ultimate freedom to setup items where they see fit to be most efficient for themselves.
Players in Tales of Evil will have no real “turn structure” as most games do, because all players will be adventuring together as a group. So characters will be moving as a group and never splitting the party (RPGers breathe a sigh of relief… maybe). However, as with many adventure games of this style, once players explore into new areas certain markers will placed on the board (Clue, Darkness, Mystery, Search, etc). These markers signify different actions that can be taken, or entrances to areas that are blocked or found, or something that could be traced from one area to another. The leader of the group for the time being is in possession of the Walkie-Talkie and will make all final decisions for the group after any discussion (for solo players, it is just a nice prop). Usually searching for items will result in a card draw and upon the card will be a test to pass using the stats on the player character mat to roll dice for successes. Of course, the other side of that are horrible losses as well.
Players will be traipsing through the area and reading passages from two actual books: the Story Book and the Event Book. Most of the action happens in the Story Book and it will guide players through the story and once choices are made or tests succeeded/failed, the book will instruct players what to do next and to which section to turn to further the story (a la Tales of the Arabian Nights). The game continues in this fashion until the story ends with victory or defeat.
Components. Why yes, that is a real spoon in the photo above. No, it does not come with the game. I will explain in a bit. The components in this game are great. Each character has their own mat for organization, action cards, equipment cards, and status cards that dictate the difficulty of the game and how the character degrades over time in the horror-filled mission. Some components are even glow-in-the-dark! A nice touch, but certainly unnecessary. I find everything to be wonderful quality, even the cards that are kind of polarizing on the KS comments are nice (people are complaining that they are not linen-finished, but I believe the publisher made the right call to make them matte finished if the linen obscured the look and art on them). Thumbs up for components from me.
I wanted to wait until my final thoughts to explain the whole “Fusion System” that is in play here. Tales of Evil uses the catchphrase, “You will get into the game and the game will get into you!” Now, I’m not sure exactly how this game is getting into me, but I’m certainly digging the game and this Fusion System. You see, some cards (in the tutorial, remember, so I’m not really giving much away here) will give players 60 seconds to grab a kitchen spoon for some benefit and a debilitation if they are unable to find one – hence the spoon in my photos. Another card relies on the character (and also then the player) removing their shoes. Still yet another deals with fire or people smoking in the vicinity. If there is fire nearby in real life, it affects the effects of the card drawn. It’s ingenious and I love every little bit of it! I can’t wait to see how the Fusion System will work in this game more and how it can be applied to other games in the future.
All in all I love everything about Tales of Evil. The setting is great, the Pizza & Investigation kids are awesome, and the game itself is incredibly engaging and makes you really think about the choices you make within. Perhaps the haunting feeling of doubting some choices is how the game gets into you, because I did find myself wondering what would have happened had I chosen a different course for some instances. I am very drawn to this game and I want to tackle all of the scenarios. Even solo! And another great thing about Tales of Evil is the fact that a player (or players) can join a game already in progress! So if I am exploring solo and my wife decides she wants to hop in, she just grabs a character mat, sets up the character, and dives right in with me. I LOVE games like that. So versatile.
While I should probably stop gushing at this point I just can’t. This game is so much fun and worth every penny spent on it. I implore you, if you are a fan of exploration adventure games in this vein you definitely need to snatch up a copy whenever you see one. And if you love it as much as I do let me know. We can swap adventure stories.
Oh did I mention the designer is even created a way for us normies to create our own scenarios and upload them to other Tales of Evil players? Yeah, I’m fascinated by that as well…
Ivana A. | Diary of Difference (1171 KP) rated The Camelot Shadow in Books
Jun 3, 2018
This is not your usual story related to King Arthur, Merlin and Camelot. This will, in fact, be quite different story and not only unusual, but one of a kind.
We go back in time when Queen Victoria was ruling over England. In a time when the author really liked to point out the fact that the characters are using trains. It was pointed out so much, that I had to do a bit of research to see if trains existed in that time. They did – apparently England had the oldest rail transport in the world. And Queen Victoria was one of the first royals to use that form of transport too.
Now, I am not even sure why I kept going on about trains… Back to the story…
The Camelot Shadow covers the story of Lord Alfred Fitzwilliam, a man whose wife is ill from an incurable illness. When an opportunity arises, giving him the chance and hope that he might save the life of his lover, he goes on a mission to find an object from the time when King Arthur was the ruler of England, and Merlin was his companion.
With a help from a group of people, Alfred digs the history and the stories of the past, only to discover that not everything he believed in was true, and not everyone that he trusted is his ally.
A story that reminded me of Dan Brown’s work. Quite similar in the sense of clues, history, what is a myth and what is a fact, though also quite distinctive, as it covers people’s characters so well, describing their personalities in a powerful way.
‘’Wealth. Status. Happiness. A perfect life. All built on an ephemeral foundation, an impossibility masking a lie that, if exposed, if openly acknowledged, would bring it all crashing down around our heads.’’
When a great disappointment comes around, and all hope is gone, people change, and people feel things. A person starts to wonder what they did wrong, what could they have done differently, what if… Alfred is one of the people where we will see his change over the chapters. For better or for worse, I’ll let you decide.
‘’It was Guinevere’s infidelity that brought down Arthur’s Camelot’’ – he said, wiping a trickle of Scotch from his chin with the back of his sleeve. ‘’It was God’s cruelty that brought down mine.’’
A book that explains good and evil in the unusual way. I thought I could explain good and evil, but sometimes my evil can do you good, and your good can do harm to everyone. And power… oh what people are capable to do for power…
‘’Power, Arthur had taught him, was not something to covet, but rather something to treat in the same manner one might handle a wild mastiff – with considerable respect, constant vigilance, and a trace of fear. ‘’
If you are a fan of history fiction, and stories about Arthur and Merlin, you would definitely want to dive in into this book and get lost into the world. And that is not the only thing that this book covers… It covers hope, faith, loss, love, good, evil, power, guilt and everything in between. Get ready for an adventure. One full of bravery and magic. And maybe… maybe some hope.
A huge thank you to the author, Sean Gibson, who was kind enough to give me an e-copy of this book in exchange for an honest review.
Gareth von Kallenbach (980 KP) rated the PC version of Evil Dead: The Game in Video Games
Jun 1, 2022
Saber Interactive has given fans a chance to play as Ash or several of the characters from the series with Evil Dead: The Game and take the battle to the demonic hordes and plenty of humor, horror, and action along the way.
The game is played from the third-person perspective and online players can enjoy cross-play so that players on all systems can play with one another. In the multiplayer mode, up to four players can team up to get missing pages of a text over a dark and vast map that is littered with demons and can have a player-controlled demon in the mix as well.
Players will be able to arm up by locating guns, knives, swords, and ammunition along the way as well as matches which are key to lighting up areas to keep enemies from advancing. Ammunition is in limited supply so players will have to be selective about combat as blowing away enemies is tons of fun but having to mix it up or run is not always wise when they attack in masses.
The maps are very large and there are vehicles available that are handy in running down enemies and making it to remote areas of the map. Along the way, there are shops, cabins, homes, and other locales where players can find needed objects to survive.
The longer a player operates in the dark or away from other players makes them increase in fear which allows them to be possessed and turn on their fellow players. When a player is low on health they can regain it by drinking cola that is found around the map or by being assisted by a fellow player which is not easy in the midst of combat as helping others can place you at risk.
The goal is to get a legendary dagger and take on the evil leaders which if successful wins the rounds for the players and their XP levels up. Players also have the option for a regular or furious attack as well as special moves which recharge over time.
The solo portion of the game is set in chapters and requires Ash to complete various tasks to advance to the next one. I found this to be very challenging as at times the maps are so dark it is hard to navigate or see properly and without players to help out, it can be a frustrating defeat.
The game has decent graphics and sound and the numerous clips of star Bruce Campbell offering wisdom and quips are very enjoyable and sets the tone for the game well. The attention to detail from the movies is also very enjoyable as players will want to make sure to take a good look around the cabins to get their nostalgia fix.
The game is a fun diversion and fun in groups and gives fans of the series the action and nostalgia they have come to expect. Some may cite a lack of initial depth to the gameplay and maps but I am sure as time goes on and more updates arrive, the game will continue to grow.
For now, Evil Dead: The Game offers enough action, humor, and nostalgia to keep fans happy.
3.5 stars out of 5




