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Sonic the Hedgehog (2020)
Sonic the Hedgehog (2020)
2020 | Action, Adventure, Animation
Not as bad as expected
Sonic the Hedgehog is a legend, a gaming institution, and adapting him for the big screen was always going to be a tall order. This was proved when the trailer for this 2020 release first dropped in 2019 - the original appearance of Sonic faced such outcry and derision that studio Paramount did the unexpected and completely overhauled Sonic's looks. The result in the final film released in February of this year is a character that looks very much like the Sonic we know and love, but in a storyline and film that is sadly rather lacking.

Sonic the Hedgehog was directed by Jeff Fowler and stars James Marsden and Jim Carrey as the humans, with Ben Schwartz voicing the animated Sonic. The plot unfortunately is the entirely predictable buddy story you'd expect when a CGI character gets thrown into the real world - Sonic befriends a human, experiences all the fun earth has to offer before being hunted by an evil villain, and at the end everyone learns the value of friendship. So far, so generic and for me this was the biggest disappointment about this entire film. The script, the plot, the animation, it was all just so average.

Having seen the surprisingly good Detective Pikachu the previous year, which managed to seamlessly blend the real world with animated characters in a better than average story, I'd hoped Sonic would follow in the same vein but I'm sad to say it didn't. Yes Sonic looks a million times better than he did initially (the teeth in the original version are the stuff of nightmares), but he still looks too animated and cartoonish for the real world. The Pokémon in Warner Bros' film looked real, but Sonic just looks out of place. He isn't helped with Ben Schwartz's rather unconvincing voice which feels ill-fitting too, personally I think they should've done a Pikachu and Ryan Reynolds and gone with a completely outlandish OTT voice. It's a shame as the rest of the scenery and action based CGI are actually quite good, although the slow motion scenes have been done before and so much better (X-Men: Days of Future Past).

To be fair, despite a sometimes dodgy script, the human cast do at least do their best. James Marsden has surprisingly good chemistry with an animated hedgehog, although it's Jim Carrey as Dr Robotnik that steals the show. Whilst his Robotnik isn't quite the rounded Eggman of the games, Carrey's performance is wonderfully wacky, sinister and completely over the top, and is responsible for virtually all of the laughs here. He's having an absolute whale of a time and this really draws us in as viewers and makes us have fun too. He's the Carrey we know from the 90s, his performance so akin to those of Ace Ventura and The Mask that you can't help but love the exaggerated show he gives here.

Paramount has also done a good job of including some nostalgic nods to the games, from the gold rings in the opening Paramount logo to Sonic's red sneakers. Even the final battle between Sonic and Robotnik had me squealing with joy at how much it reminded me of the actions you undertake to defeat the boss battles. There are some aspects of the games that are missing, most noticeably the Badniks (Robotnik's creature like robots) and Sonic's friends, who have sadly been left for a blatant sequel baiting end credits scene for a sequel we may never see. I also found Robotnik's machines and vehicles to be a little too technologically advanced and was disappointed not to see some that were more reminiscent of the wacky contraptions from the games.

This adaptation of Sonic the Hedgehog isn't the best, and to be frank it could have been done so much better. That said, it still held my attention for its 100min run time and could never be called dull, even if it was a little too puerile to be anything better than average.
  
Poor Unfortunate Soul: A Tale of the Sea Witch (Villains #3)
Poor Unfortunate Soul: A Tale of the Sea Witch (Villains #3)
Serena Valentino | 2016 | Young Adult (YA)
6
6.8 (6 Ratings)
Book Rating
Contains spoilers, click to show
A review by The Disney Bookworm:

The third instalment in Serena Valentino’s villain’s tales is the story of Ursula. I was really looking forward to this: after scaring the beejeeeesus out of me as a kid, Ursula has become my favourite villain as an adult. She definitely projects the body confidence I lack that’s for sure!

Regular readers will know I was left a little disappointed by The Beast Within and so it was with some trepidation that I ventured onto the next novel in the series. However, I was too tempted by the promise of a backstory to my favourite sassy octopus.

Poor Unfortunate Soul starts off really well, as is the case with all Valentino’s books. We meet Ursula as an orphaned human girl, raised by a loving adoptive father but never accepted by the villagers around her. She is acutely aware that she is different and is constantly drawn to the sea. However, when the villagers realise Ursula’s true form and start a literal witch hunt, her father tries to protect her and it ends tragically.
Vengeful and alone, Ursula returns to the sea and discovers her family isn’t lost to her after all: she has a brother, Triton.

Unfortunately, but not surprisingly, Triton and Ursula are not destined for an emotional reunion and a game of happy families. Instead, Triton wants Ursula to conform to his idea of beauty and live in his kingdom as a mermaid. He also refuses to share his throne with Ursula: something their parents aspired to.
The siblings also disagree over the treatment of humans. Although both despise the race, the sea king disapproves of his sister’s vengeful ways and eventually banishes her from his kingdom. This only adds fuel to Ursula’s rage, causing her to plot to destroy her tyrant brother by using his youngest daughter: Ariel.
We all know how that story goes!

I really enjoyed this backstory to Ursula and the twist that her and Triton were related but separated when they were young. In my opinion it gave me what I wanted from the villains series: empathy for the villain.
However, as was the case in The Beast Within, I was willing for this to be fleshed out more. How were Triton and Ursula separated? What was the kingdom like when the siblings attempted to cohabitate? Ariel’s mother is briefly mentioned as a friend to Ursula – was it her death that permanently severed Triton and Ursula’s relationship? In my opinion, Ursula’s brief relationship with her brother is the lynch pin in her demise but the details are glossed over as an almost appendix in the story. I wanted more of this and less of Tulip!

Ah yes, Tulip is back! Although for the life of me I’m not sure why!
Yes, she was in the last book and we know she made a deal with Ursula.
Yes, she links the books together, particularly with the references to Maleficent’s evil doings in a neighbouring kingdom.
Yes, she has a friendship with Circe and Pflanze: allowing the odd sisters to locate their beloved sister.
Yes, she has a weird nanny who feels like she should be someone but I’m not entirely sure whom.
But dear god she takes up too much of these books. She clearly regained her beauty for a reason and I’m sure her royal suitor has a future role but she just doesn’t interest me as a character. She’s an extra: popping up now and again to make some link in the storyline.


I can’t delve much further into this book without completely ruining the story for you so let me just say that I enjoyed the book more than The Beast Within. Poor Unfortunate Soul gave me the backstory of Ursula and allowed me to witness how her hate and thirst for power consumed her, as well as the consequences of this.
The novel was less heavily involved with the Odd Sisters than The Beast Within. It seemed that the villain was the main focus which was in keeping with Fairest of All and greatly appreciated. However, I was still left wanting more: these are thin books and a quick read; I just feel that the opportunities for developing real, complex villains are being missed.
  
Scary Stories to Tell in the Dark (2019)
Scary Stories to Tell in the Dark (2019)
2019 | Horror
Verdict: Goosebumps With Pure Horror

Story: Scary Stories to Tell in the Dark starts with the backdrop of the Richard Nixon election, where high school students Stella (Colletti), Auggie (Rush) and Chuck (Zajur) look to get revenge on the school bully, which sees them stumble into stranger’s Ramon (Garza) car on Halloween which sees them head to a haunted house that has the story about the daughter of the family Sarah Bellows, writing scary stories for the local kids that soon went missing.
When Stella finds the story book she starts to investigate the stories, only to see the stories writing themselves with the locals starting to go missing, including her friends, Stella must investigate the myth about Sarah to stop the people she loves going missing.

Thoughts on Scary Stories to Tell in the Dark

Characters – Stella is an outsider at her school, she has always struggled with the people talking about her mother that disappeared, she is known for writing stories and enjoys a horror film, she wants to investigate the haunted house and is fascinated by what she finds, even though she must do anything to protect her friends once she learns the evil involved. Most of this film Stella feels like a young Velma from Scooby Doo too, which can be hard to shake without realizing. Ramon Morales is a stranger in town, the police don’t take to him too kindly, but Stella sees him as a nice guy, it is slightly confusing trying to figure out how old he is and why he is hanging out with the high schoolers, but he does have a reason to be on the run. Auggie and Chuck are the two banter filled friends of Stella that do make the smart decisions when it comes to dealing with horror moments. Roy Nicholls is the father of Stella that has been struggling with his wife’s disappearance, which has seen him become distant from Stella too.
Performances – Zoe Margaret Colletti is great in the leading role, we see her give us a vulnerable, but strong character that needs to break out of her shell. Michael Garza is strong through the film, playing the mysterious stranger, needing to keep a lot of his secrets close to his chest. Gabriel Rush and Austin Zajur have great chemistry and the friends, while Dean Norris doesn’t do anything wrong, but does feel wasted at times.
Story – The story here follows a group of teenagers that find a book that tells scary stories that come true with horrifying outcomes and they must figure out how to break the curse placed upon them. This does feel like a much darker version of a Goosebumps set of stories, with each horror figure being terrifying in their own right, which will lead to an event that you don’t see coming. We do have the investigation side of the film which does answer the questions about what is going on and why, which as always is entertaining to watch in a horror and with everything adding up nicely we will be left with a story that flows smoothly throughout.
Horror/Mystery – The horror in the film comes from the different creations of horror, for the most part the trailer does show us each of the creations involved in the film, the mystery plays into why the horror events are happening and just what Sarah is making this happen.
Settings – The film is set in a small town, where everybody knows everyone, which does play into the idea that the stories around the town can destroy reputations and feelings.
Special Effects – The effects in the film are used to make the horror creatures seem more terrifying where they look like practical effects too, which is a delight to see.

Scene of the Movie – Chuck’s visit.
That Moment That Annoyed Me – The trailer gives away all of the horror figures.
Final Thoughts – This is a fun horror film that is filled with scary figures that will fill you with dread as they are original creations and will surprise with what happens to the characters.

Overall: Fun Dark Horror.
  
40x40

Bob Mann (459 KP) rated Venom (2018) in Movies

Sep 28, 2021  
Venom (2018)
Venom (2018)
2018 | Action, Sci-Fi
A film that leaves you in two minds.
After all the terrible reviews of this movie (“The Times” reviewer described it as “excreble” which is harsh indeed) I was steeling myself to reach for my 1* rating. I was happy to find that it wasn’t quite as bad as I was expecting it to be. Indeed parts of it were positively good fun.

The plot
Tom Hardy plays Eddie Brock, a San Franciscan investigative reporter who is engaged to hot-shot lawyer Anne Weying (Michelle WIlliams). Brock is a bit of a maverick and always tends to push things a bit far, both at work and at home. Brock targets for his latest investigation Carlton Drake (Riz Ahmed): a billionaire space pioneer (I hope the producers got WELL lawyered up!) Drake is a Bond-style megalomaniac who is intend on saving mankind by merging humans with aliens to create a symbiotic organism. Not wishing to go through all the nampy-pamby clinical trials stuff, he is doing live research on vagrants and others who “won’t be missed”… with generally negative results. Infected accidently with the symbiont called Venom Brock’s future hangs in the balance: the meld will either kill him or else a new superhero will be born. (No guessing which!)

Review
For anyone with one foot already in the Spiderverse, Eddie Brock and his alter-ego Venom have appeared before, in the convoluted and pretty poor Tobey Maguire sequel “Spider-Man 3”. In that film Eddie (played by Topher Grace) was the boyfriend of Gwen Stacey (then played by Bryce Dallas-Howard) who was similarly infected by an alien symbiote and was transformed into Venom.

This new Venom incarnation is a Sony Pictures production “with” Marvel Studios, and although featuring a Stan Lee cameo it never quite feels like a Marvel picture. Posher critics have described it as “tonally inconsistent”…. which is posh-critic language for “it’s fecking all over the place”! And they are right. It veers suddenly from high drama and sci-fi action to plodding dialogue and Deadpool-style wisecracks with clutch-smoking rapidity. As such, the film never feels like it’s decided whether it wants to be at the po-faced Captain America end of the Marvel specturn or at the wise-cracking Deadpool/GotG end.

The Turns
Tom Hardy actually gets to spend a lot of this film without a mask over his face, which is certainly a novelty! And he gives it his all acting wise which will please his army of fans. But his pairing with the Oscar-winning Michelle Williams never feels comfortable: there seems little chemistry between the pair given that they are an “item”. None of this is helped by the grindingly turgid script which gives the pair, plus Reid Scott (“Dan” from “Veep”) as the third corner in the love triangle, some truly dire dialogue to spout at each other.

An act I did like in the film was Riz Ahmed as the “really bad guy” Drake. I found Ahmed extremely annoying in “Rogue One”, but here he slides into the smarmy evil role perfectly. A better script, like a future Bond film, would have benefitted from the turn!

Woody Harrelson also turns up in a mid-credit “monkey” as the supervillain Cletus Kasady, which meant nothing to me but certainly does to comic-book fans. (By the way, there is no “monkey” at the end of the film, but there is a 6 minute clip from the upcoming “Into the Spider Verse” cartoon feature tacked onto the end – at least of this Cineworld showing – which may or may not interest you).

A technical shout-out should go to Swedish composer Ludwig Göransson (who’s previously done “Black Panther” and “Creed”): an unusual soundtrack with odd electronica, eerie electric-guitar riffs for Eddie’s theme interspersed with exciting fast-paced action beats.

Final Thoughts
I must admit that from starting with a cynical “don’t want to know” approach to the Marvel Universe, the damn thing is slowly wearing me down into being kind of intrigued with what they are going to do next. This is not a classic Marvel flick, but for me it wasn’t nearly as bad as some of the critical reviews have made it out to be. I saw this alone: and we were quite entertained.
  
Tomb Raider (2018)
Tomb Raider (2018)
2018 | Action, Adventure
A tremendously energetic and fun video game spin-off.
In this #TimesUp year, reviewing a film like “Tomb Raider” is just asking for trouble! So where shall I start digging my shallow grave?

Let’s start with the video game… “Tomb Raider” is of course the original video game phenomenon that started in 1993, featuring Lara Croft: someone that teenagers across the land mastur…. did their homework alongside in bedrooms up and down the land. Beauty; athleticism; a fierce independence; unfeasibly large breasts; ridiculously impossible leaps: in this film reboot, Alicia Vikander’s Lara differs from this ideal in just one respect. And before the Dora Milaje smash through my windows and drag me off for incarceration on Mysogeny Island, I’ll point out that this is OBVIOUSLY the least important omission! 🙂

For this film is good… very good.

“I’M SORRY….? WHAT DID YOU SAY DR BOB??” “But this is a film about a VIDEO GAME! … They are all uniformly s****e!”

Beauty, brains and talent: the GB Olympic team will likely be calling.
I know – I can barely bring myself to admit it. But this one really is good. Most of this is down to the reason I was looking forward so much to this one. Alicia Vikander (“Ex Machina“; “The Danish Girl“; “The Light Between Oceans“) is such a class act, and here she is so much more than just a one-dimensional action hero. She hurts, she mourns, she feels guilt, she’s vulnerable. And it’s all there on her face. Great acting skill. She also kicks ass like no woman on film since Emily Blunt in “Edge of Tomorrow“!

Don’t you just hate it when you drop a bag of flour in your kitchen?
The story by Evan Daugherty and Geneva Robertson-Dworet (with Alastair Siddons adding to the screenplay) rockets off in great style with a “fox and hounds” bike chase around the City of London which is brilliantly done and sets up Croft’s character with the minimum of tedious back story. Switch to the main story and Lara is struggling to face the fact that her father (Dominic West, “Money Monster“), seen in flashback, is finally dead after going off to Japan seven years previously in search of the legendary tomb of ancient sorceress Queen Himiko. The Croft corp. COO (Kristin Scott Thomas, “Darkest Hour“) persuades Lara its time to sign the necessary papers, but on the verge of this act the lawyer Mr Yaffe (Derek Jacobi, “Murder on the Orient Express“) lets a significant cat out of the bag and sets Lara off on the trail of her long-dead father’s original mission.

In happier times. Daddy (Dominic West) goes off on yet another trip from Croft Manor.
It’s a rollercoaster ride that’s really well done. But I reckon the writers should have named Jeffrey Boam, George Lucas and Menno Meyjes as co-collaborators, for the film plagerises terribly from “Indiana Jones and the Last Crusade”. In two or three places, the similarities are shocking! As in the best of Lucas traditions though there are some breathtaking set-pieces, with the best of them staged at the top of a raging waterfall that’s just plane ridiculous! (Even if it plagerises blatantly from “The Lost World”!).

English and patient. Kristin Scott Thomas as the guiding hand at the Croft corporation.
The movie’s tremendous to look at too, with cinematography by George Richmond (“Kingsman“; “Eddie the Eagle“) and (aside from a dodgy helicopter effect) good special effect by Max Poolman (“District 9”) and his team.

My one criticism would be that Vogel – the chief villain, played by Walton Goggins (“The Hateful Eight“) – is rather too unremittingly evil to have two sweetly smiling young children in his desk photo. One can only hope he faces a nasty demise!

Never trust a guy with a beard. Walton Goggins, a bit over the top as the villain of the piece.
The film is directed by Norwegian director Roar Uthaug, in what looks to be his first “non-Norwegian” film. Roar by name; roar by nature! He does a great job. An early “summer blockbuster” actioner that gets two thumbs up from me. What a pleasant surprise!
  
A Quiet Place: Part II (2021)
A Quiet Place: Part II (2021)
2021 | Horror, Thriller
Less contained than the first film - we get to see more of the outside world. (2 more)
More monsters.
Cillian Murphy's performance.
Uses jump scares as a crutch (1 more)
Marcus is a bit of a unbearable turd in the film.
Long Time, No Hear
A Quiet Place Part II begins with a flashback chronicling the first day the creatures arrived. It’s also an excuse to allow John Krasinski’s Lee Abbott character to show up again despite dying in the previous film. Day 1 is mostly the scene in the trailer where the creatures are destroying the town and everyone is learning that they attack based on sound. And yes, this scene would have been and is far more effective if you haven’t seen the trailer several times beforehand.

What’s great about this sequel is that it is no longer so contained. The Abbott family is forced to leave their farm and their home and go out into the outside world. But the scariest aspect of all is that the monsters aren’t the most inhuman thing to exist in whatever remains of this desolate world – it’s the human survivors.

The sequel seems to feature far more of the creatures than the original film. It’s not that they weren’t around in the original film, but A Quiet Place Part II gives them a more prominent presence. There seems to be more of them. The film does utilize jump scares a bit more often than it should. They’re cheap tactics to begin with, but become more and more annoying after the first one or two times they’re used in a film.

Marcus Abbott (Noah Jupe) is nearly unbearable until the last ten or so minutes of the film, but it’s also a sensible form of irritation. Marcus lost his little brother and his father in the previous film and, without spoiling too much, doesn’t have a great time in the sequel. He doesn’t want to lose anyone else close to him and is now incredibly attached to the family members he has left. This results in Marcus being too clingy when someone needs to go on a supply run or has an idea that could potentially save everyone.

Cillian Murphy inherits the male lead since Lee Abbott’s exit. Murphy plays a character named Emmett and is actually a friend of the Abbott family. Emmett has lost everyone and everything and has remained relatively close to the Abbott’s farm even after the creatures arrived, but he never came for them. He has shelter and some supplies, but has spent so much time being on his own that he’s forgotten how to sympathize with anyone who isn’t himself. Murphy delivers this gloriously conflicted performance where he seems to be constantly struggling. Emmett often knows the right thing that should be done, but wants to remain hidden. He basically wants to survive over being a compassionate human being.

The formula for A Quiet Place II is intriguing because it plays out like an episodic arc of The Walking Dead. The zombie element is replaced with the creatures as the human characters go on supply runs, look for other survivors, and search for a sanctuary that may or may not exist. Since both A Quiet Place films are PG-13, there’s not much in the gore department. You’re attacked by these creatures and you’re basically just gone. The way the creature’s heads open up like a flower whenever they’re around audio feedback is visually similar to The Last of Us or even Resident Evil.

A Quiet Place Part II ditches the tension and the stealth the first film was known for and introduces more monsters, more action, more characters, and more of a world that’s barely hanging on by a thread. Lee’s oldest kids become they key players here while Emily Blunt takes a backseat. Cillian Murphy proves why he’s one of the most underrated actors working today. Overall, A Quiet Place Part II is an exceptionally entertaining sequel with quality performances and a primary focus on monster mayhem which, as horror and suspense fans, we should all get behind.
  
The Bloody Inn
The Bloody Inn
2015 | Adult, Economic, Horror
It’s cliche to post a game review like this so near to Halloween, so I will probably hold off on that. However, what a perfect game to go along with the macabre tone of the Halloween season! Get this: you and your family own a motel in a small town where many travelers stop to rest. You are strapped for cash, so what is a logical step in achieving wealth? Of course! Murdering and robbing your customers upon their stays! No? Not a typical business model? Unsustainable? Pfft. You just aren’t robbing the right customers…

The Bloody Inn is a card-drafting, hand management, horror game of recruiting accomplices and having them carry out dastardly deeds to secure the most money at the end of the game. In it, players take on the roles of one of the inn’s staff members and control pawns in their evil schemes in order to swindle and kill for mountains of francs (it’s set in France, pre-Euro).


To setup, place the main board on the table, give each player the components of their color choice, two Peasant cards, a 10 franc (f) check, and a player aid card. The “traveler deck” is assembled and shuffled per the rules, and placed on the Entrance side of the board. Players choose one room to place a key token in their color, and several gray neutral key tokens are placed in other rooms. Unsuspecting travelers will be staying in these rooms each night. Per the rules, the greediest player is given the first player card and the mischief may begin!
The Bloody Inn is played over several rounds, and each round has players completing three phases: Welcome Travelers, Player Actions, and End of Round. Players will Welcome Travelers to signify the start of the round by the first player drawing one card from the deck at a time and choosing in which room they will be placed.

After Travelers have been welcomed and turn in for the evening, the second phase may begin: Player Actions. In turn order players will be able to perform two actions each round. Players may choose from five different actions, and actions can be repeated for the second action of the round. Players may Bribe a Guest by discarding cards from hand equal to the printed value on the target card’s front. Initially all players simply employ the two starter Peasants, so Bribing is only performed on cards that show a value of 0-2. When a player Bribes a guest, they essentially spend cards from hand to recruit the new guest to their employ. These new employees (accomplices) are then available to be used on future actions. One or two Peasants may also be Bribed from the bistro, adding to a player’s hand of usable human resources.

A player may instead choose to Kill a Guest by similarly discarding the appropriate number of accomplices and adding the freshly-slain guest to their tableau, face-down. The card backs feature a coffin with their “rank” (action number) printed on it. Corpses normally cause no issues, but they will need to be buried under an Annex in order to collect the money in their pockets. Players may use an action to Build an Annex by discarding the appropriate number of accomplices and using a card from hand to build and staff the Annex. Annexes can be used for the action printed on the card bottom, and/or as a housing for corpses, with the Corpses being sent to any player’s Annex via the Bury a Corpse action. Discard the requisite number of accomplices to bury a corpse, and avoid suspicion from the Law.

If none of these actions are attractive to the player, or if they simply wish, they may instead Pass and launder money from the village notary. To do this, either reduce the number of francs from the Wealth Track on the main board in order to gain a 10f check, or turn in a check for 10f on the Wealth Track.

Once all players have taken their two actions, the End of Round is performed. Firstly, if any Travelers remain belonging to the Police type (signified by pistol icons on the top of the card), they will conduct an investigation, finding any unburied corpses. Should a corpse be found in this way, the owning player will need to pay 10f for the local undertaker to dispose of the body respectfully. This not only costs the player 10f, but also the amount of money that could have been gained if they had only buried them or dealt with the Police traveler prior. Next, the Travelers who remain all wake up feeling refreshed and leave the inn by being placed in the discard pile. Once the board has been cleared of all Travelers, accomplices must be paid their wages for their help. For each accomplice in hand, the players must pay 1f from the Wealth Track.


Play continues in this fashion until the main Traveler deck has been depleted twice. Then, players add up their francs and the player with the most in francs and checks is the winner, and just the greatest little murderer/robber/briber in all the land!
Components. This game really has a modest amount of components, but they are all similarly great quality. The main board acts as the inn’s room display, the Wealth Track, AND the bistro (where Peasants are discarded, as opposed to being placed in the normal discard pile). I love when components pull double or triple duty. That said, the player aids not only remind the players of the phases and actions from which they may choose, but it also provides the player with a starter Annex that can be used to bury their first corpse! HOW COOL IS THAT?! However, the greatest thing that stands out in regards to the components is the overall look and feel of the game. The character artist for this one is Weberson Santiago, and he has also illustrated games such as the new Quest (the new version of The Resistance: Avalon), Coup, and the new Whirling Witchcraft. I adore his art style, even though I shouldn’t. My typical preference of character art is semi-realism (like that of Kwanchai Moriya), but this style is really unique and perfectly applied to the theme. Great matchup of artist and game here. I do have one silly wish for this game: PLEASE change the player colors. I mean, I am so tired of having the choice between red, blue, green, and yellow. Take a Cue from my good friend Scott Brady and use one of the more interesting color choices. I mean, even to fit in with the theme here a more appropriate palette could include a brown, black, orange, and yellow or something. Be bold!!

I knew right away that this was a great game for me. Yes, the theme is super dark and macabre, which is rare for me to enjoy, but I would only play this with adults anyway so I am unbothered by it. However, the puzzle that lies within this box is one that I thoroughly enjoy solving every round. What I neglected to mention up top is the fact that when actions are taken (Bribing, Killing, Building Annexes, and Burying Corpses) if you happen to have certain card types in hand, then the cost of discards is reduced by the number of cards present. For example, if I were to Bribe a Police card from the rooms in my first action, they have an affinity for killing (messed up, I know) and will thus help me to perform a Kill action on the next turn by reducing the number of accomplices I would need to discard for that action. Side benefit: by taking the Police Travelers off the board, they then will not perform their investigations in the morning.

Another aspect I truly enjoy about The Bloody Inn is that many cards have that dual-purpose mechanic I appreciate. The player aid is also an Annex. Brilliant! Many of the Annex cards can also offer one-time or recurring powers. It’s just so satisfying to grab cards that can combo well with each other in order to fulfill your evil plans. Every card is important, and when they can offer more than one benefit, I am a happy gamer.

I cannot express how happy I am to have decided to purchase this one. I have seen the BGG ratings and rankings, but always thought I wouldn’t like it due to its very adult theme, but boy was I wrong! This is one of the best games I have played recently and I hope to even bling it out a bit, maybe even with new player colors like I suggested earlier. Laura and my wife were able to join me for this one and they agree with me – this one is excellent and definitely worth consideration into anyone’s collection. Purple Phoenix Games gives this one a dastardly 15 / 18. Yeah, it’s perfect for Halloweentime, but also for ANY time. If you are looking for something a little grim and grisly with lighter rules and lots of interesting choices, you need to check out The Bloody Inn. Grab lots of Police cards and go on a killing spree for me!
  
Now Is Everything
Now Is Everything
Amy Giles | 2017 | Young Adult (YA)
9
9.0 (1 Ratings)
Book Rating
breathtaking (3 more)
powerful
suspenseful
heartbreaking
Hadley's life looks perfect from the outside. Her family is wealthy, and she's a successful athlete and student. What you don't see is that Hadley's father works at breaking her down, day after day, forcing her into playing lacrosse and taking flying lessons (his two passions), monitoring her whereabouts and food intake, berating and belittling her constantly, and much worse. Hadley endures it all though, if it keeps the spotlight off her beloved spitfire of a little sister, Lila. Hadley would do anything to keep her father's focus off of Lila. Lila's only ten--the age her father targeted his laser beam on her. Hadley's life improves, however, when she secretly starts dating Charlie Simmons. On the surface, Charlie's life isn't anything like hers--he's the son of a poor single mom, but the two quickly find they have more in common than they realize. Even better, Charlie gives Hadley something she hasn't had in a long time: hope. Then, Hadley is in a plane crash, which tragically leaves her family is dead. Only Hadley can tell everyone what happened, but she isn't divulging the details. What happened that day in the plane? And why would it cause Hadley--the only survivor--to want to take her own life?

This book. Oh this book. Wow. I completely overlooked this one on my ARC shelf, and for that, I deeply apologize. But, I'm so, so, so glad I did pick it up! This is an amazing, powerful, and heartbreaking book and easily one of my favorite books I've read this year.

Part of the power comes via its format, which seems simple on the surface. The novel and its details are all a slow build via a "then" and "now" format plus transcripts and bits of evidence from the crash investigator. All of our "then" and "now" portions come from Hadley's point of view and leave us constantly wondering. Why is her dad all over her? What makes him so evil? You are also left in utter confusion and suspense over exactly what happened during the crash (and why it happened). I read the second half in one sitting, staying up late to finish it. I simply had to know what happened to Hadley.

I credit this to Giles' writing, which is superb. You will get sucked in by Hadley extremely early. She's a well-written, compelling character, and it's nearly impossible not to become part of her life. In fact, rarely have I felt so strongly for characters in a novel in a long time. If I could have, I would have gone and rescued those children myself! I simply loved Hadley and her wonderful, feisty sister, Lila. The hate I felt for their horrible, abusive father--and, sometimes, their apathetic, passive mother, was insane. They felt like real people. I was completely involved.

In fact, those poor kids. The book actually made me feel tense just reading about their lives. It was so well-done that I read portions of it with a knot in my stomach. (As a note, there's definitely a trigger for abuse.) Watching Hadley try to protect her sister and live up to adult expectations far beyond her teen years--seriously, guys, it was heartbreaking and yet amazing to read. You will find yourself rooting for Hadley and Lila in an inexplicable way.

The ending on this one is interesting. I'm still pondering it. The fascinating thing about this book is that you know *something* has to have happened up in that plane, but you don't know exactly what, or how it all goes down. The ending made me go "wow." I'm not exactly sure it's what I would have chosen, but it still felt right somehow. Although I was so attached to Hadley, that I wish there was a sequel of sorts, because I still feel bonded to the girl. That's how well-done this novel was!

Overall, this is just a lovely book. Very, very rarely does a book make me cry. This one did. This is not a light read, no, but there are still funny moments, beautiful moments, and heartwarming moments among all the dark ones. You will not regret reading this book. Huge kudos to Amy Giles for writing such a powerful and wonderful novel that so deftly deals with abuse and aspects of mental illness. I feel like Hadley and Lila will stay with me for a long time. 4.5 stars.
  
The Witchwood Crown
The Witchwood Crown
Tad Williams | 2017 | Fiction & Poetry, Science Fiction/Fantasy
6
7.0 (3 Ratings)
Book Rating
Gosh, what a long book!
Review I received this book for free through Goodreads First Reads.


Approximately 30 years ago, the first novel in Tad Williams’ Memory, Sorrow and Thorn trilogy was published. Fans all over the world adored this high fantasy story about a young kitchen boy, Simon, who goes on to become King of Ostern Ard. Now Williams’ has returned to the fictional lands with a follow-up trilogy, The Last King of Ostern Ard.

Three decades have been and gone since the ending of the previous series. The Witchwood Crown explores the changes that have occurred since the epic story finished, unfortunately, things are not looking good. Simon and his wife, Miriamele, have suffered a few personal tragedies, leaving them with two fatherless grandchildren. Young Lillia is an out spoken child who expostulates with everyone in order to get her way – she is a princess after all. Morgan, the heir, is rather obtuse in comparison; a lazy young man whose vexatious behaviour constantly causes the Royals to despair. However, this is only a tiny problem in their restless kingdom.

The Norn Queen, an antagonist of the original story, has been asleep for the past few decades. Mortals foolishly believed they were safe from the evil character, yet unexpectedly, she has awoken and is determined to destroy humanity. Too weak to carry out her own plans, she infiltrates the minds of the members of her immortal race, sending them off on perilous missions, for example, to extract blood from a live dragon.

As well as Simon’s city and the Norns, there are several more important characters and locations, each with their own on going storyline. A mix of assiduous and animus personas shake up the peace that had settled at the closing of Memory, Sorrow and Thorn. It is almost impossible to fathom whom the good and bad are, especially when reading from so many different points of view.

If the 700 odd pages did not already give it away, the inclusion of maps and appendixes prove the book to contain an extremely lengthy tale. Flitting from one set of characters to another, it is hard to keep up with the hundreds of names and roles. It does not help that the majority are unpronounceable, full of additional apostrophes making them as unlike English names as possible – a usual trait of fantasy fiction.

Not only are the names difficult to pronounce, the words and vernacular some of the characters use are just as dumbfounding. Thankfully, definitions are provided at the back of the book, but to keep flipping between pages can get quite tedious after a while.

The sheer number of characters makes it difficult to unearth the main storyline. In fact, there does not appear to be a strong plot at all. Judging by the ending, it is as though The Witchwood Crown is only an introduction to the narrative that will begin in the following book.

Reading the primary series first will have its benefits, however, it is not mandatory. New readers, like myself, are able to pick up snippets of past events and piece together the lead up to the current scenario. Although a work of historical fantasy, it is possible to see elements of real life within the story. Dragons and fairies may not exist in our world, but similar beliefs and systems are relatable. For instance, the days of the week are obviously based on the English names: Sunday, Moonday, Tiasday, Udunsday, Drorsday, Frayday and Satrinsday.

The most striking connection between real and imagined is the religious beliefs of different clans and species. Many of the mortals have taken, up what is suggested to be, a new religion. There are so many similarities; it is undoubtedly based on Christianity. Likewise, other beliefs are comparable to pagan rites and ceremonies of the distant past.

The Witchwood Crown is not an easy book to read, neither is it all that exciting. On the other hand, it is interesting. It is equivalent to reading historical information with the added benefit of mythical creatures. This is not a quick read; therefore you need to be dedicated to sitting down and pacing through the story. It is definitely targeted at high fantasy fans – in fact, the original stories influenced George R. R. Martin (A Game of Thrones) – who are used to the length and complexity of the narrative