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Matthew Krueger (10051 KP) rated the Xbox 360 version of Batman: Arkham Asylum in Video Games

Nov 4, 2019 (Updated Nov 4, 2019)  
Batman: Arkham Asylum
Batman: Arkham Asylum
Action/Adventure
Welcome to the Madness
Arkham Asylum- is one, if not the best batman video game or all time. It is a excellent game, that gamers shouls play. If you want to feel the experience of being batman, this game does that.

Lets talk about it:

In the game's main storyline, Batman battles his archenemy, the Joker, who instigates an elaborate plot to seize control of Arkham Asylum, trap Batman inside with many of his incarcerated foes, and threaten the fictional Gotham City with hidden bombs.

 Most of the game's leading characters are voiced by actors who have appeared in other media based on the DC Animated Universe; Kevin Conroy, Mark Hamill, and Arleen Sorkin reprised their roles as Batman, the Joker, and his sidekick Harley Quinn respectively.

The game is presented from the third-person perspective with a primary focus on Batman's combat and stealth abilities, detective skills, and gadgets that can be used in combat and exploration.

Rocksteady began developing ideas for a sequel months before Arkham Asylum's completion, hiding hints to the sequel within the game.

The player can use "Detective Vision"—a visual mode which provides contextual information, tinting the game world blue and highlighting interactive objects like destructible walls and removable grates, the number of enemies in an area and their status—such as their awareness of Batman's presence—and shows civilians and corpses.

The game world has 240 collectable items, such as Riddler trophies, chattering Joker teeth, interview tapes with some of Arkham's inmates, and cryptic messages left in the asylum by its founder Amadeus Arkham that discuss the facility's bleak history.

The player can use predatory tactics through stealth—including silent takedowns, dropping from overhead perches and snatching enemies away, or using the explosive gel to knock foes off their feet—to tilt the odds in their favor.

I love this game, i can go on and on about how i love this game.

If you havent played it yet, i would reccordmend playing it.
  
Science Fiction has always been at home with the short story. The science fiction magazines from the mid 20th Century onwards was frequently the only way of writers to get their work published. As a bonus the concept of science fiction - taking an idea and seeing where it goes - is a really nice fit for short stories.

This collection is more than just a selection of tales from up and coming science fiction writers; all the stories are set in the same universe and are in some way on the theme of first contact. The introduction sets this up, with a damaged alien ship discovered on the moon. It is able to transmit details of nearby inhabited star systems - and a terrible warning about a dangerous foe - before it shuts down. Mankind learns all it can from the message and the wreckage before setting out for the stars.

Each story then follows the fate of the mission to one of the star systems. This is the point where any similarity in stories ends as each writer brings their own style and ideas for their contribution (although there are some neat nods to the other stories now and again). The result is a satisfying mix of different ideas but all within a consistant whole.

That's not to say that every story hit the spot for me, but that's inevitable given the range of authors here, but every story was interesting to read. There are also the occasional one that felt a little rushed, the idea either too big for a short story, or too many ideas vying for the limited word count. But these are minor niggles and the standard of all the stories is very high.

Overall a really good collection showcasing the talents of current science fiction writers. If you like interesting ideas and gripping stories about aliens and space exploration you won't be disappointed.
  
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