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Kara Skinner (332 KP) rated Chained in Books
Sep 10, 2019
As acting high lord of the house of Toustain, it’s Lady Gwendolyn’s job to manage affairs of Dinasdale, and that includes managing her new unruly prisoner, Caden Maignart. Unfortunately it looks like the only way she’ll be able to manage him is to have him chained up in her bedchamber.
After thirty years of peace, tensions are mounting between Daleria and Dinasdale again. After receiving reports of Dalerians massacring a Dinasdale village and Gwen’s brothers vanishing after being attacked, Gwen won’t take any chances with the Dalerian intruders found on Dinasdalian land. But she quickly realizes just throwing them into the dungeon won’t work, not when one of them is willing to stir up as much trouble as he possibly can to be freed. Chaining him up in her bedchamber keeps him secure, but it causes a whole new set of problems. Like how she can’t hide her thoughts and feelings from him. Not to mention the growing attraction she feels towards him, despite him being the enemy and her being engaged to another.
I will say this: Elise Marion can world-build. Like damn! Not only did she bring two completely different cultures to life, but she also wrote intricate histories for both of them. And it is definitely amazing. I love both Dinasdale and Daleria equally even though I think I’d rather live in Daleria. It’s all woods and mountains and women can become knights instead of just marrying for status. And honestly, I like red meat, not fish, which is the main food in Dinasdale. Yeah. Marion can world-build. These feel like real regions instead of fictional ones.
Unfortunately, the world-building choked the story a little bit at the beginning. In the prologue, when the three kings met, I was having trouble just trying to remember who belonged to which country, let alone keeping the reason for their conflict straight. I reread entire passages three times or so before I gave up on matching the names to the countries and points of contentions. Luckily as the story goes on, I could figure it out better.
Another thing that was frustrating was how much this plot relied on slow communication. I mean, if this world had email then not nearly as many people would have been killed. I’m reading the second book now, and that is still the main plot device, which makes me impatient for the characters to get caught up to speed on what’s happening. But hey, it works, right? The dramatic irony was killing me.
Mostly, I really love this story. I mean as soon as I finished the first one I bought the second, which is very rare for me. But I love it a lot. In addition to the seriously realistic world-building, there is also a really great plot full of political corruption and mystery. Even though I don’t think Rowan’s character is at all realistic, I like the story. There’s a lot going on at once. My summary up top doesn’t really do the plot of the book justice, honestly. It’s very hard to explain how intricate the plot really is, so I highly recommend you read it.
And yes, the love story between Caden and Gwen is fantastic. Caden is a really decent guy, even to Gwen despite the fact that he’s chained to her bedroom wall. Despite being the high lord heir for Daleria he’s very just and noble, which is way more than what can be said for King Rowan or Prince Gawain. I mean, I just get angry when I think about those two. And Gwen is a perfect match for him. She’s as headstrong and clever as you can get, not to mention beautiful (and can I just say that I love that she’s not caucasian? Too often romances like these are very monocolored unless it’s really relevant to the plot. The different races is only mentioned as an identifying trait between Dalerian and Dinasdale, but not a point of contention between them. It’s incredibly refreshing).
She is definitely wasted as Gawain’s fiancee. She holds her own really well and unlike other “strong” female heroines I see sometimes in books like these, she’s actually really smart and fierce instead of being just sassy. I mean, she killed three men in the first scene. She rocks. Her family makes me angry, though. How can they expect her to just be married off to Gawain? Her mother is delusional and selfish, so I understand why she wants her daughter to act all ladylike, but her brothers should know better and so should her uncle! It’s really frustrating to see how they want to coddle her and get her out of the way all the time.
Gwen and Caden are fantastic together. I love the chemistry between them and how sweet Caden is to Gwen. The gods know she needs it after her rough handling from Gawain. One thing I didn’t like, however, is how Caden was reluctant to be with Gwen because of her engagement to Gawain. Yeah, I admire the need for loyalty, but when Gwen didn’t want to marry Gawain in the first place, Gawain tried to rape her, and he probably caused the rift between Daleria and Dinasdale, the value of an engagement should probably be meaningless. It’s also frustrating that he kept saying that she belonged to someone else. Like her family, he sees her a little bit like a possession, which was really annoying. I know that probably has nothing to do with her sex. He would probably say the same thing about a guy engaged. But that didn’t stop me from disliking him a little bit.
After thirty years of peace, tensions are mounting between Daleria and Dinasdale again. After receiving reports of Dalerians massacring a Dinasdale village and Gwen’s brothers vanishing after being attacked, Gwen won’t take any chances with the Dalerian intruders found on Dinasdalian land. But she quickly realizes just throwing them into the dungeon won’t work, not when one of them is willing to stir up as much trouble as he possibly can to be freed. Chaining him up in her bedchamber keeps him secure, but it causes a whole new set of problems. Like how she can’t hide her thoughts and feelings from him. Not to mention the growing attraction she feels towards him, despite him being the enemy and her being engaged to another.
I will say this: Elise Marion can world-build. Like damn! Not only did she bring two completely different cultures to life, but she also wrote intricate histories for both of them. And it is definitely amazing. I love both Dinasdale and Daleria equally even though I think I’d rather live in Daleria. It’s all woods and mountains and women can become knights instead of just marrying for status. And honestly, I like red meat, not fish, which is the main food in Dinasdale. Yeah. Marion can world-build. These feel like real regions instead of fictional ones.
Unfortunately, the world-building choked the story a little bit at the beginning. In the prologue, when the three kings met, I was having trouble just trying to remember who belonged to which country, let alone keeping the reason for their conflict straight. I reread entire passages three times or so before I gave up on matching the names to the countries and points of contentions. Luckily as the story goes on, I could figure it out better.
Another thing that was frustrating was how much this plot relied on slow communication. I mean, if this world had email then not nearly as many people would have been killed. I’m reading the second book now, and that is still the main plot device, which makes me impatient for the characters to get caught up to speed on what’s happening. But hey, it works, right? The dramatic irony was killing me.
Mostly, I really love this story. I mean as soon as I finished the first one I bought the second, which is very rare for me. But I love it a lot. In addition to the seriously realistic world-building, there is also a really great plot full of political corruption and mystery. Even though I don’t think Rowan’s character is at all realistic, I like the story. There’s a lot going on at once. My summary up top doesn’t really do the plot of the book justice, honestly. It’s very hard to explain how intricate the plot really is, so I highly recommend you read it.
And yes, the love story between Caden and Gwen is fantastic. Caden is a really decent guy, even to Gwen despite the fact that he’s chained to her bedroom wall. Despite being the high lord heir for Daleria he’s very just and noble, which is way more than what can be said for King Rowan or Prince Gawain. I mean, I just get angry when I think about those two. And Gwen is a perfect match for him. She’s as headstrong and clever as you can get, not to mention beautiful (and can I just say that I love that she’s not caucasian? Too often romances like these are very monocolored unless it’s really relevant to the plot. The different races is only mentioned as an identifying trait between Dalerian and Dinasdale, but not a point of contention between them. It’s incredibly refreshing).
She is definitely wasted as Gawain’s fiancee. She holds her own really well and unlike other “strong” female heroines I see sometimes in books like these, she’s actually really smart and fierce instead of being just sassy. I mean, she killed three men in the first scene. She rocks. Her family makes me angry, though. How can they expect her to just be married off to Gawain? Her mother is delusional and selfish, so I understand why she wants her daughter to act all ladylike, but her brothers should know better and so should her uncle! It’s really frustrating to see how they want to coddle her and get her out of the way all the time.
Gwen and Caden are fantastic together. I love the chemistry between them and how sweet Caden is to Gwen. The gods know she needs it after her rough handling from Gawain. One thing I didn’t like, however, is how Caden was reluctant to be with Gwen because of her engagement to Gawain. Yeah, I admire the need for loyalty, but when Gwen didn’t want to marry Gawain in the first place, Gawain tried to rape her, and he probably caused the rift between Daleria and Dinasdale, the value of an engagement should probably be meaningless. It’s also frustrating that he kept saying that she belonged to someone else. Like her family, he sees her a little bit like a possession, which was really annoying. I know that probably has nothing to do with her sex. He would probably say the same thing about a guy engaged. But that didn’t stop me from disliking him a little bit.
Bob Mann (459 KP) rated The Shape of Water (2017) in Movies
Sep 29, 2021
A mystical tale of fish and fingers.
With perfect timing after scooping 13 Oscar nominations, “The Shape of Water” arrives for preview screenings in the UK. Is it worth all the hype?
Well, in a word, yes.
Not since Spielberg entranced the world in 1982 with a love story between an isolated and lonely child and an alien, stranded a million light-years from home, have we seen a magical fairy-tale so well told.
Cleaning up at the (box) office. Sally Hawkins and Doug Jones as the creature.
Here Lewisham’s own Sally Hawkins (“Paddington”, “Godzilla“) plays Elisa Esposito, an attractive but mousy mute living above a cinema and next door to her best friend: a struggling artist called Giles (Richard Jenkins). Sexually-frustrated, Elisa works out those tensions in the bath every morning before heading off to work as a cleaner at a government research institute. Together with partner Zelda Fuller (Octavia Spencer, “Hidden Figures“) she is asked to clean a highly secured room where a mysterious aquatic creature is being studied by the cruel and militaristic Strickland (Michael Shannon, “Midnight Special“, “Nocturnal Animals“) and the more compassionate scientist Hoffstetler. (The latter is played by Michael Stuhlbarg (“Miss Sloane“, “Steve Jobs“) in a performance that wasn’t recognised by the Academy, but for me really held the film’s story together). Elisa forms a relationship with the creature, and as the scientific investigations turn darker, she becomes determined to help him.
When you think about it, the similarities in the screenplay with E.T. are quite striking. But this is most definitely not a kid’s film, containing full frontal nudity, sex and some considerable violence, some of it “hands-over-the-eyes” worthy. Most of this violence comes courtesy of Shannon’s character, who is truly monstrous. He is uncontrollably vicious, single-minded and amoral: a hand over the mouth to silence his wife during vigourous sex cleverly belies where his true lust currently lies. (Shannon is just so convincing in all of his roles that, after “Nocturnal Animals“, it is a bit of a surprise to see that he is still alive and well!)
It’s worth pointing out for balance at this point that my wife thought this portrayal was over-egged for its villany, and she rated the film less highly than I did because of it.
Michael Shannon as evil incarnate.
So its no Oscar nomination this time for Shannon as a supporting actor. But that honour goes to Richard Jenkins, who is spectacularly good as the movie-musical-loving and pie-munching neighbour who is drawn unwillingly into Elisa’s plans. Giles is a richly fashioned character – also the film’s narrator – who struggles to fit in with the cruel and rascist 1962 world that he finds himself in. “Sometimes I think I was born too early or too late for my life” he bemoans to the creature whose loneliness he relates to. A scene in a cafe where he fastidiously wipes all traces of pie-filling from his tongue is masterfully done.
Richard Hawkins and Sally Hawkins, hatching a plan.
Octavia Spencer is also Oscar nominated for Best Supporting Actress, and it’s a magical partnership she shares with Hawkins, with each bouncing off each other wonderfully.
This leads to a ‘no brainer’ Oscar nomination for Sally Hawkins who delivers a star turn. She has to go through such a huge range of emotions in this film, and she genuinely makes you really care about the outcome like few films this year. It’s a little tricky since I haven’t seen “I Tonya” or “Ladybird” yet, but I would have thought that Ms Hawkins is going to possibly give Frances McDormand the closest run for her money on March 4th. My money would still be on McDormand for “3 Billboards Outside Ebbing, Missouri“, but the Oscar voters are bound to love “The Shape of Water”. For like “La La Land” last year, the film is (rather surprisingly for me) another love letter to Hollywood’s golden years, with Elisa and Giles living out their lives with classic movie music and dance numbers: a medium that Elisa only ever truly finds here “voice” through.
Eliza and Zelda about to give two fingers to the establishment.
In the technical categories the Oscar nominations were for Cinematography (Dan Laustsen); Film Editing (Sidney Wolinsky); Sound Editing (Nathan Robitaille and Nelson Ferreira); Sound Mixing (Glen Gauthier, Christian Cooke and Brad Zoern); Production Design (Paul D. Austerberry, Jeffrey A. Melvin and Shane Vieau); Original Score (Alexandre Desplat) and Costume Design (Luis Sequeira). And you really wouldn’t want to bet against any of these not to win, for the film is a technical delight. Right from the dreamlike opening titles (arguably, they missed a deserved nomination here for Visual Effects), the film is gorgeous to look at, with such brilliant detail in the production design that there is interesting stuff to look at in every frame. And the film editing is extraordinary: Elisa wobbles on the bucket she’s standing on, but it’s Strickland’s butt, perched on a table, that slips off. This is a film that deserves multiple repeat viewings.
The monster feeding the monster. Nick Searcy as General Hoyt with Strickland (Michael Shannon).
An the helm is the multi-talented Guillermo del Toro (“Pacific Rim”, “Crimson Peak”) who both directed and co-wrote the exceptionally smart screenplay (with Vanessa Taylor, “Divergent”) and is nominated for both. I actually found the story to be rather predictable, as regards Elisa’s story arc, but that in no way reduced my enjoyment of the film. For the “original screenplay” is nothing if not “original”…. it’s witty, intelligent and shocking at different turns.
The violence and sex won’t be for everyone… but this is a deep and rich movie experience that everyone who loves the movies should at least appreciate… hopefully in a dry cinema!
Well, in a word, yes.
Not since Spielberg entranced the world in 1982 with a love story between an isolated and lonely child and an alien, stranded a million light-years from home, have we seen a magical fairy-tale so well told.
Cleaning up at the (box) office. Sally Hawkins and Doug Jones as the creature.
Here Lewisham’s own Sally Hawkins (“Paddington”, “Godzilla“) plays Elisa Esposito, an attractive but mousy mute living above a cinema and next door to her best friend: a struggling artist called Giles (Richard Jenkins). Sexually-frustrated, Elisa works out those tensions in the bath every morning before heading off to work as a cleaner at a government research institute. Together with partner Zelda Fuller (Octavia Spencer, “Hidden Figures“) she is asked to clean a highly secured room where a mysterious aquatic creature is being studied by the cruel and militaristic Strickland (Michael Shannon, “Midnight Special“, “Nocturnal Animals“) and the more compassionate scientist Hoffstetler. (The latter is played by Michael Stuhlbarg (“Miss Sloane“, “Steve Jobs“) in a performance that wasn’t recognised by the Academy, but for me really held the film’s story together). Elisa forms a relationship with the creature, and as the scientific investigations turn darker, she becomes determined to help him.
When you think about it, the similarities in the screenplay with E.T. are quite striking. But this is most definitely not a kid’s film, containing full frontal nudity, sex and some considerable violence, some of it “hands-over-the-eyes” worthy. Most of this violence comes courtesy of Shannon’s character, who is truly monstrous. He is uncontrollably vicious, single-minded and amoral: a hand over the mouth to silence his wife during vigourous sex cleverly belies where his true lust currently lies. (Shannon is just so convincing in all of his roles that, after “Nocturnal Animals“, it is a bit of a surprise to see that he is still alive and well!)
It’s worth pointing out for balance at this point that my wife thought this portrayal was over-egged for its villany, and she rated the film less highly than I did because of it.
Michael Shannon as evil incarnate.
So its no Oscar nomination this time for Shannon as a supporting actor. But that honour goes to Richard Jenkins, who is spectacularly good as the movie-musical-loving and pie-munching neighbour who is drawn unwillingly into Elisa’s plans. Giles is a richly fashioned character – also the film’s narrator – who struggles to fit in with the cruel and rascist 1962 world that he finds himself in. “Sometimes I think I was born too early or too late for my life” he bemoans to the creature whose loneliness he relates to. A scene in a cafe where he fastidiously wipes all traces of pie-filling from his tongue is masterfully done.
Richard Hawkins and Sally Hawkins, hatching a plan.
Octavia Spencer is also Oscar nominated for Best Supporting Actress, and it’s a magical partnership she shares with Hawkins, with each bouncing off each other wonderfully.
This leads to a ‘no brainer’ Oscar nomination for Sally Hawkins who delivers a star turn. She has to go through such a huge range of emotions in this film, and she genuinely makes you really care about the outcome like few films this year. It’s a little tricky since I haven’t seen “I Tonya” or “Ladybird” yet, but I would have thought that Ms Hawkins is going to possibly give Frances McDormand the closest run for her money on March 4th. My money would still be on McDormand for “3 Billboards Outside Ebbing, Missouri“, but the Oscar voters are bound to love “The Shape of Water”. For like “La La Land” last year, the film is (rather surprisingly for me) another love letter to Hollywood’s golden years, with Elisa and Giles living out their lives with classic movie music and dance numbers: a medium that Elisa only ever truly finds here “voice” through.
Eliza and Zelda about to give two fingers to the establishment.
In the technical categories the Oscar nominations were for Cinematography (Dan Laustsen); Film Editing (Sidney Wolinsky); Sound Editing (Nathan Robitaille and Nelson Ferreira); Sound Mixing (Glen Gauthier, Christian Cooke and Brad Zoern); Production Design (Paul D. Austerberry, Jeffrey A. Melvin and Shane Vieau); Original Score (Alexandre Desplat) and Costume Design (Luis Sequeira). And you really wouldn’t want to bet against any of these not to win, for the film is a technical delight. Right from the dreamlike opening titles (arguably, they missed a deserved nomination here for Visual Effects), the film is gorgeous to look at, with such brilliant detail in the production design that there is interesting stuff to look at in every frame. And the film editing is extraordinary: Elisa wobbles on the bucket she’s standing on, but it’s Strickland’s butt, perched on a table, that slips off. This is a film that deserves multiple repeat viewings.
The monster feeding the monster. Nick Searcy as General Hoyt with Strickland (Michael Shannon).
An the helm is the multi-talented Guillermo del Toro (“Pacific Rim”, “Crimson Peak”) who both directed and co-wrote the exceptionally smart screenplay (with Vanessa Taylor, “Divergent”) and is nominated for both. I actually found the story to be rather predictable, as regards Elisa’s story arc, but that in no way reduced my enjoyment of the film. For the “original screenplay” is nothing if not “original”…. it’s witty, intelligent and shocking at different turns.
The violence and sex won’t be for everyone… but this is a deep and rich movie experience that everyone who loves the movies should at least appreciate… hopefully in a dry cinema!
Lee (2222 KP) rated Wonder Woman (2017) in Movies
Jul 14, 2017
After a pretty lengthy drought, we finally get another decent DC movie
As the DC TV universe continues to go from strength to strength, the DC movie universe is gradually going downhill. Don’t get me wrong, I really liked Man of Steel, despite the overloaded CGI destruction at the end. I didn’t mind Batman Vs Superman either, even with Jesse Eisenberg doing his very best to try and ruin it. But, despite successfully introducing two other major DC heavyweight characters (and not so successfully introducing a few others) and picking up steam in the final act, the movie struggled. Suicide Squad then managed to take bad to a completely new level, and was just a complete train-wreck.
Batman Vs Superman was our first introduction to Wonder Woman in the DC movie universe, and she was the most entertaining and promising aspect of the whole movie. As a child of the 70s, I grew up watching and enjoying the Wonder Woman TV show, along with re-runs of the Batman 60s show and of course the Christopher Reeve Superman movies. After all these years of countless Batman and Superman movies, it was great to not only see Wonder Woman finally on the big screen, but also to see her being portrayed so well. Now, with her standalone movie coming out a few months before the mediocre looking Justice League movie, this is not only an important movie for DC but also an important first step in finally bringing strong female superheroes to the big screen. Paving the way for Captain Marvel, a Black Widow standalone movie, and more. This had to be good.
Thankfully, it is. Although there’s still a long way to go in order to reach the level that Marvel already managed to achieve many movies ago, this is indeed a serious step up for DC. Opening with a brief scene set in present day, Wonder Woman then takes us back to Themyscira. A paradise island, hidden from view from the rest of the world, where a young Diana lives peacefully among her Amazon tribe. Despite their peaceful existence though, the Amazons are constantly preparing themselves for the return of Ares, God of War. Archery and combat training is undertaken daily on the island, under the guidance of Dianas aunt, General Antiope (Robin Wright). Diana is keen to train too and her reluctant mother, Queen Hippolyta (Connie Nielsen), eventually agrees, requesting that General Antiope train her hard and make her the best. As Diana grows into a woman, training has clearly gone well and she’s even managing to give her aunt a good run for her money! Just in time too as World War 1 pilot Steve Trevor (Chris Pine) crashes through the invisible barrier cloaking the island and crash lands into the sea, closely followed by a bunch of Germans who are on his tail. Time for the Amazon women to put their training to good use, but not without some casualties…
Steve tells Diana of the great war that’s raging throughout the world and Diana believes this to be the return of Ares. She decides to leave her home and travel with Steve to put an end to Ares once and for all. So, she grabs her shield and lasso of truth and ‘borrows’ the sacred ‘God Killer’ sword from the tower it rests in and off they go. Leaving behind the bright, vibrant island of Themyscira and returning to the traditional, dark grey pallet of colours that we’re used to seeing in our DC movies as they head to war-torn London.
Steve takes over as charming tour guide as Diana enters the human world for the first time. Her innocence and curiosity of the modern world are played beautifully by Gadot, with plenty of fish-out-of-water style humour too. But she’s also never afraid to question and stand up for what she believes in and tackle those who try and oppose her, giving an interesting perspective on aspects of humanity which deserve to be questioned. Her drive to get to the front-line of war, to seek out Ares and supposedly end all war by defeating him, constantly driving her forward. Romance eventually blossoms between Diana and Steve, but it feels natural and believable and helps to hold the movie together during some of its slower moments.
When Wonder Woman manages to get to the front line and steps out into no-mans land, ignoring the advice of Steve and those around her, it’s magnificent. It heralds the first in a series of magnificent action sequences involving German soldiers as she puts her training to good use. Initially shielding herself from the onslaught of bullets before moving onto the offensive with some bad-ass combat moves, slo-mo back-flips, jumps, whip action and displays of pure power and strength. Everything we got a glimpse of in Batman Vs Superman, ramped up to the max, perfectly executed and accompanied by a rocking soundtrack!
Where Wonder Woman doesn’t work so well is in the handling of its villains. Whenever we switch to General Ludendorff and Doctor Poison, busily developing deadly gases to unleash, momentum seems to be lost. And as for Ares, when we do finally meet him he’s pretty laughable, with no clearly defined motivation or character. Following a bit of villain monologue, we get the general gist of what his beef is and then the last 20 minutes or so descend into the over the top CG destruction that we’re so used to seeing now in these movies. It’s a minor gripe, and not handled as badly as some previous movies, but along with the pacing issues it does affect the overall enjoyment of the movie somewhat.
None of this detracts from Wonder Woman herself though. Gal Gadot has truly made this role her own and displays the perfect mix of strength, beauty, brains, confidence, determination and general all-round girl power. She can more than hold her own in the DC universe and should hopefully be a prominent force in the upcoming Justice League movie and beyond.
Batman Vs Superman was our first introduction to Wonder Woman in the DC movie universe, and she was the most entertaining and promising aspect of the whole movie. As a child of the 70s, I grew up watching and enjoying the Wonder Woman TV show, along with re-runs of the Batman 60s show and of course the Christopher Reeve Superman movies. After all these years of countless Batman and Superman movies, it was great to not only see Wonder Woman finally on the big screen, but also to see her being portrayed so well. Now, with her standalone movie coming out a few months before the mediocre looking Justice League movie, this is not only an important movie for DC but also an important first step in finally bringing strong female superheroes to the big screen. Paving the way for Captain Marvel, a Black Widow standalone movie, and more. This had to be good.
Thankfully, it is. Although there’s still a long way to go in order to reach the level that Marvel already managed to achieve many movies ago, this is indeed a serious step up for DC. Opening with a brief scene set in present day, Wonder Woman then takes us back to Themyscira. A paradise island, hidden from view from the rest of the world, where a young Diana lives peacefully among her Amazon tribe. Despite their peaceful existence though, the Amazons are constantly preparing themselves for the return of Ares, God of War. Archery and combat training is undertaken daily on the island, under the guidance of Dianas aunt, General Antiope (Robin Wright). Diana is keen to train too and her reluctant mother, Queen Hippolyta (Connie Nielsen), eventually agrees, requesting that General Antiope train her hard and make her the best. As Diana grows into a woman, training has clearly gone well and she’s even managing to give her aunt a good run for her money! Just in time too as World War 1 pilot Steve Trevor (Chris Pine) crashes through the invisible barrier cloaking the island and crash lands into the sea, closely followed by a bunch of Germans who are on his tail. Time for the Amazon women to put their training to good use, but not without some casualties…
Steve tells Diana of the great war that’s raging throughout the world and Diana believes this to be the return of Ares. She decides to leave her home and travel with Steve to put an end to Ares once and for all. So, she grabs her shield and lasso of truth and ‘borrows’ the sacred ‘God Killer’ sword from the tower it rests in and off they go. Leaving behind the bright, vibrant island of Themyscira and returning to the traditional, dark grey pallet of colours that we’re used to seeing in our DC movies as they head to war-torn London.
Steve takes over as charming tour guide as Diana enters the human world for the first time. Her innocence and curiosity of the modern world are played beautifully by Gadot, with plenty of fish-out-of-water style humour too. But she’s also never afraid to question and stand up for what she believes in and tackle those who try and oppose her, giving an interesting perspective on aspects of humanity which deserve to be questioned. Her drive to get to the front-line of war, to seek out Ares and supposedly end all war by defeating him, constantly driving her forward. Romance eventually blossoms between Diana and Steve, but it feels natural and believable and helps to hold the movie together during some of its slower moments.
When Wonder Woman manages to get to the front line and steps out into no-mans land, ignoring the advice of Steve and those around her, it’s magnificent. It heralds the first in a series of magnificent action sequences involving German soldiers as she puts her training to good use. Initially shielding herself from the onslaught of bullets before moving onto the offensive with some bad-ass combat moves, slo-mo back-flips, jumps, whip action and displays of pure power and strength. Everything we got a glimpse of in Batman Vs Superman, ramped up to the max, perfectly executed and accompanied by a rocking soundtrack!
Where Wonder Woman doesn’t work so well is in the handling of its villains. Whenever we switch to General Ludendorff and Doctor Poison, busily developing deadly gases to unleash, momentum seems to be lost. And as for Ares, when we do finally meet him he’s pretty laughable, with no clearly defined motivation or character. Following a bit of villain monologue, we get the general gist of what his beef is and then the last 20 minutes or so descend into the over the top CG destruction that we’re so used to seeing now in these movies. It’s a minor gripe, and not handled as badly as some previous movies, but along with the pacing issues it does affect the overall enjoyment of the movie somewhat.
None of this detracts from Wonder Woman herself though. Gal Gadot has truly made this role her own and displays the perfect mix of strength, beauty, brains, confidence, determination and general all-round girl power. She can more than hold her own in the DC universe and should hopefully be a prominent force in the upcoming Justice League movie and beyond.
Sheridan (209 KP) rated Love, Death & Robots in TV
Apr 20, 2019
CGI is amazing (1 more)
The Perfect Mix of Morbid Humour and Gore
A Masterpiece of the Weird and Fantastical
This is going to be a long one, I'm going to review each episode as they aren't linked or related in any way, but just know, they are all gorgeous works of art and you should totally go watch the whole thing ?.
Beyond the Aquila Rift - CGI was beautiful from the moment it started, I was like 'shiiiit this series is going to be everything I love'. This one is about a crew making a delivery in space, however nothing quite goes to plan. For me, it had a very 'Mass Effect' feel with the FTL travel. I was not expecting a full out sex scene in the first 6 minutes but then again the episodes are on average only 16 minutes long. It was rauncy yet somehow, still quite tasteful, but as with most animated stuff there was an excessive amount of topless boob shots. I won't spoil it, but it ended up as a horrific mind fuck that left a shiver down my spine ?.
Secret War - Again, CGI was epic and the story was the perfect mix of unsettling, gory, and tragic. It follows a platoon of Red Army soldiers who are hunting down mysterious 'monsters'. There's blood, there's guts, a guy has an arm off at one point - what more could you ask for?
Sonnie's Edge - Immediately feels hellishly grunge and rave. I absolutely adored the blacklight effects and a strong female styling, the fight is gorgeous, the monsters have almost a Kaju feel which really made me happy as I love Pacific Rim. Of course this epicness is immediately ruined by a sloppy scene (I won't spoil it) which cemented the fact in my mind this was written by a man (I checked later and found I was correct), it does save itself with a fantastic twist at the end though so it was still an amazing short.
Sucker of Souls - This had a great grungy cartooning that felt half Kill Bill, half 2003 TMNT. It ended up being a real bad day for an archaeological expedition. Gore injected with humour is always a favourite of mine and this ticked all those boxes, including a wisecracking explosives expert (looking at you Gary!) If we've learnt anything from Indiana Jones and Rick O'Connell it's, don't fuck with tombs. This time was no different.
Three Robots - There's something just so fucking fantastic about robots going on holiday and speculating about 'human' stuff. It's just the perfect injection of morbid humour and I love it. The twist at the end had me laughing harder than I had any right to ?.
Ice Age - I haven't seen Topher Grace since That 70's Show so I was like 'heeeey cool'. This was the first one that wasn't soley animation so that was really cool. They find a civilization in their freezer - yes, you read that right, their freezer - and the story is awesome ?. It's a neat reflection on humans and our place in the world.
The Witness - Set in a brightly coloured city the animation here feels very Borderlands-y, which is super cool because I fricking love that game ?. There's murder, full frontal nudity, erotic dancing, and an ending that will tear your head right off. Pretty neat all in all.
Suits - Great Googamooga, this is my absolutely favourite so far, a perfectly normal looking farm, complete with adorable hick accents, discovers a breach in their fence. This isn't just any breach, this is an alien style swarm complete with Mech Warrior suits and a woman named Mel, who I'm convinced is Tank Girl as an old lady. 17 minutes of utter badassery you do not want to miss. Utterly LOVED it, and would 10/10 watch this as its own series.
When the Yogurt Took Over - Ok so the name - I was like 'should I take this seriously? Oooor' ?. Weirdly serious - yet hysterical. A five minute journey into what happened when Yogurt became sentient. You will not be disaappointed ?.
Good Hunting - With animation that reminds me of The Last Airbender, it's a story of magic, friendship, and the industrial age. A beautiful and tragic story, with horrific overtones of what greed and 'progress' can do.
The Dump - The animation this reminds me of would be sorta like, if the people at Pixar got high with Tim Burton. There was one random thing - I found Pearly's dick swing in the wind much funnier than any sane person probably would ?. A great story about man's best friend and let me tell ya, everyone needs an Otto ❤.
Shape-Shifter - There's something so deeply interesting about putting the supernatural into regular life. Two men, who are not human, in the US marines. Insanely intense story for under 15 minutes. Gorgeous CGI work too.
Helping Hand - This had a great "Gravity" feel to it, when everything goes wrong you just keep going, give a little and then a little more and you achieve the impossible. Breathtaking space visuals is just an added bonus ?.
Fish Night - Telltale style animation, depicts a story of a father and son on the road. The car breaks down and something both magical and tragic happens. The ending left me reeling ?.
Lucky 13 - The CGI in this one was so good it took me half the time to figure out that it wasn't real. Lucky 13 was to Cutter like the Normandy was to Joker. Just - the best goddamn ship ❤.
Zima Blues - Animated in a style similiar to Archer, this was an interesting piece about art and how it effects us, we search for meaning through it sometimes it's about appreciating the little things ❤.
Blindspot - 90's animation and a rad story about robots. This is my second favourite after Suits, would 10/10 watch as its own movie ?.
Alternate Histories - Did not stop laughing the entire time. Utter gold. I will recommend one thing - pause it at the blue screen bit, you won't be disappointed ?.
The only thing I'm sad about is there wasn't more of this to watch, it was incredible ?.
Beyond the Aquila Rift - CGI was beautiful from the moment it started, I was like 'shiiiit this series is going to be everything I love'. This one is about a crew making a delivery in space, however nothing quite goes to plan. For me, it had a very 'Mass Effect' feel with the FTL travel. I was not expecting a full out sex scene in the first 6 minutes but then again the episodes are on average only 16 minutes long. It was rauncy yet somehow, still quite tasteful, but as with most animated stuff there was an excessive amount of topless boob shots. I won't spoil it, but it ended up as a horrific mind fuck that left a shiver down my spine ?.
Secret War - Again, CGI was epic and the story was the perfect mix of unsettling, gory, and tragic. It follows a platoon of Red Army soldiers who are hunting down mysterious 'monsters'. There's blood, there's guts, a guy has an arm off at one point - what more could you ask for?
Sonnie's Edge - Immediately feels hellishly grunge and rave. I absolutely adored the blacklight effects and a strong female styling, the fight is gorgeous, the monsters have almost a Kaju feel which really made me happy as I love Pacific Rim. Of course this epicness is immediately ruined by a sloppy scene (I won't spoil it) which cemented the fact in my mind this was written by a man (I checked later and found I was correct), it does save itself with a fantastic twist at the end though so it was still an amazing short.
Sucker of Souls - This had a great grungy cartooning that felt half Kill Bill, half 2003 TMNT. It ended up being a real bad day for an archaeological expedition. Gore injected with humour is always a favourite of mine and this ticked all those boxes, including a wisecracking explosives expert (looking at you Gary!) If we've learnt anything from Indiana Jones and Rick O'Connell it's, don't fuck with tombs. This time was no different.
Three Robots - There's something just so fucking fantastic about robots going on holiday and speculating about 'human' stuff. It's just the perfect injection of morbid humour and I love it. The twist at the end had me laughing harder than I had any right to ?.
Ice Age - I haven't seen Topher Grace since That 70's Show so I was like 'heeeey cool'. This was the first one that wasn't soley animation so that was really cool. They find a civilization in their freezer - yes, you read that right, their freezer - and the story is awesome ?. It's a neat reflection on humans and our place in the world.
The Witness - Set in a brightly coloured city the animation here feels very Borderlands-y, which is super cool because I fricking love that game ?. There's murder, full frontal nudity, erotic dancing, and an ending that will tear your head right off. Pretty neat all in all.
Suits - Great Googamooga, this is my absolutely favourite so far, a perfectly normal looking farm, complete with adorable hick accents, discovers a breach in their fence. This isn't just any breach, this is an alien style swarm complete with Mech Warrior suits and a woman named Mel, who I'm convinced is Tank Girl as an old lady. 17 minutes of utter badassery you do not want to miss. Utterly LOVED it, and would 10/10 watch this as its own series.
When the Yogurt Took Over - Ok so the name - I was like 'should I take this seriously? Oooor' ?. Weirdly serious - yet hysterical. A five minute journey into what happened when Yogurt became sentient. You will not be disaappointed ?.
Good Hunting - With animation that reminds me of The Last Airbender, it's a story of magic, friendship, and the industrial age. A beautiful and tragic story, with horrific overtones of what greed and 'progress' can do.
The Dump - The animation this reminds me of would be sorta like, if the people at Pixar got high with Tim Burton. There was one random thing - I found Pearly's dick swing in the wind much funnier than any sane person probably would ?. A great story about man's best friend and let me tell ya, everyone needs an Otto ❤.
Shape-Shifter - There's something so deeply interesting about putting the supernatural into regular life. Two men, who are not human, in the US marines. Insanely intense story for under 15 minutes. Gorgeous CGI work too.
Helping Hand - This had a great "Gravity" feel to it, when everything goes wrong you just keep going, give a little and then a little more and you achieve the impossible. Breathtaking space visuals is just an added bonus ?.
Fish Night - Telltale style animation, depicts a story of a father and son on the road. The car breaks down and something both magical and tragic happens. The ending left me reeling ?.
Lucky 13 - The CGI in this one was so good it took me half the time to figure out that it wasn't real. Lucky 13 was to Cutter like the Normandy was to Joker. Just - the best goddamn ship ❤.
Zima Blues - Animated in a style similiar to Archer, this was an interesting piece about art and how it effects us, we search for meaning through it sometimes it's about appreciating the little things ❤.
Blindspot - 90's animation and a rad story about robots. This is my second favourite after Suits, would 10/10 watch as its own movie ?.
Alternate Histories - Did not stop laughing the entire time. Utter gold. I will recommend one thing - pause it at the blue screen bit, you won't be disappointed ?.
The only thing I'm sad about is there wasn't more of this to watch, it was incredible ?.
Bob Mann (459 KP) rated Bad Boys for Life (2020) in Movies
Mar 9, 2020
Welcome to Miami - again!
Will Smith seems to have been having a lacklustre period in his career. His genie from "Aladdin" got a rather lukewarm reception. And his last movie - "Gemini Man" - billed as a big summer blockbuster - failed to impress. True it wasn't a commercial disaster (raking in at the time of writing about 150% of budget), but it's still a film on a plane for me that, even if I'm bored, I'll say "nah" to.
Perhaps it's for this reason that Smith reached for an old and reliable property to dust off for another outing.
And, do you know, it's not half bad.
I only recently saw this one, right at the end of its UK cinema run, because frankly it appealed to me like being hit round the head with a cold fish. Martin Lawrence is an actor who just grates on me enormously. I'm sure he's a lovely chap; kind to animals; donates to charity; etc - but I generally just don't find him funny. (Here though he has a killer line about condom use that made me chuckle.) It feels to me like he is on implausible ground here re-treading the role of aging detective Marcus Burnett. One look at Burnett lumbering along and you would think "well, he'd never pass the medical" for the on-street role he's portrayed doing. His buddy is detective Mike Lowrey (Will Smith), who has a sordid past that is set to catch up on him.
Since we start the story in Colombia, where Isabel Aretas (Kate Del Castillo), the witchy wife of a notorious deceased drug baron, is sprung from prison by her son Armando (Jacob Scipio) in what I admit is a clever and novel way. The Aretas family is bent on revenge - - and a key target in their sites is Lowrey.
Burnett is newly a grandparent and hell-bent on retirement. But with Lowrey and his associates with a target on their backs, will there be one last chance to "Ride Together, Die Together"?
Not seen the first two movies? Not to worry! There are movies, like LOTR, where if you've missed the first two movies in the series you will be left in serious "WTF" territory in trying to watch the third. This is not one of those movies. The story is entirely self-contained, and refers to events never seen prior to the first film in the series.
But whether the movie is for you will depend on your tolerance for loud and brash visuals and music with the knob turned up to 12. Directors Adil and Bilall (Adil El Arbi and Bilall Fallah - Belgian film school buddies best known for the critically acclaimed 2015 feature "Black") - don't do anything by halves.
There is a scene in "Lost Series 3" in which Sawyer, Kate, and Alex have to bust young Karl out of the mysterious room 23 where he is being tortured by having his eyes kept open while watching a collage of images continually smashed into his eyeballs. This movie feels a little like that after a while.
This is not by any means a criticism that it's poorly done. There is some truly stunning cinematography of the Miami skyline by Belgian cinematographer Robrecht Heyvaert, including a 'pull-back' drone shot from a conversation on the top of a building that is quite AWESOME! And there are more than enough "fast action - then slo-mo - then fast again" shots to keep music-video junkies happy!
The music score by Lorne Balfe is also pumping, adding a dynamism to the frantic action scenes that keeps you entertained.
The screenplay by Chris Bremner, Peter Craig and Joe Carnahan is assuredly familiar: it's not going to win any prizes for originality. We've seen the cartel/revenge plotline played out in multiple movies over the years. And we've also seen the "buddy cops with aging partner taking retirement" angle from the "Lethal Weapon" series. This just sticks them together.
Will Smith and Martin Lawrence wise-crack their way through the comedy well-enough, though for me it never reaches the heights of the pairing of Smith and Tommy Lee Jones from MiB (or indeed Mel Gibson and Danny Glover from Lethal Weapon). Elsewhere we have Vanessa Hudgens as a cute cop, still trying to break through from "Disneyfication" into mainstream flicks. For one horrible moment, when I saw her name on the cast, I thought she might be the love interest to Smith. But no. That honour goes to Mexican beauty Paola Nuñez who, with only a 10 year age gap, becomes a less gag-worthy pairing. She plays a female leadership role (every 20's film now needs one) as the head of a new crime division.
Also good value is Joe Pantoliano reprising his role as Captain Howard - Lowrie's exasperated boss. Playing it by the numbers, every film like this has to have one!
Where the plot does add some interest is in a surprising scene mid-film and a twist that I didn't see coming. But this twist felt - in the context of the release date or the film - like a mistake (a "Spoiler Section" in my review on the One Mann's Movies web site discusses this).
All of this happens of course against a backdrop of a body count of bad guys being killed in ever more graphic and gory ways, while the good guys generally dodge every bullet, grenade and crashing helicopter heading their way.
It's that time of year when films are released to die. Where studios drop their movies that are never going to trouble the Academy and are not deemed worthy of summer or even late spring release. But they should have had more faith in this one, for it's not half bad. True, you may need a couple of paracetamols afterwards, but if your corneas and ear-drums can stand the pace, its not short on entertainment value.
(For the full graphical review, check out the One Mann's Movies link here - https://bob-the-movie-man.com/2020/03/08/one-manns-movies-film-review-bad-boys-for-life-2020/ ).
Perhaps it's for this reason that Smith reached for an old and reliable property to dust off for another outing.
And, do you know, it's not half bad.
I only recently saw this one, right at the end of its UK cinema run, because frankly it appealed to me like being hit round the head with a cold fish. Martin Lawrence is an actor who just grates on me enormously. I'm sure he's a lovely chap; kind to animals; donates to charity; etc - but I generally just don't find him funny. (Here though he has a killer line about condom use that made me chuckle.) It feels to me like he is on implausible ground here re-treading the role of aging detective Marcus Burnett. One look at Burnett lumbering along and you would think "well, he'd never pass the medical" for the on-street role he's portrayed doing. His buddy is detective Mike Lowrey (Will Smith), who has a sordid past that is set to catch up on him.
Since we start the story in Colombia, where Isabel Aretas (Kate Del Castillo), the witchy wife of a notorious deceased drug baron, is sprung from prison by her son Armando (Jacob Scipio) in what I admit is a clever and novel way. The Aretas family is bent on revenge - - and a key target in their sites is Lowrey.
Burnett is newly a grandparent and hell-bent on retirement. But with Lowrey and his associates with a target on their backs, will there be one last chance to "Ride Together, Die Together"?
Not seen the first two movies? Not to worry! There are movies, like LOTR, where if you've missed the first two movies in the series you will be left in serious "WTF" territory in trying to watch the third. This is not one of those movies. The story is entirely self-contained, and refers to events never seen prior to the first film in the series.
But whether the movie is for you will depend on your tolerance for loud and brash visuals and music with the knob turned up to 12. Directors Adil and Bilall (Adil El Arbi and Bilall Fallah - Belgian film school buddies best known for the critically acclaimed 2015 feature "Black") - don't do anything by halves.
There is a scene in "Lost Series 3" in which Sawyer, Kate, and Alex have to bust young Karl out of the mysterious room 23 where he is being tortured by having his eyes kept open while watching a collage of images continually smashed into his eyeballs. This movie feels a little like that after a while.
This is not by any means a criticism that it's poorly done. There is some truly stunning cinematography of the Miami skyline by Belgian cinematographer Robrecht Heyvaert, including a 'pull-back' drone shot from a conversation on the top of a building that is quite AWESOME! And there are more than enough "fast action - then slo-mo - then fast again" shots to keep music-video junkies happy!
The music score by Lorne Balfe is also pumping, adding a dynamism to the frantic action scenes that keeps you entertained.
The screenplay by Chris Bremner, Peter Craig and Joe Carnahan is assuredly familiar: it's not going to win any prizes for originality. We've seen the cartel/revenge plotline played out in multiple movies over the years. And we've also seen the "buddy cops with aging partner taking retirement" angle from the "Lethal Weapon" series. This just sticks them together.
Will Smith and Martin Lawrence wise-crack their way through the comedy well-enough, though for me it never reaches the heights of the pairing of Smith and Tommy Lee Jones from MiB (or indeed Mel Gibson and Danny Glover from Lethal Weapon). Elsewhere we have Vanessa Hudgens as a cute cop, still trying to break through from "Disneyfication" into mainstream flicks. For one horrible moment, when I saw her name on the cast, I thought she might be the love interest to Smith. But no. That honour goes to Mexican beauty Paola Nuñez who, with only a 10 year age gap, becomes a less gag-worthy pairing. She plays a female leadership role (every 20's film now needs one) as the head of a new crime division.
Also good value is Joe Pantoliano reprising his role as Captain Howard - Lowrie's exasperated boss. Playing it by the numbers, every film like this has to have one!
Where the plot does add some interest is in a surprising scene mid-film and a twist that I didn't see coming. But this twist felt - in the context of the release date or the film - like a mistake (a "Spoiler Section" in my review on the One Mann's Movies web site discusses this).
All of this happens of course against a backdrop of a body count of bad guys being killed in ever more graphic and gory ways, while the good guys generally dodge every bullet, grenade and crashing helicopter heading their way.
It's that time of year when films are released to die. Where studios drop their movies that are never going to trouble the Academy and are not deemed worthy of summer or even late spring release. But they should have had more faith in this one, for it's not half bad. True, you may need a couple of paracetamols afterwards, but if your corneas and ear-drums can stand the pace, its not short on entertainment value.
(For the full graphical review, check out the One Mann's Movies link here - https://bob-the-movie-man.com/2020/03/08/one-manns-movies-film-review-bad-boys-for-life-2020/ ).
Ivana A. | Diary of Difference (1171 KP) rated Daisy's Vintage Cornish Camper Van in Books
Aug 3, 2020
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Daisy's Vintage Cornish Camper Van by Ali McNamara is exactly the book I thought I needed to put me in a better mood!
When Ana inherits a camper van from her best friend, she needs to go to Cornwall to get it. A nice sea air and fish and chips are enver a bad choice.
But when she arrives, she realises that the camper van is in a much worse state than she imagined. The fixing will take longer than she anticipated. On top of this, Ana finds a series of unsent postcards dating back to the 1940s, hidden in the van. This is a sign and Ana wants to make sure the postcards are delivered.
And while the camper van is restored and Ana is helping other people be happy, she may eventually notice she is finding her way back to happiness again.
<b><i>My Thoughts:</i></b>
Daisy's Vintage Cornish Camper Van got my attention from the moment I saw that beautiful cover. Then, I read the synopsis and I was sold.
For me, both camper vans and postcards have a big importance in my life. I have always wanted to have a camper van and be able to go on a road trips and experience that freedom. Even though I was lucky to be able to travel the world, it is never enough.
<b><i>"Yes, there's definitely something about a camper van that makes people smile. They're a happy vehicle, so people enjoy seeing them as much as their owners enjoy driving them."</i></b>
And postcards were always a way to travel without living my home. Get to meet other places and cultures, meet other people. It is extraordinary how many things I have learned about the world and the people from other countries just by reading their postcards.
<b><i>"Deltiology - it's the name for the study and collection of postcards. It comes from the Greek word deltios, which means "writing tablet" or "letter"."</i></b>
Ana is working in London, busy in her day-to-day job. When her best friend Daisy dies, she is completely lost. Daisy was everything she had, and now she is gone. When she inherits this van, Ana is eager to pick the van up and return to her normal London routine. She is not really a fan of travel, camper vans or camping. But Daisy was, and if she wanted for Ana to have this van and that was her last wish, this is the least Ana can do for her.
<b><i>"These old vehicles are very sensitive - especially camper vans. They're the worst, very temperamental they can be."</i></b>
Throughout her stay, Ana meets Malachi, the mechanic, who sold the van to Daisy and who will help Ana restore it. He is a very interesting character with an interesting point of view on life.
He was my favourite character in the book.
<b><i>"People pay a lot of money these days to find themselves. They're not really finding themselves, they're finding a version of themselves they feel happy to be for a while."
"We all change through our lives, and what you're happy to be when you're twenty is unlikely to be what you're happy being when you're older."</i></b>
Malachi also has a camper van himself. He always tells Ana why camper vans are amazing. If you are a fan of camper van, this book will be a favourite by default.
<b><i>"But... you'd be mad not to at least try camping in her. It's a wonderful experience. You can drive where you like, set up camp and cook your dinner in the open air, even bed down under the stars if you're lucky. The freedom is amazing."</i></b>
I loved everything about this book. The story was beautiful. All the characters were likeable and real. They all had their stories and points of development. It was nice to see Ana finally healing and learning to be happy again. Malachi's story was beautiful and it was the perfect closure to his mission. Noah's personal story was also heartwarming, as he learns to accept what happened in the past and be able to move on. I also really want to talk about the mystery couple from the postcards, but I won't, in fear that I will spoil anything. But the development on that story was amazing and it helped Ana in many ways to heal herself, which was magical!
<b><i>"If something is worth doing, Ana - I hear one of her favourite sayings echo in my ears - it's worth doing well."</i></b>
To summarize - Daisy's Vintage Cornish Camper Van is my new favorite!
Beautiful and heartwarming. It will make you want to go on a road trip. I definitely recommend Daisy's Vintage Cornish Camper Van. And as with every book, I love learning random things, and here are some things I learned:
<b><i>"Did you know the phrase "dilly-dally" is commonly attributed to the English music hall singer Marie Lloyd, but was actually in use much earlier than her 1918 song, as far back as the seventeenth century?"
"A Splitty. It's what we call a split screen camper van. All pre-1967 camper vans have a windscreen split in two. After that the new models all had the solid bay windows."</i></b>
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<img src="https://diaryofdifference.com/wp-content/uploads/2020/04/Book-Review-Banner-40.png"/>
Daisy's Vintage Cornish Camper Van by Ali McNamara is exactly the book I thought I needed to put me in a better mood!
When Ana inherits a camper van from her best friend, she needs to go to Cornwall to get it. A nice sea air and fish and chips are enver a bad choice.
But when she arrives, she realises that the camper van is in a much worse state than she imagined. The fixing will take longer than she anticipated. On top of this, Ana finds a series of unsent postcards dating back to the 1940s, hidden in the van. This is a sign and Ana wants to make sure the postcards are delivered.
And while the camper van is restored and Ana is helping other people be happy, she may eventually notice she is finding her way back to happiness again.
<b><i>My Thoughts:</i></b>
Daisy's Vintage Cornish Camper Van got my attention from the moment I saw that beautiful cover. Then, I read the synopsis and I was sold.
For me, both camper vans and postcards have a big importance in my life. I have always wanted to have a camper van and be able to go on a road trips and experience that freedom. Even though I was lucky to be able to travel the world, it is never enough.
<b><i>"Yes, there's definitely something about a camper van that makes people smile. They're a happy vehicle, so people enjoy seeing them as much as their owners enjoy driving them."</i></b>
And postcards were always a way to travel without living my home. Get to meet other places and cultures, meet other people. It is extraordinary how many things I have learned about the world and the people from other countries just by reading their postcards.
<b><i>"Deltiology - it's the name for the study and collection of postcards. It comes from the Greek word deltios, which means "writing tablet" or "letter"."</i></b>
Ana is working in London, busy in her day-to-day job. When her best friend Daisy dies, she is completely lost. Daisy was everything she had, and now she is gone. When she inherits this van, Ana is eager to pick the van up and return to her normal London routine. She is not really a fan of travel, camper vans or camping. But Daisy was, and if she wanted for Ana to have this van and that was her last wish, this is the least Ana can do for her.
<b><i>"These old vehicles are very sensitive - especially camper vans. They're the worst, very temperamental they can be."</i></b>
Throughout her stay, Ana meets Malachi, the mechanic, who sold the van to Daisy and who will help Ana restore it. He is a very interesting character with an interesting point of view on life.
He was my favourite character in the book.
<b><i>"People pay a lot of money these days to find themselves. They're not really finding themselves, they're finding a version of themselves they feel happy to be for a while."
"We all change through our lives, and what you're happy to be when you're twenty is unlikely to be what you're happy being when you're older."</i></b>
Malachi also has a camper van himself. He always tells Ana why camper vans are amazing. If you are a fan of camper van, this book will be a favourite by default.
<b><i>"But... you'd be mad not to at least try camping in her. It's a wonderful experience. You can drive where you like, set up camp and cook your dinner in the open air, even bed down under the stars if you're lucky. The freedom is amazing."</i></b>
I loved everything about this book. The story was beautiful. All the characters were likeable and real. They all had their stories and points of development. It was nice to see Ana finally healing and learning to be happy again. Malachi's story was beautiful and it was the perfect closure to his mission. Noah's personal story was also heartwarming, as he learns to accept what happened in the past and be able to move on. I also really want to talk about the mystery couple from the postcards, but I won't, in fear that I will spoil anything. But the development on that story was amazing and it helped Ana in many ways to heal herself, which was magical!
<b><i>"If something is worth doing, Ana - I hear one of her favourite sayings echo in my ears - it's worth doing well."</i></b>
To summarize - Daisy's Vintage Cornish Camper Van is my new favorite!
Beautiful and heartwarming. It will make you want to go on a road trip. I definitely recommend Daisy's Vintage Cornish Camper Van. And as with every book, I love learning random things, and here are some things I learned:
<b><i>"Did you know the phrase "dilly-dally" is commonly attributed to the English music hall singer Marie Lloyd, but was actually in use much earlier than her 1918 song, as far back as the seventeenth century?"
"A Splitty. It's what we call a split screen camper van. All pre-1967 camper vans have a windscreen split in two. After that the new models all had the solid bay windows."</i></b>
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Purple Phoenix Games (2266 KP) rated Crazier Eights: Pantheon in Tabletop Games
Aug 25, 2020
DISCLAIMER: We have previously previewed Crazier Eights: Olympus, and this preview has much of the same verbiage as the two games share most things. Near the end of the preview are my thoughts about the differences in Pantheon vs Olympus. We will also be previewing Crazier Eights: Camelot, and that will also detail the differences between the other sets we have tried.
War. Old Maid. Go Fish. Crazy Eights. These are classic card games we probably all grew up playing. There have been many re-themes and new difficulty layers spread upon them to make them even more interesting. While UNO certainly has cornered the market on the Crazy Eights base, we have a new contender: Crazier Eights. Recoculous has published several versions of this card game with different themes: Camelot, Avalon, One Thousand & One Nights, Olympus, and Shahrzad. Today we are taking a preview of Crazier Eights: Pantheon.
You HAVE played Crazy Eights right? The card game where you attempt to be the first to exhaust your hand of cards, but you can only play down if you can match the suit or number on top of the discard pile? And if you can’t, you throw down an 8 as a wild and call the color to be played next? Well there you have the easy rules. Crazier Eights: Pantheon (which I will from here call C8P) holds basically the same rule-set with a few new mechanics and a theme. The win condition is still the same: be the first to exhaust your hand of cards, but to win you will need to play your hand strategically against your opponents.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, shuffle the large deck of cards and place the deck in the middle of the table. Flip the top card to begin the discard pile and dictate the first card play. Deal each player seven cards and you are ready to begin!
The turn structure is familiar: check for any “start of turn” effects and apply them, draw a card, play and/or discard a card, then resolve any “end of turn” effects. The deck is comprised of Events and Assets in different colors (suits) and numbers like in a typical deck of playing cards. After checking and resolving start of turn effects on Asset cards in your personal tableau, you must draw a card from the deck. This is where C8P strays from OG Crazy Eights a bit. You may play a card from your hand (Assets and Events) and discard a card to the discard pile (matching the suit/number/or an Eight), or simply play a card from your hand without discarding. Cards played from your hand can be Event cards that are played, resolved, and then discarded to the bottom of the discard pile, or an Asset card that is played to your tableau that cause chain reactions or other abilities on future turns. Next, resolve any end of turn effects from Assets in your tableau before the next player begins their turn.
Play continues in this fashion until one player has rid themselves of their hand and is crowned the Master of the Pantheon! Or at least, the winner of the game.
Components. This game is a box full of cards. The cards are good. The layout makes sense, and the art on the faces of the cards remind me of very classic art depicting ancient Grecian scenes. I am no art historian, so I do not know if they are existing art pieces or new ones crafted for this game, but either way, they are a joy to behold… if you can spend the time appreciating the art instead of tracking what cards you need to play and what effects you can chain together (that was me). Extra points to the Recoculous team for associating symbols with the different suit colors for our colorblind friends. This is something that unfortunately goes unaddressed far too often.
This implementation is the second Crazier Eights we have had the chance to try, and I can say that we really enjoyed our plays of it (we played Olympus first and will be playing Camelot soon). The game comes with many interesting and varied effects to craft an ingenious strategy, and the art is stellar. Beware of playing with AP-prone gamers, as there is a lot going on and it is more than just a skinned Crazy Eights.
The Pantheon set, specifically, seems to contain more cards that allow players to steal Assets from other players, and also cards that allow players to discard more than one card each turn. These are very interesting adjustments to our first experience of Crazier Eights, and from what we were told, Pantheon can be played as a standalone OR as an expansion to throw into any other set. There are less cards in Pantheon than in Olympus or Camelot (and the other base sets I assume), but the gameplay is the same, and is super quick.
Now having played this family of games several times, I can say that it is my favorite Crazy Eights derivative and certainly worthy of a look. If your game collection is sorely lacking in ancient Greek-themed card games, or if you want a hybrid game of old school rules with interesting twists, then do consider purchasing this or one of its predecessors.
PS – Don’t worry if, while you are playing, you have all your Assets stolen or destroyed. I have won the game with zero Assets in front of me while opponents have had eight, ironically. Assets are great, but you still need to shed your hand.
War. Old Maid. Go Fish. Crazy Eights. These are classic card games we probably all grew up playing. There have been many re-themes and new difficulty layers spread upon them to make them even more interesting. While UNO certainly has cornered the market on the Crazy Eights base, we have a new contender: Crazier Eights. Recoculous has published several versions of this card game with different themes: Camelot, Avalon, One Thousand & One Nights, Olympus, and Shahrzad. Today we are taking a preview of Crazier Eights: Pantheon.
You HAVE played Crazy Eights right? The card game where you attempt to be the first to exhaust your hand of cards, but you can only play down if you can match the suit or number on top of the discard pile? And if you can’t, you throw down an 8 as a wild and call the color to be played next? Well there you have the easy rules. Crazier Eights: Pantheon (which I will from here call C8P) holds basically the same rule-set with a few new mechanics and a theme. The win condition is still the same: be the first to exhaust your hand of cards, but to win you will need to play your hand strategically against your opponents.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, shuffle the large deck of cards and place the deck in the middle of the table. Flip the top card to begin the discard pile and dictate the first card play. Deal each player seven cards and you are ready to begin!
The turn structure is familiar: check for any “start of turn” effects and apply them, draw a card, play and/or discard a card, then resolve any “end of turn” effects. The deck is comprised of Events and Assets in different colors (suits) and numbers like in a typical deck of playing cards. After checking and resolving start of turn effects on Asset cards in your personal tableau, you must draw a card from the deck. This is where C8P strays from OG Crazy Eights a bit. You may play a card from your hand (Assets and Events) and discard a card to the discard pile (matching the suit/number/or an Eight), or simply play a card from your hand without discarding. Cards played from your hand can be Event cards that are played, resolved, and then discarded to the bottom of the discard pile, or an Asset card that is played to your tableau that cause chain reactions or other abilities on future turns. Next, resolve any end of turn effects from Assets in your tableau before the next player begins their turn.
Play continues in this fashion until one player has rid themselves of their hand and is crowned the Master of the Pantheon! Or at least, the winner of the game.
Components. This game is a box full of cards. The cards are good. The layout makes sense, and the art on the faces of the cards remind me of very classic art depicting ancient Grecian scenes. I am no art historian, so I do not know if they are existing art pieces or new ones crafted for this game, but either way, they are a joy to behold… if you can spend the time appreciating the art instead of tracking what cards you need to play and what effects you can chain together (that was me). Extra points to the Recoculous team for associating symbols with the different suit colors for our colorblind friends. This is something that unfortunately goes unaddressed far too often.
This implementation is the second Crazier Eights we have had the chance to try, and I can say that we really enjoyed our plays of it (we played Olympus first and will be playing Camelot soon). The game comes with many interesting and varied effects to craft an ingenious strategy, and the art is stellar. Beware of playing with AP-prone gamers, as there is a lot going on and it is more than just a skinned Crazy Eights.
The Pantheon set, specifically, seems to contain more cards that allow players to steal Assets from other players, and also cards that allow players to discard more than one card each turn. These are very interesting adjustments to our first experience of Crazier Eights, and from what we were told, Pantheon can be played as a standalone OR as an expansion to throw into any other set. There are less cards in Pantheon than in Olympus or Camelot (and the other base sets I assume), but the gameplay is the same, and is super quick.
Now having played this family of games several times, I can say that it is my favorite Crazy Eights derivative and certainly worthy of a look. If your game collection is sorely lacking in ancient Greek-themed card games, or if you want a hybrid game of old school rules with interesting twists, then do consider purchasing this or one of its predecessors.
PS – Don’t worry if, while you are playing, you have all your Assets stolen or destroyed. I have won the game with zero Assets in front of me while opponents have had eight, ironically. Assets are great, but you still need to shed your hand.
Purple Phoenix Games (2266 KP) rated Crazier Eights: Camelot in Tabletop Games
Dec 23, 2020
DISCLAIMER: We have previously reviewed Crazier Eights: Olympus and Crazier Eights: Pantheon, and this preview has much of the same verbiage as the family of games share most things. Near the end of the preview are my thoughts about the differences in Camelot vs Olympus and Pantheon.
War. Old Maid. Go Fish. Crazy Eights. These are classic card games we probably all grew up playing. There have been many re-themes and new difficulty layers spread upon them to make them even more interesting. While UNO certainly has cornered the market on the Crazy Eights base, we have a new contender: Crazier Eights. Recoculous has published several versions of this card game with different themes: Avalon, One Thousand & One Nights, Olympus, and Shahrzad. Today we are taking a preview of Crazier Eights: Camelot.
You HAVE played Crazy Eights right? The card game where you attempt to be the first to exhaust your hand of cards, but you can only play down if you can match the suit or number on top of the discard pile? And if you can’t, you throw down an 8 as a wild and call the color to be played next? Well there you have the easy rules. Crazier Eights: Camelot (which I will from here call C8C) holds basically the same rule-set with a few new mechanics and a theme. The win condition is still the same: be the first to exhaust your hand of cards, but to win you will need to play your hand strategically against your opponents.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, shuffle the large deck of cards and place the deck in the middle of the table. Flip the top card to begin the discard pile and dictate the first card play. Deal each player seven cards and you are ready to begin!
The turn structure is familiar: check for any “start of turn” effects and apply them, draw a card, play and/or discard a card, then resolve any “end of turn” effects. The deck is comprised of Events and Assets in different colors (suits) and numbers like in a typical deck of playing cards. After checking and resolving start of turn effects on Asset cards in your personal tableau, you must draw a card from the deck. This is where C8C strays from OG Crazy Eights a bit. You may play a card from your hand (Assets and Events) and discard a card to the discard pile (matching the suit/number/or an Eight), or simply play a card from your hand without discarding. Cards played from your hand can be Event cards that are played, resolved, and then discarded to the bottom of the discard pile, or an Asset card that is played to your tableau that cause chain reactions or other abilities on future turns. Next, resolve any end of turn effects from Assets in your tableau before the next player begins their turn.
Play continues in this fashion until one player has rid themselves of their hand and is crowned the Master of the Camelot! Or at least, the winner of the game.
Components. This game is a box full of cards. The cards are good. The layout makes sense, and the art on the faces of the cards remind me of very classic art depicting ancient Arthurian scenes. I am no art historian, so I do not know if they are existing art pieces or new ones crafted for this game, but either way, they are a joy to behold… if you can spend the time appreciating the art instead of tracking what cards you need to play and what effects you can chain together (that was me). Extra points to the Recoculous team for associating symbols with the different suit colors for our colorblind friends. This is something that unfortunately goes unaddressed far too often.
This implementation is the third Crazier Eights we have had the chance to try, and I can say that we really enjoyed our plays of it (we played Olympus first and recently also reviewed Pantheon). The game comes with many interesting and varied effects to craft an ingenious strategy, and the art is stellar. Beware of playing with AP-prone gamers, as there is a lot going on and it is more than just a skinned Crazy Eights.
This Camelot set is slightly different than our previous experiences with both Olympus and Pantheon in a few ways. Firstly, it is more of a base game deck like Olympus instead of a standalone/expansion like Pantheon. Secondly, this set seems to use more cards that affect the assets of other players, specifically in destroying them. Additionally, I have noticed a few cards in the deck that specifically say if certain criteria are met one player automatically wins or loses the game. That’s it. Done-zo. Maybe I missed these cards in the other sets, but I do not remember them ever surfacing. Having each set focus on different aspects of the game and the manipulation of the rules ever so slightly to affect a player’s strategy from one set to the next is quite enchanting to me. Could you put all the sets together to make a massive meta-deck a la Munchkin with all the sets and expansions? Probably, but like Munchkin, I probably would rather keep them separate.
Now having played this family of games several times, I can say that it is my favorite Crazy Eights derivative and certainly worthy of a look. If your game collection is sorely lacking in Arthurian-themed card games, or if you want a hybrid game of old school rules with interesting twists, then do consider purchasing this or one of its predecessors.
PS – Don’t worry if, while you are playing, you have all your Assets stolen or destroyed. I have won the game with zero Assets in front of me while opponents have had eight, ironically. Assets are great, but you still need to shed your hand.
War. Old Maid. Go Fish. Crazy Eights. These are classic card games we probably all grew up playing. There have been many re-themes and new difficulty layers spread upon them to make them even more interesting. While UNO certainly has cornered the market on the Crazy Eights base, we have a new contender: Crazier Eights. Recoculous has published several versions of this card game with different themes: Avalon, One Thousand & One Nights, Olympus, and Shahrzad. Today we are taking a preview of Crazier Eights: Camelot.
You HAVE played Crazy Eights right? The card game where you attempt to be the first to exhaust your hand of cards, but you can only play down if you can match the suit or number on top of the discard pile? And if you can’t, you throw down an 8 as a wild and call the color to be played next? Well there you have the easy rules. Crazier Eights: Camelot (which I will from here call C8C) holds basically the same rule-set with a few new mechanics and a theme. The win condition is still the same: be the first to exhaust your hand of cards, but to win you will need to play your hand strategically against your opponents.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, shuffle the large deck of cards and place the deck in the middle of the table. Flip the top card to begin the discard pile and dictate the first card play. Deal each player seven cards and you are ready to begin!
The turn structure is familiar: check for any “start of turn” effects and apply them, draw a card, play and/or discard a card, then resolve any “end of turn” effects. The deck is comprised of Events and Assets in different colors (suits) and numbers like in a typical deck of playing cards. After checking and resolving start of turn effects on Asset cards in your personal tableau, you must draw a card from the deck. This is where C8C strays from OG Crazy Eights a bit. You may play a card from your hand (Assets and Events) and discard a card to the discard pile (matching the suit/number/or an Eight), or simply play a card from your hand without discarding. Cards played from your hand can be Event cards that are played, resolved, and then discarded to the bottom of the discard pile, or an Asset card that is played to your tableau that cause chain reactions or other abilities on future turns. Next, resolve any end of turn effects from Assets in your tableau before the next player begins their turn.
Play continues in this fashion until one player has rid themselves of their hand and is crowned the Master of the Camelot! Or at least, the winner of the game.
Components. This game is a box full of cards. The cards are good. The layout makes sense, and the art on the faces of the cards remind me of very classic art depicting ancient Arthurian scenes. I am no art historian, so I do not know if they are existing art pieces or new ones crafted for this game, but either way, they are a joy to behold… if you can spend the time appreciating the art instead of tracking what cards you need to play and what effects you can chain together (that was me). Extra points to the Recoculous team for associating symbols with the different suit colors for our colorblind friends. This is something that unfortunately goes unaddressed far too often.
This implementation is the third Crazier Eights we have had the chance to try, and I can say that we really enjoyed our plays of it (we played Olympus first and recently also reviewed Pantheon). The game comes with many interesting and varied effects to craft an ingenious strategy, and the art is stellar. Beware of playing with AP-prone gamers, as there is a lot going on and it is more than just a skinned Crazy Eights.
This Camelot set is slightly different than our previous experiences with both Olympus and Pantheon in a few ways. Firstly, it is more of a base game deck like Olympus instead of a standalone/expansion like Pantheon. Secondly, this set seems to use more cards that affect the assets of other players, specifically in destroying them. Additionally, I have noticed a few cards in the deck that specifically say if certain criteria are met one player automatically wins or loses the game. That’s it. Done-zo. Maybe I missed these cards in the other sets, but I do not remember them ever surfacing. Having each set focus on different aspects of the game and the manipulation of the rules ever so slightly to affect a player’s strategy from one set to the next is quite enchanting to me. Could you put all the sets together to make a massive meta-deck a la Munchkin with all the sets and expansions? Probably, but like Munchkin, I probably would rather keep them separate.
Now having played this family of games several times, I can say that it is my favorite Crazy Eights derivative and certainly worthy of a look. If your game collection is sorely lacking in Arthurian-themed card games, or if you want a hybrid game of old school rules with interesting twists, then do consider purchasing this or one of its predecessors.
PS – Don’t worry if, while you are playing, you have all your Assets stolen or destroyed. I have won the game with zero Assets in front of me while opponents have had eight, ironically. Assets are great, but you still need to shed your hand.
Bob Mann (459 KP) rated Wonder Woman (2017) in Movies
Sep 29, 2021
“What first attracted you Dr Mann to the movie with the scantily-clad Amazonians?”
Amazonians deliver! And how. The much anticipated new Wonder Woman movie is with us, and for once the film lives up to the wall-to-wall marketing hype.
With a heavy dose of mythology, Diana is growing up as the cossetted daughter of Hippolyta (Connie Nielsen, “Gladiator”), the Queen of the Amazons, on the hidden paradise island of Themyscira. Trained up as a warrior by Hippolyta’s sister, General Antiope (Robin Wright of “House of Cards”), Diana is clearly something special. Her ego is reinforced by the knowledge that she was made of clay with life breathed into her by the God Zeus. It’s enough to turn a girl’s head!
It’s 1917 and the man-free paradise is shaken up when an American spy by the name of Steve Trevor (Chris Pine, “Star Trek: Beyond“) crash-lands in the waters off Themyscira. (And yes… you didn’t mishear me… this film genuinely features a hero with both the names “Steve” and ‘Trevor”). Prince Eric – no, sorry, wrong film – is saved and awakened on the beach by Diana as the others arrive. “Thank God!”, say the Amazonians. “At last, someone to process the 200 year backlog of washing and ironing”!
But Steve (an “above average specimen”, LOL) is not long for paradise as he needs to return to the war with the results of his spy-work: a chemistry book stolen from the gorgeously deformed Dr Maru (Elena Anaya), gas-developer for the evil General Ludendorff (Danny Huston). Seeing Ludendorff to be her God-like nemesis Ares, Diana returns with Steve to the WW1 battlefields with the intent of killing the God of War and so ending the ‘war to end all wars’.
Much ‘fish out of water’ fun is had with Diana meeting civilised London society, although perhaps this section of the film doesn’t quite live up to its full potential: having ice cream for the first time, without any sign of surprise, all she can come up with is an amusing but rather lame “You must be very proud”.
But where the film really accelerates into awesomeness is when Diana reaches ‘The Front’. She emerges from the trenches like some shimmering vision of hotness, to set male and lesbian hearts a flutter. Its the most memorable trench-exit since the finale of “Black Adder 4”, and the subsequent scenes of Diana single-handedly facing the German guns is for me one of the most compelling and enjoyable scenes in any recent DC or Marvel movie.
Holding all this together is the ex-Israeli army-trainer Gal Gadot in the title role. And man oh man, what a Gal! Statuesque, athletic but also sweet, charming and emotionally fragile she completely owns this role from beginning to end. Gadot made a memorable entry in the otherwise poor “Batman v Superman: Dawn of Justice” (#marthagate #neverforget #neverforgive) but nothing prepares you for just how great she is in this outing. In fact, I’ll go as far as saying that this film, although having a UK 12 certificate, is a film of immense danger to heterosexual teenagers of any age (#humor):
All boys will be cast into a lifetime of misery, never able to find a woman that can possibly live up to the impossibly perfect vision of Diana Prince, tearing up the German army with fists and whip!;
All girls WILL BECOME LESBIANS AFTER WATCHING THIS FILM!
Parents: you have been warned! 🙂
Chris Pine – the thinking women’s Chris Pratt – once again proves himself as a talented actor who manages to successfully morph to inhabit the role he plays. Much as he did in the excellent “Hell or High Water“, not once did I equate him to be James Tiberius Kirk after the first 5 minutes.
Effective in supporting roles are David Thewlis (“Harry Potter”) as a ‘helpful’ army bod and an almost unrecognisable Lucy Davis (“The Office”) as Etta, Steve’s comedic secretary. Steve’s rather unlikely sidekicks of Sameer (Said Taghmaoui, “American Hustle“), Charlie (Ewen Bremner, “Trainspotting”) and ‘The Chief’ (Eugene Brave Rock “The Revenant“) all rather fade into the woodwork by comparison.
I saw the film in 3D (“careful now… you could take an eye out with those things”) and very good it was too. Aside from some rather unnecessary Amazonian arrows, its never feels overdone, and elements of it were extremely effective.
Another star of the show is the superb Wonder Woman theme by Hans Zimmer, here rolled out by the film’s composer Rupert Gregson-Williams (“Hacksaw Ridge“). Unfortunately, the rest of the soundtrack is not particularly memorable.
The film shifts into more traditional yawn-worthy ‘superhero finale’ mode in the last twenty minutes, which is a bit of a shame. It’s also really curious that for such a sexually charged film there is an almost complete absence of ‘lurrve’ on show. The one love scene coquettishly fades to a view of the outside window. Was this to protect the film’s family friendly rating (probably) or that the director didn’t want to show her heroine in a remotely submissive position (possibly)? More frustratingly, the morning after there is no mention of it at all! (“Move along, nothing to see here”). I at least wanted some sort of recognition that a human/God liaison had taken place: Steve grimacing a bit when he sits down; or Diana on the blower to Themyscira saying “Yes, you were right Mum. 5 minutes in, and it just snapped clean off!”
I know my friend David Moody (of markanddave vblog fame, and a big DC/Marvel fan) was generally disappointed with the film. Conversely, Amy Andrews from the ever-excellent Oh That Film Blog loved it. I’m with Amy on this one, and greatly enjoyed it as a well-constructed action rollercoaster. The nearly two and a half hours sped by. By the way (and I took one for the team here) there is no “monkey” at the end of the film’s credit to hang on for.
Patty Jenkins (“Monster”) directs and knows the audience she is aiming to please. One can only imagine the empowering impact this film will have on young girls, crossing their wrists to ‘THAT’ music and, in their imagination, casting terrorists into the hell that they should be consigned to. In this week of yet more Isis atrocity in London, Wonder Woman is a role-model we could all stand and salute: “I believe in love” too.
With a heavy dose of mythology, Diana is growing up as the cossetted daughter of Hippolyta (Connie Nielsen, “Gladiator”), the Queen of the Amazons, on the hidden paradise island of Themyscira. Trained up as a warrior by Hippolyta’s sister, General Antiope (Robin Wright of “House of Cards”), Diana is clearly something special. Her ego is reinforced by the knowledge that she was made of clay with life breathed into her by the God Zeus. It’s enough to turn a girl’s head!
It’s 1917 and the man-free paradise is shaken up when an American spy by the name of Steve Trevor (Chris Pine, “Star Trek: Beyond“) crash-lands in the waters off Themyscira. (And yes… you didn’t mishear me… this film genuinely features a hero with both the names “Steve” and ‘Trevor”). Prince Eric – no, sorry, wrong film – is saved and awakened on the beach by Diana as the others arrive. “Thank God!”, say the Amazonians. “At last, someone to process the 200 year backlog of washing and ironing”!
But Steve (an “above average specimen”, LOL) is not long for paradise as he needs to return to the war with the results of his spy-work: a chemistry book stolen from the gorgeously deformed Dr Maru (Elena Anaya), gas-developer for the evil General Ludendorff (Danny Huston). Seeing Ludendorff to be her God-like nemesis Ares, Diana returns with Steve to the WW1 battlefields with the intent of killing the God of War and so ending the ‘war to end all wars’.
Much ‘fish out of water’ fun is had with Diana meeting civilised London society, although perhaps this section of the film doesn’t quite live up to its full potential: having ice cream for the first time, without any sign of surprise, all she can come up with is an amusing but rather lame “You must be very proud”.
But where the film really accelerates into awesomeness is when Diana reaches ‘The Front’. She emerges from the trenches like some shimmering vision of hotness, to set male and lesbian hearts a flutter. Its the most memorable trench-exit since the finale of “Black Adder 4”, and the subsequent scenes of Diana single-handedly facing the German guns is for me one of the most compelling and enjoyable scenes in any recent DC or Marvel movie.
Holding all this together is the ex-Israeli army-trainer Gal Gadot in the title role. And man oh man, what a Gal! Statuesque, athletic but also sweet, charming and emotionally fragile she completely owns this role from beginning to end. Gadot made a memorable entry in the otherwise poor “Batman v Superman: Dawn of Justice” (#marthagate #neverforget #neverforgive) but nothing prepares you for just how great she is in this outing. In fact, I’ll go as far as saying that this film, although having a UK 12 certificate, is a film of immense danger to heterosexual teenagers of any age (#humor):
All boys will be cast into a lifetime of misery, never able to find a woman that can possibly live up to the impossibly perfect vision of Diana Prince, tearing up the German army with fists and whip!;
All girls WILL BECOME LESBIANS AFTER WATCHING THIS FILM!
Parents: you have been warned! 🙂
Chris Pine – the thinking women’s Chris Pratt – once again proves himself as a talented actor who manages to successfully morph to inhabit the role he plays. Much as he did in the excellent “Hell or High Water“, not once did I equate him to be James Tiberius Kirk after the first 5 minutes.
Effective in supporting roles are David Thewlis (“Harry Potter”) as a ‘helpful’ army bod and an almost unrecognisable Lucy Davis (“The Office”) as Etta, Steve’s comedic secretary. Steve’s rather unlikely sidekicks of Sameer (Said Taghmaoui, “American Hustle“), Charlie (Ewen Bremner, “Trainspotting”) and ‘The Chief’ (Eugene Brave Rock “The Revenant“) all rather fade into the woodwork by comparison.
I saw the film in 3D (“careful now… you could take an eye out with those things”) and very good it was too. Aside from some rather unnecessary Amazonian arrows, its never feels overdone, and elements of it were extremely effective.
Another star of the show is the superb Wonder Woman theme by Hans Zimmer, here rolled out by the film’s composer Rupert Gregson-Williams (“Hacksaw Ridge“). Unfortunately, the rest of the soundtrack is not particularly memorable.
The film shifts into more traditional yawn-worthy ‘superhero finale’ mode in the last twenty minutes, which is a bit of a shame. It’s also really curious that for such a sexually charged film there is an almost complete absence of ‘lurrve’ on show. The one love scene coquettishly fades to a view of the outside window. Was this to protect the film’s family friendly rating (probably) or that the director didn’t want to show her heroine in a remotely submissive position (possibly)? More frustratingly, the morning after there is no mention of it at all! (“Move along, nothing to see here”). I at least wanted some sort of recognition that a human/God liaison had taken place: Steve grimacing a bit when he sits down; or Diana on the blower to Themyscira saying “Yes, you were right Mum. 5 minutes in, and it just snapped clean off!”
I know my friend David Moody (of markanddave vblog fame, and a big DC/Marvel fan) was generally disappointed with the film. Conversely, Amy Andrews from the ever-excellent Oh That Film Blog loved it. I’m with Amy on this one, and greatly enjoyed it as a well-constructed action rollercoaster. The nearly two and a half hours sped by. By the way (and I took one for the team here) there is no “monkey” at the end of the film’s credit to hang on for.
Patty Jenkins (“Monster”) directs and knows the audience she is aiming to please. One can only imagine the empowering impact this film will have on young girls, crossing their wrists to ‘THAT’ music and, in their imagination, casting terrorists into the hell that they should be consigned to. In this week of yet more Isis atrocity in London, Wonder Woman is a role-model we could all stand and salute: “I believe in love” too.
Cody Cook (8 KP) rated Everlasting Dominion: A Theology of the Old Testament in Books
Jun 29, 2018
In Everlasting Dominion: A Theology of the Old Testament (Nashville: Broadman and Holman, 2006), Eugene H. Merrill sets out to provide a theology of the Old Testament which represents the O.T. as a consistent whole that has God as its ultimate source. As such, he supports a high view of biblical inspiration as verbal: “The word of God to the prophets was verbal; and what they spoke and wrote, therefore, was also verbal. The means by which the verbalizing was effected is never disclosed, nor is it necessary to know. The point is that the prophetic word, the highest form of divine revelation, was recognized at the time to be the words of God, a view maintained by virtually unanimous consensus in Jewish and Christian tradition until the inroads of modern criticism.”
Insofar as Merrill is a Christian writing about the Old Testament's theology, this creates a dilemma in regard to the role the New Testament is allowed to play in his interpretation. Merrill acknowledges this from the get go:
“Old Testament theology is the study of biblical theology that employs the methods of that discipline to the Old Testament alone while being aware of the limitations inherent in not addressing the New Testament witness in any comprehensive way. This delimitation can be justified on the grounds that the Old Testament speaks its own message, one that is legitimate and authoritative in every sense of the term even if, from the Christian viewpoint, its message is not ultimately complete.”
As such, his work attempts to focus on what the Old Testament says on its own, though he occasionally appeals to New Testament ideas as a means of providing an additional witness to his interpretation.
Merrill tends to provide basic level interpretation in the canonical order of the Old Testament books. As such, little of his exegesis is particularly creative. However, he does have one unique idea which comes up throughout the book and indeed inspired the title-- the idea that man was made by God as an intermediary for God's dominion over the world:
“The crowning work of creation was the appearance of mankind on the sixth day (Gen. 1:26–28). He is said to be in the image and likeness of God, but the grammar permits and theology favors the idea that he was created as his image and likeness, that is, as God's representative on earth... [This passage] is also the clearest expression of the divine purpose in creation. After all things else had been made and put into their several positions of function and interrelationship, the Lord said, 'Let Us make man [as] Our image, according to Our likeness. They will rule' (Gen. 1:26). The significance of this for communicating a (if not the) major theme of Old Testament theology cannot be overstated, and the fact that it is the first divinely articulated expression of the reason for man's existence makes it doubly significant. What is lacking apparently after the whole cosmos has been spoken into existence is its management, a caretaker as it were who will govern it all according to the will of the Creator. He could have done it himself without mediation, but for reasons never revealed in the sacred record, God elected to reign through a subordinate, a surrogate king responsible only to him.”
Merrill explains what had been lost in this divine intention after the Fall: “No longer did man have dominion over all things; instead, he abdicated his role as sovereign and worshipped what he should have ruled.” However, he still highlights partial fulfillments of the divine plan even after the Fall, such as in the Israelite monarchy:
“The creation mandate that mankind should 'be fruitful, multiply, fill the earth, and subdue it' and 'rule the fish of the sea, the birds of the sky, and every creature that crawls on the earth' (Gen. 1:28) finds tangible expression even if only in a highly preliminary and anticipatory manner. David and his dynastic successors never exhibited this kind of universal dominion, of course, but the limited success they did enjoy, especially under Solomon (cf. 1 Kings 4:20–34), was a foretaste of the splendor, glory, and power of his descendants yet to come at the end of human history.”
Of course, this idea of human dominion as a vice-regent of God would only find its final fulfillment in Christ, the second Adam and the second David:
“If paradise was lost at the fall, it will be regained at the re-creation, not least in the restoration of man's glory as the vice-regent of the King of kings.”
The book seems to go out of its way to contrast the wild speculation of liberal theology, resulting in a work which is so straight-forward as to be dull. This is by no means always the case with Merrill's writings, as his Historical Survey of the Old Testament was one of the most interesting books I read as a new Christian. In Everlasting Dominion, however, where skeptical scholarship always assumes that the text is hiding something, Merrill takes it at face value. The result is a theology of the Old Testament which is more grounded, but that also often fails to soar to the heights that the text might allow for. Instead of elucidation and theologizing, Merrill tends to resort to extended (and I do mean extended) summary of the Hebrew canon.
The one major exception to this tendency is in Merrill's discussion of dominion, which we discussed above in detail. However, more work could certainly have been done on this topic, particularly in regard to how Jesus brings the idea to its fulfillment. Since it is Merrill's goal to explain the Old Testament with as little light from the New as possible, it is difficult to fault him for this. But it's also hard to fault the reader for wanting more when he reads tantalizing sections like this:
“What we propose in the following comments is done with a great deal of tentativeness since, as far as we can determine, we are virtually alone in making the case that Jesus, in his earthly ministry, frequently performed miraculous works to demonstrate not just his full deity but also his role as Urmensch, the second Adam who came to display in character and life what God had intended as the ideal for the whole human race. Without pursuing the biblical arguments for a full-blown Christology that is sensitive to both his divine and human natures, let it be said that there is universal consensus that the New Testament presents Jesus not only as God but also as perfect man.”
That being said, it does seem like an exaggeration to claim that Genesis 1:26 is the key text to understanding Old Testament theology. That it is a major theme, particularly in relation to its underemphasis by most biblical commentators, does not by any means strain credulity. It also seems to be in the back of the mind of many New Testament authors who emphasize restoration of the Kingdom of God involving our reigning with Christ and inheriting the eternal life and dominion over the world which was originally connected with our Edenic charge.
In the final analysis, Everlasting Dominion provides a good straight-forward overview of the Old Testament, but simply doesn't provide enough insight to warrant its nearly 700 pages.
Insofar as Merrill is a Christian writing about the Old Testament's theology, this creates a dilemma in regard to the role the New Testament is allowed to play in his interpretation. Merrill acknowledges this from the get go:
“Old Testament theology is the study of biblical theology that employs the methods of that discipline to the Old Testament alone while being aware of the limitations inherent in not addressing the New Testament witness in any comprehensive way. This delimitation can be justified on the grounds that the Old Testament speaks its own message, one that is legitimate and authoritative in every sense of the term even if, from the Christian viewpoint, its message is not ultimately complete.”
As such, his work attempts to focus on what the Old Testament says on its own, though he occasionally appeals to New Testament ideas as a means of providing an additional witness to his interpretation.
Merrill tends to provide basic level interpretation in the canonical order of the Old Testament books. As such, little of his exegesis is particularly creative. However, he does have one unique idea which comes up throughout the book and indeed inspired the title-- the idea that man was made by God as an intermediary for God's dominion over the world:
“The crowning work of creation was the appearance of mankind on the sixth day (Gen. 1:26–28). He is said to be in the image and likeness of God, but the grammar permits and theology favors the idea that he was created as his image and likeness, that is, as God's representative on earth... [This passage] is also the clearest expression of the divine purpose in creation. After all things else had been made and put into their several positions of function and interrelationship, the Lord said, 'Let Us make man [as] Our image, according to Our likeness. They will rule' (Gen. 1:26). The significance of this for communicating a (if not the) major theme of Old Testament theology cannot be overstated, and the fact that it is the first divinely articulated expression of the reason for man's existence makes it doubly significant. What is lacking apparently after the whole cosmos has been spoken into existence is its management, a caretaker as it were who will govern it all according to the will of the Creator. He could have done it himself without mediation, but for reasons never revealed in the sacred record, God elected to reign through a subordinate, a surrogate king responsible only to him.”
Merrill explains what had been lost in this divine intention after the Fall: “No longer did man have dominion over all things; instead, he abdicated his role as sovereign and worshipped what he should have ruled.” However, he still highlights partial fulfillments of the divine plan even after the Fall, such as in the Israelite monarchy:
“The creation mandate that mankind should 'be fruitful, multiply, fill the earth, and subdue it' and 'rule the fish of the sea, the birds of the sky, and every creature that crawls on the earth' (Gen. 1:28) finds tangible expression even if only in a highly preliminary and anticipatory manner. David and his dynastic successors never exhibited this kind of universal dominion, of course, but the limited success they did enjoy, especially under Solomon (cf. 1 Kings 4:20–34), was a foretaste of the splendor, glory, and power of his descendants yet to come at the end of human history.”
Of course, this idea of human dominion as a vice-regent of God would only find its final fulfillment in Christ, the second Adam and the second David:
“If paradise was lost at the fall, it will be regained at the re-creation, not least in the restoration of man's glory as the vice-regent of the King of kings.”
The book seems to go out of its way to contrast the wild speculation of liberal theology, resulting in a work which is so straight-forward as to be dull. This is by no means always the case with Merrill's writings, as his Historical Survey of the Old Testament was one of the most interesting books I read as a new Christian. In Everlasting Dominion, however, where skeptical scholarship always assumes that the text is hiding something, Merrill takes it at face value. The result is a theology of the Old Testament which is more grounded, but that also often fails to soar to the heights that the text might allow for. Instead of elucidation and theologizing, Merrill tends to resort to extended (and I do mean extended) summary of the Hebrew canon.
The one major exception to this tendency is in Merrill's discussion of dominion, which we discussed above in detail. However, more work could certainly have been done on this topic, particularly in regard to how Jesus brings the idea to its fulfillment. Since it is Merrill's goal to explain the Old Testament with as little light from the New as possible, it is difficult to fault him for this. But it's also hard to fault the reader for wanting more when he reads tantalizing sections like this:
“What we propose in the following comments is done with a great deal of tentativeness since, as far as we can determine, we are virtually alone in making the case that Jesus, in his earthly ministry, frequently performed miraculous works to demonstrate not just his full deity but also his role as Urmensch, the second Adam who came to display in character and life what God had intended as the ideal for the whole human race. Without pursuing the biblical arguments for a full-blown Christology that is sensitive to both his divine and human natures, let it be said that there is universal consensus that the New Testament presents Jesus not only as God but also as perfect man.”
That being said, it does seem like an exaggeration to claim that Genesis 1:26 is the key text to understanding Old Testament theology. That it is a major theme, particularly in relation to its underemphasis by most biblical commentators, does not by any means strain credulity. It also seems to be in the back of the mind of many New Testament authors who emphasize restoration of the Kingdom of God involving our reigning with Christ and inheriting the eternal life and dominion over the world which was originally connected with our Edenic charge.
In the final analysis, Everlasting Dominion provides a good straight-forward overview of the Old Testament, but simply doesn't provide enough insight to warrant its nearly 700 pages.








