
Janeeny (200 KP) rated How to Be Famous in Books
Jul 8, 2019
As you can imagine, a booksellers TBR pile is a challenging Behemoth, so when ‘Raised by Wolves’ (a sitcom written by Caitlin Moran and her sister Caroline) came on the telly in 2013 I still hadn’t read ‘How to be a Woman’.
Happily, ‘Raised by Wolves’ was hilarious, putting Caitlin Moran well and truly on my radar as someone who had a lot of interesting and humorous opinions that I would really need to read about some day.
(On a little side note Alexa davies who plays Aretha in this is hilarious and worth keeping an eye on.)
Cut to 2019 Caitlin Moran has released 4 more books and I haven’t read a single one of them! So when NETgalley offered me a copy of ‘How to be famous’ in exchange for an honest review I had to say yes, as despite the fact that I actually own a copy of ‘How to be a girl’ I still haven’t read it, so I figured, if I have a deadline for a review that is going to spur me on to actually read this one!
It worked, I read it, and it was everything I thought it would be.
It had some definite laugh out loud moments, Morans humorous writing style comes through triumphantly.
So, the blurb . . .
“Johanna Morrigan (AKA Dolly Wilde) has it all: at eighteen, she lives in her own flat in London and writes for the coolest music magazine in Britain. But Johanna is miserable. Her best friend and man of her dreams John Kite has just made it big in 1994’s hot new BritPop scene. Suddenly John exists on another plane of reality: that of the Famouses.
Never one to sit on the sidelines, Johanna hatches a plan: she will Saint Paul his Corinthians, she will Jimmy his Pinocchio—she will write a monthly column, by way of a manual to the famous, analyzing fame, its power, its dangers, and its amusing aspects. In stories, girls never win the girl—they are won. Well, Johanna will re-write the stories, and win John, through her writing.
But as Johanna’s own star rises, an unpleasant one-night stand she had with a stand-up comedian, Jerry Sharp, comes back to haunt in her in a series of unfortunate consequences. How can a girl deal with public sexual shaming? Especially when her new friend, the up-and-coming feminist rock icon Suzanne Banks, is Jimmy Cricketing her?”
First off, despite the fact that this is the second book in a series, you don’t lose anything of the story by not having read the first one. If anything it makes you want to read the first one even more, as you want to know how Dolly got to where she is and the adventures she’s had on the way.
Secondly, the characters were just brilliant not a two-dimensional one among them, the dialogue just flows beautifully, and you’ll end the book wishing you were friends with them.
Thirdly, in my inexpert opinion its really well written, the story flows effortlessly and you are just grabbed by the collar and dragged along on this adventure.
I quite literally cannot find the words to say how much I admire Morans writing style, as I said before, this is so well written and the characters are so relatable. It’s full of many laugh out loud moments and some very frank and hilarious conversations about sex, and amongst the humour are actually some quite serious issues, like the clear displays of the inequality of women within the music industry (even though this was set in the 90s, I’m sure much of it is still true today)
And coming from somebody who never seems to get symbolism or messages from books, I took away a LOT from this one
One of my favourite moments was a letter that Dolly writes to her musician friend (Johnny) who is troubled by accusations of ‘selling out’
It basically addresses the scorn heaped on bands, with a predominantly teenage female following, by ‘Elitist’ fans and the music industry. She asks Johnny to appreciate his ‘screaming’ girls fans, as just because they’re louder, more emotional, younger, and haven’t been part of the fanbase since day one, doesn’t mean they don’t appreciate the music any less or feel any less. Yes, they are the ones putting money in your bank account, putting you in the charts, but just because they are part of the mass market doesn’t make their feelings any less valid.
Seeing as I’ve been both a ‘screaming girl fan’ and an ‘Elitist Fan’ I understand and appreciate what’s being said here.
There is so much to love bout this book, the strong female characters, the humour, the feminist message, and underneath it all a good old fashioned love story

Mark @ Carstairs Considers (2395 KP) rated Murder Knocks Twice in Books
Jun 14, 2019
Since I love history, especially US history, I’m always looking for promising sounding new historical mysteries to add to my to be read list. This one does a great job of bringing the era and location to life as we get plenty of discussions about life during the time, including celebrities of the day. However, this detail took away from the mystery. The murder I teased takes place a third of the way into the book, and that does make the plot move forward a little faster, but still, we could have used some more clues and red herrings. The climax does explain everything, but it feels very rushed. The characters are a little thin as well, although I did feel we got to know Gina and a couple others well. In you are interested in the time or location, I definitely recommend you pick up the book. Hopefully, with some things now established, the next in the series will be stronger.

Lenard (726 KP) rated Bill & Ted Face the Music (2020) in Movies
Dec 23, 2020
Bill and Ted Face the Music is the third entry in the series released 29 years after the second one. Bill and Ted are now middle-aged parents still trying to write the song that will unite the world and bring about a utopian society. But once again, that future is threatened unless Bill and Ted can fulfill their destiny. Reality is starting to unravel as George Washington is transported to another time, Babe Ruth takes his place, and Kid Cudi comes to San Dimas. Bill and Ted hijack a time machine and consult with future selves to take the song to their time.
First, I was happy to see the original actors for Missy and Col. Logan also return. Second, the actresses playing the two teenage daughters really captured the essence of Bill and Ted. Third, the couples therapy was a brilliant idea although I am not sure that medieval princesses would really consider this modern-day novelty. Lastly, it was a great idea to have different versions of Bill and Ted to cover the fact that Keanu and Alex are too old to play overgrown versions of the teenage Bill and Ted.
My only complaint was the undercooked screenplay. It had ideas but abruptly ended the threads.

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LeftSideCut (3776 KP) rated Suicide Squad (2016) in Movies
Sep 1, 2019 (Updated Sep 2, 2019)
Suicide Squad is that something truly special.
After being saddened by the underwhelming Batman vs Superman, I had my hopes set high for SS. The trailers looked fantastic. I couldn't wait to see characters such as Katana, Enchantress, Harley Quinn, Deadshot etc, finally have their moment in the spotlight. I couldn't wait to see what Jared Leto brought to the table as The Joker. I was ready to be shown that BvS was a one off misstep, and that the DCEU properties were ready to take their place amongst comic book film royalty.
I'm almost cross at myself for being so very silly.
Where to begin - I guess characters.
I have no problem with Margot Robbie as Harley Quinn. I thought she was fine. The script is terrible in places but that's not her fault.
Another character that suffers from the script is Deadshot. Again, I have no problem with Will Smith (except that the movie threatens to become the Will Smith show on occasion), but the script turns him into a tool to spout one liners and name check the movies title.
Enchantress is just a weird gyrating CGI embarrassment that is given little room to do anything else.
Everyone else is a waste - Katana, Killer Croc, Diablo - all so boring.
Same goes for Boomerang (although I get the feeling that Jai Courtney genuinely tried his best with what he was given)
And then there's The Joker. I can't honestly tell whether I liked him or not - he was hardly in it! Although his brief appearance was more interesting than the rest of the film for sure.
The whole film is set to a soundtrack of 'cool' rock songs that I would have put on a mixtape when I was 12, and they're relentless. It feels like every two minutes another song is obnoxiously blasted into my poor eyes and ears.
The film feels like one huge trailer. It's edited and chopped up jarringly, and it's a film that evidently has suffered from re shoots and studio meddling.
I refuse to believe that the same man who directed the damn good 'Fury' is solely responsible for this car crash.
Hopefully, James Gunn can keep the suits at bay and deliver a home run with the next attempt...

Gareth von Kallenbach (980 KP) rated Hancock (2008) in Movies
Aug 14, 2019
In one of the more original twists on the hero genre, Will Smith stars as Hancock, a surly lush, who is more concerned about his next drink than he is about saving the day. Despite being blessed with amazing strength, invulnerability, and the ability to fly, Hancock is looked upon with disdain by most of the people of Los Angeles because his attitude is second only to the amazing amount of damage he causes in bringing local hoodlums to justice.
Shortly after causing nine million dollars in damage after his latest crime fighting effort, the mayor of L.A. places a warrant out for Hancock, having decided it was time for Hancock to be held accountable for the mayhem he has caused. At the same time, publicist Ray Embrey (Jason Bateman) is returning home after failing in his pitch to get a major pharmaceutical company to donate their new wonder drug in an effort to make the world better.
When danger arises during a traffic jam, Ray is saved by Hancock in the nick of time and is grateful for the efforts of the hero. Unfortunately a group of bystanders are convinced that Hancock could have saved Ray without making wreaking such havoc. In the midst of some heated verbal exchanges, Ray steps up for Hancock and expresses his gratitude to the hero and invites him home for dinner with his son and wife Mary (Charlize Theron). Undaunted by the gruff mannerisms of Hancock, Ray eventually convinces Hancock to let Ray represent him and sets out on a plan to remake Hancock’s image more positive and civic-friendly.
While this scenario presents several comedic moments, the film eventually changes tact, and becomes much darker in tone, and mired in a subplot of fate and mysticism that honestly seems greatly out-of-place with the tone established in the first three quarters of the film.
While it is notable that the filmmakers decided to try something different, the final result is a muddled effort that greatly undermines the laughs and momentum that were established earlier in the film. Smith does a great job but when he is not unleashing his sardonic quips, he seems to be disinterested and going through the motion for much of the last half of the film. Bateman does the best he can with a stock part and Theron seems woefully underused in a role that, while promising, really is not worthy of an actress of her skills.
Director Peter Berg does a solid job with the action and FX of the film, and clearly shows he has a knack for humor. Unfortunately the script by “X-Files” alum Vince Gilligan and Vince Ngo fails to live up to the potential of the premise and in the end leaves “Hancock” grounded.

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Purple Phoenix Games (2266 KP) rated Werewolf: A Party Game for Devious People in Tabletop Games
Jun 24, 2021
Disclaimer: We were provided with a copy of this game for the purposes for this review. What you see is a finalized production copy, and is what would be received in a retail copy. -L
Werewolf: A Party Game for Devious People (simply referred to as Werewolf from here on out), is a game of bluffing and deduction in which players are attempting to complete their objective, based on their secret roles. Werewolves are trying to outnumber the Villagers, and Villagers are trying to kill all the Werewolves. To setup for a game, assemble the deck of role cards. Each deck will always have 1 Moderator card, a number of Werewolf cards, and a number of Villager cards depended on the player count. For example, a 5-player game would have 1 Moderator, 1 Werewolf, and 3 Villagers. Each player is dealt one card and keeps their role a secret, except the Moderator. The game is now ready to begin.
Each round consists of a Night and Day phase, all facilitated by the Moderator. To start the Night phase, all players (except for the Moderator) will close their eyes. The Moderator prompts the Werewolf to awaken (open eyes) and silently point to a Villager to kill. The Werewolf then closes their eyes, and the Night phase ends. To start the Day phase, the Moderator will have all players open their eyes, and will reveal which player has been killed in the night. All remaining ‘living’ players now have a chance to discuss amongst themselves and try to figure out the identity of the Werewolf. Accused players have a chance to defend themselves, and may even throw the blame to other players. Once players reach a consensus, they will kill off the accused Werewolf. If the accused player was the Werewolf, then the Villagers win (in a 5-player game)! If the accused player was not the Werewolf, then a new round begins with a Night phase, and the Werewolf is one step closer to winning. The game ends when either the Villagers have killed the Werewolf, or the Werewolf equals or outnumbers the Villagers.
The above description is a generic rundown of the game. Many versions of Werewolf have additional roles/abilities to enhance the gameplay and add new elements to the strategy. This particular version of Werewolf does indeed include optional additional roles. Those roles are: Seer, Doctor, Drunk, Witch, and Alpha Werewolf. These optional roles grant players additional abilities/powers for use during play. For example, every Night phase, the Seer can silently ask the Moderator whether a single player is a Werewolf or not. That can definitely help in the Day phase when it is time to accuse people! The addition of these roles helps to enhance the strategic gameplay by offering more for players to do, rather than just blindly accuse and guess each round. Included in the tuck box are even some blank role cards for you to create your own roles/powers if you so choose.
The major downside to any version of Werewolf is that once a player has been killed off, if they were not the Werewolf, they are out of the game for good. So even if the game lasts for 20 more minutes, that player just has to sit there in silence.
Components. This particular Werewolf consists of a deck of role cards, rules, and a guide for the Moderator. The quality of the cards is nice, and they are easy to manipulate and are sturdy. The artwork is very minimalistic in this game, and it actually works pretty well since Werewolf really isn’t a component-based game. All in all, a good quality deck of cards.
Overall, this is just a normal game of Werewolf. Honestly, you don’t really even need any components to play – as long as everyone knows the rules and roles, you are good to go. Does having a deck of cards help? In some ways, yes. But it kind of just feels redundant to me, since I already knew how to play the game. If you’re wanting to introduce someone to the Werewolf-type game, this little deck of cards would be a good way to do it. Personally, this type of game appealed to me more as a child/teen, and it kind of falls flat to me now as an adult, thus my low score. I don’t see this game staying in my collection forever, but it had a decent run while it was here. Purple Phoenix Games gives it a calculated 4 / 12. If you’ve played any variation of Werewolf before, there’s really no need to check out this particular iteration.

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