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I got this as a freebie a few months ago as I hunted for books to finish my Paranormal Roman & Urban Fantasy A-Z challenge on Goodreads.

This starts with Avaline doing her job as a lifeguard at the lake when she is attacked with magic by two assailants who know her name. She wakes up a month later to learn she, too, has magic. A dangerous magic. She has two choices and decides to stay at the school to learn how to control her vox magic.

I can't decide whether I liked this or not.

Everything was happening so quickly in it. She meets the guys, she lusts after them, she sleeps with one of them very quickly. She gets to lessons and on her second try ever she manages to make fire. I just expected things to take time...for her to initially struggle considering she didn't even know she had magic until a day or two ago.

I struggled to connect with the characters and wasn't really convinced by their relationships. I didn't feel any real sort of chemistry going on between any of them. Once again, I feel like this bit was rushed. I get lust but... I wasn't a fan of how the author wrote the romance parts.

This story had a lot of promise but we don't really learn much of anything. Ava learns about magic in lessons but we don't get to hear it. To me it feels like a bit of paper that's been scrunched into a ball and then flattened causing creases and ripples that means some details in the story have been glossed over. It could do with expanding a little with more details on certain aspects.

At this point I don't believe I'll be reading more of this series.
  
In Another Light
In Another Light
A.J. Banner | 2021 | Fiction & Poetry, Mystery, Thriller
8
8.0 (2 Ratings)
Book Rating
Phoebe Glassman's life has been on hold for three years, ever since her husband Logan died in a car accident. Phoebe continues to work at the funeral home they co-owned, where she restores dead bodies. Then one day a deceased woman comes in who bares a startling resemblance to Phoebe. Her name is Pauline Steele, and she has a tattoo that Phoebe finds familiar: she once saw it on her late husband's phone. As she investigates further, Phoebe finds a photo of herself in Pauline's belongings, and her world stops. Who is this woman--what is her tie to Phoebe, and to Logan?

"She prefers to remain in limbo, to act as if she too, has died. She walks the earth, but she might as well be a phantom flitting through her life unnoticed, disturbing the air but barely registering her presence."

This excellent read is not quite what I expected--at times it's more emotional and character driven than pure thriller, but it does not matter: it's quite good. I tore through it, and I'm quickly realizing that I really enjoy A.J. Banner's books. They are reliable page turners and typically quite mesmerizing.

IN ANOTHER LIGHT kept me guessing from the beginning. Is Phoebe crazy from grief and simply obsessed with this lookalike woman? Or is there more to it--as she delves into Pauline's life, we truly wonder if we can trust Phoebe, yet you cannot help but root for this broken and grief struck woman. While she does not always make the best decisions, she's a fascinating character. The book balances touching moments with mysterious ones, and there are plenty of twists along the way. I appreciated Banner's deft touch and something different from the usual thriller. 4+ stars.
  
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Purple Phoenix Games (2266 KP) rated Tiny Epic Quest in Tabletop Games

Jul 29, 2019 (Updated Jul 9, 2020)  
Tiny Epic Quest
Tiny Epic Quest
2017 | Adventure, Dice Game, Fantasy, Video Game Theme
Our next review in the Tiny Epic series is Tiny Epic Quest! I know that we have not been reviewing them in chronological order of release – we are kind of just reviewing them in the order we have discovered and played them. Every Tiny Epic game has its own place in the family, so how does Tiny Epic Quest fit in? Keep reading to find out!

A world at peace has been thrust into chaos once more as mysterious portals have opened across the lands, spewing forth treacherous Goblins! The citizens need heroes – and that is your specialty! Traverse the lands to fight Goblins, learn magic spells, and delve into ancient temples to find powerful artifacts to aid in your battle for good.

Disclaimer: I do not intend to rehash the entire rulebook in this review, but give a general overview of the rules and the gameplay. If you want to read the rules more specifically, pick up a copy of the game at your FLGS or directly from the publisher. – L

Tiny Epic Quest is a game of area movement, dice rolling, and push your luck, in which players are trying to amass the most end-game victory points. How do you earn VPs? By completing quests, fighting Goblins, and learning spells! A game of Tiny Epic Quest is played over 5 rounds, and each round is broken into 2 phases – the Day Phase and the Night Phase. The Day Phase consists of 4 turns where you will can move your heroes. A turn plays out like this: the starting player selects one of the 5 available movement cards and moves 1 hero according to those restrictions. Following clockwise, each other player may move 1 hero in the same manner, or choose to Idle and not move. Once everyone has moved or idled, the next turn starts and play continues as before. After 4 movement cards have been performed, the Day Phase ends.

Moving on to the Night Phase, players have the opportunity to perform the actions associated with the card regions onto which they moved during the Day Phase. If you moved to a Goblin Portal, for example, you now have the chance to fight. On your turn in the Night Phase, you will roll the Adventure Dice and resolve them in an attempt to complete your goals – defeating goblins, completing temples, or learning spells. Quests can be completed in either the Day or Night Phase, depending on the requirements. When you complete a quest, collect the card and hang onto it for end-game scoring. The Night Phase ends when all players have opted to Rest (either by choice or by becoming exhausted), and the round is over. Perform the round resolutions (refill goblin portals, etc.), and then continue on to the next round. After 5 rounds, tally up your VPs, and the player with the most is the winner!

For such a ‘tiny’ game, Tiny Epic Quest definitely has a lot going on. The amount of strategy required for this game is pretty intense. You not only have to decide where to move your heroes, you also have to think about what you want to do and how you want to earn your VPs. Do you want to take a combative approach and try to kill as many goblins as possible? Do you want to try your luck at learning high-level spells? Or is your strategy dictated by the current quest cards in play? Not only do you have to figure out your own strategy, you are also trying to figure out how your opponents are playing as well. Will you try to beat them to a temple first or will you let them do their own thing as long as they don’t interfere with your plans? There is no single right way to play this game, and that’s what makes it so engaging and fun with every play.

That being said, this game also has a fair amount of push your luck in the form of the Adventure Dice. Not all of the die faces are beneficial to you, and they are resolved in a specific order. Damage always is dealt to you first, and if you take too much damage, you immediately become exhausted. When that happens, all of your heroes are returned to your starting castle, and any progress you had made on goblin fights, temple tracks, or spell-learning is lost. You really have to be thinking about how far you are willing to go, and if it is worth one more roll of the dice to risk success or complete failure.

Tiny Epic Quest is kind of a double-edged sword for me. I enjoy games that require decent strategy, but I also am not too fond of push your luck games. This game can sometimes feel like it’s working against you – all of your strategic setup in the Day Phase could be undone with some unfortunate dice rolls in the Night Phase. No matter how solid your strategy is, the dice will ultimately seal your fate. Don’t get me wrong, part of the fun of Tiny Epic Quest is figuring out how to bounce back after a poor Night Phase. But dice can be brutal sometimes and that can take away from your enjoyment.

So where does Tiny Epic Quest fit into the family? I would say it’s a cousin that you like, but don’t see too often. I enjoy playing this game from time to time, but it is definitely not my go-to Tiny Epic game. The rulebook could use some simplification, and for being a Tiny Epic game, it is kind of a table hog. Some of the strategy for me is negated by the dice-rolling mechanic, but it could also be because I am a notoriously bad dice roller… Would I recommend Tiny Epic Quest? Ultimately, yes I would. I may not personally like some of the aspects of play, but the game itself is engaging and entertaining. If you haven’t checked this one out yet, give it a shot! Purple Phoenix Games gives Tiny Epic Quest a valiant 9 / 12.
  
Slow Dances Under An Orange Moon (Colors of Love #4)
Slow Dances Under An Orange Moon (Colors of Love #4)
V.L. Locey | 2020 | Contemporary, LGBTQ+, Romance
10
6.5 (2 Ratings)
Book Rating
my fav of the series!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.

And just like that, back up to 5 full stars AND it's single point of view!

I LOVED this instalment of these hockey players, I really did.

Kye returns home after retiring from professional hockey with two things on his agenda.

Look after his grandad, Dunny.

And get his man back, David.

First one is fairly easily sorted but the second one? Not so much. David is, even after 20 years, angry with Kye. So angry for leaving him, but more so for not even coming home in all that time, not ONCE. David would have had a long distance relationship, but Kye was still in the closet and did not want to ruin his career. Leaving Davey all that time ago killed Kye, but now he is on a mission to get his man back. Will David as he likes to be called, want him, though?

Kye is very vocal about many things, but the biggest thing he has a say about is his regret for leaving David and not coming home. He needs David to understand, even after all this time, he LOVES David, deep within his soul and he just needs a chance to prove that.

There follows a delightful tale of a man on a mission, a woo-ing mission, to get his man back and Kye does it so beautifully! He can see David giving in, with the little twitches of a smile, the sparkle in his eye, the way he wants to go slow about kills Kye, but he knows he has to play David's game if he really has any sort of chance.

Only Kye has a say, yes, I know, but his voice is strong, and fills in all the gaps that David NOT having a voice leaves. David manages to get his point across, though.

I didn't find it as explicit as a couple of the others, but it's not missed. This is more about the LOVE between these two men, rather than that sex.

Some difficult reading about the poachers and what David, as a wildlife conservation officer finds, but I think that probably is needed, to explain a lot of how David feels about his job and what he has to deal with on a day to day basis.

Also, Dunny, Kye's grandfather, is ailing in body and mind, and that is also difficult reading, but extremely well written and absolutely needed.

Arn pops up, and I loved the little digs to Kye about the other couples in this series, I really did! Made me chuckle, what Arn comes out with! Kye had no clue what he was talking about, though, and it shows that there really is no link between the series bar Arn and the colour theme.

Who's next? No idea, but please, keep these guys coming!

5 full and shiny stars

**same worded review will appear elsehwere**