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Darren (1599 KP) rated 2001: A Space Odyssey (1968) in Movies
Jun 20, 2019
Story: You may spend most of this film scratching you head trying to figure out what the hell is going on, but once you get the reveal you will see how good the story is. Giving the audience plenty of questions makes this something many of the new modern film fail to do with all the spoon feed answers. (10/10)
Actor Review: Keir Dullea – Doctor Dave Bowman who has to react to stop H.A.L taking over the space shuttle and fulfil the mission. Top performance on how to convince with expression and body language. (10/10)
david
Actor Review: Gary Lockwood – Doctor Frank Poole who goes on the spacewalk mission before starting to question the methods of the computer H.A.L. Great performance using more action than words to signify his motives. (9/10)
Director Review: Stanley Kubrick – Brilliant piece of directing from a man who redefined a generation of film makers. (10/10)
Sci-Fi: wonderful creation of a space like atmosphere. (10/10)
Special Effects: Stunning special effects that have hardly aged a day. (10/10)
Music: Excellent use of music. (10/10)
Cinematography: Amazing usage of cinematography throughout the film. (10/10)
Believability: Space is still a wife unknown so this is down to what you believe is out there or could happen out there. (5/10)
Chances of Tears: (0/10)
Settings: Set mostly in the middle of space, with nowhere to turn for help perfectly for the creation of the edge of your seat atmosphere created. (10/10)
Oscar Chances: Won one Oscar for Special effects.
Chances of Sequel: Nope
Suggestion: All film fans should watch this as it really is a masterpiece. The casual film fan will struggle to get into the film with the drawn out opening 25 minutes of no dialogue and strong use of music. If you were to look back and see where some of the best films come from this is where it is, this is a true history lesson in film watching this. (Watch)
Best Part: The mystery of what is going on.
Worst Part: May be hard to grab the attention of a casual film fan.
Trivia: There is 88minutes with no dialogue.
Overall: A masterpiece that stands the test of time
https://moviesreview101.com/2013/12/18/2001-a-space-odyssey-1968/
Actor Review: Keir Dullea – Doctor Dave Bowman who has to react to stop H.A.L taking over the space shuttle and fulfil the mission. Top performance on how to convince with expression and body language. (10/10)
david
Actor Review: Gary Lockwood – Doctor Frank Poole who goes on the spacewalk mission before starting to question the methods of the computer H.A.L. Great performance using more action than words to signify his motives. (9/10)
Director Review: Stanley Kubrick – Brilliant piece of directing from a man who redefined a generation of film makers. (10/10)
Sci-Fi: wonderful creation of a space like atmosphere. (10/10)
Special Effects: Stunning special effects that have hardly aged a day. (10/10)
Music: Excellent use of music. (10/10)
Cinematography: Amazing usage of cinematography throughout the film. (10/10)
Believability: Space is still a wife unknown so this is down to what you believe is out there or could happen out there. (5/10)
Chances of Tears: (0/10)
Settings: Set mostly in the middle of space, with nowhere to turn for help perfectly for the creation of the edge of your seat atmosphere created. (10/10)
Oscar Chances: Won one Oscar for Special effects.
Chances of Sequel: Nope
Suggestion: All film fans should watch this as it really is a masterpiece. The casual film fan will struggle to get into the film with the drawn out opening 25 minutes of no dialogue and strong use of music. If you were to look back and see where some of the best films come from this is where it is, this is a true history lesson in film watching this. (Watch)
Best Part: The mystery of what is going on.
Worst Part: May be hard to grab the attention of a casual film fan.
Trivia: There is 88minutes with no dialogue.
Overall: A masterpiece that stands the test of time
https://moviesreview101.com/2013/12/18/2001-a-space-odyssey-1968/
Bong Mines Entertainment (15 KP) rated T.I.M.E by Kelvyn Boy in Music
Aug 8, 2019
Kelvyn Boy is a fast-rising artist from Accra, Ghana. Not too long ago, he released a music video for his “Mea” single featuring Joey B.
Kelvyn Boy – “Mea” featuring Joey B
“‘Mea’ is a big tune for me and one of the EP’s highlights I’d say. It has a Highlife flair which I love. It came together really quickly in the studio. When I heard my producer playing something he’d been working on, I was like, ‘I love that beat, let’s put some guitar on this and start working on it’. So we put some guitar lines down and I just started to freestyle over the beat. My producer said, ‘Yo we need to record this now!’ So we put down the vocal there and then. I just needed someone who can rap and sing at the same to finish it off, so I had Joey B in mind. We sent him the song and he linked us and the next day we finished it in the studio.” – Kelvyn Boy
‘Mea’ contains a relatable storyline, harmonious vocals, and melodic instrumentation flavored with tropical, afrobeat, and afro-dance elements.
The likable tune tells an interesting tale of a young guy who adores a special woman in his life. Apparently, she’s a boss in the bedroom and she possesses a Coca-Cola shaped body.
‘Mea’ is featured on Kelvyn Boy’s debut EP, entitled, “T.I.M.E”.
Kelvyn – “T.I.M.E” EP
“‘T.I.M.E’, my debut EP, is an abbreviation for The Inspirational Moment Ever. From the production to lyrics, it’s strictly Afro-beats. I wanted to represent this sound and Ghana’s sound to a global market.” – Kelvyn Boy
The 8-track project features Medikal, Joey B, and Stonebwoy. Also, it incorporates other musical genres such as reggae, dancehall, and highlife.
Kelvyn Boy
Kelvyn Boy award photo
In the Summer of 2018, Kelvyn Boy accompanied his mentor Stonebwoy on a 9-city European Tour. They graced stages at Reggae Geel (Belgium), Summer Jam (Germany), Enter The Dancehall (Switzerland) and many more.
Later that year, Kelvyn won the Unsung Artiste of the Year and was later nominated as Best New Artiste of the Year at the Vodafone Ghana Music Awards (2019).
This summer, he will embark on a European tour which includes Bomboclat Festival in Belgium (other dates tbc).
Kelvyn Boy – “Mea” featuring Joey B
“‘Mea’ is a big tune for me and one of the EP’s highlights I’d say. It has a Highlife flair which I love. It came together really quickly in the studio. When I heard my producer playing something he’d been working on, I was like, ‘I love that beat, let’s put some guitar on this and start working on it’. So we put some guitar lines down and I just started to freestyle over the beat. My producer said, ‘Yo we need to record this now!’ So we put down the vocal there and then. I just needed someone who can rap and sing at the same to finish it off, so I had Joey B in mind. We sent him the song and he linked us and the next day we finished it in the studio.” – Kelvyn Boy
‘Mea’ contains a relatable storyline, harmonious vocals, and melodic instrumentation flavored with tropical, afrobeat, and afro-dance elements.
The likable tune tells an interesting tale of a young guy who adores a special woman in his life. Apparently, she’s a boss in the bedroom and she possesses a Coca-Cola shaped body.
‘Mea’ is featured on Kelvyn Boy’s debut EP, entitled, “T.I.M.E”.
Kelvyn – “T.I.M.E” EP
“‘T.I.M.E’, my debut EP, is an abbreviation for The Inspirational Moment Ever. From the production to lyrics, it’s strictly Afro-beats. I wanted to represent this sound and Ghana’s sound to a global market.” – Kelvyn Boy
The 8-track project features Medikal, Joey B, and Stonebwoy. Also, it incorporates other musical genres such as reggae, dancehall, and highlife.
Kelvyn Boy
Kelvyn Boy award photo
In the Summer of 2018, Kelvyn Boy accompanied his mentor Stonebwoy on a 9-city European Tour. They graced stages at Reggae Geel (Belgium), Summer Jam (Germany), Enter The Dancehall (Switzerland) and many more.
Later that year, Kelvyn won the Unsung Artiste of the Year and was later nominated as Best New Artiste of the Year at the Vodafone Ghana Music Awards (2019).
This summer, he will embark on a European tour which includes Bomboclat Festival in Belgium (other dates tbc).
Gareth von Kallenbach (980 KP) rated A Beautiful Day in the Neighborhood (2019) in Movies
Nov 28, 2019
When I first heard that Tom Hanks was playing Fred Rogers in a biopic, I was all on board. Who wouldn’t be? When I finally saw the film about a year and a half later, it was not the movie I was expecting. In such a fantastically good way.
A Beautiful Day in the Neighborhood tells the story of the real life friendship between Fred Rogers (Tom Hanks) and journalist Lloyd Vogel (Matthew Rhys, character based on real life journalist Tom Junod). Vogel is an investigative reporter for Esquire magazine in the late nineties and he is assigned a “puff” piece. The magazine was doing an issue on heroes, and Vogel was assigned Mr. Rogers, and would be a story unlike any other that he has written. After meeting and talking to Mr. Rogers for the first time, he couldn’t believe that this person was… well, perfect. Let’s be clear, Mr. Rogers is not perfect, but probably as close to perfect as many can imagine. So Vogel did what he does best. He started investigating. And during the course of his discoveries, he started to make discoveries about himself, and the relationships in his life, specifically with that of his father, Jerry Vogel (Chris Cooper).
This movie was so much more than I expected going in. I expected to tear up, I didn’t expect it to hit home the way show used to as I was growing up and watch the show well into my twenties. The cinematography was excellent. Many times it felt like I was watching the show as the movie essentially played out like an episode. The transitions were amazing, and the music was fantastic as well. They didn’t try to do anything artsy or new age with anything. All of the original themes and music was there. It was one of the most nostalgic movie going experiences I have ever had.
This is definitely a great movie to see, but do not mistake it for a children’s film, please. There are some very mature themes, language, and concepts. This is definitely meant to shine some light on the nature of human character versus the lessons taught by the legendary Mr. Rogers. That being said, go see it. It absolutely will not ruin your childhood.
A Beautiful Day in the Neighborhood tells the story of the real life friendship between Fred Rogers (Tom Hanks) and journalist Lloyd Vogel (Matthew Rhys, character based on real life journalist Tom Junod). Vogel is an investigative reporter for Esquire magazine in the late nineties and he is assigned a “puff” piece. The magazine was doing an issue on heroes, and Vogel was assigned Mr. Rogers, and would be a story unlike any other that he has written. After meeting and talking to Mr. Rogers for the first time, he couldn’t believe that this person was… well, perfect. Let’s be clear, Mr. Rogers is not perfect, but probably as close to perfect as many can imagine. So Vogel did what he does best. He started investigating. And during the course of his discoveries, he started to make discoveries about himself, and the relationships in his life, specifically with that of his father, Jerry Vogel (Chris Cooper).
This movie was so much more than I expected going in. I expected to tear up, I didn’t expect it to hit home the way show used to as I was growing up and watch the show well into my twenties. The cinematography was excellent. Many times it felt like I was watching the show as the movie essentially played out like an episode. The transitions were amazing, and the music was fantastic as well. They didn’t try to do anything artsy or new age with anything. All of the original themes and music was there. It was one of the most nostalgic movie going experiences I have ever had.
This is definitely a great movie to see, but do not mistake it for a children’s film, please. There are some very mature themes, language, and concepts. This is definitely meant to shine some light on the nature of human character versus the lessons taught by the legendary Mr. Rogers. That being said, go see it. It absolutely will not ruin your childhood.
Super Phantom Cat - Be a jumping bro.
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Emma @ The Movies (1786 KP) rated Widows (2018) in Movies
Sep 25, 2019
Before I'd even seen anything beyond the plot and a poster I was confused. It really just felt like the poster was designed to catch people. "Look, we've got these big names! Come and watch it!" I know that's what posters are meant to do, but considering the movie is about these women taking up the reins of their dearly departed I'd have had more respect for a poster that focused on them.
Widows has every chance to be great. Based on Lynda La Plante's Widows, with the screenplay written by Gillian Flynn and Steve McQueen, as well as being directed by the latter. Those three names should guarantee a success, and while it seems to be very popular among viewers it has left me some what cold.
The idea is a solid one that you would expect from La Plante's repertoire, and it's worked before. Unfortunately that could not bring it back from the brink for me.
I can't think of another film that has given me such an instant feeling of dislike. The opening scene made me cringe, and having it quickly change pace into a violently loud action scene and back again was jarring to watch.
The first inkling that something is awry comes fairly early on and even without much more you can see where the plot is going. I'm impressed that the trailers managed to stay away from anything obvious.
We have an interesting assortment of baddies and there are two perfectly contrasting ones in Jamal (Brian Tyree Henry) and Jatemme (Daniel Kaluuya) Manning. The former is charismatic and subtly scary, whereas the latter has no likable qualities (apart from a clear love of reading) and is extremely vicious. The other difference is that Jamal in enjoyable to watch and Jatemme isn't. Usually even the most loathed of villains is good to watch on screen, not in this case. Jamal comes out on top in the villain stakes even with the dog incident.
Normally I wouldn't think much beyond what you're presented with in each scene of the movie, but I quickly found myself wondering about a lot of things. Linda's interaction with Delia's husband was strange and one of many things that felt unnecessary. And while I'll happily believe that women could successfully execute a heist, I'm not really sure I can believe that THESE women could do it, I don't care how well documented his notebook was.
Something that seems to a popular device in this is "the flashback". At the beginning it lays up the backstory of the two crews quickly and gives you a good sense of the people, even though I feel the way it was executed on screen wasn't so hot. When the film starts to round up and these scenes give you the missing story at just the right point. The one's I didn't like were between Veronica and Harry. Not all of them were flashbacks, some were Veronica dealing with Harry's death. They seemed more on the dramatic side and didn't feel in-keeping with the rest of the film. (I will say that this film is listed on IMDb as "crime, drama, romance"... Romance seems like a bit of a stretch, and crime and drama as two separate things are very different to a "crime drama". I'll admit that it's a very slight difference, but I think it's still there.)
I'm not sure how the characters worked in the book, but I would assume that some liberties had to be taken to change the setting, and obviously when you're turning a book into a film then you're going to have to tie up some loopholes with jiggery-pokery. What was left were some characters with potential that never seemed to be filled and others that were so throwaway I had already forgotten about them when I read through the cast list after I'd seen it.
What you should do
I'd wait until this one is streaming. It doesn't require a big screen and I always think films like this are better if you can talk to the screen while you're watching them. "Why are you doing that?!" "Yeah, let's see how far that gets you!" and the like. It's got enough reasonable moments to watch it at least once.
Movie thing you wish you could take home
Obviously the giant piles of money are always appealing, but I'm very tempted to go for Linda's store. I'd love to work all day in a shop selling fantastical dresses and tiaras watching people's faces light up when they found the right one. It's like the Disney Princess dream come to life!
Widows has every chance to be great. Based on Lynda La Plante's Widows, with the screenplay written by Gillian Flynn and Steve McQueen, as well as being directed by the latter. Those three names should guarantee a success, and while it seems to be very popular among viewers it has left me some what cold.
The idea is a solid one that you would expect from La Plante's repertoire, and it's worked before. Unfortunately that could not bring it back from the brink for me.
I can't think of another film that has given me such an instant feeling of dislike. The opening scene made me cringe, and having it quickly change pace into a violently loud action scene and back again was jarring to watch.
The first inkling that something is awry comes fairly early on and even without much more you can see where the plot is going. I'm impressed that the trailers managed to stay away from anything obvious.
We have an interesting assortment of baddies and there are two perfectly contrasting ones in Jamal (Brian Tyree Henry) and Jatemme (Daniel Kaluuya) Manning. The former is charismatic and subtly scary, whereas the latter has no likable qualities (apart from a clear love of reading) and is extremely vicious. The other difference is that Jamal in enjoyable to watch and Jatemme isn't. Usually even the most loathed of villains is good to watch on screen, not in this case. Jamal comes out on top in the villain stakes even with the dog incident.
Normally I wouldn't think much beyond what you're presented with in each scene of the movie, but I quickly found myself wondering about a lot of things. Linda's interaction with Delia's husband was strange and one of many things that felt unnecessary. And while I'll happily believe that women could successfully execute a heist, I'm not really sure I can believe that THESE women could do it, I don't care how well documented his notebook was.
Something that seems to a popular device in this is "the flashback". At the beginning it lays up the backstory of the two crews quickly and gives you a good sense of the people, even though I feel the way it was executed on screen wasn't so hot. When the film starts to round up and these scenes give you the missing story at just the right point. The one's I didn't like were between Veronica and Harry. Not all of them were flashbacks, some were Veronica dealing with Harry's death. They seemed more on the dramatic side and didn't feel in-keeping with the rest of the film. (I will say that this film is listed on IMDb as "crime, drama, romance"... Romance seems like a bit of a stretch, and crime and drama as two separate things are very different to a "crime drama". I'll admit that it's a very slight difference, but I think it's still there.)
I'm not sure how the characters worked in the book, but I would assume that some liberties had to be taken to change the setting, and obviously when you're turning a book into a film then you're going to have to tie up some loopholes with jiggery-pokery. What was left were some characters with potential that never seemed to be filled and others that were so throwaway I had already forgotten about them when I read through the cast list after I'd seen it.
What you should do
I'd wait until this one is streaming. It doesn't require a big screen and I always think films like this are better if you can talk to the screen while you're watching them. "Why are you doing that?!" "Yeah, let's see how far that gets you!" and the like. It's got enough reasonable moments to watch it at least once.
Movie thing you wish you could take home
Obviously the giant piles of money are always appealing, but I'm very tempted to go for Linda's store. I'd love to work all day in a shop selling fantastical dresses and tiaras watching people's faces light up when they found the right one. It's like the Disney Princess dream come to life!
Purple Phoenix Games (2266 KP) rated Monster Stomping: Heroes in Tabletop Games
Dec 15, 2020
Godzilla. King Kong. Goldar. Large monsters that terrorize cities. We’ve all seen ’em. They’ve kicked in our schools, workplaces, and neighborhood parks. Luckily, even greater heroes are around to save the day and protect our livelihoods with their amazing superpowers. What, just my neighborhood? Oh. Well, get ready to play a game based on my neighborhood superhero and the kaijus that wreak havoc and bring devastation everywhere they tread.
Ok, so I don’t have these monsters and superheroes in my area. I wish we did. In any case, Monster Stomping: Heroes is a card game of building heroes to protect your city and also building monsters to attack other cities. The first player to have six City Defense cards in their tableau will win!
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T
To setup, each player will receive one monster body card, one hero body card, and one city card to be placed in front of them on the table. The remaining setup cards can be placed back in the box. The remaining cards will be shuffled to create the large draw deck. Each player is dealt five cards from this deck to create their hand and the game may now begin!
On a player’s turn they will have a choice of three actions to take: Play, Discard Your Hand, or Attack! When the active player decides to Play they will first draw cards to increase their hand to six cards. Next they may play a card face-up on the table. These cards are Monster Powers, Hero Powers, or City Defense cards. Both Monster and Hero Powers are mix-and-match body parts that add value to the Attack phase. City Defense cards are placed around the city card. Six of these are needed to win. After one of these three card types are played to the table the player may also play a blue-bordered Special Card. The Special Cards could allow players to view the contents of an opponent’s hand, or skip a player’s turn, or even discard a City Defense card.
A player may dislike their hand of cards and wish to Discard Your Hand any number of cards. Once done the player will draw back up to six cards and then discard one to return to the hand limit of five cards.
If the active player is feeling lucky or particularly surly they may Attack! another player’s city. During an Attack! the attacking player and defending player will both roll 1d6. The result of the die roll is then added to any bonuses afforded them from their built Monster (attacker) or Hero (defender). At this time any involved player may play a Combat card from their hand to tip the scales of battle. These will either add or subtract values from the Monster or Hero, or block the Monster altogether, or even switch a player’s Hero and Monster values during the battle. The winning attacker then steals one of the defender’s City Defense cards and places it in their own city. The winning defender will receive the Morale Boost meeple to earn a +1 to their hero the next time they are attacked.
Once the active player has completed their turn play continues to the next player until a sixth City Defense card has been placed. When this happens the next player is allowed one more turn to either earn their sixth City Defense card or thwart the previous player by causing them to lose their sixth card. Play continues in this fashion until one player is the ultimate winner and completely defends their city!
Components. Again, this is a prototype copy of the game and I do not know if these will be updated in any fashion in the final copy. That said, we were provided a box with 2d6, a Morale Boost meeple, and a bunch of cards. The dice are fine and can be switched out with prettier ones if you prefer (I might), and the meeple is an interesting shape and excellent orange color. The cards are matte finished and the art on them is pretty good. The layout of the cards is easy to use. In fact, the layout of the cards (especially the Special and Combat cards) are incredibly reminiscent of the cards in Munchkin.
Actually, the entire time I was playing Monster Stomping: Heroes I could not help but feel like I was playing a better version of Munchkin. It is essentially the same game: the winner has to get to six City Defense cards (10th level in Munchkin), uses cards to debilitate opponents (same in Munchkin), creates better toons in front of themselves (same in Munchkin), and has the additional ability of a helper to aid in battle (same in Munchkin). Let me reiterate that this game is a BETTER version of Munchkin, even though it is extremely similar.
What I really like about this one is the quick play that can be had and the ability to be played by two players. Since I’m comparing it to Munchkin now, a game of Munchkin can easily take a frustrating two or more hours to complete. I say frustrating because all players end up simply ganging up on their opponents at the end just trying to prevent them from winning. While the same is partially true in Monster Stomping, there are only six cards to be collected before becoming the winner and some players may become untouchable at times due to their impressive Monster or Hero-building skills. Another aspect I truly appreciate and enjoy here is that the game can be played with only two players, while Munchkin requires at least three. That may not seem like a huge difference, but if I can play a game at home with my wife without having to add house rules or other ways to doctor up the rules, then I am a much happier man.
I enjoy building the different characters in the game and seeing what kind of abomination I end up with at game’s end. This is much more personal preference for me because building a character in Munchkin is handled much the same way, but differently. For those who have played Munchkin, I am sure you understand.
So all in all, if you are a closet fan of Munchkin and want to protect your gamer cred, you certainly need to check out Monster Stomping: Heroes. It will give you all the good parts of Munchkin but filter out the underwhelming or over-stuffed feelings. It plays quickly, and gives players lots of options to build their characters. The game is easy to teach and learn, and you may even wish to play several games in a row. While I have compared this to Munchkin quite a bit, Monster Stomping: Heroes is its own game and offers several differences to players. If you have been looking for a Munchkin replacement, I may have found it for you. You’re welcome.
Ok, so I don’t have these monsters and superheroes in my area. I wish we did. In any case, Monster Stomping: Heroes is a card game of building heroes to protect your city and also building monsters to attack other cities. The first player to have six City Defense cards in their tableau will win!
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T
To setup, each player will receive one monster body card, one hero body card, and one city card to be placed in front of them on the table. The remaining setup cards can be placed back in the box. The remaining cards will be shuffled to create the large draw deck. Each player is dealt five cards from this deck to create their hand and the game may now begin!
On a player’s turn they will have a choice of three actions to take: Play, Discard Your Hand, or Attack! When the active player decides to Play they will first draw cards to increase their hand to six cards. Next they may play a card face-up on the table. These cards are Monster Powers, Hero Powers, or City Defense cards. Both Monster and Hero Powers are mix-and-match body parts that add value to the Attack phase. City Defense cards are placed around the city card. Six of these are needed to win. After one of these three card types are played to the table the player may also play a blue-bordered Special Card. The Special Cards could allow players to view the contents of an opponent’s hand, or skip a player’s turn, or even discard a City Defense card.
A player may dislike their hand of cards and wish to Discard Your Hand any number of cards. Once done the player will draw back up to six cards and then discard one to return to the hand limit of five cards.
If the active player is feeling lucky or particularly surly they may Attack! another player’s city. During an Attack! the attacking player and defending player will both roll 1d6. The result of the die roll is then added to any bonuses afforded them from their built Monster (attacker) or Hero (defender). At this time any involved player may play a Combat card from their hand to tip the scales of battle. These will either add or subtract values from the Monster or Hero, or block the Monster altogether, or even switch a player’s Hero and Monster values during the battle. The winning attacker then steals one of the defender’s City Defense cards and places it in their own city. The winning defender will receive the Morale Boost meeple to earn a +1 to their hero the next time they are attacked.
Once the active player has completed their turn play continues to the next player until a sixth City Defense card has been placed. When this happens the next player is allowed one more turn to either earn their sixth City Defense card or thwart the previous player by causing them to lose their sixth card. Play continues in this fashion until one player is the ultimate winner and completely defends their city!
Components. Again, this is a prototype copy of the game and I do not know if these will be updated in any fashion in the final copy. That said, we were provided a box with 2d6, a Morale Boost meeple, and a bunch of cards. The dice are fine and can be switched out with prettier ones if you prefer (I might), and the meeple is an interesting shape and excellent orange color. The cards are matte finished and the art on them is pretty good. The layout of the cards is easy to use. In fact, the layout of the cards (especially the Special and Combat cards) are incredibly reminiscent of the cards in Munchkin.
Actually, the entire time I was playing Monster Stomping: Heroes I could not help but feel like I was playing a better version of Munchkin. It is essentially the same game: the winner has to get to six City Defense cards (10th level in Munchkin), uses cards to debilitate opponents (same in Munchkin), creates better toons in front of themselves (same in Munchkin), and has the additional ability of a helper to aid in battle (same in Munchkin). Let me reiterate that this game is a BETTER version of Munchkin, even though it is extremely similar.
What I really like about this one is the quick play that can be had and the ability to be played by two players. Since I’m comparing it to Munchkin now, a game of Munchkin can easily take a frustrating two or more hours to complete. I say frustrating because all players end up simply ganging up on their opponents at the end just trying to prevent them from winning. While the same is partially true in Monster Stomping, there are only six cards to be collected before becoming the winner and some players may become untouchable at times due to their impressive Monster or Hero-building skills. Another aspect I truly appreciate and enjoy here is that the game can be played with only two players, while Munchkin requires at least three. That may not seem like a huge difference, but if I can play a game at home with my wife without having to add house rules or other ways to doctor up the rules, then I am a much happier man.
I enjoy building the different characters in the game and seeing what kind of abomination I end up with at game’s end. This is much more personal preference for me because building a character in Munchkin is handled much the same way, but differently. For those who have played Munchkin, I am sure you understand.
So all in all, if you are a closet fan of Munchkin and want to protect your gamer cred, you certainly need to check out Monster Stomping: Heroes. It will give you all the good parts of Munchkin but filter out the underwhelming or over-stuffed feelings. It plays quickly, and gives players lots of options to build their characters. The game is easy to teach and learn, and you may even wish to play several games in a row. While I have compared this to Munchkin quite a bit, Monster Stomping: Heroes is its own game and offers several differences to players. If you have been looking for a Munchkin replacement, I may have found it for you. You’re welcome.
Seriously Messed Up
“Thriller of the year” according to Observer; it makes you wonder what all the other thrillers were like. Gone Girl is a contemporary crime thriller by American author Gillian Flynn. Likable “Cool Girl” Amy Dunne is missing; the police think her husband has something to do with it, but what really happened?
Flynn begins the novel with an epigraph: “Love is the world’s infinite mutability; lies, hatred, murder even, are all knit up in it; it is the inevitable blossoming of its opposites, a magnificent rose smelling faintly of blood.” – Tony Kushner, The Illusion. This implies that love and hate, and perhaps murder, will be the main issues within the novel. It hints that relationships may not be all that they first appear, which becomes evident as you read deeper into the book.
Split into three parts, the first section alternates between a first person account from Nick Dunne, the husband, of what is occurring on the day in which Amy disappears and the following days when both he and the police are attempting to determine the truth about what has happened and trying to find out where Amy is; and diary entries from Amy dating as far back as 2005.
To begin with I did not think much of the story and did not particularly like Amy, despite her being portrayed as a likable character; however I soon got into the story siding with Nick and wanting him to be innocent even though evidence and suspicion were mounting against him.
Initially I assumed that the truth would not be revealed until the end of the story rather than on the first page of part two. For the remainder of the book Nick’s narrative remains the same, progressing from where it left off at the end of part one; whereas Amy, instead of diary entries, she is telling the reader the truth about what happened on the 5th July – the day she went missing – and the subsequent days and weeks. At this point I became a bit bored with the story; as the reader we know the truth and it is frustrating that the police are getting it wrong. However part three contained more suspense than the rest of the novel.
So, why only three stars? As I already mentioned it did not seem that great at the beginning and to be honest I did not feel satisfied with the ending either. One of the main things that bothered me was the use of swear words. I understand that many people swear and so it is inevitable that these words would end up in novels; however in my opinion there is swearing and then there is swearing. This was beginning to border on the latter. Yes some of the characters were angry but I thought the use of expletives was slightly overdone.
Despite these misgivings it was a well-written piece of fiction that I think others may enjoy – the ratings on Goodreads certainly suggest that; but for me it was not anything special.
Flynn begins the novel with an epigraph: “Love is the world’s infinite mutability; lies, hatred, murder even, are all knit up in it; it is the inevitable blossoming of its opposites, a magnificent rose smelling faintly of blood.” – Tony Kushner, The Illusion. This implies that love and hate, and perhaps murder, will be the main issues within the novel. It hints that relationships may not be all that they first appear, which becomes evident as you read deeper into the book.
Split into three parts, the first section alternates between a first person account from Nick Dunne, the husband, of what is occurring on the day in which Amy disappears and the following days when both he and the police are attempting to determine the truth about what has happened and trying to find out where Amy is; and diary entries from Amy dating as far back as 2005.
To begin with I did not think much of the story and did not particularly like Amy, despite her being portrayed as a likable character; however I soon got into the story siding with Nick and wanting him to be innocent even though evidence and suspicion were mounting against him.
Initially I assumed that the truth would not be revealed until the end of the story rather than on the first page of part two. For the remainder of the book Nick’s narrative remains the same, progressing from where it left off at the end of part one; whereas Amy, instead of diary entries, she is telling the reader the truth about what happened on the 5th July – the day she went missing – and the subsequent days and weeks. At this point I became a bit bored with the story; as the reader we know the truth and it is frustrating that the police are getting it wrong. However part three contained more suspense than the rest of the novel.
So, why only three stars? As I already mentioned it did not seem that great at the beginning and to be honest I did not feel satisfied with the ending either. One of the main things that bothered me was the use of swear words. I understand that many people swear and so it is inevitable that these words would end up in novels; however in my opinion there is swearing and then there is swearing. This was beginning to border on the latter. Yes some of the characters were angry but I thought the use of expletives was slightly overdone.
Despite these misgivings it was a well-written piece of fiction that I think others may enjoy – the ratings on Goodreads certainly suggest that; but for me it was not anything special.
“Thriller of the year” according to <i>Observer</i>; it makes you wonder what all the other thrillers were like. <i>Gone Girl</i> is a contemporary crime thriller by American author Gillian Flynn. Likable “Cool Girl” Amy Dunne is missing; the police think her husband has something to do with it, but what really happened?
Flynn begins the novel with an epigraph: “Love is the world’s infinite mutability; lies, hatred, murder even, are all knit up in it; it is the inevitable blossoming of its opposites, a magnificent rose smelling faintly of blood.” – Tony Kushner, <i>The Illusion</i>. This implies that love and hate, and perhaps murder, will be the main issues within the novel. It hints that relationships may not be all that they first appear, which becomes evident as you read deeper into the book.
Split into three parts, the first section alternates between a first person account from Nick Dunne, the husband, of what is occurring on the day in which Amy disappears and the following days when both he and the police are attempting to determine the truth about what has happened and trying to find out where Amy is; and diary entries from Amy dating as far back as 2005.
To begin with I did not think much of the story and did not particularly like Amy, despite her being portrayed as a likable character; however I soon got into the story siding with Nick and wanting him to be innocent even though evidence and suspicion were mounting against him.
Initially I assumed that the truth would not be revealed until the end of the story rather than on the first page of part two. For the remainder of the book Nick’s narrative remains the same, progressing from where it left off at the end of part one; whereas Amy, instead of diary entries, she is telling the reader the truth about what happened on the 5th July – the day she went missing – and the subsequent days and weeks. At this point I became a bit bored with the story; as the reader we know the truth and it is frustrating that the police are getting it wrong. However part three contained more suspense than the rest of the novel.
So, why only three stars? As I already mentioned it did not seem that great at the beginning and to be honest I did not feel satisfied with the ending either. One of the main things that bothered me was the use of swear words. I understand that many people swear and so it is inevitable that these words would end up in novels; however in my opinion there is swearing and then there is <i>swearing</i>. This was beginning to border on the latter. Yes some of the characters were angry but I thought the use of expletives was slightly overdone.
Despite these misgivings it was a well-written piece of fiction that I think others may enjoy – the ratings on <i>Goodreads</i> certainly suggest that; but for me it was not anything special.
Flynn begins the novel with an epigraph: “Love is the world’s infinite mutability; lies, hatred, murder even, are all knit up in it; it is the inevitable blossoming of its opposites, a magnificent rose smelling faintly of blood.” – Tony Kushner, <i>The Illusion</i>. This implies that love and hate, and perhaps murder, will be the main issues within the novel. It hints that relationships may not be all that they first appear, which becomes evident as you read deeper into the book.
Split into three parts, the first section alternates between a first person account from Nick Dunne, the husband, of what is occurring on the day in which Amy disappears and the following days when both he and the police are attempting to determine the truth about what has happened and trying to find out where Amy is; and diary entries from Amy dating as far back as 2005.
To begin with I did not think much of the story and did not particularly like Amy, despite her being portrayed as a likable character; however I soon got into the story siding with Nick and wanting him to be innocent even though evidence and suspicion were mounting against him.
Initially I assumed that the truth would not be revealed until the end of the story rather than on the first page of part two. For the remainder of the book Nick’s narrative remains the same, progressing from where it left off at the end of part one; whereas Amy, instead of diary entries, she is telling the reader the truth about what happened on the 5th July – the day she went missing – and the subsequent days and weeks. At this point I became a bit bored with the story; as the reader we know the truth and it is frustrating that the police are getting it wrong. However part three contained more suspense than the rest of the novel.
So, why only three stars? As I already mentioned it did not seem that great at the beginning and to be honest I did not feel satisfied with the ending either. One of the main things that bothered me was the use of swear words. I understand that many people swear and so it is inevitable that these words would end up in novels; however in my opinion there is swearing and then there is <i>swearing</i>. This was beginning to border on the latter. Yes some of the characters were angry but I thought the use of expletives was slightly overdone.
Despite these misgivings it was a well-written piece of fiction that I think others may enjoy – the ratings on <i>Goodreads</i> certainly suggest that; but for me it was not anything special.
Finally got round to reviewing my most recent read. Graceling is the first book in the Graceling Realm Trilogy, it is also my first experience of Kirstin Cashore. I must say that when I started this book I definitely felt like the author had very little imagination, at least in regards to the naming of the Kingdoms (Nander, Estill, Sunder, Wester and Middluns). I literally rolled my eyes at this poor attempt to rename north, south, east, etc. Personally I found it hard to take seriously and nearly made me put the book down. Luckily this is one of the only things that bothered me. The rest of the book, the concept, characters and plot were all really good and I easily found myself routing for the characters.
This is a fantasy world were Gracelings are known by their differently coloured eyes. Their Graces can show themselves in any number of ways some could be graced with cooking skills, numeracy whilst others have graces for fighting. Enter the main character Katsa, who is being used by her Uncle Randa the King of the Middluns. All Gracelings are owned by their kings and are used by them unless their graces are not that important or useful. Katsa is unfortunate that her Grace is exceptional. She is almost unbeatable in a fight, is skilled at archery and sword fighting and can kill a man before he realises what is happening. But Katsa is unwilling to be just a hired hand, used to deal out Randa’s often unfair idea of justice. So she has formed a secret council, a network of people who aim to help those who cannot help themselves and deal out a better form of justice where they can. All under the noses of the kings from all the kingdoms. It is on one of these very missions that Katsa rescues a Lienid, Prince Tealiff, and runs into another Graceling with exceptional skills. After knocking him out, and leaving him at the castle she has rescued Prince Tealiff from Katsa is surprised when he turns up at her home and turns out to be Prince Tealiffs grandson, known to everyone as Po. After the Po tree of lienid whose leaves grown silver and gold to match Prince Po’s eyes. Together to two embark on a mission which changes who Katsa believes she can be.
I completely loved the character of Po. Personally, I wish the author didn’t have so much against marriage, because I just feel like their love story was lacking something. Some sort of final closure, especially since I have found out these characters are not even to be used in the other books. I loved the way Po was able to bring out the best in Katsa and but I would have liked to have seen more of Po developing from Katsa influence. Because she most definitely had an influence on him. This is a very fine YA fantasy with the only negative being some odd and awkward naming of places and characters was a very enjoyable read. The views of the author on marriage and women’s independence does come through pretty strongly, with no wavering of the opinion. This for me was too strong for the story, I am not saying it needed to turn into an all mighty lovey dovey fest, but, there may have been some value in creating a symbiotic relationship were they are both equal in the relationship and committed without getting married. It sort of felt, if not said, that one day she would just pack up and move on and he needed to be ready to except that. Taken at face value I did enjoy this book just felt some of the themes came on a little strong for my liking.
This is a fantasy world were Gracelings are known by their differently coloured eyes. Their Graces can show themselves in any number of ways some could be graced with cooking skills, numeracy whilst others have graces for fighting. Enter the main character Katsa, who is being used by her Uncle Randa the King of the Middluns. All Gracelings are owned by their kings and are used by them unless their graces are not that important or useful. Katsa is unfortunate that her Grace is exceptional. She is almost unbeatable in a fight, is skilled at archery and sword fighting and can kill a man before he realises what is happening. But Katsa is unwilling to be just a hired hand, used to deal out Randa’s often unfair idea of justice. So she has formed a secret council, a network of people who aim to help those who cannot help themselves and deal out a better form of justice where they can. All under the noses of the kings from all the kingdoms. It is on one of these very missions that Katsa rescues a Lienid, Prince Tealiff, and runs into another Graceling with exceptional skills. After knocking him out, and leaving him at the castle she has rescued Prince Tealiff from Katsa is surprised when he turns up at her home and turns out to be Prince Tealiffs grandson, known to everyone as Po. After the Po tree of lienid whose leaves grown silver and gold to match Prince Po’s eyes. Together to two embark on a mission which changes who Katsa believes she can be.
I completely loved the character of Po. Personally, I wish the author didn’t have so much against marriage, because I just feel like their love story was lacking something. Some sort of final closure, especially since I have found out these characters are not even to be used in the other books. I loved the way Po was able to bring out the best in Katsa and but I would have liked to have seen more of Po developing from Katsa influence. Because she most definitely had an influence on him. This is a very fine YA fantasy with the only negative being some odd and awkward naming of places and characters was a very enjoyable read. The views of the author on marriage and women’s independence does come through pretty strongly, with no wavering of the opinion. This for me was too strong for the story, I am not saying it needed to turn into an all mighty lovey dovey fest, but, there may have been some value in creating a symbiotic relationship were they are both equal in the relationship and committed without getting married. It sort of felt, if not said, that one day she would just pack up and move on and he needed to be ready to except that. Taken at face value I did enjoy this book just felt some of the themes came on a little strong for my liking.
Hadley (567 KP) rated Jericho's Wall in Books
Sep 14, 2020
The story (1 more)
Quick read
There's a modern relatability in Jericho's Wall, Pamela Young's third novel and possible new series. Set in the future of a government controlled world, where everyone is told what job they can have, how many children they're allowed to have, and where they're allowed to live, Jericho's Wall, as the title suggests, is run by a Lord Jericho Baal. The world now contains android beings known as Monitors who listen and watch everyone to keep an uprising from happening while laser-armed drones keep an eye on everything else.
Our main character Joshlynn, who's going on 16, is preparing to take her Forever Test, which tells her what her permanent profession will be the rest of her life. Everyone has to take this test in this world, and they have no say in what their profession will be, but to Joshlynn's surprise, she gets to become a doctor, something she secretly wanted to do for a living. While receiving this great news, Joshlynn also gets bad news about her mother, someone who has been sick for awhile, collapsed in the fields while working and was taken away by the Removers. These androids (maybe even people - - - it's never specified in the book) take people away when they are no longer of use to the community and kill them, and this is what happened to Joshlynn's mother. At first, Joshlynn is affected by this, but nearing the second day later, it seems as if she just forgets about it. Joshlynn moves on with her life that very night, being taken from a rundown apartment to an uptown apartment by Monitors, where hospital staff are housed- - - this apartment compared to her former one is like moving from living in your car to a fully furnished house.
She begins to intern with a cranky nurse named Magda, learning about medications and herbal remedies that the hospital uses. She also begins to work alongside a doctor named 'Cat' McBride, a nice and likable character, who shows her some of the patients, but memorably, the nursery. This is one of the most emotional parts of the story because, not only are parents not allowed to raise their own children (which they can only have one), but if the child is born with a defect, the doctors are ordered to let the baby starve to-death. Readers learn that the logic of Lord Baal is that a child with a defect is just that and of no use to the community.
But the upside of Joshlynn working at the hospital is that she meets a couple of people who become close friends of her's: Suz, a young woman who has been working at the hospital for nearly two years, and Grif, a trouble-making patient that is staying at the hospital for the time being. Later, Joshlynn finds out that the two are planning to make an escape to the 'wilderness,' which is the wooded areas surrounding the communities that are forbidden to enter by none other than Lord Baal.
There's not much more I can say about Jericho's Wall without giving away major points of the story. It was a very enjoyable quick read that I didn't want to put down, but that didn't make it flawless; like most books, there were inconsistencies here and there, but also there were some things that just didn't make sense. I don't think casual readers will notice these things without really looking for them. I, personally, just don't like inconsistencies in the stories I read.
I think young readers who enjoyed the Maze Runner will like Jericho's Wall.
Our main character Joshlynn, who's going on 16, is preparing to take her Forever Test, which tells her what her permanent profession will be the rest of her life. Everyone has to take this test in this world, and they have no say in what their profession will be, but to Joshlynn's surprise, she gets to become a doctor, something she secretly wanted to do for a living. While receiving this great news, Joshlynn also gets bad news about her mother, someone who has been sick for awhile, collapsed in the fields while working and was taken away by the Removers. These androids (maybe even people - - - it's never specified in the book) take people away when they are no longer of use to the community and kill them, and this is what happened to Joshlynn's mother. At first, Joshlynn is affected by this, but nearing the second day later, it seems as if she just forgets about it. Joshlynn moves on with her life that very night, being taken from a rundown apartment to an uptown apartment by Monitors, where hospital staff are housed- - - this apartment compared to her former one is like moving from living in your car to a fully furnished house.
She begins to intern with a cranky nurse named Magda, learning about medications and herbal remedies that the hospital uses. She also begins to work alongside a doctor named 'Cat' McBride, a nice and likable character, who shows her some of the patients, but memorably, the nursery. This is one of the most emotional parts of the story because, not only are parents not allowed to raise their own children (which they can only have one), but if the child is born with a defect, the doctors are ordered to let the baby starve to-death. Readers learn that the logic of Lord Baal is that a child with a defect is just that and of no use to the community.
But the upside of Joshlynn working at the hospital is that she meets a couple of people who become close friends of her's: Suz, a young woman who has been working at the hospital for nearly two years, and Grif, a trouble-making patient that is staying at the hospital for the time being. Later, Joshlynn finds out that the two are planning to make an escape to the 'wilderness,' which is the wooded areas surrounding the communities that are forbidden to enter by none other than Lord Baal.
There's not much more I can say about Jericho's Wall without giving away major points of the story. It was a very enjoyable quick read that I didn't want to put down, but that didn't make it flawless; like most books, there were inconsistencies here and there, but also there were some things that just didn't make sense. I don't think casual readers will notice these things without really looking for them. I, personally, just don't like inconsistencies in the stories I read.
I think young readers who enjoyed the Maze Runner will like Jericho's Wall.







