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Dubious (The Loan Shark Duet, #1)
Dubious (The Loan Shark Duet, #1)
Charmaine Pauls | 2017 | Erotica, Fiction & Poetry, Romance
8
9.0 (2 Ratings)
Book Rating
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&#x1f31f;&#x1f31f;&#x1f31f;&#x1f31f;STARS.
Dubious (The Loan Shark Duet, #1) was a delight to read and once I started there was no stopping me, I was on a mission to finish this.
So the low-down on Dubious was that Valentina Haynes a young veterinary student manages to get on the wrong side of the Louw family courtesy of her car thief neighbour, who while watching her disabled brother Charlie lets him run up gambling debt's at a local club.
Sent in on a kill order Gabriel Louw wanting Valentina for himself offers her an out, come work for him for nine years to pay off her brother's debt and he will let her brother go.
Now this book was fantastic and was such an easy read.
Despite the subject matter involved here, this was not in any way for me dark.
Gabriel rather than force Valentina (who is now working as a maid in his home).
Gradually seduces her senses with his brand of charisma and skills.
Alongside Gabriel, Valentina has to endure his mother Magda. who from day one is unhappy with her son's decision to allow the Hayne's to continue to exist and is just looking for an excuse to end Valentina.
I also loved the fact that Gabriel wasn't your typical looker and was covered in scars, this to me was an actual plus rather than a minus because I do adore me a less than perfect anti-hero.
Gabriel also came packed with a spoilt teenage daughter and I get the impression from her behaviour that she was less than aware of her father's profession.
I also thought it was a stroke of genies to set this in South Africa, Johannesburg to be precise.
This made it stand out for me from the norm, I can honestly say I don't think I've read this genre of story set in this background before.
This made this really original.
The tale told here was not very angsty but that didn't matter.
As this story progressed, two things became very clear to me, Gabriel's self-confidence in his own appeal was low, more than likely due to his scarring.
He felt that his money and power was all he had to offer besides the obvious things as well of course.
The second being Valentina has vastly underestimated how much Gabriel wants to protect and keep her, the former going to such extremes that it was bound to come crashing down around his ears just through miscommunication.
There were some very interesting side characters here Quinn and Rhett, Gabriel's bodyguards being two that grew on me and I believe they both generally liked Valentina.
Also, her friend Kris was a diamond watching her brother Charlie, maybe for the next nine years, this was definitely above and beyond.
Bet we would all love a friend like that.
So the only reason I pulled this down a star was that I feel that Gabriel himself would with this sort of reputation and power be less than inclined to allow his mother to pull his strings.
Yes, I know in the beginning she was described as having all the power.
I just fail to see, how with Gabriel's sort of nature he has allowed this status quo to go unchallenged all these years, I just can't see it.
After all, he is the muscle and scary face of the Louw's family loan shark franchise.
I actually just really wanted him to tell his mother to go screw herself.
So Would I recommend this? Hell yeah!!!
Dubious was well written with great developed characters and an interesting storyline.
It also really helped that the hero and heroine were both extremely likeable people.
Even considering the hero's occupation.
And the way this was left. well just Phew, so need that next instalment.
Dubious ended on such a fantastic cliffhanger.
I would like to say thank you to NetGalley, the publisher and the author for providing me with a free ARC.
This is my own free and honest opinion of Dubious.

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Reviewed By Bookworm
www.beckiebookworm.com
  
Cruel Beauty
Cruel Beauty
Rosamund Hodge | 2014 | Young Adult (YA)
6
8.5 (8 Ratings)
Book Rating
I'm a sucker for fairy tales. I love retellings, myths, anything that's a complete spin from a well-known tale. I'm curious as to what authors come up with – problem is, Sleeping Beauty and Snow White needs a major upgrade or I might mentally blow a gasket one day. I promise it won't be pretty. No rants involved. Maybe a post about diversity in fairy tales instead (don't you take that post idea if no one's come up with it before o_o).

Well, Cruel Beauty is the cruel version of our beloved Disney characters. At least, that's what I thought at the very end. It's also got mythology, in which some I researched and learned new things (verification purposes). About time I'm not staring at what I learned in middle school/early high school over and over again.

Truth is, I enjoyed the concept of Cruel Beauty, but I didn't really enjoy the story... not too much. What originally caught my attention was the very fact that "Belle" is destined to marry the "Beast" ever since she was young due to a bargain her father made (reminds me of another story I can't think of currently). What I thought was even more interesting is how Rosamund Hodge bases the novel on ancient civilizations and mythology, particularly Pandora's box. Actually, I thought it was genius. I also think I've spoken too much about the book with those two words.

What started to lose my attention was this particular sentence... when Nyx – "Belle" of the story – is first married to the Gentle Lord – "Beast" of the story – and makes her entrance into his castle.
<blockquote>“I’m here!” I shouted. “Your bride! Congratulations on your marriage!”</blockquote>
I was like, really? THAT'S how you would make your entrance inside a demon's castle? Me, I would actually start plotting ways OUT of the castle, ways to avoid the Gentle Lord, etc. etc. NOT announcing, "Oh hey! I'm here! Come and feast on me!" *waves big sign*

And the Gentle Lord, no matter how much I like his humor, made a very unimpressive entrance.
<blockquote>In one moment I realized that what tickled my neck was a tuft of black hair, the blankets were a warm body, and the Gentle Lord was draped over me like a lazy cat, his head resting on my shoulder.</blockquote>
His reason?
<blockquote>“I got so bored waiting that I fell asleep too."</blockquote>
And...
<blockquote>“You were a good pillow."</blockquote>
DUDE. Sleeping on your bride when you first meet her even though you're now married? What an impressive husband you make. He could have slept next to her and not on top of her. You know, if a stranger – homeless or not – slept on top of me, I may kick said person's butt until they get off and call it self defense. I suppose some are now worried about my future. I'm completely surprised Nyx didn't mention that he was heavy, sleeping on top of her like that. Instead, this is her response shortly after:
<blockquote>“I’m sorry ,” I said, staring at the floor. “I just, my father made me promise to bring a knife, and— and—” I stuttered, acutely aware that I was half-naked in front of him. “I’m your wife! I burn for your touch! I thirst for your love!”</blockquote>
No offense, but that was so cheesy, it was bleeping hilarious. It's really obvious later from the Gentle Lord's constant mocking that Nyx should just act like herself and not the way her family wants her to act, but Nyx is completely oblivious.

Nyx, in a nutshell, is just the darker version of Belle. The semi-evil twin of Belle I may say, and it's no wonder she's named after the Greek goddess of the Night.
<blockquote>But I was a girl who had broken her sister’s heart and— for a moment— liked it. I had left somebody in torment and liked it.</blockquote>

Rosamund Hodge also implies that Nyx is well... a bit indecisive. In a conflict is more accurate. She wants to please her family – to fit in and meet up to her father's expectations even though he prefers her sister Astraia. Yet at the same time, she doesn't want to kill Ignite or whatever the Gentle Lord calls himself (the book was an e-loan and I'm basing this review off of my notes because I'm too lazy to jump on the hold list yet again) because she's in love with him. I suppose it makes sense in a way, since she wants to go with her emotions yet she's been trained her entire life to kill this one evil guy who isn't actually evil...
<blockquote>“Of course he’s evil and unforgivable.” My voice felt like it was coming from the far end of a long tunnel. “But he is the only reason I ever honored Mother with a clean heart. And if I hadn’t learnt to be kind with him, I would never have come back to beg your forgiveness and choose you over him. So gloat all you want— you deserve to watch us both suffer— but don’t you dare say I will ever be free of him. Every kindness I show you, all the rest of your life, that’s because of him. And no matter how many times I betray him, I will love him still.” </blockquote>
I mean, Nyx is living with the Gentle Lord. She could have just made her decision to live with him always and never guess his name, right?

Cruel Beauty, as much as I like the entire idea behind it, is not one of those fairy tales I find very impressive. It's very much one of those books that I roll my eyes at, especially at how the romance played out (just because I never dated a soul doesn't mean I can't tell).
------------------------
Original Rating: 3.5 out of 5
Original Review posted at <a href="http://bookwyrming-thoughts.blogspot.com/2014/09/review-cruel-beauty-by-rosamund-hodge.html">Bookwyrming Thoughts</a>
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Hazel (1853 KP) rated Paper Towns in Books

May 30, 2017  
Paper Towns
Paper Towns
John Green | 2013 | Children
10
7.8 (36 Ratings)
Book Rating
John Green is such a good writer
Paper Towns is a brilliantly written novel by John Green. Having only previously read The Fault in our Stars I have little to compare it to and cannot say whether it is his best. I am writing this less that half an hour after finishing Paper Towns therefore it is still fresh in my mind, which may explain my slight preference over TFIOS. However the story lines are so different that it is not really fair to compare them.

Set in Orlando, Florida, Paper Towns is narrated by eighteen-year-old Quentin Jacobson (often referred to as Q). It begins with a flash back to when he and next door neighbour, Margo Roth Spiegelman, were nine and discovered a dead body in the park. It is here that the differences in character are pointed out: “As I took those two steps back, Margo took two equally small and quiet steps forward.” Q is an anxious boy, whereas Margo comes across as very confident.

Despite their childhood relationship, for the main bulk of the story Q and Margo have grown apart. They belong to different social circles: Margo to the popular crowd and Q with the gamers, band members and social outcasts. But things take a turn when one night Margo climbs through Q’s bedroom window and insists he accompany her on a nighttime adventure, going around righting wrongs and wronging rights.

But the next day Margo runs away telling no one where she is going, except it appears that she has left clues to her whereabouts. Clues only intended for Q to discover. With the help of his prom-obsessed friend, Ben; Radar, the guy whose parents own the world’s largest collection of black Santas (seriously, where does Green come up with this stuff?); and Lacey, Margo’s best friend and Ben’s soon to be girlfriend; Q struggles to understand the clues and uncover Margo’s hiding place.

To begin with it is exciting to read about Q and his friends unscrambling the hidden messages but as the story goes on and Margo is yet to be found a sense of dread creeps up on us and Q begins to think the worst.

The final section, however, is fast past and thrilling to read as the characters travel across states, with a rather short time limit, in Q’s mini van in a final attempt to find Margo. What will they find when they arrive? Will Margo still be there?

At first I was not sure that I would like this book. Chapter one is mostly about Quentin, Ben and Radar fooling around as boys do, but once everything kicks off with Margo it is really exciting. Similarly to The Fault in our Stars, Green has filled Paper Towns with clever metaphors with paper, string, balloons and grass being used to represent life. It is a very witty narrative containing lots of humour, yet also manages to convey important ideas about the way we see the world, and the people in it.

Paper Towns can be described as a contemporary, coming-of-age story. As mentioned already, Margo was portrayed as a confident girl whereas Quentin was the opposite. Despite Q stating “I wanted Margo’s disappearance to change me; but it hasn’t, not really” I think Green has shown major character developments, and possibly even role reversals. Q may never completely get rid of his anxieties and does not totally become a different person, but he does gain more confidence as he is forced out of his comfort zone, and his perception of other people also begins to alter. Margo on the other hand may not be all that she seems. The real Margo may in fact be a quiet, rather lost teen in a world she feels trapped in. I think this story and Q’s development has the potential to inspire others of similar ages and make all readers question things about themselves.
Overall, an exceptionally good read.
  
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Hazel (1853 KP) rated Paper Towns in Books

Dec 7, 2018  
Paper Towns
Paper Towns
John Green | 2013 | Children
10
7.8 (36 Ratings)
Book Rating
This was my book of the month for March 2014. You can view and reblog my Tumblr post here: http://fuzzysparrow.tumblr.com/post/81305903630/x

<i>Paper Towns</i> is a brilliantly written novel by John Green. Having only previously read <i>The Fault in our Stars</i> I have little to compare it to and cannot say whether it is his best. I am writing this less that half an hour after finishing <i>Paper Towns</i> therefore it is still fresh in my mind, which may explain my slight preference over <i>TFIOS</i>. However the story lines are so different that it is not really fair to compare them.

Set in Orlando, Florida, <i>Paper Towns</i> is narrated by eighteen-year-old Quentin Jacobson (often referred to as Q). It begins with a flash back to when he and next door neighbour, Margo Roth Spiegelman, were nine and discovered a dead body in the park. It is here that the differences in character are pointed out: “As I took those two steps back, Margo took two equally small and quiet steps forward.” Q is an anxious boy, whereas Margo comes across as very confident.

Despite their childhood relationship, for the main bulk of the story Q and Margo have grown apart. They belong to different social circles: Margo to the popular crowd and Q with the gamers, band members and social outcasts. But things take a turn when one night Margo climbs through Q’s bedroom window and insists he accompany her on a nighttime adventure, going around righting wrongs and wronging rights.

But the next day Margo runs away telling no one where she is going, except it appears that she has left clues to her whereabouts. Clues only intended for Q to discover. With the help of his prom-obsessed friend, Ben; Radar, the guy whose parents own the world’s largest collection of black Santas (seriously, where does Green come up with this stuff?); and Lacey, Margo’s best friend and Ben’s soon to be girlfriend; Q struggles to understand the clues and uncover Margo’s hiding place.

To begin with it is exciting to read about Q and his friends unscrambling the hidden messages but as the story goes on and Margo is yet to be found a sense of dread creeps up on us and Q begins to think the worst.

The final section, however, is fast past and thrilling to read as the characters travel across states, with a rather short time limit, in Q’s mini van in a final attempt to find Margo. What will they find when they arrive? Will Margo still be there?

At first I was not sure that I would like this book. Chapter one is mostly about Quentin, Ben and Radar fooling around as boys do, but once everything kicks off with Margo it is really exciting. Similarly to <i>The Fault in our Stars</i>, Green has filled <i>Paper Towns</i> with clever metaphors with paper, string, balloons and grass being used to represent life. It is a very witty narrative containing lots of humour, yet also manages to convey important ideas about the way we see the world, and the people in it.

<i>Paper Towns</i> can be described as a contemporary, coming-of-age story. As mentioned already, Margo was portrayed as a confident girl whereas Quentin was the opposite. Despite Q stating “I wanted Margo’s disappearance to change me; but it hasn’t, not really” I think Green has shown major character developments, and possibly even role reversals. Q may never completely get rid of his anxieties and does not totally become a different person, but he does gain more confidence as he is forced out of his comfort zone, and his perception of other people also begins to alter. Margo on the other hand may not be all that she seems. The real Margo may in fact be a quiet, rather lost teen in a world she feels trapped in. I think this story and Q’s development has the potential to inspire others of similar ages and make all readers question things about themselves.
Overall, an exceptionally good read.
  
Tiny Epic Zombies
Tiny Epic Zombies
2018 | Collectible Components, Horror, Zombie / Survivalist
Who doesn’t love a day at the mall? Hanging out with friends, hitting the food court, checking out the sales at your favorite stores, trying to survive a zombie apocalypse, the possibilities are endless! Wait, what? Zombie apocalypse? Definitely NOT what you had in mind when you planned your trip to the mall, but it looks like you’re caught in the midst! The stores are in disarray and the mall is a mass of chaos (picture Black Friday shopping), and you need to get out! You and a band of survivors must fend off a hoard of zombies while collecting supplies and completing communal objectives in order to make it out alive!

Our next Tiny Epic game review brings us to the world of Zombies! Travis and I kickstarted this game last year, and it’s been a unique addition to the Tiny Epic series. Don’t let the adorable zombies fool you – the game requires a good amount of teamwork and strategy to be successful! And it can be played either cooperatively or competitively – a choice that I have not seen executed in a game before. So read on, fellow gamers, to decide if you have what it takes to survive this zombie infestation alive!

Disclaimer: There are 5 different game modes for Tiny Epic Zombies, but we have only played the completely Cooperative Game vs. an AI Zombie player. Once we have played the other game modes, we will either amend this review or write a new one! – L

Welcome to Tiny Epic Zombies – a cooperative game in which players must successfully complete 3 objectives before they are overrun by zombies. Players take on the role of mall-goers (each with a special ability) who have thus far survived the zombie outbreak. Players will move throughout the mall, battling zombies and picking up supplies, while working towards completing communal objectives. If all 3 objectives are completed, the players win! If the Search Deck runs out, or if the zombies take control of the courtyard and its remaining survivors, the players have lost the game.

For such a ‘tiny’ game, there really is a lot going on. Each player’s turn consists of 3 moves, after each of which the player may A) kill a zombie, B) use room abilities and/or interact with tokens, and C) collect items. It is important to note, players may only perform the B and C actions if there are no zombies remaining in any room of their current store. At the end of their turn, the player will reveal their Search Card (drawn blindly), and will add zombies to the mall accordingly. After zombies are added, the player blindly draws a new Search Card, and play continues. If the Search Deck runs out at any point in the game, players get one final turn to complete their objectives, otherwise they lose!

Simple, right? Not exactly. I know for me, personally, it can be hard to keep track of my turns since each of your 3 moves could potentially allow you to perform 3 additional actions. Turns can get a little muddled with so much to do if you are not paying close attention. After a few plays, it gets easier to remember the turn order, but even then I still keep the rule book on hand to double-check all of my turns.

Ultimately, the thing that can make or break a game is what objectives the players are trying to complete. You shuffle, randomly draw 3 objectives, and go from there. Some objectives are pretty involved and require lots of action to complete, while others are pretty straight-forward and simple. If you draw 3 tough ones (like we did in our first game together), it could be very difficult to succeed. The right combination of objectives can make the game super fun, but unless you hand-pick them for a balanced game, there’s always the chance you’ll get the hardest ones at once. Regarding the objectives though, I do really like that this game can be cooperative – everyone must pitch in to help, and no single player is the ‘hero.’ You have to work closely with the other players to determine the best strategy in order to complete the objectives as quickly as possible. Some objectives can be a challenge for sure, but being able to divvy up certain responsibilities can help make the game feel more manageable.

Overall, I like this game because it’s cute (just look at those little zombies!), cooperative (yay teamwork!), and challenging. There’s kind of a learning curve for turn order, but once you get the hang of it, and collectively figure out the best strategy for objective completion, the game is pretty enjoyable! Purple Phoenix Games gives this installment a bloodied 17 / 24.

https://purplephoenixgames.wordpress.com/2019/01/14/tiny-epic-zombies-reviews/
  
Avatar (2009)
Avatar (2009)
2009 | Action, Comedy, Mystery
James Cameron has had his work cut out trying to eclipse the success of his previous film Titanic, way back in 1997 and to this day it remains the highest grossing film of all time. It’s hard to believe that it’s been 12 years since his name was plastered on the big screen but he’s back with Avatar, a science fiction epic to rival Titanic’s crown.

Avatar has been marketed to death with 10-minute trailers littering cinemas across the globe and it hasn’t stopped there, James Cameron has been parading himself and the films stars around like toy soldiers to ensure it receives as much attention as he thinks it deserves, but is it actually any good?

Let’s start with the premise, an ex marine (Sam Worthington) who has been paralysed from the waist down in battle has been sent to an alien planet called Pandora to help mine for a very valuable metal and would you believe it, it’s name is ‘Unobtainium’, no jokes. Whilst there, he meets the Na’vi, an alien race that resemble giant smurfs. He becomes intrigued by their way of life, not to mention falling in love with one of them (Zoe Saldana). No, I’m not kidding and yes it does sound ridiculous.

The film starts pretty slowly, but then again at just under three hours long it has plenty of time to build momentum and after those first 10-minutes you get sucked into the whole environment of Pandora in the most dazzling 3D I have ever seen in the cinema. The special effects are complimented perfectly with the 3D experience and the alien environment is stunning, so stunning in fact that you have to see it, to believe it.

Considering the story is about blue smurf like aliens and is to say the least, a little thin on the ground; I was surprised to be sat there with all different kinds of emotion splattered across my face. One minute I would be wanting to shout out at the screen in sheer rage at what was going on, other times I would be sobbing my heart out in some of the most upsetting scenes I have seen in a modern Sci-fi. It just doesn’t happen, Sci-fi and tears just don’t go together; it’s like eating chocolate with fish. The transition between action, thriller, comedy and drama is exceptionally watertight and Avatar blends these genres all perfectly to form what is a complete package of a film.

Unfortunately, whilst the acting is sublime from most corners, with Zoe Saldana being the stand out performance as one of the female Na’vi, some of the human actors don’t really get enough screen time; annoying considering the films length. Sigourney Weaver is viciously underused and even though she plays her character with brilliance, she needed more screen time to fully develop the role.

Thankfully though, Cameron’s film limits the faults to those few and Avatar remains a magical ride, which whilst not being utterly original, reeks of box office championship and may just take over Titanic as the biggest film of all time.

Avatar is then, what everyone had ever wanted it to be, it combines unparalleled special effects in superb 3D with fabulous performances from the actors who really looked like they wanted to be in their roles. Trust the hype and you will witness history in the making.

https://moviemetropolis.net/2010/10/17/avatar-2009/
  
Rise of the Triad
Rise of the Triad
Shooter
Back in 1993 The Internet was mainly confined to college campuses and would not start to arrive in homes for another year. Those who went online used dial up modems to access local bulletin boards to share pictures, play social games, and use chat programs in the early precursors to social networks.

With the success of the Doom games, First Person Shooters were all the rage and numerous companies cranked out games in this genre trying to appeal to a consumer base eager for games of this type and who wanted to experience to get in on the fairly new concepts of online play with their friends.

One such game was Rise of the Triad. Originally planned as a Wolfenstein sequel by Apogee Software the game cast players as a member of a United Nations special forces team who is dispatched to an island to take down a dangerous cult that has arisen.

Gameplay was frantic and fast as players had to mow down as many bad guys as they could with all manner of weapons and gear. The game was innovative in that there were all sorts of traps and objects that players could bounce from and they could even become a dog during power ups as they took the fight to the bad guys in both offline and online modes.

Jump forward to 2013, Rise of the Triad is back with a slick makeover that while looking more contemporary is still very much a retro game loaded with throwback elements.

The plot is essentially the same and aside from the improved graphics and physics, the game looks and plays very much like the original. The graphics are not eye popping examples of modern technology, rather they are improved and take advantage of graphic cards which were not widely in use back in 1993.

My first reaction was how much it played like a game of old. Aside from being faster and smoother than games of that era, the combat mechanics and techniques were very much as they were back in games of the day.

I enjoyed the nostalgia as I took down enemies and used the bounce pads to ascend to upper levels of buildings and collect power up coins that were littered throughout the map. I also enjoyed the over the top gore and humor of the game such as being rewarded with a pair of eyeballs splattered on the screen after I dispatched an enemy with a rocket launcher.

My biggest frustration was with the check point save system as having to replay elements of a game over and over when you die is not my favorite thing. Many times I would make solid progress only to be killed and forced to replay the previous segments over and over.

Enemies still come at you fairly directly when they attack but they can be very effective and deadly so players will need to be on their toes art all times.

The amount of firepower you can deploy is great from dual pistols to machines guns and rocket launchers, carnage is the way of the game.

I also had some issues getting matched online during my earlier attempts but as time went on, this became easier and I was able to enjoy the online nostalgia.

Rise of the Triad is great for those who remember the original and that era of gaming but for those who are accustomed to the mechanics and polish of modern shooters, they may find elements of the game frustrating and best left in the past.

For the rest of us, it was a welcome trip to the past that helped illustrate just how far games have evolved in the last twenty years.

http://sknr.net/2013/09/22/rise-of-the-triad/
  
Part of Your World
Part of Your World
Liz Braswell | 2018 | Young Adult (YA)
9
8.3 (3 Ratings)
Book Rating
Review by Disney Bookworm
Contains spoilers, click to show
Part of Your World is based five years after Ursula defeats Ariel, yes you heard me right! The whole miraculous, shiny magic being released from the shell, the little mermaid regaining her voice, the whole harpoon, giant octopus, child scarring scene…never happened!


In this twisted tale Ursula succeeded in tricking Eric into marrying Vanessa; she now rules the Kingdom, with Eric remaining under Ursula’s spell and pretty much clueless to his wife’s evil tendencies. Conversely Ariel is Queen of the Sea, ruling Atlantica in her father’s absence. Oh yeah! Spoiler! Ursula still has Triton in her slimy grasp as well.

NB: Just for clarification this isn’t really a spoiler as you find this out on page 20- please don’t send in complaints.


The book includes all of your favourite characters from the classic 1989 movie: Scuttle, Sebastian, Flounder and even Grimsby and Carlotta! Liz Braswell does such a good job in rejuvenating these characters and reminding us why we loved them in the first place. There wasn’t enough Flounder for my liking but a lot of the story takes place above ground so I can’t really complain- maybe he needs his own tale?

The star of the book has to be Ariel though, she is the Little Mermaid after all…or is she? Braswell’s character is much more mature and tougher than the Little Mermaid we remember. After living as a mute Queen for 5 years Ariel has lost the naïve, childish part of her personality and has become a ruler consumed by guilt and melancholy. Nevertheless, this withdrawal into herself has not dampened her courage and when she learns King Triton may still be alive, she immediately begins her quest to save her father. I’m also relieved to say that I got a very sassy and sarcastic vibe from Ariel at points in the book- a woman after my own heart!

Eric too is not the suave, smouldering-before-it-was-cool character he was back in the day. Instead, overpowered by Ursula’s magic, he is distant and confused: still loved by his people but now labelled as “mad”. He loses himself in music, with his latest opera telling a familiar tale that the reader will surely recognise. Can he regain his memory in time to rescue his kingdom from his wife? Will he and Ariel meet again? Can the new Queen of the Sea rescue Triton or is Ursula just too powerful now?

The original characters of The Little Mermaid are welcomed with open arms into this story and, despite the notable differences in our two protagonists, the remaining characters are comforting and familiar. Braswell also takes the opportunity to introduce us to new characters: Jona the gull, provides quite a modern outlook for a “Disney” character, questioning the world around her with a critical eye. Even background characters such as an hilarious old apple vendor and Vareet, a mute servant girl (whom I was sure was going to have a bigger role than she did) do not fade into the pages. Quite the opposite, thanks to the book’s detail, humour and intrigue, these characters will stay with us for just as long as the story itself.

In summary, Liz Braswell’s novel draws us in hook, line and sinker. Part of Your World is impossible to put down. You will find yourself disparaging Ariel’s former lovestruck personality along with her, experiencing the tension and danger associated with Flotsam and Jetsam and exploring Eric’s kingdom through Braswell’s detailed storytelling.


There’s probably a google-defined order to read the twisted tales in but frankly I don’t care. Try this one first- you won’t regret it!



Written by The Disney Bookworm:

https://disneybookworm.home.blog/2019/04/28/part-of-your-world-a-twisted-tale-by-liz-braswell/