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Lumos (380 KP) rated Betrayal at House on the Hill in Tabletop Games

Mar 21, 2018 (Updated Apr 5, 2018)  
Betrayal at House on the Hill
Betrayal at House on the Hill
2004 | Adventure, Exploration, Horror, Miniatures
I love Betrayal at House on the Hill. It is similar to the game Elder Sign in that you are trying to complete a mission but rolling dice to defeat obstacles, but this game throws a twist at you… after a little while, one of your party members turns on you and suddenly it becomes everyone against them!

 I like the way the items and events that occur throughout the game are very well thought out and work thematically with what happened and in what room (for example: it makes sense that you might find a spooky book in the library or a rotting corpse in the graveyard). I do like that one player becomes the enemy (although it causes me anxiety every time that that will be me and I will mess it up). I think this gives the game a unique spin and causes members (that aren’t involved in the haunt) to work together to defeat them. Each game is different and follows a different haunting. There are different books to read depending on if you are the evil player or not, Both sides have a different goal that the other doesn't know about. There is some common knowledge but it almost becomes two separate games against each other. A very well thought out game that is fun and challenging with a high replay level.
  
BIO HAZARD: The True Story Behind BIO HAZARD
BIO HAZARD: The True Story Behind BIO HAZARD
Hiroyuki Ariga | 1997 | Horror
9
9.0 (1 Ratings)
Book Rating
Story (2 more)
Background Information
Interview with Shinji Mikami (Resident Evil Designer)
Hard to find (0 more)
A fascinating book from a horror and gaming perspective.
A fun, fascinating book that gives a great deal of information regarding what happened in the Resident Evil/Biohazard series before the first game.

The "Trevor's Letters" section of the book provides a haunting, yet not overly revealing backstory about the notorious mansion's design, but it succeeds in preserving the mystery of what lies ahead, while providing gamers with some subtle game hints.

The main section of the book, "Resident Evil: The Beginning", is a light novel by Hiroyuki Ariga, providing a brief prequel to the game that leads straight into the game itself. Well written and thoroughly enjoyable!

The final section is an interview with Shinji Mikami, the designer of the game, where he talks about his inspirations and previous games. A superb insight into how the game was made, mainly providing details on game design and the games soundtrack (or lack thereof). A smart and funny interview with a man that gamers have a lot to thank for!

The main problem with the book is that it was only released to the Japanese market, but thanks to the wonder of the internet, there is a translation available so we can all enjoy it!
  
The Babadook (2014)
The Babadook (2014)
2014 | Horror
Minimalist Creep
Wow was I surprised by this. My daughters have been after me for a while to watch, but I have to not being a big fan of modern CGI horror like The Conjuring, Insidious, etc. I made the mistake of including this film in that group and I was wrong.

Modern audiences have grown short attention spans even having film studios get rid of opening film credits, so it is refreshing these days when a film takes its time and leaves something to our imagination. I have written in several reviews the last few years that just because modern filmmakers can do something, doesn't mean they should. Modern CGI effects leave virtually nothing a movie maker can accomplish with enough imagination are computer work done to it; however, I still maintain the "Jaws" theory of the less you show the audience the more they have to used their own imaginations and therefore the film's "Babadook" becomes even more scary.

I loved the way the creature was shown mostly in shadow and not really given a good glimpse most of the way through. Even when it presents itself, you don't really get a good look at it and a lot of the scare is also through creepy, haunting sound effects.

I guess I will have to listen to my daughters from now on!
  
Show all 3 comments.
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Andy K (10821 KP) Dec 11, 2019

No I haven't Lee thanks I'll check it out.

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Katey Bassett (610 KP) Dec 11, 2019

Agreed, it follows was good. Very creepy.

The Animals at Lockwood Manor
The Animals at Lockwood Manor
Jane Healey | 2020 | LGBTQ+, Romance
10
10.0 (2 Ratings)
Book Rating
The Animals at Lockwood Manor is a creepy, gothic tale, set during World War Two. Hetty Cartwright is unusual, in that she has been put in charge of the Natural History Museums mammal collection, and the task of removing it from London to Lockwood Manor. She is expected to keep the collection safe, and to keep it in good condition. She is well aware that she only holds the post because the men who would have had the post have all gone to war. Hetty knows that the role will be challenging, but she hasn’t counted on Lord Lockwood, who is bullish, overbearing and opinionated. His daughter, Lucy, is another matter. She seems to be completely controlled by him, and is constantly reminded about her delicate mental health by her father. Hetty feels drawn to Lucy, and tries to help her with her anxiety and her grief at the loss of her mother and grandmother.

This is no fast-moving thriller, but it is creepy, haunting (in fact, is Lockwood Manor haunted?) with a malevolent undercurrent. It’s like the Manor itself is alive. It’s also a story of secrets: family secrets and secret love.

This was a pleasure to read; it’s richly descriptive language described the house, people and the time in history beautifully. If you enjoy a creepy, slow burner, you’ll love this book. I did.