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Lee (2222 KP) rated Terminator: Dark Fate (2019) in Movies

Oct 25, 2019 (Updated Oct 27, 2019)  
Terminator: Dark Fate (2019)
Terminator: Dark Fate (2019)
2019 | Action, Adventure, Sci-Fi
A worthy successor to Judgement Day
Terminator: Dark Fate is the sixth movie in a franchise which has now been around for 35 years. The first sequel, Judgement Day back in 1991, is widely regarded by many as one of the greatest movie sequels of all time and for me it still holds up as an incredible piece of movie entertainment to this day. Since then, the following sequels have all failed to live up to that high standard in my opinion and, despite some interesting ideas and execution, have been largely forgettable. For one thing, I don’t even remember if I’ve actually seen 2015 movie Genisys or not! Now though, with James Cameron back onboard with writing/producing duties and directed by Deadpool director Tim Miller, Dark Fate has been pitched as the natural successor to Judgement Day that we never got. The trailer certainly gave off that impression and, for the first time in years, I was actually excited about seeing a Terminator movie again.

Dark Fate gets its shock twist out of the way right off the bat, before launching into approximately 20 minutes of non-stop, heart pounding action as we are introduced to both the new Terminator and the protector sent from the future to try and prevent him. Straight away, Dark Fate certainly feels like the kind of Terminator movie we love, playing more like an homage at times in a similar way to how Star Wars: The Force Awakens felt like A New Hope. Wow, it's a promising start!

Our protector this time round is Grace (Mackenzie Davis), a human soldier who has received some cybernetic enhancements to her body. She has been sent back from an alternate future to the one portrayed in Judgement Day - that future is now dead, thanks to the efforts of Sarah and John Connor in that movie, along with Arnold Schwarzenegger's T-800. However, humans clearly can't stop meddling with AI technology and the result, some 40 years from now, is the birth of 'Legion'. Our world has subsequently been destroyed, humans are being hunted and killed, but the remaining survivors are fighting back hard.

Those survivors have sent Grace back to protect a young, unsuspecting Mexican woman named Dani (Natalia Reyes), a factory worker whose job is becoming redundant thanks to the introduction of robot automation(!). Her importance to the future of humanity isn't immediately made clear, but the fact that war is currently raging around her while she is both hunted and protected, is good enough reason for now. The Terminator hunter Dani is being chased by is a Rev 9 (played by Gabriel Luna), similar to the T1000 of Judgement Day in that it has a liquid skin, able to replicate any human it comes into contact with or transform its body into various sharp weapons. But also, with the added bonus of being able to separate that liquid skin from its metal endoskeleton, doubling down on the threat level and providing two very different Terminators to fight off at the same time.

But when all seems lost, a guardian angel in the form of Sarah Connors arrives on the scene, packing guns, rocket launchers and grenades and generally being a real badass. Turns out Sarah has spent the last twenty years or so hunting down any cyborgs that decide to venture into our time from the future and she joins forces with Grace in order to protect Dani at all costs. It's great to have Linda Hamilton back as Sarah Connor, and she is once again a strong and effective presence in the movie. Grace and Dani prove to be just as tough as Sarah though, both mentally and physically, but it's Mackenzie Davis that stands out for me as being particularly impressive. All 3 of them form a pretty formidable, badass trio as they go on the run to get as far away from the Terminator as possible.

It's no secret if you've seen the trailers that Arnie is back, and his arrival later in the movie introduces yet more nostalgia and a good injection of humour. His presence and purpose is explained well, feeling believable, not like a cheap cash-in, and it's great to have Arnie and Linda Hamilton back together as a team, even if it feel like a handing over of the baton to a new bunch of heroes.

The action builds to an impressive finale, continuing the homage to the original movies, but still managing to feel fresh and original, and for me Dark Fate definitely feels a worthy successor to Judgement Day. There's certainly a possibility of further sequels following this and while I had an absolute blast with this movie, part of me hopes that they'll leave well alone now and just end the series on a real high.
  
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Corey Richard Bennett (10 KP) rated Spider-Man: Far From Home (2019) in Movies

Jul 18, 2019 (Updated Jul 18, 2019)  
Spider-Man: Far From Home (2019)
Spider-Man: Far From Home (2019)
2019 | Action, Sci-Fi
Great follow-up to Avengers Endgame (2 more)
Extremely relatable teen angst and romance
Accurate potrayal of the Spider Man character
A lot of story crammed into two hours (0 more)
Contains spoilers, click to show
The last film in the 4th phase of Marvel's Cinematic Universe is a fitting bookend for the Universe so far, and where the Cinematic Universe is heading. After losing his mentor, Tony Stark, Spider-Man Peter Parker tries to resume a life of normality. With high hopes of romance with classmate MJ abroad in Europe, Peter is drawn into a ploy that is ultimately being triggered by fake interloper Mysterio AKA Quentin Beck. With use of virtual reality tech, and military grade drones, Beck tricks Nick Fury, and Peter into thinking beings known as Elementals are attacking Earth. Seemingly with all other Avengers busy or not home, Fury calls upon Tony Stark's chosen successor to help Mysterio in slaying the new beasts.

This is peak portrayal of the web-slinger as Tom Holland makes you really feel for his teenage character who is balancing a life of normality and a life with huge responsibility. Peter constantly thinks of his friends well-being and hiding his secret identity throughout Europe. Then there is the aspect of Peter's budding romance for MJ, played beautifully by Zendaya. This incarnation of MJ is quirky and awkward, which is not like any other portrayals I have seen before, but it matches with Holland's Parker, as he too is awkward as most teenagers trying to find themselves in life.

Now the bad guy. Mysterio is a long well known enemy in the Spider-Man lore, so the twist that he is Master of Illusion should not be a shock, but the trailers did a good job painting the possibility that we were seeing a new incarnation of the dome-headed man of mystery. The trailers also got fans excited, with the possibility of a multiverse being created by the snap of Thanos, now referred to as the Blip by the people of Earth. The multiverse could have been the way to shoe-horn the X-Men into the MCU, but alas it was all a ploy to get the ever powerful Stark Tech glasses (known as EDITH Even Dead I'm The Hero) away from Peter, as Tony had left them to him in his will. Tricking everyone including usually tactful Nick Fury, Mysterio gains Peter's trust, and then his glasses, as Peter thinks Beck is a more fitting replacement to Iron-Man than Peter himself, who wants to live a normal life for the time being. Mysterio almost gets away with his plan, but with one simple slip-up Peter realizes his gaff and pursues Beck to Berlin, which brings me to the best scene (In my humble Opinion).

Knowing Peter is on his way, Beck springs his own web of illusions around Peter which tricks Peter immensely, and dazzles the fan. Tricking Peter to the point that he learns who knows of his plan, dispatches Peter via a train, which Peter barely survives. Beck moves his plans to London where he tries to enact his greatest illusion but a rejuvenated Peter (with help from Happy Hogan) thwarts Beck's plan which ultimately leads to Beck's untimely demise. But with his plan burning around him, he uses his last minutes to frame Peter in his death, and reveal his identity to the world.

In the course of the movie, Peter and MJ finally reveal their feelings for one another, and become a couple before landing back in the USA, but with Peter's secret to the world (which MJ had figured out a while back) their relationship and Peter's safety hangs in the balance. Now the only question alot of people like myself are left wondering, what's next? What's next for the MCU? and Whats next for Spider-Man? Well for the MCU, Black-Widow's solo movie seems to be next in line with Guardians 3 in the Horizon. As for Spider-Man, Marvel and Sony's deal has one more movie left, so hopefully they make a longer agreement, as Tom Holland should being playing this role for a long time. The next film should be a fantastic spot to bring in Kraven the Hunter into the MCU, as Peter Parker is now enemy number 1 in New York and Kraven would be the best villian to set loose to hunt for Peter. Using MJ as bait or even Ned, the story rights itself, even possibly using the comic book story which Kraven buries Spider-Man. But I guess we need a few more years to find out what will happen to Peter, but this film is a great one in a line of great MCU entries.

P.S. Yeah that end-credit scene. Yup, we are getting Secret Wars storyline as the next big Avengers event.
  
Maneater
Maneater
2019 | Action/Adventure, Role-Playing
Talking Maneater With Bill Munk – Game Director at Tripwire Interactive
Recently I spoke with Bill Munk – Game Director at Tripwire Interactive about their pending game Maneater. I saw the game at E3 and it looks like a promising game indeed.
 
What is the background and setting for the game?
 
Maneater is a single-player, open world, action RPG set in a fictionalized version of the US Gulf Coast. Players take on the role of a baby bull shark torn from its mother’s belly. Your only tools are your wits, your jaws, and an uncanny ability to evolve as you feed. Anything and everything is on the menu… provided you kill it before it kills you.
How did the idea to play as a Shark come about?
 
The concept for Maneater originally came from Alex Quick, the creator of Depth and director for the original Killing Floor. Tripwire Interactive loved the over-the-top and new approach to the action RPG and open world genres so much, they decided to bring the project in-house, increasing the development staff and budget to bring the team’s concept to life.
How many levels and areas are planned for the game at release?
 
Players should expect a vast variety of environments to explore, including, swamps, beach resorts, sunken ship wrecks, all the way out to the deep blue sea.
What are some of the customizations that will be available and how will players be able to upgrade their character?
 
As players continue to eat and explore, they’ll acquire key nutrients, which can be used to help them evolve. This is where the “RPG” progression systems in Maneater really come into play. Players can choose from a variety of evolutions, that may help with increased biting power, more maneuverability, armor, and more.
What are some of the moves players will be able to do and will new moves unlock later in the game?
 
We really want to make sure the act of swimming and feeding feels satisfying and meaty. During our E3 demo, you saw players knifing along the surface of the water, breaching onto land, barrel rolling and charging shark bounty hunters, and diving deep into the water to gain momentum for large leaps.
What can you tell us about the enemies that players will face in the game?
 
Each region in the game has an Apex Predator. As you battle smaller predators and consume food in each region, the apex will do whatever it takes to protect their food source. Maneater also features a bounty system. As you wreak havoc along the coast, your infamy level will rise. This causes local bounty hunters to search for you while trying to end your feeding frenzy. Depending on your infamy level, the bounty hunters will become more difficult ranging from hunters on small skiffs, all the way up to bringing out the coast guard.
The gameplay we saw at E3 looked like fun but I was curious about how the story will advance and how do you avoid the issue of repetition in the gameplay?
 
Maneater is a “dueling tales of revenge” story featuring Scaly Pete, who we revealed in our newest E3 trailer. Without revealing too much, Scaly Pete is responsible for tearing you from your mother’s belly, and you manage to escape into the open waters of the gulf. That’s where our story begins. Maneater is presented through the lens of a reality TV show called “Shark Hunters vs. Maneaters” that follows the adventures of Scaly Pete as he’s hunting you throughout our world. This also allows us to follow our player shark and give a voice to the actions of the player through the show’s narrator, who is voiced by Chris Parnell.
 
Will the game offer multiplayer or DLC?
 
Right now, we want to focus on making Maneater a fantastic single-player Action RPG experience.
What are some of your favorite moves in the game?
 
Breaching is one of the most satisfying shark moves we’ve been working on. Breaching out of shallow waters to feed on unsuspecting beach goers on land or even on a large shark bounty hunter boat captures the over-the-top fun and ridiculousness we’re aiming for with Maneater. We’re also working really hard on what we call the “whip-shot”, where you can tail whip anything that’s in your mouth, turning objects into weaponized projectiles.
 
 
 
What can you tell us about the music and sound effects in the game?
 
We’ve been working really hard on our dynamic music system, that is constantly adapting to what the player is doing throughout the game. It’s also been an interesting challenge creating sound effects for above the water with boats, explosions and civilians and then creating a whole new set of sound effects for the underwater world, including for the underwater wildlife, underwater sounds of the boats and swimmers and so much more.
Are you planning on being at PAX West with the game?
 
We can’t wait to tell you more about our plans for Maneater at future shows. In the meantime, we’d recommend your readers follow @maneatergame on Twitter for the latest.
  
Django Unchained (2012)
Django Unchained (2012)
2012 | Action, Drama, Western
Writer-director Quentin Tarantino has returned in a big way with “Django Unchained” his homage to spaghetti Westerns. The film stars Jamie Foxx as a slave named Django who is part of a convoy of slaves being transported through Texas two years before the start of the Civil War. Django is unaware that his life is about to take a monumental turn when his caravan encounters Dr. King Schultz (Christoph Waltz) one dark evening. Schultz wishes to purchase Django, and when his current owners make the mistake of threatening the good doctor, he quickly turns the table on them and sets Django and his fellow slaves free. Schultz reveals to Django that he is in fact a bounty hunter and needs him to help identify three potential targets. Since Django last lived at the plantation where the three targets worked as overseers, he is essential to Schultz’s hunt. Schultz offers to free Django and pay him $75.00 for his assistance and the duo set off on their mission.

Some truly action-packed and hysterical scenes later, Schultz realizes that Django is an absolute natural for the business and decides to take him on for the winter as an assistant, even going so far as to offer to share one third of his bounties with them. In return, Schultz also offers to help Django reclaim his wife who was sold to a plantation somewhere in Tennessee. Schultz rationalizes that to show up now would be extremely dangerous, therefore the duo must wait out the winter earning money before embarking on their rescue mission.

The hard work of the team pays off and they learn that Django’s wife has been sold to one of the largest plantations under the ownership of Calvin Candie (Leonardo di Caprio), a despotic plantation owner who is as greedy as he is cruel. Despite having more money than he could ever use, Calvin likes to force certain members of his slaves to fight to the death. Schultz and Django decide to use this angle as their chance to get close to Calvin so they can verify that Django’s wife is indeed at the plantation and determine what it will take to buy or obtain her freedom. This proves to be no easy task as not only is Calvin surrounded by an army hired guns, but he also has a very surly and suspicious head of a household named Stephen (Samuel L. Jackson), eyeing every move that the strangers make and questioning their actions.

What follows is a hyperkinetic storm of violence, fury, music, and color in the true Tarantino style. The director is never one to shy away from blood and violence and there are tons of it in the film. The amazing thing about it is despite being graphic and, in some cases, borderline gratuitous, it does not distract from the enjoyment of the film and its characters. The performances were absolutely amazing, especially the work of Waltz, Foxx, and diCaprio. Jackson also does very solid supporting work as does Don Johnson in his appearance as an uber-racist plantation owner. Waltz worked previously with Tarantino on “Inglorious Bastards”, and this is where the Austrian actor really gained notice by Hollywood. This time out he gives a captivating performance as the complex killer with a heart of gold.

While I understand Tarantino’s style is not for everybody, it’s hard not to be impressed with the way he is able to paint a picture, fill it with interesting and quirky characters, and quickly tear it all apart as things descend into utter chaos and destruction. You alternate between laughing, cheering, and being shocked all the way through the film’s nearly three-hour runtime. Yet rarely did the film ever seem to drag on unnecessarily. There was some loss of pacing as the characters converged on Calvin’s plantation, and some may question some of the character changes or gaps in logic in the film’s finale.

I believe this film is one of the best films of the year. It captured so much of what an action film and drama should have: interesting, complex and well-acted characters, a good story, and plenty of action. Those who are easily offended will want to take note that the language in the film is extremely rough and there is frequent uses of racials lurs, as well is derogatory comments made about the black characters in the film. While this is intended to show the mindset and lifestyle of the 1860s in which the film is set, some may find it unsettling if they go in unprepared.

That being said I can honestly say that this was the most enjoyable Tarantino film I have ever seen and could be his best work to date.
  
Halloween (2018)
Halloween (2018)
2018 | Horror
Michael Myers, Jamie Lee Curtis (0 more)
The new Loomis. I got peanut butter on my penis. (0 more)
Face your fate.
It's 1999 and my twenty years younger self is spending the entire year getting hyped for The Phantom Menace. That movie dominated my year. I had queued at ToysRUs when they released the new figures just to get my hands on a Darth Maul and a Podracer. I had brought the CD of John Williams Soundtrack. I had seen every trailer countless times and as soon as they were put on sale I brought two tickets so that I could watch the movie twice on the same day. I sat in the theatre as the Lucasfilm logo appeared and thought 'this is it'. Then the end credits rolled and I left the movie and headed to get something to eat before the next showing, all the while trying to convince myself that I had loved what I had just watched. Truth is I couldn't do it. I hadn't loved it at all. It left me deflated and all I could think was that I had to sit and watch it all again as all that excitement turned to shit with every clunky piece of dialogue and every scene featuring Jar Jar fucking Binks. It hurt and I promised I would never get so hyped for a movie again.

Fast forward to 2018. I had been excited for the prospect of Halloween since it was announced. Jamie Lee was involved and it was a direct sequel. Both of these things had me invested. Then the trailer dropped and that old familiar feeling of hype that I had promised to forgo started to creep over me once more. Now I should add that John Carpenters original 1978 movie is one of my all time favourites. I love that movie. To me it is an example of perfect horror story telling. It's simple yet incredibly effective at doing what it says on the tin and I rewatch it every year on Haloween as a tradition.

Time came for opening night and I had purchased my ticket in advance (but only one this time just in case) and as we sat waiting for the movie to start even my wife commented that I appeared nervous. I was nervous. I had every right to be nervous because the mishandling of something that means so much to me would mean major disappointment. I am a movie geek. Movies mean so much to me, especially Halloween and I take disappointment pretty badly. So the movie played out. That old familiar score played over the top of bright orange titles against a black background as a pumpkin seemed to unrot and I loved it. I loved the steady build to Michaels escape. I loved how being locked up for so long just seemed to make him more relentless. Once he was out and let loose on Haddonfield I was hooked. The killing spree that followed as Michael went from house to house on a rampage fueled by 40 years of incarceration had me mentally punching the air with happiness. Jamie Lee Curtis though was something else all together. Her portrayal of Laurie suffering from four decades of pent up PTSD was nothing short of brilliant. I could really feel for this character that I have adored for so many years. Laurie will always be my number 1 final girl. She survived the original Halloween because she was smart, and wasn't distracted like her sex mad, airhead friends. Seeing how the events of the first film had effected her life so dramatically was like watching an old friend going through a really hard time. The closing twenty minutes literally had me on the edge of my seat as Laurie searches one dark room after another, the hunted becoming the hunter. You know Michael is there lurking somewhere, but where? The final image as a trapped Michael stares up at his escaping prey, so fixed on Laurie that he fails to even notice that he is being engulfed in flames really stuck with me after the credits rolled.

Now I'm not going as far as to say this film was perfect. Some of the humour fell a little flat and felt out of place and I hated the new Dr Loomis character and his plot twist. It felt crowbarred in and completely unnecessary. Had the rest of the film not been as tight it would have taken me out of the movie completely, but thankfully that was not the case. A lot of love and passion went into making this movie. Clearly the film makers are fans of the original and that really comes across on screen. It really honours Carpenters movie and evidently comes across as a love letter more than a cash in. I know this movie divided people. You either loved it or hated it and I am definitely in the camp of the former. Do I want another sequel? If the quality of this one is maintained then hell yeah. Halloween 2018 has taught me that allowing myself to get a little hyped now and again can sometimes be rewarding. Not everything has to be The Phantom Menace.
  
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Chris Sawin (602 KP) rated Ready Player One (2018) in Movies

Jun 18, 2019 (Updated Jun 18, 2019)  
Ready Player One (2018)
Ready Player One (2018)
2018 | Sci-Fi
Steven Spielberg's (Mostly) Triumphant Return to Sci-Fi
If we’re being honest here, writer to reader, I never got around to reading Ernest Cline’s Ready Player One novel despite the fact that it’s sitting on a bookshelf less than ten feet from me as I type this. It turned out not to matter that much since Steven Spielberg took liberties with the source material. In the film, a virtual video game reality known as the OASIS is where everyone spends their time in the year 2045. Our main character Wade Watts (Tye Sheridan) lives in, “The Stacks,” which is basically just a bunch of mobile homes stacked on top of each other. The coin collected in the OASIS as well as purchases within the game have evolved into an individual's life savings in the real world. Everyone wants to escape their crappy life and the OASIS is now all that matters.

James Halliday (Mark Rylance), creator of the OASIS, dies suddenly but he leaves behind a treasure hunt for three keys hidden within the depths of the OASIS with the main prize being an Easter egg that would allow the winner to have complete control over the entirety of the OASIS. Wade (as his avatar Parzival) intends to win Halliday’s challenge to get out of The Stacks and adopts the title of Gunter (egg hunter) along with his friends Aech (Lena Waithe), Art3mis (Olivia Cooke), and brothers Daito (Win Morisaki) and Sho (Philip Zhao) who become known together as the, “HIgh Five,” but a video game conglomerate known as Innovative Online Industries or IOI spends all of their time and money attempting to find the secrets Halliday has hidden. IOI consists of an army known as the Sixers, which are players who owe large debts to the OASIS. CEO of IOI Nolan Sorrento (Ben Mendelsohn) intends to take the free-to-use OASIS and transform it into a monetized monopoly.

The storyline of Spielberg’s Ready Player One reminds me of the 19th episode of season two of Regular Show entitled, “High Score.” In that episode, Mordecai and Rigby attempt to beat the world record on a video game with record holder Garrett Bobby Ferguson (GBF or Giant Bearded Face). Ready Player One kind of expands on that concept and throws in a ton of nostalgic movie references while being set in the future. The weird thing is that those recycled moments that call back to the movies of yesteryear are the highlights of Ready Player One while the rest of the film suffers from Spielberg’s usual shortcomings.

I haven’t enjoyed a Steven Spielberg film since 2011’s The Adventures of Tintin. That combined with the trailer coming off as less than impressive and poster art from the marketing campaign (the main poster illustrated by Drew Struzan is amazing) that seemed to rely on generic face swapping via Photoshop on well-known movie posters had me really underwhelmed for the film overall. The film itself also suffers from corny dialogue, tender and romantic moments feeling force fed and overwhelming, and head-scratching sequences that leave you wondering why they needed to be included in the first place (the whole dance club/second challenge scene, for starters).

However, what the science fiction adventure gets right is the reason why you go to the movies. Spielberg along with cinematographer and frequent collaborator Janusz Kaminski know how to smoothly and effectively capture dynamic shots with a camera. When we first see Wade in The Stacks, he slides down a series of ropes and poles passing by and through various homes and junkyard cars that no longer run all while showcasing how plugged into a false reality civilization has become. The first race sequence of the film is also extraordinary with its fast pace and hectic action that is fairly easy to digest due to the sleek camera work. There’s a fairly lengthy segment devoted to a beloved horror film that is legitimately fantastic since it is not only a throwback to that original film, but it’s also injected with new thrilling terrors that you won’t see coming. Most battle sequences in the film with large ensembles are impressive for all of the obvious reasons; solid special effects, mass number of characters on the screen, a delicious dose of destruction, and most of all a countless series of references to movies, video games, and cartoons that you probably love. Witnessing what characters will pop up, when, and how they’ll be utilized is half of what makes Ready Player One so fun; it’s like a big budget version of South Park’s Imaginationland.

You either love or hate what Steven Spielberg has accomplished as a filmmaker, but it’s difficult not to admit that Ready Player One is a hell of a lot of fun even if you have some issues with the film. Spielberg has this cliche quality to him that is completely overbearing at times and he isn’t able to escape that aspect of his filmmaking with Ready Player One, but there’s enough of an entertaining and nostalgic value combined with not knowing who’s going to pop up next and some incredible cinematography highlighted by fluid yet flashy special effects resulting in a film that will be exciting and fun for anyone who was ever or still is a rabid gamer or movie lover. Spielberg has crafted a surefire crowd-pleaser that is basically a two and a half hour sentimental plunge directly into your childhood.
  
Pacific Rim (2013)
Pacific Rim (2013)
2013 | Action, Fantasy, Sci-Fi
Director Guillermo Del Toro has introduced an interesting new twist to the “giant monster run amok” genre with his latest film “Pacific Rim”. The movie details how extraterrestrial life has appeared upon the earth via a rift in the ocean floor. These gigantic alien life are known as Kaijus after the Japanese word for gigantic creature and have unleashed utter devastation upon the coastal cities of the world. Since the first attack took six days to repel, the leaders of the world devised a new plan of defense which involves the building of gigantic mechanized robots or Jaegers, after the German word for hunter. It is learned that the initial results were very promising however as time went along, the alien threat continued to evolve and adapt and were soon becoming a challenge for the mech defenses.

Enter into the mix Raleigh Becket (Charlie Hunnam), a young Jaeger pilot who, with his brother, pilots the Gypsy Danger mech. It is learned that two pilots are needed to control the mechs as the neural demands were too much for one individual alone. Through a process known as “drifting” the pilots are linked to one another’s minds which allows them each to control one half of the machine in combat situations. Needless to say it is vital that the two pilots are compatible as the connection allows them to see into each other’s minds and memories so therefore having somebody of a compatible nature is key to success.

Six years into the war tragedy strikes leaving Raleigh dissolution and alone. In the ensuing seven years he is working on a last gasp project to build gigantic walls around coastal cities in an effort to stop the alien menace and protect cities. Things have not been going well and due to increasing losses the command has canceled the Jaeger program and ordered the few remaining next to Hong Kong to provide a measure of defense will wall is completed.

This does not sit well with Defense Marshall Pentecost (Idris Elba), who believes that the mechs offer humanity’s best defense against the enemy and as such he seeks down Raleigh and return Sam reluctantly to the program. It is learned that there are only four mechs left and a desperate plan to deliver a nuclear payload through the rift directly to the enemy is put in place. Of course complications arise specifically in the form that Raleigh needs to find a new copilot and by far and away the best candidate for him Rinko (Mako Mori) is being blocked from taking part in the mission by the Defense Marshall. This combined with tension between their rival pilot and Raleigh certainly has him rethinking his place in the mission.

As if this was not complicated enough, base scientist Newton (Charlie Day), is convinced that there is a much bigger threat coming and that their current course of action is not going to be enough to save the day.What follows is an FX heavy spectacle of action as humanity makes a last-ditch stand against the alien apocalypse in spectacular style.

The movie, while entertaining, does strain credibility to a serious extreme even by adventure film standards. We’re supposed to believe that enormous amounts of money have been spent to develop and maintain the defense program when the weaponry aboard the mechs as well as conventional weaponry such as Tomahawk missiles and such could be mounted aboard ships and coastal batteries and deployed with similar success at a significantly reduced cost. We are told that the initial attack took six days to repel using jets and tanks but from my point of view heavy assault gunships, rail guns, cruise missiles, as well as the plasma weaponry shown in the film would certainly do the job from any floating or fixed coastal location.

Even though the 3-D in the movie was converted it was done very well and there were some very good moments of immersion especially during the very well done combat sequences. My biggest issue was that the middle of the film tended to drag as we had a lot of interpersonal dramas play out but they lacked attention and character development that they needed to be fully effective. Despite the extremely solid cast, many of the characters were very thinly developed as the emphasis on the movie was clearly on putting giant robots against giant creatures and unleashing as much carnage and mayhem as possible.

In this regard the film worked however the times in between do not work so well and there is a surprising lack of chemistry amongst many of the leads which undermines the sense of urgency, desperation, and sacrifice which is key to the story.

Charlie Day provides some good comic relief in his role and Hunnam and Elba do a good job with the limited characters that they are given.

While it is not a bad film by any stretch the imagination, it could have been so much more because as it stands now it is basically in the vein of the Toho Godzilla movies just with a bigger budget and better effects.

http://sknr.net/2013/07/11/pacific-rim/
  
Alita: Battle Angel (2019)
Alita: Battle Angel (2019)
2019 | Action, Fantasy, Sci-Fi
A Berserk Excursion Down Uncanny Valley.
“I see you”. James Cameron‘s fingerprints are all over this one, as producer ahead of his threatened (and with this movie-goer, entirely unwanted) Avatar sequels. Alita is a huge great smelly CGI mess of a film, but quite fun with it.

The Plot.
Christophe Waltz plays Dr. Dyson (no, not that one), a cyber-surgeon in the 24th century whose job is to give cyber/human crossovers (which just about everyone now seems to be) a ‘service’ to get them back on the road again.

Hanging over Iron City – in just the same way as bricks don’t – is a huge floating cloud city called Zalem (“What keeps it up?”; “Engineering!”). A stream of detritus falls from the city into the scrap yards below, and Dr Dyson scavenges through the mess for parts. He discovers that the best way to get ahead in business is to… get a head! In this case, it’s the head and upper torso of a female ‘teenage’ cyber-girl who he finds to be still alive and who he names “Alita”.

But Alita (Rosa Salazar) isn’t just any teenage girl. When fitted out with a new body, one very precious to Dyson, Alita proves to have massive strength and dexterity which sets her up to trial for the national sport of Motorball: a no-holds-barred race around an arena to capture and keep a ball. Her love interest, Hugo (Keean Johnson), can help her in that department.

But dark forces are also in play and the agents of Nova, the Zalem-overseer, have great interest in destroying Alita before she can damage his plans.

What a mess!
I’ve significantly simplified the plot and reduced the characters referenced. There are so many different things going on here, it’s like they’ve made Back to the Future I, II and III and squeezed them all into one film. There’s Dyson’s ex-wife Chiran (Jennifer Connolly) and her partner in crime Vector (Maherashala Ali); there’s their pet thug called Grewishka (Jackie Earle Haley); there’s a bunch of “Hunter-Warriors” including a vicious sword-wielding guy called Zapan (Ed Skrein); there’s a kind of “Lost Boys” vibe to Hugo’s pals including Alita-hater Tanji (Jorge Lendeborg Jr.); etc. etc. etc. It’s a huge great sprawling mess of a plot.

The movie is also highly derivative, and watching it feels like you are working through a mental set of check-boxes of the films it apes: Wall-E (check); Elysium (check); Terminator (check); Rollerball (if you’re old enough to remember that one) (check); even some Harry Potter quidditch thrown in for good measure.

Urm… berserk dialogue.
The story is based on a Manga work by Yukito Kishiro, but the script by James Cameron, director Robert Rodriquez and Laeta Kalogridis has some bat-shit crazy moments.

Remembering that Cameron in Avatar brought us the mineral ‘unobtainium’ there are similar ‘jolt yourself awake’ moments here. At one point Waltz starts talking about what sounds like “Panda c***s”…. I’m sorry… what?? (This was clearly an episode of David Attenborough’s “Life on Earth” that passed me by! Although frankly, if male pandas took a bit more interest in panda c***s, that wouldn’t necessarily be a bad thing. But I digress….)

The turns.
What stands out if the quality of the cast. Who wouldn’t kill to have Waltz, Connolly and Ali starring in their film? The inclusion of Maherashala Ali in here was a surprise to me. I know he has had a part in “The Hunger Games” series, but this is surely (Marvel must be kicking themselves) his most ‘mainstream’ film to date. And he again really shows his class, bringing a gravitas to all the scenes he’s in.

It was also interesting to see Ed Skrein in a movie for the second time in a month. He was the racist cop in “If Beale Street Could Talk“, and here he plays an equally unpleasant character with a sideline in vanity.

Also good fun is to see the cameo of who plays Nova in the final scene of the film. I was not expecting that.

But the film lives and dies on believing Alita, and after you get used to the rather spooky ‘uncanny valley’ eyes, Rosa Salazar really breathes life into the android character: you can really believe its a teenage android girl developing her understanding of the world and of love. (We’ll gloss over the age thing here which doesn’t make a lot of sense!). One thing’s for sure, when Alita gives her heart to a boy, she really gives her heart to a boy!

Will I like it?
I was not expecting to, but did. It’s a big, brash, loud CGI-stuffed adventure, but well done and visually appealing (as you would expect given the director is Robert Rodriguez of “Sin City” fame). The BBFC have given it a 12A rating in the UK, which feels appropriate: there are some pretty graphic scenes of violence (true they are “mostly involving robots fighting each other” as the BBFC says, but not all). That would make it not very suitable for younger children.

But I was entertained. You might well be too.
  
Bloodborne
Bloodborne
Role-Playing
Strategic, challenging, and rewarding combat (6 more)
Excellent orchestrated soundtrack
Great aesthetic and visual design
Cool boss designs
Old Hunters expansion adds extra challenge
30-40 hour campaign with loads of content
Lovecraftian horror at its finest
Optional chalice dungeons can be a bit repetitive (0 more)
Bloodborne is an action RPG developed by From Software and directed by Hidetaka Miyazaki, creator of the Dark Souls series. Bloodborne takes elements from the Dark Souls games and mixes in elements of Gothic and Lovecraftian horror to make one truly unique experience exclusively for the Playstation 4.
 You play as a Hunter and you have come to the city of Yharnam on the night of the Hunt where the lines between man and beast are blurred. Initially, your goal is quite simple: just go out and kill some beasts of all manner. Everything from werewolves to madmen to even other NPC Hunters. But as you progress through the game, you begin to unravel a conspiracy involving ancient gods from the cosmos coming down to incite this madness upon the townsfolk. Souls games aren't really known for their stories. Most of the game's backstory can often be found in item descriptions. However, Bloodborne differentiates itself by having one of the most fleshed out and intriguing plots of the entire Soulsborne series.
The presentation here is breathtaking. It evokes the style of olden Gothic horror tales from days long past. Towering spires line the horizon clearly inspired by Victorian and Gothic style architecture of Romania and this is reflected in the games level design. Blood spills out in a vibrant crimson color. Most of the game is completely silent save for the excellent sound design. The soundtrack only kicks in during boss fights and other key moments in the game making it even more special.
If you are familiar with any of the Dark Souls games, then you pretty much know what to expect from Bloodborne's combat. Bloodborne emphasizes speed and aggression with its combat system, but it is still quite strategic and very challenging. Don't go in thinking you can just rush through this in a weekend. This game takes patience and effort from the player to be rewarded. The weapon variety is significantly smaller than that of the Dark Souls games, but that's not necessarily a bad thing. Each weapon feels unique, and each one will cater to a specific play style. And since you can transform almost all the weapons in the game, they almost feel like two weapons in one. For example, a shortsword can be transformed into a greatsword and so on. Instead of giving you a shield, Bloodborne instead gives you a wide variety of firearms, from pistols and shotguns, to a flamesprayer and a cannon. You can use these guns on enemies to riposte and perform a visceral attack for massive damage, even on some of the bosses. Armor sets are all really cool, reflecting the games Gothic design. The good thing is that you don't need to worry about upgrading armor sets like in previous Souls games. And the boss designs here are great, some of the hardest and most challenging fights in any game. You have to learn and figure out the timings of their attacks in order to know when best to strike. And if you ever feel like you're getting stuck, you can always bring in a friend with the game's co-op system. The side characters are also great, some of them giving you optional quests that you can carry out if you choose to do so.
There are optional chalice dungeons that you can complete should you choose to do so. The good thing is that they aren't required to finish the game. The bad thing is that these aren't designed as well as the main game. These dungeons are randomly generated and it certainly feels that way as rooms are often copy pasted together to the point where you feel like you're going in circles. Enemy designs are also lazy as hell here, some of them being reused as bosses. It feels like these chalice dungeons were thrown in at the last minute to offer some kind of replay value when they clearly weren't needed in the first place. I'm baffled by their inclusion as some trophies are linked to the completion of these optional missions. But since these are completely optional, they don't take away from the overall score.
There are also a few more minor gripes that I have with Bloodborne. The camera can often get in the way of the surrounding architecture at times. The framerate dips during some instances, even after several patches. Fortunately, these things don't happen all that often. And why can't I warp between lanterns? This doesn't make much sense as if you want to get to a new area, you have to warp to the hub zone and then warp to the area you want to go to. I feel like this would save a lot of load times if you are going back and forth for farming runs. Oh well.
Bloodborne is never impossibly hard. It does have a high learning curve for new players, but if you keep at it and if you are patient enough, you will discover just how rewarding this experience can be. This was my first foray into the Souls series and I am so looking forward to going back in to Bloodborne to try out new builds, new play styles, new weapons, and even greater challenge in New Game Plus mode. Bloodborne is now one of my all time favorite games ever made.