Brumpolarbears (22 KP) rated The Old Hellfire Club in Tabletop Games
Jun 18, 2019
In The Old Hellfire Club two to six players take on the roles of the destitute final members of an ancient aristocratic secret society as they recount the tales of their greatest adventures to the patrons of the shadiest public houses of Old London Town. Drawing on the cards in their hands for inspiration, players weave an ever more elaborate (although far from honest) tale of daring and adventure in the hope that the drinking den’s patrons will offer them a penny for their woes. As competition for the pennies on offer increases, so too do the exaggerations and outright lies players tell about their role in the story in the hope of making themselves seem more deserving. At any time, a player can challenge anothers versions of the story by playing a less impressive card from their own hand, thereby revealing the exaggeration and taking the rewards for the story. When the tale reaches its climax, whoever has been given the most pennies wins the game.
You can win pennies by getting away with telling extravagant lies about the adventures you had (by playing
high value Boast Cards without being successfully challenged by other players), through the charity of
strangers (by meeting the conditions set out on certain Patron Cards), and by satisfying the predilections of
the mysterious benefactors lurking in the audience (by successfully playing the most cards from a particular
suit over the course of the game).
While there’s still some time until you can physically purchase The Old Hellfire Club, which launches on Kickstarter on 9 April 2019, the developers have launched a free….yes free….print and play version of the game, meaning you can print your own copies of the cards and play with friends.
You can download a copy of the file by visiting The Old Hellfire Club’s profile on Boardgame Geek. I cannot rate this game highly enough. While I was sceptical at first because, in all honesty, I’m not that great at creating stories on the spot, especially those set in Victorian England, The Old Hellfire Club was incredibly quick to pick up. During the preview at UK Games Expo there were quite a few laughs, particularly when I joined Karl Marx for a gin or two. Who knows where future tales may lead.
Neon's Nerd Nexus (360 KP) rated Star Wars: Episode IX - The Rise of Skywalker (2019) in Movies
Dec 19, 2019
KalJ95 (25 KP) rated Pokémon Shield in Video Games
Jan 5, 2020
The good? Well it's the same Pokemon games that everyone knows and loves. Turn based battles, exploring and catching Pokemon, and collecting Gym Badges to become the greatest Pokemon trainer. The formula does work though, as they still remain as relevant and popular with their fans. I did genuinely have fun with Shield within my first fifteen hours. The variations of Pokemon (Four hundred altogether) is enough to keep you playing to catch them all, the locations are detailed brimming with vibrancy, and even the battles with new abilities to make your Pokemon become a giant, is really cool concept.
Yet, once I looked back at my time playing both games, they are incredibly disappointing. Game Freak doesn't seem to want to expand and create new ideas with their games, as they are the same games made over twenty years ago. The different areas look stunning, taking much inspiration from British locations, but there's nothing to do apart from battle the Gym leader. The whole game feels hollow and bare. Yes, Four hundred Pokemon is a roster to make any fan jump for joy, but the brand has been going for over twenty years. Where is the original one hundred and fifty? Theres only fifty three. The promise of a new Pokemon experience, a next generation experience even, is just not true.
The sales of both games speak for themselves with Pokemon Shield and Sword, they are an astounding success. Both games however, as a fan of the original games on Gameboy, are dense and lacking new ideas. I would much rather pull out my Gameboy Advance SP, and play Pokemon Yellow.
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