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Lost In Translation (2003)
Lost In Translation (2003)
2003 | Comedy, Drama, Romance
Solid Film
When a famous actor hops over to Tokyo to shoot a commercial, he meets a young woman that fills an empty void in his life.


Acting: 10

Beginning: 10
My son hates dramas and rightfully so as he's a thirteen-year-old boy. He wants to see things blowing up and people getting thrown through walls. Yet somehow, the first ten minutes of Lost In Translation sucked him in as much as it did me prompting him to watch the whole thing. From the time he touches down in Tokyo, Bob Harris (Bill Murray) sucks you in and holds on to your attention for dear life. You're anxious to see what this man is going to do next.

Characters: 10
Staying on Bob for a moment, his character made the film. His dry sense of humor and pure disinterest in everything going on around him is so sincere and captured just perfectly. He's torn between his sense of duty with work and family, so much so that he's almost forgotten how to enjoy life. When Charlotte (Scarlett Johansson) comes along, everything changes for him. Charlotte is innocent and sweet and is somehow drawn to Bob like a moth to a flame. Like most "opposites attract" relationships, the two fit extremely well together and add a sense of appeal to the film. Watching them both interact with the Japanese people and try to bridge cultural and language gaps was easy comedy that works everytime.

Cinematography/Visuals: 10

Conflict: 7

Genre: 10

Memorability: 9
There are a number of memorable scenes that stick out in my head with a couple of favorites I keep replaying. The first is where he's trying to shoot his commercial. The director is trying to relay something to Bob in Japanese which a translator is telling Bob in English. The scene is only five minutes long and had me cracking up from start to finish. In my other favorite scene, Bob has a run-in in his hotel room with a Japanese prostitute. Again, the language disparity makes the entire interaction one hilarious situation.

Outside of memorable scenes, Lost In Translation gives you a pause for introspection and contemplative thought. Oftentimes we wander aimlessly through the relationships in our lives...but what do they really mean? What are relationships without happiness or closeness? What is the real meaning of a connection?

Pace: 9

Plot: 10
Had this film's story taken place in North America somewhere, it wouldn't have been nearly as impactful. With the setting in Japan, it throws a monkey-wrench into a plot that could have been extremely simple and makes it way more intriguing. Are Bob and Charlotte truly falling for each other or are they just connecting because they are lonely and so far from home? Definite food for thought.

Resolution: 8
Ah, the famous ending of Lost In Translation. What did she say? What does it all mean? How does the story end anyway? The ending, while it does leave you hanging, is an intriguing one for sure. I understand the ambiguity and I don't love it, but I'm ok with it.

Overall: 92
Bill Murray is like the Marvel Cinematic Universe...on steroids. They have been putting out hits for a decade now. Murray has been starring in classics for decades. This film is another notch on his belt. Loved it!
  
Blade Runner Soundtrack by Vangelis
Blade Runner Soundtrack by Vangelis
1994 | Rock
(0 Ratings)
Album Favorite

"I went to see Blade Runner when it came out in the cinema; for me it was the perfect melding of sound and vision and a kind of dystopian future that seemed quite compelling. Almost a place you'd like to live in, because of the idea of replicants and who is human, and WHAT is human? Also, the beauty of Harrison Ford. Him and - whatsername - Sean Young, she was styled to perfection. Ridley Scott, although he reckoned it was a torturous film to make - the budget got cut and all kinds of jiggery pokery went on backstage - the one enduring thing, for me, is the soundtrack. Bizarrely, the soundtrack album didn't come out until years and years and years afterwards [1994], but you could get the film on VHS and everything. In 1990, I got summoned to work with Vangelis in Paris, and we wrote the title track on my album. One of the first things I asked was, ""Can I have a copy of the soundtrack?"" We recorded 'Europa' in Studio Omega on the edge of the Bois de Boulogne, which was originally earmarked for Hitler's occupation should things go pear-shaped during the Second World War. The Bois de Boulogne is where all the transvestites and transsexuals would come out at night. It was quite an atmospheric place to work. At the end of the weekend they gave me a tape of the track we'd recorded, and a metal cassette of the Blade Runner soundtrack that I've still got today. It's a real treasured item. I remember reading And Suddenly There Came A Bang!, where it talks about Blade Runner, Harrison Ford and also Mel Gibson in Mad Max 2, and I remember seeing it soon after and thinking, ""Oooh. Yes."" That was mindblowing. It was kind of a blueprint for the early look of Frankie for me. That whole cyberpunk and S&M... The baddies were more attractive than the goodies, obviously, and Max himself was somewhere in between the both, neither good nor bad - just out for himself. Another soundtrack I think needs mentioning is Midnight Express by Giorgio Moroder. which is also on a par, I think. Although it's more disco - especially 'Chase' - Vangelis and Moroder to me were icons of electronic music in the '70s and '80s. Although I think Vangelis had the edge with atmosphere."

Source
  
Lifeform
Lifeform
2019 | Action, Exploration, Science Fiction
I demoed this at Fan Boy 3 in Manchester during the Kickstarter campaign and was really excited to get to try this out.

So, what is the game?

Basically, it is Alien: The Board Game. A highly thematic one against many survival game where some of you play the crew of the mining ship Valley Forge trying to escape the clutches of an unknown alien killer before the ship self-destructs. Sound familiar? You bet, and it captures the tension of that well-known film perfectly.


I arrived part way through a game and Tristan kindly gave up his seat to let Me jump in. I basically new nothing about how to play, having only watched a couple of demo videos earlier in the week but with a crib sheet in front of Me explaining the card icons and a quick run down of what you can do in a turn, it didn't feel overwhelming and I was able to take over quite seamlessly. The game was close to the end and the alien player had already taken out most of the crew and was set up very nicely to ambush the rest of us. It wasn't long before the ship was adrift with just one deadly occupant...

How does it work?

We played a basic game, so some of the more meatier options were not included and we just had the simple task of gathering enough equipment and escaping in the shuttlecraft.

In the full game, players will be assigned personal objectives like downloading the ship's log from the data core or gathering specific equipment. This will add much more depth to the game as each player will be striving to achieve these goals as well as trying to avoid the alien and reaching the escape shuttle.

In the simple game however, we just had to focus on escaping. To do this, you need to collect the equipment tokens that are arranged in various rooms on the board. These are then placed on a track at the side of the board in various slots for coolant, energy cells, weapons, space suits and halon canisters. Most of these tracks have a minimum number of tokens needed before you can attempt to escape and any extra will grant bonuses like drawing extra cards or gaining a flame thrower.

In your turn, you get to perform one action so the downtime is minimal and the turns fair zip around the table, often before you've had a chance to take a breath and plan your next move.

All the actions are played from the cards you have in your hand, so you feel the tension of needing to get somewhere but having to wait until you draw a card that lets you run through multiple rooms.

Drawing cards. Now there's a thing. The ship's self destruct has been activated (naturally) and you only have 30 minutes until the ship blows up. Each time you choose to draw more cards into your hand, you slide the marker up the track, closer to the big bang.


I can't say too much about what the alien player can do as I didn't get to study that side of things too much but it certainly has some devious tricks up it's sleeve.

The alien player starts with two standees on the board. They look identical besides a little coloured sticker (this will be a set of symbols in the final game). He also has a corresponding set of tokens next to his player board and he will choose one of these to be the alien. The other standee (or standees, as later in the game there is the chance to get a third standee out) is a decoy so the crew, essentially seeing these as blips on their trackers, never know which is the real threat until it's too late.

There is a nice twist here, as, after making a kill, the alien player get's to reset his tokens and choose again which one will be the decoy and which will be the real killer. The alien player can also choose whether the kill was silent, offing the victim quickly and cleanly, or whether it is a nasty, brutal affair with lots of screaming. If the latter, then the other crew members hear this and all have to make a panic move into an adjacent room. This can be really useful if the crew are about to pick up equipment or possibly achieve an objective (I'm not sure if the personal objectives will be common knowledge or not sat this point).

The alien has various little trackers it can use from hatching more eggs letting it increase the amount of cards it holds, to taking control of the android on the crew which will then get placed on the board and follow a programmed track, killing any crew in it's way until it gets to the escape shuttle where it will start sabotaging various systems.

The alien also gets to place terror tokens and power out tokens on the board. If you enter a space with a terror token, you have to draw a card from the terror deck and these are always bad. A room with a power outage is dark and you can't run through it, you must stop your movement there. Other bad things can happen in the dark too.

What if I die?

Another neat thing this game does is avoid player elimination by cycling the crew. In our game, there were two of us controlling two characters each and when both of My characters died, I took one from the other player so we had one each. When that character was also killed (yes, I was not doing well...), rather than being forced to sit out the rest of the game, I could choose one of two secondary roles to play.

I could take control of the ship's mainframe computer which would allow me to do things like open and close bulkhead doors, slowing the alien down, allow the other players to draw more cards and various other useful things.

Or I could play the ship's cat. This was the option I went for and it was great. I could distract the alien, destroy some of it's eggs (so reducing it's hand size), place additional equipment tokens on the board or assist the other crew by letting them draw more cards.

It was this that that actually gave us the win as it was looking pretty bleak towards the end, but the cat actually managed to guide the last remaining crew member to a flamethrower and distract the alien long enough to make our escape.


What do I think?

This game is superb. Easy to pick up, but very thematic and definitely very tense. The decisions can be easy at times, but then you will hit a situation where the alien has you cornered and you must make some hard choices.

As I said, the theme just drips off every part of this game like a slightly corrosive drool. Our game started off really well - we managed to quickly gather a massive chunk of the equipment we needed to escape but the alien had been cutting the power and placing terror tokens closer to the escape shuttle ready for our eventual arrival and by the mid-game, we were feeling trapped and the alien was using the ventilation ducts to spring out and take us down one by one.

We were down to one surviving crew member and the ship's cat who, as I already mentioned managed to lead the human to the safety of the shuttle and espace.

Just getting to the shuttle isn't the end, however, there is one last twist (as in all good stories). At around the mid-point of the self destruct track, the alien get's to pick a card which is his estimate on what point prior to the ship blowing up we will reach the shuttle. If he has guessed correctly, then as we leave the stricken mining vessel, we find out that the shuttle has one extra occupant...

We were lucky and the alien player had guessed incorrectly, but had he been right, then there would have been a final battle aboard the escape shuttle and we may have been sending some deadly cargo back to Earth...

I can highly recommend this game and best of all, there is an expansion that adds an AI deck and a whole other set of objectives for solo play. I had a quick look at this and it looks like it will make for a very tense and really exciting solo game as well as a cool multiplayer experience.
  
OA
On a Clear Day
4
4.0 (1 Ratings)
Book Rating
I've never been so confused with an audiobook. I don't really know why, either.

<b>There's not much of a plot going on – just a group of teenagers from random parts of the world (I think) banding together to take down a major company while figuring out how a terrorist fits in with it all.</b> If you want a shorter version, it's a group of teenagers coming together to take down a monopolizer.

<i>On a Clear Day</i> is probably <b>better to listen to than actually reading the book</b>. There are some parts that are read rapid fast, but Rebecca Soler is an amazing narrator. Like Amanda Dolan in <i>Red Queen</i>, <b>the story is narrated realistically and it was just far more enjoyable to listen to.</b> I felt like I was listening to a recording of a conversation (that might actually be very accurate).

The narration might have been why I even completed the book. Maybe the heat is getting to me (not likely), but I feel like <b>I'm just chugging along and nodding without interpreting anything going on. I don't feel like I know much about any of the group of teenagers aside from what they're well-known for</b> – chess prodigy, math/computer whiz, athlete, musician, etc.

<b>I feel like I'm reading the middle of a stand alone series</b> where I'm supposed to know all the major characters really well and Myers can just focus on developing the plot. The points to the point disappeared somewhere. <b>The end feels like a pause that Myers will never get around to. It's a happily ever after with loose ends and an unknown future.</b>
<blockquote>C-8 had backed off from acquiring another company. For now.</blockquote>

<a href="https://bookwyrmingthoughts.com/audiobook-review-on-a-clear-day-by-walter-dean-myers/"; target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
  
The Hitchhiker&#039;s Guide to the Galaxy
The Hitchhiker's Guide to the Galaxy
Douglas Adams | 2017 | Children, Science Fiction/Fantasy
9
8.5 (187 Ratings)
Book Rating
What can be said about Douglas Adams' freewheeling science fiction comedy that hasn't been said before? Probably nothing but that doesn't mean it doesn't deserve a review.

I first came to the Hitchhiker's Guide series through this book. It was about 1981 I suppose and it was recommended by a school friend. I hadn't been aware of the radio series (although as luck would have it it was repeated on BBC Radio 4 within a few weeks) and it was a little while before the television adaptation appeared (which for all its faults - mainly a lack of budget - stayed true to the spirit of the books and the radio series rather more successfully than the film).

From the point I opened this and started reading I couldn't get enough Hitchhiker's Guide. Adams' style is so much like a swan on a lake - it all seems effortless on the surface but underneath there's a lot going on. As Adams' friend John Lloyd has commented, he had the ability to write backwards, so he would start with several pages of (what to other people would be) excellent material and after a couple of days' furious writing it would be down to 2 pages, but each sentence a carefully crafted gem. The result is like the difference between beer and vodka. You will enjoy drinking the beer but the distilled and concentrated vodka will knock you out.

There is real genius in the wit, ideas seemingly being pulled from nowhere and taking on a whole new aspect (towels for example). Delightful non-sequitors (especially from aliens who turn out to be pretty ordinary - or frequently less than ordinary), brilliant and inventive word play and sheer imagination and brio run through every page, all joined together by delightful asides from 'the book'.

The story itself is based on the radio series of the same name which was pretty much made up as it went along, Adams following whatever idea seemed to give him the best scope for a quick gag at the time. But somehow this all works and the story is remarkably coherent (although the book does veer away from the thread of the radio series at the very end). It has been said before that it resembles Gulliver's Travels as each new world reveals new wonders (or new banalities shining a light on our own humdrum existences here on Earth).

Oh the story? The book essentially follows one Arthur Dent, a completely unremarkable and normal human being apart from two things. Firstly his house is about to be demolished to make way for a bypass, a fact he was previously unaware of. Secondly his friend Ford Prefect (the book explains the name) is not from Guildford after all but from a small planet somewhere in the vicinity of Betelgeuse. When aliens show up to demolish the whole Earth to make way for an interstellar bypass, Ford saves Arthur from certain death and reveals he is a reporter for a book called The Hitchhikers Guide To The Galaxy and he got stuck on Earth for rather a long time.

Arthur proceeds to have a rather horrible time being shot at, thrown out of spaceships, patronised and generally baffled by everything that is going on around him. But The Hitchhikers Guide To The Galaxy is always on hand to try to explain things.

Incredibly amusing, brilliantly written and ultimately quoteable this not just a good book, it is something that really everyone should read.
  
Holmes and Watson (2018)
Holmes and Watson (2018)
2018 | Adventure, Comedy, Mystery
This film wasn't without some laughs. With its witty caption at the very beginning followed by quite an entertaining scene where Holmes and Watson first meet I had some hopes that the feedback I'd been hearing was a little over played. By the end of the film however... well I can count the amount of times I laughed out loud on one hand. As a 90 minute film with two of those laughs coming right at the beginning it's not exactly amazing.

But... there's always a but... I'm not really a fan of repetetive humour. There are a few scenes that rely on the same gag over and over, that's just not my sort of thing. There is certainly an audience out there for this film, it just wasn't me.

I'm not particularly a fan of Will Ferrell or John C Reilly, they produce entertaining characters but they're not generally names that will have me running out straight away to see something. In such a mediocre film though John C Reilly has managed to pull out a great performance. It doesn't feel like he's hamming it up quite as much as Ferrell and for the most part he's great on screen.

There are a few cameo parts involved. Steve Coogan was given quite a good part to play, and Pam Ferris as Queen Victoria seemed to come out of it alright too. It's coming again... but... Hugh Laurie's piece, well it's not what we're used to from him or Mycroft.

One of the things I love is the mid-air mind calculations in Holmes related things and thankfully this film does them in a rather amusing way. We're treated to a few, although my personal favourite came from the mind of Watson. From his solution I'm going to say that there's a little bit of Watson in most of us.

Mini spoiler alert... there's a musical number. I slumped in my seat a bit when it started. Don't panic though, it was actually quite good. I feel like they might be able to get a music video out of it somewhere.

What you should do

My gut reaction is that this sort of film is a bit Marmite. If you enjoy their sort of humour then you'll enjoy it, if not then you'll probably get a handful of laughs out of it like I did. It's definitely a streamer, get some friends over, order some pizza and pour some drinks. In that scenario I think most people would find it amusing.

Movie thing you wish you could take home

I would honestly love the picture that Millie draws for Holmes.
  
Beautiful Creatures (Caster Chronicles, #1)
Beautiful Creatures (Caster Chronicles, #1)
Kami Garcia | 2009 | Fiction & Poetry, Paranormal, Romance
8
7.4 (34 Ratings)
Book Rating
I was made aware of this book when, at the cinema to see Les Miserables, I saw the trailer for the film adaptation. Apart from loving the song, which immediately went on my iPod when I got home (Seven Devils – Florence + the Machine), what I saw caught my attention enough to jot down the name and read the book.

Beautiful Creatures is set in the fictional town of Gatlin, South Carolina. Ethan Wate, from whose perspective the book is written, describes his town’s residents as either “stupid or stuck”, and can’t wait to leave, bored with the banality of his life. Fairly soon into the book, the reader is pulled into his dream, where we meet a girl smelling of lemons and rosemary, in need of help. A girl who, although he hasn’t yet met her, Ethan can’t live without.

The girl is Lena Duchannes (“Duchannes rhymes with rain”), with black hair, green eyes, and mysterious powers that see her surrounded by the pathetic fallacy. It’s often raining when Lena’s upset, and at one point there’s even a tornado. Lena’s a Caster, a broader term for a witch that, within her family, also includes a palimpsest, a siren and an incubus. The main premise of the story is that Lena’s family is cursed, and on the night of their sixteenth birthday each member of that family becomes ‘claimed’ as either a dark or light Caster. Lena keeps a count on her hand of how many days she has left until this night, but until she gets to that point, she’s tormented by a Carrie-esque group of Gatlin-born-and-raised girls, alongside much of the rest of the town.

I read quite a good blog post on this a few days ago, although, sorry, I can’t find it again for love nor money now! They pointed out that Ethan had a fair few feminine qualities (being very observant of Lena’s clothes, for example), but that if the story had been written from Lena’s perspective, it would have been 900 pages of teenage angst. I agree with that! It’s easy to see why she would be feeling so fraught though – it is made clear that she has no control over which way she will turn. If she is claimed as a Dark Caster, the book says, her personality will completely change, and she’ll no longer be able to see the family she has grown up with (apart from Ridley, I guess).

I did enjoy the story – it was fast paced, there was always enough going on to hold my attention, and there was a great twist at the end that I didn’t see coming. I really liked the fact that Lena craved normality, even though it was, ironically, the thing that Ethan hates about his town. As a teenager with medical/weight/my share of social issues, I could really relate to the idea that, despite whatever else she had going on, she just wanted to be able to do what everyone else does, no matter how boring or basic it may seem. That really resonated with me.

I was also really fascinated with the character of Ridley. She came strutting onto the scene and automatically made my jaw drop, as I think she was supposed to. Even when we’re told she’s a Dark Caster, her struggle with good and bad always seems to be lurking somewhere. <spoiler>I thought it really added grit to the book that she and Lena were best friends all through their childhood – you can really tell that Ridley still wants what’s best for Lena, even if that later translates to her trying to help Sarafine turn Lena towards the dark side. Then, later on, it’s obvious she has feelings for Link, and even the darkness within her can’t squash that. It’s an intriguing conflict!</spoiler>

However, I think this book will only ever be a guilty pleasure, and that’s because of the love thing. Now, I must admit, it’s not as bad as the Twilight film (which sickened me, and put me off reading the books), where Bella and Edward meet and she’s almost straight away “in love” with him. However, it’s still obvious almost from the beginning that by the end of the book, Lena and Ethan will have said those 3 overused, under-meant words – “I love you”. She’s 15, and he’s 16, by the way. <spoiler>The book manages to make it seem like their destiny by making their ancestors romantically linked, but I’m still not sure.</spoiler> I admit this may be because I’m slightly biased; I’ve never been in love, and didn’t actually have a boyfriend as a teenager. Maybe it is really easy to fall in love, I don’t know. To me though, being realistic is important – even in a fantasy book. As a reader, I need to be able to relate to the characters in some way, and it seemed like a cliche to make their feelings so intense, despite the events in the book.

Then, there’s the ending. While I really enjoyed the twist at the end, it was over too quickly. <spoiler>There was so much build up to meeting Sarafine, only for her to die (it seemed like) 10 minutes after she was first introduced. Plus, what happened to Ridley? Technically, Lena didn’t choose a side, so I do want to read further on in the series to see what happened to her – I’ll be really disappointed if she’s just forgotten about. As well as this, I want to know more about the name changes – why are they necessary, and do the new names fit them better somehow?</spoiler>

Well, if you’ve made it through my rambling, I’m impressed! I know I haven’t mentioned several important characters (Amma, for one), but I’ve covered most of the things I remember thinking about the book. Overall, I did like it and I reckon I'll see the film when it comes out on DVD, as well as reading more of the series, but I did see some parallels with Twilight, which isn't necessarily a good thing!

This review is also on my <a href="http://awowords.wordpress.com">blog</a>; - if you liked it, please check it out!
  
40x40

Emma @ The Movies (1786 KP) rated Godzilla: King of the Monsters (2019) in Movies

Jun 22, 2019 (Updated Sep 25, 2019)  
Godzilla: King of the Monsters (2019)
Godzilla: King of the Monsters (2019)
2019 | Action, Adventure, Fantasy
Five years after Godzilla saved us from the MUTO attack the world (or some of it at least) wants to see an end to the potential threat of the Titans. Monarch are studying them and hiding them away from the world, but there are calls to destroy the monsters before more devastation befalls the planet?

Dr Emma Russell has developed the Orca, a device that communicates with the Titans and can be used to calm them and stop any further destruction. Not everyone has the same idea about how to use the Orca though and it's taken, along with Dr Russell and her daughter Madison, after its successful test run. The race is on to recover the device and avert the impending crisis.

Godzilla is one of my favourite monsters. For years the 1998 film with Matthew Broderick and Jean Reno in it was one of my favourite films. I also love the "proper" Godzilla movies where they destroy Tokyo at every given opportunity. To have new films felt like a wonderful thing... until I saw 2014 Godzilla. I rewatched it before going to see King Of The Monsters and I remembered how underwhelmed I was. The characters didn't grab me and I found the whole thing uninspiring. The prospect of a second wasn't great, but then I saw the trailers, they were spectacular.

I really enjoyed this and went to see it again in 3D, a much more peaceful screening than the first viewing. The girl who was sitting a couple of seats away was animatedly jumping at every opportunity, her reaction was far scarier than anything that happened on the screen.

This was much improved on the last instalment. I loved that it embraced the original films and the fact that it switched its focus more to the monsters than the humans. You go to a monster movie to see monsters, and Godzilla 2014 felt like it had forgotten that fact.

If I had to describe this film to someone I'd say it was a combination of Infinity War and Jurassic Park, just with slightly larger monsters... yep, I'm fairly happy with that comparison. I may have been imagining it but I felt like there were a few nods to JP jumbled in there... maybe that's just me.

There's a collection of recognisable faces in the cast and I don't think there's a single person who underperforms. I thought that Millie Bobby Brown gave a great performance as Madison, she managed to give us a child character that wasn't particularly annoying, which may actually be a first in creature features.

Charles Dance makes an excellent bad guy, there's something about his look, a cross between a vampire and the restaurant critic from Ratatouille that works for me. He also gets to have a great moment of silent humour with Brown when they're in a lift together, it was very unexpected for their potential on-screen relationship.

We get to see four of our Titans in this movie as main players. Godzilla, obvs, Mothra, Rodan and Monster Zero, or King Ghidorah to his friends. The sheer scale they've gone to is amazing, and I thought the way they were created with their individual traits was beautiful. The one drawback to the beautiful glowing monster bodies is that the scenes have to be fairly dark to appreciate that aspect. They manage to use those aspects of the creatures to give the extra lighting the scenes need meaning that you get something that's both dark and scary as well as light and hopeful. The colours were something that really stood out to me in the advertising, the lightness of the blue and green against the anger of the orange and yellow, it shows the good and evil relationship really well.

The size of the creatures is mad and sometimes a little impossible to gauge, we get a few moments where we're given some perspective with man-made structures but they do a good job of trying to get it across in basic visual techniques too. You see a lot of them from "human" angles, from the ground running, from buildings and vehicles. It feels like an exercise in shock and awe and takes you back to Dr Serizawa's point at the beginning of the film that we're Godzilla's pets, it's not the other way around.

The effects/animation looked solid, at no point did I see anything on-screen that drew my attention away from the action. One moment in particular stood out and that was a large explosion somewhere in the middle of the movie. It was given an old fashioned kind of a look and it gave me the impression that they'd really looked at things that had come before it for inspiration.

You have to obviously accept the facts that in these sorts of films, parents will willingly put their children in immense danger, bad guys will always have prepared a short video presentation to explain their motivations and just because there's destruction happening all around you does not mean you will die. It's got all the classic monster/disaster movie moments that you love to hate in it. "Movie Reality" is awesome.

If you couldn't already tell, I loved this. Much improvement from the last instalment and an entertaining action-packed addition to the monsterverse. Oscar winner? Probably not. Entertaining escapism? Most definitely. I am a little concerned about how the story will progress from here. They had plenty of scope for lots of movies after some of the things they showed in the film, but the events of KotM mean that there's little room to move with it all, we'll have to see what happens in Godzilla Vs Kong next year.

What you should do

This really deserves to be seen on the big screen. The sound and the effects combine to make some great viewing.

Movie thing you wish you could take home

If they could adapt the Orca for human use I'd be interested.
  
The Seven Deaths Of Evelyn Hardcastle
The Seven Deaths Of Evelyn Hardcastle
Stuart Turton | 2018 | Mystery, Science Fiction/Fantasy
8
7.9 (24 Ratings)
Book Rating
What a ride! Wow. I'm stumped as to how to even explain how detailed and twisty and turny and clever this book is! I read somewhere that Stuart Turton had to map out an 8-day timeline with post-its marking every 2 minutes so he could keep track of everything - and wow! Just wow. I cannot even imagine the thought and preparation that went into arranging this story!

There is such creativity to this mystery - reminiscent of the best Agatha Christie novels, the book is set at Blackheath, a sprawling ancient estate, which has seen better days. But back in it's glory, almost two decades ago, there was a murder of a little boy. Now, coming up on the 20th anniversary, a whole slew of characters is gathered at the crumbling estate by the matriarch of the family, and yet another murder occurs.

Evelyn Hardcastle is the sister of that little boy, and she will die every single day until Adrian Bishop can solve the murder. He's stuck in an 8-day loop, and needs to figure out the killer and break the cycle. Oh and did I mention that every time her falls asleep, or goes unconscious, he wakes up in the body (and mind!) of a different guest?!

I loved how this all played out - Imagine waking up in an obese body that stinks and can't even get out of a bathtub without assistance! And then in that of a constable with a sharp clever mind and gorgeous fiancé, and then a drug dealer! What a ride this was! I dove right into it not knowing what to expect and breezed through the first 1/3 of it. By 2/3 in I started getting a little bit mixed up. The timeline jumps across and back the span of 8 days and you never know where in the past or future you will end up - or in whose (of 8 guests) mind/body. But by the last 1/3 - I was ravenously flipping pages to find out who killed Evelyn and the end does NOT disappoint! Wow! Again - wow!

What really cool and clever idea. I've never read anything like this and it was seriously one of the most inventive and creative murder mysteries I've ever read.
  
The Queen of the Tearling
The Queen of the Tearling
Erika Johansen | 2015 | Fiction & Poetry
6
7.8 (4 Ratings)
Book Rating
I finished this audiobook a while ago and put off writing the review because I couldn't decide how I felt about it. I went back and forth between 2 and 3 stars for a while. There were several things about the story that really bothered me (making me feel like it only deserved 2 stars), but then there were times when I was interested enough to think that I would need to read book two to see what happens. When all was said and done, I did decide I might read the next book at some point, so three stars it is.

A note about setting

The book sounds like any other fantasy novel. This story actually takes place in a future where for some reason (we are never told exactly what happened), a group of people have fled America and moved to a new land (again, we don't know how there was a new land available for them to colonize...) leaving all technology and modern conveniences behind them.

What bothered me about the book

Is it young adult or not? Occasionally the language, violence, or other crudeness seemed inappropriate for all but the most mature of teens, but then Kelsea would act like a nineteen year old girl, she spent an awful lot of time obsessing over her plain appearance, how handsome each of her guards happened to be, etc..., so I could never really tell.

Where / when is it? We get bits and pieces mentioning "the crossing", but why? What happened? Is there still an America with technology somewhere? Where are the main characters now? If the Capital is New London, are they anywhere near old London? How is there magic? And who is this enemy, this evil Mort/Red Queen who seems to have an abundance of it? I can go on and on here, and the lack of details or explanation about this world they are living in is my biggest complaint.

What I liked about the book

Kelsea, when she could remember not to worry about her plain face or how greasy her hair looked, actually had a decent moral compass and wanted to do what was right for her new-found kingdom, not just what was easy or convenient for her. She was stubborn and idealistic, and I admired those traits in her. I even eventually grew to like some of her guards, the Mace and Pen in particular, as they finally learned to respect her and some of her ideas near the end of the story.

Will you like this book?

I wish I could say yes, but the best I can do is maybe. If you go into it knowing that you are not going to understand exactly where this world is, how it came about, or why, and that doesn't bother you, then you just might. I will give book two a try to see if there are more details forthcoming, but not right away.