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Interstellar (2014)
Interstellar (2014)
2014 | Action, Adventure, Sci-Fi
For my money, Christopher Nolan is the best director and storyteller in the film industry today. Over the years he has grown with each film he has created. In his early work, like Following, Memento, and Insomniac, he experimented with different notions of how we as an audience perceived a story unfold on film. In each of those films he learned techniques that he carried with him as he moved onto bigger commercial success’ like The Dark Knight Trilogy and The Prestige. All of those techniques, culminated in my humble opinion, his masterpiece with 2010s Inception. Now he is back, with a space exploration film for this generation that rivals Stanley Kubrick’s 2001: A Space odyssey with an added dash of 1997s Contact.

Everything you expect from a Nolan film his here. Stunning visuals that not only leave us breathless at the vastness and beauty of space and other worlds, but also character driven framing that is subtle enough for us to be able to understand and focus on this character driven story. We are driven forward by one man’s mission to save the earth, but on a more humanizing level, his family. It is this constant thread, especially the bond of Love between a father and daughter, which holds this majestic film together from start to finish. Those who miss this focus or nitpick at the science of it all may be disappointed and feel the film is too big to be concluded with such a simple notion. However those who are willing to concede that impressive visuals do not need to be concluded on an ostentatious scale for there to be a grandiose impact, will find satisfaction at a film that makes us contemplate our place in time and space.

If these stunning visuals are the face of this film, then the score is undoubtedly the emotion. Nolan once again teams up with Academy Award winning composer Hans Zimmer, to produce a stunningly moving and heartfelt score that not only propels forward in our exploration of the unknown, but at times is our only friend in letting us know it is ok to breath.

Perhaps it is just the gravity of the work that Nolan has done in the last few years, but the actors in this film know the stakes and each came to play. The cast each elevate their performances not only for themselves but for each other. Led by Academy Award Winner winners Mathew McConaughey and Anne Hathaway, as well as Academy Award Nominee Jessica Chastain, the entire cast of Interstellar deliver excellent performances that cause us not only relate, but to feel the world at large and the relationships with each other. I was especially impressed with the young Mackenzie Foy, whose relationship with McConaughey is crucial to the story being able to hold together for the entire film.

In closing, Interstellar is a beautiful film to behold with a story that revolves around exploration, survival, and love told in an epic way both visually and audibly. For some there may be a few make or break moments, but if you just focus on the story and world being told to you, it will all make sense. The film’s running time is 2 hours and 49 minutes which may seem like much to some, however because Interstellar is an experience, not just a film, the length is hardly noticeable as a bad thing. After walking away, you will want to see this experience in the theaters again, especially in IMAX for the best possible visuals and audio.
  
Joker (2019)
Joker (2019)
2019 | Crime, Drama
A Near Perfect Film/Comic Book Movie With A Piece Missing
Contains spoilers, click to show
This film did a great job in making the Joker or rather Arthur a sympathetic character. Joaquin Phoenix did a phenomenal job in this movie. His laugh made me really feel for this character, it sounded sad but also painful, like it physically hurt him. I really felt for Arthur and it actually made me feel bad for him equally when he was getting beat up and assaulted but also just berated and treated bad by others. People were talking about the violence in the movie and how it was graphic and disturbing but what bothered me more were the parts where Arthur was having violence done on him, it made me sad for him. I thought a lot of the movie was well done. The double twist in him finding his mother's letter to Thomas Wayne saying he (Arthur) is his son only to find out that he was adopted was a great reveal. Still makes me wonder what the truth really is, because later he does find a photograph with Thomas Wayne's initials on the back. Either he really is his son and Wayne had it covered up, which he totally has the means to do, or maybe she was delusional about it. I also thought it was cool how they showed Arthur also had delusions of grandeur in the begging when he is watching the Murray show and he imagines himself as a guest there. Like I said this movie was really well done in a lot of ways but there were somethings that bothered me. One right off the back is that Bruce Wayne is just a kid in this movie and if Arthur is supposed to be the Joker he would be way older than he should be when Wayne becomes Batman. To mere there wasn't a lot that Arthur really did as Joker. Nothing grandiose or epic like what I've become accustomed to with the Joker in other incarnations. There was no plans or power moves like in The Dark Knight or parade and taking over the city like in 1989's Batman. They really could have called the movie something else since he really only becomes the Joker at the end of the movie for not really that long even. I know it's supposed to be an origin story of how he becomes the Joker but it wasn't even going off of any of the comics and just loosely based on the version of Joker from The Killing Joke and then given the "Hollywood" treatment. I think I just expected more Joker from a movie called Joker. I thought the ending was perfect if it would have ended with him on top of the car when they helped him escape. I honestly don't know why they should that little part with him in Arkham, I don't think it added anything and kind of took away from it. The only thing I can think of is they didn't want to end it that dark. I have to say that if your judging this film from not being a big fan of Joker, the comics or the films and only on as a stand alone film it's probably like a 9/10. But for me since at it's core it is a comic book movie I give it an 8/10.
  
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Onitama
Onitama
2014 | Abstract Strategy, Ancient
Who knew that a game, whose loose translation in English is “Ogre Ball” or “Demon Spirit, ” could pack such a 2-player punch, have a checkersesque simplicity, but also the depth in strategy that can be found only in its inspired creation. PPG encourages you to try, what we find to be anyway, the most inspiring Chess spin-off since Chess itself. If you are like us, you are super busy with everyday life and just can’t seem to find the chance to learn how to play the age old classic quintessential board game. Well, get your pawns ready because Onitama will suck you in, and 3 games later, you’ll still have another half hour free to play!

DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T

While at first glance, Onitama seems to be another little guy trying its darndest to bring down the classic giant. However, this is where the genius of this game really kicks in. It doesn’t try to take down the giant, but yet streamlines it in a way you would never expect. Onitama brilliantly finds a way to keep the grandeur and thick strategy you would expect from Chess, but eliminates the amount of time needed to craft your next move. Okay, so how is this possible you ask!? Well, in Onitama, you are provided 2 cards on each turn that include a set of possible paths that ANY pawn on the board can take. Seems limiting at first right? That’s the beauty. It’s not. You will be planning your moves quite quickly as the card you just used will trade hands around the table once played. So while a certain card may be your absolute best move in that moment, it may also be the key to your opponent winning the game if you pass it to them. Enter strategic bliss! While you don’t have to remember which way the Knight moves again, you do need to think on your feet potentially 2-3 turns ahead so that you don’t play into your opponent’s plans to victory!

A few other glowing graces this board game includes is its low price point, high quality cards, components (playmat included!), and visually beautiful artwork inside and out. While not imperative to the gameplay of Onitama, you will love the clever naming of the potential move cards. The shape of the move on the card plays a certain role in its naming. E.X. a longer squiggle type move on a card might have the name of “Snake.” Or, a card with the name “Dragon” let’s you leap across the board numerous spaces at a time as if in flight to exert your winged dominance.

We here at Purple Phoenix Games really love Onitama; it’s one of our highest rated 2-player board games! While it can act as a quick filler game between other heavier board games, it can also be played numerous times one after another without the loss of fun or strategic opportunities. I personally cannot think of a time I have ever sat down and played Onitama just once. This game keeps you coming back for more. We hope you will consider picking up a copy soon! As I write this, there are already a few expansions out there or in the works. Check back soon for some exciting updates to this already great board game! Purple Phoenix Games gives this one a calculated 19 / 24.

https://purplephoenixgames.wordpress.com/2019/04/12/onitama-review/