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Once Upon a Broken Sky (Grimmfay, #0.5)
Once Upon a Broken Sky (Grimmfay, #0.5)
M.T. DeSantis | 2023 | Science Fiction/Fantasy
8
8.0 (1 Ratings)
Book Rating
Enchanting afternoon read

Oh my! A magical story without a fairytale ending.....well, not a classic happy ever after at least.
    Once Upon a Broken Sky is a mix of childlike wonder, manipulation, growing up fast, magic, illusion and so much more.
    I think I was a bit slow working out who some of the characters were before their life at Grimmfay but it made so much sense when I realised and things fell into place.
    I like that it mirrors real life slightly, in that one situation is replaced with another that appears to be better but actually isn't. I can't explain it as you seriously need to read this and find out for yourself.
    I'd recommend this for teenagers and above, partly as there would be a better understanding of the story and partly for some great talking points that create awareness for real life.
  
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ClareR (6037 KP) rated Anxious People in Books

Jan 25, 2022  
Anxious People
Anxious People
Fredrik Backman | 2020 | Fiction & Poetry
10
10.0 (2 Ratings)
Book Rating
I loved this - Anxious People isn’t so much about anxiety, but it is a book about mental health as a whole. It’s about finding a reason to keep going when you feel that there is no reason to keep going. It shows the strength and importance of human contact and understanding: how we can help those who are struggling with empathy and, sometimes, practical help.

But this isn’t a self-help book. Fredrik Backman weaves his magic and has written a book that has made me laugh and cry in equal measure. I keep telling myself that I shouldn’t like his books (please don’t ask me why, because I don’t think I really know!), but every Backman book that I’ve read has made me feel that humans are essentially decent and will come up trumps in the end. And we all need a bit of that sometimes, don’t we?
  
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Morgan Sheppard (995 KP) created a post

Dec 1, 2025  
December settles over Melthkior as the weight of the crown presses ever closer. Harri stands on the brink of his coronation, determined to unite old faith and new, to heal his kingdom, and to raise a healer’s hall where hope can take root.

Among the honoured guests is Ffion—keen-eyed, steady-hearted, and deeply bound to the old ways. Her arrival for the Heir’s Blessing stirs something Harri never expected… and something she can’t quite name.

But when divine forces disrupt the ceremony, goddesses Arianrhod and Creiddylad entwine their fates with ancient magic, winter dreams, and a curse that may demand more than either is ready to give.

✨ Daffodils and Dreams — a fairytale-rich, myth-woven retelling steeped in romance, Welsh lore, and the fragile bloom of hope.

🌼 Are you ready to dream?

#Fantasy #Romance #WelshGods #BrodyrAlarch4 #BrothersGrimm #FairytaleRetelling https://books2read.com/DaffodilsAndDreams
     
The Big Book of Madness
The Big Book of Madness
2015 | Card Game, Fantasy
Cooperation (3 more)
Spell Casting
Some randomization
Multiple Difficulties
Small cards (1 more)
Unclear rules/mechanics
This game is made by iello games, makers of Mountains of Madness and King of Tokyo. It is about student magicians that feel they aren't learning enough in their classes and decide to sneak into a library to learn new spells. There, they find a grimoire that contains monsters and accidentally releases them. They must work together to defeat the monsters and seal the book, learning from the books around them to learn new spells and collect elements to cast the spells, all while trying not to give into madness.

The game mechanics feature deck building, spell casting, cooperation, and some randomization of spells available and monsters to defeat. There are schools of magic related to the four elements; air, earth, fire, and water. Each element has two magician students that specializes in that element for a total of 8 different characters, each with their own special ability. There are four decks of spells, again related to the elements, that is randomized during set up, changing what spells are available game to game. Similarly, the monsters you must face are randomized, so the chance of having the same exact game as another is rare. The gameplay remains consistent, though.

Over the course of 6 rounds, players work together to defeat monsters. It is a pure cooperation game. No one has any secret objective and should communicate with other players. Games of this fashion, such as Pandemic, tend to end up having one or two people make all the decisions for the group. It my many plays of the game, I have only had that happen once or twice. The variation in spells, magicians, and elements usually make a player uniquely helpful to the group, allowing players to choose how they want to build their character. Although each magician has an elemental alignment, you can choose to focus on different elements and spells and are not limited to one type of role. Each element of magic has a different role to deal the challenges players face, meaning a good balance can be very beneficial. However, due to the randomization, it is possible either the spells or the monsters leave one of the elements non-essential, but that is fairly uncommon.

Overall, the game is very enjoyable and can be played multiple times with different variations. The difficulty can be adjusted if ot feels it is too hard or easy. My group that plays about once a week are clearing the 2nd difficulty 50% of the time and haven't cleared it with a variation yet. It can be a challenge and has elements of luck and strategy. It is a fun game to play with friends, especially because it is cooperative, and I would recommend adding it to your collection.

The game is 2-5 players and runs 60-90 minutes. It is family friendly and a great game for those who love magic fandoms such as Harry Potter.
  
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The Marinated Meeple (1853 KP) May 7, 2019

keep them coming this is great, I got kudos to give boardgamers...