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Dee R (8 KP) rated the Xbox One version of Fallout 4 in Video Games

Sep 11, 2018  
Fallout 4
Fallout 4
2017 | Role-Playing
Gameplay (6 more)
Graphics
Character options
NPC's
Quests
Followers
Creation Club
Male characters can't wear makeup (1 more)
Few bugs that break some quests
Teleport into the post-appocolypse!
Contains spoilers, click to show
You start the game as a male/female who has a devoted partner and newborn son Sean. You also have a robot butler Codsworth. Things are normal until there's an emergency announcement on the TV about attomic bombs falling. It's then you have to rush with your partner and baby to vault 111 and here your new journey begins.
It's not what you think as a gamer though. You go into the vault and expect to live there? wrong you get frozen!
You are frozen for years until this man comes into the vault and thaws you, your partner and baby out. But they only want your baby and when your partner doesn't give him up, they sadly get shot and killed. That's the last fresh memory you have as you again get frozen.
Only to thaw out a few years later to venture out into what is left of your home, and to find your son.
The whole game is revolved around finding Sean, however you get the options to help different factions; The Minutemen, Brotherhood of Steel, The Railroad or The Institute. Each quest you do for one of those factions alters how the others see you. And eventually you have to choose a main faction to follow. The rest become enemies.
When this time comes you find what happened to your son, you struggle to grasp the situation and can do 1 of 2 things. You can carry on his legacy or you can destroy it.
It's all down to you.
  
Dread Pirate Arcanist (Frith Chronicles #2)
Dread Pirate Arcanist (Frith Chronicles #2)
Shami Stovall | 2019 | Science Fiction/Fantasy, Young Adult (YA)
10
10.0 (1 Ratings)
Book Rating
Dread Pirate Arcanist is the second book in the Frith Chronicles, and you return to the world of Volke and Illia, plus the others who are all becoming increasingly interesting as the books go on!

It starts with Volke and Illia both wanting to see griffins up-close-and-personal. However, the arcanists are called to action when the eldest griffin male and one of his cubs both go missing. Then it appears two boys have also disappeared. Whilst teamed up with someone Volke didn't really want to be teamed up with, they not only find the boys and the cub, but also find out the male griffin is ill.

The story only gets more involved from there. With manticores, mimics, and kappas, to name just a few, there is magic galore in this book, and I love how Volke is both self-deprecating and yet is prepared to dive headfirst into danger if his friends are in trouble. Master Zelfree has grown on me immeasurably and I would love to hear more from Gillie.

This world is simply amazing, with plenty to keep you occupied. The pacing is once again perfect, and the pages nearly turn themselves! I have loved catching up with this world, and can't wait to continue my adventure there. I just hope Volke leans how to cast without any pain!

Most definitely recommended by me, but I would suggest you start with book one, just so you know what has gone on before.

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *