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JT (287 KP) rated The Ward (2010) in Movies

Mar 16, 2020  
The Ward (2010)
The Ward (2010)
2010 | Horror, Mystery, Thriller
Occasional good use of camera angles (0 more)
Poor acting (2 more)
Laughable twist
Not scary
Carpenter must have been having an off day
his is a massive disappointment and there is no place to hide here for John Carpenter who making a return to directing since 2001′s Ghosts of Mars has delivered us a real ‘dog’ of a film.

I’m a big fan of his work, but that is his early work with the likes of Halloween and The Thing as my personal favourites, but here Carpenter’s trademark suspense is all but lost in a story that is as predictable as it is stupid.

After setting fire to a barn Kristen (Amber Heard) is sent to a mental hospital, where she is terrorised by a ghost, a hidden past his reflected upon but never fully delved into. There is of course more to it than that, and Heard spends a vast majority of the time either locked in her room or trying to escape while at the same time piecing the puzzle together with the help of some of her fellow inmates.

Carpenter’s use of the wide camera angle is effective in places, and the long cold corridors of the ward are enough to give anyone the chills. However, it is not built on in any way and all the suspense is somewhat lost by the poor acting and monotonous build-up to the next potential terrifying scene. When the ghost is revealed it is, to be honest laughable and not in the least bit frightening which is probably one of the main downfalls of the film.

The twist ending is anything but predictable and you could have spotted it a mile off, it’s a poor effort this perhaps not helped in the writing department, but Carpenter is one of the masters of horror but here he hasn’t even bothered to turn up.
  
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Hazel (1853 KP) rated Red Rising in Books

May 30, 2017  
Red Rising
Red Rising
Pierce Brown | 2014 | Dystopia, Fiction & Poetry, Young Adult (YA)
5
8.5 (35 Ratings)
Book Rating
Mildly boring
This eBook was provided by the publisher via NetGalley in exchange for an honest review

Red Rising by debut author Pierce Brown is a very difficult book to review. It is clear that Brown is an excellent writer with amazing ideas, but at the same time it does not feel possible to rate the book any higher that two or three stars. This first book of three is somewhat alike The Hunger Games Trilogy by Suzanne Collins and has some very exciting themes. However at other times it provoked a range of emotions from disgust to almost verging on boredom.

Set thousands of years in the future, the world has become colour coded. Gold are the elite, the ruling colour, and at the bottom of the pile are the Reds. Darrow is a Red and lives below the surface of the planet Mars in the mines with the responsibility of helping to make the planet’s surface habitable for humans in the future. He soon discovers that the ruling societies have been lying to him all his life, and to the many generations before him. But there is an uprising brewing and Darrow has been chosen to play a vital role in it, even though that means pretending to be the enemy.

Although it was difficult to get into the novel it appeared to be clear what the plot would be about. Wrong! Once Darrow has been trained to behave like a Gold the storyline changes completely. It is almost as though it is a different book altogether. Red Rising suddenly becomes Hunger Games-esque and the situations with the Reds, while being referred to once or twice, was all but forgotten. Presumably those original themes will continue within the final books of the trilogy.

Living under the surface of Mars with no sunlight speeds up the aging process of the inhabitants. People in the thirties are considered old; therefore even though Darrow is a teenager in Earth years, he is portrayed as a man – an image that is difficult to shake off throughout the entire book. Once Darrow is living with the Golds and, supposedly, resembling his true age, it is still easy to forget that he is young. This may change the way the reader pictures the scenes compared with how the author intended them to be imagined. The characters are still only children but may be mistaken for adults due Darrow’s opening scenes.

It cannot be denied that Brown is a very knowledgeable writer. As well as writing in an exceptionally well-structured way, he incorporates a vast amount of high culture into his story. A lot of the novel is influenced by Greek and Roman mythology and he also quotes famous philosophers such as Cicero and Plato. So despite its science fiction genre it also has a slight educational nature.

Something interesting about Red Rising was the character development of Darrow. At the beginning he was rather naïve, believing everything he was told, following orders etc. But soon he becomes more confident, clever, Gold-like. However he then becomes like a wild beast, killing to survive, to win. Thankfully his cleverness takes control and he realises that he needs to become a leader and not a tyrant. Towards the end he even becomes messiah-like. As Darrow progresses through these changes he becomes a more likable character.

I am not sure whether I want to read the next installment of Red Rising. For the beginning storyline to continue and become the main focus, the book would need to be completely different. This could be a good thing because, as mentioned, there were times when it was a little boring, however there’s the risk that it will not feel like a follow on from the first book. I do not want to put anyone off from reading it, but I will honestly say that it was not really what I was expecting.
  
The Switch (2010)
The Switch (2010)
2010 | Comedy, Drama, Romance
8
7.3 (6 Ratings)
Movie Rating
I had one thought when I entered the movie theater to see “The Switch”: what a hodge-podge cast. Leading lady, Jennifer Aniston (Kassie Larson), why she was once the face of 1990’s television! Jeff Goldblum (Leonard), I still think of him each time I encounter the subject of Dinosaurs. And Juliette Lewis (Debbie), she was in that Roller Derby flick, “Whip It” with the girl from Juno. How was a cast like this, enhanced by Arrested Development’s Jason Bateman, as male lead Wally Mars, going to make a film about a woman deciding to have a baby on her own?

None of the characters are perfect and the clothes are less than dazzling but the content and execution of “The Switch” is so honestly human that it manages to be subtly touching. Moreover, “The Switch” provides a new film perspective on love in New York City avoiding the overdone glitz and glamour of say “Sex and the City”.

But what is important to emphasize here is laughter. I didn’t expect to laugh as much as I did. Keep in mind there have been a number of comedic films that have attempted to touch on the subject of single women who choose to have and raise children on their own. I assumed films such as “The Back-Up Plan” and “Baby Mama” had completely covered the topic’s comedic angles, but l was wrong. This film is funny.

Still there were some scenes that could have been cut. The action could have moved at a quicker pace and it takes the first fifteen minutes of the film for the audience to connect with these imperfect characters.

However, “The Switch” is a very layered film; both human and well written while at the same time sharply funny. Moreover, this film is the much-anticipated proof that Jason Bateman does have what it takes to captivate as a lead on the big screen, so long as he has a strange son figure by his side
  

"I was 12 when it came out. I remember it very well. It was a Saturday morning, and I went round to a friend's house and he'd been out shopping that morning and he'd bought the album. And we played the album, and it was something like you'd never heard before. We were in the middle of what I might describe as somewhat traditional rock music – you know, The Stones and Led Zeppelin were at their peaks. This thing came along and it didn't sound like anything else. The production values, the production's quite dry, and also you've got this visual of Bowie with the spiky hair, it just was something so different. You felt that music itself just got changed, and that rock music per se moved into some other place. The best way I can describe it is that rock music became modern. It became a new thing. I have no doubt in my mind that David Bowie is the greatest solo artist that Britain's ever produced. I can't think of a better solo artist. The other thing I would say is I thoroughly underestimated the brilliance, and the input made by Mick Ronson, in the period he was with the band. I had no idea Mick Ronson did all the orchestration, and did all the arrangements. So when you're listening to a track like 'Life On Mars' off Hunky Dory and, this album, 'Moonage Daydream', when you take into consideration that he did the string arrangements, that really puts him in a different sphere as well. And without Mick Ronson I don't think it would have sounded as original as it did. It made me so sad seeing this documentary about him [Beside Bowie: The Mick Ronson Story on Sky Arts], somehow the Bowie machine swept Mick Ronson under the carpet, which is incredibly unfair. It was heartbreaking, to be honest. I felt really sorry for the guy that he'd been so underestimated while he was alive. At least now we can celebrate his brilliance."

Source
  
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Hazel (1853 KP) rated Red Rising in Books

Dec 7, 2018  
Red Rising
Red Rising
Pierce Brown | 2014 | Dystopia, Fiction & Poetry, Young Adult (YA)
6
8.5 (35 Ratings)
Book Rating
<i>This eBook was provided by the publisher via NetGalley in exchange for an honest review</i>

<i>Red Rising</i> by debut author Pierce Brown is a very difficult book to review. It is clear that Brown is an excellent writer with amazing ideas, but at the same time it does not feel possible to rate the book any higher that two or three stars. This first book of three is somewhat alike <i>The Hunger Games Trilogy</i> by Suzanne Collins and has some very exciting themes. However at other times it provoked a range of emotions from disgust to almost verging on boredom.

Set thousands of years in the future, the world has become colour coded. Gold are the elite, the ruling colour, and at the bottom of the pile are the Reds. Darrow is a Red and lives below the surface of the planet Mars in the mines with the responsibility of helping to make the planet’s surface habitable for humans in the future. He soon discovers that the ruling societies have been lying to him all his life, and to the many generations before him. But there is an uprising brewing and Darrow has been chosen to play a vital role in it, even though that means pretending to be the enemy.

Although it was difficult to get into the novel it appeared to be clear what the plot would be about. Wrong! Once Darrow has been trained to behave like a Gold the storyline changes completely. It is almost as though it is a different book altogether. <i>Red Rising</i> suddenly becomes <i>Hunger Games-esque</i> and the situations with the Reds, while being referred to once or twice, was all but forgotten. Presumably those original themes will continue within the final books of the trilogy.

Living under the surface of Mars with no sunlight speeds up the aging process of the inhabitants. People in the thirties are considered old; therefore even though Darrow is a teenager in Earth years, he is portrayed as a man – an image that is difficult to shake off throughout the entire book. Once Darrow is living with the Golds and, supposedly, resembling his true age, it is still easy to forget that he is young. This may change the way the reader pictures the scenes compared with how the author intended them to be imagined. The characters are still only children but may be mistaken for adults due Darrow’s opening scenes.

It cannot be denied that Brown is a very knowledgeable writer. As well as writing in an exceptionally well-structured way, he incorporates a vast amount of high culture into his story. A lot of the novel is influenced by Greek and Roman mythology and he also quotes famous philosophers such as Cicero and Plato. So despite its science fiction genre it also has a slight educational nature.

Something interesting about <i>Red Rising</i> was the character development of Darrow. At the beginning he was rather naïve, believing everything he was told, following orders etc. But soon he becomes more confident, clever, Gold-like. However he then becomes like a wild beast, killing to survive, to win. Thankfully his cleverness takes control and he realizes that he needs to become a leader and not a tyrant. Towards the end he even becomes messiah-like. As Darrow progresses through these changes he becomes a more likable character.

I am not sure whether I want to read the next installment of <i>Red Rising</i>. For the beginning storyline to continue and become the main focus, the book would need to be completely different. This could be a good thing because, as mentioned, there were times when it was a little boring, however there’s the risk that it will not feel like a follow on from the first book. I do not want to put anyone off from reading it, but I will honestly say that it was not really what I was expecting.
  
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Matthew Krueger (10051 KP) rated the Xbox 360 version of Doom in Video Games

Mar 20, 2020  
Doom
Doom
1993 | Action, Horror, Shooter
The BFG (0 more)
Kick Some Ass
Doom- such a classic to all, I personally didnt play doom until the 360. Yes you read that right, i didnt play this game until the 360. So lets talk about it.

The gameplay:

Doom is a first-person shooter presented with early 3D graphics. The player controls an unnamed space marine—later termed the Doomguy—through a series of levels set in military bases on the moons of Mars and in Hell. To finish a level, the player must traverse through the area to reach a marked exit room. Levels are grouped together into named episodes, with the final level focusing on a boss fight with a particularly difficult enemy.

While traversing the levels, the player must fight a variety of enemies, including demons and possessed undead humans, while managing supplies of ammunition, health, and armor. Enemies often appear in large groups, and the game features five difficulty levels which increase the quantity and damage done by enemies, with enemies respawning upon death and moving faster than normal on the hardest difficulty setting.

Levels can also include pits of toxic waste, ceilings that lower and crush anything below them, and locked doors which require a keycard, skull-shaped key device, or a remote switch to be opened.

The plot:

Doom is divided into three episodes: "Knee-Deep in the Dead", "The Shores of Hell", and "Inferno". A fourth episode, "Thy Flesh Consumed", was added in an expanded version of the game, The Ultimate Doom. The game itself contains very few plot elements, with the minimal story instead given in the instruction manual and short text segues between episodes.

 In the future, the player character (an unnamed space marine) has been punitively posted to Mars after assaulting a superior officer, who ordered his unit to fire on civilians. Players assume the role of a space marine, popularly known as "Doomguy", fighting his way through hordes of invading demons from Hell.

The Impact/Legacy:

Doom helped define the FPS genre and inspired numerous similar games, known as "Doom clones". It is one of the most significant games in video game history, and is frequently cited as one of the greatest games of all time. It pioneered online distribution and technologies including 3D graphics, networked multiplayer gaming, and support for customized modifications via packaged files (WADs). However, its graphic violence and hellish imagery also made it a subject of controversy.

Doom was influential and dozens of new first-person shooter titles appeared following Doom's release, and they were often referred to as "Doom clones" rather than "first-person shooters". The term "Doom clone" was used to describe the style of gameplay in Doom-style games. While the term was initially popular, it was, after 1996, gradually replaced by "first-person shooter", and the phrase "first-person shooter" had firmly superseded "Doom clone" around 1998. Some of these were certainly "clones", hastily assembled and quickly forgotten, while others explored new grounds of the genre and were highly acclaimed. Many of the games closely imitated features in Doom such as the selection of weapons and cheat codes.

Devoted players have spent years creating speedruns for Doom, competing for the quickest completion times and sharing knowledge about routes through the levels and how to exploit bugs in the Doom engine for shortcuts. Achievements include the completion of both Doom and Doom II on the "Ultra-Violence" difficulty setting in less than 30 minutes each. In addition, a few players have also managed to complete Doom II in a single run on the difficulty setting "Nightmare!", on which monsters are more aggressive, launch faster projectiles (or, in the case of the Pinky Demon, simply move faster), and respawn roughly 30 seconds after they have been killed (level designer John Romero characterized the idea of such a run as "[just having to be] impossible").

So overall Doom is a epic game, and started the first person shooter genre, started speedrunning and started the franchise as we know today. So thank you id software and John Ramero for this game.
  
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Dean (6925 KP) Mar 20, 2020

I played this on the Sega Megadrive 32x 😁

Total Recall (2012)
Total Recall (2012)
2012 | Action, Sci-Fi
5
5.8 (20 Ratings)
Movie Rating
Remaking classic films is always risky business. Mainly because there is a specific reason those movies are so well received – because they are the best of their time. Remakes are inherently risky because the filmmakers have a bar they have to at least reach, and they absolutely cannot tread the exact same ground as the original. They have to do something new, modern, or innovate. Or, at least they are expected to. When remakes work, they soar. When they don’t… Well, that’s another story. Paul Verhoeven’s “Total Recall” (1990) was an excellent science fiction monolith of its time. It stood out as a heartfelt science fiction story, one that was exceptionally aware of its own identity, design, and overall setting. It reflected the vary soul of its time – intentionally representational of culture at the time (late 80s and early 90s). If Len Wiseman’s remake, “Total Recall” (2012) is supposed to be a representation of contemporary culture in the same way as the original, then I fear our popular culture is too shallow for high minded science fiction. While not a bad movie – in fact, it is actually quite entertaining overall – it just does not feature the same soul and passion of the original film.

The premise follows the original in only a rough sense. Sometime in the future, the world has been left mostly uninhabitable due to a deadly chemical war across the globe. Humanity has been left to residing in the only remaining habitable landmasses – Western Europe and “The Colony”, the latter being modern-day Australia. Because air travel is now impossible, the only travel between the landmasses is through a massive elevator called “The Fall” that cuts through the center of the Earth. Douglas Quaid (Colin Farrell) is a factory worker who works in Europe but lives in “The Colony” with his wife, Lori (Kate Beckinstale). His chronic nightmares lead him to become interested in the “Rekall” service – a machine that can implant memories into customers. His interest will lead him on a wild journey with Melina (Jessica Biel) to learn about his true self as well as secrets of Cohaagen’s (Bryan Cranston) tyrannical administration.

The problems of the film really start with the premise. While I enjoy the creativity of something like “The Fall”, it is simply too ridiculous to take seriously. They deserve credit for coming up with a relatively unknown science fiction concept, but an elevator that travels through the center of the Earth? Peoples’ suspension of disbelief can only be pushed so far. It serves a practical purpose in the plot – to create the conflict between “The Colony” and the mainland and between the government and the Resistance. Yet, too much time is spent trying to introduce this concept and make it seem plausible than the film should. It honestly seems easier to just use the original film’s conflict between settings – Mars and Earth. I have to ask, what makes an elevator between two lands more contemporary of an idea than a conflict between colonial Mars and Earth. This is especially true considering recent news that a Mars colony might be seen in our lifetimes.

The other problems are more literary. Colin Farrell’s Douglas Quaid is portrayed very well throughout the film, and he manages to make the character satisfactory in the emotional portrayal of a man with a confused past and an insane situation. But even then, I have to say Arnold’s original portrayal seemed overall more human. The problem with Colin Farrell’s character is a mixture of performance and writing in his introduction. It is hard to believe him as someone so distraught over his nightmares that he absolutely feels compelled to go to Rekall. If they spent more time exploring his inner demons and how they are bringing his life down, then he would have been a much more compelling character. As it stands, he just goes through the motions of a protagonist. All of the other characters are the same way. Kate Beckinstale’s villainous Lori and Jessica Biel’s Melina are fairly shallow characters. They are not bad at their roles but that is all they, unfortunately, are: roles. Like Quaid, they just go through the motions, playing their part as clichéd character archetypes. Bryan Cranston is always awesome in any role, but in this he is not given much to work with. All he ends up being is just an evil tyrant with a megalomaniacal plot – with very little reason or background.

Those issues said, there are many things that do work. The pacing is good throughout, with no moments feeling awkward. The art design is exceptional, and there are no moments in the film that are boring to look at. To its credit, almost every scene is full of beautiful science-fiction design. The only complaint in this area is that some of the action scenes feel very cluttered due to the overall noise of The Colony’s design. The plot moves forward steadily, and it is overall simple to understand. That said, it is not without its own faults. The plot starts out great but becomes full of usual secret agent thriller clichés. Also, the plot becomes very campy, not to mention unbelievable, in its third act. The third act is also where there are the most plot holes – notable plot holes at that.

If you can shut your brain off for a couple hours, you can enjoy “Total Recall”. The film is pretty to look at and is absolutely packed with action sequences. All of the action sequences are well shot, well paced, and entertaining. The actors all do great with what they are given; but the problem is that they are not given much. They are all fairly flat characters, but are all satisfactory for the service of the plot – a plot that is well paced and understandable, but one that becomes campy, ridiculous, and peppered with notable plot holes. It is not as tightly written and directed to be a great secret agent thriller, and not as inspired to be a great science fiction story. The original was exceptional in its setting construction – pulling the audience into the amazingly designed Paul Verhoeven world. It was full of comedy and thrills, thought and design. As it stands, the moments that could really go far in establishing a passionate soul-filled, inspired world are instead spent on making quick references to those vary moments from the original. It could have established its own voice, its own heart and soul, but it just settles on being your clichéd average science fiction blockbuster.
  
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Kyera (8 KP) rated Red Rising in Books

Feb 1, 2018  
Red Rising
Red Rising
Pierce Brown | 2014 | Dystopia, Fiction & Poetry, Young Adult (YA)
8
8.5 (35 Ratings)
Book Rating
I did not immediately fall in love with Red Rising. Rather the storyline slowly built over the first third of the book and then I found myself wanting to know what happens next. Darrow’s life as a Red is important to experience so you know what made him the man he is today, but didn’t captivate my attention.

The world that he knows is a lie. He is not the sacrificing pioneer his society led him to believe, but rather little more than a slave. His entire outlook and being is altered so that he may fight his way to the top, and maybe change the Society.

Darrow is filled with love for his people and his family, but does not understand the world at large. He must learn, and quickly, to fit into this new world without losing himself in the process. Each character in the book is unique and contributes differently to the story. Some force Darrow to question his resolve to the cause, others show him a different side of humanity, while a rare few make him wonder if all Golds are bad.

Mustang and Sevro are probably my two favourite supporting characters. Mustang is smart, strategic and caring even though she was not raised to be that way. Her father is the leader on Mars, so she led a sheltered but harsh childhood. Sevro is a strange human, but he grows on you over the novel and his dark humour is infectious.

The most fascinating parts of the book were when he was attending the Institute and proving that he had what it took to become a Peerless Scarred. It was almost a study on the absolute lowest that humanity can sink to, the darkness they can embrace when there are no consequences to their actions and the leaders that can rise despite it. It was disgusting and horrifying at times, but you can’t put it down.

Relationships form and are torn asunder, lies build and fester, and humanity sinks lower. The book was well written and I kept picking it up, needing to know what happened next, despite the darkness. I would recommend it to older young adult/teen readers, or adults, who enjoy science fiction novels.
  
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Gareth von Kallenbach (971 KP) rated the PlayStation 4 version of Just Dance 2018 in Video Games

Jun 19, 2019  
Just Dance 2018
Just Dance 2018
2017 | Music & Party
The latest game in the hit series Just Dance has released its 2018 edition and it is filled with slick dance moves and sizzling hits that will get you up and moving.

Playing on the Nintendo Switch Version, we enjoyed new hits from Bruno Mars, Katy Perry, Selena Gomez, and Ed Sheeran as well as classics from Queen, WHAM, and the Village People.

If you are familiar with the series than you know what to expect, as players have to copy dance moves portrayed by a graphic as the music plays.

The better you do; the higher your score and you can play on your own or with another player for an even greater challenge.

As players advance, they will be able to unlock more songs and options. I really enjoyed the HD Rumble function as the vibration of the JoyCon controller added a new level of feedback to the performance.

The game will give you a solid workout as well as after a few songs you will really feel like you have done a decent workout at your local gym. The fun of the game is evident as not only do you want to do a good job on the routines, but you are eager to unlock new songs and try the various modes the game offers.

For younger gamers, there is a kid’s mode which features songs and routines which are geared towards younger gamers.

Not only is the game great to play, but thanks to the portable nature of the Nintendo Switch version; Just Dance 2018 is a portable party for those on the go. Taking it on the road to various conventions and trips also allows for a fun workout on the go as well as a great entertainment at office and family gatherings.

Some may find the menu navigation takes a bit to get used to in order to find a song/mode that works best for them but in no time players will be up and moving.

The series shows no signs of slowing down and Just Dance 2018 continues the winning formula of the series as well as introduces new and very appealing features.

http://sknr.net/2017/12/22/just-dance-2018/
  
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Matthew Krueger (10051 KP) rated the Xbox One version of DOOM in Video Games

Mar 20, 2020  
DOOM
DOOM
2016 | Action, Horror, Shooter
Kick Some Ass 2016 Style
Doom 2016- yes i called it this because when you talk about it to people, sometimes their like "which one". So i call this one "Doom 2016". So lets talk about it.

The Gameplay:

According to the game's executive producer Marty Stratton, the key principles of Doom's single-player mode are "badass demons, big effing guns, and moving really fast".

"Glory Kills" is a newly-introduced melee execution system; when enough damage has been dealt to an enemy, the game will highlight it and allow the player to perform a quick and violent melee takedown, rewarding the player with small health recovery.

The game features a large arsenal of weapons which can be collected and freely switched by players throughout the game and require no reloading.

Many enemies also return from the original game, such as the Revenant, Pinky, Mancubus, and Cyberdemon, with many also redesigned. Doom's campaign was made to be at least 13 hours long, and the "Ultra-Nightmare" difficulty level features permadeath, which causes the savegame to be lost once the player dies. The campaign also features 13 levels.

Many of the levels have multiple pathways and open areas, which allow players to explore and find collectibles and secrets throughout the levels. Other pickups include small Doomguy figurines that allow the player to view 3D models of different characters, and data files that expand on the characters and story. Additionally, each of the game's levels contains a hidden lever which opens an area extracted from a classic level in the original Doom or Doom II. Finding each of these areas unlocks them, making them accessible from the game's main menu in a section called Classic Maps.

The Plot:

Players take the role of an unnamed space marine as he battles demonic forces from Hell that have been unleashed by the Union Aerospace Corporation on a future-set colonized planet Mars.

The Thankz:

Thank you id software and Bethesda software for rebooting this game.

Doom 2016- is a epic game and return to the Doom format that once was and adds more new.