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Mysterium
Mysterium
2015 | Deduction, Murder & Mystery, Party Game
Murder! A poor soul has been murdered in this house, and the homeowner has hired a group of mediums to solve the crime and give the spirit peace. One problem – the ghost can’t remember for sure who did it! Through a seance, the ghost sends visions to the mediums to lead them to potential suspects, crime scenes, and murder weapons. It is up to the mediums to work together and decipher the visions, narrow down the field, and find the criminal! Time is limited however – unless the culprit is caught in 7 hours, the magic of the seance will run out and the crime will remain a mystery!

DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T

Mysterium is a cooperative game of deduction in which players take on the roles of mediums trying to solve the murder, and one player takes on the role of the ghost who is haunting the estate. Every turn, the ghost sends Visions (in the form of illustrated cards) to each medium in an attempt to guide them to investigate different suspects, locations, and potential murder weapons. The visions are not always clear, however, so the mediums must use their imaginations and deduction skills to decipher any hidden hints or clues contained in the visions. If all mediums are able to identify their suspects/locations/weapons before the 7th hour has passed, the ghost then sends one final Vision to all mediums to guide them to the true culprit. After receiving and deciphering this final Vision, the mediums must all vote on whom they believe the culprit to be. If the majority of the mediums select the correct culprit, the mystery has been solved and the ghost can be laid to rest! If not, however, the mystery remains and the ghost must wait an entire year before the magic ritual can be performed again…

I love Mysterium. I seriously think it’s a great game. One reason why I love it is because it’s a deduction game that is cooperative. Most of the deduction games I’ve played before are competitive or involve some form of bluffing. And I’m pretty terrible at lying, so I never really do well in those. What I like about Mysterium is that you’re still trying to figure out your own cards, but you’re allowed (and encouraged!) to ask your fellow mediums for their thoughts. It’s cool to see how everyone interprets the Vision cards because someone might notice or see something on your Vision card in a way you didn’t think of on your own. Your friends may be able to provide insight to help you through the game, just as you can help them decipher their clues. Especially since the game can’t be won unless everyone has found their cards, it really is in your best interest to cooperate and help everyone out.

Another thing I love about Mysterium is that it can be played with up to 7 players. I’ve probably mentioned this before, but I have 4 siblings, and sometimes finding engaging games for 5+ people can be pretty hard. Not an issue at all with Mysterium. It’s actually a favorite of my siblings to play, so I always bring it with me for holidays and family gatherings! I personally think Mysterium works better at higher player counts, so that really bodes well for me and my family!

One final thing I really like about Mysterium is the dynamic created between the mediums and the ghost player. The ghost is allowed to communicate with the mediums through visions only – no verbal communication at all! That means that as the ghost player, you’re trying to anticipate how each medium will interpret different visions so you can give them the one that will guide them to their specific card. When you’re a medium, you’re trying to think how the ghost player thinks – why did they give me this card and what did they want me to notice? In either role, you’re trying to get in the mind of your counterpart, and that just adds a fun little bonus twist for me.

I think Mysterium is a great game. Deduction drives the game and it keeps you constantly engaged, questioning every card you see. It’s an entertaining and lighthearted cooperative game for any player count, and it thrives with great non-confrontational player interaction. Mysterium was one of the first games in my collection – I was in my FLGS, picked it up off the shelf, and having done no research on it at all, I bought it. And boy oh boy am I glad I did. Definitely give Mysterium a try – it’s a good blend of mystery and fun! Purple Phoenix Games gives it an ethereal 11 / 12.
  
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The Elder Scrolls V: Skyrim
The Elder Scrolls V: Skyrim
2011 | Role-Playing
Gameplay (4 more)
Size of the map
Sheer amount to do
Replayability
Decent main story with tonnes of minor story missions
Glitches inherent to Bethesda games (1 more)
Some of the NPC's are very vanilla and interchangeable
Too good to miss out on!
A massive game that is awesome fun from the moment you turn it on to when you finally put it down tens of not hundreds of hours later! This game is a true masterpiece by Bethesda having already provided an incredible game earlier in the series with Oblivion.

The main storyline is engaging and takes a fair amount of time to accomplish however it is the build quests, the minor missions and the sheer number of caves, buildings, dungeons and so forth that can be found all across the map which is where this game truly shines.


The combat mechanics are great, not overly simplistic and not too challenging but a decent happy medium. The graphics for the game, for the time, were about as good as they get.


True to Bethesda the game is not without its issues, bizarre graphical glitches, dragons flying backwards in game breaking mechanics can sometimes lead to frustration especially if you've played for several hours without saving!


The skill tree has also been completely altered from Oblivions game and whilst some may feel it is overly simplistic it does allow newbies to get to grips with the game much easier than its predecessor.


All in all its a game that is hard to put down once you start and with dlc that provides additional content, including a whole new island, this is one of those games worth every single penny.
  
The After Wife
The After Wife
Gigi Levangie Grazer | 2012 | Fiction & Poetry
6
5.5 (2 Ratings)
Book Rating
It's a typical Saturday morning in the Bernal home. After some early morning love making, Hannah returns to sleep as her husband, John heads off to the farmer's market. Since John is a chef, he does all of the cooking. Hannah is awakened shortly after by the phone ringing. The person on the other end is saying words, but Hannah can not believe the words that she is saying. Her husband is dead. She can still she the indent from his head on the pillow, this can't be true. But it is, and as Hannah comes to grip with this, her life gets turned upside down. Left to raise their three year old daughter, Ellie, which was also John's job since he was home during the day, Hannah is unsure of how to take the next steps. When she looses her job, her house and her mind, it all her friends can do to keep her together.

This was a cute story about a widow who turns into a medium. After the death of her husband,Hannah starts to see dead people showing up around every corner. Because of this, she puts her job in jeopardy. But with her job is also the job of her best friend Jay. They are producers for a reality show, and without this job, Hannah will not make it. Then she finds out that John had not kept up on his life insurance payments, another blow. And the dead people who won't go away.

All in all, this story was good. A bit long, but otherwise I enjoyed it.
  
Game Of Thrones - Season 8
Game Of Thrones - Season 8
2019 | Action, Drama, Fantasy
Pretty Scenery, Tormund, Arya... (0 more)
Character development was thrown out the window, Story items thrown out the window, poor excuse for an ending. (0 more)
The Ingredients were mixed in the bowl without being baked.
The buildup to the climaxes of the previous seasons hand our expectations at an all time high. For those of us who became invested in the story and the characters, we were supremely let down. This season could have benefited from more time. When everything seems rushed it doesn't give enough time for things to be fulfilled and wrapped up in an emotionally satisfactory way.

The writers were unable to "Kill their darlings". You could tell they only wanted to jump from their favorite plot point to their favorite plot point without any or little explanation of how they got there. The same plot points could have been reached and been plausible had there been enough time to develop.


The entire season seemed to be half baked. It built well to a very underwhelming climax of the battle of Winterfell which made everything after that felt like a poor excuse for denouement. Some of the heroes that they spent 8 years developing became poor shadows of themselves in order to accomplish what the writers wanted. We received good ingredients but not being mixed well or even cooked to become something good, it fell horribly flat.

It also seemed like the wrong medium for this type of adaptation. It could have used more time to develop for screen what worked well in the books, instead it turned into a poor excuse for a stage show.