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Phil Leader (619 KP) rated Perfect Genesis: Adolescence in Books
Nov 21, 2019
This is a book of many levels and many emotions. Superficially it is a far-future science fiction book where societies have been engineered by some planet-spanning intelligence to create stable and sustainable places for humans to live. Under this runs a strong current of philosophy and meta physics about exactly what this means for the individuals involved - and the news isn't good.
The plot follows Leonardo Khalid, a genetically engineered genius who has dedicated his life to improving life for mankind. However when he is taken critically ill he agrees to undergo a procedure to scan and record is brain. He is warned that during the process he will appear to inhabit a very real and long lasting dream as his brain is stimulated.
The dream is extremely vivid - so much so that we don't see it just from Leonardo's point of view. So is it a dream? Or a very real future world that he has somehow been projected into? Leonardo certainly believes he is in a dream, but does that condone some of his more morally questionable actions?
There are plenty of questions raised by this book. As Hogan says in a brief introduction, this book is supposed to stay with the reader long after they have read it, and it will certainly do that. At times it is an uncomfortable read - the dream societies place little value on human life and women in particular are treated very badly. Death, violence and sexual exploitation are daily hazards for the members of the societies described, but these are engineered places, not designed to benefit the individual human but to ensure the longevity of the society itself. They have been created with cold and clinical efficiency with no regard for the individual members of the citizenry.
This is a huge dichotomy and the heart of the book. The story itself - Leonardo exploring the land of his dream and overcoming the various obstacles that hinder him and his companions - skates along the top at a good pace, fizzing between plot points and twists, summoning the reader on to read just one more page. But underneath the dark heart will be throwing up awkward questions.
Exploitation of all sorts abounds, particularly sexual exploitation (not all of it men exploiting women). These sections can be an uncomfortable read but they are supposed to be - the questions around power and the abuse of power are valid and the reader is not supposed to be entirely sympathetic with any of the characters or their actions - even Leornardo. The civilisations are frequently brutal, either because of a dangerous environment or a ruthless ruler. People get hurt, people get abused, people die (sometimes horribly) but always the society lives on.
Read this book if you want to have a fantastic story exploring different places but at the same time have something to think about. By the end you will have seen what can happen if the concept of an ideal society is pursued to its limits. And it's not a utopia.
And yes this book will stay with me for a while. Definitely one of the best reads of 2014. Thoroughly recommended.
Rating: Sexual scenes, sexual violence and some torture.
The plot follows Leonardo Khalid, a genetically engineered genius who has dedicated his life to improving life for mankind. However when he is taken critically ill he agrees to undergo a procedure to scan and record is brain. He is warned that during the process he will appear to inhabit a very real and long lasting dream as his brain is stimulated.
The dream is extremely vivid - so much so that we don't see it just from Leonardo's point of view. So is it a dream? Or a very real future world that he has somehow been projected into? Leonardo certainly believes he is in a dream, but does that condone some of his more morally questionable actions?
There are plenty of questions raised by this book. As Hogan says in a brief introduction, this book is supposed to stay with the reader long after they have read it, and it will certainly do that. At times it is an uncomfortable read - the dream societies place little value on human life and women in particular are treated very badly. Death, violence and sexual exploitation are daily hazards for the members of the societies described, but these are engineered places, not designed to benefit the individual human but to ensure the longevity of the society itself. They have been created with cold and clinical efficiency with no regard for the individual members of the citizenry.
This is a huge dichotomy and the heart of the book. The story itself - Leonardo exploring the land of his dream and overcoming the various obstacles that hinder him and his companions - skates along the top at a good pace, fizzing between plot points and twists, summoning the reader on to read just one more page. But underneath the dark heart will be throwing up awkward questions.
Exploitation of all sorts abounds, particularly sexual exploitation (not all of it men exploiting women). These sections can be an uncomfortable read but they are supposed to be - the questions around power and the abuse of power are valid and the reader is not supposed to be entirely sympathetic with any of the characters or their actions - even Leornardo. The civilisations are frequently brutal, either because of a dangerous environment or a ruthless ruler. People get hurt, people get abused, people die (sometimes horribly) but always the society lives on.
Read this book if you want to have a fantastic story exploring different places but at the same time have something to think about. By the end you will have seen what can happen if the concept of an ideal society is pursued to its limits. And it's not a utopia.
And yes this book will stay with me for a while. Definitely one of the best reads of 2014. Thoroughly recommended.
Rating: Sexual scenes, sexual violence and some torture.
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BankofMarquis (1832 KP) rated Asteroid City (2023) in Movies
Jun 30, 2023
Too "Wes Anderson" For It's Own Good
If you watched the Oscar Nominated Wes Anderson film THE GRAND BUDAPEST HOTEL back in 2014 and thought to yourself - “I want more of this type of thing - only turned up to 11”, then does the BankofMarquis have a film for you.
ASTEROID CITY is the most Wes Anderson film that Wes Anderson has ever filmed.
It is up to you to decide whether that’s a good or bad thing.
A movie within a play within a narration (yes, it’s that “meta”), ASTEROID CITY tells the tale of a group of folks congregating in a timeframe that seems to scream “1950’s America” in a very small, isolated Southwestern American town that seems to scream “Los Alamos, New Mexico” and the life, loves, adventures - and wry comments of the events therein - that these folks encounter/endure all wrapped up in the pastel colored, dry-pan delivered style that has become the signature of a Wes Anderson film.
Populated - as is always the case these days with a Wes Anderson film - by a veritable who’s who of actors who seem to be in on the joke - or at least want to appear that they are part of the “cool kids club”. Names like Anderson regulars Jason Schwartzman, Liev Schrieber, Willem Dafoe and Ed Norton mix in with Anderson newcomers like Tom Hanks, Steve Carrell and Scarlett Johansson succeed more than they fail, but the film falls down from the heights of THE GRAND BUDAPEST HOTEL by becoming “too cute” for it’s own good.
Central to the story is the relationship between Schwartzman’s War Photographer and Johansson’s movie star but this relationship fails to draw the audience in because of the presentational, deadpan style of Anderson’s delivery of the material. Same goes for Hanks’ portrayal of Schwartzman’s father, Carrell’s portrayal of the Motel Manager and Schrieber’s portrayal of another parent at the hotel.
Jeffrey Wright and Tilda Swinton are the most successful of the players as their characters are aloof and mysterious - and the style that Anderson throws at this film leans towards these types of characters…but it leaves the audience at arms’ length.
Special notice should be made of Margot Robbie’s one scene as her character is spoken of, but not seen…until she is.. and her scene is the most interesting in the film.
And…the BankofMarquis hasn’t even mentioned Edward Norton’s playwright (who writes the play that this movie is based on) and Adrian Brody as the Director of the play. The are brought on screen from time to time to archly comment and/or explain the goings-on.
This being an Anderson film, the visuals are stunning and original (but, ironically, familiar to Wes Anderson regulars) and this is the main reason to see this film, it is visually rich and interesting…and different…of a film to look at.
But…Wes Anderson needed to lean away (not into) being…Wes Anderson.
Letter Grade: B
7 stars (out of 10) and you can take that to the Bank(ofMarquis)
ASTEROID CITY is the most Wes Anderson film that Wes Anderson has ever filmed.
It is up to you to decide whether that’s a good or bad thing.
A movie within a play within a narration (yes, it’s that “meta”), ASTEROID CITY tells the tale of a group of folks congregating in a timeframe that seems to scream “1950’s America” in a very small, isolated Southwestern American town that seems to scream “Los Alamos, New Mexico” and the life, loves, adventures - and wry comments of the events therein - that these folks encounter/endure all wrapped up in the pastel colored, dry-pan delivered style that has become the signature of a Wes Anderson film.
Populated - as is always the case these days with a Wes Anderson film - by a veritable who’s who of actors who seem to be in on the joke - or at least want to appear that they are part of the “cool kids club”. Names like Anderson regulars Jason Schwartzman, Liev Schrieber, Willem Dafoe and Ed Norton mix in with Anderson newcomers like Tom Hanks, Steve Carrell and Scarlett Johansson succeed more than they fail, but the film falls down from the heights of THE GRAND BUDAPEST HOTEL by becoming “too cute” for it’s own good.
Central to the story is the relationship between Schwartzman’s War Photographer and Johansson’s movie star but this relationship fails to draw the audience in because of the presentational, deadpan style of Anderson’s delivery of the material. Same goes for Hanks’ portrayal of Schwartzman’s father, Carrell’s portrayal of the Motel Manager and Schrieber’s portrayal of another parent at the hotel.
Jeffrey Wright and Tilda Swinton are the most successful of the players as their characters are aloof and mysterious - and the style that Anderson throws at this film leans towards these types of characters…but it leaves the audience at arms’ length.
Special notice should be made of Margot Robbie’s one scene as her character is spoken of, but not seen…until she is.. and her scene is the most interesting in the film.
And…the BankofMarquis hasn’t even mentioned Edward Norton’s playwright (who writes the play that this movie is based on) and Adrian Brody as the Director of the play. The are brought on screen from time to time to archly comment and/or explain the goings-on.
This being an Anderson film, the visuals are stunning and original (but, ironically, familiar to Wes Anderson regulars) and this is the main reason to see this film, it is visually rich and interesting…and different…of a film to look at.
But…Wes Anderson needed to lean away (not into) being…Wes Anderson.
Letter Grade: B
7 stars (out of 10) and you can take that to the Bank(ofMarquis)
Kristy H (1252 KP) rated Nine Perfect Strangers in Books
Mar 18, 2019
Funny & heart-wrenching, but marred by an unbelievable plot!
Nine disparate strangers are gathering at Tranquillum House, a gated health resort. Each is seeking a form of peace and change: through meditation, losing weight, counseling, and more. For Frances Welty, a famous romance novelist, she needs a way to start over. Her back is in intense pain, and she's hurting from both a romantic misstep and a harsh review of her work. But once at Tranquillum House, Frances isn't exactly sure what to think. The owner, Masha, is both dynamic and odd. What exactly does she have in store for Frances and her fellow resort-goers?
Well, this was an interesting one, to say the least, and not really what I was expecting! So, at first, it drew me in immediately, with a quick introduction to Masha and her associate Yao, in the past, and then fast forwarding to Tranquillum House. You then meet all the various "strangers" at the resort. It's a pretty easy read; each character has their own unique voice, though it did take me some time to sort them all out and keep track of some of them.
However, once they are at the House, things sort of slow down (which you'll find especially ironic, as the book is filled with little insider jokes about books and writing, including a particularly apropos mention of pace from Frances). Everyone is there, they have to take a vow of silence (umm, ok?), they can't read (what?! I'd be out of there!), and you're wondering what on earth is happening as your characters just sort of sit around and ponder to themselves. Oh, but don't worry, dear Reader, it's going to get much weirder.
Because the thing with this book is that so many of the characters are great--I really liked Frances, for instance, and Zoe, and Tony, and well--a lot of them--but the plot they are dropped into becomes almost too preposterous. It felt as if Moriarty was trying to see how crazy she was allowed to go, but no one was brave enough to stop her, so she just kept going. It was odd, and hard to believe, and I just couldn't rationalize that everything that went on would really occur, could really occur, etc.
And, as I said, it's a shame, because so much of the book is funny, with these great characters, and some of it is gut-wrenching, and so well-done. There's a family whose son has committed suicide, and oh my goodness; their passages are just devastating. It's been nearly 15 years since I lost my loved one to suicide, and yet these parts of the story were so real and so well-done, they were almost too hard to read: they hit me right in the gut.
Also, as mentioned, Moriarty fits in a lot of fun little asides about reading and writing books--some about romances, due to Frances' occupation, but some just writing in general, and it's very meta and very cool. Big portions of the book are really humorous, real, and fun. So it's sad that I wasn't really sure of the overall point of the book and its insane plot.
The end of the book picks up too, which complicates my rating even more. Let's recap, shall we: oft funny and heart-wrenching story with realistic characters marred by an unbelievable plot that carries over for most of the book. What to do, what to do? It's quite a book, that's for sure!
Well, this was an interesting one, to say the least, and not really what I was expecting! So, at first, it drew me in immediately, with a quick introduction to Masha and her associate Yao, in the past, and then fast forwarding to Tranquillum House. You then meet all the various "strangers" at the resort. It's a pretty easy read; each character has their own unique voice, though it did take me some time to sort them all out and keep track of some of them.
However, once they are at the House, things sort of slow down (which you'll find especially ironic, as the book is filled with little insider jokes about books and writing, including a particularly apropos mention of pace from Frances). Everyone is there, they have to take a vow of silence (umm, ok?), they can't read (what?! I'd be out of there!), and you're wondering what on earth is happening as your characters just sort of sit around and ponder to themselves. Oh, but don't worry, dear Reader, it's going to get much weirder.
Because the thing with this book is that so many of the characters are great--I really liked Frances, for instance, and Zoe, and Tony, and well--a lot of them--but the plot they are dropped into becomes almost too preposterous. It felt as if Moriarty was trying to see how crazy she was allowed to go, but no one was brave enough to stop her, so she just kept going. It was odd, and hard to believe, and I just couldn't rationalize that everything that went on would really occur, could really occur, etc.
And, as I said, it's a shame, because so much of the book is funny, with these great characters, and some of it is gut-wrenching, and so well-done. There's a family whose son has committed suicide, and oh my goodness; their passages are just devastating. It's been nearly 15 years since I lost my loved one to suicide, and yet these parts of the story were so real and so well-done, they were almost too hard to read: they hit me right in the gut.
Also, as mentioned, Moriarty fits in a lot of fun little asides about reading and writing books--some about romances, due to Frances' occupation, but some just writing in general, and it's very meta and very cool. Big portions of the book are really humorous, real, and fun. So it's sad that I wasn't really sure of the overall point of the book and its insane plot.
The end of the book picks up too, which complicates my rating even more. Let's recap, shall we: oft funny and heart-wrenching story with realistic characters marred by an unbelievable plot that carries over for most of the book. What to do, what to do? It's quite a book, that's for sure!
Lucy Buglass (45 KP) rated Black Mirror: Bandersnatch (2018) in Movies
Jun 20, 2019
It comes as no surprise that Black Mirror was Netflix’s guinea pig for their first ever interactive film. Charlie Brooker’s anthology series about the dark side of technology has captivated fans ever since it first aired on Channel 4 in the UK. With Netflix being a leading entertainment service, the time had come for them to try something brand new. The film dropped over the Christmas break, and I for one was very excited to sit down and try it.
Black Mirror: Bandersnatch is set in the ’80s and follows teenager Stefan Butler as he works to create a choice/consequence video game called ‘Bandersnatch’. He’s basing it off one of his mother’s ‘choose your own adventure’ books, where you could flick back and forth between chapters to change the course of your story. He’s been invited to speak with video games company Tuckersoft, comprised of video game creator Colin Ritman and savvy businessman Mohan Thaku, in the hopes he can make the game for their company.
As Stefan works on ‘Bandersnatch’, he also visits a therapist to help with his depression following the loss of his mother. He takes an unnamed medication in an attempt to ease his symptoms. Soon, the lines between reality and the video game world start to blur for Stefan, and he becomes more and more unhinged before our eyes.
That’s about all I’m going to tell you about the plot itself, because I don’t want to give away any spoilers. My advice when approaching this for the first time is to go in completely blind and just make your own decisions. You can find numerous pathway guides online, but try to avoid these until your later playthroughs if you can. Black Mirror: Bandersnatch is an experience that requires multiple watches and a lot of patience, but I promise you it’s worth it.
Personally I adore this episode, and I think they did such a fantastic job of bringing it to life. It’s so fluid and engaging; the scenes continue to play even when the options pop up on screen. The acting is absolutely stunning, with Fionn Whitehead (Stefan) and Will Poulter (Colin) impressing me the most, but every character is so well acted and believable. For the very first time, you feel part of the Black Mirror universe, and everything starts to feel so meta. There are also a lot of references to previous episodes which will delight long term fans, but aren’t too jarring for those new to the series.
Both Black Mirror and Netflix have proven they can work with interactivity without making it too gimmicky or tedious. It’s a fascinating format that I’m excited to see more of, and I’m sure we haven’t seen the last of this. I have equal amounts of praise for both the series and Netflix themselves, because they’re constantly upping the entertainment game which makes me fall in love even more. This is the kind of stuff that really excites me!
In classic Black Mirror style, there are some disturbing pathways but they’re arguably my favourite. They’re chilling, harrowing and bloody brilliant. At this point I think I’ve explored every possible ending or pathway, but I’m reluctant to spoil any of them on here because that would ruin the experience. However, if you do want to discuss anything, please do message me on @LGTHBlog so we can fangirl together!
https://lucygoestohollywood.com/2019/01/06/netflixs-first-interactive-film-my-thoughts-on-black-mirror-bandersnatch/
Black Mirror: Bandersnatch is set in the ’80s and follows teenager Stefan Butler as he works to create a choice/consequence video game called ‘Bandersnatch’. He’s basing it off one of his mother’s ‘choose your own adventure’ books, where you could flick back and forth between chapters to change the course of your story. He’s been invited to speak with video games company Tuckersoft, comprised of video game creator Colin Ritman and savvy businessman Mohan Thaku, in the hopes he can make the game for their company.
As Stefan works on ‘Bandersnatch’, he also visits a therapist to help with his depression following the loss of his mother. He takes an unnamed medication in an attempt to ease his symptoms. Soon, the lines between reality and the video game world start to blur for Stefan, and he becomes more and more unhinged before our eyes.
That’s about all I’m going to tell you about the plot itself, because I don’t want to give away any spoilers. My advice when approaching this for the first time is to go in completely blind and just make your own decisions. You can find numerous pathway guides online, but try to avoid these until your later playthroughs if you can. Black Mirror: Bandersnatch is an experience that requires multiple watches and a lot of patience, but I promise you it’s worth it.
Personally I adore this episode, and I think they did such a fantastic job of bringing it to life. It’s so fluid and engaging; the scenes continue to play even when the options pop up on screen. The acting is absolutely stunning, with Fionn Whitehead (Stefan) and Will Poulter (Colin) impressing me the most, but every character is so well acted and believable. For the very first time, you feel part of the Black Mirror universe, and everything starts to feel so meta. There are also a lot of references to previous episodes which will delight long term fans, but aren’t too jarring for those new to the series.
Both Black Mirror and Netflix have proven they can work with interactivity without making it too gimmicky or tedious. It’s a fascinating format that I’m excited to see more of, and I’m sure we haven’t seen the last of this. I have equal amounts of praise for both the series and Netflix themselves, because they’re constantly upping the entertainment game which makes me fall in love even more. This is the kind of stuff that really excites me!
In classic Black Mirror style, there are some disturbing pathways but they’re arguably my favourite. They’re chilling, harrowing and bloody brilliant. At this point I think I’ve explored every possible ending or pathway, but I’m reluctant to spoil any of them on here because that would ruin the experience. However, if you do want to discuss anything, please do message me on @LGTHBlog so we can fangirl together!
https://lucygoestohollywood.com/2019/01/06/netflixs-first-interactive-film-my-thoughts-on-black-mirror-bandersnatch/
Purple Phoenix Games (2266 KP) rated Pretense in Tabletop Games
Sep 24, 2019
Have you ever invented something that already exists? I have. I invented the mechanism that is used in fast food joints where you can fill up the cups with just enough ice and pop (yes, it’s POP) per size of cup. So it only fills up enough ice and pop to fill a Small cup, for example. I invented that!! Until I saw that it was in use a year later after not doing anything about it. In any case, Pretense is a game that I should have invented. It’s one of those ideas where you think to yourself, “Well gall-darnit, why didn’t I think of that??”
This is a Button Shy game so you know it will be compact and fit into one of those nylon wallet things. Mine, however, was Kickstarted and came in and still resides in a clear plastic bag. No wallet. Oh well. It’s a small set of cards that you deal out to attendees of your game night when they arrive. Each player then reads their role cards to themselves and the game is on.
A game of Pretense is a meta-game that lasts the entire game night (or longer if you are hard core). When you have your role card you are trying to get someone to satisfy your role’s requirement so that you may catch them, announce your role, and then take their role card to assume their requirements. The “winner” is the person at the end of the game with the most amount of won role cards.
As you can see from the Klutz card above, if someone mentions that you suck at keeping your rolled dice on the table, you can announce that you are the Klutz, take their role card and continue playing as someone else. Well gall-darnit, why didn’t I think of that? It’s genius!
And it IS genius. It is a simple and sleek design that keeps everyone on their toes for the entire evening, trying to catch each other saying or doing something outrageous or quite normal – just to slap it in their faces and flaunt their gaming supremacy.
Components. Again, I have the Kickstarter Button Shy version of Pretense and it’s some cards in a basic clear plastic bag… well, sleeve. The cards are fine quality, and the art on them is quite good. They all have the same portraiture but with different subjects, and a nameplate above the game details. No issues on components or art here.
Pretense is a game that I can pull out with minimal (or no) explanation and have people plotting and sneaking all night long. I believe the boxed AEG version also provides role token (a la Werewolf) so everyone knows which roles are in play, but that’s no fun. It’s catching people when they aren’t thinking about what they’re doing that really makes this one shine. It will never make my Top 100 list, but I will also never let it go. I do love it and it has led to many hilarious accusations and subterfuge, so it will be mine for all time. As this game is difficult to really rate (due to it being more of an activity and not so much a game), I have left off any numeric values. This is a good time and you should defo try it out.
This is a Button Shy game so you know it will be compact and fit into one of those nylon wallet things. Mine, however, was Kickstarted and came in and still resides in a clear plastic bag. No wallet. Oh well. It’s a small set of cards that you deal out to attendees of your game night when they arrive. Each player then reads their role cards to themselves and the game is on.
A game of Pretense is a meta-game that lasts the entire game night (or longer if you are hard core). When you have your role card you are trying to get someone to satisfy your role’s requirement so that you may catch them, announce your role, and then take their role card to assume their requirements. The “winner” is the person at the end of the game with the most amount of won role cards.
As you can see from the Klutz card above, if someone mentions that you suck at keeping your rolled dice on the table, you can announce that you are the Klutz, take their role card and continue playing as someone else. Well gall-darnit, why didn’t I think of that? It’s genius!
And it IS genius. It is a simple and sleek design that keeps everyone on their toes for the entire evening, trying to catch each other saying or doing something outrageous or quite normal – just to slap it in their faces and flaunt their gaming supremacy.
Components. Again, I have the Kickstarter Button Shy version of Pretense and it’s some cards in a basic clear plastic bag… well, sleeve. The cards are fine quality, and the art on them is quite good. They all have the same portraiture but with different subjects, and a nameplate above the game details. No issues on components or art here.
Pretense is a game that I can pull out with minimal (or no) explanation and have people plotting and sneaking all night long. I believe the boxed AEG version also provides role token (a la Werewolf) so everyone knows which roles are in play, but that’s no fun. It’s catching people when they aren’t thinking about what they’re doing that really makes this one shine. It will never make my Top 100 list, but I will also never let it go. I do love it and it has led to many hilarious accusations and subterfuge, so it will be mine for all time. As this game is difficult to really rate (due to it being more of an activity and not so much a game), I have left off any numeric values. This is a good time and you should defo try it out.
Daniel Boyd (1066 KP) rated Sgt. Pepper's Lonely Hearts Club Band by The Beatles in Music
Nov 2, 2017
One Of The Most Influential Albums Of All Time
The reason that this album is so influential and important to everything that came after it is simple, it was the first true example of what we think of as a concept album today. The album opens with an introduction to what you are about to witness, which is something that had never even been considered before in music. Sgt Pepper’s Lonely Heart’s Club Band was also very meta for its time considering that the first song informs you of the members that this band is made up from and gives you a reason as to why they are performing these songs to you. Equally, ending the album with the Sgt Pepper’s Lonely Heart’s Club Band reprise brings the whole thing full circle, and this formula became what was adopted by concept all albums going forward, The Who followed the same structure, as did Pink Floyd and Green Day. Musically, the record continued where Revolver, (the previous album,) left off, engraining the Beatles as pioneers in psychedelic music. Songs such as, ‘Lucy in the Sky With Diamonds,’ and ‘Within You, Without You,’ where more far out than any other psychedelic musical piece had been before. Then you have tracks such as ‘When I’m Sixty Four,’ and ‘Getting Better,’ which utilize classical instruments normally found in orchestral music. This totally rewrote the rules on what a pop song could do. Every song on Sgt. Pepper is a masterpiece and each earns that title both on an individual basis and as part of a whole and all for their own unique reasons. There is also the fact that the album contains what I consider to be the band’s greatest song, ‘A Day In The Life.’ It is the final track on the album, often considered an epilogue, as the album officially ends with the reprise of Sgt Pepper’s Lonely Heart’s Club Band and forty years later, it still sends tingles down the spine of anyone that has the honor to listen to it. Lennon’s parts bookend the track while the middle section belongs to McCartney. As is the case with the rest of the album, the song points out the juxtaposition of Lennon’s narcissistic realist view on the world versus McCartney’s brighter more optimistic outlook on life. Then the song ends with a beautifully chaotic climax of instruments all playing together, building from their respective lowest notes to their highest. It so clearly ends the album, there is no fade out, its everything coming together and playing simultaneously and then stopping all in unison, a very purposeful and definite way to end an album.
Even when the album is over the Beatles are still innovating by including a creepy loop within the groove of the album, implemented to give listeners a fright as they only expect to hear silence after the climax of ‘A Day In The Life.’ After a few moments of peace, a high pitched frequency is heard followed by a peculiar mix of abstract sounds all at once. Even after all this time, after the ridiculously high number of times that I’ve listened to the record and although I know to expect the sound before it happens, it’s still chilling to this day. This was the first time that a band intentionally included hidden sounds on an album, making listeners sit through a few seconds of silence to hear it. People claim that this album is overrated, but there is a reason that it is held in such high regard and whether you think this album deserves its legendary status or not, it is impossible to debate the fact that it is probably the most important album ever recorded. Everything from the album artwork to the music and the lyrics is still extremely relevant and important, even in this current digital age of music.
Even when the album is over the Beatles are still innovating by including a creepy loop within the groove of the album, implemented to give listeners a fright as they only expect to hear silence after the climax of ‘A Day In The Life.’ After a few moments of peace, a high pitched frequency is heard followed by a peculiar mix of abstract sounds all at once. Even after all this time, after the ridiculously high number of times that I’ve listened to the record and although I know to expect the sound before it happens, it’s still chilling to this day. This was the first time that a band intentionally included hidden sounds on an album, making listeners sit through a few seconds of silence to hear it. People claim that this album is overrated, but there is a reason that it is held in such high regard and whether you think this album deserves its legendary status or not, it is impossible to debate the fact that it is probably the most important album ever recorded. Everything from the album artwork to the music and the lyrics is still extremely relevant and important, even in this current digital age of music.
James P. Sumner (65 KP) rated Zombieland: Double Tap (2019) in Movies
Oct 21, 2019
The best Zom-com since its predecessor!
When "Zombieland (2009)" first came out, I was sceptical about it, as it looked like it would be nothing but a gore-fest packed with silly and cringe-worthy cheap laughs. But then it started and 'For Whom The Bell Tolls' began playing and I knew I was in for a treat!
Fast-forward a decade, and I entered "Zombieland: Double Tap (2019)" with similar scepticism. I was concerned the studios were going to take what had become a modern classic and simply rehash it in a poor attempt to cash in on its previous success. But then it started and 'Master of Puppets' began playing and I knew I was in for a treat!
Picking up seamlessly where the first one left off, both in terms of story and tone, Double Tap begins with the our group of heroes approaching the White House, which they decide is a good place to lay down some roots in the post-apocalyptic, zombie-infested world they find themselves in.
It isn't long before the youngest member of the group, Little Rock, tires of their attempt at normality, desperate for interaction with any survivors her own age. After Wichita and Columbus fall out, the sisters take off, prompting a road trip for Tallahassee and Columbus to bring them back.
This is a masterclass in how a comedy movie should be executed. Laughs are frequent but not forced. The script is well-written and packed with the same sharp, witty dialogue found in its predecessor. And it manages to maintain its pacing for the duration - something few films can pull off. Too often, comedy films start off with an hilarious first act, but then runs out of steam by Act 2 before ruining the final act by trying to be too serious.
Yes, I'm looking at you "Baywatch (2017)"!
But Double Tap doesn't suffer from any of that. It retains the heart that made it stand out the first time around, whilst building on the laughs and relationships between the characters.
I found this film a little more meta than I remember the first one being. Lots of references to Zombie pop culture, like "The Walking Dead" and "Dawn of the Dead" - both of which Columbus refers to as unrealistic, which is ironically funny.
Of course, being a sequel, you need to introduce some new faces. The first one is Madison, played brilliantly by the beautiful Zoey Deutch. When the airhead blonde stereotype first appears, you immediately cringe and worry she's going to be the annoying tag-along that hopefully dies... yet the character is written in such a way that she effortlessly fits into the group and quickly becomes a likeable addition.
Next is Nevada, portrayed by the ever-reliable Rosario Dawson. She's a hard-hitting, Zombie-killing, Elvis-loving beauty who is an immediate and obvious match for Tallahassee.
And speaking of him, Woody Harrelson again steals the show with his incredibly funny, heart-warming and cringe-inducing turn as the violent Redneck. His lines are hilarious, even when they're not meant to be, and they're delivered inch-perfect every time.
The soundtrack is spot-on, and the visuals fit the type of movie this is trying to be. Overall, this film is a real treat. It flies by, provides many, many laughs, and also tugs on the heart strings just a little bit. It has everything that made the first one great, and it adds just enough to make this feel like more than just a remake.
Oh, and without spoiling things, it ain't over 'til the credits stop rolling... just saying! :-)
Not to be missed!
Fast-forward a decade, and I entered "Zombieland: Double Tap (2019)" with similar scepticism. I was concerned the studios were going to take what had become a modern classic and simply rehash it in a poor attempt to cash in on its previous success. But then it started and 'Master of Puppets' began playing and I knew I was in for a treat!
Picking up seamlessly where the first one left off, both in terms of story and tone, Double Tap begins with the our group of heroes approaching the White House, which they decide is a good place to lay down some roots in the post-apocalyptic, zombie-infested world they find themselves in.
It isn't long before the youngest member of the group, Little Rock, tires of their attempt at normality, desperate for interaction with any survivors her own age. After Wichita and Columbus fall out, the sisters take off, prompting a road trip for Tallahassee and Columbus to bring them back.
This is a masterclass in how a comedy movie should be executed. Laughs are frequent but not forced. The script is well-written and packed with the same sharp, witty dialogue found in its predecessor. And it manages to maintain its pacing for the duration - something few films can pull off. Too often, comedy films start off with an hilarious first act, but then runs out of steam by Act 2 before ruining the final act by trying to be too serious.
Yes, I'm looking at you "Baywatch (2017)"!
But Double Tap doesn't suffer from any of that. It retains the heart that made it stand out the first time around, whilst building on the laughs and relationships between the characters.
I found this film a little more meta than I remember the first one being. Lots of references to Zombie pop culture, like "The Walking Dead" and "Dawn of the Dead" - both of which Columbus refers to as unrealistic, which is ironically funny.
Of course, being a sequel, you need to introduce some new faces. The first one is Madison, played brilliantly by the beautiful Zoey Deutch. When the airhead blonde stereotype first appears, you immediately cringe and worry she's going to be the annoying tag-along that hopefully dies... yet the character is written in such a way that she effortlessly fits into the group and quickly becomes a likeable addition.
Next is Nevada, portrayed by the ever-reliable Rosario Dawson. She's a hard-hitting, Zombie-killing, Elvis-loving beauty who is an immediate and obvious match for Tallahassee.
And speaking of him, Woody Harrelson again steals the show with his incredibly funny, heart-warming and cringe-inducing turn as the violent Redneck. His lines are hilarious, even when they're not meant to be, and they're delivered inch-perfect every time.
The soundtrack is spot-on, and the visuals fit the type of movie this is trying to be. Overall, this film is a real treat. It flies by, provides many, many laughs, and also tugs on the heart strings just a little bit. It has everything that made the first one great, and it adds just enough to make this feel like more than just a remake.
Oh, and without spoiling things, it ain't over 'til the credits stop rolling... just saying! :-)
Not to be missed!
Gareth von Kallenbach (980 KP) rated Seven Psychopaths (2012) in Movies
Aug 7, 2019
Unfamiliar with writer and director Martin McDonagh’s previous gangster film In Burges, I was not exactly sure what I was getting into when watching Seven Psychopaths. I had seen a few trailers and was looking forward to what looked like a quirky new movie that I hoped delivered at least a few solid one-liners but was not expecting much more. Well, I am delighted to say that McDonagh delivers a fantastic self-referential crime caper that is one part Pulp Fiction and one part a meta episode of NBC’s TV show Community.
This self-aware film has a story that is hilarious in its antics and creates a world where these characters come to life. Colin Farrell (In Burges) plays Marty, an alcoholic film writer suffering from a terrible case of writer’s block. He has the title for his next film Seven Psychopaths but little more. However in spite of what the title suggest, Marty does not want his film to be violent. He wants his main psychopath to love more than kill, whch is what appears to be giving Marty the writing block in the first place. Enter Marty’s good friend Bill played by Sam Rockwell (Iron Man 2). In an effort to help Marty find inspiration for the characters in his story, Billy encourages and informs Marty of various psychopathic stories he is aware of. He even goes so far as putting a “psycho story” want ad in the paper, asking psycho’s to come to Marty’s house and tell their story. This causes Marty to spend the length of the film trying to create the characters for his story from the crazy interactions going on around him.
While based on “real life” people, these characters are introduced through individual dramatized stories about them complete with glorified over the top cartoon like violence that hits home as visual comedy. From the Quaker psychopath who stalks his daughter’s killer, to the psychopath who spent his youth killing other psycho killers, to the Vietnamese Psychopath who just seems crazy for most of the movie. These stories give us a glimpse into the psychopathic mind of Marty and friends and help create a visual world where anything seems possible from these characters.
In addition to these characters, Marty has to deal with a “real life” shih-tzu-loving psycho gangster Charlie played by Woody Harrelson (Natural Born Killers), when Billy and friend Hans (Christopher Walken, Poolhall Junkies) “accidently” kidnap Charlie’s dog in their regular dog-napping scheme to collect a found reward from owners. This interaction with Charlie helps Marty, Billy and Hans figure out the story to Seven Psychopaths that borrows from their own in-film “real life” experience.
The ensemble cast all hit their mark in his film. Each shows us enough of their characters to fit their quirky stereotypes but gives us something memorable about each. No more is this shown through Rockwell’s performance of Billy that builds on his lunacy throughout the film until his shining moment, a scene where he is telling Marty how he would finish his story. In addition, Walken delivers his best performance in years with his traditional over the top serious but hysterical Walken Style. Any fan of his should not miss this film.
Seven Psychopaths turned out to be an enjoyable experience and thrill ride from start to finish. The ensemble cast breathes life into the crazy characters that help move along the action. It is a film that is self-aware and does not take its self too seriously. As such, we are delivered an eccentric but entertaining film experience that anyone looking for a change of pace should not miss.
This self-aware film has a story that is hilarious in its antics and creates a world where these characters come to life. Colin Farrell (In Burges) plays Marty, an alcoholic film writer suffering from a terrible case of writer’s block. He has the title for his next film Seven Psychopaths but little more. However in spite of what the title suggest, Marty does not want his film to be violent. He wants his main psychopath to love more than kill, whch is what appears to be giving Marty the writing block in the first place. Enter Marty’s good friend Bill played by Sam Rockwell (Iron Man 2). In an effort to help Marty find inspiration for the characters in his story, Billy encourages and informs Marty of various psychopathic stories he is aware of. He even goes so far as putting a “psycho story” want ad in the paper, asking psycho’s to come to Marty’s house and tell their story. This causes Marty to spend the length of the film trying to create the characters for his story from the crazy interactions going on around him.
While based on “real life” people, these characters are introduced through individual dramatized stories about them complete with glorified over the top cartoon like violence that hits home as visual comedy. From the Quaker psychopath who stalks his daughter’s killer, to the psychopath who spent his youth killing other psycho killers, to the Vietnamese Psychopath who just seems crazy for most of the movie. These stories give us a glimpse into the psychopathic mind of Marty and friends and help create a visual world where anything seems possible from these characters.
In addition to these characters, Marty has to deal with a “real life” shih-tzu-loving psycho gangster Charlie played by Woody Harrelson (Natural Born Killers), when Billy and friend Hans (Christopher Walken, Poolhall Junkies) “accidently” kidnap Charlie’s dog in their regular dog-napping scheme to collect a found reward from owners. This interaction with Charlie helps Marty, Billy and Hans figure out the story to Seven Psychopaths that borrows from their own in-film “real life” experience.
The ensemble cast all hit their mark in his film. Each shows us enough of their characters to fit their quirky stereotypes but gives us something memorable about each. No more is this shown through Rockwell’s performance of Billy that builds on his lunacy throughout the film until his shining moment, a scene where he is telling Marty how he would finish his story. In addition, Walken delivers his best performance in years with his traditional over the top serious but hysterical Walken Style. Any fan of his should not miss this film.
Seven Psychopaths turned out to be an enjoyable experience and thrill ride from start to finish. The ensemble cast breathes life into the crazy characters that help move along the action. It is a film that is self-aware and does not take its self too seriously. As such, we are delivered an eccentric but entertaining film experience that anyone looking for a change of pace should not miss.