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Gemini Man (2019)
Gemini Man (2019)
2019 | Action, Drama, Sci-Fi
Special Effects, including Will Smith's "youngification' (0 more)
The script - truly dire (0 more)
Will Smith plays top US hit-man Henry Brogan who is making the world "safer" one bullet at a time! With the mirror telling him his age, Henry hands in his firearm (not withstanding the arsenal under his stairs) to spend more time going fishing and doing the crossword.

But all is not well when Henry's 'one for the road' hit turns out to not be quite what it seems.

Teaming up with marina manager Danny (Danny??) Zakarweski (Mary Elizabeth Winstead), the pair go on the run from operatives of a government-funded black-ops organization called Gemini. Gemini is a private semi-military organization (didn't we just go here with "Angel Has Fallen"?!). These 'baddie goodies' would rather see Henry - and all who know him - fed to the fishes rather than have him catching them.

But one of these guys, under the direct command of Gemini-boss Clay Verris (Clive Owen), looks kinda familiar...

Let's focus on the positives for a minute. This is a spy movie that has all of the polish that the recent "Angel has Fallen" didn't have. Some nice photogenic locations fly in and out again (Georgia, Budapest and Colombia: the latter for no obvious reason I can remember!). It occasionally reminded me of a glossy Bond film, but without Bond.

There are also some high-class special effects (the special effects coordinator is Mark Hawker). A moonlit CGI Gulfstream with a zoom into the cockpit is particularly impressive.

Some of the action set pieces also entertain. A Will-on-Will bike chase is well done, and I've not seen a bike used as a hand-to-hand weapon in this way before!

And Will Smith is no doubt a class act, with his 'youngification' (I'm not sure what the official word is) also being effectively done. I also enjoyed Mary Elizabeth Winstead, who was great in "10 Cloverfield Lane". The lady has real screen presence.

But man oh man, that script. Let's name the guilty parties in this film: the scriptwriters David Benioff (Game of Thrones), Darren Lemke and Billy Ray. (I'll put Ray last in the list, since the story was by Benioff and Lemke and this has the smell to me of Ray - who has a history of some great scripts like Captain Phillips under his name - being drafted in to steady a listing ship).

Some of the dialogue in this film is not just a bit dodgy. It's head in the hands groan-worthy (and I actually did at times: fortunately the cinema was barely half full and I was on my own in the whole row). And some of it is just plain offensive. Henry meets his old pal Jack Willis (Douglas Hodge) on his yacht where he explains his wife is on a trip to Paris as a scantily clad dolly-bird wanders past. Henry comically rolls his eyes at this adulterous behaviour, with some sort of "Jack, what are you loike!" comment. Cringe-worthy.

Will Smith, Mary Elizabeth Winstead and Benedict Wong (their ally, adding some comic relief) are clearly good actors. But the script often makes them look utterly vacuous and stupid. And Lee seems to have a "good enough, move on" approach to the filming. One jaw-dropping moment has Will Smith telling the others that they are going to Budapest. "Budapest?" Winstead and Wong are supposed to say in union, but mistime it. "Can we do that again?". Nope. It's on the screen.

As for Clive Owen... sorry, he's really not in the same acting league, and the script does him even fewer favours. As he says at one point "It's like the Hindenburg crashing into the Titanic". I couldn't have put it better myself.

"Uncanny Valley". You know this phrase. The Princess Leia and Moff Tarkin scenes in "Rogue One" is the classic example. Effects that don't quite work on the big screen. "But" - you say to yourself - "Dr Bob just said that the 'youngification' of Will Smith was done really well?". And I'll repeat again that it was. It's on a par with Samuel L. Jackson's 'youngification' in "Captain Marvel". Where something strange happens is in the film's overall projection. Ang Lee has tried again with his experiment of filming at a massive 120 frames per second..... five times the normal movie frame rate of 24 fps. And the quality of the picture - particularly during high-speed action scenes - becomes outstandingly good! But equally it just doesn't 'look right'.

When the human eye presumably works at an equivalent "fps" of thousands of 'frames per second' you'd think that it should all be fine. But for some reason I just found it distracting. Presumably the audiences for "The Jazz Singer" thought the same about sound; and those for "Gone with the Wind" and the "Wizard of Oz" about colour. Maybe we've seen the future, and its the new norm that we just need to get used to. We'll see.

Ang Lee's "Life of Pi" was extraordinary. His "Hulk" was one of the poorest of the Marvel canon. Unfortunately, this movie is at the "Hulk" end of the spectrum. Which is a real shame. The duo of the 51 year old Smith and the 35 year old Winstead work really well together. They have great chemistry, but, you'll be relieved to hear, avoid any icky love interest.

What a shame. With a different script, and some good production values, this could have been a very different story.

(For the full graphical review, please check out https://bob-the-movie-man.com/2019/10/18/one-manns-movies-film-review-gemini-man-2019/ )
  
Live Die Repeat: Edge of Tomorrow (2014)
Live Die Repeat: Edge of Tomorrow (2014)
2014 | Drama, Sci-Fi
One of the best action films of Tom Cruise's incredible career. (4 more)
Emily Blunt is a true force to be reckoned with.
The film's aliens and special effects are simply outstanding.
Unexpectedly hilarious. Who knew watching Tom Cruise die repeatedly could be so funny?
Edge of Tomorrow feels like a video game made into an unforgettably great movie.
Edge of Tomorrow is one of the best action movies of Tom Cruise’s illustrious career and might just be the most fun you'll have at the movies all year.
Amidst the yearly barrage of unimaginative action movies, Edge of Tomorrow is a breath of fresh air. It’s smart, funny, and full of action-packed excitement. It is a definitive summer blockbuster and is one of the best action movies of Tom Cruise’s illustrious career. Based on the graphic novel All You Need is Kill by Hiroshi Sakurazaka, Edge of Tomorrow stars Tom Cruise as Major William Cage, who has earned his rank without ever having served a day in combat. All of that quickly comes to a change when he’s put on the frontlines of a war that threatens humanity’s entire existence. Thrust into combat, Cage is cowardly, and also comically unprepared. He fearfully fights for his life, but is quickly killed in the conflict, only to reawaken at the start of the same day. Cage is given another chance at life, with the benefit of having lived the day before and fully remembering it. This is not a gift bestowed upon Tom Cruise by the power of Scientology, nor by Tom Cruise’s near-invincibility in his films, but instead his character Cage inadvertently has tapped into a divine alien power through which he is able to re-spawn from death over and over again. Trapped In this seemingly infinite loop, Cage is able to learn from his mistakes and thereby has the power to single-handedly change the outcome of this war and save the human race from complete annihilation.

The brilliance of Edge of Tomorrow is in its execution. This is a movie that could have easily been tiresome considering it replays the same day continuously on repeat, but it’s handled in a way that makes it entertaining and engaging. It is superbly edited to keep the story moving and the laughs coming. Even as a huge fan of Tom Cruise, I had a marvelous time watching him die off again and again while thoroughly laughing at his expense. What makes it so funny is that Tom is completely in on the joke and is able to generously poke fun at himself. He is perfectly cast in this role, as it allows him to act totally crazy and completely spineless, while gradually transitioning into his usual kick-ass, cool Cruise persona. Edge of Tomorrow feels both exhilarating and original, although it is clearly inspired in part by some other films, such as the comedy classic Groundhog Day, and even The Matrix trilogy. However, having these influences doesn’t take away from the film’s enormous accomplishments. To call it an action sci-fi version of Groundhog Day is only to sell it short. In fact, Edge of Tomorrow might just be the most fun you’ll have at the movies all year.

The conflict in Edge of Tomorrow is an alien invasion that is obliterating humanity. The aliens, known as Mimics, have taken over most of Europe, and with the exception of one keystone battle, have easily routed human military forces. Rita Vrataski, played by Emily Blunt, led that decisive victory at Verdun, earning herself the moniker the “Angel of Verdun” after single-handedly killing hundreds of Mimics in humanity’s first and only victory against the alien species. How was one woman able to massacre these aliens that can lay waste to an armed infantry in minutes? Well, as Cage finds out, she previously had his ability to reset in death, although she no longer possesses that power. Nevertheless, with her knowledge and skill set acquired from her nearly infinite practice, she can transform Cage into Earth’s greatest weapon.

Edge of Tomorrow is a thoroughly impressive package, complete with superb special effects, a heart-pounding musical score, and outstanding performances from its lead characters. Tom Cruise carries the film with veteran expertise, making the film fun and deeply entertaining. Emily Blunt is a powerhouse as Rita, showcasing a heroic toughness with a survivor mentality. I don’t think there are many actresses in Hollywood that could play such a role as convincingly as Blunt does here. Meanwhile, Bill Paxton is as enjoyable to watch as ever. He plays Master Sergeant Farrell, who is Cage’s cocky commanding officer that takes great pleasure in giving him a hard time. As for the aliens in the movie, they look absolutely incredible, not to mention highly original. I think they’re some of the coolest aliens I’ve ever seen, and they’re also far more threatening than your typical movie alien. They’re deathly fast and unpredictable, which makes the film’s action all the more intense. Edge of Tomorrow actually feels very much like a video game, and not just because of the respawning feature. The characters are memorable, the stakes are high, and the action is so engrossing that you feel like you’re an active participant in it. The creativity and combat at work in this film are worthy of belonging in a blockbuster game series. It rarely lets up and is an adrenaline-fueled ride from beginning to end.

I’ll admit that Edge of Tomorrow far-exceeded my expectations. It’s cool in every way imaginable, from the story and the action to the aliens and characters. It will immerse you in its desolate, doomed world that unknowingly rests on the brink of total destruction. Tom Cruise and Emily Blunt are both in top form and make this a movie you won’t want to miss. Edge of Tomorrow is certain to become an instant action classic. One that I wholly look forward to watching again and again and again.

(This review was originally posted at 5mmg.com on 6.30.14.)
  
Godzilla (2014)
Godzilla (2014)
2014 | Mystery, Sci-Fi
The cast especially Bryan Cranston The Action sequences Godzilla and the Mutos The suspense The score The Cgi (0 more)
Needed more Bryan Cranston (0 more)
"let them fight"
This film is an absolute masterpiece. Not once did I find myself getting bored or losing track of the plot - something that happens commonly when I watch longer movies - and I was gutted when it was over. Not because I was disappointed, but because I desperately wanted more. Gareth Edwards' film takes monster movies to a whole new level, with some nice twists to the usual "Godzilla" story lines, a fantastic cast and some of the best action sequences I have ever had the pleasure of seeing.

The first thing to mention about this film is its cast and its focus on the human characters, played mainly by Aaron Taylor-Johnson (Lieutenant Ford Brody), Elizabeth Olsen (Elle Brody, Ford's wife), and Bryan Cranston (Joe Brody, Ford's estranged father). Bryan Cranston is only really in the first half, portraying his character as a very outcast, yet very determined former nuclear engineer who is searching for the truth about his wife's tragic death. He was fantastic in the role delivering each line with emotion and conviction he was the best character in the film and I wish he was in the film longer. His theories beautifully foreshadow the events to come, and he drags his son, Ford, right into the heart of the trouble. Thankfully, this means that we get to see lots of the brilliant Aaron Taylor- Johnson, a courageous explosive ordnance disposal technician who comes face-to-face with Godzilla several times. Literally. Aaron Taylor-Johnson really is the star here, and the scenes with his wife, Elle, and son, Sam, before any of the action starts makes his actions later on all the more respectable and courageous as he risks his life to save them and the entire city. Elizabeth Olsen isn't used as much as I would have liked, as she is fantastic in the scenes in which we see her. Having said that, she does appear a fair amount, as the strong wife and mother holding back her terror in order to stay and help. Her scenes with Aaron Taylor- Johnson are great too, and make for some very believable characters. The other main character is Dr Serizawa (played by Ken Watanabe), a scientist monitoring Godzilla and the MUTOs. He doesn't really do much apart from look very worried in every shot and say tense or shocking one-liners, but Ken Watanabe makes sure that it's never cringe-worthy or boring.

Secondly we have Gareth Edwards' directing - wow! I need to see more of this guy! Every shot looks as good as it could possibly be, and the first reveal of Godzilla is brilliant. There's a MUTO smashing up an airport. Cue plane exploding, followed by the one to the right, and then the one to the right, and then… a foot. Silence. Another foot. Cut to a shot of the MUTO roaring, and then back to the feet. Up the camera pans (for quite a long time!), leaving us with a beautiful high-angle shot of the beast himself. And then comes the roar. There's another great shot of Godzilla making his way across the Pacific to San Francisco, and another in the city itself of… well, there's no other way of putting it – Godzilla and a MUTO having a good old' fashioned fistfight, which culminates in a pretty fantastic and well-timed tail slam from the big guy. The skyscrapers don't really bother them. It's just a long shot, and in it we see two giant monsters ripping each other to shreds and obliviously destroying the city below. Another great shot (or shots) is during the HALO jump, as we see the city in flames, the men falling through the clouds and the burning skyline and a close-up of a Godzilla vs MUTO fight.

Now I'll move on to the plot and the headline acts – the MUTOs and the big guy himself, Godzilla. The plot is very straightforward. A MUTO hatches in Japan, one hatches in Nevada next to Las Vegas, and this is all because they've been feeding on humanity's nuclear waste and radiation. Oh, and by the way, the MUTOs look brilliant. Imagine a metal praying mantis crossed with a four-legged spider, as tall as a skyscraper. That's a MUTO. Anyway, Ford joins the fight to stop the creatures, and as they make their way to San Francisco the military plan to destroy them with their most powerful nuclear weapon. Godzilla is closing in too, and when the pesky MUTOs steal the nuke and build their nest around it, Ford and a group of soldiers must go into the city to detonate it. However, Godzilla and the MUTOs are also in the city, smashing everything (including each other) to bits. It's very odd that, for once, we end up cheering Godzilla on, as the two MUTOs begin to overwhelm him as he is seemingly hurt. And then he is actually made out to be the good guy (a twist I enjoyed), as he saves Ford in a spectacular way from a MUTO and the media call him " the saviour of our city?". 'Zilla looks amazing too. "Massive" is probably an understatement, but the spikes on his back, the battle scars on his body and his terrifying face make him look awesome. Also, his roar had me jumping up and down with excitement, as did his surprise for the MUTOs: his atomic fire breath.

All in all, "Godzilla" is one fantastic movie. No longer a mockery, but terrifying, tense, and, unlike many monster movies, it is complex. Complex in that it has multiple characters with interesting back-stories (that are all explored) and gives Godzilla a new personality and purpose. Everything looks great, it feels epic, and I enjoyed every moment. This is a movie that would appeal to anyone.
  
Avatar (2009)
Avatar (2009)
2009 | Action, Comedy, Mystery
Jake Sully (Sam Worthington) is your typical jarhead from the military other than the fact that he doesn't have the use of his legs, but him being in a wheelchair doesn't seem to slow him down at all. Jake is the type of soldier to shoot first and ask questions later while his twin brother was more of the scientific type, but Jake's life takes an unexpected turn when his brother is killed. Jake is asked to step into his brother's shoes, so to speak, and take his spot in the Avatar project. The project requires him to travel to Pandora, a planet that takes nearly six years to get to, and to try to learn the ways of the natives there, the Na'vi.

Incredible technology has been developed that enables users to transfer their human essence into the body of a Na'vi avatar that they've raised from a DNA injected fetus and transfer back again. Parker Selfridge (Giovanni Ribisi) runs the project currently taking place on Pandora, who is after a resource known as unobtanium that could be the answer to the energy crisis back on Earth. A sacred tree that acts as the Na'vi's central base rests on top of the largest unobtanium deposits in Pandora. When Jake begins being trusted by the Na'vi race, a deal is made that he'll get his legs back if he can somehow convince the Na'vi people to leave. However, Jake begins to realize how spectacular their world really is, that the Na'vi people are more than just "blue monkeys," and begins to feel like his time in the avatar body is more genuine than when he wakes up. He begins to wonder if he's fighting for the wrong side.

The first feature film from director James Cameron (director of the first two Terminator films, Aliens, and Titanic) in 12 years that promised some of the most groundbreaking special effects to ever hit the screen is finally here. This film's ad campaign has been insane with clips and behind the scenes featurettes showing up online left and right while TV spots were nearly on every major channel. Is there any way a film could live up this kind of hype? The short answer is yes.

Avatar starts off rather slowly with the main human characters and the world of Pandora being introduced to us. Then there's the technology on the human side that needs its fair amount of screen time. Needless to say, it takes a good while for things to really get rolling. Character development is never a bad thing to accomplish early on. It makes it that much easier to establish an emotional connection when things get rough later on, which is exactly what this film does. Plus, when the war finally does happen, it's well worth the wait. Although, the emotional connection didn't seem as strong as it should have been or as strong as previous Cameron films. Once things took a turn for the worst, the emotions were there but it just seemed like it should have had a stronger connection given the duration of the film along with the time, effort, and money put into making this film as great as it is.

The special effects are pretty mind blowing. James Cameron has practically given life to this extravagant world and the marvelous creatures that inhabit it. The majority of the film looks realistic even though nearly every scene relies heavily on CGI. A feat not many CGI-heavy films have been able to pull off and none to the extent that this film has. There's a scene where Jake is attacked by a group of viperwolves and another scene where Jake learns to ride a direhorse that look incredibly genuine. To make something like people with blue skin or a horse that has an anteater head with six legs look real is an accomplishment worth being proud of. The technology used in the film by the humans is pulled off so flawlessly that it seems like it could come to fruition in the real world tomorrow.

Sam Worthington continues his trend of exceptional performances, as well. While Zoey Saldana, Sigourney Weaver, Giovanni Ribisi, and Joel David Moore all have their shining moments, Worthington steals the spotlight and rightfully so since he's the lead. His dry humor and struggle to do what's right are one of the most enjoyable factors in watching the film (other than the special effects, of course). Worthington was really the only redeeming factor of Terminator: Salvation and looks to put in another strong performance in next year's Clash of the Titans.

While the film has superb action sequences (the thanator chase and leonopteryx chase were amazing in IMAX), nearly flawless CGI, and strong performances from the cast, the film still had its flaws. The story is probably the weakest aspect of the film. It's pretty thin and predictable, but that is probably the last thing on the minds of most of the moviegoing audience. With South Park mocking the film last month by calling the film, "Dances With Smurfs," and the film being called, "Dances With Wolves in space," nearly all across the net, the similarities of those two comparisons are certainly there. While the Smurf one is a bit of a stretch, Dances With Wolves in space seems almost accurate as a nutshell review. The nearly three hour duration may also be a factor for some while 3D and IMAX versions of the film may be a problem for those who had problems with a film like Cloverfield. Seeing the film in IMAX, going back for future viewings of the film in 3D and 2D seems like a good idea just to compare since the IMAX version didn't feel like the definitive version. Would it have the same effect in digital 3D showings? What about regular showings? Shelling out $15 when you could spend half of that is something to take into consideration when seeing a film that was sold out nearly its entire opening weekend.

James Cameron's Avatar was well worth the wait and certainly lives up to the hype. Its special effects are certainly the best to be featured in any film to date as these vibrant creatures nearly jump to life because of the effects alone. The performances are top notch and the action sequences certainly live up to James Cameron's reputation. Despite all this, the emotional connection between the audience and the characters didn't seem quite as strong as some of the other films this year. Up, Where the Wild Things Are, and even Moon were able to establish a stronger connection. So while the film is exceptional, it isn’t the best film of 2009 which is probably a shock to some.
  
Transformers Revenge of the Fallen (2009)
Transformers Revenge of the Fallen (2009)
2009 | Action, Sci-Fi
6
6.5 (24 Ratings)
Movie Rating
In 2009, I saw Transformers: Revenge of the Fallen in theaters during a midnight screening on its day of release. Somehow I managed to sit through a two and a half hour movie, drive home, write a review, post it, and promote it all before I went to bed that morning at 5am. Looking back, I still have no idea how something like that was accomplished while also juggling a full-time job. Needless to say, I've been eager to revisit Revenge of the Fallen ever since. Delirium begins to set in at that hour and midnight screenings are rarely ever not fun. Not to mention my skills as a movie critic have evolved greatly since then and my tastes have altered. The movie deserved a proper review with a sober state of mind. And yes, thankfully, the trip was worth taking because I'm not quite as enthusiastic about Revenge of the Fallen being such a great piece of cinema as its glaring flaws tend to overshadow what little good it had going for it.


The writing is obviously the sequel's biggest flaw and not just the storyline, but the dialogue as well. The Fallen touched down on earth all the way back in 17,000 B.C. and while we've been able to uncover the likes of cavemen existing thereabouts during that time period, there's no evidence of autobots or decepticons existing in that point in history. With the way they fight and their vast numbers, that seems pretty hard to believe. Oh, and look, Sam has held onto the shirt he wore when the world almost came to an end in the last movie and apparently hasn't ever washed it. A sliver of the allspark has just been sitting in that thing this entire time. Alice actually being a decepticon didn't feel right either. Probable maybe, but it just didn't seem to fit with all other transformers being vehicles of some kind. Meanwhile Soundwave is a satellite in this movie, but walks around on earth with some crazy worm thing in Dark of the Moon with no reason of him evolving between films.

The movie has a thing about humping, too. We see two male dogs humping on more than one occasion and Wheelie also humps the crap out of Megan Fox's leg, but that's not the only time male genitalia comes into play. We also get a good glimpse at the testicles of the Sun Harvester as John Turturro spits out a one-liner about its scrotum. Leo and his freaking out over absolutely everything is also really annoying and makes Shia LaBeouf's "BUM-BULL-BEE!!!" and "OP-TIM-US!!!" squawks feel like a breath of fresh air. Sam's parents are practically the kryptonite of the movie as they're featured way too much and in the worst of times. Sam's mom has the lamest dialogue while also overreacting to everything while his dad can't decide to let Sam go or protect him. Why they were ever even Egypt is a boggling question in itself. Why are there autobots in heaven? If Megatron's master was The Fallen and he took orders from Sentinel Prime in Dark of the Moon, just how many other Decepticons does he answer to? The questions and plot holes just seem endless.

The atrocious dialogue practically echoes through your bones. It starts with Ironhide saying, "Punk ass decepticon," and never really lets up. Between Sam's parents "smelling" a "$40,000 education," and Simmons telling everyone that what he was about to show them was "top secret" and "do not tell my mother," the bases are pretty much covered. Military sergeants listening to a kid in college seems outlandish anyway, but throwing their absolute blind faith in him seems really outrageous. I realize the cast of the movie had the writer's strike to deal with, but two of the three writers for Revenge of the Fallen also wrote Star Trek which showed none of the same problems that this movie had. The writing in a Michael Bay movie is already secondary. Throw in a writer's strike and you've got something as apocalyptic behind the camera as what's taking place on screen.

There is something entertaining deep within the loins of this cinematic abomination though. The special effects are more than satisfying and pretty much outshine the special effects in the first movie. Onscreen battles are more extraordinary, explosions are bigger, and the numbers are more massive. It feels more like an actual war this time around. Bumblebee also gets his time to shine in the sequel. His scene in the garage with Sam at the start of the movie is one of the better calm scenes in the entire thing and then there are his fight scenes. Several of the fight scenes seem inspired by Mortal Kombat; Bumblebee's spine-rip sequence and Optimus’ face ripping and hand bursting through the chest of The Fallen with its villainous heart. Optimus feels very scarcely used in the two Transformers sequels. He has a few scenes where he gets to be awesome and then spends a good portion of the movie being incapacitated. At least he was dead in this one, that's a liable excuse. In Dark of the Moon, he's basically just hanging out upside down for thirty to forty minutes while hundreds of people die. Even though The Fallen is dealt with in a matter of minutes, he is kind of cool. He teleports a lot like Nightcrawler and is voiced by Tony Todd. Unfortunately, he's only appealing on the surface, kind of sucks as a main villain, and is a total embarrassment to the decepticons.

Michael Bay needs to learn that more explosions and more destructive mayhem don't automatically make a film better than its predecessor. There are more battles between the autobots and decepticons, the stakes are higher, and the special effects are more impressive, but it's essentially just eye candy or like giving reconstructive facial surgery to a really hideous person; they're still ugly but their appearance is at least nice to look at now. With a storyline that jumps all over the place for no rhyme or reason, really terrible dialogue being spewed from just about every major character, and The Twins probably being more offensive than they are humorous, Revenge of the Fallen falls short of being half as good as Bay's original effort and is quite difficult to think of as anything more than a guilty pleasure.
  
Battleship (2012)
Battleship (2012)
2012 | Action, Sci-Fi
Basing a movie off of a videogame is often a risky proposition. For every “Resident Evil”, there at least a dozen others that are out and out disasters, “Mario Brothers”, “Wing Commander”, and “Double Dragon” are a few examples of how not to do it.

While Hollywood shows no signs of stopping videogame adaptations anytime soon, game development companies are becoming more savvy with allowing their products to become movies and are requiring uality scripts, cast, and directors before they enter into any film deal. Undaunted, Hollywood turned its eyes on children’s toys for inspiration. With the successful Transformers series, Hasbro has been targeted for their very popular line of board games as source material for future movies.

First out of the box is “Battleship”, director Peter Berg’s big-budget adaptation of the timeless naval strategy game that has been enjoyed for decades by players young and old. Since this is the era of video games, the simplistic style of the board game needed to be tweaked in order to make it appealing for the summer movie masses.

Gone is the classic strategy of the game and in its place, a loud and brash cast of 20-somethings, over-the-top special effects, and a plot riddled with more holes than the classic grids in the game that spawned the film.

Taylor Kitsch follows up his role in John Carter by playing Alex Hopper, a ne’er-do-well who despite the mentoring of his successful naval officer brother (Alexander Skarsgard), never seems to run out of ways to get himself in trouble. His latest efforts to impress a girl he met in a bar, land him in hot water with the authorities and his brother lays down the law and insists that Alex join the Navy and make something of his life.

The film jumps into the future where Alex is now dating the very attractive girl from the bar, Samantha (Brooklyn Decker), and trying to get enough courage together to ask her father for permission to marry his daughter. The fact that her father is Admiral Shane (Liam Neeson), only complicates the matter.

Despite holding the rank of an officer, Alex is still extremely headstrong and prone to getting himself in trouble. What what was supposed to be a friendly soccer match during allied naval exercises escalates, and Alex finds himself facing an ignominious exit from the Navy. He’s given a temporary reprieve as the ships in his fleet are suddenly faced with the threat of extraterrestrial origins.

Approximately around the same time Alex entered the Navy, scientists developed a way to amplify radio signals and directed them toward planets they believed could possibly support life. The signals were answered in the form of a hostile force that arrives on Earth only to cut a swath of destruction across the world as well as the naval fleet it encounters. Cut off from the rest of the fleet and reinforcements by an energy field, Alex is forced into command and must confront the deadly enemy at all cost to save the world.

What follows is a series of elaborate special effects that, while visually appealing, fail to pack much punch as the plot and characters are so underwhelming.

I understand that for films this type, especially given the source material, one must give a certain amount of leeway and accept, even grudgingly, the inconsistencies and impracticalities. That being said, not only are the characters about as thin and one-dimensional as they possibly could be, they are for the most part utterly devoid of any interesting qualities nor are they given much in the way of back story that makes us care for their outcomes. R&B star Rihanna spends a good chunk of her time looking tough and menacing, but isn’t given much more to do than occasionally fire a gun.

Kitsch is so utterly bland and unsympathetic that there’s just really no redeeming value to his character. Battleship is supposed to be a story of redemption but instead it’s a story of inconsistencies. Many times throughout the film common sense much less standard military procedures seems to go out the window.

For example, standard rules of engagement tactics were not used early in the film, but yet were readily deployed during the so-called big finale to the film with success. One has to wonder how more seasoned officers with far more resources at their disposal failed to utilize such tactics or have success with the methods that they employed. Yet ironically, this young lieutenant on his first command is able to out-maneuver these aliens when he decides to take to the offensive and lull the enemy into a fairly passive mode where they don’t do much more than watch.

The aliens, while interesting, are given precious little to do other than occasionally destroy or blow something up. We have no idea why they are on earth and to be honest, why they arrived in such small force. If the idea was to conquer Earth, it was poorly planned. Yet if proper procedures were followed, their incursion could have been dealt with very early and easily with the resources at hand. But that would’ve made for a short movie.

What I found puzzling was how surprisingly light on action the movie was. Yes there were firefights but they were spread sparingly throughout the film. You do not have one grand epic battle against overwhelming odds, you do not have legions of enemy troops for the Navy to wade through. It was pretty much a here-it-is-take-it-or-leave it, ho-hum finale.

The film does have some good points with Hawaii as its main backdrop. I did like the fact that there were a lot of active and retired soldiers and sailors used in the filming of the picture. It is clear that the filmmakers wanted to honor the soldiers who have so gallantly served our nation. I just wish they could’ve given them a much better showcase, because truthfully you’ll find far more thrills and enjoyment busting out the actual Battleship game than sitting through the film.

There is a scene post-credits that does hint at possible future installments, but I kept asking myself one question, “Why?” Rumor has it that several years goes Steven Segal attempted to revive his big-screen career by pitching an Under Siege 3 to Universal. Segal supposedly pitched the idea that his character would be on a naval ship that encountered extraterrestrial menace. The studio passed on this idea and, if there’s any truth to the rumor, they should have passed on this idea when it came time to make Battleship.
  
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Bob Mann (459 KP) rated Roma (2018) in Movies

Sep 28, 2021  
Roma (2018)
Roma (2018)
2018 | Drama
“Siempre estamos solas”
Alfonso Cuarón‘s “Roma” has been lauded with praise and award’s hype, and I must admit to have been a little bit snooty about it. A black-and-white Spanish language film with subtitles that – to be honest – looks a bit dreary: can it really be that good? Having now (finally) seen it on Netflix I can confirm that’s a big YES from my point of view. It’s a novelty of a glacially slow film that grips like a vice.

A primer on 70’s Mexican History.
This is a film about ordinary life set against tumultuous times. Set in the Colonia Roma district of Mexico City (if you were puzzled, as I was, where the title came from) it is an “Upstairs, Downstairs” tale of Cleo (Yalitza Aparicio), a maid and nanny to a middle class family in the early 70’s.

There are two intertwined stories here: Cleo’s personal story and that of the family background in which she works.

Cleo has a pleasant enough life working as partners in crime in the household with Adela (Nancy García García). Life is about getting the work done (well, more of less), keeping the four children happy – to who she is devoted – and scraping enough by to spend her downtime with her martial arts boyfriend Ramón (José Manuel Guerrero Mendoza).

Meanwhile the lady of the house Senora Sofia (Marina de Tavira) has an affluent and cosseted lifestyle amid her loving family.

But times are about to change for all of the players, as events – not just the events of the ‘Mexican Dirty War’ of 1971 going on in the background – transpire to change all their lives forever.

A masterclass in framing.
It’s criminal that I wasn’t able to get to see this in the cinema. Since every frame of this movie is a masterpiece of detail. There is just so much going on that your eyes dart this way and that, and you could probably watch it five times and see more. Even the opening titles are mesmerising, as the cobbled floor becomes a screen and an airliner lazily flies across it.

Even major action sequences, that other directors would fill the screen with (“Do you KNOW how much this scene is costing for God’s sake??”), are seen as they would typically be seen in real life – second hand, from a place of hiding. This is typified by the depiction of the Corpus Christi Massacre of June ’71, where the military, and more controversially the elite El Halconazo (The Hawks) of the Mexican army, turned on a student protest. Most of the action is seen as glimpses through the windows by the characters during a shopping trip to the second floor of a department store. How this was enacted and directed is a mystery to me, but it works just brilliantly.

A masterclass in pacing and panning.
One of Cuarón’s trademarks is the long take (think “Children of Men”) and here he (literally!) goes to town with the technique. An incredibly impressive scene has Cleo and Adela running through the streets of the City to meet their lovers at the cinema. It’s a continuous pan that again defies belief in the brilliance of its execution.

Even the mundane act of Cleo tidying up the apartment is done with a glorious slow pan around the room. Some of this panning is done to set the mood for the film (“Get settled in… this is going to be a long haul”) but others manage to evoke a sense of rising dread, an example at the beach being a brilliant case in point.

The cinematography was supposed to have been done by the great Emmanuel Lubezki, but he was unavailable so Cuarón did it himself! And it’s quite brilliant. So, that’s a lesson learned then that will reduce the budget for next time!

A personal story.
Cuarón wrote the script. Of course he did… it’s his story! He’s the same age as I am, so was nine years old for the autobiographical events featured in the film (he is the kid who gets punished for eavesdropping). Numerous aspects of the film are from his own childhood, including the fact that his younger brother kept spookily coming out with things that he’d done in his past lives! It’s a painful true story of his upbringing and of the life of Liboria Rodríguez: “Libo” to whom the film is dedicated.

Where the script is delightful is in never destroying the mood with lengthy exposition. Both of the key stories evolve slowly and only gradually do you work out what’s really going on. This is grown-up cinema at its finest.

It’s also a love letter from Cuarón to the cinema of his youth, a passion that sparked his eventual career. We see a number of trips to the local fleapit, and in one cute scene we seen a clip from the Gregory Peck space epic “Marooned”: the film that inspired Cuarón’s own masterpiece “Gravity“.

A naturalistic cast.
Casting a large proportion of the cast from unknowns feels like a great risk, but its a risk that pays off handsomely, particularly in the case of Yalitza Aparicio, who is breathtakingly naturalistic. Cuarón withheld the script from his cast, so some of the “acting” is not acting at all – specifically a gruelling and heartrending scene featuring Cleo later in the film. That’s real and raw emotion on the screen.

Marina de Tavira, although an actress with a track record, is also mightily impressive as the beleaguered and troubled wife.

Final Thoughts.
This is a masterpiece, and thoroughly deserves the “Best Picture” awards it has been getting. It’s certainly my odds on favourite, as well as being my pick, for the Oscar on Sunday. Will it be for everyone? Probably not.

There are some scenes which feel slightly ostentatious. A forest fire scene is brilliantly done (“Put out the small fires kids”), but then a guy in a monster suit pulls off his head-wear and starts singing a long and mournful song. Sorry?

There will also be many I suspect who will find the leisurely pace of the film excruciating; “JUST GET ON WITH IT” I hear them yelling at the screen. But if you give it the time and let it soak in, then you WILL be moved and you WILL remember the film long after you’ve seen it.

I remain cross however that this was released through Netflix. This is a film that deserves a full and widespread cinema release in 70mm format. It’s like taking an iPhone snap of the Mona Lisa and putting the phone on display instead.
  
The Last of Us
The Last of Us
2013 | Action/Adventure
I have been slowly but surely going through my backlog of games, so I chose The Last Of Us Remastered to play next because I have been curious about it and many of my friends have been telling me I needed to play this game. To them I say you were right. I did need to play this game because it wasn't just fun to play; it was phenomenal story telling. When a game's story has me getting choked up about something within the first few minutes, I know it's going to be a heck of a ride and be great.

I couldn't help, but like Joel. This is a character that has been through something that is so devastating to him and yet somehow he's kept going on and had to do things that are not necessarily good, but that he felt had to be done in order to keep surviving especially since the world as everyone knows it has ended and a post-apocalyptic world is the new normal.
Is Joel a good person? No, not really. He's not really a terrible person either. His partner Tess was interesting also and she's another character that's not really good or evil. The Last Of Us really showcases that this world isn't really that black and white; there are varying shades of grey and not everyone is completely good or bad and that many of the people are just trying to survive any way they can.

It wasn't long before the story progressed to meeting Ellie. I loved Ellie. She was this mouthy 14 year old kid, but you come to realize that a lot of why she's like that is because she's scared of losing those she cares about and having to parent herself. In spite of that, Ellie always managed to dig down deep and find the courage to do what needed to be done and I admired and respected that level of strength in her. The interaction between Ellie and Joel at first was rather terse, but I understood that was normal especially for Joel because he just wanted to finish the mission and not get attached.

I really got into it because the game was that good for me. The combat controls are great; not clunky at all. Sometimes I would get nailed by an infected and have to start over from that point (I really HATE the Clickers and Bloaters, they're terrifying), but I didn't really mind because I was enjoying the story and wanted to know what happened next. There are human factions as well such as military, the Fireflies, and Hunters. This is definitely a game for adults because of how dark the story can be at certain points and because of the harsh violence.


Infected are scary!


The environments in the game are beautifully done. I found myself stopping and just looking at everything often. From riding a horse in the woods to an abandoned college campus with a herd of giraffes, all of it looks great and really stands out. The music in the game is perfectly done as well with some hauntingly beautiful melodies that add to the emotions of moments in the story.


Horse riding in the woods

Even an abandoned campus can be pretty
There were points in the story where I got pretty emotional because I came to care about the characters. I had to remind myself it was just a game, but it was difficult especially when it came to the characters of Henry and Sam. I actually had to walk away for a few minutes because I was so saddened by what happened to them especially with Sam because he and Ellie were close to the same age and they had bonded and became friends.

The big thing that stood out for me is the relationship between Joel and Ellie. I loved how it slowly progressed from Joel being reluctant about getting to know Ellie to during some slower moments like navigating an area to look for supplies there would be a bit of talking between them back and forth about different things such as what a type of video game was like or that an ice cream truck was a real thing. I also found myself chuckling at some of the awful puns that Ellie would read from her book of puns.

As I got further in the game I recognized that Joel is a very angry and desperate man, but when it came to Ellie he could have these moments of kindness and really seemed to look out for her. The story isn't in your face about it and it becomes this gradual evolution of Joel treating her like a daughter and her coming to trust him while they both support each other in a situation that is pretty dangerous and exhausting on many levels. It's poignant and the emotions from both characters is so incredible that it draws you into the story fully which shows how fantastic the voice acting was in this.


Joel and Ellie watching some giraffes.

When I got to the ending of the game, it made me think about a lot. It made me ask questions like could I do what Joel had done? Was the leader of the Fireflies right about sacrificing a few for the many? It brought up a lot of ideas about the choices that people have to make in this world and not all of them are easy; much of it involves hard choices. I liked the ending, but it definitely wasn't a sunshine happy ending because that's not the kind of game The Last of Us is.

I played the Left Behind DLC also and I thought it was interesting to get a chance to see what Ellie was like before she met Joel. It also shows you some moments that are pivotal in the main story line that focus on Ellie which are also great. I liked the interaction between her and Riley because it brings some lightheartedness to the game with them just being kids and having fun, forgetting about the dark things going on in their world for a moment. It also shows some great emotional moments between Ellie and Riley that don't feel forced and seem to happen quite naturally. Of course the cheerful stuff only lasts for so long and then it's back to some very sad things happening. The final conversation between Ellie and Riley just before Left Behind ends had me choking back some tears because it was this heartfelt moment between two characters that truly cared for and loved each other.


Ellie and Riley having fun in a photo booth.

This is exactly why I loved The Last Of Us. It is hands down one of the best games I've ever played because of how intelligent the writing for this was creating a game that is perfectly story driven with some very memorable characters; characters that you find yourself caring about a great deal. The exploration of the various relationships are wonderfully executed making for a fantastic gaming and story experience. The game play is excellent and it shows that a lot of thought was put into getting things just right. The Last Of Us is a game title that I am thrilled to have in my gaming collection and it's absolutely worth playing.
  
Company of Heroes 2
Company of Heroes 2
Strategy
Fans of the real-time strategy World War II epic Company of Heroes were delighted when a full sequel to the game was announced. There was a bit of trepidation when publisher THQ was forced to sell off much of their assets to rival companies due to bankruptcy issues. Thankfully for the fans of the game and developer Relic Sega stepped in and acquire the franchise as well is provided to developers additional time to polish the game beyond its initial scheduled release.

For those that are not familiar with the series, the game task players to take command and construct various military units in an effort to seize key installations and strategic points, destroy enemy troops, and accomplish various strategic tasks. This is easier said than done as the enemy AI is extremely tenacious and adaptable and like battlefield situations, commanders are often forced to improvise and think on the fly one the unexpected happens.

This timeout the game is set in Russia and is told mainly through flashbacks during an interrogation of the disgraced Russian commander. Battles such as Stalingrad and other key elements of operation Barbosa are re-created and the initial battles are focused mainly on slowing the German advance as well as eliminating key resources that might be captured by the enemy.

As the game goes on, the weather becomes an new challenge as the fears Russian winter that proved to be so detrimental to the German forces is an element that must be contended with at all times. Players will not be able to send units on foot to capture very strategic elements or mission objectives without having them freeze to death. The solution to this problem is to have engineering units take a break from constructing buildings in order to create campfires. Players that are left out in the cold too long have a limited amount of time to reach the safety of a campfire or vehicle before they will freeze to death. Needing to ensure that the path to an objective is either stocked with appropriate amounts of fires or save for a vehicle to use is a key element to the strategic points of the game.

Being able to call in airstrikes as well as do more elaborate flanking maneuvers is definitely a high point of the game which adds to the strategy. You want to be very careful about massing your units in one place because to do so would invite an aerial or artillery barrage upon them. As in the previous games, players can take sanctuary in buildings which provides them ample opportunity to snipe at opposing targets. This is not without its limitations though as well-placed assaults including attacks with flamethrowers can soon turn the advantage into a disadvantage as troops may find themselves in a building collapsing around them.

Unlike other games of this type which are heavy on resource gathering to provide necessary funds for additional units, the game towards players points for capturing, holding, and destroying various strategic objectives. The better one does then the more units that will be made available to them. I really enjoy the heavy machine guns, mortar teams, and the cannon fodder conscripts squads, but what really makes the game shine is the ability to call in airstrikes and your armored units. As mentioned earlier about the difficulties in combat in the snow conditions. The game takes weather into account even to the point of providing hit points to the ice. An enemy that is attempting to bring across units supported by armor could be in for real surprise by strategically placed mine or a well-placed shell. Once at the ice becomes weak, then players can use this to their drainage to quickly dispatch units who fall through damage ice with a little bit of urging from their weapons.

Graphically the game shines and I really enjoy being able to use the mouse wheel to zoom into units and get an up close and personal look at them in action. Seeing them diligently go about their tasks be at construction or loading shells into their weaponry is not only beautiful to behold but adds to the sense of immersion. The sites of the game as well as the audio are spot on as key historical elements have obviously been paid attention to in the creation of this game. For example players talk about not seeing sugar in ages or how there are not enough weapons to go around and are instructed to simply head to the enemy and salvage what they can on the battlefield. There is also the element of brutality were troops are told that should you retreat from the enemy you’ll be shot and killed by your own commanders and that objectives must be completed regardless of the cost.

The game offers significant challenge to players of all levels and as such a skill level setting is in place which will allow you to try to find a happy medium for your style of play. There are also ample online opportunities for the game as not only can you play with your friends, you can create custom matches or to randomly assign matches which can pick you and other flesh and blood players up against the computer controlled opponents.

I especially like the ability to directly stream my gameplay to twitch TV as this is an element that we’re definitely looking to take advantage of in the future especially since live streaming is a key element of the upcoming gaming consoles as well .

The path finding in the game is very solid and although there are times when units can become a bit bogged down it is extremely minor especially for games of this type. The success or failure of missions relies solely upon your abilities as a commander. Sure there are times when brute force and overwhelming strength will ensure victory, but resources are at a premium on the Eastern front and players as mentioned earlier, often have to scrounge for resources from fallen soldiers on the battlefield. More than once I thought I was making short work of an enemy with a two-pronged attack only to have an extremely effective counterattack forced me into retreat and regroup mode. I learned during these times that having one unit feint toward an enemy locale wall flanking with two or more other units often worked out well. The enemy would be drawn to the one unit allowing me to get my other units behind them engaging enemy objectives for multiple sides.

This strategy works really well until you come across a machine gun nest and heavy armor which again forces you to improvise on the fly. Mortar and grenade units can do a good job at taking out a machine gun nest it positioned properly but I always found bathing area inflamed to be highly effective.

Regardless of what strategy you employ, Company of Heroes 2 is an extremely impressive and enjoyable game that not only provides plenty of enjoyment and excitement but shows that the series keeps getting better with each new installment.

http://sknr.net/2013/07/29/company-of-heroes-2/
  
Spectre (2015)
Spectre (2015)
2015 | Action
Well written (1 more)
Good direction
Mr Hinx (1 more)
Not enough Cristoph Waltz
As good as the last?
Contains spoilers, click to show
When Casino Royale released in 2006, it was to be a soft reboot of the franchise that showed viewers the events of Bond’s first mission and it strived to rectify some of the silly gadgets etc that were being over-used with Brosnan’s Bond. In my opinion, Casino Royale was a great film, it just wasn’t a Bond film. It done away with all of the silly gimmicks and cheesy one liners and was an introduction to a more grounded version of the iconic character, which made for a great spy thriller but not a great Bond movie. Then Quantum of Solace came out and literally nobody cared, not many people went to see it, it didn’t make much money at the box office and to this day I’ve still not seen that whole movie from start to finish and to be honest, I’m perfectly okay with that. Skyfall was the third Craig Bond movie to be released and it was a triumph. Finally Craig felt like he was actually playing Bond and not just some random hard ass military spy. It even flirted with the idea of gadgets, had a flamboyant supervillain and introduced a young, fresh faced Q, which was a nice touch. The movie ended with Silva killing Judi Dench’s M and Bond killing Silva, Ralph Fiennes was then appointed with the title of M and Naomi Harris was revealed to be the new Moneypenny. So with the last movie pleasing both long time Bond fans and newcomers alike, SPECTRE had a lot to live up to.

The movie opens with Bond in Mexico City, during the Day Of The Dead festival, Bond listens in on a meeting of two Mafioso and learns about a mysterious organisation hoping to achieve world domination and their illusive leader known as ‘The Pale King.’ He then blows up the building they are in and ends up in a chopper fight with one of the gangsters, whom he eventually kills. This leads into a stunning opening credits sequence, that really is one of the best I’ve seen, (even though the song is still crap.) This is an awesome intro and probably tops Skyfall’s intro which was also very cool.

The rest of the movie is a joy to a long time Bond fan like me. It checks off all of the boxes that make up a classic Bond movie. An awesome Aston Martin car chase – check, a big bad henchman who doesn’t say much but is very hard to kill – check, an effective use of gadgets and cheesy one liners – check, a supervillain that has an epic secret layer that he invites Bond to – check, Bond being strapped to an elaborate device in that secret layer and tortured – check. Now all of this is really well executed, but the problem with it is that it throws any of the gritty realism shown in the last three movies right out of the window, which like I say is perfectly okay, but it causes this movie to feel as if it is taking place in a separate universe from the last three. This is not a problem to me, I am more than happy to have a good old fashioned Bond movie back on our screens that isn’t afraid to shy away from the use of gadgets and witty quips and it’s a movie that actually handles it well unlike some of the naff late Brosnan movies. On the other hand though, I can totally see why some people would have a problem with this movie, especially if you aren’t a long time Bond fan and prefer Craig’s more realistic turn as Bond. If that is the case then this movie really won’t be for you and the chances are that you will leave the cinema leaving pretty disappointed.

Now, let’s forget for a minute that this is a 007 movie and just analyse it as a traditional piece of cinema. First off, I’m really glad that they brought Sam Mendes back to direct this one, he is very obviously a passionate Bond fan and I think he has done a great job with both Bond movies that he has made and I also really hope they can keep him on to do at least one more movie in the series. This is also a well written movie, its script is witty and fast paced, while keeping making sure that although the audience is kept intrigued, they are never lost in whatever is going on. The cinematography in this movie is also great, besides a shaky cam chase sequence during the opening of the movie, I’d actually say that this is a masterfully shot movie. Hoyte Van Hoytema was the principle of photography for this movie and that guy really likes his eye pleasing shots and his use of the rule of thirds, which is especially evident in the funeral scene where Monica Belluci is introduced. There were two Bond girls in this movie and they were both serviceable, Belluci was really only there for exposition, but Lea Seadoux did a good job with her more fleshed out role.

Now, I want to talk about the main villain in the movie, played by the incredible Christophe Waltz. When he is in the movie, he steals every scene, however that leads me on to a problem I have with the movie. He is introduced near the beginning of the movie, within the first half hour, then a good hour passes before he is reintroduced, and although what is going on during that hour is entertaining, when you have already introduced a villain played by the master of playing villains that is Mr Waltz, it’s hard not to wonder when he is going to be back in the movie. Also I feel that this movie is quite long, possibly due to the large number of different locales and although it is actually only a few more minutes longer than Skyfall, Skyfall didn’t feel that long and this movie feels a lot longer. Also Mr Hinx is a pretty rubbish henchman, he is as forgetful as Jaws and Oddjob were memorable and doesn’t have a line until the last fight with Bond, I felt he was just very underused.

Now I’m going to go into spoiler territory, so if you haven’t seen the film yet, you may want to jump to the end of the review. Okay, we all good? Well turns out Christophe Waltz is actually the new Blofeld, which really isn’t surprising since he is the head of SPECTRE. What did annoy me a little, is the fact that he was Bond’s step-brother, kind of? But whatever, I can live with it. Also, although the villains lair was kind of a trope and wasn’t really used all too much before it was blown up, once Blofeld got his scar, he did look the part. So that is another classic Bond thing to introduce, Blofeld is to Bond what The Joker is to Batman and it is nice to have the arch nemesis introduced. One of the downsides to introducing Blofeld though is that it was obvious they weren’t going to kill him off, at least not in this movie, also Mr Hinx’s death was also rather anticlimactic. Andrew Scott’s character C was revealed to be a spy for SPECTRE and again had a fairly anticlimactic death, but he was perfectly serviceable in the role.

Overall I did enjoy the movie a great deal and although this is a review based on my opinion, I do somewhat have to take into consideration the bigger picture and how other fans will feel upon seeing this film. Like I have said, I think fans of old fashioned traditional Bond will love this movie as it finally fulfils the criteria for it to be labelled a ‘Bond’ movie, I can definitely see a lot of people being disappointed in the film if they go in expected another realistic spy thriller.