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Emma @ The Movies (1786 KP) rated The King (2019) in Movies
Oct 29, 2019
There has been a lot of talk about The King, it's not one that I would necessarily have picked but I do enjoy historical films and who doesn't like a good battle scene? With Timothée Chalamet in the lead and Robert Pattinson in a supporting role I had my doubts, I'm not a fan of either one particularly but in the end it changed my opinion... partly. What surprised me was that this was a Netflix film, from all the hype I had been expecting a general release and I think it would have done incredibly well at the cinema, but we shall see how it fairs online.
My historical knowledge is terrible, luckily the evening I saw this I was meeting a friend for dinner who would be my phone a friend for all things historical so I picked his brain. We compared notes and it seems like they haven't messed with the actual history of it too much, though he did admit to not being an expert on this period. Do let me know in the comments how it stands up against documented history if you're up to speed on the topic.
The film does a good job of keeping the timeline clear, it doesn't jump around unnecessarily and despite the obvious long time frame of real life the scenes capture and condense everything quite nicely.
I'm going to start covering the acting by talking about Robert Pattinson. I have never heard such a unanimous reaction to a performance in my life. From the sheer volume in the Odean Luxe I believe that as soon as he spoke everyone broke out laughing. It wasn't just the one time either, it was every time. I don't know anything about The Dauphin of France but perhaps he did have the stereotypical accent... I don't know if I want to give RPat the benefit of the doubt. Almost every scene he was in had a rather tragic comedy element, mostly that was the accent but later there's a scene that would have sat well in a silent black and white comedy skit, I did laugh, but it really didn't fit the tone of any part of the film that he wasn't in.
Timothée Chalamet hasn't made much of an impression on me so far in his acting career. Beautiful Boy wasn't my cup of tea and his parts in Lady Bird and Hostiles clearly didn't either as I only remembered them when skimming IMDb. In The King though I found him to be excellent, I didn't make a single negative note about his performance. Every scene, every emotion, every moment in battle landed perfectly. This really did turn my opinion of him around and I'll be looking forward to his next role a lot more.
Joel Edgerton as Sir John Falstaff is the comic relief this film needed, his moments were light and broke the tension in the perfect way. He's a very consistent actor whose a pleasure to watch on screen and he's a multi-talented fella to boot... writer, producer and actor in this, well played sir, well played.
Sean Harris will also be a familiar face to most of us, and I suspect the main go to for people would be the MI franchise though he's got over 50 acting credits including the UK actors' traditional stint on The Bill. Yet another great actor in the mix and he managed to bring the characteristics of William out with great effect in his performance.
Overall the cast was excellent, though a couple of performances may have been a little on the irritating side for me, that did feel more intentional than anything else when you took the scenes into consideration.
It's difficult to know whether I'm spoiling something or not, but this is based on historical fact so I'm going to say not... The build up to the battle seemed fitting and yet somehow understated for what was to follow. The sound and the visuals are stunning, I'm getting goosebumps just remembering it. The rumble of the horses, the arrows... the sound in the cinema was so powerful and it makes me a little sad that this is going straight to Netflix where that part won't meet its full potential for most of its streams.
The other worry is that the battle won't get the same impact on a smaller screen. The camera work in The King is amazing, you got the sense of claustrophobia and the crush of the fight as we were brought into the mob of actors. I was in awe watching it. I genuinely don't know how they successfully managed to film that whole sequence in what was essentially a pool of mud. It makes my mind boggle.
While I can't really get on board with Robert Pattinson in this film everyone else was a joy to watch. It's a shame it's a Netflix film, I commend them for making something this impressive but it really deserves a cinema experience, I'm thankful to LFF for giving me that honour.
Full review originally posted on: http://emmaatthemovies.blogspot.com/2019/10/the-king-movie-review.html
My historical knowledge is terrible, luckily the evening I saw this I was meeting a friend for dinner who would be my phone a friend for all things historical so I picked his brain. We compared notes and it seems like they haven't messed with the actual history of it too much, though he did admit to not being an expert on this period. Do let me know in the comments how it stands up against documented history if you're up to speed on the topic.
The film does a good job of keeping the timeline clear, it doesn't jump around unnecessarily and despite the obvious long time frame of real life the scenes capture and condense everything quite nicely.
I'm going to start covering the acting by talking about Robert Pattinson. I have never heard such a unanimous reaction to a performance in my life. From the sheer volume in the Odean Luxe I believe that as soon as he spoke everyone broke out laughing. It wasn't just the one time either, it was every time. I don't know anything about The Dauphin of France but perhaps he did have the stereotypical accent... I don't know if I want to give RPat the benefit of the doubt. Almost every scene he was in had a rather tragic comedy element, mostly that was the accent but later there's a scene that would have sat well in a silent black and white comedy skit, I did laugh, but it really didn't fit the tone of any part of the film that he wasn't in.
Timothée Chalamet hasn't made much of an impression on me so far in his acting career. Beautiful Boy wasn't my cup of tea and his parts in Lady Bird and Hostiles clearly didn't either as I only remembered them when skimming IMDb. In The King though I found him to be excellent, I didn't make a single negative note about his performance. Every scene, every emotion, every moment in battle landed perfectly. This really did turn my opinion of him around and I'll be looking forward to his next role a lot more.
Joel Edgerton as Sir John Falstaff is the comic relief this film needed, his moments were light and broke the tension in the perfect way. He's a very consistent actor whose a pleasure to watch on screen and he's a multi-talented fella to boot... writer, producer and actor in this, well played sir, well played.
Sean Harris will also be a familiar face to most of us, and I suspect the main go to for people would be the MI franchise though he's got over 50 acting credits including the UK actors' traditional stint on The Bill. Yet another great actor in the mix and he managed to bring the characteristics of William out with great effect in his performance.
Overall the cast was excellent, though a couple of performances may have been a little on the irritating side for me, that did feel more intentional than anything else when you took the scenes into consideration.
It's difficult to know whether I'm spoiling something or not, but this is based on historical fact so I'm going to say not... The build up to the battle seemed fitting and yet somehow understated for what was to follow. The sound and the visuals are stunning, I'm getting goosebumps just remembering it. The rumble of the horses, the arrows... the sound in the cinema was so powerful and it makes me a little sad that this is going straight to Netflix where that part won't meet its full potential for most of its streams.
The other worry is that the battle won't get the same impact on a smaller screen. The camera work in The King is amazing, you got the sense of claustrophobia and the crush of the fight as we were brought into the mob of actors. I was in awe watching it. I genuinely don't know how they successfully managed to film that whole sequence in what was essentially a pool of mud. It makes my mind boggle.
While I can't really get on board with Robert Pattinson in this film everyone else was a joy to watch. It's a shame it's a Netflix film, I commend them for making something this impressive but it really deserves a cinema experience, I'm thankful to LFF for giving me that honour.
Full review originally posted on: http://emmaatthemovies.blogspot.com/2019/10/the-king-movie-review.html

Gareth von Kallenbach (980 KP) rated Motherless Brooklyn (2019) in Movies
Oct 31, 2019
With all the recent big action blockbuster movie releases recently, there is a genre that has been overlooked for some time, a good detective story. Most movies that take place in the 50’s tend to focus more on mob related backdrops and ruthless hits to draw in audiences. Motherless Brooklyn written, directed and starring Edward Norton looks to tell a story that harkens back to the day where gumshoes spoke to key individuals and followed the clues to get to the bottom of the case. This is long before forensics was a thing, and there were no fancy computer databases or DNA matching to utilize to narrow down the suspect pool. This was when it took the skills and abilities of the individual themselves to follow the clues and piece them together like a puzzle to solve each and every case.
Lionel Essrog (Edward Norton) is a private detective who works at a small P.I. firm trying to eek out a living in the streets of New York back in the late 50’s. Lionel along with his fellow gumshoes grew up in a Catholic orphanage that cemented the bond between them all as both friends and family. Lionel suffers from Tourette’s syndrome causing him to tick and burst out in unusual statements which only gets worse as he gets nervous or excited, however he also possesses a photographic memory, able to recall specific conversations and repeat them verbatim when asked.
On what begins as a seemingly routine job, things quickly turn deadly when Frank Minna (Bruce Willis) the lead private investigator (and owner) of the firm is gunned down in an alley. With very little information to go on and forced to confront each suspect while attempting to maintain his composure, Lionel must use his smarts and the help of his friends to piece together what Frank was involved in and unravel the mystery before anyone else gets hurt. His investigation will take him throughout the streets of New York at a time where racial tensions were bubbling over, and the lure of power and money was more than folks could ignore.
Edward Norton does an outstanding job with his portrayal of an average Joe who must overcome a debilitating mental condition to find those who killed his friend. He does such a believable job with his portrayal of Tourette’s that at times it’s hard to believe that he doesn’t suffer from it in his real life. Much the same way Jack Nicholson brought Obsessive-Compulsive Disorder into the public conscious in As Good as it Gets, Norton portrays his Tourette’s in a somewhat comical, but still respectable manner. In a way, his condition disappears into the background allowing his skills and smarts to come across first.
Norton is joined by a star-studded cast featuring Bruce Willis as his best friend Frank Minna, a seemingly well-intentioned man who has stood up and protected Lionel since child-hood. Alec Baldwin portrays a powerful and ruthless city official, looking to extend his power in the city while making a small fortune in the process. Willem DaFoe, fresh off of another Oscar worthy performance in The Lighthouse, once again brings his acting pedigree to the mix and last, but certainly not least Gugu Mbatha-Raw brings a smart and extremely strong female character with what should be an Oscar winning performance.
Motherless Brooklyn is a long movie (chalking in a bit over two and a half hours) and does take some time to gather its footing. This is a detective movie after all, and much of the action takes place speaking with suspects and researching in the library. It certainly brings an authentic feel to detective work in the 50’s and is a surprisingly refreshing detour from the onslaught of action and superhero movies which have dominated the screens in 2019. New York in the 50’s comes to life with the incredible costumes, vehicles and just overall feel of what the city must have been like back in the day. It’s a testament to how much wardrobe and attention to detail can take the viewers back in time. For those who lack the sort of patience that this movie will certainly require, it may seem a bit overwhelming to consider, however once the viewers settle in, they are in for a treat as they join Lionel in piecing the puzzle together, to sort out what led to the death of his friend.
Motherless Brooklyn was exactly the type of movie I was hoping for, a gritty detective movie that isn’t overly concerned with outrageous plots or frantic gun play. It’s a movie about gathering the clues, investigating the leads, and seeing where it takes you. The star-studded cast is outstanding, and I certainly cannot over emphasize the pivotal role that Norton brings to the screen. If old crime novels and private investigator stories are your cup of tea, you’ll find that Motherless Brooklyn checks off all the boxes. In a sea of superhero movies and high action thrillers, it’s refreshing to come across a film that brings some realism back to the cinema.
Lionel Essrog (Edward Norton) is a private detective who works at a small P.I. firm trying to eek out a living in the streets of New York back in the late 50’s. Lionel along with his fellow gumshoes grew up in a Catholic orphanage that cemented the bond between them all as both friends and family. Lionel suffers from Tourette’s syndrome causing him to tick and burst out in unusual statements which only gets worse as he gets nervous or excited, however he also possesses a photographic memory, able to recall specific conversations and repeat them verbatim when asked.
On what begins as a seemingly routine job, things quickly turn deadly when Frank Minna (Bruce Willis) the lead private investigator (and owner) of the firm is gunned down in an alley. With very little information to go on and forced to confront each suspect while attempting to maintain his composure, Lionel must use his smarts and the help of his friends to piece together what Frank was involved in and unravel the mystery before anyone else gets hurt. His investigation will take him throughout the streets of New York at a time where racial tensions were bubbling over, and the lure of power and money was more than folks could ignore.
Edward Norton does an outstanding job with his portrayal of an average Joe who must overcome a debilitating mental condition to find those who killed his friend. He does such a believable job with his portrayal of Tourette’s that at times it’s hard to believe that he doesn’t suffer from it in his real life. Much the same way Jack Nicholson brought Obsessive-Compulsive Disorder into the public conscious in As Good as it Gets, Norton portrays his Tourette’s in a somewhat comical, but still respectable manner. In a way, his condition disappears into the background allowing his skills and smarts to come across first.
Norton is joined by a star-studded cast featuring Bruce Willis as his best friend Frank Minna, a seemingly well-intentioned man who has stood up and protected Lionel since child-hood. Alec Baldwin portrays a powerful and ruthless city official, looking to extend his power in the city while making a small fortune in the process. Willem DaFoe, fresh off of another Oscar worthy performance in The Lighthouse, once again brings his acting pedigree to the mix and last, but certainly not least Gugu Mbatha-Raw brings a smart and extremely strong female character with what should be an Oscar winning performance.
Motherless Brooklyn is a long movie (chalking in a bit over two and a half hours) and does take some time to gather its footing. This is a detective movie after all, and much of the action takes place speaking with suspects and researching in the library. It certainly brings an authentic feel to detective work in the 50’s and is a surprisingly refreshing detour from the onslaught of action and superhero movies which have dominated the screens in 2019. New York in the 50’s comes to life with the incredible costumes, vehicles and just overall feel of what the city must have been like back in the day. It’s a testament to how much wardrobe and attention to detail can take the viewers back in time. For those who lack the sort of patience that this movie will certainly require, it may seem a bit overwhelming to consider, however once the viewers settle in, they are in for a treat as they join Lionel in piecing the puzzle together, to sort out what led to the death of his friend.
Motherless Brooklyn was exactly the type of movie I was hoping for, a gritty detective movie that isn’t overly concerned with outrageous plots or frantic gun play. It’s a movie about gathering the clues, investigating the leads, and seeing where it takes you. The star-studded cast is outstanding, and I certainly cannot over emphasize the pivotal role that Norton brings to the screen. If old crime novels and private investigator stories are your cup of tea, you’ll find that Motherless Brooklyn checks off all the boxes. In a sea of superhero movies and high action thrillers, it’s refreshing to come across a film that brings some realism back to the cinema.

Gareth von Kallenbach (980 KP) rated Call of Duty: Black Ops II - Uprising in Video Games
Jun 19, 2019
With the recent announcement of Call of Duty: Ghosts speculation has run rampant as to what the series has in store especially with the promise of the new gaming engine and new consoles on the horizon. However Call of Duty: Black Ops II shows that there’s still plenty of life left in the game with the release of Uprising, the second of four planned map packs for the game. Uprising is available for the Xbox 360, PlayStation 3, and PC versions of the game and does require the original game in order to play. Players can purchase the map pack individually or as part of a season pass that allows all past and future content for the game to be acquired at a discounted price.
The pack offers for new maps as well as a new zombie mode called Mob of the Dead, which casts players as inmates at Alcatraz which is being overrun by the undead. Gameplay wise it is similar to pass on the modes in net weapons, power ups, ammunition, and access to other areas of the maps can be obtained through purchase using the in game currency accrued from dispatching the undead.
There is also a nice surprise to this that in addition to trying to locate and assemble parts to make your escape, the voice talents of Michael Madsen, Joe Pantoliano, Chazz Palminteri, and Ray Liotta, provide a very nice depth to the game as they helped bring an infusion of personality to the characters which really makes you care about their outcome.
There is an afterlife mode as well which is necessary for accessing certain areas and gathering components needed for survival. It is also very satisfying to shock some of the undead minions while in this gameplay mode. Players were one and make sure to avoid the new boss Brutus who gives out a solid amount of damage every time he appears.
The four maps are available for play in various modes such as Team Death Match and Mosh Pit but do not offer the number of online modes that are available for the standard version of the game.
Vertigo is set in a futuristic high-rise in India and requires gamers to be very careful about where they step if they wish to avoid plummeting several stories to their doom. With a circular outside platform and limited indoor areas the emphasis is on using cover as much as possible especially from the abundant cargo and air-conditioning units that litter the map. I found this to be the least satisfying for my style of play as not being able to run, and constantly being at the mercy of snipers did make it very frustrating for me.
Encore is set in London at a music festival and offers a nice mix of options for players of all gaming styles. From the backstage area which is ideal for setting mines and other traps, to the grandstand boxes which offer numerous opportunities for snipers to ply their craft. Since neither these are my style of play, I was content to work my way under the stage, and through the clubs, restrooms, and park areas as well as on stage to catch enemy units transitioning from one point of the map to the other. The key is not stay in one place too long as I start to the run and gun mode and had solid success.
Magma is set in Japan following a volcanic eruption. Having to avoid lava and make your way over cooling areas through the village is definitely a nice visual touch. Everything from fish markets to subway stations and trains are on hand, but players have to be quick on the trigger as there are numerous areas for enemies to hide and blend into the shadows. Once I learned some of the nuances of the map, I did find myself having better luck and have racked up scores closer to my average on this one.
Studio is a reworking of the classic Firing Line map and is set at a Hollywood film studio. From the long areas of the lot which are ideal for snipers as well as the ample rooftop spaces, players must be on their toes because death can come from anywhere at any time. From a T Rex to a crashed alien ship this map has plenty of variety. One moment you are moving through a medieval castle, the next moment you are walking through a saloon and then stomping a miniaturized city like Godzilla. There are also plenty of other great locales and it would be fun just to run through and sightsee if there was not so much mayhem going on around you.
I find it best to avoid snipers zones and make your way through the areas that offer plenty of cover and make great use of the trailers as they certainly provide cover and great areas of transition as well as ambush.
While uprising does not offer anything new in terms of weaponry, equipment, or rewards, what it does offer is several hours of new gameplay enjoyment for friends of the series who are in need of effects while they wait for the next release in the series. With two more map scheduled between now and November, you’ll want to check this out and as long as you are moderate in your expectations understanding these are simply new maps to enhance your gameplay, then you might find yourself really enjoying what is being offered with this diverse yet enjoyable collection.
http://sknr.net/2013/05/19/call-of-duty-black-ops-2-uprising/
The pack offers for new maps as well as a new zombie mode called Mob of the Dead, which casts players as inmates at Alcatraz which is being overrun by the undead. Gameplay wise it is similar to pass on the modes in net weapons, power ups, ammunition, and access to other areas of the maps can be obtained through purchase using the in game currency accrued from dispatching the undead.
There is also a nice surprise to this that in addition to trying to locate and assemble parts to make your escape, the voice talents of Michael Madsen, Joe Pantoliano, Chazz Palminteri, and Ray Liotta, provide a very nice depth to the game as they helped bring an infusion of personality to the characters which really makes you care about their outcome.
There is an afterlife mode as well which is necessary for accessing certain areas and gathering components needed for survival. It is also very satisfying to shock some of the undead minions while in this gameplay mode. Players were one and make sure to avoid the new boss Brutus who gives out a solid amount of damage every time he appears.
The four maps are available for play in various modes such as Team Death Match and Mosh Pit but do not offer the number of online modes that are available for the standard version of the game.
Vertigo is set in a futuristic high-rise in India and requires gamers to be very careful about where they step if they wish to avoid plummeting several stories to their doom. With a circular outside platform and limited indoor areas the emphasis is on using cover as much as possible especially from the abundant cargo and air-conditioning units that litter the map. I found this to be the least satisfying for my style of play as not being able to run, and constantly being at the mercy of snipers did make it very frustrating for me.
Encore is set in London at a music festival and offers a nice mix of options for players of all gaming styles. From the backstage area which is ideal for setting mines and other traps, to the grandstand boxes which offer numerous opportunities for snipers to ply their craft. Since neither these are my style of play, I was content to work my way under the stage, and through the clubs, restrooms, and park areas as well as on stage to catch enemy units transitioning from one point of the map to the other. The key is not stay in one place too long as I start to the run and gun mode and had solid success.
Magma is set in Japan following a volcanic eruption. Having to avoid lava and make your way over cooling areas through the village is definitely a nice visual touch. Everything from fish markets to subway stations and trains are on hand, but players have to be quick on the trigger as there are numerous areas for enemies to hide and blend into the shadows. Once I learned some of the nuances of the map, I did find myself having better luck and have racked up scores closer to my average on this one.
Studio is a reworking of the classic Firing Line map and is set at a Hollywood film studio. From the long areas of the lot which are ideal for snipers as well as the ample rooftop spaces, players must be on their toes because death can come from anywhere at any time. From a T Rex to a crashed alien ship this map has plenty of variety. One moment you are moving through a medieval castle, the next moment you are walking through a saloon and then stomping a miniaturized city like Godzilla. There are also plenty of other great locales and it would be fun just to run through and sightsee if there was not so much mayhem going on around you.
I find it best to avoid snipers zones and make your way through the areas that offer plenty of cover and make great use of the trailers as they certainly provide cover and great areas of transition as well as ambush.
While uprising does not offer anything new in terms of weaponry, equipment, or rewards, what it does offer is several hours of new gameplay enjoyment for friends of the series who are in need of effects while they wait for the next release in the series. With two more map scheduled between now and November, you’ll want to check this out and as long as you are moderate in your expectations understanding these are simply new maps to enhance your gameplay, then you might find yourself really enjoying what is being offered with this diverse yet enjoyable collection.
http://sknr.net/2013/05/19/call-of-duty-black-ops-2-uprising/

Paul Kellett (118 KP) rated The City of Kings in Tabletop Games
May 1, 2019
Great artwork (2 more)
Tons of content
Great for solo play
A bit fiddly (1 more)
Some scenarios are incredibly hard
A new take on the adventure game
The City of Kings is a tactical fantasy adventure, with procedurally generated monsters and some neat Euro mechanics. Frank West, the designer, has come up with a game that is massive in scope while being really simple to play and offering tons of replayability.
Set in an as yet unknown land, you take control of a hero (or, as this will be a solo focused review, a minimum of 2 heroes) to try and free the lands of the evil armies of Vesh Darkhand. The main story plays out over 7 stories, each with 4 chapters and 2 optional endings (Heroic & Legendary). There are also a bunch of stand-alone missions not tied to the main story.
The game is nothing less than stunning. The components are all top quality and the artwork is luscious. If you spring for the Deluxe version, you also get shaped wooden components for the resources as well as storage trays and some really useful plastic overlays to keep your character's stat cubes in place.
The game plays really smoothly. The rulebook is well laid out and gives the main rules in easily referenced sections. There is also a separate glossary which lists all the different creature abilities, location types, quest types and special tokens. This keeps the rulebook free of clutter and lets you learn about the different things as you play, giving the game a sense of mystery as you will be finding new things for many games to come. It's also really easy to open up and look up a skill.
The character sheets look intimidating but are wonderfully functional and quite intuitive as you start playing. Each character starts off the same, but as you kill monsters, complete quests and progress through the chapters, you will gain experience which lets you upgrade one of the several stats on your character sheet. This lets you customise your character and will make each play subtly different. You could go for attack and become the party's "tank" or you could focus on boosting your workers and be the one responsible for gathering the resources needed to buy better weapons or armour.
Each character also has a skill tree where you can gain different abilities unique to that character. With 12 different abilities and the restriction of only being able to pick up to 3 each game, it will take a good many games to try out the different combinations.
You get to perform 4 actions each turn and as well as being able to move your character across the map, you also start with a little worker that you can send out to the various resource locations on the map (when you have explored and found them) to gather the resources needed to purchase better equipment.
All (or most) of the map tiles will be face down at the start of the game, so you will be moving out of the city and exploring as you go, but when you flip over a monster spawn tile, you get to the meat of the game.
Unlike every other fantasy game, this is not your usual hack and slash, stand there and kill everything affair. This is more like a game of chess, you will need to be cunning and tactical to be able to survive and win.
You won't be facing the standard fantasy monsters, rather you will draw an enemy tile which will give you a description of the mob (yes, you are fighting groups at a time) you have encountered and then you will draw a stat card. These are numbered so after a couple of games you will know the basic stats of the next monster and be ready for it.
This sounds like it would become terribly repetitive, but each time you spawn a monster, you also have to assign abilities to it. these abilities are drawn from one (or more) of 3 bags containing Easy, Medium and Hard abilities so while you may know that the monster will do 4 damage and have 16 health, you won't know if it will spit poison at you, pull you into it's clutches or make you flee in terror. Or any number of other nasty things.
Line of sight, movement and combat is only done orthogonally, so as long as you are not in a straight line of the creature's range, you can leave him alone while you go about completing quests to either complete a chapter or to get the skills and equipment needed to defeat the beast.
On the whole it works very well. As is the nature of random token draws, you occasionally come across something that is just way too much to deal with and you will struggle to beat it, but that's all part of the fun.
I keep mentioning quests and equipment. There are two massive decks of cards, one you draw from when you interact with the quest location on the map. This will give you a quest that could be killing a monster, gathering a specific amount of a certain resource or, if you have the Deluxe upgrade, a dexterity quest. These are cool, you have to stack the wooden shapes in a tower without them falling :) and if you succeed you will gain XP and sometimes equipment.
The equipment deck is not quite a big as the quest deck, but still contains a load of cool tems which will be set out ready for you to purchase from the town or any discovered shop. To buy these you will need to have your worker running about the map harvesting the various resources scattered about the land and once you have enough, you can equip your heroes with mighty weapons and armour.
Be warned though, you can't just amble about the land at your leisure as each chapter has a strict time limit and if you have failed to complete your objectives by the time the clock strikes midnight after however many days you have been given, then the city will lose hope and you will fail. This makes for a very challenging experience where you need to work as a team and harmonise your skills to get the most efficient party.
Playing solo, you have to control a minimum of 2 characters, but it is not a complex task unlike a lot of other fantasy games. You don't have stacks of cards to shuffle through or tons of abilities or special rules to remember, just two character sheets with all the information easily seen and remembered. Depending on whether you play a single mission or a full story, the game will take between 1 and 2.5-3 hours and will offer a challenging tactical experience and a great narrative adventure that will be different every time.
This is such a good game and plays brilliantly as every player count (1-4) with different enemy stat bars to balance the threat against the number of players. Back on Kickstarter for a second printing along with some new expansion content, this should be on every gamers' shelf if you are a fan of great story driven fantasy games.
Set in an as yet unknown land, you take control of a hero (or, as this will be a solo focused review, a minimum of 2 heroes) to try and free the lands of the evil armies of Vesh Darkhand. The main story plays out over 7 stories, each with 4 chapters and 2 optional endings (Heroic & Legendary). There are also a bunch of stand-alone missions not tied to the main story.
The game is nothing less than stunning. The components are all top quality and the artwork is luscious. If you spring for the Deluxe version, you also get shaped wooden components for the resources as well as storage trays and some really useful plastic overlays to keep your character's stat cubes in place.
The game plays really smoothly. The rulebook is well laid out and gives the main rules in easily referenced sections. There is also a separate glossary which lists all the different creature abilities, location types, quest types and special tokens. This keeps the rulebook free of clutter and lets you learn about the different things as you play, giving the game a sense of mystery as you will be finding new things for many games to come. It's also really easy to open up and look up a skill.
The character sheets look intimidating but are wonderfully functional and quite intuitive as you start playing. Each character starts off the same, but as you kill monsters, complete quests and progress through the chapters, you will gain experience which lets you upgrade one of the several stats on your character sheet. This lets you customise your character and will make each play subtly different. You could go for attack and become the party's "tank" or you could focus on boosting your workers and be the one responsible for gathering the resources needed to buy better weapons or armour.
Each character also has a skill tree where you can gain different abilities unique to that character. With 12 different abilities and the restriction of only being able to pick up to 3 each game, it will take a good many games to try out the different combinations.
You get to perform 4 actions each turn and as well as being able to move your character across the map, you also start with a little worker that you can send out to the various resource locations on the map (when you have explored and found them) to gather the resources needed to purchase better equipment.
All (or most) of the map tiles will be face down at the start of the game, so you will be moving out of the city and exploring as you go, but when you flip over a monster spawn tile, you get to the meat of the game.
Unlike every other fantasy game, this is not your usual hack and slash, stand there and kill everything affair. This is more like a game of chess, you will need to be cunning and tactical to be able to survive and win.
You won't be facing the standard fantasy monsters, rather you will draw an enemy tile which will give you a description of the mob (yes, you are fighting groups at a time) you have encountered and then you will draw a stat card. These are numbered so after a couple of games you will know the basic stats of the next monster and be ready for it.
This sounds like it would become terribly repetitive, but each time you spawn a monster, you also have to assign abilities to it. these abilities are drawn from one (or more) of 3 bags containing Easy, Medium and Hard abilities so while you may know that the monster will do 4 damage and have 16 health, you won't know if it will spit poison at you, pull you into it's clutches or make you flee in terror. Or any number of other nasty things.
Line of sight, movement and combat is only done orthogonally, so as long as you are not in a straight line of the creature's range, you can leave him alone while you go about completing quests to either complete a chapter or to get the skills and equipment needed to defeat the beast.
On the whole it works very well. As is the nature of random token draws, you occasionally come across something that is just way too much to deal with and you will struggle to beat it, but that's all part of the fun.
I keep mentioning quests and equipment. There are two massive decks of cards, one you draw from when you interact with the quest location on the map. This will give you a quest that could be killing a monster, gathering a specific amount of a certain resource or, if you have the Deluxe upgrade, a dexterity quest. These are cool, you have to stack the wooden shapes in a tower without them falling :) and if you succeed you will gain XP and sometimes equipment.
The equipment deck is not quite a big as the quest deck, but still contains a load of cool tems which will be set out ready for you to purchase from the town or any discovered shop. To buy these you will need to have your worker running about the map harvesting the various resources scattered about the land and once you have enough, you can equip your heroes with mighty weapons and armour.
Be warned though, you can't just amble about the land at your leisure as each chapter has a strict time limit and if you have failed to complete your objectives by the time the clock strikes midnight after however many days you have been given, then the city will lose hope and you will fail. This makes for a very challenging experience where you need to work as a team and harmonise your skills to get the most efficient party.
Playing solo, you have to control a minimum of 2 characters, but it is not a complex task unlike a lot of other fantasy games. You don't have stacks of cards to shuffle through or tons of abilities or special rules to remember, just two character sheets with all the information easily seen and remembered. Depending on whether you play a single mission or a full story, the game will take between 1 and 2.5-3 hours and will offer a challenging tactical experience and a great narrative adventure that will be different every time.
This is such a good game and plays brilliantly as every player count (1-4) with different enemy stat bars to balance the threat against the number of players. Back on Kickstarter for a second printing along with some new expansion content, this should be on every gamers' shelf if you are a fan of great story driven fantasy games.