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Castles of Mad King Ludwig
Castles of Mad King Ludwig
2018 | Economic, Puzzle
“Well why CAN’T I just have a long hallway between my garden and my porch? How else am I going to get to the stairwell?” – Nobody ever.

Castles of Mad King Ludwig is a game of castle construction in the most ridiculous fashion. Oh, there ARE rules, mind you, but what results can be a ludicrous display of asinine architectural planning but also hilarity at what monstrosity you have assembled.

DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. Also there is an expansion to this game, but we are not reviewing it at this time. Should we review it in the future we will either update this review or post a link to the new material here. -T

Ok, stop ranting about how stupid your castles always look at game’s end. In this game you are building a castle for an eccentric (and mad) king to appease his skewed vision of stylish housing. Setup is somewhat lengthy, so I will not detail all the steps here. Determine the starting player and give them the castleeple (grr) to denote them as the first Master Builder. As Master Builder, you will draw room tile cards that dictate from which size pile you will draw room tiles. The Master Builder will then assign each room tile a cost and place the tile next to the cost for all to see. Each player will then choose a room tile to add to their castle and pay the Master Builder the cost (or choose a corridor). The Master Builder will then choose their room tile and pay the bank the cost. For every room tile that did not get chosen a coin will be placed on it as consolation for whomever purchases it in the future.

Once you have placed your room tile you score the points printed on the room, add or subtract any bonus points for placing near other specific rooms, and check for room completion. If you have connected all entryways from a room to different rooms or corridors you may receive the benefits of room completion printed on a separate completion bonus tile. These bonuses could range from re-scoring the room, drawing extra bonus cards, or even receiving room tiles for free.

Game play continues this way until the room tile cards run out. Players take note of their position on the scoring tableau and count up any bonus cards they have completed as well as placement in the face-up public goals. Score any bonus points for leftover money and allow the winner to gloat and show off their preposterous castle… thing.

Components. There are quite a lot of components for this game. You are definitely getting your money’s worth here. The cards are of good quality. The room tiles, bonus tokens, scoring tableau, coins, and main organization board are thinner stock cardboard, but they have held up really well for me. The castleeple and scoring discs are nice, and the rule book is concise and easy to read and comprehend. The artwork is nice, and the whole package it put together really well. Ok, so I honestly don’t remember what the insert looks like because I tossed it right away, but I’m sure it was fine too?

So I gave this one some crap at the top of the review for being mostly ridiculous. And it is. But, I also really really like this game. It allows me to contrive a strategy and tactics as I play, and I feel great about what I have done by the end of the game. I did not really care for Suburbia when I played it, and though this is not a copy, it is similar. Why do I like this one so much but not the other? I really do not know. The art is way better on Castles, but surely that can’t be enough to overpower the game play right? Is it the Master Builder feature? It is the different sized and shaped room tiles that allow me to make a monster on the table in front of me? Must be all of these things. As you can see, I am not alone in my enjoyment of the game as Purple Phoenix Games gives this one an absurd 15 / 18. Get this one for all your architect aficionado friends.
  
Crimes & Capers: High School Hijinks
Crimes & Capers: High School Hijinks
2021 | Murder & Mystery, Puzzle
High School. While many have horrible memories of that time period of life, I personally did not have many negative experiences. However, I do remember the different cliques, and those that could and could not be trusted. So when I heard about the new Crimes & Capers series from Renegade Game Studios, and that one of the options was a high school, I knew we had to take a look at it. Come see why we enjoy it.

A popular student among many different social circles is in trouble and it is up to her friends (the players) to suss out the entire situation armed with merely small pieces of information. Each player takes on the role of one such student, and their information is vital to the overall story behind these High School Hijinks.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover everything, but will describe the overall game flow so that our readers may get a sense of how the game plays. For more in depth coverage, you may purchase a copy online or from your FLGS. -T


To setup, each player chooses a character, receives the corresponding booklet of information, and the padlocked locker is placed on the table. The locker contains more vital information, and it is up to the players to arrive at the correct combination to unlock it. Open the envelope entitled, “Opening Materials,” and the game is on!

Now, there is so much to this game that I wish I could relay to you, the reader, but without spoiling anything, my hands are almost literally tied. I wish I could explain what kind of information is found in each player’s materials, and what the locker contains, and even a little of the story, but in doing so I fear I would spoil at least SOMETHING. That’s not what I’m about, so unfortunately, this portion of the review will need to remain a mystery. Apologies, but it benefits you this way.
Components. Inside this box is a bunch of folios and envelopes and one of the coolest components I’ve ever seen in a game box: a fully-formed and padlocked personal locker. Yes, one could easily tear the cardboard locker apart to get to the materials inside, but what kind of monster would do such a thing? I have no problems with any of the components, and the artwork throughout is excellent.

The game itself is also incredibly solid. We really had no idea what to expect going into this one, but were pleasantly surprised with the included puzzles and deductions. There were many times when we just HAD to exchange folios and information belonging to the individual player because we just needed a second set of eyes on it. There is a lot of stuff going on in this box, and it definitely was a great time playing.

However, this game is one of those that is a one-and-done play, because once you have played through it, it is impossible to replay with the same components. Renegade Games does provide a recharge pack, of sorts, so that the game may be enjoyed by another group, but I have not checked into that, so I will not comment on it. I believe our scores are indicative of the great time we had, but the fact that we are unable to play it again, and that is both a very very cool feature, but also very saddening. We would love to be able to salvage some components and have a different scenario be made from them, but alas, we are not designers, so we have not yet figured out how.

The official recommendation here is that everyone should definitely try this one. If you are a fan of mystery games and games that have interesting themes and mechanics working together, then this is a no-brainer. Purple Phoenix Games gives this one a nostalgic 12 / 18. If it were replayable in any fashion that would not rehash the same story, this would easily earn a higher rating from us. That said, we are very much looking forward to trying the other game(s) in the series as they release. So come on back to high school and join your friends for the High School Hijinks that are certain to be a good time.
  
Pacific Rim (2013)
Pacific Rim (2013)
2013 | Action, Fantasy, Sci-Fi
“Today, we are cancelling the apocalypse” barks Idris Elba’s Stacker Pentecost in the trailer for Pacific Rim, but it’s over 90 minutes in when you finally hear him utter that attention grabbing phrase in a movie so big, it will make your head spin. But is it worth the migraine?

In short, the answer is yes. Director Guillermo del Toro has created a monster movie that utilises themes from many other ‘classic’ films, giving it an old fashioned feel, whilst still making it incredibly fresh and unique.

The story is simple, but don’t let it fool you into thinking it’ll be a one dimensional ride from A to B, Pacific Rim is much more than that, it’s a big blockbuster most definitely, but it also gets the subtleties right; it has a heart. We begin with a Shakespearean narration by Raleigh Becket (Charlie Hunnan) who tells us about a war breaking out between humans and the Kaiju, a race of monsters from deep within the Pacific Ocean, and the only way to beat them is to bring in the heavy metal. Enter the Jaeger program, a series of gigantic robots built across the world to defend Earth against the terrifying creatures.

Whilst piloting a Jaeger, you are connected with a co-pilot who can see memories in a ‘drift’, a kind of telepathy which can be deadly for those around you if you ‘chase the rabbit’ and trap yourself in a memory which has caused distress. After all, you’re piloting a giant robot with laser beams, swords and over 100 diesel engines in some cases.

Hunnan’s character Raleigh is distraught after an incident with a Kaiju, so much so that he leaves the program and thinks he will never have to return. Unfortunately, he is very wrong and after five years he is back and, to cut a long story short, is teamed up with a rookie pilot in the shape of Mako Mori (Rinko Kikuchi) to put an end to the forthcoming invasion.

The film borrows heavily from other similar-minded movies like Cloverfield and Transformers and there’s even a subtle nod to Jurassic Park, see if you can spot it, but yet del Toro always manages to make the film feel new, exciting and exceptionally fresh. Never before have we seen all of these regularly used components together, and it adds an interesting new dynamic to a film which could’ve been run of the mill.

Acting is a mixed bag; Idris Elba is excellent in his role as Pentecost and shows why he is like catnip to directors at the moment. Rinko Kikuchi is understated in her large role but plays the character well; we feel her innocence before her ‘drift virginity’ is taken. There is also one scene involving a younger version of Mori which is by far the most poignant in the entire film. For comic relief, of which there is a surprising amount in a film about the destruction of the globe, we have a del Toro staple, Ron Perlman, who plays a black market dealer roped in to help the cause and locate a Kaiju brain. Rob Kazinsky (True Blood) and Charlie Day (Horrible Bosses) also star, with the latter providing some of the films best lines.

The special effects are truly exceptional, in films this big there can sometimes be a few shoddy scenes to cut costs in the hope that audiences don’t notice but not here; everything is stunning – from the computer generated Jaegers and the computer generated Kaiju, to the CGI recreations of Hong Kong and other destinations across the globe, it truly is beautiful to watch. Couple this with an absolutely mind-blowing soundtrack and each frame has either a tantalising musical score or a piece of eye-popping visual.

However, after an initially exciting opening, we are treated to a first-act lull from which the film takes a good 30 minutes to recover from, this being the most disappointing thing in the entire movie. The lull is used to good effect though, as we learn more about the lead characters and the Jaeger program itself, but 30 minutes in a 2 hour film is a little too long to wait for the action to restart.

Overall, Pacific Rim is everything a big summer blockbuster should be, it has beautiful special effects, excellent performances and a decent story mixed with a superb soundtrack. We’ve seen it all before, but in separate films, so to put everything together was a brave move on behalf of del Toro and it works brilliantly. It’s a little too long and the first-act lull is disappointing, but in the end it all ties together nicely as pure popcorn entertainment.

https://moviemetropolis.net/2013/07/13/pacific-rim-review-2013/
  
Alice in Zombieland - White Rabbit Chronicles
Alice in Zombieland - White Rabbit Chronicles
Gena Showalter | 2012 | Fiction & Poetry
6
7.0 (9 Ratings)
Book Rating
(This review can also be found on my blog at <a href="http://themisadventuresofatwentysomething.blogspot.co.uk">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).

I've been dying to read this book since I first heard about it months ago. I love zombies because, well, zombies are just so darn cool! However, I think I built myself up a bit too much and bought in to the hype a bit too much. I didn't think the book was bad, but I didn't think it was that great either.

Alice, or Ali for short, thinks her father is crazy. He has so many rules when it comes to his daughters, especially things that involve go out during the night. He's worried about the monsters, but Alice just thinks he's going insane until one night, her whole family is killed in a car crash. It is then that she sees her first monster. Maybe her dad wasn't crazy after all. Alice will have to enlist the help of the school's bad crowd if she wants answers, and that means getting close to Cole Holland, the resident bad boy. Will Alice have her heart broken? Will she even be able to survive long enough to have her heart broken?

Okay, I absolutely, positively love, love, love the title of this book: Alice in Zombieland. It just has a certain ring to it. I'd say the title definitely describes the story. If I were to sum up this book in three words, Alice in Zombieland would be exactly what I'd say.

I do think the cover is pretty, but I feel that it's lacking. I do love the little details there are to see when you look closer at the cover, but as I said, something is missing from the cover. I think it would've been cool, maybe, to have a few zombies on the cover as well.

The world building is fantastic! Gena Showalter makes it feel as if a zombie apocalypse is actually happening or really could happen. It's so easy to get lost in Alice's world and forget that you're actually just reading a story. The author makes the world of zombies come to life, and it does get a bit scary.

The pacing is what really bothered me. I felt as if it was a bit all over the place. At the very beginning, I felt I was losing the will to live as the pacing was so slow. Then it got a bit better, then it'd get slow, then it'd get better again. My interest in this book was all over the place. I never knew what to expect in the next chapter. Was it going to be super slow or fast paced?

The dialogue was believable for the teenagers. They spoke exactly how I'd imagine teens of today to speak. However, Alice has a seven year old sister who spoke like she was at least thirteen years old. Her vocabulary, and the way she spoke were definitely not normal for a seven year old. With that said, I did enjoy the dialogue immensely especially when it came to interactions between Kat and Alice. I even loved the sarcastic interactions between Cole and Alice. There wasn't any swearing in this book which I admired.

I thought the characters were fantastic and very believable. I loved how Alice was willing to do whatever it took to avenge her family and how she wasn't willing to take anything from anybody. Cole is your typical bad boy: moody, snarly, sarcastic, etc. There is something likable about Cole, and as the story progresses, we find out a little bit about why Cole is the way he is. My favourite character had to be Kat though. I loved her witty and sarcastic sense of humour. In fact, I wish I could be like Kat. She definitely had me laughing quite a bit. The only non-believable character was Alice's little sister Emma. As stated in the previous paragraph, she didn't speak like a normal seven year old, nor did she act like an everyday seven year old. Because of that, I had a hard time relating to her as a character.

One thing I really loved about this book was the chapter names. I loved how they were zombie related but still had the Alice in Wonderland feel about them. Unfortunately, this was not enough to warrant a higher rating for this book. Perhaps it's just me though as this book does have quite high reviews, but I just couldn't enjoy it that much. I might carry on with the series in the hopes it gets better, but I'm not dying to read the next book in the series.

I'd recommend this book to those aged 14+ if I really had to recommend it. However, I'd say don't waste your money. Rent it from a library or borrow it if you really want to read it.

Alice in Zombieland (The White Rabbit Chronicles #1) by Gena Showalter gets a 3.25 out of 5 from me.
  
The Nun (2018)
The Nun (2018)
2018 | Horror
I’ve always been a sucker for supernatural thrillers that are based on “actual events”, even if the way it’s portrayed in the movies nowhere resembles the truth. For some reason, it’s always intriguing to watch a film and imagine that these things could potentially happen. This has always been the draw of The Conjuring films, which are loosely based on the lives of Ed and Lorraine Warren, whose paranormal investigations were the inspiration behind not only this series but the Amityville Horror. So, when I heard that The Nun was another movie set in the same cinematic universe as The Conjuring franchise I anxiously awaited the opportunity to review it.

The Nun begins with two nuns who are attempting to destroy an evil being that has cursed an abbey in a small Romanian village for hundreds of years. After a young man who goes by the name Frenchie (Jonas Bloquet) discovers one of the nuns has hung herself, the Vatican summons Father Burke (Demián Bichir), who is known for his special skills in exorcisms and Sister Irene (Taissa Farmiga), a young nun-in-training to investigate the matter. With Frenchie as their guide, they travel to the abbey to uncover the mysteries of the nun’s suicide.

The Nun reintroduces us to a familiar demonic figure that was originally introduced in The Conjuring 2. Sadly, this is where the similarities to the other Conjuring films end. The Nun has its share of jump scares, but the entire film seems to be a compilation of various horror tropes including everything from crosses turning upside down to using holy water to get rid of demons. All the typical exorcism movie elements are there, but none of them really add any context to the story or answer any questions as to why the priest and nun were sent to investigate the suicide. There is no discernable path that the characters take to unravel the mystery, and it attempts to build suspense only to “Hollywood-up” the ending. They sacrificed suspense and mystery and replaced it with monster filled battles and cheesy one-liners. Instead of beautifully haunting ghosts and demons we got what I could only describe as nun-mummies which can now be taken down with shovels and shotguns. A shotgun was not part of Father Burke’s exorcism arsenal but towards the end of the movie you start to think maybe that should have been his weapon of choice all along (who needs a cross and holy water, when you have your trusty 12-gauge).

The setting is as beautiful as it is creepy, and it’s hard not to wonder how they could take such an amazing setting and dumb it down. The Nun herself is particularly creepy and the characters at first glance appear to be interesting which is why it’s so disappointing that the movie feels so much like a missed opportunity. The pacing of the movie is incredibly slow as well, with all the buildup of the investigation most of the time you are just waiting for something to happen. To make it even worse, most of the buildups lead the audience down a path of confusion and not only raise more questions that will never be answered, but also destroy any believability of the story.

Ultimately, fans of The Conjuring franchise will likely leave disappointed and with even more longing for The Conjuring 3 to be released. The movie lacks much of the suspense and outright terror that the previous movies in the series were well known for and ultimately feels like a spinoff movie that lacks any real connection to the movies preceding it. The Nun isn’t a terrible movie, and I didn’t leave feeling as though I had completely wasted an hour and a half of my time, it just really doesn’t do anything to break new ground or move the franchise along in any meaningful way. While there are parts of the movie that will have you jump, the reality is, that the scenes following these moments will keep you bewildered and likely cause you to forget what made you jump in the first place. It has some interesting concepts, but nothing that hasn’t been done better in similar movies before it. In the end it’s a movie that people will not likely hate but will not feel satisfied with either. I certainly wouldn’t recommend paying full price to see it, but it may be worth the Saturday matinee price or watching it when it comes to Blu-ray. If you want a good ghost or demon movie to get you in the Halloween spirit, this isn’t it. You’d be much better off watching the spectacularly classic Poltergeist or The Exorcist if you really want to be scared out of your wits.

What I liked: The setting and atmosphere, The Nun herself was pretty freaky

What I liked less: Disjointed story, Too many unanswered questions, Overall “meh” feeling
  
Underwater (2020)
Underwater (2020)
2020 | Horror, Sci-Fi
Underwater was in my top picks for February, it looked like a cross between Deep Rising, Alien and a selection of Doctor Who episodes... I was definitely in.

Down on a drilling station in the Mariana Trench the researchers and crew are thrown into chaos as an earthquake rips through the facility. Desperately trying to get to their escape pods the handful of remaining crew gather to assess their options. They're short on equipment and their best hope appears to be making it to another part of the complex, the only problem? It's 2 miles across the ocean floor... in the pitch black... without a craft. Oh, and unbeknownst to them, they're not alone.

The film does a great job of its opening, diagrams, reports and images of the station and their mission give us instant background which allows us to drop right into (what feels like) the middle of a scene. It reminds me of various monster movies with some of the recent Godzilla ones having similar montages, I like it because there's always something new to pick up when you watch the film again. The other thing the opening does is use sound in a very interesting way, the music builds and when we land in the station it instantly cuts and gives you a feeling of isolation. Sandwich that with the chaos of the earthquake soon after and it gives you a very odd and almost uncomfortable feeling.

While I was impressed by the opening I was also confused. There's a moment where you see a massive horror trope that doesn't actually go anywhere, it was like some strange red herring. It felt like a deliberate misdirect, but I have no idea what the purpose would have been for it.

My mixed feelings didn't end there, in the ensuing chaos we get a slow-motion shot of Stewart flying backwards in an explosion... it didn't fit with any of the style around it and was the last effect I expected to see.

Shortly after this I was dealt another blow when they access the last transmission from another part of the station. These are peak creature feature moments, cast get to gasp and scream in distress and it gives us a sneak peek of what's to come... what we got wasn't clear and wasn't intriguing. Underwater is a film filled with classic tropes of multiple genres and yet it doesn't seem to carry through with any of them.

As the cast get out into the water the film does start to pick up. Cutting from helmet cam footage to inside the suits with the characters starts to build some of that intrigue that's been missing. It gets a little more claustrophobic and finally feels like the films I'd been hoping for.

This whole section is filled with great moments because we're finally becoming aware of a presence with them. In some ways it reminds me of Blair Witch, it does well to hide from us what they're actually up against, it's just a shadow or a movement on the edge of the light. That really got me back on board.

But these feelings were fleeting. All the tension was broken again. I do wonder if someone went "the tension should come in waves... because... water". The constant up and down didn't work for me.

From this point on I didn't feel much for the film. It's clear from the building of the story how the film is going to end, and even the big reveal moments weren't exciting.

Kristen Stewart has been appearing in a lot of things recently and I've never been a big fan but I was looking forward to her in this off the back of the last couple of films I saw her in. The most I can say is it was fine, there weren't any moments I hated, there weren't any that wowed me. The same is true for most of the cast in fact. I enjoyed T.J. Miller's comedic role but the light-heartedness it brought also became a little frustrating as the scripting seemed unnecessarily crass at time.

I can't fault the effects, it felt right and the magnitude of what they created underwater, and how they filmed it felt solid. With a little less underwater and a little more creature though, I think they would have been on to something.

The rollercoaster ride this story went on left me exhausted. The momentum was repeatedly lost and the intrigue wasn't there to hook me in. I can tell you that I will watch it again though. I know, after I just moaned about it and everything! There's definitely something in this film and I'm still struggling as to the reasons why it didn't click more with me, it feels like this is one that might benefit from a second viewing.

Originally posted on: https://emmaatthemovies.blogspot.com/2020/03/underwater-movie-review.html
  
The Best Horror of the Year Volume 1
The Best Horror of the Year Volume 1
Ellen Datlow | 2009 | Crime, Horror, Mystery, Thriller
8
8.0 (1 Ratings)
Book Rating
56 of 250
Book
The Best Horror of the Year Volume 1
Edited by Ellen Datlow

Once read a review will be written via Smashbomb and link posted in comments!

I will post in comments a short comment on each story!

An Air Force Loadmaster is menaced by strange sounds within his cargo; a man is asked to track down a childhood friend... who died years earlier; doomed pioneers forge a path westward as a young mother discovers her true nature; an alcoholic strikes a dangerous bargain with a gregarious stranger; urban explorers delve into a ruined book depository, finding more than they anticipated; residents of a rural Wisconsin town defend against a legendary monster; a woman wracked by survivor's guilt is haunted by the ghosts of a tragic crash; a detective strives to solve the mystery of a dismembered girl; an orphan returns to a wicked witch's candy house; a group of smugglers find themselves buried to the necks in sand; an unanticipated guest brings doom to a high-class party; a teacher attempts to lead his students to safety as the world comes to an end around them...

What frightens us, what unnerves us? What causes that delicious shiver of fear to travel the lengths of our spines? It seems the answer changes every year. Every year the bar is raised; the screw is tightened. Ellen Datlow knows what scares us; the twenty-one stories and poems included in this anthology were chosen from magazines, webzines, anthologies, literary journals, and single author collections to represent the best horror of the year.

Legendary editor Ellen Datlow (Poe: New Tales Inspired by Edgar Allan Poe), winner of multiple Hugo, Bram Stoker, and World Fantasy awards, joins Night Shade Books in presenting The Best Horror of the Year, Volume One.

1. Cargo by E.Michael Lewis
So chilling and so sad! This is short I dedication to the families of those children in Jonestown and the men and women who brought the bodies home.

2. If Angels Fight by Richard Bowes
This is about a man searching for his friend who was possessed by an Angel. On this journey you see and find out that this Angel left his friend and left a trail behind him to follow. His family never gave up he managed to find his friend and Angel Michael and return him to his home one last time. Only question was did he bring him home to find his sister to posses or to say goodbye to his mother?.

3. The Clay Party by Steve Duffy
A group of settlers embark on a journey for a new life in California in 1846, the journey does not go as expected. I was a bit bored at the beginning but certainly had a twist at the end.

4. Penguins of the Apocalypse by William Browning Spencer
This is brilliant! A man fighting his personal battles with alcohol! Now is the pulka and penguin freedom movement real or a fragment of his imagination while under the influence? Either way it was entertaining!

5. Esmeralda by Glen Hirshberg
This is a very strange little story involving the end of all books,pens and paper! Very odd!

6. The Hodog by Trent Hergenrader
A good old fashioned urban legend!

7. Very Low Flying Aircraft by Nicholas Royle
Not one for me didnt really grip me.

8. When the Gentlemen Go By. By Margaret Ronald
This was a bit chilling and I would love to have read more about these “Gentlemen” who come at night to make bargains!

9. The Lagerstatte by Laird Barron
Grief does strange things to our minds and body! This was quite chilling.

10. Harry and the Monkey by Euan Harvey

This really plays on every fear a parent has when their kids go missing especially in a place and time where children are vanishing!

11 Dress Circle by Miranda Siemeinowicz

12. The Rising River. By Daniel Kaysen
This was strange and after reading it I’m still not sure what’s happening 😂😂

13 Loup-Garou by R.B. Russell
I enjoyed this strange litte story set in my hometown of Birmingham. A little french film causes a little drama in this mans life.

14. Girl in pieces by Graham Edwards
This was my favourite! So far fetched into a world of monsters a detective helps a Golum save a girl cut to pieces! So much fun

15 It washed up by Joe R. Lonsdale
Wow how to pack a punch in 2 pages! Loved it!

16 The Man from the Peak by Adam Golaski
Brilliant short full of mystery blood and gore! Very well written.

17. The Narrows by Simon Bestwick
This actually chilled me I’d hate sending my child to school and have something like this happen which of course is totally possible.

I loved this book of small tales and discovering those writers I wouldn’t normally be exposed too!
  
The Assistant (2020)
The Assistant (2020)
2020 | Drama
Julia Garner's performance (1 more)
The tension that manages to be created through a portrayal of the mundane
Dialogue is often difficult to understand (0 more)
The movie seems to have a lot of haters on IMDB (a rating at the time of writing of 5.9)... but I refuse to follow "the pack" on this one... I thought it was great. It manages to make the mundane incredibly tense. This is this first (semi-)fictional feature from documentary-maker Kitty Green.... and in my book she does a knock-out job.

We first meet Jane (Julia Garner) at 'God-knows-what-o-clock' in the morning as she arrives at her workplace - a New York film-production company. First to arrive every morning, she turns on the lights, turns on the screens, makes the pot of coffee and cleans off stains from her boss's couch. The stain isn't coffee. A lost gold bracelet is recovered.

For we are in a truly toxic working environment here. 'The boss' - clearly modelled on Harvey Weinstein - is a bullying tyrant who can reduce Jane and her two male assistants (Jon Orsini and Noah Robbins) to quivering wrecks. "WHAT THE F*** DID YOU SAY TO HER" barks the boss down the phone at Jane, after she has had a perfectly reasonable phone conversation with the estranged Mrs Boss.

The toxicity is pervasive though throughout Miram..., sorry...., 'the company'. Jane is almost invisible to her other co-workers who don't give her eye-contact even when she's talking to them and barely register her presence when sharing a lift.

But bullying and workplace toxicity is just part of this story. A steady stream of starlets arrive in the office, like meat deliveries to a butcher. In a chilling sequence, the photocopier churns out photos of beautiful actresses.... a paper-based equivalent of swiping-left or -right in the selection process. None of the "if you... I will" discussions are shown, but they don't need to be: the inference is clear.

Jane is smart, slim and pretty... but not in an obvious 'Hollywood way'. "You'll be OK..." says a co-worker "you're not his type".

But someone who distinctly is "his type" is Sienna (Kristine Froseth), a "very very young" aspiring waitress-come-actress from Boise, who suddenly and unexpectedly arrives as a "new assistant"... to be promptly put up in a swanky hotel room. It's time to act... and Jane approaches the company HR manager (Matthew Macfadyen)....

An old Spielberg trick is to increase tension by keeping the "monster" hidden from view: cue the tanker driver from "Duel" and (for most of the film) the shark from "Jaws". Here, the boss is felt only as a malevolent force and never seen on screen. It's an approach that works brilliantly, focusing the emotion on the effect he has on those flamed.

There is also recognition that these powerful people are also hugely intelligent and manipulative. Seeing that Jane is a valuable asset, the public berating is sometimes followed up with a private email apology.... dripping a few words of encouragement and praise like a few drops of Methadone to a drug-addict.

This is an excellent movie and thoughtfully and elegantly directed. Following a normal day in Jane's work life.... albeit a day where perhaps the penny finally drops... is immersive and engaging. And at only 88 minutes long, the movie never outstays its welcome.

The performances are first rate. Julia Garner is magnificent, and in a year where the Oscars will be "interesting", here's a good candidate for Best Actress I would suggest if not Best Picture. Garner's an actress I'm unfamiliar with: the only one of her previous flicks I've seen was Sin City 2.

Also oily and impressive is Matthew Macfadyen as the HR manager. There's also a sparse but well-used score by Tamar-kali.

The one area I found poor was in the sound design. It's clearly filmed in an office environment, rather than on a sound stage, and unfortunately the combination of the acoustics and the New York accents makes some of the dialogue really difficult to hear. An example is a discussion between two co-workers in an office kitchen, which was completely indecipherable for me.

Should I watch this? In my view, definitely, yes. It's chilling and an insight into the terrible ordeal that many professional women in the film industry, and other industries, have had to put up with before the "Me Too" lid was blown off (and many probably still do). The most telling line in the film? At the end of the "Thanks" in the end-titles: "All those who shared their experiences".

(See the full graphical review at One Mann's Movies here https://bob-the-movie-man.com/2020/05/24/one-manns-movies-film-review-the-assistant-2020/ . Thanks).
  
10 Cloverfield Lane (2016)
10 Cloverfield Lane (2016)
2016 | Sci-Fi, Thriller
The limited cast is great (1 more)
The sound design is amazing
Expect the Unexpected
Contains spoilers, click to show
I remember when the first Cloverfield movie was released, it was made in secret and after the trailer dropped people were really hyped. Then the movie came out and it was okay, but nowhere near as good as the trailer and most people quickly forgot about it and it has kind of faded into obscurity since then, remembered only as an interesting experiment that never really lived up to its full potential. So when a follow up movie set in the same universe was announced at the start of this year, you can imagine the surprise of movie fans. Again this movie was made in secret, not an easy thing to do in this day and age and although it shared a name with the first movie, this isn’t necessarily a sequel or a prequel. This review will contain a spoiler free section then a section where I will spoil the hell out of everything in the movie, but don’t worry I’ll give you fair warning before I do that.

This movie is an example of why sometimes it is better to have a small, focused team of people working on a restrictive budget towards a collective aim and end product, because what we end up with is a concentrated, purposeful film, in which each aspect has been handled with care. First off, this movie has three characters and that’s it, so the performances have to be nothing less than stellar for the piece to work. Luckily they are here. Mary Elizabeth Winstead plays a young girl called Michelle who has just left her man, however it is when she is driving away that she has a car accident and wakes up in the basement of Howard’s Doomsday bunker, the character played by John Goodman. As the film’s traumatising event unfold, she shows resilience, persistence, tenacity and resourcefulness and she pulls it off in a believable way. John Gallagher Jr plays a man called Emmet who has known John Goodman’s character from before the events of the movie play out. He is the comic relief of the movie, but his character is just as important as the other two and he delivers a spot on performance. However John Goodman’s performance in this film is of a different class, he runs away with the movie and steals every scene he is in. This film is a great reminder of why he is considered one of the great character actors of our time. it is very rare that I will say that an actor is perfect in a role, to be a perfect performance, the character must have no lines or scenes that I dislike, steal every scene that they are in and make me totally forget about the actor playing the part and only see the character that they are portraying. The last person to successfully pull it off was JK Simmons in Whiplash, that is the level of quality that we are talking about here, definitely Goodman’s best performance of the last decade.

The other star of this film is the audio, both the score used and the sound effects are so well timed and effective. The various tracks played throughout mixed with the straight up terrifying noises of simple things in the environment, especially the door of Michelle’s room, which honestly sounds like a woman screaming every time it is opened or closed. Also, I don’t know if John Goodman’s breathing was amplified in any way, but it is terrifying. The editing in this movie is also fantastic, best executed during Michelle’s crash at the start of the movie, the abrupt nature of the scenes and sound effects instantly let you know what kind of ride you are in for, for the next 90 minutes.

Okay, from this point on major plot points and twists will be spoiled, you have been warned.

As the film progresses, we learn that Howard had a daughter called Megan, but Emmet and Michelle suspect that he may have killed his daughter or at least some other young girls, so they hatch a plan to break out. Howard finds evidence of the plan and confronts the pair, Emmett takes the blame and what is one of the most shocking scenes I have seen in cinema, Howard shoots him point blank in the head with a thunderous gunshot. After this, Michelle realises he really is crazy and she has to get out, but he also catches her with evidence of the escape plan and chases her around the bunker. Michelle then kicks acid over him and makes for the exit hatch in a terrifying chase sequence. After she gets out the bunker explodes, but she soon realises she isn’t in the clear yet. A dog like monster chases her around the garden which she runs from, then a large alien ship lifts her up, but just as it is about to devour her, she makes a Molotov cocktail and throws it into the mouth of the beast blowing it up, she then drives away and the movie ends. People have a problem with the end of this movie after Michelle leaves the bunker, but although I will say that the first half is definitely superior, I still enjoyed the ending and overall this is probably my favourite movie of 2016 so far.
  
Dragon Quest Builders Day One Edition
Dragon Quest Builders Day One Edition
Role-Playing
I know. How could I have never played Dragon Quest Builders before? There are so many games out there to play that I miss quite a few so I play them when I can. I was intrigued by Dragon Quest Builders because it was clearly not a traditional Dragon Quest game. The plot takes from the original Dragon Quest as a parallel world where the hero accepts the Dragonlord's suggestion of each one ruling half the world which turned out to be a trap. The hero is defeated and the world goes dark and is overrun by monsters. This is where the legendary builder comes in. You can play as a male or female builder. The first chapter introduces you to the game mechanics. Basically this is Dragon Quest meets Minecraft. Your job as the builder is to gather materials and rebuild the land of Alefguard from the ground up and revive it and bring the light back to the world.




The builder starts her journey.

The tutorial is fairly straightforward showing you how to gather materials. Once you have the materials needed, you need to build and craft items. There are various NPC's that give you quests which are things they want you to build ranging from a crafting forge to a kitchen. This is also how you find crafting recipes for things. When you have the right materials you can build all these things and as you do this, your base levels up.



Use recipes to build things and rebuild the world.

When you go out to the world, the game doesn't really show you where to go. This can be good and bad. It's good because it encourages a lot of exploration and finding things on your own, but it is bad because sometimes it can be a bit frustrating trying to find the location of a quest and it can feel like a lot of time is wasted trying to figure out where you are going. You can switch the map to an eagle eye's view with a white flag that shows where your base is and a Q for the quest marker. You have to do your best to follow your compass, but it's not perfect. You just have to try to be patient and do your best to navigate until you get where you need to be.



You can use this view to see where your base is.


There are moments in the game where the monsters will show up and wreck your base. You have to fight the monsters in order to defend your base. Sometimes the fights are intense with four to five waves of monsters with a boss monster at the last wave. Once the battle is won, you can rebuild everything that got destroyed. The game isn't too punishing when this happens making rebuilding pretty easy.



Fighting monsters is rough, but you can rebuild easily.


While I did have fun playing Dragon Quest Builders, there are things I found to be mildly irritating. Sometimes the difficulty spikes in battles could be incredibly frustrating. The solution to this of course is to constantly build and upgrade your base. The other thing is having to constantly watch the hunger meter. This is represented as loaves of bread next to your health meter. If it gets to zero, your health starts dropping. You have to constantly forage for food or fish and use the kitchen to cook meals. Honestly, this broke the game immersion for me. Having to constantly worry about not starving and having to stop building just to go hunting for food was not fun for me at all. It was an annoyance and I wished I didn't have to constantly do that when I wanted to focus on gathering materials and building spiffy things.



Hunger meter is low, time to go fishing!


There are four chapters in Dragon Quest Builders each in a different region. I did find it odd that when you went to each new world you lose everything and have to start over again from scratch with your weapons, tools, and materials. Getting food and healing items first is a priority so you can explore and build without too much hassle. You can re-learn the recipes in each new region and you also get new materials to build with. If you need a break from the main story, there is a free build mode which allows you to build to your heart's content with no monsters anywhere. You have at your disposal all the recipes you learned in the chapters, you can build whatever you like, and you can share it with your friends. Free build is a nice break from the main game and the only limits are your imagination.

Dragon Quest Builders is a fun game, but there are points of frustration in it with the unbalanced level spikes which is why I took breaks from it often. However, the story is interesting and there are some great nods to the Dragon Quest lore itself as well as some reveals about the builder and various characters that add more depth to the story. To me, free build is where the game shines because it was so much fun just running around and creating whatever I wanted. It is a fun game that encourages creativity while enjoying a good story. See you at the next adventure!