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BANG!
BANG!
2002 | American West, Bluff, Card Game, Deduction, Fighting
“I’m gonna bang you.” Taken out of context, one might be slapped for saying such things. While playing a rousing game of BANG! The Dice Game, it’s only too common. To “bang” someone (in this game) is to shoot them. With a gun. While Purple Phoenix Games does not condone violence or murder, you gotta admit that banging your friends with no risk of bodily harm is definitely exciting!

Okay, so at its Wild West heart, BANG! The Dice Game is just that: a dice game. Have you played Yahtzee! before? Or anything with the Yahtzee! mechanic? You know, you throw some dice, save one or more for scoring, and can re-roll up to twice more to try to get the desired result? Well now you know how to play BANG! The Dice Game – mostly.

What makes this different and more exciting than Yahtzee! is that everyone will have a special identity which affords them a special player power. It could be re-rolling a specific die face again, or minimizing damage from an attack. Add to that the fact that everyone is also dealt a role card to determine their team affiliation – Sheriff and Deputy, Outlaws, or the Renegade. The Sheriff wins if the bad guys are eliminated, the Deputy wins if the Sheriff survives, the Outlaws win if the Sheriff is eliminated, and the Renegade wins if they are the last one standing.

Now, I didn’t mention that there are “Indians” who could possibly shoot arrows at the players because it’s not politically correct, but this is set in the Old West, and that’s unfortunately what they called Native Americans, and that’s the terminology that is used in the game.

This game boasts a play experience that is fast, engaging on every turn (even the other players’), easy to learn, and just plain hilarious fun. Yes, you could be eliminated in a game, but games typically last like 15-20 minutes, so you don’t have to wait long to get back in the fight.

With easy, fast, and fun gameplay, an interesting theme to role play, and great components, Purple Phoenix Games gives this one a rootin’ tootin’ 13 / 18 (Josh hasn’t played it yet).

https://purplephoenixgames.wordpress.com/2019/01/02/bang-the-dice-game-review/
  
Ready Player One (2018)
Ready Player One (2018)
2018 | Sci-Fi
Contains spoilers, click to show
I'm going to try very hard to keep my feelings about the novel out of this review about the movie, often when reading reviews I feel that the feelings of one medium influences the feelings of the other.

Ready Player One is a entertaining ride that follows the main character Wade through the virtual world of the Oasis. The creator of this virtual world is dead but he left a puzzle when he died that if the players figured out it would lead them to a series of keys that would grant them ownership of the world.
But of course nothing can just be simple, so while the players are trying to figure out the puzzle in the Oasis there are people who are trying to take them out of the real world.

The movie goes through many different phases cutting between live action and cgi to demonstrate the difference between the Oasis and the real world. So if you're a fan of CGI this probably won't annoy you too much.
One of my major complaints about the movie is that visually there is too much going on, it is a huge distraction with so much going on in the background to really pay attention to what is going on in the foreground. This could be because they were trying to give the illusion of it being a real world but in a movie setting it was just too much.
The movie is also too long, some of the challenges and scenes just take too much time and drag down the pace of the movie. But one of the Challenges, where the players go into a recreating of The Shining is actually the best part of the whole movie, it is fun, familiar, and entertaining. Moments like that really help to save the movie from the slower moments that seem to drag.

Overall the movie isn't bad but it also isn't good. I doubt it will become a classic like the novel had when it was released. But I can totally see people putting it on when hanging out with a group of friends and want some background noise. It was a really interesting and good concept but they tried to do too much with it and it really hurt the movie in the long run.
  
Fluster Cluck
Fluster Cluck
Shooter
One of the more interesting aspects of the Playstation 4 and Xbox One is that they have allowed many independent publishers to enjoy access to a mass audience in much the same way as Steam did for PC games.

When things like Playstion Plus are factored in in which subscribers are given free access to a series of games each month, and when you look at the price of such games being far lower than a studio release, there has been a rush of developers eager to get out there to the public.

One of the more interesting and humor laden games in this genre has arrived in the form of Fluster Cluck. The game offers a frantic and comedy based adventure where players can play against the system or in a 2vs 2 mode to gather resources for the Chikkinizer.

In a battle of corporate politics, players fly around maps in flying saucers to use their capture beams on cows, camels, and other objects, to transport them to the Chikkinizer for processing. The player with the biggest haul wins the round and then moves onto the next level where it all starts again.

Of course the other players will not go down without a fight and they fire their lasers at you as well as all manner of tricks at their disposal to take you out, distract you, your objectives, and so on.

It can take a few moments to get used to the controls as the left stick moves you and the right stick directs and fires your weapons but in no time flat you will be spinning around. I did have a bit of frustration with the requirement to win the round in order to move on as repeating rounds is never ideal when your getting a sense for the game. We also had some issues with the game not pairing with the Dualshock 4 one evening but that has not happened since and we have been able to play without issues.

The casual graphics and gameplay style are fun but do reflect the independent nature of the game but the developer Loot, knows the audience and infuses the game with as much fun as it can.

http://sknr.net/2014/10/21/fluster-cluck/
  
Opposed Desires (Rehoboth Pact #2)
Opposed Desires (Rehoboth Pact #2)
Katherine McIntyre | 2021 | Contemporary, LGBTQ+, Romance
8
9.0 (2 Ratings)
Book Rating
love that we had to wait for Seina to give in!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.

This is book 2 in the Rehoboth Pact series, but it's not necessary to have rea book 1, Confined Desires, before this. Not necessary, but I would strongly RECOMMEND you do. Aubrey revokes the Pact in that book, and you need to know why.

Aubrey is a player. She goes out and gets one she wants, and there are no repeats. She is the polar opposite of Selina, who would rather go without than do what Aubrey does. In a moment of something totally out of character for BOTH these women, there is a fundamental shift in their relationship. But this is a vacation, and the real world encroaches.

I really enjoyed book 1, and I really enjoyed this one, for different reasons.

This is HEAVY on the emotional aspect from both these women. Aubs mum is ill, and she is worried that things are really bad again. Selina is lonely: she wants someone to love her, just as she is. And I cried a bit for both Aubs and Selina, I really did. They are both a little bit broken by their life experiences and actually talking to each other, rather than sniping at each other, starts them on a path neither is quite prepared for.

I love love LOVED that I had to wait for Selina to give in to Aubrey. But equally than AUBREY was the one who really wanted to wait. Aubrey usually had a different girl every night, but a whole vacation week, without a single one? Totally unheard of and I loved that her friends noticed. The smexy stuff is not especially explicit, but I'm finding I like that in these books. There is more to a relationship than sex and these women are finding that.

Skye and Mia (from book 1) are here, but also Kyle, who is the third in this little trio of friends. We didn't meet her before and she has a tale to tell, I can feel it. Her book is next, but not til bloody January! Kyle revokes the Pact here.

creeping up to 4.5 stars, (but rounding down to 4 for the blog, sorry!) can't quite stetch to five, but maybe Kyle can squeeze that extra bit outta me!

*same worded review will appear elsewhere
  
Obliteracers
Obliteracers
Racing
So many games today take older ideas and look to infuse a new wrinkle into them in order to great something fresh. One such game is Obliteracers which looks to take a page from the classic character-based racing games such as Mario Kart and infuse new life into a genre which too many had become fairly stale in recent years. The game puts less emphasis on racing as finishing first or last doesn’t really matter for the most part as the goal is to obliterate your opponents as you race around the track. There are a variety of tracks such as a futuristic city, tropical beach, oil tanker, and so on, many which will seem familiar to people who spent a lot of time in the genre.

By using weapons such as missiles, oil slicks, flamethrowers, mines, machine guns, and such, the strategy is to take out as many of them before they get you. When the field of opponents is reduced to one, the match starts over and continues until a champion has been reached based on a point system from the earlier matches. This at this point players can then move on to another locale and start the battle all over. There are variations in the gameplay mode where in addition to wiping out your opponents, factors such as staying in the lead, endurance, and such do help you increase your score which will ultimately lead to your overall championship. After a brief introduction to the game, I found myself able to win my earlier matches without too much difficulty and ultimately advance through the rankings fairly quickly.

There is a multiplayer mode for the game and matchmaking at me racing against another player in no time however it was a simple two player match and not nearly as exciting as having a field of players to race against. I hope in time that will be more customization options for vehicles, tracks, characters, and so on as the game is an amusing if albeit fleeting diversion. For value priced software it does hold a solid amount of entertainment if you’re willing to overlook some of the shortcomings and things such as random clipping issues were my car became part of the track at various times during the race.

Obliteracers gave me a couple of hours of pleasant distraction, and as such might be worth your time if this is something that would interest you.

http://sknr.net/2016/02/28/81389/
  
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Sarah (7800 KP) rated Ready Player Two in Books

Jan 11, 2021  
Ready Player Two
Ready Player Two
Ernest Cline | 2020 | Fiction & Poetry, Science Fiction/Fantasy
4
4.7 (3 Ratings)
Book Rating
What happened?!
Until a couple of weeks ago, I hadn’t known this sequel even existed. My joy at finding out there was a sequel was scuppered a little after hearing some not very positive things about it, however I couldn’t not read this after absolutely loving Ready Player One. I was hoping the reviews I’d read were wrong... but unfortunately not.

Right from the start, something feels off about Ready Player Two. It feels a little too forced and the writing style seems rather stilted and basic. All of the pop culture references feel forced and don’t flow, and a lot feel like they’ve been shoehorned in without really contributing to the story (there was a reference to Jodie Whittaker as The Doctor which is great but felt out of place). There was also a lot of explanations that were entirely unnecessary - one example was the description and explanation of Rivendell, which occurred multiple times in the first 100 pages alone. I don’t remember the original being quite so laboured and pedantic when it comes to explaining all of the references. What’s strange though is that there’s also some very subtle references thrown in - a nod to Warden Norton from Shawshank was very much appreciated - and it made me wonder if these were subtle nods or a lack of originality.

The problem with this is that it’s sadly rather dull. The new quest, despite the dire and life threatening consequences, doesn’t come across as particularly exciting or intriguing. It doesn’t help that the quests to gain the seven shards vary from overly descriptive (describing every level of the Sega Ninja game was particularly tedious) to rushed and blink and you’ll miss it, and I just found myself unable to invest very much in the story. I did want to carry on reading, but I’m unsure if this was due to interest or wanting to get to the end and find out if it gets any better. The ending didn’t help either. Some of it was great, but the rest which I won’t reveal gets far too technically complicated and goes a little too sci-fi, even for a novel set in a virtual reality style world.

I really wanted this to be good and instead it was just very disappointing. Another case of an unnecessary sequel, to the point where it has made me want to re-read the original to see if I may have over-egged how good that was too, as I just can’t see how this can be so bad.
  
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    Tabletop Game

    The Space Race was a lie. Look, it's not that the moon landing was faked. It happened. Neil hates...

Jamaica: The Crew
Jamaica: The Crew
2017 | Nautical, Pirates, Racing
In the expansion review series, we take a look at a game expansion to discuss whether it is a necessary purchase/addition to one’s collection.

This breakdown is for the expansion for the popular pirate game Jamaica called The Crew. It is sold in a box in similar size to Jamaica’s main box, just a bit thinner.


This expansion will add a bevvy of new pirate characters to the game that can be recruited once a player pays the full amount at a port town (if you are unaware of the Jamaica base rules, read our review here). The red bottle of rum token in The Crew’s box acts as the main recruitment pawn by allowing any pirate adjacent to it to be recruited. The bottle may also be moved by paying one gold doubloon per space moved. Once recruited the pirate will command a space on one of the recruiting player’s ship’s hold and be treated like any other resource. Each recruited crewperson, however, will also furnish the player with special abilities and bonus points at the end of the game (more bonus points for crossing the finish line, less otherwise).
Should all owners of Jamaica run out and also grab The Crew in order to enjoy Jamaica? Maybe. Jamaica may evolve into a game that can become “samey” with many plays. Adding The Crew will inject a whole new aspect of play and various levels of new strategies to be applied. Having another resource to manage during the game may become more stressful, but those same resources, this time in the form of crewpersons, provide bonuses that range from helpful to immediate victory after special conditions are met.

Official recommendation: I love the base game of Jamaica. I never really thought I would NEED an expansion for it. In fact, I only picked this up because it was on sale and I saw many players enjoyed it. When I added it to my game my eyes were opened, and Jamaica became a new beast altogether for us. I say that if your games of Jamaica are becoming less and less enjoyable, then you should definitely grab a copy of The Crew. My only gripe is the box art. Why is it a book now instead of continuing with the treasure chest theme? It’s brown and has the Jamaica logo on it, but that’s where the similarities end. I wish they looked better together, that’s all I am saying.