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Hillbilly Elegy: A Memoir of a Family and Culture in Crisis
Hillbilly Elegy: A Memoir of a Family and Culture in Crisis
J.D. Vance | 2016 | Biography
10
8.2 (5 Ratings)
Book Rating
An untold story of white working-class poverty in the US
J. D. Vance's homage to his poverty-stricken, working class roots in America is essential reading for those attempting to understand how a person like Trump can end up in power.

Without attributing the 2016 election results to Vance and his family himself, the author paints a picture of a total disconnect between establishments and white working class voters. From education, to opportunities in climbing the social ladder, Vance can be seen as an exception due to the lack of outreach from these institutions.

His story can appear both depressing and uplifting at the same time. From experiencing trauma through a broken home, poverty, and an abusive addict mother, to having supportive grandparents who are able to push him into believing in himself. Vance breaks the mould eventually studying at Yale and becoming a venture capitalist. But his doubts in himself are ever present.

Vance, however, also blames 'hillbilly' culture and it's encouragement of social rot. Likewise, he recounts stories about lack of work ethic, and the notion of blaming others for their own misfortune. It highlights the need for stability in families in order for upward mobility.

It is a raw, emotional portrait of growing up in and eventually out of a poor rural community riddled by drug addiction and volatility.
  
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McGhostware UK (9 KP) created a post

Jun 28, 2017  
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Star Wars: Edge Of The Empire Core Rulebook
Star Wars: Edge Of The Empire Core Rulebook
2013 | Roleplaying, Space
Licence-to-print-money Star Wars RPG has had an impressive amount of work put into it; absolutely not a quick cash-in. The game manages to balance crunchy rules, narrative flexibility, and that elusive Star Warsiness with impressive elegance. The main rules mechanic, which involves pools of proprietary dice, may be off-putting for some (the rules are not especially intuitive and you'll be buying a lot of special dice), but once you get used to it the opportunities it gives everyone involved to shape the narrative of the game is rather special.

The EotE-specific material is good; the main 'obligation' mechanic is likely to get overlooked/house-ruled out, but the rest of the book is very solid. A beautiful looking book, very solidly put together, and the line as a whole is well-supported and of the same quality. Fully compatible with the Age of Rebellion and Force and Destiny lines, too: lack of repeated material between books is either a good thing (you seldom pay for the same thing twice) or a pain in the neck (if you're dying to have the rules for a certain race/ship/whatever you will end up buying a lot of other books). My group played this game for almost a year and never got close to feeling bored with the setting or the rules.