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Call Of Duty: United Front
Shooter
The third of four DLC packs for Call of Duty: WW2 has arrived for PC and Xbox One. United Front brings three new multiplay maps, a new War map, and a brand new chapter in the Zombie saga for players to enjoy.
The content first released on the PS4 which gives that platform a 30 day advanced released window over the other platforms.

The three maps are as follows…

Market Garden

Set during Operation Market Garden in The Netherlands, players must fight in and around Allied Headquarters which leads to several close-quarter battles. The kitchen is a very dangerous area and there are multiple places for enemies to hide in the shadows and strike.
If you like a run and gun style of play, this is the map for you.

Stalingrad

The snow-covered map is set in the factory district and provides raised areas, long range attacks, tunnels, and solid action. The detail level is good and using train cars to hide behind before launching an attack makes the map a great mix of gameplay styles.

Monte Cassino

This map set in Italy has players battle in a village and has some great tactical variation. From courtyards to rooftops, players can alternate between run and gun and distanced attacks. There is some great fun in shooting enemies from the roof and then jumping down to finish them off point blank.

Operation Supercharge

Set in Tunisia during the second battle of El Alamein players must build and defend bridges as they look to assault and defend a key train bridge. Anyone who has played the War mode knows what to expect as teamwork is the key for this mode and different play styles are well-supported.
The final part of the pack is the new Zombie chapter and it is very difficult even for experienced players.

The Tortured Path

Players make a last-ditch stand to fight the evil hordes but the ideal village where the game takes place offers few places to hide and narrow passages which makes players develop hit and run tactics as standing your ground does not work well.
I have played all of the Zombie modes to date and this one is very challenging. I have asked other players if I am wrong about this and they have all agreed that the map offers a very high challenge as not only are the enemies tougher and abundant; the weapons do not seem to do as must damage.
United Front is a nice selection of content which will increase the options for fans of Call of Duty: WW2. However some fans may find it is a mix of good but not great content that does not change greatly from what is already offered. The new maps are fun but they do not have a unique or quirky quality to them like some maps have.

http://sknr.net/2018/07/31/call-of-duty-united-front/
  
Star Trek Bridge Crew VR
Star Trek Bridge Crew VR
Simulation
Star Trek fans finally get the chance to take command in the new Star Trek: Bridge Crew by Ubisoft. The Virtual Reality game is cross-platform so Playstation VR, Oculus Rift, and HTC Vive owners can all play with one another which greatly enhance the play experience and options.

Matchmaking was easy as once I completed the training sessions, I was ready to go. I had played the game last summer at PAX West on the Oculus and playing on our Playstation VR was very easy to setup and go. I opted to use the Move controllers vs the Gamepad and in no time I was on the bridge of the USS Ageis.

The game is set in the JJ Abrams Universe and tasks players with finding a new home for the Vulcans in a previously unexplored area of space known as “The Trench”

Players can play as Captain, Helm, Tactical, or Engineering and each has their own tasks essential to mission success and survival. Helm has to pilot the ship, Tactical handles the weapons, Engineering keeps things running and distributes power and repairs, as well as the Transporters, and the Captain calls the shots. Naturally there are navigation maps and other flourishes which help with the immersion as well as being part of the fun.

Players who expect run and gun action will be disappointed as this is a game that works more on tactics than twitch as combat and exploration move at a slower and more deliberate pace than action gamers may be expecting. Encountering hostiles is often a delicate dance of exchanging fire, maneuvering, and damage control, while balancing the decision to fight or flee. Players also have to keep an eye on the energy levels as should a retreat be needed, then power has to be moved from one system to the engines to warp to safety unless you want to try to last on Impulse Power.

The game is challenging and graphics are very solid for a VR game. Players looking for even more nostalgic immersion can play on the Enterprise from the Classic Series but this is suggested for experience crews so it helps to play with others that you know or who have completed multiple missions.

The game does allow players more opened ended options than I expected and it is great fun to have a total stranger who you have just been matched with call you “Captain” and await your orders. The game did have a few glitches at launch but they have been quickly fixed via updates, and I have had mostly smooth sailing aside from an occasional dropped connection or a controller going out of range of the camera.

For pure immersive fun and solid co-op play, Star Trek Bridge Crew offers one of the best Star Trek experiences to date and is a must own for anyone who owns a VR system.

http://sknr.net/2017/06/12/star-trek-bridge-crew/
  
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