
Gene Simmons recommended For Those About To Rock We Salute You by AC/DC in Music (curated)

Natasha Khan recommended Post by Bjork in Music (curated)

GIPHY: The GIF Search Engine
Photo & Video and Social Networking
App
The world’s largest library of animated GIFs and stickers, now on your mobile phone! GIPHY for iOS...

Explosive Demolition Truck
Games and Education
App
A fun, cute and exciting interactive app for Kids! Ride along on the Explosive Demolition Truck as...

Natalia (73 KP) rated Detroit: Become Human in Video Games
Dec 17, 2018
While the messages weaved into the game may not be ones people wanted or enjoyed, it can't be denied that the high-risk choices and the way we see glimpses into a wider world around these certainly engage any player. All of your choices seem high stake. Choices you make are timed, and there's no telling if they will have a completely unexpected outcome in the long-run of the story, and even if they don't, at the moment they feel like the most important choices you will ever make. Sure, some choices end up being, ultimately, pointless, but that seems to be a way that reflects life - you will make choices that seem incredibly important, but in the end, have no major result.
The game also follows three separate storylines - all of which do cross at some point within the game - and each has its charms. The most known story is the one following Connor, an android working in the DPD, but the other two focus on characters of seemingly varying importance: Kara, an android in charge of taking care of her owns daughter Alice, and Markus, an android who is charged with helping an elderly man live his day-to-day life as an artist. Within the game, however, these characters hold a similar kind of importance, perhaps due to the fact you play from their perspectives, or perhaps because you will personally gain an attachment to each characters bonds, motivations and lives as androids in a pivotal point in time for this fictional universe.
It's virtually impossible for me to review this game without mentioning the artistic efforts that went into it. Primarily, I mean the art direction and soundtrack. I'm a fan of 2D Indie games as much as the next person, just as I am a fan of the stylized graphics of the Borderlands universe and the art styles of visual novels, but something about how Detroit teeters on the edge of the uncanny valley in the best way possible speaks to how it's trying to reflect the real world. The depth of field in the game is fantastic, and small details are given their deserved attention to make a player feel as though they are watching a real-world story going on in front of them as they play. The music is certainly something that never fails for me in video games (looking at the Sonic games for influencing my love for video game music) but it completely excels in Detroit. Each story has its own collection of songs and a theme - musical loops that repeat throughout the majority of the songs in their sections to boot - and this truly helps with the experience. The way the music helps create an atmosphere, and how it fits almost perfectly into the actions going on, moves you. I don't know how else I can say this, really. Tempo changes, intensity and volume all come together to immerse you into what is happening on screen and have yet to jar me at all from my experience.
I've already mentioned the effect of the music on your mood, but what links well into this is the representation in the game - literally and symbolically. Literally, you see a diverse cast of characters that, despite most of them being androids, provide more proportional race-representation than actual films. Symbolically though, there is a much deeper idea of the past, present and future shown in the game. Perhaps this is me digging a whole lot further than necessary. I wouldn't be surprised. To avoid making this reviews very much filled with spoilers I'll have to talk in a vaguely cryptic way. Throughout Kara's story, there is a sense of being attached to the past, and this is amplified by the tracks that pair with the gameplay, truly making me cry no matter how many times I've seen a similar scene play out before me in a previous run of the game. This same link is shown with Connor and Markus, who link into the present and the past respectively. Unless I want to give away major plot points, I'll have to end my exploration of that little theory there, but if you are planning on playing through, or perhaps doing it again, it may be a good idea to look out for these themes. When you keep them in mind, they seem to pop up all over.
I know plenty of people have a problem with the pacing of the game, which can be quite understandable. Some scenes are long, some bursts of action seem unnecessary and stick around for a while longer than you may want them to, but this doesn't put as much of a damper on playing as it would seem. Pacing is an issue plenty of games have, and it seems perfectly fine to me in Detroit.
This is certainly turning into a much longer review than I had expected to give. I think to wrap this all up I can say that I have an overwhelmingly positive view of this game. Certainly, if you have enough interest in the game to be looking at reviews, this game is for you. I would recommend this for anyone looking for a unique gaming experience.

Awesome Shape Puzzles 123
Games and Education
App
- Let learning become your children's favourite pastime with this fun shape puzzle game that doubles...

Gareth von Kallenbach (980 KP) rated Rock of Ages (2012) in Movies
Aug 7, 2019
It is lightly satirical, a parody at times, that seems to mock our beloved 80’s rock era, while honoring its eccentricities, its tight leopard print pants, big hair, shoulder pads and over the top MTV music videos.
I like to judge a movie not only by how it makes me feel but also by how the audience reacts. This wasn’t an in-your-face-slapstick comedy, yet the whole theater roared with laughter throughout the film. To sum up the experience of Rock of Ages, it’s like watching a string of 80’s music videos mashed into a weak plot, with well-timed laughing points. Some of us laughed because we remember being the ones with those crazy hair-dos and out-of-control fashion sense and some were just laughing because this movie was so well done. It walked the fine line between super over-the-top corny and truly honoring our rock heritage. This movie does play to a specific demographic of ages 30 to 50, those who, with great nostalgia, remember how the 80’s rock and fashion revolution shaped their lives.
As the song goes, just a small town girl, Sherrie Christian played by Julianne Hough, travels to the big city in search of her dreams of becoming a singer, where she meets her city boy, Drew Boley played by Diego Boneta. Together they embark on a musical romance while working at a rock club named The Bourbon Room. Alec Baldwin plays an old rocker named Dennis Dupree struggling to keep his legend of a night club/concert hall open. Russell Brand, as always, steps in as the comic relief while playing the club owner;s assistant named Lonny. Together they work to keep The Bourbon Room afloat while dealing with a vengeful Patricia Whitmore, played by Catherine Zeta-Jones, who wishes nothing more then to see The Bourbon Room burned to the ground.
There are points in this movie when the acting, the singing and yes, even the plot, grabs you and holds your attention, much like watching the train wreck we call 80’s fashion. Its painful but you can’t look away! There were other times in this movie when the singing felt like it would go on forever. I noticed that the low points would be immediately succeeded by a very entertaining turn of events, so my attention was not lost for long. There came a point, at about the third Glee style 80’s rock mash-up, where I felt like slapping the director, Adam Shankman. Even too much of a good thing can get boring and I felt Shankman reached that point several times in the film. Luckily, he redeemed himself by bringing in Tom Cruise to play the Satan worshiping, alcoholic, megalomaniacal rock god Stacee Jaxx who went above and beyond in perfecting his role.
This movie’s soundtrack features songs and power ballads from Guns N’ Roses, Def Leppard, Bon Jovi, Journey, Twisted Sister, Pat Benetar, Scorpions, Whitesnake, Poison, REO Speedwagon, Foreigner among other epic bands giving Rock of Ages it’s 80’s jukebox musical foundation.
Mary J. Blige, Cruise, Ale Baldwin, Boneta, Hough and the whole cast of mega stars went above and beyond in selling their characters and performing stunning and accurate vocals that really pulled this movie together. The corny 80’s fashion and authentic dance numbers were the real icing on the cake. If you can sit through two hours of 80’s rock and pop nostalgia and know you will enjoy it, then definitely check this movie out.

Phone for Play - Creative Fun
Education and Games
App
~~> The largest collection of fun educational activities in a single app! ~~> Top #1 Education app...