Search

Search only in certain items:

R(
Rafael (Anita Blake book 28)
9
9.0 (1 Ratings)
Book Rating
19 of 230
Book
Rafael (Anita Blake book 28)
By Laurell K Hamilton

Rafael, king of the wererats, must fight to the death to defend his crown. He wants Anita Blake, one of his closest allies, with him as he faces an opponent unlike any he’s faced before. He will ask Anita to risk everything to be at his side....
 
But some of the wererats fear that Rafael depends too much on Anita and her ties to the vampires. They believe that there is only room in America for one supernatural king, and Rafael will turn them into nothing more than food for the bloodsuckers.
 
Among his enemies, a new challenger has arisen who is younger, hungrier, and has dark secrets that could destroy both the wererats and the vampires. Rafael will go into the magical heart of his people to find the power and violence that he needs to save them all, or die trying.

Ok so at first I thought oh god here we go again with all the relationship stuff BUT omg I loved it!!!! Rafael has been one of my favourites since book 1 I love him,so getting to know him more in this book was just so special. I loved catching up with Micah too I love that leopard. Anita was back to kicking ass too. Claudia is just brilliant. So much to love in such a short book I loved Anita using powers that we have forgotten she has. I could even stomach Jean Claude and Nathanial in this one as they are not my favourite boys at all unfortunately Asher is still a a massive no for me I would forgive him so fast! Overall the book was really good and finally we get some of the old Anita!
  
Freaks (2018)
Freaks (2018)
2018 | Drama, Sci-Fi, Thriller
A young girl is seing looking through the window, everything looks to be at a stand still including the birds in the sky which appear to be paused mid flight. Her dad stops her and tells her that being seen would not be safe. Their house appears run down, there's no electricity and chloe and her dad keep practicing random scenarios on staying safe. There's not much going on but clearly something isn't right.
One day a young girl called Harper brings chloe an ice cream, but because she somehow knew chloes name, chloes dad assumed she had been outside and punishes her by locking her in the closet where chloe seemingly now has harper as an imaginary friend.
Chloes dad promises to get her ice cream if she never opens the door again, but when he returns he is injured and passes out. Chloe takes this opportunity to leave the house and befriends the ice cream man parked outside who turns out to be her grandfather, he informs chloe that she is special and her and him are going to try and bring her mum back.
From then on the movie gets weirder and weirder, chloe keeps seing different people in her closet including a sleep over at harpers House, and her mum chained up, she is also able to get inside peoples heads and force them to do things.
I found the movie took far too long to get to a point, 40 minutes to find out what freaks were and about an hour to find out about the powers and what they're capable of, and the ending...... Well I don't even understand what was going on there. If you don't like your brain to hurt during a movie I would stay clear.
  
40x40

Merissa (12704 KP) rated Thanatos (Guardians of Hades #8) in Books

Jun 16, 2021 (Updated Jul 18, 2023)  
Thanatos (Guardians of Hades #8)
Thanatos (Guardians of Hades #8)
Felicity Heaton | 2021 | Paranormal, Romance
10
10.0 (1 Ratings)
Book Rating
THANATOS is the eighth book in the Guardians of Hades series and the final one of this series... I think! There is mention of them returning (which I can't wait for) but whether it will be a separate series or not, well, I guess I'll just have to wait and see.

Calindria has been thought dead for six centuries, and the woman she is now is very different from the girl she once was. She has a power over nature, and a power over death, both of them out of control. She needs time and peace to learn to control them, not so easy when you're in a very dodgy realm trying to escape with your life. Luckily for her, Thanatos is on hand to help, although he also comes with his own issues.

This was a brilliant book. I was hooked from the very first page. Calindria is a great character, being both soft and hard when necessary. My heart broke for Thanatos' history, and I'm glad they were both able to work through it. The pacing is perfect - not too fast or slow. Instead, you are whisked away on an adventure with some steamy moments.

The world-building in this story also deserves a mention. It was so descriptively written, it felt real when they were talking about having certain powers dampened or completely gone.

A fantastic end to this series while still leaving me wanting more. I do think it should be titled Calindria though, not Thanatos! LOL Absolutely brilliant, and highly recommended by me.

** same worded review will appear elsewhere **

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
Jun 16, 2021
  
PA
7
7.0 (1 Ratings)
Book Rating
95 of 220
Kindle
Portents and Oddities ( Sophie Feegle 2)
By Gwen DeMarco
⭐️⭐️⭐️

After defeating a Fae fanatic set on closing the portal between earth and the magic realm, things are looking up for Sophie Feegle. She can finally relax, drink whiskey at her favorite ogre pub, and get back to the autopsy assistant job she loves. Maybe she’ll even go on a romantic date with a certain sexy fox shifter.

Yeah, right. Things never seem to work out quite the way Sophie wants.

When Sophie recognizes the body on her autopsy table from a dream, her world is shaken again. As more bodies end up in the morgue, Sophie realizes a serial killer is hunting San Francisco’s Mythicals. But why? And why does Sophie see the victims in her dreams?

Hot on the trail of the killer, Sophie and her crew encounter Mythicals with strange powers. But as they wade through these dangerous waters, the question becomes: are Sophie and her friends the hunters, or are they the ones being hunted?

Welcome back to Sophie’s San Francisco, where being in a serial killer’s sights may be new but being odd is still the norm.

There are a few things I really like about this series. First the main character Sophie is brilliant she is sassy and funny, second the different shifters and creatures is so varied I just love finding more with each book and the last thing is the writing it’s so easy so when you want a break from the hard stuff this is some relief. Although I enjoyed this book I didn’t like it as much as book one and it seemed a little rushed towards the end. But if you love a good fantasy book this is a good one.
  
40x40

Gareth von Kallenbach (980 KP) rated the PC version of Outriders in Video Games

Apr 10, 2021  
Outriders
Outriders
2020 | Action/Adventure, Shooter
Once Patched: Outriders Is A Fun And Engaging Adventure Which Provides Plenty Of Action
With the Earth deemed unsalvageable and with mounting natural disasters, humanity plans to send colony ships to the distant planet of Enoch in an effort to save humanity. After 86 years in space, an elite unit known as Outriders land to pave the way and soon finds themselves under attack by rival security forces and a deadly and bizarre storm that has decimated the Outriders.

Seriously injured the player character is put in stasis and is awakened 31 years later to find what is left of humanity engaged in a violent Civil War with the player being their best chance for survival.

Thus begins Outriders; an ambitious game from People Can Fly and Square Enix which looks to combine action, combat, loot, and Science Fiction into a bold gaming experience.

Players can customize the look of their characters and must select a class such as Trickster, Pyromancer, Devastator, and Technomancer. The classes have specific abilities which as players gain experience, unlocks and allows them to select and use devastating powers as it seems the exposure to the storm has given the player character God-like abilities and has earned them the title of “Altered”. I selected the Devastator class and enjoyed being able to suspend and reflect incoming fire, add a protective barrier, produce spikes to impale enemies, crush enemies with a gravity-based attack, dash and smash, and my favorite; a propelled leap that reduced all in my landing area to a pulp. Each power has a cool-down timer after use but as the game is very customizable; players can unlock and assign new perks which can increase damage, duration, and more for their powers, weapons, and such.

The game had an extensive demo available pre-launch and this allowed me to get to know the screens to equip, modify, swap, or deconstruct gear as there is a huge variety of armor and weapons for players to use and modify.

While the menu system at times was confusing at first in terms of what the main mission was and what were numerous side missions and such; I was able to get things up to speed and with strategic capture points; players can always jump back to various locales.

Since the early missions involved being around the main base filled with trade and other options; I had figured it would play into the game going forward. However, as I went deeper into the game I found it easier to simply deconstruct or not gather loot that I did not want and simply equip better gear and weapons as they came my way.

The progress I had made in the demo also carried over onto the main game so long as you use the same platform for release that you did in the demo. This was great to experience as I did not have to replay the lengthy intro and setup nor the early missions.

With a crew of NPC characters along for the mission, the player will journey into dangerous zones each with their own unique biosphere and dangerous creatures and enemies who come at you in waves and can be overwhelming even with the ability to set the game difficulty.

Outriders is setup to be played with a party of characters and much has been made of the rough launch for the game which included server issues, cross-play problems, missing HUD Displays, and such hampered gamers. I was able to connect with a player I found in the forums for the game and he helped me through some battles that I could not figure out how anyone could be expected to complete on their own at the skill level they originated at.

Players can randomly join a party but did not have a clue where they would be in the story progress or how many were in a party, but it was very easy to resume a campaign where I left off should the party I joined be further ahead of or back of where I wished to be.

I did jump into a game that is done randomly and was able to get some higher-level gear and weapons which helped when I returned to my campaign, but in time I again found myself in need of help. One player had issues with getting in my game and then being booted as an example. The HUD display would vanish often which required a return to the lobby, sometimes multiple trips; to get it back. While it seems like no big deal and I worked my way through at times without it; not being able to see a mini-map, health, and if your powers were recharged does make it difficult.

The game offers lavish locales from snow-covered mountains to a jungle, desert, temples, and more. The enemies can be very challenging as I found the ones with guns to be easier at times than the wildlife which came in waves and could take all I had to bring down.

The graphics of the game are solid and the combat mechanics reminded me of a mix of Gears of War and The Division series as from a third-person perspective; players could take cover and shoot from a shelter, or wade on into the oncoming enemies and use the vast arsenal of pistols, machine guns, shotguns, and sniper rifles to win the day.

The numerous cut scenes dive the story forward and upon completion of the story; there is a mode where players can work to retrieve items. It was humbling to have weapons that reduced powerful enemies to mush do little more than annoy the enemies I encountered as it was clear that this mode was best suited for advanced gamers in a party.

A new patch arrived yesterday which seemed to resolve the issues I had with matchmaking, server connections, and the missing heads-up display. I was able to match up with another player where I was in the game and the two of us powered through the main missions as well as some side missions to complete the game. We did not have any in-game chat/communication but we were able to work well as a team. I would suggest using Discord or a similar service if you are looking to play with friends on PC or chat with console users.

While the launch was rough due to the numerous issues; they were addressed and the final result once patched is a deeply enjoyable action game that provides plenty of fun and challenges. Some may say waves of wildlife and enemies may become repetitive but the vast array of them as well as the varied locales, weapons, and powers had me hooked from start to finish.

I was a big fan of People Can Fly’s Bulletstorm game and have longed for a sequel ever since that game arrived. Here is hoping that Outriders will become a new franchise and we will see more content in the not too distant future.
  
Teen Titans Go! To the Movies (2018)
Teen Titans Go! To the Movies (2018)
2018 | Action, Animation, Comedy
Good Fun
The Teen Titans go on yet another crazy adventure when Robin decides it’s time for them to up their popularity by making a movie.

Acting: 10
This crew has been around for years and knows their way around voice acting. Voices match respective characters perfectly. Raven sounds just like a moody spellcaster while Starfire is bright and bubbly. Meanwhile, Beast Boy tries to be cool, but comes off as the biggest nerd in the group. When you read the comics and see how the characters act and interact, you can envision their voices sounding just like this.

Beginning: 10
You get action. You get funny. You get exactly what you get from the show on an even more extreme level. These superheroes crack me up and act just like you think teenagers would if given these powers. The first ten minutes shows them kicking butt and cracking you up while doing it.

Characters: 10
The movie succeeds off more than just the appeal of the Titans, although it certainly helps to see funny familiar faces like Cyborg doing his usual Cyborg thing. There are a number of other characters here that fill the time and keep you entertained. Between the Justice League, given exaggerated personalities, and a couple of cameos I won’t dare ruin, I was happy to see, not only the depth of character choices, but each character contributing to the fun of the story.

Cinematography/Visuals: 8
It’s always a treat watching superhero teamups and this movie takes full advantage of that. The Teen Titans works so well together because all of their powers are unique so it’s cool to visually see them interact during action sequences. The movie also takes advantage of moving around to different locations so you’re taken on quite a journey by the end of it.

Conflict: 9
Action succeeds by not being overdone and contributing to the funny. The Titans kick butt, but they’re an extremely goofy bunch so I take even more pleasure in watching them fight. The movie has a pretty short run-time but directors Aaron Horvath and Peter Rida Michail make sure that time is maximized with quality action sequences.

Genre: 6
I’ve had a lot of good things to say so far, but the movie isn’t without its flaws. Those shortcomings keep it from extending into the classic realm of superhero films. Even animated superhero movies is starting to become a crowded genre and the challenge to find a place among the greats is getting tougher. Teen Titans Go! to the Movies holds its own…but I wouldn’t call it a classic.

Memorability: 10

Pace: 8
The funny gags within the movie not only take the show to new levels, it also helps to move the pace along quite nicely. Titans is not just kid-funny, but its subtle references make it funny on an adult level as well. Only adults that know DC movie history will pick up on some of the classic cameos within the story. One minute the crew is locked in a heated battle, the next you’re hearing hilarious jabs at Marvel. It’s meant to be fun and it succeeds greatly in that aspect.

Plot: 4

Resolution: 10

Overall: 85
The plot was probably the weakest point of Teen Titans Go! to the Movies and kept the movie from jumping to A-status. The show is typically much ado about nothing and it’s hard to translate that to the big screen. While the story lacked in some spots and the overall plot was meh, the movie itself is still really enjoyable. Don’t expect to have your mind blown, but expect to have a really good time.
  
Scotland Yard
Scotland Yard
1983 | Deduction, Travel
Clever asymmetrical gameplay (2 more)
Strategic
Beginner rules available for younger players
Can end up hinging on luck and guesswork (0 more)
Catch Me If You Can
Scotland Yard is an asymmetrical game of deduction and deception, depending on which role you take. Mister X must move in secret to stay out of the reach of the law long enough to escape London (22 turns), while the detectives must work together to trap and capture him.

The board is a map of London divided into numbered stations and linked together by coloured lines, depicting routes and different modes of transport - yellow for taxis, blue for buses and red for the underground. There are also a handful of black routes for ferries, which are available only to Mister X under special rules.


The mechanic of a player moving in complete secret on a tabletop game is one I never would have thought was possible, but Scotland Yard manages to pull it off, and make it work well. Mister X plots their movements with the use of a special pad and paper by writing down the station number they occupy, covering it with the ticket they used to make their move. This is the only clue the detectives have as to where X might be. It works extremely well.

Mister X also has access to two special tickets - a X2 ticket allows them to make two moves in one, and a black ticket allows them to use any mode of transport, with the added bonus of showing them to take ferry routes. Smart use of these powers is necessary to get out of scrapes, as they also have to reveal their location every 5 moves, starting with move 3.

Detectives have a limited number of tickets for each mode of transport, so in order to win they need to coordinate their movements so they don't waste tickets unnecessarily. However, if there are less than 4 detective players, each detective not controlled by a player is replaced with a police officer who is universally controlled. The police can move freely without the need for tickets, making them far more versatile than detectives. This is presumably to balance the difficulty for smaller teams, but it ends up making a game with all 4 detectives considerably harder than a game with only 3. The level of care and consideration that must go into each move makes playing the detectives a completely different experience to playing as Mister X.

I came into the game thinking it would be heavily skewed in Mister X's favour. After all, most of the moves they make are in secret, they're completely unhindered by tickets, and they get a couple of special powers to boot. On top of that, the detectives first two moves are complete guesswork, so X gets a head start. In practice though, staying 3 steps ahead of the detectives is vital to survival, and when they work together well it can be ready for X to put themselves in an impossible situation. It takes careful planning to stay ahead of the game.

There is a beginner mode which is aimed at younger players. The differences are that the number of rounds Mister X needs to survive for is 13 instead of 22, red underground routes are unavailable to all players, and most of all, Mister X remains in the board all game, only disappearing on the turns where he would appear in the regular game. I can't really offer an opinion on this version, but I can see the appeal of it, even if it defeats the concept of the game a bit.

This is a bonafide classic, and a solid challenge no matter which role you take on. As long as the game doesn't devolve into a series of guesses and lucky breaks (which, due to the nature of Mister X's movements, can be a regular issue), it offers an evening of smart gameplay with a solid replay value.
  
Captain Marvel (2019)
Captain Marvel (2019)
2019 | Action, Adventure
An action-packed mix of super powers, solidarity and cats
Ever since Captain Marvel was announced, it dominated social media for a number of reasons. People were either hyped, or couldn’t wait to slag it off. As a casual superhero fan I was interested to see what all the fuss was about, and how Brie Larson would perform in the titular role. Ever since I saw her in Room, I’ve been so impressed by her talent and hoped she would deliver in this project too.

This film follows pilot Carol Danvers, as her world is turned upside down and she has to discover the truth about herself whilst caught slap bang in the middle of a galactic war. Captain Marvel is an origin story, and for a large portion of the film Danvers is struggling with amnesia and frequent nightmares. I really sympathised with her throughout the entirety of the film, and most of this is a testament to Brie. Once again she knew exactly how to bring a character to life.

The film does have some flaws, and for me, most of them came in the first act. The pacing felt a bit off here, but thankfully by the time the second act rolls around, it settles down. It’s a shame that the first act didn’t do much for me, especially as it felt like a completely different film in terms of its tone and narrative. Once the film got going I had a great time with it, with the scenes on Earth being my personal favourites. From the moment she arrived on Earth, I became hooked.

By the time Carol meets Nick Fury, the film changed for me and I absolutely loved the dynamic between the two characters. It provided plenty of light relief when it was needed, and let’s face it, who doesn’t love Samuel L. Jackson? The rest of the cast is fun too. Special shout out to Goose the Cat who, as expected, completely stole the show. Scenes involving him and Nick Fury were particularly delightful, and I think I could’ve watched just that for hours. Jude Law and Gemma Chan take to their respective, badass roles effortlessly, and I enjoyed what they brought to the table despite not being on screen as much as I’d expected.

Overall, I thought it had the right mix of comedy and serious moments, in classic Marvel style. I’ve come to expect silly jokes and cringe worthy dialogue in between the action; it’s all part of the fun. I loved Danvers’ sarcastic personality, and how brilliantly it clashed with those around her to make the audience laugh out loud. Her level of sass is something that I can’t wait to see more of.

Like most Marvel films, this is best experienced on the big screen due to its impressive visual style. The scenes in space particularly stood out to me, and seeing that in the cinema was a real treat. There’s something about a good space setting that’s so hypnotic, and Captain Marvel was no exception. It is action packed, aesthetically appealing, and features a strong cast against this backdrop. There’s some genuinely heart-warming moments here, especially featuring significant people from Carol’s life on Earth. In an effort to keep this as spoiler free as possible, I won’t mention them, but I guarantee it’ll make you smile.

I’m excited to see where Captain Marvel goes next, particularly her appearance in Avengers: Endgame which is already generating a lot of excitement. Brie Larson is a welcome addition to the Marvel universe, and I see her as a strong, powerful woman who I’d love my future children to look up to.

https://lucygoestohollywood.com/2019/03/27/an-action-packed-mix-of-super-powers-solidarity-and-cats-my-thoughts-on-captain-marvel/