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Hope's Deceit (The Fated #2)
Hope's Deceit (The Fated #2)
Angela McPherson | 2015 | Science Fiction/Fantasy, Young Adult (YA)
10
10.0 (1 Ratings)
Book Rating
The dude is back! Morpheus reigns supreme with his sarcasm and cocky attitude, although you do also see a softer side to him occasionally. As for the rest of the characters, they continue to change and grow with each situation, divulging their secrets and showing strength where none was expected.

Trinity still has her hands full as she tries to learn about her powers and prepares for her eighteenth birthday which is rapidly approaching. Things are not all sunshine and roses with her and Blain - some of which is caused by miscommunication, some by age (she is only 17 after all) and some by circumstances. Every time they were together, my heart was in my mouth! I really want them to be together, but can also understand how the others say that Blain makes her weak. I really hope that she will start to show her true strength now, she has reason enough - and that is all I will say so that I don't give out any spoilers.

The one character I didn't get on with as much in this book is Trinity's dad. He seemed to have whiplash with his emotions and I just couldn't keep up. Still, this is a small thing and also understandable as a father realises he has to let his daughter grow up, even if these circumstances are slightly unusual! 😉
 
Well-written, fast-paced and chock full of emotion, you will be held prisoner by this book, turning the pages as you immerse yourself within the storyline. With no spelling or grammatical errors that I found, this was an amazing second book and I am now on tenterhooks whilst I wait for the third. If you like Urban Fantasy with a bit of Greek Mythology thrown in, then I can highly recommend this book and the first one in the series. Absolutely fantastic.
 
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and my comments here are my honest opinion. *
 
Merissa
Archaeolibrarian - I Dig Good Books!
Nov 13, 2015
  
Spider-Man: No Way Home (2021)
Spider-Man: No Way Home (2021)
2021 | Action, Adventure
Great Combination of Character, Humor, Action and Nostalgia
The newest Spiderman film, NO WAY HOME, is pretty much review proof in that there is such a strong, built-in audience for it, that it would do well even if it is a bad movie.

Fortunately for everyone, it is a really, really GOOD film.

Dipping deeply into nostalgia, but being it’s own movie as well, NWH strikes the balance between nostalgia and sentimentality quite well. This is because the nostalgic portion of this film is a compliment to the story itself - and not the main focus.

Credit for this must go to returning Director Jon Watts (he Directed the previous Spidey outing, FAR FROM HOME) and screenwriters Chris McKenna and Erik Sommers (and the powers to be at Marvel Studios). They balance the action -and a plotline that could be confusing - with ease. They made a basic, but important, decision. They kept things as simple as possible and leaned on the characters - and performances - to be the core of this film (and not the plot intracancies, the nostalgia and the Special Effects).

This is easy to do when you have 3 main characters in Tom Holland, Zendaya and Jacob Batalon as Peter Parker, MJ and Ned that are very charming and endearing performers at the heart of it - characters that the audience wants to spend time with. Add to that the domineering and forceful performance of Benedict Cumberbatch as Dr. Strange, the comic relief of Jon Favreau’s Happy Hogan and the warm and loving performance of Marisa Tomei as Aunt May and this film has a solid foundation to build on.

And, of course, there are the appearances of other characters/performers that the audience will well know from other properties - to mention them would be to spoil this film - but, suffice it to say, each one tops the one before it, building to a fun crescendo of heart, humor, action and nostalgia.

A very winning combination - and well worth checking out. And…if you’re comfortable with doing this - see it with an audience, it adds to the experience.

Letter Grade: A

9 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
    Cytress

    Cytress

    9.0 (1 Ratings) Rate It

    Tabletop Game

    Welcome to Cytress. You play as a rebel merc who has zeroed in on one goal. To get into Stratos –...

Trust Me
Trust Me
Kelly Irvin | 2022 | Contemporary, Mystery
6
6.0 (1 Ratings)
Book Rating
a bit too much, for ME!
Independent reviewer for Archaeolibrarian, I received my copy of this book via Netgalley.

I'm not 100% how I feel about this book, so I'll try to explain (which is not always possible!)

I liked the premise of this book. Delaney's boyfriend was sent to prison for the manslaughter of her brother. He maintained his innocence throughout. The day of his release, she finds her best friend killed the same way, and Hunter is now prime suspect. What follows is a race to not only prove Hunter's claim, but to prevent any more deaths.

I liked that we hear from more than just Delaney and Hunter. I do like to hear from everyone.

I liked the suspense aspect. I wasn't fully certain whodunnit, til it was revealed in the book.

It is a bit violent, with the death discoveries being described in detail. I did think that was appropriate though, for the most part, for this book.

It is clean. I didn't mind that. I do prefer my books on the more explicit side, but I'm big enough to say when a book does not need it.

It does drag a bit, between about 40 to 70% and I very nearly dumped it, but I wanted to know how it would all turn out.

And we come to my biggest issue. I'm quite happy to read Christian books, religious characters, deeply faithful or mindly thoughtful about higher powers. But this book takes the references to God and faith and belief a little bit too far, FOR ME. It felt like, at least every page had a reference to God or faith. A bit like it was shoving it down my throat. It really was, for ME, too much. I stress this point, this is MY OPINION, and how I felt about it.

This is the first I've read of this author. Will I read more? Probably not. A quick search shows a back list of religious themed books, and if they are anything like this one, I won't like it.

So, because of the major dragging bit, and because of the constant God/faith thing . . .

3 stars
  
40x40

Dana (24 KP) rated Empire of Storms in Books

Mar 23, 2018  
Empire of Storms
Empire of Storms
Sarah J. Maas | 2016 | Children
8
9.4 (22 Ratings)
Book Rating
This review will have a lot of spoilers for the books, so if you haven't read it, I suggest you turn away now. This is going to be a long review!

Let's start off with a character analysis section:

The Little Folk: I loved how they gave Aelin little gifts. I want more interaction with them in the next book!!

Elide Lochan: Elide doesn't see her own strength. She has been through hell, but still knows kindness and love. She has so much hope and is loyal to a fault. She loves Lorcan, but is constantly stopped by this idiocy. She has three freaking guardian angels: Aelin, Manon, and Aedion. She is a half-witch, which is cool! She was able to withstand the torment of the wyrdkey with little side effects! She is protected by the God of Death's consort which is cool because the God of Death is Lorcan's protector. She learns from and is strengthened by her crappy past. She can STILL LOVE AFTER EVERYTHING! Also, she is such a tricky schemer and a great liar!

Lorcan Salvaterre: He is a dummy and is too fixated on Maeve to see that he can have real love with Elide. He is death-protected by Hellas-and is a great hunter. He has a heart of gold underneath all that grime. He freaking makes Elide a brace for her ankle for goodness sake! Lorcan is vengeful as f, especially when Elide is threatened. I feel like he's going to be a big help to Aelin's course!

Aedion Ashryver: He's Bisexual!!! He is so in Love with Lysandra and is a flirtatious bastard. He doubts Aelin too much and questions her all the time. I get it, but it gets disheartening. He has a bad ass shot (that sea wyvern shot though!!) and is obviously a skilled warrior. He has an interestingly complicated relationship with his father. I love the the White Wolf of the North! I love his tattoo: the knot made of the courts' names!

Lysandra: Oh my goodness, she is so freaking strong! I love her powers! She is so protective of her girls, especially Evangeline. Her Snow Leopard and Sea Dragon forms are my favorite! She can and will conquer as many men as need be (mainly in killing, not sex). She loves Aedion and is so loyal to Aelin that she would literally become her.

Evangeline: She is the innocence of the group. When she goes, the group is harder and lacks the absolute faith that everything will be alright.

Fleetfoot: I love her, that is all.

Dorian Havillard: A king without a kingdom. He is a boy with powers he has no idea how to control. A boy whose friends left him. He has to learn his powers alone like he has all his life. He is trusting but questions things-he knows when he should hold back. He loves Manon and oh my sweet goodness, that cabinet scene. He is great at riddles too!

Mannon Blackbeak: OUR QUEEN!!!! She protects her own and can let go of prejudices when she needs to do the best for her people. She is so savage! She is a great leader willing to die for her thirteen. I can't wait until she kills her grandmother. SHE WILL BRING PEACE FOR HER PEOPLE!!!!! She obviously has feelings for Dorian.

Abraxos: He is the best damned wyvern ever. Even though Manon tells him to "go hide," he finds a freaking army and saves the day!

Gavriel: He's not the best dad, but he's working on it! He is too loyal to Maeve, but he cares about people. He is a lot more emotional than I would have guessed. Lol, Uncle Kitty-Cat.

Fenrys: He is such a sarcastic little ass, but a great warrior (both in the battlefield and in bed ;D). He kinda reminds me of Cassian. His situation sucks with Maeve because both he and his brother are basically prisoners and sex objects for the queen. I hope he will find a way to break the blood bond for him and his brother to help Aelin. Also, WINNOWING!!!

Queen Maeve: She is a witch with a capital B and I hate her.

Erawan: Power hungry as hell.

Elena: She is so dumb. I get it, she made a mistake, but she was still dumb. She acts before thinking and doesn't understand sacrifice or strategy. She pushed a war onto a group of children for goodness sake!

Rowan Whitethorn: He has come such a long way since Heir of Fire. He is so emotional and a freaking worry wart, loyal and trusting as hell, but he is still bad ass. He lets his woman fight when she needs to. He embraces the past mistakes of his friends and family. He is a horny little hawk. HE IS AELIN'S MATE AND HUSBAND!!! And he is the KING OF TERRASAN!!!!!!!!!!!!!!! Strategic as hell-the thing with the Whitethorn cousins-hell yes! When he gets his hands on Maeve, shit will go down! VENGEANCE WILL BE HIS and Maeve will die horribly!! His reaction when he found out Aelin was captured was gut wrenching! Also, I loved it when he called Aelin Milady. Freaking great!

Aelin Ashryver Galanthys: She is always 500 steps ahead of everyone else. She shuts everyone down with her witty comebacks. She lets Aedion think the worst of her because she doesn't want to get their hopes up. She is not too trusting but is willing to sacrifice herself for everyone else. "But your faces are so wonderful when I get to reveal them." WOW AELIN!! When Deanna took over Aelins super power moment-I was terrified. I hate that she has to sacrifice herself. I just want her to be happy!! I loved how she pulled all of the characters from The Assassin's Blade into this! She's bloody brilliant! Using all of those Life Debts!! Her reaction to Elide is heartbreaking. Killing all of the Valg was great! When she slipped into the Celeana person, I go so freaking excited!! She was so close to settling and Maeve had to freaking ruined it all! She could have lived forever and been so happy!

Now onto some plot analysis:

So this book had a pretty awesome start since we got a flashback to the first war with Elena and Erawan. I love the little history throughout the book! The flashbacks with Elena and Nehemia were so freaking sad. I cried when they talked about Nehemia and Aelin's respective sacrifices. I feel like we get to go deeper into the history even though this is the second to last book!

Nicknames in all of Sarah J Maas' books are so cute! I love how Aelin and Rowan call each other Fireheart and Buzzard.

Family (especially chosen and made family) is so important in all of Sarah J Maas' books. Characters are willing to die to protect those they love and I think that's something important to put into books. The fact that you can always find a home in your people is very nice to see.

Women are the ones to be truly feared in this series because they have the most power. They are all so badass and never take shit from the male characters!

The multiple PoVs were very well done. As you may have realized from my other reviews, I am not a fan on multiple PoV novels much, so the fact I loved this one is great!

I think it was really cool how each character is being guided by at least one God. I have a crackpot theory about this that connects this series to the ACOTAR series. So it is stated multiple times that the Gods want to "go home" because they are trapped, right? So what if they are our Night Court Crew? Some of the descriptions of the powers fit!

I loved how SJM described the process of the magic weilding.

There was a great plot structure and pacing.

The Mycenians are so interesting! I called it that Rolfe was a Mycenian before I got to that part!
I want to know what Rowan said to Rolfe back at Skull's Bay.

All the ships got to have fun time together. Well, except for Elide and Lorcan.

I wish we could have had Choal and Nesryn in this book, but I understand why we didn't.

One thing I didn't like was how similar some of the plot points and characters were to ACOTAR and ACOMAF. Even thought they're both by SJM, I wish there wasnt' as much overlap.

Overall, I loved this book--a few thinggs could have been changed to keep it more significantly different from ACOTAR but it was still great.

Some Quotes I loved:

"Because destroying a symbol can break the spirits of men as much as bloodshed." (44)

"To call in old debts and promises. To raise an army of assassins and thieves and exiles and commoners. To finish what was started long, long ago." (72)

"One does not deal with Celeana Sardothian. One survives her." (241)

"Even when this world is a forgotten whisper if dust between the stars, I will love you." (350)
  
Set a Watch
Set a Watch
2019 | Adventure, Card Game, Fantasy
Purple Phoenix Games Solo Chronicles
I love a good fantasy-themed game. We’ve all, at some point in our lives, probably dreamed of being adventurers – traveling across the land, fighting monsters, and saving all of humanity. Sounds like it could maybe be fun to me. So whenever I see a game that emulates that theme, I am drawn to it. Such was definitely the case when I stumbled across Set a Watch as I was perusing Kickstarter one day, and the rest is history.

The kingdom is under attack. Hoards of creatures are amassing at locations around the realm in an attempt to resurrect ancient Unhallowed monsters. Their ultimate goal? To take control of the world. You and your fellow adventurers have been tasked with stopping this uprising. By traveling to these various locations, you will attempt to clear the area of evil-doers and maintain peace in the kingdom. Keep a vigilant watch, and your team will be successful. But if you wane for even a moment, all could be lost.

DISCLAIMER: This review uses the Deluxe version of Set a Watch that we backed on Kickstarter. Some components may differ from components found other versions. -T

Set A Watch is a cooperative game for 1-4 players in which players must secure nine locations around the realm to prevent the release of the deadly Unhallowed monsters. The party always consists of 4 adventurers, regardless of actual player count. In each round, one adventurer will stay back at camp, resting and taking strategic actions, while the other 3 adventurers take watch and fight off the creatures attempting to infiltrate the camp by using special abilities and powers to aid in battle. The game ends in victory if the adventurers have successfully secured all locations. If, at the end of a round, all adventurers on watch are exhausted, the camp is overrun and the game is lost.

So how does solo play differ from multiplayer games? It doesn’t! A solo game of Set A Watch plays identically to a multiplayer game – the solo player just controls all 4 adventurers at once instead of being split up among the players. Obviously, as a solo player, you have to make all of the decisions, which is sometimes nicer than playing with other people. You get to play whatever strategy YOU want to, without having to compromise with other players. On the flip side, that could be treacherous if your strategy is too bold/too meek or if you get in a tight spot and are at a loss for what to do next. Other than the aspect of solo decision-making, the gameplay remains unchanged. One adventurer still rests at camp while the other 3 stand watch and battle monsters.

Typically, I am not a fan of solo games in which you are forced to play multiple characters. That just feels like kind of a cop-out way to say ‘Yeah, we have a solo mode’ when in reality you’re still playing a multiplayer game, just by yourself. That being said, I actually don’t mind this aspect in Set A Watch. Why? Because there really are no ‘turns’ to track. One adventurer stays at camp and acts first, but the other 3 go to battle and act whenever/however they want. There is no real turn order. I make the characters act when and how I want them to, and that really opens the rounds up to a lot of freedom. I don’t have to sacrifice special powers/abilities because it wasn’t that character’s ‘turn’ – I can come up with some sweet combos, utilizing whichever characters I need to, to really do some damage. The lack of turns makes this a truly cooperative game, even when playing solo.

Overall, I love Set A Watch. It was, admittedly, a little intimidating at first, but once I got the hang of it, it plays great! The components are nice and sturdy, the box transforms into the game board, and the artwork is very nicely done. Set A Watch is a game I would definitely play either multiplayer or solo, and not as a last resort. The gameplay is engaging, the strategic options give you a different game every play, and the theme itself is just exciting to me. I am very happy with this Kickstarter purchase, and I look forward to any expansions/reimplementations that could be in the works!