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Gareth von Kallenbach (980 KP) rated Superman Returns (2006) in Movies
Aug 14, 2019
It has been nearly twenty years since Superman graced the silver screen. This fact is outstanding when you consider that numerous attempts to revive the franchise and two successful television series have occurred in the nearly two decades since 1987’s “Superman IV: The Quest for Peace”.
Amidst much speculation and rumors of a soaring budget that is reported to be over $250 Million, Superman Returns has arrived.
Under the direction of Bryan Singer, who successfully launched the first two films in the “X-Men” series, Brandon Routh dons the tights and capes of the late Christopher Reeve, as the man of steel and his mild mannered alter ego Clark Kent.
As the films opens, it is explained that Superman has been gone five years as he has traveled to what astronomers believe are the remains of his home planet Krypton which was destroyed when he was an infant.
Soon after his return, Clark visits his adopted mother in his hometown of Smallville before returning to Metropolis and his job at the Daily Planet. His happy homecoming is short-lived when Clark realizes that his beloved Lois Lane (Kate Bosworth) is now a single mom with a fiancée named Richard (James Marsden).
As if this is not enough, Superman is shortly thereafter called into action to save Lois and the passengers of a plane and space shuttle encounter a deadly situation when a press conference goes awry.
In a spectacle of action and visual brilliance Superman not only saves the day, but makes a highly visible and triumphant return that signals to the world that he is back.
As happy as the majority of the world is to have their champion back, Lois is very conflicted about his return. She believes he abandoned humanity and left her without even saying goodbye. Such is the extent of Lois’s anger toward Superman; she has written a story entitled “Why the World Doesn’t Need Superman” for which she was awarded a Pulitzer Prize.
As upset as Lois is about the return of Superman, there is one individual who is seething mad over his return and that is Lex Luthor (Kevin Spacey) who plans to use his recently acquired wealth to hatch his latest plot and end the threat of Superman once and for all.
Lex plans to use the crystals and knowledge he has pilfered from Superman’s arctic Fortress of Solitude to craft a new landmass, where he will rule supreme. The fact that billions of innocents will be killed in the process is of no consequence to the power mad Luthor, setting the stage for several high tech action sequences and daring adventures as Superman sets out to save the day.
Despite numerous concerns I had over the film, I am happy to say that the series is in great hands, and the combination of Spacey, Bosworth, Routh, and Singer have not only produced the best film of Summer 2006, but have paved the way for what looks to be a series of films that, while true to the source materials, is not afraid to push the envelope to modernize Superman.
Routh was solid, not only looked the part perfectly, but handled the dual roles of Clark and Superman with and easygoing charm and manner that is highly effective. His ability to portray Superman as a being with deep emotions as well as power is key to the film as the audience is given a chance to see more than just the man with the muscles. Bosworth is also to be commended for her portrayal of a strong and capable Lois who is anything but the stock damsel in distress. The chemistry between Routh and Bosworth is good which is vital, as this is much more than effects and action.
The humanity and compassion that drives the film is an unexpected bonus. Despite the amazing action sequences, this is a story with deep emotional and psychological themes that are rarely seen in films of this nature.
If I had to find fault in the film, it would be that Spacey was not allowed to really let Lex be truly evil. Sure he talks a good fight, and in a few sequences is not above getting his hands dirty. But, for a film as grand as this, the diabolic plot Luthor is trying to hatch just does not seem diabolic enough.
One could also say that at a running time of nearly two hours and forty minutes that perhaps 20 minutes or so could have been trimmed towards the end to help the pacing of the final segments of the film.
That being said, the impressive mix of action, humor, romance, and cast gives Superman Returns a highly winning formula.
Amidst much speculation and rumors of a soaring budget that is reported to be over $250 Million, Superman Returns has arrived.
Under the direction of Bryan Singer, who successfully launched the first two films in the “X-Men” series, Brandon Routh dons the tights and capes of the late Christopher Reeve, as the man of steel and his mild mannered alter ego Clark Kent.
As the films opens, it is explained that Superman has been gone five years as he has traveled to what astronomers believe are the remains of his home planet Krypton which was destroyed when he was an infant.
Soon after his return, Clark visits his adopted mother in his hometown of Smallville before returning to Metropolis and his job at the Daily Planet. His happy homecoming is short-lived when Clark realizes that his beloved Lois Lane (Kate Bosworth) is now a single mom with a fiancée named Richard (James Marsden).
As if this is not enough, Superman is shortly thereafter called into action to save Lois and the passengers of a plane and space shuttle encounter a deadly situation when a press conference goes awry.
In a spectacle of action and visual brilliance Superman not only saves the day, but makes a highly visible and triumphant return that signals to the world that he is back.
As happy as the majority of the world is to have their champion back, Lois is very conflicted about his return. She believes he abandoned humanity and left her without even saying goodbye. Such is the extent of Lois’s anger toward Superman; she has written a story entitled “Why the World Doesn’t Need Superman” for which she was awarded a Pulitzer Prize.
As upset as Lois is about the return of Superman, there is one individual who is seething mad over his return and that is Lex Luthor (Kevin Spacey) who plans to use his recently acquired wealth to hatch his latest plot and end the threat of Superman once and for all.
Lex plans to use the crystals and knowledge he has pilfered from Superman’s arctic Fortress of Solitude to craft a new landmass, where he will rule supreme. The fact that billions of innocents will be killed in the process is of no consequence to the power mad Luthor, setting the stage for several high tech action sequences and daring adventures as Superman sets out to save the day.
Despite numerous concerns I had over the film, I am happy to say that the series is in great hands, and the combination of Spacey, Bosworth, Routh, and Singer have not only produced the best film of Summer 2006, but have paved the way for what looks to be a series of films that, while true to the source materials, is not afraid to push the envelope to modernize Superman.
Routh was solid, not only looked the part perfectly, but handled the dual roles of Clark and Superman with and easygoing charm and manner that is highly effective. His ability to portray Superman as a being with deep emotions as well as power is key to the film as the audience is given a chance to see more than just the man with the muscles. Bosworth is also to be commended for her portrayal of a strong and capable Lois who is anything but the stock damsel in distress. The chemistry between Routh and Bosworth is good which is vital, as this is much more than effects and action.
The humanity and compassion that drives the film is an unexpected bonus. Despite the amazing action sequences, this is a story with deep emotional and psychological themes that are rarely seen in films of this nature.
If I had to find fault in the film, it would be that Spacey was not allowed to really let Lex be truly evil. Sure he talks a good fight, and in a few sequences is not above getting his hands dirty. But, for a film as grand as this, the diabolic plot Luthor is trying to hatch just does not seem diabolic enough.
One could also say that at a running time of nearly two hours and forty minutes that perhaps 20 minutes or so could have been trimmed towards the end to help the pacing of the final segments of the film.
That being said, the impressive mix of action, humor, romance, and cast gives Superman Returns a highly winning formula.

Chris Sawin (602 KP) rated Zombieland (2009) in Movies
Jun 22, 2019
Columbus is a loner in every sense of the word. He usually spent his nights indoors playing World of Warcraft, so it's safe to say he probably didn't get out much. He wasn't even all that close to his family. So when the zombie apocalypse finally began to spread across the globe, Columbus already had an advantage over the majority of the population. In addition to that, Columbus had a lot of weird phobias (like clowns and those wet towels they use to wipe down tables at big restaurants). As his experience with the undead grew, so did his list of rules on how to survive in Zombieland. Columbus is on his way to Ohio, where his parents reside, hoping that by some miracle they're still alive. Before he can get very far, he runs into the first human face he's seen since the outbreak, Tallahassee. Tallahassee seems to be fearless, lives life in the moment, and worries about consequences later. His hatred for zombies bleeds through so much that his zombie killing ways are practically down to a fine art. What starts out as a potential ride to get him to his final destination could wind up being everything Columbus has ever wanted and that's a family that he feels comfortable with.
Zombieland somehow managed to breathe life into an aspect of horror I thought dried up along with George A. Romero's career and that's zombies. What started out as a fairly fresh idea has been milked dry with every situation going in every possibly way you could think of. You know Zombieland is going to be a bit different as soon as the movie begins. Columbus does a rundown of some of the most important rules he's learned while living in Zombieland leading up to the credits playing over slow-motion scenes of people being chased and eaten by zombies with "For Whom the Bell Tolls" by Metallica playing the entire time. The cinematography and the way the characters on screen interact with the letters in the opening credits is incredible. Blood splattering on the screen, glass shattering, and the way everything seems to be jumping out at you. To be honest, it's probably one of my favorite openings to any film ever.
Jesse Eisenberg's character Columbus immediately made me think of Michael Cera when I first saw the trailer. It's a role that's so similar to the roles he's played in the past and I found it kinda funny that a new trailer of Cera's was attached to this film. After that first reaction though, it didn't really bother me. In fact, the entire cast does an incredible job with the roles they play. Woody Harrelson is fantastic and steals a good portion of scenes as Tallahassee. With everything else going on, Tallahassee is on this quest to find a Twinkie and it's pretty hilarious watching him lose it whenever he can't find them. Emma Stone and Abigail Breslin as Wichita and Little Rock add more to the film when they're acting as a sisterly team rather than when they have scenes separately later on. Their cons are pretty spectacular and priceless in execution.
One of the most interesting factors of the film was something that made its way online two weeks before the film was even released. Zombieland originally started as a TV pilot. Before the cast we're familiar with now was set, Patrick Swayze was going to cameo as a zombie and there were several moments paying homage to Ghost that just sounded amazing and comical. They actually had several people in mind to cameo in the film. The actor they wound up going with is wonderful in their own right, gets plenty of screen time, and manages to steal quite a few laughs, but the Patrick Swayze zombie would've been just as good if not a bit better considering the circumstances.
The finale of the film that takes place in an amusement park is one of the best closing sequences to a zombie film ever. It's surprising no other zombie film has gone that route. The way the rides and carnival attractions are incorporated into zombie execution is marvelous in itself.
Zombieland is witty horror entertainment with a great cast and clever cinematography. A roller coaster ride you immediately want to ride again as soon as its over. What's surprising is it might just wind up being the best all around horror film to come out this year. As the tagline says, I strongly urge each and every one of you to "nut up or shut up."
Zombieland somehow managed to breathe life into an aspect of horror I thought dried up along with George A. Romero's career and that's zombies. What started out as a fairly fresh idea has been milked dry with every situation going in every possibly way you could think of. You know Zombieland is going to be a bit different as soon as the movie begins. Columbus does a rundown of some of the most important rules he's learned while living in Zombieland leading up to the credits playing over slow-motion scenes of people being chased and eaten by zombies with "For Whom the Bell Tolls" by Metallica playing the entire time. The cinematography and the way the characters on screen interact with the letters in the opening credits is incredible. Blood splattering on the screen, glass shattering, and the way everything seems to be jumping out at you. To be honest, it's probably one of my favorite openings to any film ever.
Jesse Eisenberg's character Columbus immediately made me think of Michael Cera when I first saw the trailer. It's a role that's so similar to the roles he's played in the past and I found it kinda funny that a new trailer of Cera's was attached to this film. After that first reaction though, it didn't really bother me. In fact, the entire cast does an incredible job with the roles they play. Woody Harrelson is fantastic and steals a good portion of scenes as Tallahassee. With everything else going on, Tallahassee is on this quest to find a Twinkie and it's pretty hilarious watching him lose it whenever he can't find them. Emma Stone and Abigail Breslin as Wichita and Little Rock add more to the film when they're acting as a sisterly team rather than when they have scenes separately later on. Their cons are pretty spectacular and priceless in execution.
One of the most interesting factors of the film was something that made its way online two weeks before the film was even released. Zombieland originally started as a TV pilot. Before the cast we're familiar with now was set, Patrick Swayze was going to cameo as a zombie and there were several moments paying homage to Ghost that just sounded amazing and comical. They actually had several people in mind to cameo in the film. The actor they wound up going with is wonderful in their own right, gets plenty of screen time, and manages to steal quite a few laughs, but the Patrick Swayze zombie would've been just as good if not a bit better considering the circumstances.
The finale of the film that takes place in an amusement park is one of the best closing sequences to a zombie film ever. It's surprising no other zombie film has gone that route. The way the rides and carnival attractions are incorporated into zombie execution is marvelous in itself.
Zombieland is witty horror entertainment with a great cast and clever cinematography. A roller coaster ride you immediately want to ride again as soon as its over. What's surprising is it might just wind up being the best all around horror film to come out this year. As the tagline says, I strongly urge each and every one of you to "nut up or shut up."

Corey Richard Bennett (10 KP) rated Days Gone in Video Games
Jul 18, 2019
A story that captivates from beginning to end (2 more)
Characters worth getting invested in
Addicting Gameplay
Contains spoilers, click to show
Days Gone is a story of Deacon St. John as he deals with a world tortured by a zombie horde known as Freakers. The story happens a few years after the outbreak and after seemingly losing his wife after sending her off on a rescue helicopter. Deacon travels around beautiful Oregon with his best friend Boozer on their trusty bikes. Throughout the game Deacon will intertwine his story with 4 other survivor camps, as he helps them survive the zombie stricken world.
Deacon fights not only the hordes and hordes of undead, but crazy cultist who worship the Freakers, other bikers, and just plain others trying to survive in his quest to save his friend and then to find out the truth of what happened to his wife after letting her go.
The scenery is captivating of the many places you will explore, scour, and loot. From the mountains to the forests to the snowy peaks, to a massive island fortress, you will never stop scanning the horizon as you drive the roads on your motorcycle. I would often crash into a tree or drive off the road, as I was too busy looking through the scenery or just captivated by the beauty of it all.
The one part I hate the most, is not anything that's wrong with the game, but more just my fear of the zombie menace. One big part of the game is destroying "Hordes" or simply big ass groups of these zombies, that move like a pack, and can kill you in an instant. Many parts of the story include you need to clear out a Horde, and the biggest one in the whole game known as the Sawmill Horde still gives me nightmares.
But the taker of the cake for me is the captivating story between Deacon and his search for the truth of what happened to his wife Sarah. If you haven't finished the game, go do that and then come back.
So the story is Deacon can't truly come to terms with the death of Sarah, as he would often visit the site of the helicopter supposedly carrying Sarah crashed. Deacon would eventually happen upon the scientist who allowed her onto the helicopter, which gives hope that she is still alive. After chasing lead after lead, and leaving his buddy Boozer behind, Deacon makes a treacherous journey through a snow-covered mountain top, which he can't return from, to chase the last hope of seeing his wife once more. And the moment that made me unable to put the controller down for a few hours, Deacon joins a militia after noticing the mongrel ring he placed on Sarah's finger before placing on the helicopter, on another man's finger. After initiation, he is lead around the camp until he is introduced to the local scientist who turns out to be the long lost Sarah.
This moment alone made this game a 10 alone. It made me feel as though I had reunited two people who were separated by the chaos of this new world. But the bliss doesn't last all too long as, Deacon must keep his relationship a secret, so they both don't get hurt or caught. But after a long mission together, the two are stranded in a snowstorm in a cold shack, which reignites the flame of their past. After being exposed by a rat name Skizzo, Deacon is exiled and sent for execution, but due to the friends he had made on way, he is saved. Deacon with all those he had helped, storm the island and overthrow the psychotic General and finally saves Sarah for good. And as the credits roll, Deacon and Sarah ride into the sunset, to a life reunited.
Now this game has its detractions and a few bugs, but as a whole, this is probably one of the most underrated games that have been released recently. One crucial part of the game was ruined in playthrough as somehow the audio of a long cutscene was desynched so it just made it hard to focus and enjoy the scene. The only other thing that I can complain about was that there is still much of the side missions to attend to when you connect with Sarah again, but I threw it all out the door after that point as I wanted to get to the story between the two, and everything else didn't really matter to me, and if I was forced to detract from her, I got annoyed and rushed through. But besides that, this game is a must play.
Deacon fights not only the hordes and hordes of undead, but crazy cultist who worship the Freakers, other bikers, and just plain others trying to survive in his quest to save his friend and then to find out the truth of what happened to his wife after letting her go.
The scenery is captivating of the many places you will explore, scour, and loot. From the mountains to the forests to the snowy peaks, to a massive island fortress, you will never stop scanning the horizon as you drive the roads on your motorcycle. I would often crash into a tree or drive off the road, as I was too busy looking through the scenery or just captivated by the beauty of it all.
The one part I hate the most, is not anything that's wrong with the game, but more just my fear of the zombie menace. One big part of the game is destroying "Hordes" or simply big ass groups of these zombies, that move like a pack, and can kill you in an instant. Many parts of the story include you need to clear out a Horde, and the biggest one in the whole game known as the Sawmill Horde still gives me nightmares.
But the taker of the cake for me is the captivating story between Deacon and his search for the truth of what happened to his wife Sarah. If you haven't finished the game, go do that and then come back.
So the story is Deacon can't truly come to terms with the death of Sarah, as he would often visit the site of the helicopter supposedly carrying Sarah crashed. Deacon would eventually happen upon the scientist who allowed her onto the helicopter, which gives hope that she is still alive. After chasing lead after lead, and leaving his buddy Boozer behind, Deacon makes a treacherous journey through a snow-covered mountain top, which he can't return from, to chase the last hope of seeing his wife once more. And the moment that made me unable to put the controller down for a few hours, Deacon joins a militia after noticing the mongrel ring he placed on Sarah's finger before placing on the helicopter, on another man's finger. After initiation, he is lead around the camp until he is introduced to the local scientist who turns out to be the long lost Sarah.
This moment alone made this game a 10 alone. It made me feel as though I had reunited two people who were separated by the chaos of this new world. But the bliss doesn't last all too long as, Deacon must keep his relationship a secret, so they both don't get hurt or caught. But after a long mission together, the two are stranded in a snowstorm in a cold shack, which reignites the flame of their past. After being exposed by a rat name Skizzo, Deacon is exiled and sent for execution, but due to the friends he had made on way, he is saved. Deacon with all those he had helped, storm the island and overthrow the psychotic General and finally saves Sarah for good. And as the credits roll, Deacon and Sarah ride into the sunset, to a life reunited.
Now this game has its detractions and a few bugs, but as a whole, this is probably one of the most underrated games that have been released recently. One crucial part of the game was ruined in playthrough as somehow the audio of a long cutscene was desynched so it just made it hard to focus and enjoy the scene. The only other thing that I can complain about was that there is still much of the side missions to attend to when you connect with Sarah again, but I threw it all out the door after that point as I wanted to get to the story between the two, and everything else didn't really matter to me, and if I was forced to detract from her, I got annoyed and rushed through. But besides that, this game is a must play.

Sophia (Bookwyrming Thoughts) (530 KP) rated 27 hours: Nightside Saga Series, Book One in Books
Jan 23, 2020
DNF at a place I don't remember because I read this book ages ago and apparently I didn't upload a review. (Also will not be supporting further on after this due to reasons.)
<b><i>I received this book for free from the publisher via Netgalley in exchange for an honest review. This does not affect my opinion of the book or the content of my review.</b></i>
I wish I could’ve enjoyed 27 Hours as much as most people I know seem to have enjoyed the book, but alas, that is not the case.
Also I’ve been keeping a wonderful streak of finishing every book this year, and I wanted to keep that streak. But...
27 Hours was an absolute pain for me to read, and this was the situation I found myself in constantly:
Me: *picks up book, starts reading*
Me (ten minutes later): Ugh, this is painful. I’m bored.
Me (while trying to read): I’m going to do some blogging and maybe quest on my balance wizard. Maybe this will motivate me.
Me (two hours later): *finishes a dungeon in game, finds myself reading maybe two sentences in between battles* Please note that I'm actually good at reading while waiting for my turn, especially when I'm in a team.
Me (two days later): Ooo shiny book! *starts new book*
Me (another two days later): Oh, yeah. I was supposed to read you, right? *eyes book warily* Let's try this again.
This cycle repeated itself for days and weeks. Eventually, I just called it quits because when I’ve been repeating the same thing over and over again and have progressed more in a game than a book, we’ve got issues and it’s time for me to move on to other books.
27 Hours has a lot of representation among the characters, I won’t deny that. But that’s honestly the only thing I can think of that’s good about this book. Anything I might have missed has been clouded over by the cons.
<b>Why 27 Hours Is Not My Cup of Tea</b>
Rumor - I’m being very nitpicky, but the name Rumor instantly reminded me of Adele’s song. Every time “Rumor” came up in the book (which is a lot, considering the fact he’s a main character), the song blasted in my brain.
The name Rumor, however, is the least of my worries.
The world building is a mass of confusion - I have no clue what things are and honestly the world is a jumbled mess of a confusion. Is a dragon the same as a gargoyle, is a chimera the same as a gargoyle, are they simply the same creatures with different names depending on which group the person belongs to… or what? Is it a group of rebellious humans? Also what is this about hellhounds and gargoyles? The world building feels like a melting pot gone very wrong on the moon hundreds of years in the future.
Not only is the world building is a mass of confusion, but it feels way too modern for a book that is supposedly set 200 years from now.
I’m mainly concerned about the world building to focus on the logistics of book year and present year, though.
Too many characters - There are too many to keep track of in 27 Hours, and the fun part? They’re introduced early. I don’t… I don’t even know who this random dude is and boom! We’ve got another one. I knew for sure there were going to be at least four POVs, which is a lot, but it’s not too much. BUT… not only do we have Jude, Rumor, Nyx, Braedon, etc. etc. we have some person named Colt, Wren, Eric, Sara… that’s just some of the characters.
This is by chapter three. Chapter freaking THREE. My brain was already hurting from the world building and then there are all of these characters being introduced and OMG I just wanted to scream.
I just… I just can’t handle all of these characters because I don’t even remember who does what by the time character #2244 pops up.
I really wished I could’ve finished 27 Hours and continued my streak for this year, but the huge cast of characters being introduced so early into the story and massively confusing world is a no go for me.
<a href="https://thenovelistics.blogspot.com/2017/11/27-hours-by-tristina-wright-arc-review.html">This review is originally posted on The Novelistics</a>
<b><i>I received this book for free from the publisher via Netgalley in exchange for an honest review. This does not affect my opinion of the book or the content of my review.</b></i>
I wish I could’ve enjoyed 27 Hours as much as most people I know seem to have enjoyed the book, but alas, that is not the case.
Also I’ve been keeping a wonderful streak of finishing every book this year, and I wanted to keep that streak. But...
27 Hours was an absolute pain for me to read, and this was the situation I found myself in constantly:
Me: *picks up book, starts reading*
Me (ten minutes later): Ugh, this is painful. I’m bored.
Me (while trying to read): I’m going to do some blogging and maybe quest on my balance wizard. Maybe this will motivate me.
Me (two hours later): *finishes a dungeon in game, finds myself reading maybe two sentences in between battles* Please note that I'm actually good at reading while waiting for my turn, especially when I'm in a team.
Me (two days later): Ooo shiny book! *starts new book*
Me (another two days later): Oh, yeah. I was supposed to read you, right? *eyes book warily* Let's try this again.
This cycle repeated itself for days and weeks. Eventually, I just called it quits because when I’ve been repeating the same thing over and over again and have progressed more in a game than a book, we’ve got issues and it’s time for me to move on to other books.
27 Hours has a lot of representation among the characters, I won’t deny that. But that’s honestly the only thing I can think of that’s good about this book. Anything I might have missed has been clouded over by the cons.
<b>Why 27 Hours Is Not My Cup of Tea</b>
Rumor - I’m being very nitpicky, but the name Rumor instantly reminded me of Adele’s song. Every time “Rumor” came up in the book (which is a lot, considering the fact he’s a main character), the song blasted in my brain.
The name Rumor, however, is the least of my worries.
The world building is a mass of confusion - I have no clue what things are and honestly the world is a jumbled mess of a confusion. Is a dragon the same as a gargoyle, is a chimera the same as a gargoyle, are they simply the same creatures with different names depending on which group the person belongs to… or what? Is it a group of rebellious humans? Also what is this about hellhounds and gargoyles? The world building feels like a melting pot gone very wrong on the moon hundreds of years in the future.
Not only is the world building is a mass of confusion, but it feels way too modern for a book that is supposedly set 200 years from now.
I’m mainly concerned about the world building to focus on the logistics of book year and present year, though.
Too many characters - There are too many to keep track of in 27 Hours, and the fun part? They’re introduced early. I don’t… I don’t even know who this random dude is and boom! We’ve got another one. I knew for sure there were going to be at least four POVs, which is a lot, but it’s not too much. BUT… not only do we have Jude, Rumor, Nyx, Braedon, etc. etc. we have some person named Colt, Wren, Eric, Sara… that’s just some of the characters.
This is by chapter three. Chapter freaking THREE. My brain was already hurting from the world building and then there are all of these characters being introduced and OMG I just wanted to scream.
I just… I just can’t handle all of these characters because I don’t even remember who does what by the time character #2244 pops up.
I really wished I could’ve finished 27 Hours and continued my streak for this year, but the huge cast of characters being introduced so early into the story and massively confusing world is a no go for me.
<a href="https://thenovelistics.blogspot.com/2017/11/27-hours-by-tristina-wright-arc-review.html">This review is originally posted on The Novelistics</a>

An Adventure in Statistics: The Reality Enigma
Book
Shortlisted for the British Book Design and Production Awards 2016 Shortlisted for the Association...

Heather Cranmer (2721 KP) rated Grimworld: Tick, Tock, Tick, Tock in Books
Oct 10, 2019
Lately, I've been reading more Middle Grade books. There's just something refreshing about them. When the opportunity to read Grimworld by Avery Moray arose, I just couldn't say no. I love Middle Grade books as I've just said, and I love books that have a creepy, spooky factor. Grimworld checked both of those boxes. I will say that I enjoyed this short read for sure.
Thirteen year old Henry Bats lives in an eccentric world where all sorts of paranormal creatures lurk. Most of the time, he isn't really scared as this is just a normal thing to him. When one of these paranormal creatures scares him into helping it as well as promising him whatever he wants in return, Henry agrees. This turns out to be a deadly mistake because in return, instead of the comic book he wanted, Henry is now stuck with a pocket watch around his neck telling him when he will die. Part of Henry's life has been stolen away, and now he must figure out a way to get his life back or die in the process.
The plot for Grimworld was definitely intriguing and original. I loved all the crazy creature names and the world in which Henry lived. It sort of reminded me of the Harry Potter world in a way. There is plenty of action throughout the book, and I found myself really rooting for Henry and his friends. There's definitely some scary scenes in there, but I don't think it would be overly scary for middle graders who love horror. There are a few minor plot twists in there which aren't too predictable which is great! Although there is no real cliff hanger, Avery Moray does leave this book open for a sequel.
For the most part, Moray does a fantastic job at pitching to her target age group of around 11 - 13 years of age. She uses silly words throughout which children are sure to enjoy. However, sometimes the language may be a bit difficult for that age group due to more difficult words or as I like to call them "big words." Luckily, this doesn't happen that often. Also, there is a point in the book where Moray mentions pay phones and receivers which young kids may not know about in this day and age. Another thing I found a wee bit strange was that Henry's parents are always referred to by their actual names, Gobbert and Mildred, instead of mom and dad. While I know that some kids refer to their parents by their actual names, the majority of children do not. I felt it would have been a bit easier for children to reference Henry's parents as mom and dad instead of as Mildred and Gobbert.
The pacing is done beautifully in Grimworld. Although this is a middle grade read, this book still held my attention throughout. I was always looking forward to how the story would progress. I had to know if Henry and his friends would escape their horrible fate of the life that was stolen from them. This is also a short read, so I think children will have no problem reading Grimworld.
Character development was on point throughout Grimworld, and I really did feel as if every character acted their age. I admired Henry's determination to not only help himself but his other friends that were facing the same problem as him. I loved his quest to stop at nothing to find a solution. Lang was one of my favorite characters. I felt bad for what he had been through, and I guess that made me really bond with him. It was interesting to hear about his life. Hattie, Henry's younger sister, was also a great character. It was obvious she cared a lot about her brother all throughout the book. Persi was also a favorite of mine simply because I loved her dress sense and personality!
Trigger warnings for Grimworld include death (although it's nothing too heavy), minor violence, and paranormal creatures. However, this is a fantasy horror book so keep that in mind. I don't think it's too dark or overly scary when it comes to the age group it's written for.
Overall, Grimworld is a spooky read with fantastic characters and a great plot which will suck you right in! I would recommend Grimworld by Avery Moray to those aged 11 to 13 years of age who love a quirky spooky read. I'd also recommend it to adults as well who enjoy middle grade fantasy horror. You'll definitely be entertained by this book!
--
(A special thank you to Avery Moray for providing me with a paperback of Grimworld in exchange for an honest and unbiased review.)
Thirteen year old Henry Bats lives in an eccentric world where all sorts of paranormal creatures lurk. Most of the time, he isn't really scared as this is just a normal thing to him. When one of these paranormal creatures scares him into helping it as well as promising him whatever he wants in return, Henry agrees. This turns out to be a deadly mistake because in return, instead of the comic book he wanted, Henry is now stuck with a pocket watch around his neck telling him when he will die. Part of Henry's life has been stolen away, and now he must figure out a way to get his life back or die in the process.
The plot for Grimworld was definitely intriguing and original. I loved all the crazy creature names and the world in which Henry lived. It sort of reminded me of the Harry Potter world in a way. There is plenty of action throughout the book, and I found myself really rooting for Henry and his friends. There's definitely some scary scenes in there, but I don't think it would be overly scary for middle graders who love horror. There are a few minor plot twists in there which aren't too predictable which is great! Although there is no real cliff hanger, Avery Moray does leave this book open for a sequel.
For the most part, Moray does a fantastic job at pitching to her target age group of around 11 - 13 years of age. She uses silly words throughout which children are sure to enjoy. However, sometimes the language may be a bit difficult for that age group due to more difficult words or as I like to call them "big words." Luckily, this doesn't happen that often. Also, there is a point in the book where Moray mentions pay phones and receivers which young kids may not know about in this day and age. Another thing I found a wee bit strange was that Henry's parents are always referred to by their actual names, Gobbert and Mildred, instead of mom and dad. While I know that some kids refer to their parents by their actual names, the majority of children do not. I felt it would have been a bit easier for children to reference Henry's parents as mom and dad instead of as Mildred and Gobbert.
The pacing is done beautifully in Grimworld. Although this is a middle grade read, this book still held my attention throughout. I was always looking forward to how the story would progress. I had to know if Henry and his friends would escape their horrible fate of the life that was stolen from them. This is also a short read, so I think children will have no problem reading Grimworld.
Character development was on point throughout Grimworld, and I really did feel as if every character acted their age. I admired Henry's determination to not only help himself but his other friends that were facing the same problem as him. I loved his quest to stop at nothing to find a solution. Lang was one of my favorite characters. I felt bad for what he had been through, and I guess that made me really bond with him. It was interesting to hear about his life. Hattie, Henry's younger sister, was also a great character. It was obvious she cared a lot about her brother all throughout the book. Persi was also a favorite of mine simply because I loved her dress sense and personality!
Trigger warnings for Grimworld include death (although it's nothing too heavy), minor violence, and paranormal creatures. However, this is a fantasy horror book so keep that in mind. I don't think it's too dark or overly scary when it comes to the age group it's written for.
Overall, Grimworld is a spooky read with fantastic characters and a great plot which will suck you right in! I would recommend Grimworld by Avery Moray to those aged 11 to 13 years of age who love a quirky spooky read. I'd also recommend it to adults as well who enjoy middle grade fantasy horror. You'll definitely be entertained by this book!
--
(A special thank you to Avery Moray for providing me with a paperback of Grimworld in exchange for an honest and unbiased review.)

Lottie disney bookworm (1056 KP) rated Scarlet Princess in Books
Aug 30, 2021
Death was a hefty price to pay for vodka.
I mean with an opening line like that you know it’s going to be a great book right?!
Regular readers will know I’m a bit of an ElBin fangirl and often devour their books in 1 or 2 days. Scarlet Princess was no exception: I kept my kids fed and held down my full-time job for the day but the rest of the time was spent reading this amazing return into the Lochlann world.
Scarlet Princess is the first in the Lochlann Feuds series which is based approximately 20 years after Autumn’s Reign, the final in the Lochlann Treaty series. However, you don’t have to read the Lochlann Treaty in order to read Scarlet Princess: the world building, plot and characters shine just as brightly for this to be a standalone novel.
“It’s a lotus flower. They’re rare, complex flowers. Difficult to keep alive.”
“That doesn’t sound like anyone I know”
Scarlet Princess introduces us to Rowan, the Princess of Lochlann and her cousin Davin, whom we briefly met in the Lochlann Treaty. The cousins give the impression that they either go looking for trouble, or trouble just finds them! Therefore, it shouldn’t be so surprising that when we meet them, Rowan and Davin are just about to find themselves imprisoned in the neighbouring kingdom of Socair.
Sadly, Socair and Lochlann don’t have the friendliest history so getting home will be no easy feat for the cousins, if they can escape death first.
“Amicable and accommodating, Princess. I wonder if you are capable of either.“
Rowan is, without a doubt, a product of her parents: with her fiery red curls and equally fiery attitude it is easy for us to assume that Rowan takes after her father but then you find yourself internally shouting (or externally- no judgement) “why did you do that?!” and suddenly you see her mother's emotional, impulsive nature.
The smart mouth and the booziness? Well that’s just what makes Rowan, Rowan! And we love her for it!
“Am I boring you Princess Rowan?” He sighed.
“Always”
As Rowan’s journey continues though we see that she has been deeply affected by her parents’ quest for love. Our princess is quite closed off to love and is happy for a marriage to be arranged for her. At her young age Rowan equates love with warring kingdoms, losing children, losing husbands: ultimately, she equates love with loss.
Maybe that is why Rowan hides behind a mask of sarcasm and glib comments, seldom ever facing the reality of her predicament until it is too late.
I didn’t want the kind of love that could break you.
Behind her sarcasm though it is clear Rowan cares deeply about issues such as poverty and equality. She is forced to see that her life is very different in Lochlann, where villagers are not suffering and are looked after by their leaders; women are not seen as quiet mice who need protecting as they are in Socair. Maybe, just maybe, her life in Lochlann wasn’t as bad as she thought? But will Rowan ever see Lochlann again?
Besides, I never had been good at making the smart choice.
The cast of characters surrounding Rowan are equally as amazing as our princess. Davin is a ladies’ man just like his father, Iiro is authoritative one minute but then casually tortures his brother sensibilities the next and Mila is a great friend who comes swooping into Rowan’s life – there is definitely more to Mila than meets the eye though.
Rowan’s escort through Socair and the poor soul on the other end of most of her sarcasm is Lord Theodore, her captor and the heir to the Elk clan. Theo is fair where Rowan is fiery; stoic where she is scandalous and the tension between them …. oof it’s enough to make you swoon!
“You know when something just catches your attention and you can’t explain it?“
I loved revisiting Lochlann only to be immersed in the Kingdom of Socair: the mysterious enemy lurking behind the mountain. The 9 clans created a whole new dynamic from the previous books and the plot arc could have easily got lost within all the clan politics but it flowed beautifully.
All I will say is that I really shouldn’t trust Robin and Elle with happy endings – they will always rip it away with a few chapters to go. These two are the Queens of cliff-hangers!
Grab your copy of Scarlet Princess on August 27th 2021. Devour it in one day and then join me anxiously anticipating the sequel, Tarnished Crown in November 2021.
I mean with an opening line like that you know it’s going to be a great book right?!
Regular readers will know I’m a bit of an ElBin fangirl and often devour their books in 1 or 2 days. Scarlet Princess was no exception: I kept my kids fed and held down my full-time job for the day but the rest of the time was spent reading this amazing return into the Lochlann world.
Scarlet Princess is the first in the Lochlann Feuds series which is based approximately 20 years after Autumn’s Reign, the final in the Lochlann Treaty series. However, you don’t have to read the Lochlann Treaty in order to read Scarlet Princess: the world building, plot and characters shine just as brightly for this to be a standalone novel.
“It’s a lotus flower. They’re rare, complex flowers. Difficult to keep alive.”
“That doesn’t sound like anyone I know”
Scarlet Princess introduces us to Rowan, the Princess of Lochlann and her cousin Davin, whom we briefly met in the Lochlann Treaty. The cousins give the impression that they either go looking for trouble, or trouble just finds them! Therefore, it shouldn’t be so surprising that when we meet them, Rowan and Davin are just about to find themselves imprisoned in the neighbouring kingdom of Socair.
Sadly, Socair and Lochlann don’t have the friendliest history so getting home will be no easy feat for the cousins, if they can escape death first.
“Amicable and accommodating, Princess. I wonder if you are capable of either.“
Rowan is, without a doubt, a product of her parents: with her fiery red curls and equally fiery attitude it is easy for us to assume that Rowan takes after her father but then you find yourself internally shouting (or externally- no judgement) “why did you do that?!” and suddenly you see her mother's emotional, impulsive nature.
The smart mouth and the booziness? Well that’s just what makes Rowan, Rowan! And we love her for it!
“Am I boring you Princess Rowan?” He sighed.
“Always”
As Rowan’s journey continues though we see that she has been deeply affected by her parents’ quest for love. Our princess is quite closed off to love and is happy for a marriage to be arranged for her. At her young age Rowan equates love with warring kingdoms, losing children, losing husbands: ultimately, she equates love with loss.
Maybe that is why Rowan hides behind a mask of sarcasm and glib comments, seldom ever facing the reality of her predicament until it is too late.
I didn’t want the kind of love that could break you.
Behind her sarcasm though it is clear Rowan cares deeply about issues such as poverty and equality. She is forced to see that her life is very different in Lochlann, where villagers are not suffering and are looked after by their leaders; women are not seen as quiet mice who need protecting as they are in Socair. Maybe, just maybe, her life in Lochlann wasn’t as bad as she thought? But will Rowan ever see Lochlann again?
Besides, I never had been good at making the smart choice.
The cast of characters surrounding Rowan are equally as amazing as our princess. Davin is a ladies’ man just like his father, Iiro is authoritative one minute but then casually tortures his brother sensibilities the next and Mila is a great friend who comes swooping into Rowan’s life – there is definitely more to Mila than meets the eye though.
Rowan’s escort through Socair and the poor soul on the other end of most of her sarcasm is Lord Theodore, her captor and the heir to the Elk clan. Theo is fair where Rowan is fiery; stoic where she is scandalous and the tension between them …. oof it’s enough to make you swoon!
“You know when something just catches your attention and you can’t explain it?“
I loved revisiting Lochlann only to be immersed in the Kingdom of Socair: the mysterious enemy lurking behind the mountain. The 9 clans created a whole new dynamic from the previous books and the plot arc could have easily got lost within all the clan politics but it flowed beautifully.
All I will say is that I really shouldn’t trust Robin and Elle with happy endings – they will always rip it away with a few chapters to go. These two are the Queens of cliff-hangers!
Grab your copy of Scarlet Princess on August 27th 2021. Devour it in one day and then join me anxiously anticipating the sequel, Tarnished Crown in November 2021.

Bob Mann (459 KP) rated Lion (2016) in Movies
Sep 29, 2021
Lost in Train-station.
As January progresses, the quality Oscar films just keep on coming! India’s vibrant and teeming tapestry of life is a natural gift for film-makers, without a word needing to be spoken, and director Garth Davis – in an impressive feature film debut – utilizes that backdrop to the max.
In a true life story, five-year-old Saroo (Sunny Pawar, in an astonishingly adept child performance) is accidentally separated from his family in the Madhya Pradesh region of Western India and goes on a journey by train of hundreds of miles to Calcutta: a city full of people who don’t even speak his language.
Lost, alone and facing the perils of a street child in a dangerous city, Saroo is eventually adopted by a kindly Australian couple (played by Nicole Kidman (“Before I Go To Sleep“) and David Wenham (Faramir in “The Lord of the Rings”)).
Growing up in a comfortable, loving, but not – ultimately – idyllic home environment, Saroo (now Dev Patel, “The Best Exotic Marigold Hotel”) grows up and in his late teens goes to Melbourne University to study Hotel Management (Dev Patel? Hotel Management? What were the odds?!). While there, memories of the past resurface and an obsessive need to trace his Indian origins takes hold, disrupting both his career plans and his relationship with the love of his life Lucy (Rooney Mara, “Carol“). But with a remembered home-town name that doesn’t exist, only hazy memories of the train station he departed from, and thousands and thousands of train stations across India, how could he ever succeed?
India is enormously photogenic and cinematographer Greig Fraser (“Rogue One“, “Foxcatcher“) takes the maximum advantage of that with some memorable and dramatic landscapes: work that has been Oscar nominated. Also Oscar nominated and contributing strongly to the look and feel of the film is a well-judged and effectively used piano score by Volker Bertelmann and Dustin O’Halloran.
In the acting stakes, Dev Patel gives his best ever performance and his Oscar nomination – curiously for Best Supporting actor since, I presume, Sunny Pawar has the most screen time – is very well deserved. A moving performance, particularly at the tearful end of the movie, for which a box of tissues is recommended.
Nicole Kidman, not an actress I have ever hugely warmed to, is excellent here as the fragile adoptive mother, despite having to sport a crazy red curly wig. Another Oscar nomination.
Also worthy of note is young Abhishek Bharate as Saroo’s brother Guddu: the touching chemistry between the thieving young rascals at the start of the movie grounds the whole family relationship that’s sets up the emotional heart of the subsequent quest.
Luke Davies’ adapted screenplay is also Oscar nominated, although perhaps not as deserving to win as some of the other nominees. I would (naively perhaps) assume that adapting a screenplay from a true-life story must be an easier task, since the facts have to speak for themselves. But besides that, while the first half of the film, with the scenes in India, is exceptionally good, the Australian section became a more patchy with the motivations of Saroo’s actions and the impact they have on his adoptive family not feeling completely fleshed out.
While I’m sure being a street urchin in Calcutta in the mid-80’s was a horribly difficult and perilous existence, the screenplay paints the sense that that almost EVERY male in the city is either a pedophile or hopelessly corrupt: something that if I was a Calcutta resident I would likely take offence to.
However, this is a hugely involving and enjoyable movie, and a “Best Film” rounds off the impressive haul of six Oscar nominations. You might be cynical and view the subject matter as being comfortable Oscar-bait… but you can hardly argue about the absolute quality of the film-making on show here.
By the way, if you are curious as to where the title of the film comes from, you need to wait until the end titles: a masterly touch that I really liked!
The end titles also lay out the fact that the perils of street kids in India is still real and present, and the film is supporting charitable work to help. If you were moved by the film (as I was) you can make a donation at http://lionmovie.com (as I did)!
Highly recommended.
In a true life story, five-year-old Saroo (Sunny Pawar, in an astonishingly adept child performance) is accidentally separated from his family in the Madhya Pradesh region of Western India and goes on a journey by train of hundreds of miles to Calcutta: a city full of people who don’t even speak his language.
Lost, alone and facing the perils of a street child in a dangerous city, Saroo is eventually adopted by a kindly Australian couple (played by Nicole Kidman (“Before I Go To Sleep“) and David Wenham (Faramir in “The Lord of the Rings”)).
Growing up in a comfortable, loving, but not – ultimately – idyllic home environment, Saroo (now Dev Patel, “The Best Exotic Marigold Hotel”) grows up and in his late teens goes to Melbourne University to study Hotel Management (Dev Patel? Hotel Management? What were the odds?!). While there, memories of the past resurface and an obsessive need to trace his Indian origins takes hold, disrupting both his career plans and his relationship with the love of his life Lucy (Rooney Mara, “Carol“). But with a remembered home-town name that doesn’t exist, only hazy memories of the train station he departed from, and thousands and thousands of train stations across India, how could he ever succeed?
India is enormously photogenic and cinematographer Greig Fraser (“Rogue One“, “Foxcatcher“) takes the maximum advantage of that with some memorable and dramatic landscapes: work that has been Oscar nominated. Also Oscar nominated and contributing strongly to the look and feel of the film is a well-judged and effectively used piano score by Volker Bertelmann and Dustin O’Halloran.
In the acting stakes, Dev Patel gives his best ever performance and his Oscar nomination – curiously for Best Supporting actor since, I presume, Sunny Pawar has the most screen time – is very well deserved. A moving performance, particularly at the tearful end of the movie, for which a box of tissues is recommended.
Nicole Kidman, not an actress I have ever hugely warmed to, is excellent here as the fragile adoptive mother, despite having to sport a crazy red curly wig. Another Oscar nomination.
Also worthy of note is young Abhishek Bharate as Saroo’s brother Guddu: the touching chemistry between the thieving young rascals at the start of the movie grounds the whole family relationship that’s sets up the emotional heart of the subsequent quest.
Luke Davies’ adapted screenplay is also Oscar nominated, although perhaps not as deserving to win as some of the other nominees. I would (naively perhaps) assume that adapting a screenplay from a true-life story must be an easier task, since the facts have to speak for themselves. But besides that, while the first half of the film, with the scenes in India, is exceptionally good, the Australian section became a more patchy with the motivations of Saroo’s actions and the impact they have on his adoptive family not feeling completely fleshed out.
While I’m sure being a street urchin in Calcutta in the mid-80’s was a horribly difficult and perilous existence, the screenplay paints the sense that that almost EVERY male in the city is either a pedophile or hopelessly corrupt: something that if I was a Calcutta resident I would likely take offence to.
However, this is a hugely involving and enjoyable movie, and a “Best Film” rounds off the impressive haul of six Oscar nominations. You might be cynical and view the subject matter as being comfortable Oscar-bait… but you can hardly argue about the absolute quality of the film-making on show here.
By the way, if you are curious as to where the title of the film comes from, you need to wait until the end titles: a masterly touch that I really liked!
The end titles also lay out the fact that the perils of street kids in India is still real and present, and the film is supporting charitable work to help. If you were moved by the film (as I was) you can make a donation at http://lionmovie.com (as I did)!
Highly recommended.

Chris Sawin (602 KP) rated The Ice Age Adventures of Buck Wild (2022) in Movies
Jan 30, 2022
The mimicking raptor (1 more)
The, "power of our spleens," line of dialogue.
Horrendously ugly animation. (2 more)
A terribly boring screenplay.
Humor that is so painfully unfunny.
The Ice Age Adventures of Buck Wild is the first Disney produced film of the franchise and the first Ice Age film to go directly to streaming. None of the original cast members return other than Simon Pegg as Buck Wild. Scrat is nowhere to be found and the animation is a noticeable downgrade. This project began with the intention of being a new Ice Age TV series, but was then repurposed into an 81-minute feature-length film.
Crash and Eddie (now voiced by Vincent Tong and Aaron Harris) have gotten the itch to branch out on their own. Being a part of the herd with Manny, Diego, Sid, and Ellie has finally reached a boiling point. After ruining a summer getaway with an ice-alanche, Manny encourages Crash and Eddie to go off on their own adventure. He never thought the death portraying duo would take his words to heart.
The possums venture back deep below the ice and back to The Lost World where they are reunited with Buck Wild (Pegg). However, their reunion is bittersweet as a big-headed and big-brained Protoceratops named Orson (Utkarsh Ambudkar, Free Guy) has just returned from exile where he intends to use his raptor henchmen to rule over every living mammal.
This new Ice Age film is animated by Canadian animation company Bardel Entertainment. Other CGI related works Bardel has had a hand in producing include Angry Birds Blues, Teenage Mutant Ninja Turtles (2012), All Hail King Julien, The Adventures of Puss in Boots, and the Monsters vs. Aliens TV series. The animation in Adventures of Buck Wild is incredibly ugly. Scenery and background characters are minimally detailed and look like poorly colored blobs with a limited color palette.
The film has a very direct-to-video ambiance to it. It’s kind of like watching Reboot or Beast Wars: Transformers today, but what those series lack in animation they make up for with exceptional writing. The Adventures of Buck Wild mostly feels like Disney’s quick attempt at a cash grab after dissolving Blue Sky Studios in 2021. The animation is a bit better when it comes to close-ups of characters as strands of hair have more detail. It still doesn’t help the horrendous character design. Orson is basically the dinosaur version of Yosemite Sam while his raptors look like Wheelie from Transformers: Revenge of the Fallen.
Directed by John C. Donkin (producer of the first three Ice Age films, Rio and Rio 2, and Robots) and written by Ray DeLaurentis (Fairly Oddparents), Jim Hecht (Ice Age: The Meltdown), and William Schifrin (Quest for Camelot), Adventures of Buck Wild has stale writing that has a few noteworthy moments. Most of the attempts at humor are met with eyerolling, severe facepalms, or shaking your head with disgust. The raptor that copies everything Orson does may be the best comedic relief the films has and the, “Power of spleens,” bit is easily the best line of dialogue.
Buck Wild is a seriously bizarre character though. He formed his own team and inadvertently destroyed it since he last met Crash and Eddie. Being alone has obviously taken its toll on him. He now talks to his left hand in a silly voice and has a pumpkin daughter that is babysat by a cucumber. Zee, a former team member and ex-best friend of Buck, is a zorilla/striped polecat. She looks like a raccoon, but is super agile and can spray like a skunk. Her and Buck are incredibly similar other than the fact that Buck likes to rush into battle without any sort of preparation whereas Zee likes to train and plan before facing an enemy.
It would have been so incredibly satisfying if Disney had debuted an Ice Age film with solid animation, laugh out loud humor, a well-written story, and likeable or even downright despicable characters. Having those elements would have at least given fans of the franchise thus far that Disney had a vision of where to take Ice Age in the foreseeable future. Instead we get this lackluster dud of a film that is boring to look at and is mostly massively unfunny while making most of the characters – old and new – forgettable. When Zee first meets Crash and Eddie, Buck says something along the lines of, “What they lack in courage they make up for with bumbling ineptitude.” That is all The Adventures of Buck Wild is; an unnecessary animated excursion into bumbling ineptitude.
Crash and Eddie (now voiced by Vincent Tong and Aaron Harris) have gotten the itch to branch out on their own. Being a part of the herd with Manny, Diego, Sid, and Ellie has finally reached a boiling point. After ruining a summer getaway with an ice-alanche, Manny encourages Crash and Eddie to go off on their own adventure. He never thought the death portraying duo would take his words to heart.
The possums venture back deep below the ice and back to The Lost World where they are reunited with Buck Wild (Pegg). However, their reunion is bittersweet as a big-headed and big-brained Protoceratops named Orson (Utkarsh Ambudkar, Free Guy) has just returned from exile where he intends to use his raptor henchmen to rule over every living mammal.
This new Ice Age film is animated by Canadian animation company Bardel Entertainment. Other CGI related works Bardel has had a hand in producing include Angry Birds Blues, Teenage Mutant Ninja Turtles (2012), All Hail King Julien, The Adventures of Puss in Boots, and the Monsters vs. Aliens TV series. The animation in Adventures of Buck Wild is incredibly ugly. Scenery and background characters are minimally detailed and look like poorly colored blobs with a limited color palette.
The film has a very direct-to-video ambiance to it. It’s kind of like watching Reboot or Beast Wars: Transformers today, but what those series lack in animation they make up for with exceptional writing. The Adventures of Buck Wild mostly feels like Disney’s quick attempt at a cash grab after dissolving Blue Sky Studios in 2021. The animation is a bit better when it comes to close-ups of characters as strands of hair have more detail. It still doesn’t help the horrendous character design. Orson is basically the dinosaur version of Yosemite Sam while his raptors look like Wheelie from Transformers: Revenge of the Fallen.
Directed by John C. Donkin (producer of the first three Ice Age films, Rio and Rio 2, and Robots) and written by Ray DeLaurentis (Fairly Oddparents), Jim Hecht (Ice Age: The Meltdown), and William Schifrin (Quest for Camelot), Adventures of Buck Wild has stale writing that has a few noteworthy moments. Most of the attempts at humor are met with eyerolling, severe facepalms, or shaking your head with disgust. The raptor that copies everything Orson does may be the best comedic relief the films has and the, “Power of spleens,” bit is easily the best line of dialogue.
Buck Wild is a seriously bizarre character though. He formed his own team and inadvertently destroyed it since he last met Crash and Eddie. Being alone has obviously taken its toll on him. He now talks to his left hand in a silly voice and has a pumpkin daughter that is babysat by a cucumber. Zee, a former team member and ex-best friend of Buck, is a zorilla/striped polecat. She looks like a raccoon, but is super agile and can spray like a skunk. Her and Buck are incredibly similar other than the fact that Buck likes to rush into battle without any sort of preparation whereas Zee likes to train and plan before facing an enemy.
It would have been so incredibly satisfying if Disney had debuted an Ice Age film with solid animation, laugh out loud humor, a well-written story, and likeable or even downright despicable characters. Having those elements would have at least given fans of the franchise thus far that Disney had a vision of where to take Ice Age in the foreseeable future. Instead we get this lackluster dud of a film that is boring to look at and is mostly massively unfunny while making most of the characters – old and new – forgettable. When Zee first meets Crash and Eddie, Buck says something along the lines of, “What they lack in courage they make up for with bumbling ineptitude.” That is all The Adventures of Buck Wild is; an unnecessary animated excursion into bumbling ineptitude.

Lee (2222 KP) rated Star Wars: Episode IX - The Rise of Skywalker (2019) in Movies
Dec 20, 2019
I have very mixed feelings following The Rise of Skywalker, the concluding chapter of not just another trilogy of Star Wars movies but also the conclusion of the Skywalker saga. Starting this trilogy, I was comforted by the familiarity presented in The Force Awakens and I felt that movie got the balance right between it's handling of the past and the introduction of new characters, scenarios and threats. But, I’m one of those people that was ultimately disappointed by The Last Jedi. Not the kind that fanboy rages about Star Wars and my entire childhood being ruined, as there are actually a lot of things I liked about it, but I do feel it deviated too much from some of the direction introduced in the previous movie and the movies prior to that. So I went into The Rise of Skywalker not quite as excited as I've been previously, but still cautiously optimistic following a trailer which managed to give me goosebumps pretty much every time I saw it.
As a final chapter, The Rise of Skywalker has a lot resting on it's shoulders. Concluding, and wrapping things up, while not completely ignoring the ideas put forth in The Last Jedi, JJ Abrams is however clearly more interested in revisiting some of his own ideas from The Force Awakens. But I felt that maybe he was relying a little too much on that familiarity aspect at times, as he tries to please everyone.
In The Rise of Skywalker, the resistance are still outnumbered by the First Order and Kylo Ren is now Supreme Leader. Meanwhile, Rey is training with Leia, becoming more confident and powerful, while Finn, Poe and Chewie are out in the Millennium Falcon gathering intel from spies. But an old threat from the past has returned, as a message goes out across the galaxy from an unknown region - Emperor Palpatine is warning of revenge, supported by a powerful fleet of ships.
To go into much more detail would involve spoilers, but lets just say that the first half of the movie involves a search to find something which is going to help them find something else, which is going to lead to the location of the emperor. The quest takes us from location to location, with the odd rescue along the way and the occasional new character popping up. Rey and Ren still have a bond which means that they can manipulate and battle each other from anywhere in the galaxy as Ren and his knights seek out Rey and her team in order to destroy them. There's a lot going on in that first half, and it all felt a bit messy. It's fair to say, I was very bored by this first half.
Around that half way mark though, the journey takes us to a world in the Endor system, where the remains of the second Death Star lies out at sea, among towering waves. It's there that an epic battle between Rey and Ren takes place, which you no doubt will have seen snippets of in the trailers or marketing material. Waves crash around them and the visuals, the choreography, the score, it all came together and really kick started the second half off for me. I still can't quite put my finger on it, but from that point on I felt a real shift (in the force?) and I began to really enjoy the rest of the movie, right up until the huge, inevitable and breathtaking final battle.
As mentioned earlier, there are certainly a lot of characters to take care of in this movie, including plenty of newcomers, all fighting for attention and screen-time. Some of the seemingly important characters introduced to us previously in this trilogy feel a bit lost at times, while we do still manage to find time for a very welcome return by Landon Calrissian. Rey and Ren are both outstanding once again and a special mention goes out to Richard E Grant, who I thought was brilliant as head of the First Order fleet, Allegiant General Pride. Scenes involving Carrie Fisher are beautifully handled, but I felt that the fan service went a little bit too far with some of the scenes involving Luke Skywalker.
The level of craftsmanship and design that goes into a Star Wars movie is always incredible and The Rise of Skywalker is no exception, elevated by a powerful John Williams score and some amazing visuals. I'm really not sure what I was expecting from this final chapter but, despite it all coming good for me in the end, I do feel slightly disappointed overall by the wildly differing halves of the movie. Still, there's nothing quite like seeing a new Star Wars movie on the big screen at Christmas time!
As a final chapter, The Rise of Skywalker has a lot resting on it's shoulders. Concluding, and wrapping things up, while not completely ignoring the ideas put forth in The Last Jedi, JJ Abrams is however clearly more interested in revisiting some of his own ideas from The Force Awakens. But I felt that maybe he was relying a little too much on that familiarity aspect at times, as he tries to please everyone.
In The Rise of Skywalker, the resistance are still outnumbered by the First Order and Kylo Ren is now Supreme Leader. Meanwhile, Rey is training with Leia, becoming more confident and powerful, while Finn, Poe and Chewie are out in the Millennium Falcon gathering intel from spies. But an old threat from the past has returned, as a message goes out across the galaxy from an unknown region - Emperor Palpatine is warning of revenge, supported by a powerful fleet of ships.
To go into much more detail would involve spoilers, but lets just say that the first half of the movie involves a search to find something which is going to help them find something else, which is going to lead to the location of the emperor. The quest takes us from location to location, with the odd rescue along the way and the occasional new character popping up. Rey and Ren still have a bond which means that they can manipulate and battle each other from anywhere in the galaxy as Ren and his knights seek out Rey and her team in order to destroy them. There's a lot going on in that first half, and it all felt a bit messy. It's fair to say, I was very bored by this first half.
Around that half way mark though, the journey takes us to a world in the Endor system, where the remains of the second Death Star lies out at sea, among towering waves. It's there that an epic battle between Rey and Ren takes place, which you no doubt will have seen snippets of in the trailers or marketing material. Waves crash around them and the visuals, the choreography, the score, it all came together and really kick started the second half off for me. I still can't quite put my finger on it, but from that point on I felt a real shift (in the force?) and I began to really enjoy the rest of the movie, right up until the huge, inevitable and breathtaking final battle.
As mentioned earlier, there are certainly a lot of characters to take care of in this movie, including plenty of newcomers, all fighting for attention and screen-time. Some of the seemingly important characters introduced to us previously in this trilogy feel a bit lost at times, while we do still manage to find time for a very welcome return by Landon Calrissian. Rey and Ren are both outstanding once again and a special mention goes out to Richard E Grant, who I thought was brilliant as head of the First Order fleet, Allegiant General Pride. Scenes involving Carrie Fisher are beautifully handled, but I felt that the fan service went a little bit too far with some of the scenes involving Luke Skywalker.
The level of craftsmanship and design that goes into a Star Wars movie is always incredible and The Rise of Skywalker is no exception, elevated by a powerful John Williams score and some amazing visuals. I'm really not sure what I was expecting from this final chapter but, despite it all coming good for me in the end, I do feel slightly disappointed overall by the wildly differing halves of the movie. Still, there's nothing quite like seeing a new Star Wars movie on the big screen at Christmas time!