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Mothergamer (1511 KP) rated the PC version of Fallout 4 in Video Games

Apr 3, 2019  
Fallout 4
Fallout 4
2017 | Role-Playing
I just finished my first play through of Fallout 4 on the PS4 and my overall impression is that it was amazing. I truly had fun playing it especially when I got to run around in power armor. We'll get to all that in a minute. First you start with the usual creation of your character. You can play as male or female. I chose female and let's just say the hairstyle choices were interesting. Again I ask, why were there several types of bald? At least there were some long hair choices, but I went for a fancy updo. There are a lot of choices for the face also and you can add scarring if you want or different facial features.
Once that was done, I started the story and the world seems like it's a nice place, you even get a cheerful talking robot by the name of Codsworth out of it. Then the Vault-Tec rep shows up at your door informing you that you and your family are approved for entry into Vault 111. A few minutes later a news report warns of a nuclear attack forcing you and your family to rush to the vault and as you're waiting to go in a nuclear bomb detonates in the distance causing even more panic. The platform you're on then lowers everyone into the vault and everyone is put into cryosleep. Years later, events cause you to be awakened and then your adventure in Fallout 4 begins.


Entering Vault 111

Things are not as your sole survivor remembers in their little town. Signs of war, desolation, and destruction are everywhere. You do run into your old pal Codsworth and he becomes your first companion. This also gives you a tutorial on the game controls and the crafting aspect of it i.e. rebuilding settlements. The controls are fairly easy to manage and you can go back and forth easily. Of course the big thing is to loot everything everywhere you go because salvaging things like metal and copper are important to building many things such as water pumps that give you purified water or radio beacons for recruiting settlers.



The old homestead isn't what it used to be.

After the tutorial is out of the way, you're instructed to head to Diamond City as part of the main story quest. Of course, you can explore other areas as you go which leads you to new characters and companions one of the first after Codsworth being your canine companion Dogmeat. There are 12 companions in all to find in Fallout 4 as you progress in your adventure. There are also 4 different factions that you can join and do a ton of quests for, but bear in mind that as part of the main story you are going to have to pick one and this affects your relationship with the remaining factions.


Just a sole survivor and their dog.

There's a lot to do in Fallout 4 with the various faction quests and radiant quests. There are also side quests from various cities and settlements which can keep you busy while doing the main story quest. Factor in the quests that you can do for your companions and there's at least 100 hours of game play or more. There are a ton of dangers while exploring the world of Fallout 4 like Queen Deathclaws, Super Mutants, and Raiders just to name a few. The SPECIAL (Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck) system is here too and it's quite streamlined in the way your abilities are managed and each skill requires a higher rank to unlock as you progress via the perks chart.


Taking out some raiders.


The power armor was a great plus for me because it's like running around in a tank and kicking lots of ass and it was awesome! And while I liked the first power armor set I found, the best one to me was the X-01 power armor I found while doing a quest and it was a complete set too. This thing could stand up to all kinds of things even suicider Super Mutants. Walking away from explosions virtually untouched in the X-01 power armor was all kinds of amazing.


One of the first power armors I found.


Behold! The X-01 power armor in all its glory!

There are glitches of course, but not a lot. I only experienced a couple. One was with being stuck in the elevator in one building and the only fix was to reload my last save and start over. There was another one where I was floating above the ground and the game froze completely. Again, reloading my last save seemed to do the trick. Another thing that bothered me was all the radiant quests mainly from The Minutemen leader Preston Garvey because after a while they become tedious especially with the kidnapping ones when it seemed like the same NPC settler got kidnapped three times. I started to think that perhaps they were getting kidnapped on purpose just to screw with me. I also wish there had been a way for the factions to work together against the scary villain instead of forcing you to pick one and depending on your actions, the other factions would become your enemies. I wish there had been a varied path with some options instead of you had to be on this set path and there's no other way around it.

That being said, I enjoyed Fallout 4 a great deal. There's lots to see and do, tons of things to build, and plenty of adventure to be had. It's worth checking out and definitely worth having in your gaming collection.
  
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Daniel Boyd (1066 KP) rated the PlayStation 4 version of The Evil Within 2 in Video Games

Mar 5, 2018 (Updated Mar 5, 2018)  
The Evil Within 2
The Evil Within 2
2017 | Action/Adventure
Gameplay mechanics (2 more)
Horrifically beautiful graphics
A fantastic antagonist
Some odd voice acting (1 more)
Some duff lines of dialogue
A Gruesomely Good Time
Contains spoilers, click to show
I was a fan of the first Evil Within game, which I felt was criminally underrated. However, I must admit I slept on this game. This was due to all of the fantastic games that were released in 2017 that I was trying to catch up on at the time of this game's release.

4 months after the game's initial release, I finally got my hands on it and I loved the time I spent in this insane world.
The Evil Within 2 does what all great sequels should aim to do, which is to take the best concepts and systems from the first game and expand on them, while adding in some fresh concepts and discarding a lot of the excess fat that dragged the first game down.

This game is a much more streamlined action-horror adventure than the first entry and while it starts out with some creepy and uneasy moments, it focuses more on the action element than the horror side of things in comparison with the first game. I do however feel that the game finds a nice equal balance of horror and action, in a way that feels reminiscent of the modern classic, Resident Evil 4. Even though Shinji Mikami didn't direct this game as he did the first entry, this one actually feels more like a traditional Shinji Mikami game.

The villain that torments you for the first third of the game is brilliant, he is engaging, threatening and over the top in all of the best possible ways. The one issue I have with him is, (SPOILERS,) they kill him off far too early and replace him with a more bland, less entertaining villain.

There is also some ropey voice acting present, they changed the actor playing Kidman and the new VO artist isn't as engaging in her performance. The actor playing the protagonist's daughter Lily, is also, quite awkward and stilted sounding. There are also some strange lines of dialogue that don't feel very natural and come across a bit pantomime, but you must remember that this is a Japanese game, written in Japanese and then translated into English. I did experience some technical issues whilst playing through the final third of the game, mostly to do with the use of the radio transmitter and I experienced one slight hiccup with the in-game physics. Unfortunately, although these weren't game-breaking issues, they are still present 4 months after the game's initial release, meaning I am forced to knock a point off of my overall score.

Overall though, this is a damn good time for any horror fan out there. The fact that this game is a great deal easier than the first may bother some hardcore gamers out there, but for me it was fine as I was mostly playing for the story anyway rather than the challenge. The optional first person mode is also a nice addition and adds a cool incentive to play through the New Game Plus.
  
Goodbye Christopher Robin (2017)
Goodbye Christopher Robin (2017)
2017 | Biography, Family, History
My wife has the entire collection of Winnie the Pooh stories by A.A. Milne, featuring the illustrations by E.H. Shepherd, but they're not something I've ever actually read. I'm probably more familiar with the illustrations than the stories themselves and the fact that Christopher Robin was real, along with the stuffed toys that eventually became the characters and friends we all know and love. But I had no idea that the real Christopher Robin actually grew to hate being Christopher Robin and how much of a negative impact his fathers work had on his early years. Goodbye Christopher Robin tells us that story.

We begin with a brief scene of despair following the receipt of a telegram at the Milne home in 1941. Before we have time to fully understand what's going on, we're whisked back to World War I where A.A. Milne (Domhnall Gleeson) is fighting in the trenches. Following the war, Milne (or "Blue" to his friends) tries to live out a normal life in London, working as a writer with wife Daphne (Margot Robbie) and their young son Christopher Robin. Unfortunately though, Milne suffers from post-traumatic stress disorder, meaning that the bright lights and loud noises of London regularly take him back to the horrors of World War I and begin to effect his life and his work. Deciding to move his family to a farmhouse in Sussex, Milne hopes that the peace and quiet of the countryside will allow him to concentrate on getting back into his writing.

As he struggles to write the book he wants to write, Daphne heads back to London, promising only to return when he begins writing again. At the same time, beloved nanny Olive (Kelly Macdonald) takes time off to look after her mother, meaning that Milne must finally spend some time with Christopher Robin, getting to know his son and enjoying time together in the large woods surrounding their home. It's a slow process though, with the occasional PTSD trigger affecting the already strained father-son relationship, but they soon begin fleshing out stories, characters and habitats for what will become Winnie the Pooh and friends. When Milne invites his friend E.H. Shepherd down to start sketching the woodland and Christopher Robin at play, things really begin to take shape and it's not long before Milne has published his Winnie the Pooh stories. And they're an instant hit.

To the disappoint of A.A. Milne, much of the books attention is focused towards Christopher Robin who is immediately thrust into the limelight. Forced to endure endless photo-shoots and interviews, participating in a tea party with children who have won a competition and being constantly hounded by the press. His parents revel in the success thought, not really acknowledging the effect it's all having on their young son while they swan off to parties and holidays leaving the nanny to look after Christopher Robin and his increasingly busy schedule. Even a telephone call home from Milne to Christopher Robin to see how he is turns out to be part of a radio broadcast. He feels his life isn't his own anymore, and that Christopher Robin is just a character in a book. Even when he heads off to boarding school, he cannot escape the curse of Christopher Robin and is constantly bullied because of it.

It's thanks to the amazing cast, particularly Gleeson and newcomer Will Tilston, that all of this works so well. Building to a highly emotional ending (yeah, I cried!), Goodbye Christopher Robin is a wonderfully touching story. Emotional and hugely enjoyable.
  
A Christmas Carol (2009)
A Christmas Carol (2009)
2009 | Animation, Drama, Fantasy
9
7.2 (58 Ratings)
Movie Rating
The timeless classic A Christmas Carol by Charles Dickens has been one of the most beloved and adapted stories in history. There have been numerous movies, plays, radio, and television shows that have told the story for several generations as well as adapted films such as “Scrooged” and “Ghosts of Girlfriends Past” which were inspired by the timeless tale of redemption.

The latest version of the film was created by Director Robert Zemeckis (who also wrote the screenplay for the film.) and presents it with stunning 3D effects.

The clever use of animation based on motion capture of the actors brings a new and unique look and style to the film that makes it contemporary yet does not diminish the Victorian England setting of the story.

In case you are one of the few that are not familiar with the tale, the story centers on a miserly curmudgeon, named Ebenezer Scrooge (Jim Carrey), who is so tight with a penny that he keeps the coal in his office locked up, forcing his employee Bob Crachit (Gary Oldman), to make do with one tiny piece a day during the cold of winter.

Scrooge has no love for anyone or anything aside from his work, and he spends his life in working and dispensing venom for all those that dare come into his world.

When he is invited to Christmas dinner by his nephew Fred (Colin Firth), Scrooge declines the offer abruptly and berates his nephew about the pointless nature of Christmas and how it serves no purpose. As if he was just getting warmed up, Scrooge then unleashes his fury on a local charity and informs them that if the needy were to die, then perhaps there would be less surplus population in the world.

Alone in his home on Christmas Eve, Scrooge is visited by the ghost of his old associate Jacob Marley, (Gary Oldman), who passed away seven years earlier. Marley is bound by the long chains he created in his life, and warns Scrooge not to make the mistakes he did and that there is still time for him to find redemption.

Scrooge is visited by the ghosts of Christmas past, present, and future who take Scrooge on a journey through his life, and show him the folly of his ways, and offer him a second chance to lead a better life with caring and compassion to all.
The solid cast really shines and many play multiple roles in the film. Carrey gives a strong performance and manages to reign in his over the top energy during the more dramatic parts of the film, and lets it out where appropriate. He subtly infuses comedy into the story without it ever taking the focus from the story.

The 3D effects were a real treat and it truly seemed like it was snowing in the theater and the numerous shots of London were truly amazing. While some may see it as a more modern adaptation, I found the film to be very true to the story, and was not only very entertaining, but a version that even Scrooge himself would enjoy as this is a new holiday classic that sets the bar for future adaptations of the story to aspire to.
  
The Green Hornet (2011)
The Green Hornet (2011)
2011 | Action, Comedy, Sci-Fi
8
5.5 (15 Ratings)
Movie Rating
The Green Hornet has appeared in books, a television series, and perhaps in its most famous form, as a radio series. Adapting a superhero to the big screen is not without its share of challenges. For every Batman and Spiderman that sets box office records there are several that fail miserably, such as Daredevil, Elektra, The Phantom, The Shadow, and the first Hulk movie.

When it was first announced that Seth Rogen would star as the title character many people were first skeptical that a chubby comedian would be able to pull off the part. While the Green Hornet is not as iconic as Batman, the casting did bring to mind the controversy of casting Michael Keaton as the Dark Knight for Tim Burton’s take on the Caped Crusader.

Further complicating matters were the delays and in the announcement that the film would be converted to 3-D in postproduction even though it was shot in 2-D. When the film failed to meet its anticipated holiday debut there were those that had wondered if the film would fail to meet even modest expectations as January certainly isn’t the time of year that action films, especially those based on a superhero, are released.

Thankfully the film is an extremely pleasant surprise that deftly mixes comedy and action with smart pacing in a winning formula. The film tells the story of Britt Reid (Rogen), the son of a wealthy newspaper owner who, despite his best efforts, always disappoints his father who never runs out of ways to criticize his only child. Britt, to his father’s dismay, has no ambition in his life and is content to live in the guesthouse of his father’s mansion, womanizing and embracing the party scene.

When his father dies unexpectedly, Britt is forced to take control of the newspaper, a job for which he is woefully unqualified. It is at this time that Britt meets Kato (Jay Chou), his father’s long-time employee, responsible for taking care of the elder Reid’s very impressive fleet of cars.

One evening in an act of rebellion against the benevolent image of his father, Britt and Kato intervene to stop a crime. Motivated by their success and by Kato’s amazing ability to invent technology and modify vehicles, as well as his superb martial arts abilities, the duo set out to make a name for themselves by taking on the city’s criminal element.

While it first appears that Britt sees this as just some grand adventure, he soon becomes dedicated to the cause and sets upon a path to use his newspaper to play up his newly created hero. The plan is to make the Green Hornet appear to be a bad guy when in reality he is fighting to end crime. The convoluted idea has some initial success despite Britt’s lack of fighting ability. Britt and Kato soon begin to make a name for themselves in the local underworld as well is dominate the media.

At this time a young assistant named Lenora case (Cameron Diaz), comes to work for Britt. Britt and Kato are both captivated by Lenora and use her knowledge of criminal psychology to detail their plan of action for their alter egos. While Britt and Kato are buoyed by their initial success they soon find themselves under the scrutiny of the local crime boss Chudnofsky (Christopher Waltz), an insecure criminal who believes people don’t think he is scary enough or stylish enough.
 
Finding them an annoyance, Chudnofsky decides to wage all-out war on the Green Hornet and Kato and will rest at nothing to see them dead. As if this was not bad enough, Britt and Kato find themselves in a jealous rivalry over Lenora as well as their roles. Britt sees himself as the real hero and Kato as merely his sidekick. Kato naturally takes umbrage with this being not only the one who develops all of their gadgets, including the awesome black beauty equipped with bulletproof glass, machine guns, rocket launcher and a flamethrower, but also the one with the amazing fighting skills.

What follows is a hilarious and action packed film that is one of the most satisfying action-buddy-comedies ever made. Rogen is in his element cleverly playing Britt as an everyman who, despite having all the advantages of wealth, is still very much a kid playing superhero who has to learn about the important things in life .

The action sequences are fresh and entertaining and both Rogen and Chao pull off their roles very convincingly. While the plot is not overly complex it serves its point and propels the characters along without getting bogged down or becoming too ridiculous. Director Michel Gondry keeps the film moving at a steady pace without overstaying its welcome and does not allow the action to overtake the characters.

The supporting cast is very strong and the only real issue I had with the film was the converted 3-D that was totally unnecessary and did little to enhance the film. Very few sequence appeared to benefit from it. That being said I had a fantastic time at this film and I surely hope that we’ll be seeing other films in the series in the not too distant future.
  
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Mothergamer (1511 KP) rated the PlayStation 3 version of Fallout New Vegas in Video Games

Apr 3, 2019  
Fallout New Vegas
Fallout New Vegas
2010 | Role-Playing
Once I finished Fallout 3, I went on to playing Fallout New Vegas. I really liked the opening introduction to the game's main story line because it hooks you in right away showing just a glimpse of the underlying chaos in the Mojave wasteland with a pretty badass introduction narrated by Ron Perlman. Then you get to meet your main character the Courier who is in a messed up situation as they're getting mugged for a platinum chick they're delivering and some jerk in a checkered suit is explaining that the Courier has made their last delivery and while it may seem like bad luck, it's just that the game was rigged from the start. I knew right then it was going to get worse and it did as he shot the Courier in the head. I admit my initial thought was, how the heck is this going to work if the main character is dead? I got my answer fairly quickly as it showed the Courier waking up in a bed with an old man hovering over her looking concerned and asking if she was alright. The man introduced himself as Doc Mitchell and explains how the Courier survived thanks to a Securitron robot named Victor and the adventure of Fallout New Vegas begins in a town called Goodsprings.

Goodsprings of course gives you a chance to explore and get familiar with the game controls and how everything works. The controls are much better here than they were in Fallout 3 which made me happy. It also introduces you to the people in the town and you get a couple of quests from them. You also get a chance to speak with Victor the robot who saved your life. Honestly, I found Victor to be really creepy. He seemed friendly enough with his cowboy icon face and talking in a friendly cowboy drawl, but there was just something weird about him. It also didn't help that he kept popping up in odd places during my adventures and seemed to be following me. He did own up to it which I will give him, but he was creepy.

Once the tutorial introduction and quests are finished, you get to really explore the Mojave with the main goal being to find Benny; the man who stole the platinum chip from you and shot you leaving you for dead to get answers. For me it was to get answers, get the platinum chip back, and beat the crap out of him. I was still pretty ticked off about that whole ordeal with him shooting me.

To say that the world of Fallout New Vegas is big is an understatement. It is huge and you get an immediate sense of just how vast the Mojave wasteland is as you explore it. There are three big main factions fighting for control of the Mojave and the Hoover Dam and your decisions throughout the story affect which side you will help. There's the NCR a military expansion government, Caesar's Legion a group of Roman style slavers, and Mr. House the mysterious ruler of New Vegas.

There are so many side quests to do alongside the main story quests which isn't a bad thing. A lot of them were fun to do and the companion quests are interesting especially for the character of Boone. I liked Boone a great deal. There was a complexity to him that was intriguing and as my Courier got to know him better there was an understanding of why he was the way he was and a path towards him atoning for some of his past. It made for a great companion story and by the end of Boone's personal quest I liked him even more.


While I enjoyed Fallout New Vegas, there were many frustrating issues with it that had me swearing up a storm when they happened. The major thing were the constant dropped frame rates and freezing that caused the game to crash. When the game worked, it was a lot of fun to play. It just killed it for me when the game would freeze every couple of hours. I make sure to save my game often anyway with my games and I think that games like New Vegas are why. I did all the tricks too with clearing the cache on the PS3 and rebooting and it would still crash after a bit of time. That's incredibly irritating when I want to fully enjoy a game.

Then there's the weird quest bugs. I couldn't finish a quest for a couple of my companions because in one the quest item was nowhere to be found and in the other a quest the NPC I needed to complete the quest had disappeared completely. There were also occasions where I would get stuck in a wall or my companion would and I would have to reload my last save. I understand that there are going to be bugs and glitches in a game sometimes, they happen. However, the vast amount of glitches, bugs, and technical difficulties is inexcusable. I know that Obsidian the developers that worked on New Vegas apologized for all of that, but the thing is slapping a band aid on it is not going to cut it. For as long as the game has been out and the patches they had to fix the game, it should be fixed and yet those irritating issues remain.


Speaking of the DLC quests, I wanted to like all of them. I really did, but there were so many flaws. I only really liked two of the quests out of four. That's saying something. One of them I just could not stand at all. That was the Dead Money quest. I could not stand Dead Money. It was very clunky with the navigation and hard to see at some points. Getting gassed and waking up in a strange place without any of my gear and some crazy ex Brotherhood of Steel jerk was not good. As part of the story you also have a slave collar around your neck that happens to be on the same frequency as the radios in the surrounding areas and if you don't destroy the radios the collar will explode and kill you. This is an exercise in futility as every damn five minutes the collar beeps and you have to figure out exactly where the radio is. I found this tedious and slow which made this quest one of the worst I have ever played and I played Dragon Age The Descent. Yeah, I said it. The ending was a little satisfying, but not much because you don't really get anything out of it except a little payback to the egomaniac who put me through that nonsense.

Old World Blues was alright, but I hated the fact that once again I'm basically drugged and wake up in a strange place without all my gear. Seriously, was this the same writer for Dead Money? So I had to figure out where I was and I met the insane scientists in robot bodies who had brought me there. The thing that kept Old World Blues moderately entertaining for me was the humor. There were moments that had me laughing especially when one of the scientists claimed that my toes looked like tiny penises. There were some cool places to explore and some interesting things to see. The big thing that makes Old World Blues shine are the smartly written jokes and the humor about trying to understand another species and the differences between you. That's what made it fun for me.


The Lonesome Road was disappointing for me. It started out strongly with the introduction of this other mysterious courier, Ulysses demanding you show up to answer for what happened in a place called The Divide. There isn't really a strong urge to explore and it just seems to be travel from point A to point B. During that time you get to hear Ulysses drone on and on about the NCR, the Legion, and how you were the catalyst for nuclear missiles blowing up in the Divide. I like history a lot, but Ulysses made it freaking boring because he kept harping on the same thing repeatedly. It shows just how nuts Ulysses is because essentially he's blaming a mailman for something that had nothing to do with them. What happened in the Divide was an accident and while yes the Courier was delivering the package (a detonator) that awoke and caused all that, they had no idea what it was. The NCR did however and probably the Legion, so that's on them. Look, I get it. Ulysses had something very traumatizing happen to him and he needed something or someone to blame in order to be able to wrap his head around it, but when I was there face to face with him all I could think was, this whole thing was not my fault and you're crazy! I mean he wanted to punish a bunch of innocent people for the traumatizing thing for just a chance to wipe out the NCR and the Legion; that does not sound like someone who is operating at full capacity. Luckily, my speech, intelligence, and science perks were high enough that I convinced him peacefully that destroying all those people would help and even earned his respect. It's obvious in the writing that they meant for Ulysses to be a companion, but I guess they couldn't quite figure out how to make it work and this is what happened. It was okay, but it wasn't perfect and they could have made this a great story instead of a mediocre one.

Once I finished all those, I wrapped up the game with the final quest which was the battle for Hoover Dam. I had decided to help the NCR because while they're far from perfect I felt that they were a better choice than the group of rapist slavers that represented Caesar's Legion. I also liked and respected the fact that the NCR seemed to be protecting the idea of democracy and while they had their flaws, they were at least trying to do something good. The battle for the dam was epic and because I had successfully convinced the minor factions to join the NCR I had a lot of help battling Caesar's Legion. I totally loved the Boomers with their salvaged airplane taking out Legion soldiers from the sky. We fought hard and the battle was won; the NCR still had control of the dam. The game ends then showing all the different things that happen to the people and areas in the Mojave depending on your choices. Overall, the ending was pretty good and I was glad to see that many of my choices helped a lot of people who needed it. I can honestly say that I enjoyed playing Fallout New Vegas in spite of the technical issues and I'm glad I only paid 10 bucks for it. When the game works, it is worth playing and there is lots of adventuring to do with a great main story and solid side stories. Play through it at least once is my take on it.