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Merissa (13427 KP) rated The Cook and the Gangster (Farthingdale Ranch #5) by Jackie North in Books
Feb 22, 2022 (Updated Jul 3, 2023)
THE COOK AND THE GANGSTER is the fifth book in the Farthingdale Ranch series, and this time, we have Levi's story. We find out just why Levi has always been a bit separate from the others, even when he tries to join in. We also learn about his youth and the friendship he had with Cassidy - the one Cassidy is yearning for again. Now, I will say, this review also includes the bonus, so be prepared.
This was written with heart and soul, giving each of the characters depth and feeling. I loved catching up with the others in their cameos, although Kit played a bigger (necessary) role here than the others. The relationship between Levi and Cassidy is on from the start, simply because they already know each other, they have 'history'! Of course, that includes why Levi left so suddenly.
I had a couple of niggles with this book - nothing major and totally just me, but it wouldn't be a completely honest review if I didn't mention them. So, here we go:
1) - "My Prince" - every time either one of them said this, I couldn't help but think of The Little Prince. I know it came from their childhood, but why so often?
2) - Levi is one who holds onto things. He is still being careful even though he doesn't know why his mum ran from his dad all those years ago. It happened, she was scared, so he keeps on the low-down. And yet, in the midst of holding on, he accepts Cassidy's word that Uncle Mack is sorry. I would have been a bit leerier until I knew the truth for myself.
And there you go. Ninety-eight per cent of this book is absolutely perfect but those two niggles just got me. Sorry, Ms North! I loved the bonus chapter and thought it finished the story perfectly. I really hope we see more of these two as the series continues. Plus, I want to see the Tavern!
I was drawn into this sweet and sometimes steamy novel, set in beautiful surroundings and with great people. I absolutely recommend it. Another corker from Jackie North.
** same worded review will appear elsewhere **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Feb 22, 2022
This was written with heart and soul, giving each of the characters depth and feeling. I loved catching up with the others in their cameos, although Kit played a bigger (necessary) role here than the others. The relationship between Levi and Cassidy is on from the start, simply because they already know each other, they have 'history'! Of course, that includes why Levi left so suddenly.
I had a couple of niggles with this book - nothing major and totally just me, but it wouldn't be a completely honest review if I didn't mention them. So, here we go:
1) - "My Prince" - every time either one of them said this, I couldn't help but think of The Little Prince. I know it came from their childhood, but why so often?
2) - Levi is one who holds onto things. He is still being careful even though he doesn't know why his mum ran from his dad all those years ago. It happened, she was scared, so he keeps on the low-down. And yet, in the midst of holding on, he accepts Cassidy's word that Uncle Mack is sorry. I would have been a bit leerier until I knew the truth for myself.
And there you go. Ninety-eight per cent of this book is absolutely perfect but those two niggles just got me. Sorry, Ms North! I loved the bonus chapter and thought it finished the story perfectly. I really hope we see more of these two as the series continues. Plus, I want to see the Tavern!
I was drawn into this sweet and sometimes steamy novel, set in beautiful surroundings and with great people. I absolutely recommend it. Another corker from Jackie North.
** same worded review will appear elsewhere **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Feb 22, 2022
Cloudy With a Chance of Bad Decisions
Book
If “bad decision” had a photo next to it in the dictionary, it would be of Alex James. ...
Contemporary MM Rom-Com Romance
Heather Cranmer (2721 KP) rated Fractured (Mirrorland, #1) in Books
Jun 7, 2018
(This review can be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).
Everyone knows I love a good horror book. In fact, I can't resist a good horror book. Luckily, this one was fairly decent.
Okay, so the blurb is pretty spot on. I won't put it into my own words since I'd just be reiterating what the book blurb said.
I like the cover. I don't love it, but I definitely like it. I like the creepy feel to it. Yes, it could've been a bit creepier, but it's still a good cover.
I guess the title is okay. I think it's the whole symbolism for a title that a lot of books have going on. I guess you could say that Piper is a bit of a fractured girl, but I don't really see how the title would fit anywhere else. This is probably just me though.
The world building is okay. Mostly, it is believable although there's a couple of things that don't make it 100% believable. First off, this book makes demons look a bit weak. When a character can outrun a demon, something's up. From my knowledge of demons, they are pretty powerful. I doubt anyone could outrun a demon because they're younger or in better shape. Also, I'm also pretty sure that you couldn't hit a demon with enough force to do any damage. Again, demons are pretty powerful. I've never had a run in with a demon (thank God), but I'm guessing they are exactly weak. I also spotted a continuity error. One of the characters tells another to use her car to drive to the hospital which that character does. However, in the next chapter, this same character with the car tells another character to use her car which she does. Now, unless she can magic up the same car, I don't believe this can happen.
I think the pacing was a little slow to begin with, but it picked up during the second half of the book. For the first half, I really thought I was going to have to give this book a DNF (did not finish) rating. Luckily, the second half straps you in and takes you for a fast ride!
I enjoyed the whole spirit in a mirror thing. It's been done before, but I enjoyed the way it was executed in this book. I've always been a little bit scared of what lurks in mirrors, and this book just added to my fear. I'm really glad I read most of this book during the day, just saying. I predicted the whole plot twist. In my opinion, it was easy to predict, but that could be just because I try to figure out plot twists in every book. Also, if you're looking for a HEA (happily ever after) ending, then, well, you'll be sorely disappointed. There's no major cliff hanger even though this is a series which I was happy about.
I enjoyed the characters. I would've like a bit more back story on all of them, but I still found them enjoyable to read about. I could relate with all of Piper's emotions, and I felt scared for her when something was happening. I would've liked to see more Alison in the book though. For some odd reason, she became my favorite character even though she isn't heavily featured throughout the book. One thing that did bother me was the stereotyping. There is a goth girl named Felicia in the book, and she is your very stereotypical goth girl. For example, she wears all black, she's very quiet, and she wears a lot of crosses. Stereotyping in any book is a pet peeve of mine.
I found the dialogue to be a bit hit and miss. Keep in mind that these characters are supposed to be in high school. There were times when it felt as if they were from another decade, not the one we're presently in. They just used words and phrases that just seemed awkward for a teen. Saying that, even though the dialogue was a bit weird, this didn't put me off the book.
Overall, Fractured by Majanka Verstraete is a decent book and at times, a little spooky. With a little more work, this book has the potential to be a super scary read. I will definitely be reading the next book in the Mirrorland series.
I'd recommend this book to those aged 15+ who are looking for an excuse to leave the light on at night.
I'd give Fractured (Mirrorland #1) by Majanka Verstraete a 3.5 out of 5.
(I received a free ebook of this title from the tour host in exchange for a fair and honest review).
Everyone knows I love a good horror book. In fact, I can't resist a good horror book. Luckily, this one was fairly decent.
Okay, so the blurb is pretty spot on. I won't put it into my own words since I'd just be reiterating what the book blurb said.
I like the cover. I don't love it, but I definitely like it. I like the creepy feel to it. Yes, it could've been a bit creepier, but it's still a good cover.
I guess the title is okay. I think it's the whole symbolism for a title that a lot of books have going on. I guess you could say that Piper is a bit of a fractured girl, but I don't really see how the title would fit anywhere else. This is probably just me though.
The world building is okay. Mostly, it is believable although there's a couple of things that don't make it 100% believable. First off, this book makes demons look a bit weak. When a character can outrun a demon, something's up. From my knowledge of demons, they are pretty powerful. I doubt anyone could outrun a demon because they're younger or in better shape. Also, I'm also pretty sure that you couldn't hit a demon with enough force to do any damage. Again, demons are pretty powerful. I've never had a run in with a demon (thank God), but I'm guessing they are exactly weak. I also spotted a continuity error. One of the characters tells another to use her car to drive to the hospital which that character does. However, in the next chapter, this same character with the car tells another character to use her car which she does. Now, unless she can magic up the same car, I don't believe this can happen.
I think the pacing was a little slow to begin with, but it picked up during the second half of the book. For the first half, I really thought I was going to have to give this book a DNF (did not finish) rating. Luckily, the second half straps you in and takes you for a fast ride!
I enjoyed the whole spirit in a mirror thing. It's been done before, but I enjoyed the way it was executed in this book. I've always been a little bit scared of what lurks in mirrors, and this book just added to my fear. I'm really glad I read most of this book during the day, just saying. I predicted the whole plot twist. In my opinion, it was easy to predict, but that could be just because I try to figure out plot twists in every book. Also, if you're looking for a HEA (happily ever after) ending, then, well, you'll be sorely disappointed. There's no major cliff hanger even though this is a series which I was happy about.
I enjoyed the characters. I would've like a bit more back story on all of them, but I still found them enjoyable to read about. I could relate with all of Piper's emotions, and I felt scared for her when something was happening. I would've liked to see more Alison in the book though. For some odd reason, she became my favorite character even though she isn't heavily featured throughout the book. One thing that did bother me was the stereotyping. There is a goth girl named Felicia in the book, and she is your very stereotypical goth girl. For example, she wears all black, she's very quiet, and she wears a lot of crosses. Stereotyping in any book is a pet peeve of mine.
I found the dialogue to be a bit hit and miss. Keep in mind that these characters are supposed to be in high school. There were times when it felt as if they were from another decade, not the one we're presently in. They just used words and phrases that just seemed awkward for a teen. Saying that, even though the dialogue was a bit weird, this didn't put me off the book.
Overall, Fractured by Majanka Verstraete is a decent book and at times, a little spooky. With a little more work, this book has the potential to be a super scary read. I will definitely be reading the next book in the Mirrorland series.
I'd recommend this book to those aged 15+ who are looking for an excuse to leave the light on at night.
I'd give Fractured (Mirrorland #1) by Majanka Verstraete a 3.5 out of 5.
(I received a free ebook of this title from the tour host in exchange for a fair and honest review).
Debbiereadsbook (1569 KP) rated The Alcove (Lavender Shores #7) in Books
Jul 21, 2018
I ADORE this series!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.
This is book 7 in the Lavender Shores series, and I would recommend you read the other books before this one. Not totally necessary, but you should, not least because I said so!
Jasper is happy in Lavender Shores, working his bookshop, Lavender Pages. That is, until someone he thought long gone turns up. So Harrison, Jasper's older brother, hires a bodyguard for Jasper while he is out of town. But Jasper and Russell have met before, 7 years ago. While neither immediately remembers their encounter, its clear the attraction is felt from both sides. When Jasper's ex gets nasty, can Russell keep his head to save Jasper??
In another review for this series, I said I was enjoying these books because there were no nutty exes or no violence to deal with but I LOVED this because there is both of these in this book! Go Figure!
I really am struggling to word what I need to say about this book, I loved it that much! So bare with me, okay?? I might waffle!
Jasper is happy. He doesn't want a relationship but he can get as much or as little male companionship as he wants. That is, til Russell walks through his door and then all bets are off. I loved that neither Jasper or Russell believed they deserved to be truly happy, but they each thought the other did.
Russell's reason for being in that bathhouse 7 years ago comes out all in one go, and your heart breaks for him, it really does. I'm not gonna go into details, cos spoilers and all but know this, it really is painful reading.
I'm not usually one for professions of love early on. While the words are bandied about in each guy's head early, they aren't SAID early. They were said at the right and proper time, I thought.
Loved that Jasper managed to dig deep inside himself to bring things to a head with the nutty ex. I won't say how.
Harrison obviously plays a part here, and there are some pop ups along the way of other couples who have had their stories.
But now I'm left wanting another story. One which has already gone. Pete, from the coffee shop, already had his happy ever after, but his husband has passed away. And now I want THEIR story!
Abel keeps doing that to me, making me want stories, stories and MORE stories!! A sign of an accomplished author, that, making me want more, more MORE!!
Who is next?? No idea, and I really don't care so long as I can get my grubby little mitts on it!
310 pages; one sitting; wanting more, means I can't give it anything other than...
5 full stars
**same worded review will appear elsewhere**
This is book 7 in the Lavender Shores series, and I would recommend you read the other books before this one. Not totally necessary, but you should, not least because I said so!
Jasper is happy in Lavender Shores, working his bookshop, Lavender Pages. That is, until someone he thought long gone turns up. So Harrison, Jasper's older brother, hires a bodyguard for Jasper while he is out of town. But Jasper and Russell have met before, 7 years ago. While neither immediately remembers their encounter, its clear the attraction is felt from both sides. When Jasper's ex gets nasty, can Russell keep his head to save Jasper??
In another review for this series, I said I was enjoying these books because there were no nutty exes or no violence to deal with but I LOVED this because there is both of these in this book! Go Figure!
I really am struggling to word what I need to say about this book, I loved it that much! So bare with me, okay?? I might waffle!
Jasper is happy. He doesn't want a relationship but he can get as much or as little male companionship as he wants. That is, til Russell walks through his door and then all bets are off. I loved that neither Jasper or Russell believed they deserved to be truly happy, but they each thought the other did.
Russell's reason for being in that bathhouse 7 years ago comes out all in one go, and your heart breaks for him, it really does. I'm not gonna go into details, cos spoilers and all but know this, it really is painful reading.
I'm not usually one for professions of love early on. While the words are bandied about in each guy's head early, they aren't SAID early. They were said at the right and proper time, I thought.
Loved that Jasper managed to dig deep inside himself to bring things to a head with the nutty ex. I won't say how.
Harrison obviously plays a part here, and there are some pop ups along the way of other couples who have had their stories.
But now I'm left wanting another story. One which has already gone. Pete, from the coffee shop, already had his happy ever after, but his husband has passed away. And now I want THEIR story!
Abel keeps doing that to me, making me want stories, stories and MORE stories!! A sign of an accomplished author, that, making me want more, more MORE!!
Who is next?? No idea, and I really don't care so long as I can get my grubby little mitts on it!
310 pages; one sitting; wanting more, means I can't give it anything other than...
5 full stars
**same worded review will appear elsewhere**
Hazel (1853 KP) rated The Children of Hare Hill in Books
Dec 17, 2018
<i>I received this book for free through Goodreads First Reads.</i>
Set in the National Trust owned gardens in Cheshire, Scott McKenzie writes about the loss of a parent from the perspective of young children. <i>The Children of Hare Hill </i>deals with the grief and confusion of those too young to fully comprehend the impact a death has upon the remaining family members. Charlotte, aged 8, and Ben, aged 5, lost their father two years ago and now it is time to say goodbye.
McKenzie sets the story in Hare Hill Gardens, a place he loves to visit with his own children. It is here that the two protagonists are scattering their father’s ashes. Around the gardens are thirteen wooden hares that visitors are encouraged to find, something that the children enjoyed doing with their father numerous times. After their difficult task, Charlotte and Ben fall asleep in the walled garden and, on waking, discover the secret of Hare Hill.
Although still in the same place they fell asleep, Charlotte and Ben are now in a magical version of the gardens where the hares are real animals that have been turned into wooden statues. In order to release them from the spell they have to complete several tricky quests. From riddles to number puzzles the children rely on each other’s knowledge and strengths to save the hares and discover who is waiting for them at the end.
When thinking about magical lands we tend to expect witches and wizards, broomsticks and complicated spells, however that is not the case in <i>The Children of Hare Hill</i>. The tasks that befall the siblings are ones that can be solved by “normal” children with the help of their memories of their father. It is an interesting concept and a beautiful way of remembering the life of a loved one.
It is not clear who the target audience is for this novel. Presumably the ages of the characters and the shortness of the story (166 pages) are more inclined to the younger reader, however the narrative and language suggests otherwise. A child of Charlotte’s age is unlikely to read books containing words such as “serendipitous”, “reminisced” and “crescendo”. Scott McKenzie is such an intellectual writer with a beautiful way with words, yet it backfires when targeted at children.
Putting the target audience issue aside, <i>The Children of Hare Hill</i> is a delightful short story that manages to evoke many emotions in the reader. The sadness that comes with reading about death is overshadowed by the bravery of the siblings, their love for one another and the fun they have solving the riddles and tasks as they race around the gardens. Instead of dwelling on the negative feelings the characters are inevitably feeling, McKenzie focuses on happy memories, making what could have been a heart-wrenching story into a heart warming one instead.
Set in the National Trust owned gardens in Cheshire, Scott McKenzie writes about the loss of a parent from the perspective of young children. <i>The Children of Hare Hill </i>deals with the grief and confusion of those too young to fully comprehend the impact a death has upon the remaining family members. Charlotte, aged 8, and Ben, aged 5, lost their father two years ago and now it is time to say goodbye.
McKenzie sets the story in Hare Hill Gardens, a place he loves to visit with his own children. It is here that the two protagonists are scattering their father’s ashes. Around the gardens are thirteen wooden hares that visitors are encouraged to find, something that the children enjoyed doing with their father numerous times. After their difficult task, Charlotte and Ben fall asleep in the walled garden and, on waking, discover the secret of Hare Hill.
Although still in the same place they fell asleep, Charlotte and Ben are now in a magical version of the gardens where the hares are real animals that have been turned into wooden statues. In order to release them from the spell they have to complete several tricky quests. From riddles to number puzzles the children rely on each other’s knowledge and strengths to save the hares and discover who is waiting for them at the end.
When thinking about magical lands we tend to expect witches and wizards, broomsticks and complicated spells, however that is not the case in <i>The Children of Hare Hill</i>. The tasks that befall the siblings are ones that can be solved by “normal” children with the help of their memories of their father. It is an interesting concept and a beautiful way of remembering the life of a loved one.
It is not clear who the target audience is for this novel. Presumably the ages of the characters and the shortness of the story (166 pages) are more inclined to the younger reader, however the narrative and language suggests otherwise. A child of Charlotte’s age is unlikely to read books containing words such as “serendipitous”, “reminisced” and “crescendo”. Scott McKenzie is such an intellectual writer with a beautiful way with words, yet it backfires when targeted at children.
Putting the target audience issue aside, <i>The Children of Hare Hill</i> is a delightful short story that manages to evoke many emotions in the reader. The sadness that comes with reading about death is overshadowed by the bravery of the siblings, their love for one another and the fun they have solving the riddles and tasks as they race around the gardens. Instead of dwelling on the negative feelings the characters are inevitably feeling, McKenzie focuses on happy memories, making what could have been a heart-wrenching story into a heart warming one instead.
Phil Leader (619 KP) rated Emperor of Thorns in Books
Nov 12, 2019
Emperor of Thorns is the third in the Broken Empire Trilogy of books. Having read and enjoyed the first two books immensely (Prince of Thorns and King of Thorns) I was really looking forward to this installment and had high hopes. I was not disappointed.
The story takes place a year after the second book, with Jorg on his way to the 4 yearly vote to see if a new emperor can be chosen. This time it is a vote he intends to win, whatever it takes. And with Jorg that doesn't rule out a lot of options. The reader would suspect from the first two books that he is entirely selfish in his ambitions. However we see in the now expected flashback sections that a lot more hangs in the balance than another 4 years of squabbling. Jorg is the only one aware of the peril that threatens the world, and is apparently the only one ruthless enough to avoid it.
There are plenty of set pieces and Jorg is as unpredictable, nasty and single minded as ever. There are a couple of excellent examples of Jorg style diplomacy - which naturally involves anybody disagreeing with him being efficiently killed. Somehow despite having got used to this character through the previous two novels, he still has the capacity to surprise and shock. Yes he has matured and Lawrence has done a sterling job to keep Jorg and the events he instigates fresh and interesting.
The main thread involves travelling across the Hundred Kingdoms, and is essentially one long protracted chase scene, culminating in the vote for emperor. There are some very tense scenes - it should be clear by now that anybody is expendable in Jorg's world and there is a real sense of danger in the encounters.
The 'flashback' thread occurs 5 years before and takes up the story from the flashback thread in King of Thorns. Jorg gets to see more of the world, and crucially to find out more about the mysterious Builders and their artefacts. Once again each thread unwinds and impacts on the other and each is a compelling tale in its own right.
The writing is clean and stylish, plenty of descriptions of both stunning scenery and brutal violence, each given their own space on the page without being overworked. The story moves on in both threads with real pace - there is a lot of ground to cover, both thematically and geographically but Lawrence doesn't put a foot (or word) wrong and there are the usual dashes of black humour throughout.
Overall a stunning (and perfect) end to the trilogy. It's rare to find a story that ties everything up so neatly, with threads from all three of the books coming into play. It's also refreshing to find an author who is not afraid to finish a story and not leave it open for more and more (potentially weaker) stories.
A five star end to a five star trilogy, highly recommended
The story takes place a year after the second book, with Jorg on his way to the 4 yearly vote to see if a new emperor can be chosen. This time it is a vote he intends to win, whatever it takes. And with Jorg that doesn't rule out a lot of options. The reader would suspect from the first two books that he is entirely selfish in his ambitions. However we see in the now expected flashback sections that a lot more hangs in the balance than another 4 years of squabbling. Jorg is the only one aware of the peril that threatens the world, and is apparently the only one ruthless enough to avoid it.
There are plenty of set pieces and Jorg is as unpredictable, nasty and single minded as ever. There are a couple of excellent examples of Jorg style diplomacy - which naturally involves anybody disagreeing with him being efficiently killed. Somehow despite having got used to this character through the previous two novels, he still has the capacity to surprise and shock. Yes he has matured and Lawrence has done a sterling job to keep Jorg and the events he instigates fresh and interesting.
The main thread involves travelling across the Hundred Kingdoms, and is essentially one long protracted chase scene, culminating in the vote for emperor. There are some very tense scenes - it should be clear by now that anybody is expendable in Jorg's world and there is a real sense of danger in the encounters.
The 'flashback' thread occurs 5 years before and takes up the story from the flashback thread in King of Thorns. Jorg gets to see more of the world, and crucially to find out more about the mysterious Builders and their artefacts. Once again each thread unwinds and impacts on the other and each is a compelling tale in its own right.
The writing is clean and stylish, plenty of descriptions of both stunning scenery and brutal violence, each given their own space on the page without being overworked. The story moves on in both threads with real pace - there is a lot of ground to cover, both thematically and geographically but Lawrence doesn't put a foot (or word) wrong and there are the usual dashes of black humour throughout.
Overall a stunning (and perfect) end to the trilogy. It's rare to find a story that ties everything up so neatly, with threads from all three of the books coming into play. It's also refreshing to find an author who is not afraid to finish a story and not leave it open for more and more (potentially weaker) stories.
A five star end to a five star trilogy, highly recommended
Purple Phoenix Games (2266 KP) rated Roar and Write! in Tabletop Games
Jul 2, 2020
Roll and write games have been surging in popularity recently among many gamers, but Purple Phoenix Games never really got too into them. The game industry has many wonderful entries now, and finding a great one may be somewhat daunting. Are we recommending Roar and Write! from Galactic Raptor Games? Read on (okay you don’t have to read too far, we love it).
A new ruler in The Animal Kingdoms is needed and it is up to you to appease the five sitting council members for consideration. By giving them exactly what they want you will be able to improve your standing and possibly rise to the top in this quick-playing dice game.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components will probably be different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to back the game through the upcoming Kickstarter campaign, order from your FLGS, or purchase through any retailers stocking it after fulfillment. -T
Setup for Roar and Write! is simple. Choose a difficulty level to be played, assign the required council leaders, each with their own requirements to satisfy, deal each player a pencil, scoresheet, and one Personal Agenda card (secret goals to satisfy throughout the game). You are now ready to begin appeasing!
Roar and Write! takes place over five ages (rounds) and each age consists of three dice rolls. Each time the dice are rolled, players may choose which, or all, dice results to be used to influence the council members on their sheet. Any leftover dice results can be used in the Kingdoms area at the top of the sheet – first number is free each roll, but will cost a Council Offering spot for every Kingdom result added thereafter. Example – I use three 4s for Council Offerings, and the remaining results are two 5s and a 1. I want to use the two 5s so I mark both of them up in the Kingdom area and mark one Council Offering box with an X to decrease my ability to fill more spots there. A sacrifice and a gamble. Gotta love it!
Each Council member has unique requirements to satisfy, and players can only concentrate on one Council member per age, and choosing one early in the age to complete has advantages in extra points scored. Players also have their secret Personal Agendas (agendae?) to consider each age as well. Play continues through three rolls in each of the five ages. Once the final roll has been completed and players have done what they can to score as many points as possible, end game scoring happen to determine the winner of the game and the next ruler of the Animal Kingdom!
Components. Again, this is a prototype copy of the game, and certain components will probably be adjusted throughout the course of a successful Kickstarter campaign. That said, what we were shipped is a GORGEOUS game in a Tiny Epic-sized box. The table footprint is excellently small, the artwork is simply stunning, and I truly cannot wait to see what upgrades the KS campaign will bring.
What I love about roll and writes is probably true about most games in the genre: being able to see what is rolled and create my own strategy. Players aren’t rolling to move ahead more spaces than other players. They aren’t attacking each other. They are simply trying to get the best score. To maximize the usage of the resources provided to them. That said, this game has no player interaction whatsoever. I typically frown upon games where it is, “multiplayer solitaire” (thanks Duke Alex). However, Roar and Write is so fast and so engaging, that I really didn’t have time to worry about other players, nor did I really care what they were doing. In the end, it’s all about the points, and that’s what makes this a great game – I can play it with any group size, and I have been pleasantly surprised at how happy I was to play it solo as well.
So, if you are in the market for a roll and write game that is small in size, packs a decent crunchy punch, and has simply amazing art, Roar and Write! should be next on your wish list. Please consider backing it on Kickstarter, which will be launching at the end of June, 2020. I know I’ll be on the prowl to be gifting these little cuties to my friends and family!
A new ruler in The Animal Kingdoms is needed and it is up to you to appease the five sitting council members for consideration. By giving them exactly what they want you will be able to improve your standing and possibly rise to the top in this quick-playing dice game.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components will probably be different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to back the game through the upcoming Kickstarter campaign, order from your FLGS, or purchase through any retailers stocking it after fulfillment. -T
Setup for Roar and Write! is simple. Choose a difficulty level to be played, assign the required council leaders, each with their own requirements to satisfy, deal each player a pencil, scoresheet, and one Personal Agenda card (secret goals to satisfy throughout the game). You are now ready to begin appeasing!
Roar and Write! takes place over five ages (rounds) and each age consists of three dice rolls. Each time the dice are rolled, players may choose which, or all, dice results to be used to influence the council members on their sheet. Any leftover dice results can be used in the Kingdoms area at the top of the sheet – first number is free each roll, but will cost a Council Offering spot for every Kingdom result added thereafter. Example – I use three 4s for Council Offerings, and the remaining results are two 5s and a 1. I want to use the two 5s so I mark both of them up in the Kingdom area and mark one Council Offering box with an X to decrease my ability to fill more spots there. A sacrifice and a gamble. Gotta love it!
Each Council member has unique requirements to satisfy, and players can only concentrate on one Council member per age, and choosing one early in the age to complete has advantages in extra points scored. Players also have their secret Personal Agendas (agendae?) to consider each age as well. Play continues through three rolls in each of the five ages. Once the final roll has been completed and players have done what they can to score as many points as possible, end game scoring happen to determine the winner of the game and the next ruler of the Animal Kingdom!
Components. Again, this is a prototype copy of the game, and certain components will probably be adjusted throughout the course of a successful Kickstarter campaign. That said, what we were shipped is a GORGEOUS game in a Tiny Epic-sized box. The table footprint is excellently small, the artwork is simply stunning, and I truly cannot wait to see what upgrades the KS campaign will bring.
What I love about roll and writes is probably true about most games in the genre: being able to see what is rolled and create my own strategy. Players aren’t rolling to move ahead more spaces than other players. They aren’t attacking each other. They are simply trying to get the best score. To maximize the usage of the resources provided to them. That said, this game has no player interaction whatsoever. I typically frown upon games where it is, “multiplayer solitaire” (thanks Duke Alex). However, Roar and Write is so fast and so engaging, that I really didn’t have time to worry about other players, nor did I really care what they were doing. In the end, it’s all about the points, and that’s what makes this a great game – I can play it with any group size, and I have been pleasantly surprised at how happy I was to play it solo as well.
So, if you are in the market for a roll and write game that is small in size, packs a decent crunchy punch, and has simply amazing art, Roar and Write! should be next on your wish list. Please consider backing it on Kickstarter, which will be launching at the end of June, 2020. I know I’ll be on the prowl to be gifting these little cuties to my friends and family!
Heather Cranmer (2721 KP) rated Crank (Crank, #1) in Books
Jun 6, 2018
(This review can also be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).
Okay, so yesterday I went to my local library to get a library card since I just moved back here. Anyway, I decided to check out their YA section (which was amazing by the way). I came across Crank by Ellen Hopkins which I've only wanted to read since forever!!! It was such a good book!!
Kristina is a high school junior that has everything going for her. She's a family girl, has great friends, and makes good grades. She would never do drugs. However, a trip to visit her father changes everything. Whilst visiting her father, she changes into Bree, the sexy brave girl who is up for anything including drugs. Everything changes for Kristina during that visit. No longer is Kristina a straight edge girl, she is now addicted to crank.
The title of this book is quite straightforward. Crank is an excellent title for this book because it lets you know exactly what's going on. Crank is definitely the main plot line in this story.
Okay, you all know how I am with my covers. I'm really picky about covers for books, so you probably won't believe me when I say that I actually like this cover. Yes, strange I know but there's something about how simplistic it is that makes me like it. It's a straightforward book, so a straightforward cover is a great choice for this book. Crank written in lines in what appears to be some sort of drug really suits this book.
Ellen Hopkins did an excellent job with the world building in Crank. Every scene in this book comes alive no matter if it's taking place during a good moment or a bad one. The settings aren't really described that much which really suits the feeling of the book. However, the surroundings in the book seemed to really transport me to wherever Kristina was.
The pacing is this book really took me by surprise. The first 2 or 3 pages started off slow, and I thought I had made a big mistake in borrowing this book. After the first 2 or 3 pages, the pacing really picked up. It flowed so well. If I hadn't started reading it so late, I would've finished it all in one setting.
There's not much dialogue between the characters due to the book being written mostly in verse. The way the book is written is really done well. The words used work together beautifully. There are a few swear words but not many. I think I counted maybe two or three.
Kristina is a very well developed character. All of her actions and thoughts seem to be consistent with a 16 year old girl. Her reactions to her experiences also seem consistent with her age. I liked Kristina because, although she is a drug addict, I felt that she had a sort of vulnerable quality about her. The supporting characters encountered in the book are also very well developed. They each have their own unique personality.
Keep in mind that this isn't a very long book. It looks like it would be a long book with over 500 pages, but it's written in verse so almost all the pages don't use the whole page. It took me about 2 hours more or less to finish this book. Also, please don't be put off of this book because it's written in verse. I've never been a fan of verse until this book. It's so easy to lose yourself in it and finish it in one sitting.
I definitely loved this book, and I am going back to my library ASAP to get the next book in the series. I can't wait to find out more about Kristina and her life.
I'd recommend this book to everyone aged 14+ due to the themes and language used.
Okay, so yesterday I went to my local library to get a library card since I just moved back here. Anyway, I decided to check out their YA section (which was amazing by the way). I came across Crank by Ellen Hopkins which I've only wanted to read since forever!!! It was such a good book!!
Kristina is a high school junior that has everything going for her. She's a family girl, has great friends, and makes good grades. She would never do drugs. However, a trip to visit her father changes everything. Whilst visiting her father, she changes into Bree, the sexy brave girl who is up for anything including drugs. Everything changes for Kristina during that visit. No longer is Kristina a straight edge girl, she is now addicted to crank.
The title of this book is quite straightforward. Crank is an excellent title for this book because it lets you know exactly what's going on. Crank is definitely the main plot line in this story.
Okay, you all know how I am with my covers. I'm really picky about covers for books, so you probably won't believe me when I say that I actually like this cover. Yes, strange I know but there's something about how simplistic it is that makes me like it. It's a straightforward book, so a straightforward cover is a great choice for this book. Crank written in lines in what appears to be some sort of drug really suits this book.
Ellen Hopkins did an excellent job with the world building in Crank. Every scene in this book comes alive no matter if it's taking place during a good moment or a bad one. The settings aren't really described that much which really suits the feeling of the book. However, the surroundings in the book seemed to really transport me to wherever Kristina was.
The pacing is this book really took me by surprise. The first 2 or 3 pages started off slow, and I thought I had made a big mistake in borrowing this book. After the first 2 or 3 pages, the pacing really picked up. It flowed so well. If I hadn't started reading it so late, I would've finished it all in one setting.
There's not much dialogue between the characters due to the book being written mostly in verse. The way the book is written is really done well. The words used work together beautifully. There are a few swear words but not many. I think I counted maybe two or three.
Kristina is a very well developed character. All of her actions and thoughts seem to be consistent with a 16 year old girl. Her reactions to her experiences also seem consistent with her age. I liked Kristina because, although she is a drug addict, I felt that she had a sort of vulnerable quality about her. The supporting characters encountered in the book are also very well developed. They each have their own unique personality.
Keep in mind that this isn't a very long book. It looks like it would be a long book with over 500 pages, but it's written in verse so almost all the pages don't use the whole page. It took me about 2 hours more or less to finish this book. Also, please don't be put off of this book because it's written in verse. I've never been a fan of verse until this book. It's so easy to lose yourself in it and finish it in one sitting.
I definitely loved this book, and I am going back to my library ASAP to get the next book in the series. I can't wait to find out more about Kristina and her life.
I'd recommend this book to everyone aged 14+ due to the themes and language used.
Purple Phoenix Games (2266 KP) rated The Oregon Trail Card Game in Tabletop Games
Nov 7, 2019
The Oregon Trail! A classic computer game from our youth that, despite being so hard to beat, kept us coming back for more! So when it was turned into a card game, I was SO EXCITED! Nothing like dying of Dysentery to bring back fond memories! Does this game live up to the hype of the OG game? Keep reading to find out!
The Oregon Trail Card Game is a cooperative game of hand management in which players are trying to make it all the way down the Oregon Trail! Players take turns playing Trail cards to advance on their journey, stopping at forts and towns along the way to collect supplies, and dealing with the Calamities of the open Trail – whether that’s fording across rivers or dealing with nasty rattlesnake bites. Do you and your party have what it takes to survive, or will the trail claim more lives in the end?
Ok so first things first – for nostalgia’s sake, this game is great. The artwork is a call-back to the original 8-bit design, the Calamities you may encounter are taken right from the computer game (there IS a “You have died of Dysentery” card), and the game is as hard to win as you remember. It definitely makes for a fun walk down memory lane.
Now, actually PLAYING the game is a different story. I think it’s a pretty bad attempt at a card game. For starters, the rulesheet (it’s more of a brochure than a book…) is extremely ambiguous. I had more questions about how to play after I read the rules than I did beforehand. The physical layout of the rules feels choppy, which makes it hard to logically follow, and the wording for some rules feels like it contradicts other rules. Overall, it just seems like the rulesheet was written in one go with no refining or editing – every single thought was thrown in and then not checked for accuracy or clarity.
Beyond the calamity that is the rulesheet, the game is hard to beat. The rules even say “More likely, the game ends when the last player dies.” Like even the creators know it’s impossible! I’ve never won a game because it is stacked against the players from the start. For starters, the game is so long. Without going too much into detail, by the end of the game 50 out of the 58 trail cards will be used – that’s almost ALL of them! And almost every card has a text action/consequence associated with it, which really reduces your likelihood of success. Some Calamity cards kill off players with no chance for remedy first, while some Trail cards are dictated by die rolls that can also either kill you or cause you to draw extra Calamity cards. I know the original game was tough, but since this card game is more based on the luck of the draw than your decisions, it feels futile to play. Luck-based games, when executed well, can be pretty fun. But unfortunately, it just doesn’t work for me in this game.
So do I like this game? Kind of? I like it for nostalgic purposes, but beyond that I really don’t. The rules make no sense and I feel like I interpret them differently every time – so who knows if I’ve actually ever played correctly. I have never won a game, the furthest I’ve ever gotten has been about halfway through to the end. Should you try The Oregon Trail Card Game? Probably not. You’re not really missing a lot besides reliving some childhood memories. Fun idea, but awful execution, in my opinion! Purple Phoenix Games (with guest score from a pal of Travis) gives The Oregon a Trail Card Game a choleric 12 / 24.
The Oregon Trail Card Game is a cooperative game of hand management in which players are trying to make it all the way down the Oregon Trail! Players take turns playing Trail cards to advance on their journey, stopping at forts and towns along the way to collect supplies, and dealing with the Calamities of the open Trail – whether that’s fording across rivers or dealing with nasty rattlesnake bites. Do you and your party have what it takes to survive, or will the trail claim more lives in the end?
Ok so first things first – for nostalgia’s sake, this game is great. The artwork is a call-back to the original 8-bit design, the Calamities you may encounter are taken right from the computer game (there IS a “You have died of Dysentery” card), and the game is as hard to win as you remember. It definitely makes for a fun walk down memory lane.
Now, actually PLAYING the game is a different story. I think it’s a pretty bad attempt at a card game. For starters, the rulesheet (it’s more of a brochure than a book…) is extremely ambiguous. I had more questions about how to play after I read the rules than I did beforehand. The physical layout of the rules feels choppy, which makes it hard to logically follow, and the wording for some rules feels like it contradicts other rules. Overall, it just seems like the rulesheet was written in one go with no refining or editing – every single thought was thrown in and then not checked for accuracy or clarity.
Beyond the calamity that is the rulesheet, the game is hard to beat. The rules even say “More likely, the game ends when the last player dies.” Like even the creators know it’s impossible! I’ve never won a game because it is stacked against the players from the start. For starters, the game is so long. Without going too much into detail, by the end of the game 50 out of the 58 trail cards will be used – that’s almost ALL of them! And almost every card has a text action/consequence associated with it, which really reduces your likelihood of success. Some Calamity cards kill off players with no chance for remedy first, while some Trail cards are dictated by die rolls that can also either kill you or cause you to draw extra Calamity cards. I know the original game was tough, but since this card game is more based on the luck of the draw than your decisions, it feels futile to play. Luck-based games, when executed well, can be pretty fun. But unfortunately, it just doesn’t work for me in this game.
So do I like this game? Kind of? I like it for nostalgic purposes, but beyond that I really don’t. The rules make no sense and I feel like I interpret them differently every time – so who knows if I’ve actually ever played correctly. I have never won a game, the furthest I’ve ever gotten has been about halfway through to the end. Should you try The Oregon Trail Card Game? Probably not. You’re not really missing a lot besides reliving some childhood memories. Fun idea, but awful execution, in my opinion! Purple Phoenix Games (with guest score from a pal of Travis) gives The Oregon a Trail Card Game a choleric 12 / 24.
Kristy H (1252 KP) rated Emergency Contact in Books
Oct 8, 2020
This is the fifth book in my #atozchallenge! I'm challenging myself to read a book from my shelves that starts with each letter of the alphabet. Let's clear those shelves and delve into that backlist!
Penny Lee is heading to college in Austin, Texas to finally start her life. She's leaving behind her needy Mom, her annoying boyfriend, and everything else. She wants to become a writer and now, she thinks, is when her life will truly begin. For Sam, his life in Austin is at a standstill. He's broken up with his girlfriend and is living above the coffee shop where he works. He has a mattress on the floor, a dying laptop, and a dream of becoming a movie director. When Sam and Penny meet, it's not glamorous or romantic. They know each other, vaguely, via Penny's roommate, Jude. But they soon are texting each other--a lot. Sharing everything about their lives, all the time. But can the two maintain this intimate friendship if they meet again in real life?
I absolutely loved this book. There was just something about it that spoke to me, and I was lost in Sam and Penny's world from practically the first page. I had to laugh, because I read some other reviews that maligned Penny, calling her an unlikable character. However, I felt like Penny was ME--I empathized with her character so much, and found so many good lines in the books that I could relate with. (What that says about me, we won't go into, ha.)
This was such a funny, sweet, and real story. I didn't find Sam and Penny's relationship to be insta-love whatsoever as they bonded over text. As anyone who has met someone and shared things online knows, it can become something so deep and private--offering something about yourself with someone you don't see. I loved the wit and sarcasm in their texts. These are my kind of people--funny, wounded, and just so them.
There's definitely seriousness to this book, and the theme of family runs across the entire novel. Sam and Jude are oddly related in a way I won't unpack here. Sam and Penny both have complicated and difficult relationships with their mothers. Penny's mom is a character unto herself. And we see friendship presented in various ways, including Penny's relationship with Jude, and Jude's best friend, Mallory. I loved all the characters, who are each so individualistic.
Overall, this was just a great book for me. It's funny yet dark at times and the humor was right up my alley. I fell hard for the characters, so everything hit me right in the gut. I can see how it might not be for everyone, but I think it's definitely worth a read. I'm glad my challenge made me finally pick this one up. 4.5 stars.
Penny Lee is heading to college in Austin, Texas to finally start her life. She's leaving behind her needy Mom, her annoying boyfriend, and everything else. She wants to become a writer and now, she thinks, is when her life will truly begin. For Sam, his life in Austin is at a standstill. He's broken up with his girlfriend and is living above the coffee shop where he works. He has a mattress on the floor, a dying laptop, and a dream of becoming a movie director. When Sam and Penny meet, it's not glamorous or romantic. They know each other, vaguely, via Penny's roommate, Jude. But they soon are texting each other--a lot. Sharing everything about their lives, all the time. But can the two maintain this intimate friendship if they meet again in real life?
I absolutely loved this book. There was just something about it that spoke to me, and I was lost in Sam and Penny's world from practically the first page. I had to laugh, because I read some other reviews that maligned Penny, calling her an unlikable character. However, I felt like Penny was ME--I empathized with her character so much, and found so many good lines in the books that I could relate with. (What that says about me, we won't go into, ha.)
This was such a funny, sweet, and real story. I didn't find Sam and Penny's relationship to be insta-love whatsoever as they bonded over text. As anyone who has met someone and shared things online knows, it can become something so deep and private--offering something about yourself with someone you don't see. I loved the wit and sarcasm in their texts. These are my kind of people--funny, wounded, and just so them.
There's definitely seriousness to this book, and the theme of family runs across the entire novel. Sam and Jude are oddly related in a way I won't unpack here. Sam and Penny both have complicated and difficult relationships with their mothers. Penny's mom is a character unto herself. And we see friendship presented in various ways, including Penny's relationship with Jude, and Jude's best friend, Mallory. I loved all the characters, who are each so individualistic.
Overall, this was just a great book for me. It's funny yet dark at times and the humor was right up my alley. I fell hard for the characters, so everything hit me right in the gut. I can see how it might not be for everyone, but I think it's definitely worth a read. I'm glad my challenge made me finally pick this one up. 4.5 stars.






