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Lee (2222 KP) rated Dunkirk (2017) in Movies

Jul 26, 2017  
Dunkirk (2017)
Dunkirk (2017)
2017 | Action, History, War
Breathtaking and Intense
It's 1940 and the Nazis are overpowering the British army, forcing them to retreat to Dunkirk in an effort to return home to England. The English channel is all that stands in the way of the 400,000 soldiers that are stranded on the beach. The story begins with Tommy (Fionn Whitehead), making his way through the town as propaganda is being dropped from the sky, informing them that the enemy are closing in. After a brief dash to avoid the bullets that begin raining down on him and some fellow soldiers, he barely manages to make it to the beach where the immense desperation of the situation becomes apparent. Thousands of men lined up, waiting for something to free them while bodies wash up on the beach. The cinematic scale is, as you'd expect from Christopher Nolan, impressive. And it doesn't let up from then on.

We follow three different stories, covering land, sea and air and spanning differing time-frames. Intersecting and even overtaking each other at crucial moments, which sounds confusing but actually works very well. After being introduced to the perspective on land, which then continues to play out over a week, we're introduced to Mr Dawson (Mark Rylance) as he prepares to set off from England by yacht along with his son and another local boy, loaded with lifejackets and keen to do their bit to help bring our boys home. This storyline is set to play out over the period of one day. Finally, we're introduced to RAF pilot Farrier (Tom Hardy), whose story will play out over an hour. He's up in the sky, over the channel. As we alternate between each story, momentum is never lost and the tension continues to grow as time, and available options, begin to dwindle. On land, bombs, bullets and torpedoes repeatedly prevent a successful escape, sinking boats and ships. Up in the air, a damaged fuel gauge means that Farrier has to constantly guesstimate how much fuel and time he's got left before dropping out of the sky, while single-handedly taking out enemy planes in the process. Down on the water, Dawson and his small crew have their own drama after rescuing a stranded soldier (Cillian Murphy). Clearly a broken man who takes a turn for the worse upon realising that they're not headed for home and are in fact on their way back to the hell that he's just left behind.

Despite featuring a number of famous faces, probably the most surprising cast member of all is Harry Styles. Every time he features in a scene, and he does feature quite a bit, it kind of threw me off balance and I was just expecting him to cock the whole thing up. Luckily he doesn't. This is a truly breathtaking movie, with no over the top CGI or gore and with everyone at the top of their game. Perfectly ramped up tension, accompanied by an intense musical score from the fantastic Hans Zimmer. The dogfights, featuring real spitfires filmed over the English Channel, are also incredible with the roar of their engines and bullets flying. The movie does an amazing job of fully immersing you in this pivotal moment of history. It's truly edge of seat stuff throughout. Incredible.
  
Per My Last Email
Per My Last Email
2019 | Party Game
Do you ever wish you could reply to your boss’s emails using the language that first pops into your head? Many people do, so don’t feel bad. What if there was a game that would put you into this scenario and have your boss choosing the worst reply from the group? Enter Per My Last Email – on Kickstarter until November 26, 2019.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. As this is a preview copy of the game, I do not know if the final rules or components will be similar or different to what we were provided. -T

Per My Last Email is a party card game for groups of four or more players with more fun to be had with more than four players. To setup, shuffle the stack of Boss email cards (the red ones) and place them on the table. Next take the gargantuan stack of Reply and HR cards (the blue and green ones respectively) and shuffle them together. Good luck because there are a TON of these included. Deal each player 10 Reply cards, determine the starting Boss player and you are ready to play!

A game of Per My Last Email will play almost identically to Apples to Apples or Cards Against Humanity – or whichever flavor of this style of game you may prefer. Here’s how it runs down.

The Boss draws a red card and reads the email prompt to the other players. The other players then choose a Reply or HR card from their hand as their response to the Boss’s email. The Boss player then collects the cards, shuffles them, and reads each one aloud to the group. From there the Boss will choose their favorite response and the player who played that card will receive the Boss email card as a reward. Play continues in this fashion until one player holds four Boss cards – or whatever limit you set prior to playing. That player is the winner of Per My Last Email!

Components. To reiterate, we were provided a prototype copy of this game and we do not know if or how these components may change over the course of a successful Kickstarter campaign. This game is a box with about a zillion cards. The cards are good quality, and I appreciate that for a game like this there is no linen finish. Linen finishes can sometimes hinder printing on the cards. Not the case here. I also enjoyed seeing each card laid out like an actual company email. This attention to detail is refreshing. Where some designers and publishers may just throw some text on the cards, we get a real-feel email card and it’s lovely. I have no qualms with the components here except I wish I was better at shuffling 8,000 cards.

If you or your game group are fans of the party card games based on Apples to Apples, you might want to give this one a go. The Boss email cards and the hilarious Reply cards (especially the NSFW ones) will bring out tons of chuckles and discussion about how the players only WISH they could send emails like this to their bosses! Per My Last Email is definitely a step up from both Apples to Apples and Cards Against Humanity. Check out the game’s Kickstarter campaign that is active until November 26, 2019.
  
    This War of Mine

    This War of Mine

    Games

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    "If you've not already played this brilliant, heart-wrenching game, then mobile is as good a place...

Gekitai
Gekitai
2020 | Abstract Strategy, Print & Play
We have all played Chess, Checkers, Go, and even more recent abstracts like Azul, Patchwork, and Blokus, right? Most abstract strategy games are loosely themed, if themed at all, have perfect information, and offer very little luck factors. Furthermore, classic abstracts feature that familiar grid-board with moving pieces we all grew up learning with our grandparents. Right, we all have played and loved these. So when my friend posted PNP files online for his new game featuring a grid-board and pieces that move around it, I said, “Great. I just printed another PNP game and now I need to do another one!” But instead, the designer, Scott, messaged me and let me know he had a copy for me… which he hand-delivered to me at a high school concert I was attending. Then he taught it to me there.

Gekitai is an abstract strategy game with very minimal rules. The phrase, “easy to learn, but hard to master” is very overdone, but it certainly applies here. For those that are wondering, the term, “Gekitai” is Japanese for “Repel.” You will see why this nomenclature is perfect for this game soon.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. Though I know the designer personally, I will be reviewing this game as an impartial judge. -T

Normally I like to include setup instructions here in this paragraph for my reviews, so I shall do that now. To setup, place the board between the two players and give each player their eight matching pieces. In my game, they are red and black glass beads. For convenience I will refer to the red ones as apples and the black ones as 8-balls. That’s it. You’re setup to play.

The object of Gekitai is to fulfill one of two victory conditions: play until one player has three of their pieces in a row (diagonally OR orthogonally) or finish their turn with all eight of their pieces on the board. Easy, right? It most certainly is! Oh, you want the catch? Ok then, here’s the catch: while players can place any piece on any empty square, once placed the pieces will repel all other adjacent pieces away from itself. This includes their own pieces.

So let’s say you start the game and place your first 8-ball in a corner closest to you. Great opening noob. I mean move. You see, I would just place one of my apples adjacent to your 8-ball and repel it right off the board. That doesn’t mean that I have captured your 8-ball or anything like that. You would be able to use it again next turn if you like, but this is the danger of outside spaces. When repelled, a piece (your 8-ball) continues one space in the direction away from the most recently-placed piece (my apple). So diagonally if diagonal from the just-placed apple, or orthogonally otherwise. Again, this would affect all pieces that are adjacent, not just your opponent’s. Think of placing a piece as someone doing a cannonball in an infinity pool. Everyone already in the pool will get pushed away from the point of impact and may even fall out of the pool, but be able to hop back in soon.

One note about pushing other pieces. One piece can only push one other piece. Here’s what I mean. When my apple is placed near another 8-ball or apple, it repels it, right? Well, a piece may only be repelled if there is an empty space for it to go. If another apple is blocking the pathway of an affected apple or 8-ball, no movement happens. The pieces has been blocked. In this way strategy plays in integral part in Gekitai – you must always be thinking about 10 turns in the future. Play continues in this fashion until a player has achieved three-in-a-row or placed all of their pieces on the board.

Components. Again, we are playing with a PNP prototype game package. Granted, this PNP is assembled by the designer and looks WAAAY better than if I had tried to assemble it myself, so we do take that into consideration. Components aside (because unless you order a copy from the designer via Etsy in the future, you will probably download the files and play on a sheet of paper with coins or other stand-ins), this is a typical, classic abstract strategy-style game. The board can look any way you like in a 6×6 board and you can you use any bits for your game. Heck, you could even play with real apples and 8-balls. But what we were provided is excellent and looks great on the table.

But gameplay. Like I mentioned earlier, I know the designer and his family and they are wonderful people. Luckily that makes no difference here because the game itself is absolutely wonderful! My wife typically kicks my booty in all abstracts. Ok fine, usually in all games. BUT! After playing Gekitai lots with her, she has only beaten me once! When we do play it she asks for rematches several times over and I just love being able to have a go-to game for when we have a few minutes between running around with the kids. I love it. She loves it. We at Purple Phoenix Games, with an enthusiastic guest score from my wife, give Gekitai a cannonball-esque 11 / 12. We suggest you go to the BGG page where the PNP files can be printed. You will want this in your collection.