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Player's Handbook (Dungeons and Dragons 5th Edition)
Player's Handbook (Dungeons and Dragons 5th Edition)
Wizards of the Coast | 2014 | Science Fiction/Fantasy
9
8.5 (2 Ratings)
Book Rating
A return to classic roleplaying (1 more)
Steamlined and story focused
Strange Halfling art (0 more)
  
Player's Handbook (Dungeons and Dragons 5th Edition)
Player's Handbook (Dungeons and Dragons 5th Edition)
2014 | Adventure, Book, Fantasy, Game System, Roleplaying
Focuses on Roleplaying (1 more)
Clear Concise Rules
Large Headed Halflings (0 more)
A Welcome Return
  
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RPGMP3 (211 KP) created a post in RPGs Rock Pinned

Apr 20, 2018  
I have been roleplaying for basically as long as I have been able to talk. I have opinions and I am always happy to help new gamers (and old gamers) talk things through to make the sessions at their gaming table better and more enjoyable for everyone.

Feel free to post roleplaying content, questions, pictures of your games, gaming tables, shelfies and anything else that people might enjoy.
  
HeroQuest
HeroQuest
1989 | Adventure, Exploration, Fantasy, Fighting, Miniatures
Fun game, easy (0 more)
Losing pieces (0 more)
What a great old game to get people into roleplaying. Play a short game or long game with friends and you will soon see the appeal. I played with my kids and they loved it.
  
Monster Manual (Dungeons and Dragons 5th Edition)
Monster Manual (Dungeons and Dragons 5th Edition)
2014 | Adventure, Dice Game, Fantasy, Game System, Roleplaying
A menagerie of deadly monsters for the world’s greatest roleplaying game
 
The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders–a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.
 
The monsters contained herein are culled from the D&D game’s illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination.
 
The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.
  
The Secret Cabal Gaming Podcast
The Secret Cabal Gaming Podcast
Comedy, Games & Hobbies, Sports & Recreation
9
8.8 (11 Ratings)
Podcast Rating
Board Game Talk (2 more)
Knowledgeable Board Game Geeks
They sound like my friends, only they don't know me.
My Personal number 1, favorite podcast about boardgames. Give it a listen...
I love these guys, and they throw a great party at all the major conventions. This past year at Gen Con they took over a brewery and an entire city block. They are generous with their time and energy, and love what they talk about. The host does a kickstarter to do this professionally. The quality and the sheer amount of content is amazing, I can't imagine doing what he does with a day job. The scope of games they cover ranges from light weight card games to really heavy miniatures and they even have a Roleplaying podcast that wins awards too. Give them a listen and delve into the secret cabal world.
  
SD
Skin Deep (Laura Blackstone, #1)
6
6.0 (1 Ratings)
Book Rating
This is an intriguing beginning to a series. I've played a character with similar abilities in a long-running roleplaying game, so I was particularly interested in this book. I think the author did an excellent job of exploring just how much could be done with "essence" (glamour), while setting believable limits to the character's abilities. She has an exceptionally well-trained memory, but even she slips on a few details here and there when juggling too many personas or with someone very close to her for a long time.

The plot was less interesting to me, frankly, than the character. In fact, the details are a little fuzzy and I just finished the book earlier today. (Of course, I've read most of the next book since then, too). Even while reading it, though, some details strained believability. That detail took the rating down a point.

Still, I was interested enough to go right on to the next book in the series, and I intend to read more of del Franco's work. I would recommend this book for those who enjoy urban fantasy.
  
Star Trek Adventures
Star Trek Adventures
The latest in a very long line of Star Trek role-playing games is also one of the best. You too can don the velour jumpsuit of a Starfleet officer, explore strange new worlds, seek out new life and new civilisations, etc. Not a good choice if you are looking for a generic science fiction roleplaying experience, as the game is specifically designed to replicate the feel and philosophy of classic Star Trek - phasering the opposition into submission is unlikely to work, using your brains and working together should produce better results.

The basic system is sound and relatively straightforward, with players and GMs having a number of ways to influence the action. However, some of the more complex mechanics and systems do take a little bit of effort to get your head around (it's generally worth it though), and I wouldn't want to embark upon even a simple ship-to-ship combat engagement without everyone involved having some kind of cheat sheet to hand. I'm not sure how many people will be looking for a 'classic' Star Trek role-playing experience, but for those who are, this is a very good bet.
  
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Matthew Krueger (10051 KP) rated Elder Sign in Tabletop Games

Jul 17, 2020 (Updated Jul 18, 2020)  
Elder Sign
Elder Sign
2011 | Adventure, Card Game, Dice Game, Fantasy, Fighting
The Theme (3 more)
Solo Gameplay
The Setting
High Replayabity
Little Pieces, Easy to lose (1 more)
Luck of the dice
Call of Cthulhu
Elder Sign- is a excellent fantasy adventure, horror card game. I learn about this game through Tabletop. And to me it looked really good. And plus you can play it solo. So i had to buy it, cause of the solo experience. I only played this solo and its fun, but hard to win. I love the theme of the game which is based on the Cthulhu Mythos of horror writer H.P. Lovecraft and Chaosium's Call of Cthulhu roleplaying game. I love both H.P. Lovecraft, and Cthulhu. If you don't know what Elder Sign is I will explain it.

Elder Sign- is a cooperative card and dice game, based on the Cthulhu Mythos of horror writer H.P. Lovecraft and Chaosium's Call of Cthulhu roleplaying game. It is published by Fantasy Flight Games, which also produces the Cthulhu Mythos games Arkham Horror, Call of Cthulhu: The Card Game, Mansions of Madness, and Eldritch Horror.

Gameplay:

Players randomly select a monster (known as an Ancient One) to oppose. The Ancient One requires a certain number of elder sign tokens to "seal" or imprison it. Conversely, the Ancient One can be "awakened" or released by a number of doom tokens.

 There are also many other less powerful monsters that can appear during the game.
Each player chooses an investigator to play as (usually randomly), each investigator having unique abilities.

Players take turns exploring a randomly generated room (there are Adventure cards and Other World cards). If a player succeeds at completing all of the tasks in the room they are exploring, they obtain a reward. Conversely, if they fail, they receive a penalty. If the player's investigator is devoured (either by losing all of their stamina and/or sanity), they lose what they originally had, a doom token is added to the doom track, and the player returns to play as a different investigator.

Rooms are explored until either the Ancient One is "sealed" or "awakened". If the Ancient One is sealed, the players immediately win. If the Ancient One awakens, the players must face it in battle. This battle is designed to be extremely difficult with a low chance of success, so players must try to prevent the Ancient One from awakening at all costs.

Its a excellent gothic horror game, it has fantasy, dice, cards and adventure and alot of replayablity. Buy it if you havent already. Cause its excellent.
  
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BadgerMuffin (48 KP) rated Dungeons and Dragons in Tabletop Games

Jun 2, 2019 (Updated Jun 3, 2019)  
Dungeons and Dragons
Dungeons and Dragons
1974 | Action, Adventure, Dice Game, Fantasy, Fighting
Unlimited hours of Gameplay (2 more)
Multiple Expansion Books
Tonnes of Free Homebrew
Not the Cheapest to buy the source books (About £35 Each) (0 more)
The Greatest Ever Roleplaying Game? Damn Straight!
Dungeons and Dragons. A game released in 1974, 5 editions in and every time they out do themselves.

This game is fantastic for a number of reasons. Firstly, there are thousands of groups playing across the world, and this game is only getting more and more popular. This means, if you don't have any friends who want to play this, you can find a local group and join them, most of my closest friends I have met through DnD. Its perfect for anyone, most people are misfits and as such you form the closest bonds both in game and out of game.

I have now been playing DnD for the past two years straight, every Tuesday and Thursday; and yet I still haven't got bored. Every game is different, one week you're killing a dragon, the next week you're travelling across country with a Creepy Puppet Maker called Borris.

The leader of the group (AKA Dungeon Master) plans a rough idea of what is going to happen (it never does) and then as a group of players you walk around the world trying to accomplish quests. All of this is down to the fate of the dice. So no two games will ever be the same.

Honestly this is one of the games I will always return to and I plan on teaching my kids.

TL;DR
-Fun to Play.
-Available in most towns (and spreading across the country).
-Always different.
-Great to meet new people.
-Free Basic sourcebooks available from Wizards of the Coast