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Gareth von Kallenbach (980 KP) rated Argo (2012) in Movies
Aug 7, 2019
As a small child, I can remember the Iranian hostage crisis as it dominated the news media for over a year. While I did not understand the political atmosphere behind it, I did understand that a group of our embassy staff were being held prisoner in a foreign land for simply being in the wrong place at the wrong time.
Director and star Ben Affleck has brought a new side to the story to light in the form of his new film “Argo”, which is based upon true events which have recently become declassified. The story centers around six workers of the embassy in Tehran, who fled the chaos when a disgruntled mob stormed the embassy walls. At that time it was unheard of for an embassy to be occupied as they host country and internal security were thought to of been more than adequate protection.
However for a country in a state of revolution, much less one that was extremely upset with America’s refusal to return the deposed Shah to face trial, security from the local populace was not available when the unthinkable happened.
After being turned away by the British and New Zealand embassies, the six escapees find refuge in the residence of the Canadian ambassador Ken Taylor (Victor Garber), who refuses to turn them away despite the volatile political situation harboring them would create should they ever be discovered.
On the other side of the world, C.I.A. Director Jack O’Donnell (Bryan Cranston), and his staff are desperately looking for a way to retrieve not only the Americans held hostage but also the six individuals currently being sheltered by the Canadian ambassador.
With few viable options available, save for the longshot of trying to get the refugees to bike through 300 miles of winter and soldier laden roads to the Turkish border, Tony Mendez (Affleck), is brought in to find other options.
One evening, Tony gets the idea to go to Iran posing as a Canadian filmmaker on a location scouting trip for an upcoming film. His plan is to pass the refugees off as part of his crew thanks to newly issued passports from the Canadian government.
In order to add validity to his plan, Tony recruits award-winning makeup artist John Chambers (John Goodman), and producer Lester Siegel (Alan Arkin), to help establish the necessary cover for the operation.
Soon Tony, John, and Lester have obtained a script for science fiction film named “Argo”, and the use the Hollywood trades and publicity machine to establish their back story of their production company and film project.
With time running down, Tony must venture alone to Tehran to meet with and prepare the refugees for extraction as well as firming up their cover with the local Iranian authorities.
What follows is a tense political thriller that is extremely well performed and captivating throughout. What really impressed me about the film was that Affleck expertly paced it and refrain from using such overused stereotypes such as car chases, fight sequences, and love scenes to tell the story.
The cast is exceptionally good all around and the film does a good job capturing the look and the atmosphere of the situation without ever becoming preachy and taking extreme political stances. Instead the focus is on real people caught in an extraordinary situation from which they were unprepared, and the extraordinary measures taken by good people in the United States and Canada who stepped up and did the right thing regardless of the cost to them personally or politically.
“Argo”, was an extremely pleasant surprise in one of the most enjoyable films I have seen this year. While I understand it would not be for everyone, I would not be surprised to see the film get a few Oscar nods come awards season as they would be in my opinion well deserved.
Director and star Ben Affleck has brought a new side to the story to light in the form of his new film “Argo”, which is based upon true events which have recently become declassified. The story centers around six workers of the embassy in Tehran, who fled the chaos when a disgruntled mob stormed the embassy walls. At that time it was unheard of for an embassy to be occupied as they host country and internal security were thought to of been more than adequate protection.
However for a country in a state of revolution, much less one that was extremely upset with America’s refusal to return the deposed Shah to face trial, security from the local populace was not available when the unthinkable happened.
After being turned away by the British and New Zealand embassies, the six escapees find refuge in the residence of the Canadian ambassador Ken Taylor (Victor Garber), who refuses to turn them away despite the volatile political situation harboring them would create should they ever be discovered.
On the other side of the world, C.I.A. Director Jack O’Donnell (Bryan Cranston), and his staff are desperately looking for a way to retrieve not only the Americans held hostage but also the six individuals currently being sheltered by the Canadian ambassador.
With few viable options available, save for the longshot of trying to get the refugees to bike through 300 miles of winter and soldier laden roads to the Turkish border, Tony Mendez (Affleck), is brought in to find other options.
One evening, Tony gets the idea to go to Iran posing as a Canadian filmmaker on a location scouting trip for an upcoming film. His plan is to pass the refugees off as part of his crew thanks to newly issued passports from the Canadian government.
In order to add validity to his plan, Tony recruits award-winning makeup artist John Chambers (John Goodman), and producer Lester Siegel (Alan Arkin), to help establish the necessary cover for the operation.
Soon Tony, John, and Lester have obtained a script for science fiction film named “Argo”, and the use the Hollywood trades and publicity machine to establish their back story of their production company and film project.
With time running down, Tony must venture alone to Tehran to meet with and prepare the refugees for extraction as well as firming up their cover with the local Iranian authorities.
What follows is a tense political thriller that is extremely well performed and captivating throughout. What really impressed me about the film was that Affleck expertly paced it and refrain from using such overused stereotypes such as car chases, fight sequences, and love scenes to tell the story.
The cast is exceptionally good all around and the film does a good job capturing the look and the atmosphere of the situation without ever becoming preachy and taking extreme political stances. Instead the focus is on real people caught in an extraordinary situation from which they were unprepared, and the extraordinary measures taken by good people in the United States and Canada who stepped up and did the right thing regardless of the cost to them personally or politically.
“Argo”, was an extremely pleasant surprise in one of the most enjoyable films I have seen this year. While I understand it would not be for everyone, I would not be surprised to see the film get a few Oscar nods come awards season as they would be in my opinion well deserved.

Gareth von Kallenbach (980 KP) rated Chief Zabu (2016) in Movies
Oct 8, 2020
“Chief Zabu” Captures 80s America With A Comedic Twist
Greetings & Salutations Everyone!
It’s perplexing how so very few people seem to comprehend the grand efforts that go into the production of a movie. The numerous individuals involved, the various disciplines and skill sets, the length of production time, etc. The film I have the good fortune to share with you today has essentially been on one of the longest journeys I’ve ever heard of. A journey so lengthy in scope, it was the subject of a recurring gag during the tenure of ‘Mystery Science Theater 3000’. 30 years. That’s right. It actually didn’t take 30 years to literally make/film the movie. Production for the film began in 1986. But due to an unforeseen series of circumstances, production was unable to be completed until 2016. Now if you’re a ‘die hard disciple’ of MST3K, obligations don’t matter. The fact that they thought enough of it to make it the subject of a running joke is advertisement enough to make you want to see the film. So … without further adieu I present for your consideration, “Chief Zabu”
“Chief Zabu” is a socio-political comedy that takes place primarily in New York during the mid-1980s and follows a determined New York businessman who believes his dreams of wealth and political power can be secured by cornering the economic future of a newly independent Polynesian country. The film was directed, produced, and written by Zack Norman (credited as Howard Zuker) and Neil Cohen. The film stars Allen Garfield, Zack Norman, Manu Tupou, Ed Lauter, Marianna Hill, Allan Arbus, Harsh Nayyar, Joseph Warren, Betty Karlen, Tom Nardini, Charles Siegal, Shirley Stoler, Lucianne Buchanan, and Ferdinand Mayne.
Chief Henri Zabu (Tupou) is the leader of a Polynesian country who has been thrust into the world of politics and has journeyed to New York City to secure recognition for his country from the United Nations. Secretly, he has come to hopefully secure investors and the finical backing to kickstart his country’s economy and infrastructure. Ben Sydney (Garfield) and his longtime friend and partner Sammy Brooks (Norman), are a pair of devious and crafty New York realtors going from one mediocre deal to the next while fantasizing about that ‘deal of a lifetime’ that will one day hopefully ‘find them’. It does. Sort of. Through a series of almost unreal interactions with a series of characters ranging from con artists to wealthy individuals who would likely push a family member into a pool if properly motivated, Ben and Sammy believe they’ve got the political and finance connections to make their ambitions a reality. And then, just when things are going so well … the proverbial rug looks as though it’s going to get pulled out from under them. So it would seem. New York realtors with political aspirations and possibly questionable morals. Does this ring any bells anyone?
Setting aside the comedic aspects of the film, it’s a fictional yet not unrealistic representation some of the political and economic influences that surrounded the arena of the United Nations in the mid to late 80’s. An interesting side story that depicts how first world nations would seize the opportunity to try and capitalize on newly independent or weaker nations by securing footholds in their economic and political power bases. Thereby funneling a nation’s resources and wealth away from those nations.
In the end, the film captures the 80’s in America much for what it was with a comedic twist. Celebrity worship, political backstabbing, and materialism. The only other film I can think of off the top of my head that did better would be ‘American Psycho’. Thankfully and perhaps gratefully, ‘Chief Zabu’ accomplished this WITHOUT the excessive and unprecedented depictions of violence. I’d give this film 4 out of 5 stars. The only way to one-up the movie is if we could take it back in time and give it the ‘MST3K’ treatment.
It’s perplexing how so very few people seem to comprehend the grand efforts that go into the production of a movie. The numerous individuals involved, the various disciplines and skill sets, the length of production time, etc. The film I have the good fortune to share with you today has essentially been on one of the longest journeys I’ve ever heard of. A journey so lengthy in scope, it was the subject of a recurring gag during the tenure of ‘Mystery Science Theater 3000’. 30 years. That’s right. It actually didn’t take 30 years to literally make/film the movie. Production for the film began in 1986. But due to an unforeseen series of circumstances, production was unable to be completed until 2016. Now if you’re a ‘die hard disciple’ of MST3K, obligations don’t matter. The fact that they thought enough of it to make it the subject of a running joke is advertisement enough to make you want to see the film. So … without further adieu I present for your consideration, “Chief Zabu”
“Chief Zabu” is a socio-political comedy that takes place primarily in New York during the mid-1980s and follows a determined New York businessman who believes his dreams of wealth and political power can be secured by cornering the economic future of a newly independent Polynesian country. The film was directed, produced, and written by Zack Norman (credited as Howard Zuker) and Neil Cohen. The film stars Allen Garfield, Zack Norman, Manu Tupou, Ed Lauter, Marianna Hill, Allan Arbus, Harsh Nayyar, Joseph Warren, Betty Karlen, Tom Nardini, Charles Siegal, Shirley Stoler, Lucianne Buchanan, and Ferdinand Mayne.
Chief Henri Zabu (Tupou) is the leader of a Polynesian country who has been thrust into the world of politics and has journeyed to New York City to secure recognition for his country from the United Nations. Secretly, he has come to hopefully secure investors and the finical backing to kickstart his country’s economy and infrastructure. Ben Sydney (Garfield) and his longtime friend and partner Sammy Brooks (Norman), are a pair of devious and crafty New York realtors going from one mediocre deal to the next while fantasizing about that ‘deal of a lifetime’ that will one day hopefully ‘find them’. It does. Sort of. Through a series of almost unreal interactions with a series of characters ranging from con artists to wealthy individuals who would likely push a family member into a pool if properly motivated, Ben and Sammy believe they’ve got the political and finance connections to make their ambitions a reality. And then, just when things are going so well … the proverbial rug looks as though it’s going to get pulled out from under them. So it would seem. New York realtors with political aspirations and possibly questionable morals. Does this ring any bells anyone?
Setting aside the comedic aspects of the film, it’s a fictional yet not unrealistic representation some of the political and economic influences that surrounded the arena of the United Nations in the mid to late 80’s. An interesting side story that depicts how first world nations would seize the opportunity to try and capitalize on newly independent or weaker nations by securing footholds in their economic and political power bases. Thereby funneling a nation’s resources and wealth away from those nations.
In the end, the film captures the 80’s in America much for what it was with a comedic twist. Celebrity worship, political backstabbing, and materialism. The only other film I can think of off the top of my head that did better would be ‘American Psycho’. Thankfully and perhaps gratefully, ‘Chief Zabu’ accomplished this WITHOUT the excessive and unprecedented depictions of violence. I’d give this film 4 out of 5 stars. The only way to one-up the movie is if we could take it back in time and give it the ‘MST3K’ treatment.

Sarah (7800 KP) rated The Midnight Sky (2020) in Movies
Dec 27, 2020
Predictable and cliched
The Midnight Sky is a science fiction film directed by George Clooney, the latest in a long line of Netflix originals to hit our screens, based on the 2016 book ‘Good Morning, Midnight’ by Lily Brooks-Dalton. George Clooney plays Augustine, who encounters young girl Iris (the adorable Caoilinn Springall) after remaining on earth following a global apocalypse. Together they must travel across the Arctic to reach a weather station that will allow them to warn returning spaceship, the Aether, captained by Adewole (David Oyelowo) and crewed by Sully (Felicity Jones), Mitchell (Kyle Chandler), Sanchez (Demián Bichir) and Maya (Tiffany Boone).
The trailer for this had me concerned. It looked very similar to many other sci-fi/end of the world films (think Sunshine, Interstellar, even The Day After Tomorrow) and nothing about it looked particularly original. I had hoped that the trailer might be misleading, but I’m afraid to say that this is every bit as lacklustre and predictable as the trailer implied.
Visually this looks stunning, both the set design and the special effects have obviously had a decent amount of time and money invested in them. Alongside this, Alexandre Desplat’s score is beautifully ephemeral and haunting, and accompanies the story well, feeling very in keeping with both the Arctic and the space settings. And aside from a decent cast, I’m afraid these are the only good things I can say about this film. The main problem is the story itself, it’s entirely predictable and suffers from every space and sci-fi mishap you could ever think of, from unexplainable drifting off course to the destruction of important equipment (comms of course, would you expect any less?) due to an unpredicted meteor strike. And this cliched predictability just makes the story so dull and drawn out over its two hour runtime.
To be honest, the whole film itself and the actions of the characters just doesn’t make any sense. You have a pregnant astronaut, who has virtually no sexual chemistry with the man she’s having a baby with, and who’s allowed to go outside into space with little concern over her or her baby’s well-being. A scientist who falls into sub-zero Arctic water which appears to have little impact on his health. And a child walking around in a summer dress with bare legs in the Arctic climate. Admittedly this latter point is addressed towards the end of the film in a rather obvious and over used plot twist, which is still rather unsatisfying. There’s also the large number of unexplained plot points. I’m all for keeping the watcher guessing and hate films that feel the need to over explain every aspect of the plot, but The Midnight Sky takes the opposite approach and explains barely anything. If you go into this expecting to find out what caused the radiation apocalypse or what happened to the rest of earth’s population you’ll be sorely disappointed. It also makes references to a K-23 colony ship that the Aether hasn’t heard from, yet provides no explanation or background as to the outcome of said ship, and also gives us flashbacks to Augustine’s past yet with little reason other than to provide an “A-ha” moment for the aforementioned plot twist. And the decisions made by the astronauts on the Aether once they’ve found out about Earth’s fate are just laughably ridiculous especially considering the fate of the rest of the population.
Despite the promising cast and effects, The Midnight Sky is yet another disappointing Netflix original that is light years away from some of the more brilliant sci-fi stories that have come before it.
The trailer for this had me concerned. It looked very similar to many other sci-fi/end of the world films (think Sunshine, Interstellar, even The Day After Tomorrow) and nothing about it looked particularly original. I had hoped that the trailer might be misleading, but I’m afraid to say that this is every bit as lacklustre and predictable as the trailer implied.
Visually this looks stunning, both the set design and the special effects have obviously had a decent amount of time and money invested in them. Alongside this, Alexandre Desplat’s score is beautifully ephemeral and haunting, and accompanies the story well, feeling very in keeping with both the Arctic and the space settings. And aside from a decent cast, I’m afraid these are the only good things I can say about this film. The main problem is the story itself, it’s entirely predictable and suffers from every space and sci-fi mishap you could ever think of, from unexplainable drifting off course to the destruction of important equipment (comms of course, would you expect any less?) due to an unpredicted meteor strike. And this cliched predictability just makes the story so dull and drawn out over its two hour runtime.
To be honest, the whole film itself and the actions of the characters just doesn’t make any sense. You have a pregnant astronaut, who has virtually no sexual chemistry with the man she’s having a baby with, and who’s allowed to go outside into space with little concern over her or her baby’s well-being. A scientist who falls into sub-zero Arctic water which appears to have little impact on his health. And a child walking around in a summer dress with bare legs in the Arctic climate. Admittedly this latter point is addressed towards the end of the film in a rather obvious and over used plot twist, which is still rather unsatisfying. There’s also the large number of unexplained plot points. I’m all for keeping the watcher guessing and hate films that feel the need to over explain every aspect of the plot, but The Midnight Sky takes the opposite approach and explains barely anything. If you go into this expecting to find out what caused the radiation apocalypse or what happened to the rest of earth’s population you’ll be sorely disappointed. It also makes references to a K-23 colony ship that the Aether hasn’t heard from, yet provides no explanation or background as to the outcome of said ship, and also gives us flashbacks to Augustine’s past yet with little reason other than to provide an “A-ha” moment for the aforementioned plot twist. And the decisions made by the astronauts on the Aether once they’ve found out about Earth’s fate are just laughably ridiculous especially considering the fate of the rest of the population.
Despite the promising cast and effects, The Midnight Sky is yet another disappointing Netflix original that is light years away from some of the more brilliant sci-fi stories that have come before it.

Darren (1599 KP) rated Empathy, Inc (2018) in Movies
Sep 13, 2019
Characters – Joel was one of the top stockbrokers in his company until it turns out that he has been made the scapegoat for a deal which lost people millions, Joel needs to get back on his feet, build his client base once again, which sees him taking advantages of a new VR system that has come his way. He thinks this will put his life back together, though it soon only makes things more complicated, as he must learn the truth. Jessica is the wife of Joel, she has supported him through the struggles, while trying to make a name for herself as an actress, she does make the most logic when Joel learns the truth. Lester is the mastermind that has created the technology, he is somebody that is happy to be isolated from the main world. Nicolaus is the old friend to Joel that offers him a chance to invest in the company, he has a reputation for questionable deals, but Joel has no choice. He knows how to sweet talk a deal through, which makes him the man bringing the project money.
Performances – Zack Robidas is great in this leading role, he does show us just how his characters life can come crashing down around him, while trying to figure out make up for his mistakes. Outside of Zack, nobody gets that much time to shine, with Kathy Searle and Jay Klaitz doing everything you imagine their characters need to, without being challenged, while Eric Berryman is as smooth as he needs to be throughout the film.
Story – The story here follows an investor that loses his job and needs to rebuild his career, which sees him taking a chance on a new start up whose idea isn’t as sweet as he thought it would be. The story does show how one man must rebuild his reputation, this is all we need and everything that works in the story, where this story gets even more interesting, comes from the idea that a VR system could be created to do what this one does, XVR, this idea in the story is what will make this standout on new levels, because it does pose the ideas of what people would do with this technology. A story that makes you think, is what sci-fi is truly about, this could also easily be a welcome addition to the Black Mirror world.
Sci-Fi – The sci-fi elements in the film do make you feel like you are watching an episode of Black Mirror, it is a concept that turns what seems like a smart idea, that takes a dark turn when the truth comes out, one that makes you think what would you do in this situation.
Settings – The film does keep the settings looking like a start up business, which is all we need, we don’t need to see anything more or anything over the top either, the settings are handled perfectly for the tone of the film.
Special Effects – The effects like the settings, don’t need to be anything more than we get, most are very simple, we don’t need anything fancy for this film though.
Scene of the Movie – The second visit on the machine.
That Moment That Annoyed Me – We could have had more of a conversation about the moral side of the concept.
Final Thoughts – This is a sci-fi film with a concept that stands out, it will ask the audience a question and will keep you wondering just how far the people will go in the name of science.
Overall: Sci-Fi seriously good.
Performances – Zack Robidas is great in this leading role, he does show us just how his characters life can come crashing down around him, while trying to figure out make up for his mistakes. Outside of Zack, nobody gets that much time to shine, with Kathy Searle and Jay Klaitz doing everything you imagine their characters need to, without being challenged, while Eric Berryman is as smooth as he needs to be throughout the film.
Story – The story here follows an investor that loses his job and needs to rebuild his career, which sees him taking a chance on a new start up whose idea isn’t as sweet as he thought it would be. The story does show how one man must rebuild his reputation, this is all we need and everything that works in the story, where this story gets even more interesting, comes from the idea that a VR system could be created to do what this one does, XVR, this idea in the story is what will make this standout on new levels, because it does pose the ideas of what people would do with this technology. A story that makes you think, is what sci-fi is truly about, this could also easily be a welcome addition to the Black Mirror world.
Sci-Fi – The sci-fi elements in the film do make you feel like you are watching an episode of Black Mirror, it is a concept that turns what seems like a smart idea, that takes a dark turn when the truth comes out, one that makes you think what would you do in this situation.
Settings – The film does keep the settings looking like a start up business, which is all we need, we don’t need to see anything more or anything over the top either, the settings are handled perfectly for the tone of the film.
Special Effects – The effects like the settings, don’t need to be anything more than we get, most are very simple, we don’t need anything fancy for this film though.
Scene of the Movie – The second visit on the machine.
That Moment That Annoyed Me – We could have had more of a conversation about the moral side of the concept.
Final Thoughts – This is a sci-fi film with a concept that stands out, it will ask the audience a question and will keep you wondering just how far the people will go in the name of science.
Overall: Sci-Fi seriously good.

Andy K (10823 KP) rated Electric Dreams (1984) in Movies
Oct 13, 2019
Let me start off by saying I recently purchased a region free DVD/Blu Ray player for myself when I discovered there were films I have not seen in 20+ years because they have never had a DVD/Blu Ray release in the US, but are actually available overseas! When I discovered this fact, among the first movies I purchased is this 1980s classic which has been mostly forgotten due to its unavailability.
Miles is an unorganized, nerdy architect who is delighted to discover a young, beautiful cellist moving in to the apartment above his sparse decorated pad in San Francisco. At the same time, a work colleague tells Miles he should get himself organized so he doesn't miss meetings spending all his time working on a new earthquake=proof brick, his dream pet project. Miles heads to his local electronic store (80s version) and gets talked into buying one of these "new" personal computers which everyone seems to be getting.
After some initial difficulty during set up, Miles decides to fully jump in to the PC world and not only sets up his new toy, but decides to have it fully integrated into his apartment including running his lights, door locks and appliances. He then thinks it would be a good idea to do a mass download of information for his work servers to beef up his own unit's capacity. He quickly realizes this is an overload to his machine when it starts to buzz and flash. In a panic, he douses the machine with some champagne to cool it off inadvertently giving it the spark of "life".
His new machine works quickly to understand its new world around including listening and harmonizing music with the beautiful neighbor upstairs. This leads to the two town house cohabitants developing a relationship. This does not sit well with the PC eventually as "he" has now also evolved to the point where he wants to understand love. Tensions escalate and there is a confrontation for the ultimate fate of the relationships and who will ultimately get the girl.
Since it had been probably 30 years since I had seen Electric Dreams, one of those guilty pleasures from the 80s, I was extremely anxious to rewatch; however, was also worried a new viewing in my adulthood would ruin the magic I had remembered from my youth. I couldn't have been more wrong.
The first thing I had forgotten was all the humor of the film including those awkward moments when Miles and the computer where getting to know each other and the goofy dialogue. Also, it's funny how I read a lot of the functions the computer performed had to be simulated at the time since home PCs were still pretty new to everyone at that point, but now those functions are fairly commonplace including the aforementioned "Smart Home" features among other things.
Yes fine, there are plenty of 80s staples present almost immediately like music montages, bad hairdos, leg warmers and boom boxes, but that still gives the movie charm. After thinking about it, there were elements from other 80s classics like Weird Science, WarGames, and a lot of Short Circuit where an AI was learning about itself. Who remembers Max Headroom?
The soundtrack for the film is also front and center with much of it playing a key role in the budding relationship between Miles and his musical love interest, but it works well and still holds up.
I also have to mention Virginia Madsen. I looked up she was 23 when she made this film (she looked like she was 18), but still looks as remarkable as she did then (80s crush speaking here).
I'm sure I probably still revere this movie more than the people who actually made it, but I can handle that.
Miles is an unorganized, nerdy architect who is delighted to discover a young, beautiful cellist moving in to the apartment above his sparse decorated pad in San Francisco. At the same time, a work colleague tells Miles he should get himself organized so he doesn't miss meetings spending all his time working on a new earthquake=proof brick, his dream pet project. Miles heads to his local electronic store (80s version) and gets talked into buying one of these "new" personal computers which everyone seems to be getting.
After some initial difficulty during set up, Miles decides to fully jump in to the PC world and not only sets up his new toy, but decides to have it fully integrated into his apartment including running his lights, door locks and appliances. He then thinks it would be a good idea to do a mass download of information for his work servers to beef up his own unit's capacity. He quickly realizes this is an overload to his machine when it starts to buzz and flash. In a panic, he douses the machine with some champagne to cool it off inadvertently giving it the spark of "life".
His new machine works quickly to understand its new world around including listening and harmonizing music with the beautiful neighbor upstairs. This leads to the two town house cohabitants developing a relationship. This does not sit well with the PC eventually as "he" has now also evolved to the point where he wants to understand love. Tensions escalate and there is a confrontation for the ultimate fate of the relationships and who will ultimately get the girl.
Since it had been probably 30 years since I had seen Electric Dreams, one of those guilty pleasures from the 80s, I was extremely anxious to rewatch; however, was also worried a new viewing in my adulthood would ruin the magic I had remembered from my youth. I couldn't have been more wrong.
The first thing I had forgotten was all the humor of the film including those awkward moments when Miles and the computer where getting to know each other and the goofy dialogue. Also, it's funny how I read a lot of the functions the computer performed had to be simulated at the time since home PCs were still pretty new to everyone at that point, but now those functions are fairly commonplace including the aforementioned "Smart Home" features among other things.
Yes fine, there are plenty of 80s staples present almost immediately like music montages, bad hairdos, leg warmers and boom boxes, but that still gives the movie charm. After thinking about it, there were elements from other 80s classics like Weird Science, WarGames, and a lot of Short Circuit where an AI was learning about itself. Who remembers Max Headroom?
The soundtrack for the film is also front and center with much of it playing a key role in the budding relationship between Miles and his musical love interest, but it works well and still holds up.
I also have to mention Virginia Madsen. I looked up she was 23 when she made this film (she looked like she was 18), but still looks as remarkable as she did then (80s crush speaking here).
I'm sure I probably still revere this movie more than the people who actually made it, but I can handle that.

Emma @ The Movies (1786 KP) rated Snowpiercer (2013) in Movies
Jun 7, 2020
You know when someone tells you you should watch something... and then someone else does... and after every new "oh my god, you haven't seen it?!" you become more stubborn about watching it? That's exactly why it has taken me so long to watch Snowpiercer.
With the world on the edge of a complete climate collapse scientists launched what they hoped was the solution to the crisis, they would cool the atmosphere and save everyone... but their solution proved to be the world's undoing. What's left of the human race now rides a purpose-built train outrunning an icy end. The people of the tail section are living a terrible life, no natural light, barely any food... they want things to change, but the rest of the train has other ideas.
There's an all star cast on board for Snowpiercer, they've definitely not scrimped in that department. Together everyone works, even with some strong character personalities.
Chris Evans plays our lead, Curtis. Evans can do a lot of different genres but this sort of science fiction didn't seem to suit him. Curtis is a flawed character by design but at no point did he feel like someone to get behind, it's possible to like a flawed leader but this one didn't have the strength to make it convincing.
Tilda Swinton pops up and gives us the much expected slightly nuts performance that only she could muster. While I enjoyed it I'm not sure what it added to the proceedings apart from a very over the top sci-fi edge.
In the confined spaces of the train you get a great sense of how they're living and the cameras are placed in such a way that it never feels claustrophobic. Even in the tail section where you'd expect that, the closeness boosts the bond between characters and the way their planning comes together.
The film has a very clear divide when it comes to life both inside and out of the train. The sweeping bright white landscape with the dark and vibrant interiors, the dull tones of the tail to the richness of the ticketed sections. There's a lot to see in all of it and I'm certainly keen to give it another watch to try and pick out more details from inside the train and what's hidden in the snow... though I have some issues believing that some of that stuff would have still been visible with the wind and weather... but anyway.
There's some movie "magic" that I have a problem with in Snowpiercer, specifically a shoot-out scene that I actively dislike because it's ridiculous. I happily suspend my logical thinking for so many things but this scene annoyed me a lot, there were so many alternative ways to do it that would have been believable... ugh... *deep breath*. I'm going to stop on that now to avoid ranting and spoilers.
It's a great idea and the original story from the graphic novel is an excellent piece to work off, and while the adaptation might not be faithful to that it does add something that's necessary for a single film format. Because of the story and the design of the set there's automatically a natural progression to everything but the film isn't entirely balanced. The beginning feels very heavy and drawn out then we get a sprint for the finish. There's a lot of opportunity for expanded story in the middle but it's not taken up, including it may have changed the tone of the film as it definitely wasn't in keeping with the rest but it would have been interesting to find out more about it. (This is one thing I'm hoping we get to see a bit more of in the TV show.)
Originally posted on: https://emmaatthemovies.blogspot.com/2020/06/snowpiercer-movie-review.html
With the world on the edge of a complete climate collapse scientists launched what they hoped was the solution to the crisis, they would cool the atmosphere and save everyone... but their solution proved to be the world's undoing. What's left of the human race now rides a purpose-built train outrunning an icy end. The people of the tail section are living a terrible life, no natural light, barely any food... they want things to change, but the rest of the train has other ideas.
There's an all star cast on board for Snowpiercer, they've definitely not scrimped in that department. Together everyone works, even with some strong character personalities.
Chris Evans plays our lead, Curtis. Evans can do a lot of different genres but this sort of science fiction didn't seem to suit him. Curtis is a flawed character by design but at no point did he feel like someone to get behind, it's possible to like a flawed leader but this one didn't have the strength to make it convincing.
Tilda Swinton pops up and gives us the much expected slightly nuts performance that only she could muster. While I enjoyed it I'm not sure what it added to the proceedings apart from a very over the top sci-fi edge.
In the confined spaces of the train you get a great sense of how they're living and the cameras are placed in such a way that it never feels claustrophobic. Even in the tail section where you'd expect that, the closeness boosts the bond between characters and the way their planning comes together.
The film has a very clear divide when it comes to life both inside and out of the train. The sweeping bright white landscape with the dark and vibrant interiors, the dull tones of the tail to the richness of the ticketed sections. There's a lot to see in all of it and I'm certainly keen to give it another watch to try and pick out more details from inside the train and what's hidden in the snow... though I have some issues believing that some of that stuff would have still been visible with the wind and weather... but anyway.
There's some movie "magic" that I have a problem with in Snowpiercer, specifically a shoot-out scene that I actively dislike because it's ridiculous. I happily suspend my logical thinking for so many things but this scene annoyed me a lot, there were so many alternative ways to do it that would have been believable... ugh... *deep breath*. I'm going to stop on that now to avoid ranting and spoilers.
It's a great idea and the original story from the graphic novel is an excellent piece to work off, and while the adaptation might not be faithful to that it does add something that's necessary for a single film format. Because of the story and the design of the set there's automatically a natural progression to everything but the film isn't entirely balanced. The beginning feels very heavy and drawn out then we get a sprint for the finish. There's a lot of opportunity for expanded story in the middle but it's not taken up, including it may have changed the tone of the film as it definitely wasn't in keeping with the rest but it would have been interesting to find out more about it. (This is one thing I'm hoping we get to see a bit more of in the TV show.)
Originally posted on: https://emmaatthemovies.blogspot.com/2020/06/snowpiercer-movie-review.html

Bob Mann (459 KP) rated The Equalizer 2 (2018) in Movies
Sep 28, 2021
A “Good Guy” meting out justice in a bad way.
There’s something really satisfying about seeing our ‘hero’ Robert McCall giving bad ‘uns a bloody nose (and far worse) as immediate punishment for a crime committed. My parent’s pre-war generation would wax lyrical about the days when police officers or teachers could give a kid a “good box around the ears” as a lesson for a minor infringement. (“Ah, the good old days…. That’ll learn ‘im”!). But equally there’s also the queasy feeling here that this is a vigilante being judge, jury and executioner. Thank GOODNESS then that it’s Denzel Washington and he’s OBVIOUSLY a good guy that will never get it wrong!
Washington returns here as the righter of wrongs, now working as a Lyft driver in Boston (clearly Uber either lost the bidding war or they were not considered to be as cool a brand anymore). Through his job he crosses paths with various troubled souls and is often able to help: sometimes with just an encouraging word; sometimes with more physical activity! By way of validating his good guy credentials, he also takes under his wing Miles (Ashton Sanders) – a local black kid at risk of being dragged into the Boston gang scene.
But this is all window-dressing for the main plot, involving bad guys (for reasons that escaped me) tidying up a lot of CIA loose ends in Brussels in a very brutal way. In charge of the investigation is Robert’s ex-boss Susan Plummer (Melissa Leo) and to help out further Robert has to ‘reappear’ to his ex-partner Dave York (Pedro Pascal). As in the first film, events lead to an explosive western-style showdown.
Directed again by Antoine Fuqua, the film oozes style from the impressive opening shots of a Turkish train, where the cinematography by Bourne-regular Oliver Wood is exceptional. The action scenes are well-executed, and includes a superb science experiment that will puzzle any viewer who thinks “hang on a minute – flour doesn’t burn”!
Reading again my review of the original film, I went off on a rant about extreme screen violence in sub-18 certificate films. There is certainly – as the British film censors (the BBFC) describe it – “strong violence” in this film, with some pretty brutal murder scenes. If anything though I thought the violence was a little less gratuitous this time around, which I welcome.
Denzel is the greatest asset of this film though. He acts up a hurricane (literally), and without his calm and powerful presence at the heart of the film, this would just be A.N.Other generic thriller. It’s also great that this time around the excellent Melissa Leo gets more screen time, as does her husband played by Bill “Independence Day” Pullman. (Is it just me that gets Mr Pullman confused with the late Mr Paxton? I spent all of this film thinking “Oh how sad” though all his scenes before I realised I was grieving for the wrong guy!). In terms of mistaken identity, this film has another in that a key villain Resnik looks far too much like Mark Wahlberg, but is actually Canadian actor Jonathan Scarfe.
Where the film stumbled for me was in having too many parallel “good deed” sub-plots. One in particular – you’ll know the one – feels completely superfluous, beggars belief and could have been excised completely for the DVD deleted scenes.
Do you need to have seen the first film? No, not really. There is exposition about McCall’s back-story, but if this was covered in the first film then I had completely forgotten it. It certainly didn’t detract from this as a stand-alone film.
A cut-above the norm, Washington’s solid performance makes this an entertaining night out at the flicks.
Washington returns here as the righter of wrongs, now working as a Lyft driver in Boston (clearly Uber either lost the bidding war or they were not considered to be as cool a brand anymore). Through his job he crosses paths with various troubled souls and is often able to help: sometimes with just an encouraging word; sometimes with more physical activity! By way of validating his good guy credentials, he also takes under his wing Miles (Ashton Sanders) – a local black kid at risk of being dragged into the Boston gang scene.
But this is all window-dressing for the main plot, involving bad guys (for reasons that escaped me) tidying up a lot of CIA loose ends in Brussels in a very brutal way. In charge of the investigation is Robert’s ex-boss Susan Plummer (Melissa Leo) and to help out further Robert has to ‘reappear’ to his ex-partner Dave York (Pedro Pascal). As in the first film, events lead to an explosive western-style showdown.
Directed again by Antoine Fuqua, the film oozes style from the impressive opening shots of a Turkish train, where the cinematography by Bourne-regular Oliver Wood is exceptional. The action scenes are well-executed, and includes a superb science experiment that will puzzle any viewer who thinks “hang on a minute – flour doesn’t burn”!
Reading again my review of the original film, I went off on a rant about extreme screen violence in sub-18 certificate films. There is certainly – as the British film censors (the BBFC) describe it – “strong violence” in this film, with some pretty brutal murder scenes. If anything though I thought the violence was a little less gratuitous this time around, which I welcome.
Denzel is the greatest asset of this film though. He acts up a hurricane (literally), and without his calm and powerful presence at the heart of the film, this would just be A.N.Other generic thriller. It’s also great that this time around the excellent Melissa Leo gets more screen time, as does her husband played by Bill “Independence Day” Pullman. (Is it just me that gets Mr Pullman confused with the late Mr Paxton? I spent all of this film thinking “Oh how sad” though all his scenes before I realised I was grieving for the wrong guy!). In terms of mistaken identity, this film has another in that a key villain Resnik looks far too much like Mark Wahlberg, but is actually Canadian actor Jonathan Scarfe.
Where the film stumbled for me was in having too many parallel “good deed” sub-plots. One in particular – you’ll know the one – feels completely superfluous, beggars belief and could have been excised completely for the DVD deleted scenes.
Do you need to have seen the first film? No, not really. There is exposition about McCall’s back-story, but if this was covered in the first film then I had completely forgotten it. It certainly didn’t detract from this as a stand-alone film.
A cut-above the norm, Washington’s solid performance makes this an entertaining night out at the flicks.

Bob Mann (459 KP) rated Split (2016) in Movies
Sep 29, 2021
“We are what we believe we are”.
M. Night Shyamalan fizzed into movie consciousness in 1999 with “The Sixth Sense” which – having rewatched it again recently – still has the power to unnerve and impress even after knowing the famous ‘twist’. Since that film and his next, “Unbreakable” in 2000, Shyamalan has ‘done a bit of an Orson Welles’ by never really living up to that early promise. Here with “Split” he returns to better form with a psychological thriller that is heavy on the psycho.
James McAvoy plays Kevin… and Dennis, and Patricia, and Hedwig, and Barry, and Orwell, and Jade, and… if the running time permitted… another 17 characters. But this is no “Kind Hearts and Coronets”: McAvoy plays all these varied personalities in the same body. For Kevin suffers from Multiple Personality Disorder, a rare condition where his different schisms not only affect his speech and attitude but also his whole physique. One personality for example is diabetic and needs insulin: all his others are fine.
Under the care of MPD specialist Dr Karen Fletcher (Betty Buckley, “Carrie”), Kevin seems to be making good progress. But all is not as it seems. Dennis, one of the more evil of Kevin’s personalities, has kidnapped three teens – Claire (Haley Lu Richardson), Marcia (Jessica Sula) and Casey (Anya Taylor-Joy) – and is holding them captive in his home.
It’s all going so well. Kevin (James McAvoy) getting much needed treatment from Dr Fletcher (Betty Buckley).
While Claire and Marcia are good friends, Casey is the wild-card in the pack: a moody and aloof teen that doesn’t fit in with the crowd. We see the abduction unfold largely through her intelligent and analytical eyes, with her experiences causing flashbacks to hunting trips in the woods as a five-year-old child with her father and uncle.
This is McAvoy’s film, with his different personalities being very well observed and the scenes where he switches from one to the other being particularly impressive as piece of acting. Of the youngsters, Anya Taylor-Joy is the most impressive, with the denouement of her particular sub-plot being my favourite part of the film.
Shyamalan, who also wrote the script, is treading a well worn cinematic path here (since often the MPD element is the surprise twist, to list any films here inevitably risks major spoilers – – but there is a decent list here). But this is a film that seems to have generated a lot of interest, particularly with a younger audience (I have seldom been quizzed more with the “Ooh, have you seen this yet” question). As a result this may be a modest sleeper hit.
Girl pray or Girl prey? Casey deep in the psycho’s lair.
Where I think the movie missteps is in its casting of the three cute and scantily dressed teens as the abductees. From the plot of the film that emerges this appears to be unnecessary and exploitative, especially since they are made to progressively dis-robe as the film progresses. The film would actually have been made more interesting if a family unit, or at least a mixed variety of individuals, had been taken.
Marcia (Jessica Sula) doesn’t necessarily appreciate the floral gift.
Unfortunately Shyamalan also over-gilds the lily for the finale by going from medical improbability into outright science fiction: and dilutes what was up to that point a stylish thriller. As a result it’s a decent popcorn film, and worth seeing for McAvoy’s clever performance, but its not going to go down in my book as a classic.
Watch out by the way for a nice final cameo scene: a clever reference to past glories.
James McAvoy plays Kevin… and Dennis, and Patricia, and Hedwig, and Barry, and Orwell, and Jade, and… if the running time permitted… another 17 characters. But this is no “Kind Hearts and Coronets”: McAvoy plays all these varied personalities in the same body. For Kevin suffers from Multiple Personality Disorder, a rare condition where his different schisms not only affect his speech and attitude but also his whole physique. One personality for example is diabetic and needs insulin: all his others are fine.
Under the care of MPD specialist Dr Karen Fletcher (Betty Buckley, “Carrie”), Kevin seems to be making good progress. But all is not as it seems. Dennis, one of the more evil of Kevin’s personalities, has kidnapped three teens – Claire (Haley Lu Richardson), Marcia (Jessica Sula) and Casey (Anya Taylor-Joy) – and is holding them captive in his home.
It’s all going so well. Kevin (James McAvoy) getting much needed treatment from Dr Fletcher (Betty Buckley).
While Claire and Marcia are good friends, Casey is the wild-card in the pack: a moody and aloof teen that doesn’t fit in with the crowd. We see the abduction unfold largely through her intelligent and analytical eyes, with her experiences causing flashbacks to hunting trips in the woods as a five-year-old child with her father and uncle.
This is McAvoy’s film, with his different personalities being very well observed and the scenes where he switches from one to the other being particularly impressive as piece of acting. Of the youngsters, Anya Taylor-Joy is the most impressive, with the denouement of her particular sub-plot being my favourite part of the film.
Shyamalan, who also wrote the script, is treading a well worn cinematic path here (since often the MPD element is the surprise twist, to list any films here inevitably risks major spoilers – – but there is a decent list here). But this is a film that seems to have generated a lot of interest, particularly with a younger audience (I have seldom been quizzed more with the “Ooh, have you seen this yet” question). As a result this may be a modest sleeper hit.
Girl pray or Girl prey? Casey deep in the psycho’s lair.
Where I think the movie missteps is in its casting of the three cute and scantily dressed teens as the abductees. From the plot of the film that emerges this appears to be unnecessary and exploitative, especially since they are made to progressively dis-robe as the film progresses. The film would actually have been made more interesting if a family unit, or at least a mixed variety of individuals, had been taken.
Marcia (Jessica Sula) doesn’t necessarily appreciate the floral gift.
Unfortunately Shyamalan also over-gilds the lily for the finale by going from medical improbability into outright science fiction: and dilutes what was up to that point a stylish thriller. As a result it’s a decent popcorn film, and worth seeing for McAvoy’s clever performance, but its not going to go down in my book as a classic.
Watch out by the way for a nice final cameo scene: a clever reference to past glories.

Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Jurassic World Evolution in Video Games
Aug 14, 2019
People are fickle creatures by nature. They say they want to experience a time when dinosaurs roamed the earth and then they suddenly abandon you when they decide your park is too dangerous. So what if a few people got eaten when my cash flow dried up and my Ceratosaurus had no choice but to break free of its enclosure and snack on a few visitors. Is that really a reason to decide my park isn’t worth visiting any longer? I think not. That is just how things are when you are trying to build a combination of zoo and theme park in Frontier Developments’ latest park simulator game Jurassic World Evolution.
As a kid I used to spend time with my older sister playing dinosaur hunter with my old View-Master and some 3D slides of dinosaurs. We’d pretend that we had gone back in time to an age where dinosaurs walked the earth. As I got older, and technology improved dramatically, I had the opportunity to experience Jurassic Park when it was first released on the big screen and my simple exploration dream turned into a dream of what it would be like to experience this in real life. While dinosaur cloning hasn’t become an actual thing…yet, Jurassic World Evolution introduces you to a world of fossil digging, dinosaur incubating and park managing.
At it’s core, Jurassic World Evolution is a theme park management sim. It’s much less complex than Frontier’s other theme park sim, Planet Coaster, and of course brings with it the main draw of “living” dinosaurs. There are three major departments that you are trying to appease as you bring your park to life, Entertainment, Science and Security. As you play through the initial campaign, you will be given tasks from each department who are all trying to further their own agendas. Entertainment is focused on adding attractions, bringing people into your parks, and ensuring your profit margin is as high as possible. Science is focused on furthering the study of the dinosaurs, ensuring their survivability and tracking down and bringing to life numerous other species from around the globe. Finally, Security is trying to ensure that should a disaster strike, the proper fail-safes are in place to minimize the impact to the visitors and the park. While satisfying all three of these factions is the best way to make money and make your park a success, the tasks you do will impact your reputation with one department as you satisfy the requests of the others. It becomes a balancing act between ensuring each faction is as loyal and happy as possible (to avoid sabotage and espionage) and making enough money to ensure your park continues to function.
You begin the game with a sizable amount of money that you use to build your park and send teams on archeological digs around the world to unearth dinosaur fossils. The teams then bring back the fossils for you to practice your dinosaur cloning skills. Successful dinosaur cloning will result in absolutely breath-takingly detailed dinosaurs being added to your park. It’s up to you to ensure that the dinosaur enclosures are well suited and comfortable for the individual species of dinosaurs that will live in them. Each dinosaur has a specific set of traits that determine its’ comfort level. Some dinosaurs need grassland to run around in, while others are social creatures that don’t do well in solitary confinement. If your dinosaur’s comfort decreases below 50% they will attempt to break free of their enclosures and find what makes them happy and sometimes snacking on fear-stricken patrons is what they seek. So, keeping their comfort levels high is one key to avoiding major catastrophes in your park. After all, a happy dinosaur is one that is less likely to attempt an escape and snack on your paying patrons.
Ensuring your guest are happy and spending money is another key to running a successful park. Adding buildings and attractions for your guests to spend money on increases the rating of your park and adds additional cash flow. You will need all the cash you can get to keep things running smoothly and to prevent “accidents” from occurring. You will also need cash flow to research building improvements, finance other archeological digs, and ultimately continue to grow your park into what you had always envisioned it could be.
Graphically Jurassic World Evolution is absolutely stunning. The dinosaur models are gorgeous, and the weather effects (particularly when it’s raining) take on a near photo-realistic quality. This is easily one of the best-looking games available in this genre. When you aren’t busy managing the park, you’ll have the opportunity to pilot a helicopter and chase down escaped dinosaurs with your handy tranquilizer gun. You will also be given tasks where you will drive a Jeep through your park to do things such as replenish feeders or take pictures of your creations. The ability to traverse your park and get up close and personal with everything you have created is a real joy. As you progress, you can also unlock additional islands for you to create parks on and each island has its own unique challenges and adventures.
No game is perfect however, and Jurassic World Evolution certainly has a few issues. One of the more annoying issues I encountered is that some quests you are given are ones that you had already completed. Instead of the game recognizing I had already completed the quest, I had to redo what had already been done for the quest to continue. In the early stages of the game when you are asked to incubate a specific expensive breed of dinosaur when you have already done so (and it will cost you more than you can really afford to spend) it can get annoying fast. Some folks might also get tired of some of the more monotonous areas of the game, as flying a helicopter to tranquilize an escaped dinosaur the first dozen times you do it is exhilarating, but after that it can start to get a little stale. Additionally, there are some tasks that simply take time to complete such as waiting for a specific type of dinosaur to finish incubating before moving on to the next phase of the mission. As stated above there are ways to help pass the time (drive a Jeep and take some pictures for example), but an option to speed up the time just a bit would have been a real benefit. All-in-all though, these are pretty minor issues I had with an overall amazing game.
The developer Frontier is known for regularly updating their other games, including free (and paid) releases. While I think this game launches with an already incredible amount of variety, I suspect that Frontier will continue to add additional content and dinosaurs to the game. Considering the game launched without mod support (and whether mods will be supported in the future is still unclear) it’s important to have a developer who will continue to update the game and keep things fresh. This is an area that I believe Frontier will do an amazing job.
Jurassic World Evolution isn’t the perfect theme park simulation, but it’s pretty darn close. If you enjoy theme park simulators but have been intimidated by others on the market, you certainly should give this game a try. If you love dinosaurs or ever dreamed of owning your own Jurassic Park someday then this game is an absolute no brainer purchase. I was excited when I got my hands on it at E3, and the final release lived up to all my expectations and more. It’s truly an incredible game in one of this generations most beloved franchises. So, jump in the Jeep and “Welcome to Jurassic Park” (cue the Jurassic Park theme song).
What I liked: Stunning graphics, Accessible theme park management, Huge variety of dinosaurs
What I liked less: Some missions needing to be repeated for no reason
As a kid I used to spend time with my older sister playing dinosaur hunter with my old View-Master and some 3D slides of dinosaurs. We’d pretend that we had gone back in time to an age where dinosaurs walked the earth. As I got older, and technology improved dramatically, I had the opportunity to experience Jurassic Park when it was first released on the big screen and my simple exploration dream turned into a dream of what it would be like to experience this in real life. While dinosaur cloning hasn’t become an actual thing…yet, Jurassic World Evolution introduces you to a world of fossil digging, dinosaur incubating and park managing.
At it’s core, Jurassic World Evolution is a theme park management sim. It’s much less complex than Frontier’s other theme park sim, Planet Coaster, and of course brings with it the main draw of “living” dinosaurs. There are three major departments that you are trying to appease as you bring your park to life, Entertainment, Science and Security. As you play through the initial campaign, you will be given tasks from each department who are all trying to further their own agendas. Entertainment is focused on adding attractions, bringing people into your parks, and ensuring your profit margin is as high as possible. Science is focused on furthering the study of the dinosaurs, ensuring their survivability and tracking down and bringing to life numerous other species from around the globe. Finally, Security is trying to ensure that should a disaster strike, the proper fail-safes are in place to minimize the impact to the visitors and the park. While satisfying all three of these factions is the best way to make money and make your park a success, the tasks you do will impact your reputation with one department as you satisfy the requests of the others. It becomes a balancing act between ensuring each faction is as loyal and happy as possible (to avoid sabotage and espionage) and making enough money to ensure your park continues to function.
You begin the game with a sizable amount of money that you use to build your park and send teams on archeological digs around the world to unearth dinosaur fossils. The teams then bring back the fossils for you to practice your dinosaur cloning skills. Successful dinosaur cloning will result in absolutely breath-takingly detailed dinosaurs being added to your park. It’s up to you to ensure that the dinosaur enclosures are well suited and comfortable for the individual species of dinosaurs that will live in them. Each dinosaur has a specific set of traits that determine its’ comfort level. Some dinosaurs need grassland to run around in, while others are social creatures that don’t do well in solitary confinement. If your dinosaur’s comfort decreases below 50% they will attempt to break free of their enclosures and find what makes them happy and sometimes snacking on fear-stricken patrons is what they seek. So, keeping their comfort levels high is one key to avoiding major catastrophes in your park. After all, a happy dinosaur is one that is less likely to attempt an escape and snack on your paying patrons.
Ensuring your guest are happy and spending money is another key to running a successful park. Adding buildings and attractions for your guests to spend money on increases the rating of your park and adds additional cash flow. You will need all the cash you can get to keep things running smoothly and to prevent “accidents” from occurring. You will also need cash flow to research building improvements, finance other archeological digs, and ultimately continue to grow your park into what you had always envisioned it could be.
Graphically Jurassic World Evolution is absolutely stunning. The dinosaur models are gorgeous, and the weather effects (particularly when it’s raining) take on a near photo-realistic quality. This is easily one of the best-looking games available in this genre. When you aren’t busy managing the park, you’ll have the opportunity to pilot a helicopter and chase down escaped dinosaurs with your handy tranquilizer gun. You will also be given tasks where you will drive a Jeep through your park to do things such as replenish feeders or take pictures of your creations. The ability to traverse your park and get up close and personal with everything you have created is a real joy. As you progress, you can also unlock additional islands for you to create parks on and each island has its own unique challenges and adventures.
No game is perfect however, and Jurassic World Evolution certainly has a few issues. One of the more annoying issues I encountered is that some quests you are given are ones that you had already completed. Instead of the game recognizing I had already completed the quest, I had to redo what had already been done for the quest to continue. In the early stages of the game when you are asked to incubate a specific expensive breed of dinosaur when you have already done so (and it will cost you more than you can really afford to spend) it can get annoying fast. Some folks might also get tired of some of the more monotonous areas of the game, as flying a helicopter to tranquilize an escaped dinosaur the first dozen times you do it is exhilarating, but after that it can start to get a little stale. Additionally, there are some tasks that simply take time to complete such as waiting for a specific type of dinosaur to finish incubating before moving on to the next phase of the mission. As stated above there are ways to help pass the time (drive a Jeep and take some pictures for example), but an option to speed up the time just a bit would have been a real benefit. All-in-all though, these are pretty minor issues I had with an overall amazing game.
The developer Frontier is known for regularly updating their other games, including free (and paid) releases. While I think this game launches with an already incredible amount of variety, I suspect that Frontier will continue to add additional content and dinosaurs to the game. Considering the game launched without mod support (and whether mods will be supported in the future is still unclear) it’s important to have a developer who will continue to update the game and keep things fresh. This is an area that I believe Frontier will do an amazing job.
Jurassic World Evolution isn’t the perfect theme park simulation, but it’s pretty darn close. If you enjoy theme park simulators but have been intimidated by others on the market, you certainly should give this game a try. If you love dinosaurs or ever dreamed of owning your own Jurassic Park someday then this game is an absolute no brainer purchase. I was excited when I got my hands on it at E3, and the final release lived up to all my expectations and more. It’s truly an incredible game in one of this generations most beloved franchises. So, jump in the Jeep and “Welcome to Jurassic Park” (cue the Jurassic Park theme song).
What I liked: Stunning graphics, Accessible theme park management, Huge variety of dinosaurs
What I liked less: Some missions needing to be repeated for no reason

Chris Hooker (419 KP) rated No Way Home (A Science Fiction Anthology) in Books
Jan 12, 2018
I received [No Way Home] from author [Harry Manners] in exchange for a honest review. This collection of short stories with the theme of being stranded, in one way or another, was a thought provoking read.
[To Sing of Chaos and Eternal Night] by [Lucas Bale] took me a few days to get past the beginning. The concept of a soldier who has lost all being and is just thought sent to robotic bodies and told to fight the enemy was interesting. As I stated, unfortunately, it was a slow start but the ending was worth the read.
[XE, or People Are Strange] by [S. Elliot Brandis]gave a new meaning to getting away from it all. The main character, Bradley, volunteers to be put in a shuttle to find a new habitable plant. His mission is one way and he is to send a signal back to Earth if it is a safe place. Apparently, though, he is not the first, or only, person on the new planet. I really liked the twist in this story.
[Grist] by [J.S. Collyer] is a futuristic view where one entity has taken control and all others are forced to work for them, often underground. Wyatt was not born into this so he remembers fresh air and sun. He wants to escape and be free again. Just daring to think this way can be deadly and he must know who to trust. The question this story had me asking was what is life worth?
[Merely A Madness] by [S.W. Fairbrother] was one I was really excited to see in this collection because I had read [The Secret Dead] and loved it. [Merely A Madness] did not disappoint in anyway. Earth has become a hostile place but most people have escaped off planet. Hannah loves old earth and Mullen sets up a holiday because he aims to please. This would be like current day people going to a wild west ranch, real but not too real. Things go horribly wrong and Mullen must make a hard choice. This story was one of my favorites by far.
[Revolver] by [Michael Patrick Hicks] was the most overtly political and also one of the most enjoyable. The concept of reality TV and politics preying on the unfortunates is so scary because it is not far from our current reality. I really loved the statement made in this one.
[The Happy Place] by [Harry Manners] was a story of a dream gone horribly wrong. Michael has always dreamed of going to the stars and with his wife this dream becomes a reality as he is chosen to colonize Mars. Years later he realizes his dream may be a nightmare as he begins to lose everything he loves. The only thing that keeps him going is 'the Happy Place', a virtual reality of his memories from Earth, but keeping this secret from those he loves may cost him even more. This is the third work I have read from [Harry Manners] and I love how he handles loneliness and making hard decisions. His characters are always deeper than they first appear.
[Renata] by [Nadine Matheson] is a futuristic spy story wrapped in a mob hit with political intrigue. Yes, I enjoyed this one as well. Kaoru is an assassin who gets his assignments from his brother. His latest target is in the past. This is the assignment that may just kill him.
[Cold Witness] by [A.S. Sinclair] was a mental thriller. John Marshall is sent to check out an abandoned military complex that he is told little about. When he arrives there he hears rumors of strange things involving the final project at the base. Upon arrival he begins hallucinating and his memories begin to meld with others. The question of what is reality is constant throughout.
All the stories were well written and enjoyable. I also liked how each author wrote an "Afterword" that explained a little of how they came up with the concept they did. I recommend this to any fan of futuristic and science fiction.
[To Sing of Chaos and Eternal Night] by [Lucas Bale] took me a few days to get past the beginning. The concept of a soldier who has lost all being and is just thought sent to robotic bodies and told to fight the enemy was interesting. As I stated, unfortunately, it was a slow start but the ending was worth the read.
[XE, or People Are Strange] by [S. Elliot Brandis]gave a new meaning to getting away from it all. The main character, Bradley, volunteers to be put in a shuttle to find a new habitable plant. His mission is one way and he is to send a signal back to Earth if it is a safe place. Apparently, though, he is not the first, or only, person on the new planet. I really liked the twist in this story.
[Grist] by [J.S. Collyer] is a futuristic view where one entity has taken control and all others are forced to work for them, often underground. Wyatt was not born into this so he remembers fresh air and sun. He wants to escape and be free again. Just daring to think this way can be deadly and he must know who to trust. The question this story had me asking was what is life worth?
[Merely A Madness] by [S.W. Fairbrother] was one I was really excited to see in this collection because I had read [The Secret Dead] and loved it. [Merely A Madness] did not disappoint in anyway. Earth has become a hostile place but most people have escaped off planet. Hannah loves old earth and Mullen sets up a holiday because he aims to please. This would be like current day people going to a wild west ranch, real but not too real. Things go horribly wrong and Mullen must make a hard choice. This story was one of my favorites by far.
[Revolver] by [Michael Patrick Hicks] was the most overtly political and also one of the most enjoyable. The concept of reality TV and politics preying on the unfortunates is so scary because it is not far from our current reality. I really loved the statement made in this one.
[The Happy Place] by [Harry Manners] was a story of a dream gone horribly wrong. Michael has always dreamed of going to the stars and with his wife this dream becomes a reality as he is chosen to colonize Mars. Years later he realizes his dream may be a nightmare as he begins to lose everything he loves. The only thing that keeps him going is 'the Happy Place', a virtual reality of his memories from Earth, but keeping this secret from those he loves may cost him even more. This is the third work I have read from [Harry Manners] and I love how he handles loneliness and making hard decisions. His characters are always deeper than they first appear.
[Renata] by [Nadine Matheson] is a futuristic spy story wrapped in a mob hit with political intrigue. Yes, I enjoyed this one as well. Kaoru is an assassin who gets his assignments from his brother. His latest target is in the past. This is the assignment that may just kill him.
[Cold Witness] by [A.S. Sinclair] was a mental thriller. John Marshall is sent to check out an abandoned military complex that he is told little about. When he arrives there he hears rumors of strange things involving the final project at the base. Upon arrival he begins hallucinating and his memories begin to meld with others. The question of what is reality is constant throughout.
All the stories were well written and enjoyable. I also liked how each author wrote an "Afterword" that explained a little of how they came up with the concept they did. I recommend this to any fan of futuristic and science fiction.