LeftSideCut (3778 KP) rated Spider-Man 2 (2004) in Movies
Sep 23, 2020
Spider-Man 2 owes a lot to Alfred Molina. His performance as Otto Octavius, and later, Doctor Octopus is pure villainous perfection, whilst lending the character a sympathetic undertone. Spider-Man has a fantastic rogues gallery to chooses from, and Doc Ock is one of the more complicated ones. This movie does the character justice.
Tobey Maguire, Kirsten Dunst, James Franco, J.K. Simmons and Rosemary Harris all return from the first film and all cement their positions in movie history as these beloved comic characters.
The effects look a little dated by today's standards, but they're still more than passable, and another great score by Danny Elfman is the cherry on top.
Spider-Man 2 is both a strong sequel, and a strong comic book adaption.
The First Forty-Nine Stories
Book
From Ernest Hemingway's Preface: 'There are many kinds of stories in this book. I hope you will find...
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Games and Sports
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The sun is shining, it’s time to play the real-time multiplayer game everybody’s talking about! ...
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The perfect family. The perfect house. The perfect life. All gone now. What could cause a man,...
The Girl with the Green Eyes
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Bella is defective. You need to take her back. Nine-year-old Bella D’accourt has always known she...
BankofMarquis (1832 KP) rated Doctor Sleep (2019) in Movies
Oct 5, 2020
Thus, I steered very clear of the sequel to the great Stanley Kubrick film THE SHINING (based on the novel by Stephen King). This time it was Ewan MacGregor as a grown up Danny Torrance, otherwise known as DOCTOR SLEEP. True, this one was based on Stephen King's sequel novel, but still, I avoided it.
Well...2020 being 2020...I was searching for something "new" to watch and tripped across this, so thought "what the heck, I'll give it a go"...
And...I was pleasantly surprised - Doctor Sleep is actually a pretty good flick, capturing the flavor of the original while becoming an entity of it's own.
Doctor Sleep tells the tale of an adult Danny Torrance (Ewan MacGregor) the grown-up son of the Jack Nicholson character (Jack Torrance) in THE SHINING. Danny struggles to come to grips with what happened at the Overlook Hotel - and with his ability to "Shine".
As written and directed by Mike Flanagan (GERALD'S GAME), Doctor Sleep serves as a creepy "chase flick" and a homage to The Shining at the same time. Flanagan does a decent job of giving us motivations and meanings to Danny's own personal journey while weaving in a plausible, effective use of the characters and locations of The Shining.
Part of this success rests on the castings of actors to recreate the roles - and feelings - of characters from the original Stanley Kubrick film. Alex Essoe (Wendy Torrance), Carl Lumbly (Dick Halloran) and Henry Thomas - yes the kid from ET - (as "the bartender", who is clearly Jack Torrance) all bring the essence of the previous film's characters to the events while carving out their own versions of the characters. The same can be said for Flanagan's use (re-use?) of the Overlook Hotel locations and stylings. From the patterned carpet to the typewriter in the lobby to the elevators spewing blood to the hole in the bathroom door that the axe went through - all added to the creepy eeriness of "I've been here before".
But, I think Flanagan was more interested in that part of the story/film than the other part, for faring less successfully is Danny's journey. Fault cannot be made of Ewan MacGregor's performance, he is very good, considering the clunky dialogue he is given, and he gives Danny a haunted feeling, simultaneously chasing and running from his past. But Flanagan really skims over this part of the film - why/how Danny becomes the titular "Doctor Sleep" is almost in a "blink and you'll miss it" moment. While I like the pacing of this film, I think it could have used a little more care and feeding on the front end, to help us understand/invest in Danny's journey more.
Also not faring as well as it could have is the bad guys in this film - a group of characters called THE KNOT. Flanagan enlists a "decent enough" group of character actors for this group though, I think, this film pulls it's punches with these villains and it suffers from it. The leader of the group is "Rose The Hat", played by Rebecca Ferguson (THE GIRL ON THE TRAIN) and she is charismatic (as always) and draws you into her world, and her group. She is very seductive in this role - and that is really good. HOWEVER, when it is time for this "spider" to pounce on her prey, she just doesn't have the intimidation and fear factor, so I was never really scared or unnerved by her.
But, as far as sequels go, this one holds up very well and does a very good job of being an homage to the original film while driving it's own story - and characters - along.
Letter Grade: B+
7 1/2 stars (out of 10) and you can take that to the Bank(ofMarquis)
Gareth von Kallenbach (980 KP) rated Shining Resonance Refrain in Video Games
Aug 14, 2019
Shining Resonance Refrain has you take on the role of a young man named Yuma who has been held captive and experimented on by the main antagonists of the game, the Lombardian Empire. Yuma possesses the soul of the Shining Dragon, the most powerful dragon in the land of Alfheim. The Lombardian Empire is attempting to gather all the souls of the long-forgotten dragons in an effort to break a stalemate between the waring countries of Astoria and the Lombardian Empire. The only thing standing in their way are Yuma, his dragon soul and a powerful set of weapons known as the Armonics.
Quests and exploration are key to moving the story along, with the main quests involving attempts to hinder the Lombardian Empire’s search for the remaining dragon souls. There are also side quests that help you earn money and experience for your characters. The quests are either your typical fetch type quests or the type where you go to this area, fight this major boss, and then return to the castle. The world is broken up into much smaller zones, representing numerous landmarks on the map. Traveling to a particular spot on the map means going from zone to zone until you reach your final destination. The zones are very small, so traveling between them isn’t a huge problem, but not being able to use fast-travel between the zones you have already explored means you will spend a lot of time going back and forth between your castle and your next quest. It isn’t a huge deal breaker in the game, but the areas aren’t always very interesting, and going back and forth amongst the same areas over and over can get old the further you get in the game.
Combat is a mixed bag as well. During your quests, you will encounter various creatures wandering the zones. The battles take place in real time and each character has a set of action points that are used for physical attacks and magic points used for your special abilities and “breaker” moves. As your character levels up, you gain access to different magical attacks, which you can swap out as you choose, but most of the time your battles are simply button mashing your way through them with little strategy involved. The battles are also extremely inconsistent, as battling the various creatures is almost too easy (even at standard difficulty) but battling the boss monsters is almost entirely too hard. There is a HUGE difficulty curve when fighting the boss monsters, to a point where I sometimes had to drop the difficulty to casual and still had to fight a boss 3-4 times to beat them. On standard difficulty, I’d typically give up after succumbing to the same boss repeatedly. Even in the later stages of the games the boss battles do not let up, but the normal battles are practically a cake walk.
In addition to your standard and magical attacks there is also a B.A.N.D special attack where you get additional powers depending on the character who initiates it. Some B.A.N.D attacks provide guaranteed hits, while others increase the damage of your magical attacks. On the left-hand side of the screen there is a bar with three levels that fills while you battle your way through the enemies. Each level increases the longevity that the B.A.N.D lasts, so it’s almost always preferable to save these special attacks for the boss battles. Yuma also has the ability to turn into the Shining Dragon who can release devastating attacks, however if your magic points drop too low the dragon goes into a berserker attack and will throw damage at friends and enemies alike. This is never good, so when playing as the Shining Dragon it’s key to turn back into Yuma before losing control.
Graphically the game is beautiful, and if anime or JRPG’s are your thing you will definitely appreciate the update to the original graphics. The graphics do stick closely to the standard JRPG tropes of ridiculously large weapons and warriors in short skirts, etc. so it looks like many of the other JRPGs on the market today. That’s not necessarily bad, it has just worn out its originality over the years. The sound can get extremely repetitive as well, especially in battle where your characters repeat the same catch phrases over and over again. Once again, that’s not to say that the sound is bad, but it gets old quickly. There are some other technical idiosyncrasies that were also particularly jarring. For example, if Yuma is killed in combat, you can run back to town with whichever character has taken over the “leader” role, but the minute you enter town, Yuma reappears as the controlling character. I get that he’s the main character and it doesn’t make much sense for the other characters to run around asking for quests, but his sudden reappearance even though you know he’s dead takes some getting used to.
So, is Shining Resonance Refrain a game that made me take another look at JRPGs? Well, yes and no if I’m being completely honest. It’s around 30+ hours for the main story and side quests and I’ll admit that the more time I spent with the game the more I enjoyed it. After about an hour of my mental block on JRPG games in general, I was able to get into the groove of things and power my way through it. That being said, I still felt the story was a little bit ridiculous and some of the characters really started to grate on my nerves. Even the main character Yuma tended to be a bit too wimpy for me. He can turn himself into the mightiest of dragons but doesn’t know if he can handle it, I often had the feeling that he should get over himself and embrace this incredible power. In the end, I really did enjoy it, once I overlooked a lot of it, and it actually did put me in the mood to go back and try one of the Final Fantasy games. I can’t say that Shining Resonance Refrain converted me to a diehard JRPG fan, but it certainly made me want to give them another try and that is a win in my book.
What I liked: Unique Characters, General feel of combat
What I liked less: Inconsistent difficulty, Repetitive phrases and sound effects
Nikki Allegretti (6 KP) rated A Court of Wings and Ruin in Books
Oct 13, 2017
The first reason: it was rushed. This story would have been 100 times better if she had taken her time and split it into two books. I absolutely adore SJM's writing and her initials are inked on my body forever, so it's not like I'm bashing her writing. I love her. It was just rushed. There were things that would have been better to have been spread out.
The second reason: unnecessary deaths and unnecessary revivals. I won't go into details on that because I don't want to spoil anything specific.
The third reason: this one hurts me the most. I've seen the movie Troy about 432451542 times. (Yes exaggerations.) There were lines from Troy that were paraphrased in this book and that bothers me. It is one thing to get inspired by a movie, it's another to paraphrase it. I will show my work.
-in the meeting with the high lords, Tamlin says something along the lines of ..leave in the middle of the night...blah blah...but Feyre says "The sun was shining when I left you."
--in the movie, Troy, Helen's husband says something along the lines of I see no prince I see someone who would take a man's wife in the middle of the night. Paris responds with "the sun was shining when your wife left you."
My other example:
-Mor and Feyre are standing on a hill watching a battle and Mor is pacing and says "get the men back into lines"
--in Troy, Achilles is on a hill watching a battle and he says "get them back into lines" while Odysseus yells "Get the men back into lines."
It's all small things that would go unnoticed if you didn't watch the movie 53751432 times. So it just bothered me, a lot. I'll still read her work. I'll still love her, but those two scenes bothered me to no end
Jesters_folly (230 KP) rated The Dark Tower (2017) in Movies
Dec 2, 2020
The Dark Tower bring three of the characters from the books; Roland, the gunslinger, Jake, a boy from our world and the Man in Black aka Walter. Unlike the books the film focus' mainly on Jake, a boy who is having dreams about Roland and Walter and who is being hunted by Walter's forces.
The story line is loosely based on the books as Roland hunts the Man in Black across not only his own world but ours as well and attempts to kill him in revenge for his father's death whilst Walter is attempting to destroy the Dark Tower and bring darkness to all the worlds.
Interestingly, although there are many nods and easter eggs to Kings other works, the film version of The Dark Tower is linked more to the Shining and Doctor Sleep than IT or the Stand as it gives Jake 'The Shine' and makes it an integral part of the plot.
As long as you're not expecting too much of the books 'The Dark Tower' is quite a good film, it has a slightly more Sci-Fi feel that the books and the final battle would feel at home in most first person shooter games but, when seen either as it's own thing or possibly as a tie in to the two shining films it's quite a good action film.
The Last Express
Games
App
Step aboard the 1914 Orient Express in this award-winning mystery adventure from Prince of Persia...