Search
Search results

Mothergamer (1565 KP) rated Dragon Quest Heroes: The World Tree's Woe and the Blight Below in Video Games
Apr 3, 2019
Let me get this out of the way first. I do like games like Dynasty Warriors and they are fun to play when I just want to relax and do a few minutes of hack and slash, so I didn't mind that Dragon Quest Heroes seemed to be a mashup of Dynasty Warriors, Tower Defense, and Hyrule Warriors. It was different and not like Dragon Quest 8 and 9 which I loved, but I did find myself having fun with it. The graphics are beautiful and you have over 10 characters from the various Dragon Quest games to choose from to be in your party. There are a lot of references to the Dragon Quest lore which is fun as well.
First fight with a dragon!
The tutorial for the controls is easy to follow and the game play controls handle really well. The battle system for the most part is pretty decently thought out and you can play a quick mission here and there. You can switch back and forth between your party members with a quick press of a button which is handy. The story isn't as good as previous Dragon Quest games with a pretty thin plot and a rather sub-par ending. The thing that really shines is the various special battle moves characters can do and the tension gauge. As your heroes land hits on monsters, the tension meter builds up and once it's full you can unleash a chain of powerful attacks that will defeat your enemies.
Tension attacks really pack a punch.
There are side quests you can do while doing the main story; mainly fetch quests or defeat a certain number of monsters. That can get tedious after a while because you revisit some of the same dungeon areas. There's a lack of exploration as you basically just go from one dungeon crawl area to another. Sure the airship town is cool, but I would have liked an opportunity to at least get to check out areas freely rather than have a go from point A to point B situation. Level grinding is pretty easy especially with the live weekend events they have where you can get extra EXP for your heroes (20% this weekend), rare items, and bonus gold. With all the battles your heroes do you can earn more than enough gold to buy weapons and gear for your party which is pretty great. The addition of monster medals is also a plus. Monster medals drop off any monsters you defeat and you can use the medals to summon those monsters to fight alongside you.
A town with everything you need all on one ship!
While I did like Dragon Quest Heroes, I did not love it the way I have the previous games. It is good, but it's not perfect. I understand they went in a different direction and for the most part it works and is fun up to a point. In many of the missions there's usually an object that must be protected from the onslaught of monsters and strategy is crucial here as well as deciding your party setup and which monsters to summon. However, sometimes the strategy isn't enough because there can be hordes of monsters that can overwhelm your party and as you're struggling to zip to and from different areas, it can be frustrating as you try to read a very cluttered map. Sometimes you will fail a mission and have to try again from the beginning. The one good thing about that is all your EXP and items you've gained carry over. It can get repetitive and I did find myself a little bored as I progressed. I tried different tactics if I had trouble with a mission and trying different things does help to an extent. The AI can also be incredibly stupid. There were a few times where I had a party member just standing there doing nothing while they would be attacked by enemies.
Early dungeons start out okay and then it gets complicated.
The game play overall is good, but it's not great. Dragon Quest Heroes is fun to play once and not at full price especially with only 30 hours of play time. I'd suggest waiting until it goes on sale or buying it used. It pains me to say that because I love the Dragon Quest series, but this game could have been better and it just felt so much like a Dynasty Warriors/Hyrule Warriors clone in places which left me a little disappointed.
First fight with a dragon!
The tutorial for the controls is easy to follow and the game play controls handle really well. The battle system for the most part is pretty decently thought out and you can play a quick mission here and there. You can switch back and forth between your party members with a quick press of a button which is handy. The story isn't as good as previous Dragon Quest games with a pretty thin plot and a rather sub-par ending. The thing that really shines is the various special battle moves characters can do and the tension gauge. As your heroes land hits on monsters, the tension meter builds up and once it's full you can unleash a chain of powerful attacks that will defeat your enemies.
Tension attacks really pack a punch.
There are side quests you can do while doing the main story; mainly fetch quests or defeat a certain number of monsters. That can get tedious after a while because you revisit some of the same dungeon areas. There's a lack of exploration as you basically just go from one dungeon crawl area to another. Sure the airship town is cool, but I would have liked an opportunity to at least get to check out areas freely rather than have a go from point A to point B situation. Level grinding is pretty easy especially with the live weekend events they have where you can get extra EXP for your heroes (20% this weekend), rare items, and bonus gold. With all the battles your heroes do you can earn more than enough gold to buy weapons and gear for your party which is pretty great. The addition of monster medals is also a plus. Monster medals drop off any monsters you defeat and you can use the medals to summon those monsters to fight alongside you.
A town with everything you need all on one ship!
While I did like Dragon Quest Heroes, I did not love it the way I have the previous games. It is good, but it's not perfect. I understand they went in a different direction and for the most part it works and is fun up to a point. In many of the missions there's usually an object that must be protected from the onslaught of monsters and strategy is crucial here as well as deciding your party setup and which monsters to summon. However, sometimes the strategy isn't enough because there can be hordes of monsters that can overwhelm your party and as you're struggling to zip to and from different areas, it can be frustrating as you try to read a very cluttered map. Sometimes you will fail a mission and have to try again from the beginning. The one good thing about that is all your EXP and items you've gained carry over. It can get repetitive and I did find myself a little bored as I progressed. I tried different tactics if I had trouble with a mission and trying different things does help to an extent. The AI can also be incredibly stupid. There were a few times where I had a party member just standing there doing nothing while they would be attacked by enemies.
Early dungeons start out okay and then it gets complicated.
The game play overall is good, but it's not great. Dragon Quest Heroes is fun to play once and not at full price especially with only 30 hours of play time. I'd suggest waiting until it goes on sale or buying it used. It pains me to say that because I love the Dragon Quest series, but this game could have been better and it just felt so much like a Dynasty Warriors/Hyrule Warriors clone in places which left me a little disappointed.

Ryan Hill (152 KP) rated The Avengers (2012) in Movies
May 9, 2019
Some assembly required
There's a lot about this movie I love (it used to be one of my favorite films to rewatch when I was a teenager), one thing that really stood out to me about watching this again for the first time in awhile, is how much Whedon understands the language of comics.
Whenever people bring that aspect up, they usually talk about the splash panel inspired sequences (the long take through the Battle of New York), but nobody tends to talk about the choices he makes with how he and Seamus McGarvey decide to shoot the smaller scale scenes like they were regular panels.
Take Loki's entrance for example; as the laser begins to open the portal, we cut above, seeing how big the room is and how long the laser is, all in a wide, beautiful shot, taken from an angel to capture the intensity of the villain's entrance, and then that's followed up with a panel inspired close up on Loki's eyes as he breaks into a grin. Or the shot of Natasha being integrated from the prospective of the mirror in the room, and we see various different treasures as it pushes away from it.
Or probably the best example of this, is Steve's introduction; repeatedly working himself up with every punch, flashing back to the events in his life that make him feel the most intense, before punching it straight off its hook, only for him to grab another one of several he has lying there.
It's little touches like this that are sprinkled throughout, making you feel like you're watching a comic book in motion without having to go full on "Scott Pilgrim", "Into The Spider-Verse", "Speed Racer", or even "Batman: The Movie", along with capturing the lavish and striking lighting and colors found within some of the best artists for them.
Plus, while Whedon's writing is known for his sense of humor (for better and worse, especially when it comes to it's impact on the rest of these films post this one), I don't think enough of us take into account how much that humor is there to service the characters, not just the viewers.
Both this and his work with Drew Goddard on "Cabin in the Woods" showcase this perfectly. When Marty in "Cabin" asks if anyone else thinks something weird is going on when Curt contradict himself by saying they should split up, he isn't just saying that for the sake of a gag, it's Whedon and Goddard's way of hinting that he knows more than the others, and establishing that he's immune from these tricks being played on them.
When Steve and Tony are arguing about who's stronger and Steve keeps saying "put on the suit!", once shit hits the fan, he says it once again, but in a way that's far more urgent and fearful, not just being there for the sake of a funny payoff, but as progression for the next series of events that need to play out.
And, man....
There's just so many great moments. Not just the action or the characters working off of each other, but little moments, like the Old Man standing up for Earth to Loki, Steve giving Fury ten bucks after seeing the Helicarrier in action, Bruce mentioning the time he figured he had enough and how he couldn't end it himself, complete with the fear trembling in his voice and facial expression, Loki saying "I'm listening" as Thor was taken away from him, or his monologue to Natasha, the entire New York battle centering around them both trying to keep the army at bay and save as many by standards as possible, just too many to name.
It's one of the most memorable and entertaining blockbusters of this decade and while it doesn't feel as special seeing all of these people in the same movie anymore, it still has them at their best and manages to do it so effortlessly. Like it's one thing that this movie exists, but the fact that it worked is something that'll never not be amazing.
What else can I say, really? It's "The Avengers". You've likely seen it, memed about it, quoted it, referenced it, it doesn't matter, it's been here for nearly ten years now and it's impact is still felt and mentioned. As well as something that's super easy to put on and rewatch, either for some lazy day entertainment, or to revisit during the lead up to their next big adventure.....
Whenever people bring that aspect up, they usually talk about the splash panel inspired sequences (the long take through the Battle of New York), but nobody tends to talk about the choices he makes with how he and Seamus McGarvey decide to shoot the smaller scale scenes like they were regular panels.
Take Loki's entrance for example; as the laser begins to open the portal, we cut above, seeing how big the room is and how long the laser is, all in a wide, beautiful shot, taken from an angel to capture the intensity of the villain's entrance, and then that's followed up with a panel inspired close up on Loki's eyes as he breaks into a grin. Or the shot of Natasha being integrated from the prospective of the mirror in the room, and we see various different treasures as it pushes away from it.
Or probably the best example of this, is Steve's introduction; repeatedly working himself up with every punch, flashing back to the events in his life that make him feel the most intense, before punching it straight off its hook, only for him to grab another one of several he has lying there.
It's little touches like this that are sprinkled throughout, making you feel like you're watching a comic book in motion without having to go full on "Scott Pilgrim", "Into The Spider-Verse", "Speed Racer", or even "Batman: The Movie", along with capturing the lavish and striking lighting and colors found within some of the best artists for them.
Plus, while Whedon's writing is known for his sense of humor (for better and worse, especially when it comes to it's impact on the rest of these films post this one), I don't think enough of us take into account how much that humor is there to service the characters, not just the viewers.
Both this and his work with Drew Goddard on "Cabin in the Woods" showcase this perfectly. When Marty in "Cabin" asks if anyone else thinks something weird is going on when Curt contradict himself by saying they should split up, he isn't just saying that for the sake of a gag, it's Whedon and Goddard's way of hinting that he knows more than the others, and establishing that he's immune from these tricks being played on them.
When Steve and Tony are arguing about who's stronger and Steve keeps saying "put on the suit!", once shit hits the fan, he says it once again, but in a way that's far more urgent and fearful, not just being there for the sake of a funny payoff, but as progression for the next series of events that need to play out.
And, man....
There's just so many great moments. Not just the action or the characters working off of each other, but little moments, like the Old Man standing up for Earth to Loki, Steve giving Fury ten bucks after seeing the Helicarrier in action, Bruce mentioning the time he figured he had enough and how he couldn't end it himself, complete with the fear trembling in his voice and facial expression, Loki saying "I'm listening" as Thor was taken away from him, or his monologue to Natasha, the entire New York battle centering around them both trying to keep the army at bay and save as many by standards as possible, just too many to name.
It's one of the most memorable and entertaining blockbusters of this decade and while it doesn't feel as special seeing all of these people in the same movie anymore, it still has them at their best and manages to do it so effortlessly. Like it's one thing that this movie exists, but the fact that it worked is something that'll never not be amazing.
What else can I say, really? It's "The Avengers". You've likely seen it, memed about it, quoted it, referenced it, it doesn't matter, it's been here for nearly ten years now and it's impact is still felt and mentioned. As well as something that's super easy to put on and rewatch, either for some lazy day entertainment, or to revisit during the lead up to their next big adventure.....

Movie Metropolis (309 KP) rated Pokémon: Detective Pikachu (2019) in Movies
Jun 10, 2019
Totally Onix-pected
Before we begin, I must apologise for the bad pun, but if any franchise deserves a pun for their first live-action movie adaptation, it’s Pokémon. Growing up in 90s Britain, Pokémon was absolutely everywhere. You couldn’t turn a street corner without seeing Pikachu and his sidekick Ash (or should that be the other way around) emblazoned across every toy shop window or on every bus. It was a true phenomenon that took the world by storm like nothing else.
Fast forward to 2019 and perhaps even more impressively, Pokémon is still very much in people’s consciousness. The adorable Pocket Monsters, if we are referring to them with their full title, are still something of a cultural mainstay across the globe – yet true global box-office success has eluded them.
Enter Pokémon: Detective Pikachu. The first live-action movie from the universally loved series. It’s taken over 20 years to get to this point, but is the resulting film worth the wait? Or are we looking at yet another video game to move adaptation dud?
Ace detective Harry Goodman goes mysteriously missing, prompting his 21-year-old son, Tim (Justice Smith), to find out what happened. Aiding in the investigation is Harry’s former Pokémon partner, wise-cracking, adorable super-sleuth Detective Pikachu (Ryan Reynolds). Finding that they are uniquely equipped to work together, as Tim is the only human who can talk with Pikachu, they join forces to unravel the tangled mystery.
It was a peculiar choice for Warner Bros. and The Pokémon Company to adapt one of the lesser known video games in the franchise in which a talking Pikachu helps a young man solve the mystery of his missing father, but it ended up being a master stroke.
For those not familiar with Pokémon Red, Blue, Yellow etc, the film needs no introduction and no prerequisite of Pokémon knowledge, meaning it’s suitable for Pokémon fans and Pokémon novices.
What the movie does need however, is complete immersion. The central setting of Ryme City is a thriving metropolis in which Pocket Monster and human live alongside each other, free from the battles that brought the franchise universal success. It’s a bold move, putting aside what is essentially the main money-making aspect of the series, but it works well for the most part.
The creature designs are astounding, bringing these historically cartoon animals living and breathing into the 21stCentury
Director Rob Letterman (Goosebumps) creates a vibrant world that is as immersive as anything we’ve seen on the big screen in years. You feel a part of the adventure and to be frank, it took me back to my first experiences with the trading cards and the Gameboy games.
With charm, wit and heart on its side, Pokemon: Detective Pikachu is by far the best video game movie, although that’s not saying much. Jurassic World: Fallen Kingdom’s Justice Smith plays the lead role of Tim with gusto and true emotion and his character arc throughout the film is pleasingly well-written for a film in the genre. Bill Nighy adds some class to proceedings as wealthy businessman Howard Clifford and Ken Watanabe pops up now and then as a detective inspector.
But the main star is of course, Detective Pikachu himself. Ryan Reynolds takes to the role like a Magikarp to water and brings a little of his Deadpool magnetism to the portrayal. It shouldn’t work, but it really does and the humorous little mouse is a delight to spend the film with.
The cinematography too is lovely. John Mathieson, who worked on Robin Hood with Ridley Scott and X-Men: First Class brings to life stunning locations, filled with mystery and magic – and that’s everything you could ask for in a Pokémon movie. The special effects are on the whole, very good. With a reported budget of $150million, you can see where the money has been spent. The creature designs are astounding, bringing these historically cartoon animals living and breathing into the 21stCentury. There are a couple of lapses here and there, but nothing to write home about.
It’s not all good news. The plot is both predictable and nonsensical at the same time, especially towards the film’s climax. The thrill here is definitely not in the story but rather in the exceptional world the film-makers have built. Rumour has it that a sequel is already on the cards, and with a confidently filmed, funny and emotive first outing, the Pokémon franchise continues to be in good health.
Your move Sonic.
https://moviemetropolis.net/2019/05/10/pokemon-detective-pikachu-review-totally-onix-pected/
Fast forward to 2019 and perhaps even more impressively, Pokémon is still very much in people’s consciousness. The adorable Pocket Monsters, if we are referring to them with their full title, are still something of a cultural mainstay across the globe – yet true global box-office success has eluded them.
Enter Pokémon: Detective Pikachu. The first live-action movie from the universally loved series. It’s taken over 20 years to get to this point, but is the resulting film worth the wait? Or are we looking at yet another video game to move adaptation dud?
Ace detective Harry Goodman goes mysteriously missing, prompting his 21-year-old son, Tim (Justice Smith), to find out what happened. Aiding in the investigation is Harry’s former Pokémon partner, wise-cracking, adorable super-sleuth Detective Pikachu (Ryan Reynolds). Finding that they are uniquely equipped to work together, as Tim is the only human who can talk with Pikachu, they join forces to unravel the tangled mystery.
It was a peculiar choice for Warner Bros. and The Pokémon Company to adapt one of the lesser known video games in the franchise in which a talking Pikachu helps a young man solve the mystery of his missing father, but it ended up being a master stroke.
For those not familiar with Pokémon Red, Blue, Yellow etc, the film needs no introduction and no prerequisite of Pokémon knowledge, meaning it’s suitable for Pokémon fans and Pokémon novices.
What the movie does need however, is complete immersion. The central setting of Ryme City is a thriving metropolis in which Pocket Monster and human live alongside each other, free from the battles that brought the franchise universal success. It’s a bold move, putting aside what is essentially the main money-making aspect of the series, but it works well for the most part.
The creature designs are astounding, bringing these historically cartoon animals living and breathing into the 21stCentury
Director Rob Letterman (Goosebumps) creates a vibrant world that is as immersive as anything we’ve seen on the big screen in years. You feel a part of the adventure and to be frank, it took me back to my first experiences with the trading cards and the Gameboy games.
With charm, wit and heart on its side, Pokemon: Detective Pikachu is by far the best video game movie, although that’s not saying much. Jurassic World: Fallen Kingdom’s Justice Smith plays the lead role of Tim with gusto and true emotion and his character arc throughout the film is pleasingly well-written for a film in the genre. Bill Nighy adds some class to proceedings as wealthy businessman Howard Clifford and Ken Watanabe pops up now and then as a detective inspector.
But the main star is of course, Detective Pikachu himself. Ryan Reynolds takes to the role like a Magikarp to water and brings a little of his Deadpool magnetism to the portrayal. It shouldn’t work, but it really does and the humorous little mouse is a delight to spend the film with.
The cinematography too is lovely. John Mathieson, who worked on Robin Hood with Ridley Scott and X-Men: First Class brings to life stunning locations, filled with mystery and magic – and that’s everything you could ask for in a Pokémon movie. The special effects are on the whole, very good. With a reported budget of $150million, you can see where the money has been spent. The creature designs are astounding, bringing these historically cartoon animals living and breathing into the 21stCentury. There are a couple of lapses here and there, but nothing to write home about.
It’s not all good news. The plot is both predictable and nonsensical at the same time, especially towards the film’s climax. The thrill here is definitely not in the story but rather in the exceptional world the film-makers have built. Rumour has it that a sequel is already on the cards, and with a confidently filmed, funny and emotive first outing, the Pokémon franchise continues to be in good health.
Your move Sonic.
https://moviemetropolis.net/2019/05/10/pokemon-detective-pikachu-review-totally-onix-pected/

Chris Sawin (602 KP) rated Transformers (2007) in Movies
Jun 19, 2019 (Updated Jun 22, 2019)
Transformers being made into a live action film sounds like every fan's dream come true on paper, but throw Michael Bay into the equation and you lose a good portion of that audience. Bay is a director who tends to rely solely on action sequences. He's known for creating superb and intense scenes in his films, but they always rely on heavy explosions or pure destruction. That's not to say that's a bad thing, but it's hard to name a memorable scene in a Michael Bay film that doesn't include those elements. Everything else in his films (the story, the dialogue, the initial scenes that bridge the gap between each action sequence, etc) all seem to be lacking that extra spark his action sequences have. So those doubts carried over to Transformers and Bay's version seems to be more enjoyable for people who aren't rabid fans of the franchise.
The film revolves around the Autobots fighting off the Decepticons from gaining possession of the Allspark, which has the power to save them from extinction or grant them ultimate power. Optimus Prime, the leader of the Autobots, is trying to save Cybertron (their home planet) while Megatron, the leader of the Decepticons, wants to conquer the universe and will do whatever it takes to accomplish that goal. In 1935, Megatron had found the Allspark on Earth in the Arctic Ocean, but was eventually frozen in his quest to capture it. Megatron used the last of his energy to embed the location of the Allspark in the glasses of a captain who accidentally found Megatron buried deep beneath the ice. That captain was the great, great grandfather of Sam Witwicky who is now in possession of said glasses. In the present day, Sam's father buys Sam his first car; a yellow Camaro which turns out to be Autobot, Bumblebee. As the Transformers arrive on Earth, their first objectives are to find Sam Witwicky, acquire possession of the glasses, and hopefully attain an advantage over their enemy.
The movie relies solely on giant robots fighting each other to be the selling point of the film, so if you're expecting much else story-wise then you'll probably walk away from the film disappointed. The special effects are top notch as the Transformers themselves look incredibly realistic. Scenes in other films that rely heavily on characters that are purely computer generated have a sense of being unrealistic since it's usually noticeable that the actors on screen are reacting to something that isn't really there. CGI characters don't usually look this good though. Most of the time, when the actors interact with the computer generated characters, those actors also become computer generated. Like when Doctor Octopus carries Mary Jane up a skyscraper after kidnapping her from the coffee shop in Spider-Man 2 is a great example. They're both noticeably computer generated. While in Transformers, the actors either weren't CGI or the effect was achieved to a greater degree because it looked phenomenal and believable the entire time. As believable as transforming robots can be anyway. The fight scenes between the Autobots and the Decepticons are where the movie hooks its audience though. There is so much going on that the movie requires multiple viewings just to see everything that's going on.
While Transformers is an incredibly fun ride, it does have its down side. The humor of the film is often on the cheesy side and not really funny at all ("I NEED A CREDIT CARD," the entire Glen Whitmann character, Jazz's dialogue, "This is easily 100 times cooler than Armageddon," etc). A trait that seems to carry over into Revenge of the Fallen as the same sense of humor is in the trailer footage. Another issue is the action scenes. While they are intriguing, they're also incredibly confusing most of the time. The camera is almost always too close during those sequences and telling the difference between an Autobot and a Decepticon while they're rolling around in the air is near impossible. The camera looks like it's pulled out a bit in Revenge of the Fallen, so hopefully that problem has been addressed and taken care of. Looks like we'll find out June 24th.
Despite hardcore Transformers fans being displeased (to say the least) with the film, it can't be denied that the 2007 film was one of the biggest blockbuster films at the box office that year. Transformers is exciting and action packed from beginning to end. It is basically a two and a half hour adrenaline rush. So, bottom line, see Transformers if you're looking for an action packed adventure that'll make your heart race and put you on the edge of your seat.
The film revolves around the Autobots fighting off the Decepticons from gaining possession of the Allspark, which has the power to save them from extinction or grant them ultimate power. Optimus Prime, the leader of the Autobots, is trying to save Cybertron (their home planet) while Megatron, the leader of the Decepticons, wants to conquer the universe and will do whatever it takes to accomplish that goal. In 1935, Megatron had found the Allspark on Earth in the Arctic Ocean, but was eventually frozen in his quest to capture it. Megatron used the last of his energy to embed the location of the Allspark in the glasses of a captain who accidentally found Megatron buried deep beneath the ice. That captain was the great, great grandfather of Sam Witwicky who is now in possession of said glasses. In the present day, Sam's father buys Sam his first car; a yellow Camaro which turns out to be Autobot, Bumblebee. As the Transformers arrive on Earth, their first objectives are to find Sam Witwicky, acquire possession of the glasses, and hopefully attain an advantage over their enemy.
The movie relies solely on giant robots fighting each other to be the selling point of the film, so if you're expecting much else story-wise then you'll probably walk away from the film disappointed. The special effects are top notch as the Transformers themselves look incredibly realistic. Scenes in other films that rely heavily on characters that are purely computer generated have a sense of being unrealistic since it's usually noticeable that the actors on screen are reacting to something that isn't really there. CGI characters don't usually look this good though. Most of the time, when the actors interact with the computer generated characters, those actors also become computer generated. Like when Doctor Octopus carries Mary Jane up a skyscraper after kidnapping her from the coffee shop in Spider-Man 2 is a great example. They're both noticeably computer generated. While in Transformers, the actors either weren't CGI or the effect was achieved to a greater degree because it looked phenomenal and believable the entire time. As believable as transforming robots can be anyway. The fight scenes between the Autobots and the Decepticons are where the movie hooks its audience though. There is so much going on that the movie requires multiple viewings just to see everything that's going on.
While Transformers is an incredibly fun ride, it does have its down side. The humor of the film is often on the cheesy side and not really funny at all ("I NEED A CREDIT CARD," the entire Glen Whitmann character, Jazz's dialogue, "This is easily 100 times cooler than Armageddon," etc). A trait that seems to carry over into Revenge of the Fallen as the same sense of humor is in the trailer footage. Another issue is the action scenes. While they are intriguing, they're also incredibly confusing most of the time. The camera is almost always too close during those sequences and telling the difference between an Autobot and a Decepticon while they're rolling around in the air is near impossible. The camera looks like it's pulled out a bit in Revenge of the Fallen, so hopefully that problem has been addressed and taken care of. Looks like we'll find out June 24th.
Despite hardcore Transformers fans being displeased (to say the least) with the film, it can't be denied that the 2007 film was one of the biggest blockbuster films at the box office that year. Transformers is exciting and action packed from beginning to end. It is basically a two and a half hour adrenaline rush. So, bottom line, see Transformers if you're looking for an action packed adventure that'll make your heart race and put you on the edge of your seat.

Darren (1599 KP) rated 300 (2007) in Movies
Jun 20, 2019
Story: 300 starts by telling us about Leonidas and how he was put through his training as a child before becoming King Leonidas (Butler). When a Persian messenger comes to Sparta with a message from King Xerxes (Santoro) about an impending war Leonidas refuses to back down. Leonidas draws up a battle plan to go against the Persian’s against that out numbers them drastically. The oracles warn Leonidas about going into the battle but Leonidas refuses to back down.
Leonidas selects 300 warriors who have sons to carry on their names to go and fight leaving Sparta behind. One the way to the battle Leonidas and his men learn what the Persians are capable off as they prepare for the battle. We follow King Leonidas and his 300 as they plough through the Persian army defying all of the odds, while another battle for power rages on back at Sparta.
300 shows how determined one group of people were to protect their own land, sure we have comic book style which helps the film enter the fantasy side. It doesn’t have the most original screen story but this is clearly made for the action. We do see how the warriors of Sparta would have been the better in battle even if the actual battle turned into something very fantasy based. Just remember you won’t need to be thinking too much through this film, just relax and enjoy. (7/10)
Actor Review
Gerard Butler: King Leonidas fearless warrior who leads his army of 300 into battle against the Persians against all odds. He goes against all the gods and wishes of their oracle to battle for his people. Gerard gives a good performance showing how he was going to be a lead actor. (8/10)
leonidas
Lena Headey: Queen Gorgo who is left to rule Sparta while the King goes into battle. She has to deal with Theron who stays back might not be as loyal as first thought. Lena gives a good performance and shows how she was always going to be playing a Queen. (7/10)
lena
Dominic West: Theron Spartan who stays behind and tries to use his power in the city to gain power over the people while Leonidas is battling for their freedom. Dominic gives a solid performance as the scheming villain. (6/10)
dom
David Wenham: Dilios warrior who is also the story telling, he provides narration for the story and fills us in on Leonidas’ past. David gives a good performance as the story teller but also warrior who fights for Sparta. (6/10)
david
Michael Fassbender: Stelios one of the fearless warriors who has never faced a real challenge and hopes to find one in this battle. Michael gives a good performance as the greatest warrior of the army in what was his debut role. (7/10)
stelios
Support Cast: 300 supporting cast is filled with warriors on both sides of the fight, they all have their moments in the battle.
Director Review: Zack Snyder – Zack showed why he is such a popular director with his newer style of directing which is both unique and entertaining. (8/10)
Action: 300 has plenty of fights but what did you expect from this kind of war film. (9/10)
Fantasy: 300 uses fantasy for its battles showing how different types of warriors could be looked and the legend created by fear. (8/10)
War: 300 shows of the great battles between the Persians and the Spartans. (10/10)
Settings: 300 creates the settings to look very authentic looking scenery for the battle scenes. (9/10)
Special Effects: 300 uses great effects for the fights and to create the different style of fighters. (9/10)
Suggestion: 300 is one for the action fans to enjoy, it has plenty of fighting but not much in the way of thinking needed. (Action Fans Watch)
Best Part: Stelios Now.
Worst Part: Lots of shouting from Leonidas.
Action Scene Of The Film: The first battle.
Kill Of The Film: Monster creature man vs Leonidas.
Favourite Quote: King Leonidas ‘This is Sparta!’
Believability: No (0/10)
Chances of Tears: No (0/10)
Chances of Sequel: Has a sequel.
Post Credits Scene: No
Oscar Chances: No
Box Office: $456 Million
Budget: $65 Million
Runtime: 1 Hour 57 Minutes
Tagline: Spartans, prepare for glory!
Overall: THIS IS ‘JUST’ GOOD!
https://moviesreview101.com/2015/05/16/300-2006/
Leonidas selects 300 warriors who have sons to carry on their names to go and fight leaving Sparta behind. One the way to the battle Leonidas and his men learn what the Persians are capable off as they prepare for the battle. We follow King Leonidas and his 300 as they plough through the Persian army defying all of the odds, while another battle for power rages on back at Sparta.
300 shows how determined one group of people were to protect their own land, sure we have comic book style which helps the film enter the fantasy side. It doesn’t have the most original screen story but this is clearly made for the action. We do see how the warriors of Sparta would have been the better in battle even if the actual battle turned into something very fantasy based. Just remember you won’t need to be thinking too much through this film, just relax and enjoy. (7/10)
Actor Review
Gerard Butler: King Leonidas fearless warrior who leads his army of 300 into battle against the Persians against all odds. He goes against all the gods and wishes of their oracle to battle for his people. Gerard gives a good performance showing how he was going to be a lead actor. (8/10)
leonidas
Lena Headey: Queen Gorgo who is left to rule Sparta while the King goes into battle. She has to deal with Theron who stays back might not be as loyal as first thought. Lena gives a good performance and shows how she was always going to be playing a Queen. (7/10)
lena
Dominic West: Theron Spartan who stays behind and tries to use his power in the city to gain power over the people while Leonidas is battling for their freedom. Dominic gives a solid performance as the scheming villain. (6/10)
dom
David Wenham: Dilios warrior who is also the story telling, he provides narration for the story and fills us in on Leonidas’ past. David gives a good performance as the story teller but also warrior who fights for Sparta. (6/10)
david
Michael Fassbender: Stelios one of the fearless warriors who has never faced a real challenge and hopes to find one in this battle. Michael gives a good performance as the greatest warrior of the army in what was his debut role. (7/10)
stelios
Support Cast: 300 supporting cast is filled with warriors on both sides of the fight, they all have their moments in the battle.
Director Review: Zack Snyder – Zack showed why he is such a popular director with his newer style of directing which is both unique and entertaining. (8/10)
Action: 300 has plenty of fights but what did you expect from this kind of war film. (9/10)
Fantasy: 300 uses fantasy for its battles showing how different types of warriors could be looked and the legend created by fear. (8/10)
War: 300 shows of the great battles between the Persians and the Spartans. (10/10)
Settings: 300 creates the settings to look very authentic looking scenery for the battle scenes. (9/10)
Special Effects: 300 uses great effects for the fights and to create the different style of fighters. (9/10)
Suggestion: 300 is one for the action fans to enjoy, it has plenty of fighting but not much in the way of thinking needed. (Action Fans Watch)
Best Part: Stelios Now.
Worst Part: Lots of shouting from Leonidas.
Action Scene Of The Film: The first battle.
Kill Of The Film: Monster creature man vs Leonidas.
Favourite Quote: King Leonidas ‘This is Sparta!’
Believability: No (0/10)
Chances of Tears: No (0/10)
Chances of Sequel: Has a sequel.
Post Credits Scene: No
Oscar Chances: No
Box Office: $456 Million
Budget: $65 Million
Runtime: 1 Hour 57 Minutes
Tagline: Spartans, prepare for glory!
Overall: THIS IS ‘JUST’ GOOD!
https://moviesreview101.com/2015/05/16/300-2006/

Purple Phoenix Games (2266 KP) rated Five Tribes in Tabletop Games
Jun 21, 2019 (Updated Dec 17, 2019)
The Sultan of Naqala has ruled for many years, keeping the city prosperous and living in peace. Comprised of five different tribes, all inhabitants work and live together in harmony. But now the Sultan has died, and word of his passing has traveled far and wide – a magnificent city without a ruler? Who could pass that up? You make your way to Naqala to put in a bid for the throne, but others have heard the news and shown up with your same idea! Can you use your wit and devise a strategy to manipulate the tribes to your benefit? Or will a competitor undermine your attempts and win the tribes over to their side? Only one can be victorious – to whom will the tribes show preference? Play Five Tribes to find out!
DISCLAIMER: There are several expansions for this game. Though we have them in our collection, for this review we are only using the base game. Should we decide to review the expansions in the future we will add that information here or link to the full review. -T
Five Tribes is a game of area control, auction/bidding, card drafting, and set collection with a modular board. At the beginning of each round, players bid coins to determine turn order – the higher you bid, the earlier you get to go in the round. On your turn, you will select a tile, pick up all the meeples on it, and move them around the board – dropping only one on each subsequent tile, a la Mancala mechanic. There are strict rules regarding meeple movement and placement, so strategy is key in deciding the best path to VPs each turn. When you place your final meeple on a tile, take all meeples of that same color from the tile into your hand. If that completely clears the tile, place one of your camels on it to indicate that it is under your control. Each meeple color represents a different tribe, and each tribe grants the player certain powers when collected – i.e. gathering resources, gaining gold, or invoking Djinn powers. After you use your meeple power, you also have the opportunity to use the power of your ending tile, whether it is under your control or not. The game ends when a player has placed their final camel, or if there are no more legal moves to be made. VPs are tallied, and the player with the highest score wins!
As a kid, I played Mancala A LOT. I’m not entirely sure why. I learned it at school, caught the bug, and started playing it a ton at home too. Five Tribes takes Mancala and makes it 1000x better. The pick-up-and-drop mechanic is integral to the game, but there is so much strategy required that you will never be bored playing Five Tribes. You have to follow movement/placement rules, you have to figure out what meeple power you’d like to use on a given turn, you also have to decide if there’s a certain tile power you need – all while the board is constantly changing between each player’s turn. That’s why bidding for turn order can be so important! If you see a move that will earn you tons of VP, are you willing to spend your hard-earned gold (VP) to ensure that you can make that move? Or are you content with saving your gold and capitalizing on opportunities that may be presented later in the round? The board is constantly changing, and your strategy must follow suit if you are to have any hope of winning! There is no single strategy for a guaranteed win every game, and that keeps Five Tribes refreshingly fun and engaging.
The one negative I have about Five Tribes is that there is kind of a learning curve to this game. There are so many moving elements, different iconography, and special powers that it can be overwhelming for a new player. After a couple of plays, it is easier to remember the intricacies of the game, but at first it can be kind of daunting. Not a huge negative, just something to keep in mind when pulling it out for newer players!
Overall, I love Five Tribes. The gameplay is engaging, the strategic options are diverse and seemingly limitless, and the components are awesome quality. I only just got this game for Christmas last year, but it’s making its way up the ranks in my list of favorite games! If you haven’t already, give this game a try – there’s more to it than meets the eye! Purple Phoenix Games gives Five Tribes a fantastic 21 / 24.
DISCLAIMER: There are several expansions for this game. Though we have them in our collection, for this review we are only using the base game. Should we decide to review the expansions in the future we will add that information here or link to the full review. -T
Five Tribes is a game of area control, auction/bidding, card drafting, and set collection with a modular board. At the beginning of each round, players bid coins to determine turn order – the higher you bid, the earlier you get to go in the round. On your turn, you will select a tile, pick up all the meeples on it, and move them around the board – dropping only one on each subsequent tile, a la Mancala mechanic. There are strict rules regarding meeple movement and placement, so strategy is key in deciding the best path to VPs each turn. When you place your final meeple on a tile, take all meeples of that same color from the tile into your hand. If that completely clears the tile, place one of your camels on it to indicate that it is under your control. Each meeple color represents a different tribe, and each tribe grants the player certain powers when collected – i.e. gathering resources, gaining gold, or invoking Djinn powers. After you use your meeple power, you also have the opportunity to use the power of your ending tile, whether it is under your control or not. The game ends when a player has placed their final camel, or if there are no more legal moves to be made. VPs are tallied, and the player with the highest score wins!
As a kid, I played Mancala A LOT. I’m not entirely sure why. I learned it at school, caught the bug, and started playing it a ton at home too. Five Tribes takes Mancala and makes it 1000x better. The pick-up-and-drop mechanic is integral to the game, but there is so much strategy required that you will never be bored playing Five Tribes. You have to follow movement/placement rules, you have to figure out what meeple power you’d like to use on a given turn, you also have to decide if there’s a certain tile power you need – all while the board is constantly changing between each player’s turn. That’s why bidding for turn order can be so important! If you see a move that will earn you tons of VP, are you willing to spend your hard-earned gold (VP) to ensure that you can make that move? Or are you content with saving your gold and capitalizing on opportunities that may be presented later in the round? The board is constantly changing, and your strategy must follow suit if you are to have any hope of winning! There is no single strategy for a guaranteed win every game, and that keeps Five Tribes refreshingly fun and engaging.
The one negative I have about Five Tribes is that there is kind of a learning curve to this game. There are so many moving elements, different iconography, and special powers that it can be overwhelming for a new player. After a couple of plays, it is easier to remember the intricacies of the game, but at first it can be kind of daunting. Not a huge negative, just something to keep in mind when pulling it out for newer players!
Overall, I love Five Tribes. The gameplay is engaging, the strategic options are diverse and seemingly limitless, and the components are awesome quality. I only just got this game for Christmas last year, but it’s making its way up the ranks in my list of favorite games! If you haven’t already, give this game a try – there’s more to it than meets the eye! Purple Phoenix Games gives Five Tribes a fantastic 21 / 24.

Ivana A. | Diary of Difference (1171 KP) rated Death in the Dojo in Books
Feb 3, 2020
<a href="https://amzn.to/2Wi7amb">Wishlist</a> | <a
<a href="https://diaryofdifference.com/">Blog</a> | <a href="https://www.facebook.com/diaryofdifference/">Facebook</a> | <a href="https://twitter.com/DiaryDifference">Twitter</a> | <a href="https://www.instagram.com/diaryofdifference/">Instagram</a> | <a href="https://www.pinterest.co.uk/diaryofdifference/pins/">Pinterest</a>
<img src="https://diaryofdifference.com/wp-content/uploads/2019/11/Book-Review-Banner-30.png"/>
I remember reading The Death in the Dojo a few years ago. I still remember the story and the feelings it brought me. This is a story about a mystery, about karate and the love between a daughter and her dad. I need to just say that this book has and always will have a special place in my heart.
I have been in a dojo since I remember myself. And the sensei is no one else, but my dad. From the very first kata and my first wins and losses, till the days when I started becoming a national champion and travelling across countries, my dad was always the person beside me. The one to guide me and show me the right way. The one to pick me when I fall, and the one who believed in me, when everyone else didn’t.
<a href="https://www.instagram.com/p/BjcxJkkHvqM/?utm_source=ig_embed&utm_campaign=loading">View this post on Instagram</a>
<img src="https://scontent.flhr4-2.fna.fbcdn.net/v/t1.0-9/69274792_10218442591163314_2586922513925668864_n.jpg?_nc_cat=111&_nc_ohc=eAIbM8tluQsAQkJbY13yqjMs4qIoY3HOETTDejocPqnuBjqe2LvSD-gFg&_nc_ht=scontent.flhr4-2.fna&oh=d67564d709a3f04aa23cab0d245d4732&oe=5E79F277"/>
<b><i>“I went over to the Asano dojo for the last half hour of training and saw a good fight among six black belts. I stood and watched the white gi’s moving quickly round the wooden floor, black belts flying. There was something beautiful about this, more like a dance rather than a fight. It made me feel sad, not to be there doing it. "</i></b>
Even though this book is not the best mystery you will ever read, I doubt that was its real purpose.
I believe that the purpose of this book was to show us a glimpse of what karate really means, to show us the honour, the respect, the persistence we all share in unison.
<b><i>“It was true that the great masters seemed to have an unusual sense of peace around them.”</i></b>
Death in the Dojo starts off when Kate, a journalist, is tasked to investigate the recent murder of the famous karateka Kawaguchi. It is a complete mystery how he would be killed with just one punch called gyaku zuki and die. The mystery is not behind whether it’s possible for him to die from one punch, but the mystery is why he allowed for this to happen. As a master, he is very well able to defend himself against just one punch.
On this note, I have to mention that in the book, the punch is spelled as “yaku-zuki”, which is incorrect.
When this mystery is connected to another mystery that happened many years ago, Kate is determined to find the full truth once and for all.
Even though it is quite a short book, it contains a lot of information and a couple of unexpected plot twists. It captures perfectly the cultural differences between England and Japan, which is shown through the love and relationships between daughters and their dads.
<b><i>“It was my Dad who taught me how to fight. He never treated me any differently than my brother. He showed me how to fight with my fists up when I was five and to get up quickly if I fell down. I was never allowed to give up. … It was a lesson that would be useful to me many times over the years. Whenever something bad happens in my life and I feel like giving up, I hear dad’s voice in my ears, telling me to get up off the floor.”</i></b>
I truly loved this book. It will always stay in my heart. I will keep coming to it when I miss my karate days. I recommend it if you like mysteries and martial arts. Also if you are a fan of the Japanese culture. The ending wasn't the best mystery ending ever, as the story went sort of unfinished, and we didn't truly solve one of the mysteries, but it was still a lovely read for me.
<b><i>This blog post is dedicated to my amazing and one and only dad! I love you! </i></b>
<a href="https://amzn.to/2Wi7amb">Wishlist</a> | <a
<a href="https://diaryofdifference.com/">Blog</a> | <a href="https://www.facebook.com/diaryofdifference/">Facebook</a> | <a href="https://twitter.com/DiaryDifference">Twitter</a> | <a href="https://www.instagram.com/diaryofdifference/">Instagram</a> | <a href="https://www.pinterest.co.uk/diaryofdifference/pins/">Pinterest</a>
<a href="https://diaryofdifference.com/">Blog</a> | <a href="https://www.facebook.com/diaryofdifference/">Facebook</a> | <a href="https://twitter.com/DiaryDifference">Twitter</a> | <a href="https://www.instagram.com/diaryofdifference/">Instagram</a> | <a href="https://www.pinterest.co.uk/diaryofdifference/pins/">Pinterest</a>
<img src="https://diaryofdifference.com/wp-content/uploads/2019/11/Book-Review-Banner-30.png"/>
I remember reading The Death in the Dojo a few years ago. I still remember the story and the feelings it brought me. This is a story about a mystery, about karate and the love between a daughter and her dad. I need to just say that this book has and always will have a special place in my heart.
I have been in a dojo since I remember myself. And the sensei is no one else, but my dad. From the very first kata and my first wins and losses, till the days when I started becoming a national champion and travelling across countries, my dad was always the person beside me. The one to guide me and show me the right way. The one to pick me when I fall, and the one who believed in me, when everyone else didn’t.
<a href="https://www.instagram.com/p/BjcxJkkHvqM/?utm_source=ig_embed&utm_campaign=loading">View this post on Instagram</a>
<img src="https://scontent.flhr4-2.fna.fbcdn.net/v/t1.0-9/69274792_10218442591163314_2586922513925668864_n.jpg?_nc_cat=111&_nc_ohc=eAIbM8tluQsAQkJbY13yqjMs4qIoY3HOETTDejocPqnuBjqe2LvSD-gFg&_nc_ht=scontent.flhr4-2.fna&oh=d67564d709a3f04aa23cab0d245d4732&oe=5E79F277"/>
<b><i>“I went over to the Asano dojo for the last half hour of training and saw a good fight among six black belts. I stood and watched the white gi’s moving quickly round the wooden floor, black belts flying. There was something beautiful about this, more like a dance rather than a fight. It made me feel sad, not to be there doing it. "</i></b>
Even though this book is not the best mystery you will ever read, I doubt that was its real purpose.
I believe that the purpose of this book was to show us a glimpse of what karate really means, to show us the honour, the respect, the persistence we all share in unison.
<b><i>“It was true that the great masters seemed to have an unusual sense of peace around them.”</i></b>
Death in the Dojo starts off when Kate, a journalist, is tasked to investigate the recent murder of the famous karateka Kawaguchi. It is a complete mystery how he would be killed with just one punch called gyaku zuki and die. The mystery is not behind whether it’s possible for him to die from one punch, but the mystery is why he allowed for this to happen. As a master, he is very well able to defend himself against just one punch.
On this note, I have to mention that in the book, the punch is spelled as “yaku-zuki”, which is incorrect.
When this mystery is connected to another mystery that happened many years ago, Kate is determined to find the full truth once and for all.
Even though it is quite a short book, it contains a lot of information and a couple of unexpected plot twists. It captures perfectly the cultural differences between England and Japan, which is shown through the love and relationships between daughters and their dads.
<b><i>“It was my Dad who taught me how to fight. He never treated me any differently than my brother. He showed me how to fight with my fists up when I was five and to get up quickly if I fell down. I was never allowed to give up. … It was a lesson that would be useful to me many times over the years. Whenever something bad happens in my life and I feel like giving up, I hear dad’s voice in my ears, telling me to get up off the floor.”</i></b>
I truly loved this book. It will always stay in my heart. I will keep coming to it when I miss my karate days. I recommend it if you like mysteries and martial arts. Also if you are a fan of the Japanese culture. The ending wasn't the best mystery ending ever, as the story went sort of unfinished, and we didn't truly solve one of the mysteries, but it was still a lovely read for me.
<b><i>This blog post is dedicated to my amazing and one and only dad! I love you! </i></b>
<a href="https://amzn.to/2Wi7amb">Wishlist</a> | <a
<a href="https://diaryofdifference.com/">Blog</a> | <a href="https://www.facebook.com/diaryofdifference/">Facebook</a> | <a href="https://twitter.com/DiaryDifference">Twitter</a> | <a href="https://www.instagram.com/diaryofdifference/">Instagram</a> | <a href="https://www.pinterest.co.uk/diaryofdifference/pins/">Pinterest</a>

BankofMarquis (1832 KP) rated Ghostbusters (1984) in Movies
Oct 30, 2020
A Comedy Classic
My daughter was flipping channels the other day and ran across the great 1984 Supernatural comedy GHOSTBUSTERS and stopped to watch for awhile. As happens with her generation, she eventually got more interested in her phone and friends and wandered away. Me? I was drawn back into this film so much so that I went downstairs, grabbed the DVD (yes, kids, I still own DVDs) and popped the film into my Home Theater System to give it a proper viewing.
I gotta say...I was so inspired by how terrific this film is that I changed course and devoted the 23rd BankofMarquis Movies podcast to this film.
Starring the comedic trio of Bill Murray, Dan Aykroyd and Harold Ramis and featuring Sigourney Weaver, Ernie Hudson and the great Rick Moranis, GHOSTBUSTERS tells the tale of supernatural exterminators called to save NYC when paranormal experiences start escalating in the Big Apple.
But it's not the destination, it's the journey that makes this film so much fun. Told in a standard 2 Act arc - Origin Story followed by a 2nd Act of battling the "Big Bad" - it is the comedic timing and chemistry of the 3 leads that makes this film work (aided by a wonderful "straight man" turn by Sigourney Weaver and a brilliant "side-kick" comedic turn by Rick Moranis).
Credit for keeping this film together, moving and more than just a "series of jokes" is Director Ivan Reitman (STRIPES, MEATBALLS), he had the comedic "cred" to appeal to these 3 big time comedians, but has a Producers sense of efficiency and a Director's command of subject and tone.
This film was Aykroyd's idea and he shines as, Ray Stantz, the heart of the Ghostbusters. He truly believes in what he is doing and has a child-like sense of wonder in his actions. Harold Ramis (more noted as a Writer and a Director) was brought in to co-write Aykroyd's idea, steering it more towards Reitman's idea of humor and writing in a way that would make Murray shine - but he is also wonderfully deadpan as techno-geek Egon Spengler. The serious nerd who never smiles.
But...make no mistake...this film revolves around the antics of con-man Dr. Peter Venkman, a scientist who doesn't believe any of this, but is willing to go along as long as it achieves his goals. And...what are his goals? Well...womanizing and getting through life with as little work as possible. Murray is at the top of his comedic game in this film and most of his scenes are improvised - but, to be fair to the writers, Murrya's riffs are what Ramos and Aykroyd put down on paper. He is the mouth of this film and his energy drives this movie throughout.
Sigourney Weaver proved that she could do more than Sci-Fi action (like ALIEN) when she plays the straightman to these 3 wild-men. She stated that she was channeling her inner Margaret Dumont (straightman to the Marx Brothers) and she does an admirable, charming job in a role that could have easily come off as annoying.
Rick Moranis, of course, almost steals the film as the nerdy accountant neighbor of Weaver's. His improvised riff as he goes around the room at his own party is the stuff of comedic gold.
Ernie Hudson comes along as the 4th Ghostbuster. Many folks thinks that he is the "unnecessary" GhostBuster, but I would argue that he comes along at a time (right after the origin story is complete) to be the audience surrogate - to ask the questions that need to be asked and to get necessary expository passages out.
And...finallly...there is William Atherton as EPA Agent Walter Peck. I kind of feel sorry for this actor, for he had a decent career going up to Ghostbusters, but he was so good as the annoying, buzzkill "anti-Ghostbuster" that serves as the foil for their antics, that he wasn't really accepted in any other kind of role the rest of his career (he would play a version of this character in the first 2 DIE HARD films).
The special effects hold up, just enough to make them passable. Keep in mind that this film was made over 35 years ago and the effects were state of the art back in the day, so I would recommend you cut that some slack.
And...if you do...you'll be rewarded with a rollicking fun time at the movies.
Letter Grade: A
9 stars (out of 10) and you can that to the Bank(OfMarquis)
I gotta say...I was so inspired by how terrific this film is that I changed course and devoted the 23rd BankofMarquis Movies podcast to this film.
Starring the comedic trio of Bill Murray, Dan Aykroyd and Harold Ramis and featuring Sigourney Weaver, Ernie Hudson and the great Rick Moranis, GHOSTBUSTERS tells the tale of supernatural exterminators called to save NYC when paranormal experiences start escalating in the Big Apple.
But it's not the destination, it's the journey that makes this film so much fun. Told in a standard 2 Act arc - Origin Story followed by a 2nd Act of battling the "Big Bad" - it is the comedic timing and chemistry of the 3 leads that makes this film work (aided by a wonderful "straight man" turn by Sigourney Weaver and a brilliant "side-kick" comedic turn by Rick Moranis).
Credit for keeping this film together, moving and more than just a "series of jokes" is Director Ivan Reitman (STRIPES, MEATBALLS), he had the comedic "cred" to appeal to these 3 big time comedians, but has a Producers sense of efficiency and a Director's command of subject and tone.
This film was Aykroyd's idea and he shines as, Ray Stantz, the heart of the Ghostbusters. He truly believes in what he is doing and has a child-like sense of wonder in his actions. Harold Ramis (more noted as a Writer and a Director) was brought in to co-write Aykroyd's idea, steering it more towards Reitman's idea of humor and writing in a way that would make Murray shine - but he is also wonderfully deadpan as techno-geek Egon Spengler. The serious nerd who never smiles.
But...make no mistake...this film revolves around the antics of con-man Dr. Peter Venkman, a scientist who doesn't believe any of this, but is willing to go along as long as it achieves his goals. And...what are his goals? Well...womanizing and getting through life with as little work as possible. Murray is at the top of his comedic game in this film and most of his scenes are improvised - but, to be fair to the writers, Murrya's riffs are what Ramos and Aykroyd put down on paper. He is the mouth of this film and his energy drives this movie throughout.
Sigourney Weaver proved that she could do more than Sci-Fi action (like ALIEN) when she plays the straightman to these 3 wild-men. She stated that she was channeling her inner Margaret Dumont (straightman to the Marx Brothers) and she does an admirable, charming job in a role that could have easily come off as annoying.
Rick Moranis, of course, almost steals the film as the nerdy accountant neighbor of Weaver's. His improvised riff as he goes around the room at his own party is the stuff of comedic gold.
Ernie Hudson comes along as the 4th Ghostbuster. Many folks thinks that he is the "unnecessary" GhostBuster, but I would argue that he comes along at a time (right after the origin story is complete) to be the audience surrogate - to ask the questions that need to be asked and to get necessary expository passages out.
And...finallly...there is William Atherton as EPA Agent Walter Peck. I kind of feel sorry for this actor, for he had a decent career going up to Ghostbusters, but he was so good as the annoying, buzzkill "anti-Ghostbuster" that serves as the foil for their antics, that he wasn't really accepted in any other kind of role the rest of his career (he would play a version of this character in the first 2 DIE HARD films).
The special effects hold up, just enough to make them passable. Keep in mind that this film was made over 35 years ago and the effects were state of the art back in the day, so I would recommend you cut that some slack.
And...if you do...you'll be rewarded with a rollicking fun time at the movies.
Letter Grade: A
9 stars (out of 10) and you can that to the Bank(OfMarquis)

Bob Mann (459 KP) rated Peaks and Valleys (2020) in Movies
Apr 29, 2021
Acting of the two leads (2 more)
Cinematography of the beautiful Alaskan wilderness
Script and direction both good
Two strangers forced to over-winter in Alaskan wilderness
In “Peaks and Valleys”, Jack (Kevin T. Bennett) is living as a recluse in a remote cabin in Alaska. His solitude is rudely interrupted by a plane which drops a naked, trussed-up and drugged-up girl into his lake. Traumatised by her experiences, the girl (Bailey, played by Kitty Mahoney) is unwilling to trust the man. But trust him she must, since they are in the Alaskan wilderness and Jack tells her that the supply plane might not come for a couple of months.
How and why was Bailey dumped from the plane? Why is Jack living all alone in the wilderness, and why is he packing a hand-gun? As tempers fray, can the pair survive each other’s company? All intriguing questions that demand answers.
Positives:
- Although it’s only a low-budget Indie-film, it has an intriguing premise that packs a punch above its weight. Since although the story is told in a linear way, the script includes ‘asides’ – told either through imagined conversations or dreams – that create a jigsaw of questions for the viewer. And the dynamic between Jack and Bailey develops in an interesting way. Overall, I was intrigued to see how the questions raised would pan out.
- I’m often disappointed that the acting in these types of Indie films is below par. To a large degree, this is not the case here. Kevin Bennett is very believable as the crusty old backwoodsman. And Kitty Mahoney, in her movie debut, delivers a smashing performance. She has real screen-presence. I’m not sure if this was a “one off” for her, or if she intends to pursue an acting career: but I really hope it’s the latter.
- Another star of the show is the dramatic Alaskan landscapes, lovingly photographed by cinematographer Bryan Pentecostes. Some of the shots are just “double-WOW”! The movie is a wonderful piece of PR for the Alaskan Tourist Board, for sure.
- Michael Dillon’s script avoids clichés and lazy wins. It would be an easy plot point to see the vulnerable young Bailey sexually exploited by the older man. But very much on topic, following the debate around “Promising Young Woman” and earning the film a welcome #notallmen hashtag, Jack makes it abundantly clear that this is not a route we’re going to go down.
- The clever script also has some nice lines that resonate: “We can’t change the wrong that’s been done to us.” growls Jack, “But we’re damned if we don’t let it change us”. But amongst the philosophical sound-bytes, the script also finds time to have some light-hearted fun at times. A nice scene to emphasise the growing relationship and mutual respect between the pair is when Jack teaches Bailey to ice-fish. Jack examines Bailey’s amateurish efforts. “It ain’t the prettiest hole, but I’d stick my pole in it” he says. “I bet you say that to all the girls” quips back Bailey.
- I enjoyed the music by Evan Evans very much too. There’s also a nice song over the end credits by Gregory Alan Isakov as well.
- Finally, a special shout-out to Garrett Martin for some very well done and quease-inducing injury make-up.
Negatives:
- For all the good aspects about the script, there are a few times, particularly early on in Jack and Bailey’s relationship, where I found the exchanges between them forced and unconvincing. This was sometimes down to the script, and sometimes down to over-stretching the acting abilities of the cast.
- The dramatic finale – although surprising and satisfying – relies on some rather unbelievable timing.
Summary Thoughts: When I start watching a low-budget Indie film, I tend to set my expectations accordingly. Often the acting is naff; the script will be hand-gnawingly awful; and/or the production values are found wanting. I was really pleasantly surprised that this movie ticked the “none of the above” box. And yes, there were a few rough edges here and there, but I’ve seen multi-million pound Hollywood blockbusters that were far worse. Michael Burns has delivered a tight and intriguing movie that sensibly sticks to a 96 minute run time, such that I was never bored.
I really enjoyed this one and recommend it. And you only need to fork out a few quid to rent it on Amazon. If you do, I’d be interested in your views.
(For the full graphical review, please check out the One Mann's Movies review here - https://bob-the-movie-man.com/2021/04/29/peaks-and-valleys-two-strangers-forced-to-over-winter-in-the-alaskan-wilderness/. Thanks).
How and why was Bailey dumped from the plane? Why is Jack living all alone in the wilderness, and why is he packing a hand-gun? As tempers fray, can the pair survive each other’s company? All intriguing questions that demand answers.
Positives:
- Although it’s only a low-budget Indie-film, it has an intriguing premise that packs a punch above its weight. Since although the story is told in a linear way, the script includes ‘asides’ – told either through imagined conversations or dreams – that create a jigsaw of questions for the viewer. And the dynamic between Jack and Bailey develops in an interesting way. Overall, I was intrigued to see how the questions raised would pan out.
- I’m often disappointed that the acting in these types of Indie films is below par. To a large degree, this is not the case here. Kevin Bennett is very believable as the crusty old backwoodsman. And Kitty Mahoney, in her movie debut, delivers a smashing performance. She has real screen-presence. I’m not sure if this was a “one off” for her, or if she intends to pursue an acting career: but I really hope it’s the latter.
- Another star of the show is the dramatic Alaskan landscapes, lovingly photographed by cinematographer Bryan Pentecostes. Some of the shots are just “double-WOW”! The movie is a wonderful piece of PR for the Alaskan Tourist Board, for sure.
- Michael Dillon’s script avoids clichés and lazy wins. It would be an easy plot point to see the vulnerable young Bailey sexually exploited by the older man. But very much on topic, following the debate around “Promising Young Woman” and earning the film a welcome #notallmen hashtag, Jack makes it abundantly clear that this is not a route we’re going to go down.
- The clever script also has some nice lines that resonate: “We can’t change the wrong that’s been done to us.” growls Jack, “But we’re damned if we don’t let it change us”. But amongst the philosophical sound-bytes, the script also finds time to have some light-hearted fun at times. A nice scene to emphasise the growing relationship and mutual respect between the pair is when Jack teaches Bailey to ice-fish. Jack examines Bailey’s amateurish efforts. “It ain’t the prettiest hole, but I’d stick my pole in it” he says. “I bet you say that to all the girls” quips back Bailey.
- I enjoyed the music by Evan Evans very much too. There’s also a nice song over the end credits by Gregory Alan Isakov as well.
- Finally, a special shout-out to Garrett Martin for some very well done and quease-inducing injury make-up.
Negatives:
- For all the good aspects about the script, there are a few times, particularly early on in Jack and Bailey’s relationship, where I found the exchanges between them forced and unconvincing. This was sometimes down to the script, and sometimes down to over-stretching the acting abilities of the cast.
- The dramatic finale – although surprising and satisfying – relies on some rather unbelievable timing.
Summary Thoughts: When I start watching a low-budget Indie film, I tend to set my expectations accordingly. Often the acting is naff; the script will be hand-gnawingly awful; and/or the production values are found wanting. I was really pleasantly surprised that this movie ticked the “none of the above” box. And yes, there were a few rough edges here and there, but I’ve seen multi-million pound Hollywood blockbusters that were far worse. Michael Burns has delivered a tight and intriguing movie that sensibly sticks to a 96 minute run time, such that I was never bored.
I really enjoyed this one and recommend it. And you only need to fork out a few quid to rent it on Amazon. If you do, I’d be interested in your views.
(For the full graphical review, please check out the One Mann's Movies review here - https://bob-the-movie-man.com/2021/04/29/peaks-and-valleys-two-strangers-forced-to-over-winter-in-the-alaskan-wilderness/. Thanks).

Purple Phoenix Games (2266 KP) rated Chronicles of Crime in Tabletop Games
Jul 1, 2021
Find the murderer, the weapon, and the location. That’s Clue/Cluedo right? Yes. Find the priceless artifact that was stolen from the museum while other complications arise is Chronicles of Crime, and specifically the Curse of the Pharaohs case. Do you have what it takes to solve this crime, and more importantly, do you have a cell phone or tablet??
Chronicles of Crime is an app-driven storytelling, deduction, adventure board game that can be played solo or cooperatively. Players will be assuming the mantles of London detectives attempting to solve difficult cases at Scotland Yard. As it is a cooperative game players will win or lose together, but the game itself will be helping players along the way.
To setup, place the Evidence Board on the table and surround it with these components: Location Boards in a stack, but Scotland Yard attached to the bottom of the Evidence Board, Character and Special Items cards in face-down stacks, Evidence Category cards face-up, and the four Forensic Contact cards nearby as well. Open the app, choose the scenario to play, and let the app guide you through the introduction to the game.
As there are no real “turns” Chronicles of Crime allows freedom for players to essentially roam around London’s sectors looking for clues to whatever crime has taken place, interrogating suspects, asking the Forensics Contacts team for support when encountering people or items, and finally attempting the solve the case. I cannot really go into much more detail in word or photo, as I wish to avoid all spoilers, but the app will guide players and assist in gentle nudges along the way. The app will be heavily used as players will need to scan the QR codes on several components in order to interact with them, and scannable components may not always be assigned the same roles in other scenarios. Once players have explored as much as they deem necessary, they may claim the group is ready to connect the dots and win the game. Players win or lose by visiting Scotland Yard to solve the case successfully or otherwise.
Components. All of the physical components included in the box are incredible. The cards feature great artwork, the components are wonderful quality, and everything has unique QR codes to scan in the app. The box insert is cleverly-designed and certainly ready to accept expansion materials. The greatest component, however, is the Chronicles of Crime companion app. This app is simply amazing. It is absolutely necessary for play, but once downloaded it requires no Internet access (unless you decide to download additional materials or scenarios). The app is so well-designed and engaging, and the music is minimal but certainly mood-setting. I can clearly see why using an app is essential here, and allows the team to add more and more content without having to alter the physical components at all. A stroke of genius, in my mind!
All in all I was, and still am, blown away by Chronicles of Crime. The marriage of board game and digital app is something I was leery of at first because I much prefer board games, but this simply works. And works quite well. I love being able to travel to a location, check it out, interrogate any persons of interest there, and try to assemble the story in my mind. I want to play all of the scenarios with different groups of people to see if that will change anything, but currently during COVID it’s a no-go.
Chronicles of Crime may never break into my Top 10 Games of All Time, but I will not be moving it out of my collection ever. Well, unless Lucky Duck Games decides to remove the app or something weird like that. I don’t have many board/digital hybrid games in my collection, and if I never add another I will still be happy with this one (ahem, keep your eyes peeled for the Chronicles of Crime: 1400 preview I will be doing soon – or will have done depending on when you read this review). Purple Phoenix Games gives Chronicles of Crime an enthusiastically shifty-eyed 11 / 12. I think you might get bonus VPs at the end of the game for putting on a British accent when you play. I’ll have to scour the rules for that one…
Chronicles of Crime is an app-driven storytelling, deduction, adventure board game that can be played solo or cooperatively. Players will be assuming the mantles of London detectives attempting to solve difficult cases at Scotland Yard. As it is a cooperative game players will win or lose together, but the game itself will be helping players along the way.
To setup, place the Evidence Board on the table and surround it with these components: Location Boards in a stack, but Scotland Yard attached to the bottom of the Evidence Board, Character and Special Items cards in face-down stacks, Evidence Category cards face-up, and the four Forensic Contact cards nearby as well. Open the app, choose the scenario to play, and let the app guide you through the introduction to the game.
As there are no real “turns” Chronicles of Crime allows freedom for players to essentially roam around London’s sectors looking for clues to whatever crime has taken place, interrogating suspects, asking the Forensics Contacts team for support when encountering people or items, and finally attempting the solve the case. I cannot really go into much more detail in word or photo, as I wish to avoid all spoilers, but the app will guide players and assist in gentle nudges along the way. The app will be heavily used as players will need to scan the QR codes on several components in order to interact with them, and scannable components may not always be assigned the same roles in other scenarios. Once players have explored as much as they deem necessary, they may claim the group is ready to connect the dots and win the game. Players win or lose by visiting Scotland Yard to solve the case successfully or otherwise.
Components. All of the physical components included in the box are incredible. The cards feature great artwork, the components are wonderful quality, and everything has unique QR codes to scan in the app. The box insert is cleverly-designed and certainly ready to accept expansion materials. The greatest component, however, is the Chronicles of Crime companion app. This app is simply amazing. It is absolutely necessary for play, but once downloaded it requires no Internet access (unless you decide to download additional materials or scenarios). The app is so well-designed and engaging, and the music is minimal but certainly mood-setting. I can clearly see why using an app is essential here, and allows the team to add more and more content without having to alter the physical components at all. A stroke of genius, in my mind!
All in all I was, and still am, blown away by Chronicles of Crime. The marriage of board game and digital app is something I was leery of at first because I much prefer board games, but this simply works. And works quite well. I love being able to travel to a location, check it out, interrogate any persons of interest there, and try to assemble the story in my mind. I want to play all of the scenarios with different groups of people to see if that will change anything, but currently during COVID it’s a no-go.
Chronicles of Crime may never break into my Top 10 Games of All Time, but I will not be moving it out of my collection ever. Well, unless Lucky Duck Games decides to remove the app or something weird like that. I don’t have many board/digital hybrid games in my collection, and if I never add another I will still be happy with this one (ahem, keep your eyes peeled for the Chronicles of Crime: 1400 preview I will be doing soon – or will have done depending on when you read this review). Purple Phoenix Games gives Chronicles of Crime an enthusiastically shifty-eyed 11 / 12. I think you might get bonus VPs at the end of the game for putting on a British accent when you play. I’ll have to scour the rules for that one…